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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 06:03:50 +01:00
Refactored Augmentations using new PlayerOwnedAugmentation object
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a6406e785a
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@ -2,7 +2,6 @@
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function Augmentation(name) {
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this.name = name;
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this.info = "";
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this.owned = false; //Whether the player has it (you can only have each augmentation once)
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//Price and reputation base requirements (can change based on faction multipliers)
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this.baseRepRequirement = 0;
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@ -160,7 +159,6 @@ initAugmentations = function() {
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HemoRecirculator.setRequirements(4000, 9000000);
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HemoRecirculator.addToFactions(["Tetrads", "The Dark Army", "The Syndicate"]);
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if (augmentationExists(AugmentationNames.HemoRecirculator)) {
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HemoRecirculator.owned = Augmentations[AugmentationNames.HemoRecirculator].owned;
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delete Augmentations[AugmentationNames.HemoRecirculator];
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}
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AddToAugmentations(HemoRecirculator);
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@ -174,7 +172,6 @@ initAugmentations = function() {
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Targeting1.addToFactions(["Slum Snakes", "The Dark Army", "The Syndicate", "Sector-12", "Volhaven", "Ishima",
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"OmniTek Incorporated", "KuaiGong International", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.Targeting1)) {
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Targeting1.owned = Augmentations[AugmentationNames.Targeting1].owned;
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delete Augmentations[AugmentationNames.Targeting1];
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}
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AddToAugmentations(Targeting1);
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@ -187,7 +184,6 @@ initAugmentations = function() {
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Targeting2.addToFactions(["The Dark Army", "The Syndicate", "Sector-12", "Volhaven", "Ishima",
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"OmniTek Incorporated", "KuaiGong International", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.Targeting2)) {
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Targeting2.owned = Augmentations[AugmentationNames.Targeting2].owned;
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delete Augmentations[AugmentationNames.Targeting2];
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}
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AddToAugmentations(Targeting2);
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@ -200,7 +196,6 @@ initAugmentations = function() {
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Targeting3.addToFactions(["The Dark Army", "The Syndicate", "OmniTek Incorporated",
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"KuaiGong International", "Blade Industries", "The Covenant"]);
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if (augmentationExists(AugmentationNames.Targeting3)) {
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Targeting3.owned = Augmentations[AugmentationNames.Targeting3].owned;
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delete Augmentations[AugmentationNames.Targeting3];
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}
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AddToAugmentations(Targeting3);
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@ -213,7 +208,6 @@ initAugmentations = function() {
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SyntheticHeart.addToFactions(["KuaiGong International", "Fulcrum Secret Technologies", "Speakers for the Dead",
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"NWO", "The Covenant", "Daedalus", "Illuminati"]);
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if (augmentationExists(AugmentationNames.SyntheticHeart)) {
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SyntheticHeart.owned = Augmentations[AugmentationNames.SyntheticHeart].owned;
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delete Augmentations[AugmentationNames.SyntheticHeart];
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}
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AddToAugmentations(SyntheticHeart);
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@ -227,7 +221,6 @@ initAugmentations = function() {
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SynfibrilMuscle.addToFactions(["KuaiGong International", "Fulcrum Secret Technologies", "Speakers for the Dead",
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"NWO", "The Covenant", "Daedalus", "Illuminati", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.SynfibrilMuscle)) {
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SynfibrilMuscle.owned = Augmentations[AugmentationNames.SynfibrilMuscle].owned;
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delete Augmentations[AugmentationNames.SynfibrilMuscle];
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}
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AddToAugmentations(SynfibrilMuscle)
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@ -240,7 +233,6 @@ initAugmentations = function() {
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CombatRib1.addToFactions(["Slum Snakes", "The Dark Army", "The Syndicate", "Sector-12", "Volhaven", "Ishima",
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"OmniTek Incorporated", "KuaiGong International", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.CombatRib1)) {
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CombatRib1.owned = Augmentations[AugmentationNames.CombatRib1].owned;
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delete Augmentations[AugmentationNames.CombatRib1];
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}
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AddToAugmentations(CombatRib1);
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@ -252,7 +244,6 @@ initAugmentations = function() {
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CombatRib2.addToFactions(["The Dark Army", "The Syndicate", "Sector-12", "Volhaven", "Ishima",
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"OmniTek Incorporated", "KuaiGong International", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.CombatRib2)) {
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CombatRib2.owned = Augmentations[AugmentationNames.CombatRib2].owned;
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delete Augmentations[AugmentationNames.CombatRib2];
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}
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AddToAugmentations(CombatRib2);
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@ -264,7 +255,6 @@ initAugmentations = function() {
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CombatRib3.addToFactions(["The Dark Army", "The Syndicate", "OmniTek Incorporated",
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"KuaiGong International", "Blade Industries", "The Covenant"]);
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if (augmentationExists(AugmentationNames.CombatRib3)) {
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CombatRib3.owned = Augmentations[AugmentationNames.CombatRib3].owned;
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delete Augmentations[AugmentationNames.CombatRib3];
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}
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AddToAugmentations(CombatRib3);
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@ -277,7 +267,6 @@ initAugmentations = function() {
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NanofiberWeave.addToFactions(["Tian Di Hui", "The Syndicate", "The Dark Army", "Speakers for the Dead",
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"Blade Industries", "Fulcrum Secret Technologies", "OmniTek Incorporated"]);
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if (augmentationExists(AugmentationNames.NanofiberWeave)) {
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NanofiberWeave.owned = Augmentations[AugmentationNames.NanofiberWeave].owned;
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delete Augmentations[AugmentationNames.NanofiberWeave];
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}
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AddToAugmentations(NanofiberWeave);
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@ -293,7 +282,6 @@ initAugmentations = function() {
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SubdermalArmor.addToFactions(["The Syndicate", "Fulcrum Secret Technologies", "Illuminati", "Daedalus",
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"The Covenant"]);
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if (augmentationExists(AugmentationNames.SubdermalArmor)) {
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SubdermalArmor.owned = Augmentations[AugmentationNames.SubdermalArmor].owned;
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delete Augmentations[AugmentationNames.SubdermalArmor];
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}
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AddToAugmentations(SubdermalArmor);
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@ -306,7 +294,6 @@ initAugmentations = function() {
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WiredReflexes.addToFactions(["Tian Di Hui", "Slum Snakes", "Sector-12", "Volhaven", "Aevum", "Ishima",
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"The Syndicate", "The Dark Army", "Speakers for the Dead"]);
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if (augmentationExists(AugmentationNames.WiredReflexes)) {
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WiredReflexes.owned = Augmentations[AugmentationNames.WiredReflexes].owned;
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delete Augmentations[AugmentationNames.WiredReflexes];
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}
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AddToAugmentations(WiredReflexes);
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@ -318,7 +305,6 @@ initAugmentations = function() {
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"This augmentation increases the player's strength and defense by 75%.");
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GrapheneBoneLacings.addToFactions(["Fulcrum Secret Technologies", "The Covenant"]);
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if (augmentationExists(AugmentationNames.GrapheneBoneLacings)) {
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GrapheneBoneLacings.owned = Augmentations[AugmentationNames.GrapheneBoneLacings].owned;
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delete Augmentations[AugmentationNames.GrapheneBoneLacings];
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}
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AddToAugmentations(GrapheneBoneLacings);
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@ -333,7 +319,6 @@ initAugmentations = function() {
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BionicSpine.addToFactions(["Speakers for the Dead", "The Syndicate", "KuaiGong International",
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"OmniTek Incorporated", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.BionicSpine)) {
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BionicSpine.owned = Augmentations[AugmentationNames.BionicSpine].owned;
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delete Augmentations[AugmentationNames.BionicSpine];
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}
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AddToAugmentations(BionicSpine);
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@ -345,7 +330,6 @@ initAugmentations = function() {
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"This augmentation increases all of the player's combat stats by 65%.");
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GrapheneBionicSpine.addToFactions(["Fulcrum Secret Technologies", "ECorp"]);
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if (augmentationExists(AugmentationNames.GrapheneBionicSpine)) {
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GrapheneBionicSpine.owned = Augmentations[AugmentationNames.GrapheneBionicSpine].owned;
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delete Augmentations[AugmentationNames.GrapheneBionicSpine];
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}
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AddToAugmentations(GrapheneBionicSpine);
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@ -357,7 +341,6 @@ initAugmentations = function() {
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BionicLegs.addToFactions(["Speakers for the Dead", "The Syndicate", "KuaiGong International",
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"OmniTek Incorporated", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.BionicLegs)) {
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BionicLegs.owned = Augmentations[AugmentationNames.BionicLegs].owned;
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delete Augmentations[AugmentationNames.BionicLegs];
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}
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AddToAugmentations(BionicLegs);
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@ -369,7 +352,6 @@ initAugmentations = function() {
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"This augmentation increases the player's agility by an additional 175%.");
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GrapheneBionicLegs.addToFactions(["MegaCorp", "ECorp", "Fulcrum Secret Technologies"]);
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if (augmentationExists(AugmentationNames.GrapheneBionicLegs)) {
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GrapheneBionicLegs.owned = Augmentations[AugmentationNames.GrapheneBionicLegs].owned;
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delete Augmentations[AugmentationNames.GrapheneBionicLegs];
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}
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AddToAugmentations(GrapheneBionicLegs);
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@ -384,7 +366,6 @@ initAugmentations = function() {
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SpeechProcessor.addToFactions(["Tian Di Hui", "Chongqing", "Sector-12", "New Tokyo", "Aevum",
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"Ishima", "Volhaven", "Silhouette"]);
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if (augmentationExists(AugmentationNames.SpeechProcessor)) {
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SpeechProcessor.owned = Augmentations[AugmentationNames.SpeechProcessor].owned;
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delete Augmentations[AugmentationNames.SpeechProcessor];
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}
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AddToAugmentations(SpeechProcessor);
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@ -397,7 +378,6 @@ initAugmentations = function() {
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"This augmentation increases the player's charisma and charisma experience gain rate by 15%");
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TITN41Injection.addToFactions(["Silhouette"]);
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if (augmentationExists(AugmentationNames.TITN41Injection)) {
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TITN41Injection.owned = Augmentations[AugmentationNames.TITN41Injection].owned;
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delete Augmentations[AugmentationNames.TITN41Injection];
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}
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AddToAugmentations(TITN41Injection);
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@ -413,7 +393,6 @@ initAugmentations = function() {
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EnhancedSocialInteractionImplant.addToFactions(["Bachman & Associates", "NWO", "Clarke Incorporated",
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"OmniTek Incorporated", "Four Sigma"]);
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if (augmentationExists(AugmentationNames.EnhancedSocialInteractionImplant)) {
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EnhancedSocialInteractionImplant.owned = Augmentations[AugmentationNames.EnhancedSocialInteractionImplant].owned;
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delete Augmentations[AugmentationNames.EnhancedSocialInteractionImplant];
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}
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AddToAugmentations(EnhancedSocialInteractionImplant);
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@ -425,7 +404,6 @@ initAugmentations = function() {
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"capabilities. <br><br> This augmentation increases the player's hacking skill by 5%");
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BitWire.addToFactions(["CyberSec", "NiteSec"]);
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if (augmentationExists(AugmentationNames.BitWire)) {
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BitWire.owned = Augmentations[AugmentationNames.BitWire].owned;
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delete Augmentations[AugmentationNames.BitWire];
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}
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AddToAugmentations(BitWire);
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@ -443,7 +421,6 @@ initAugmentations = function() {
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"Inreases the player's hacking skill by 12%");
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ArtificialBioNeuralNetwork.addToFactions(["BitRunners", "Fulcrum Secret Technologies"]);
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if (augmentationExists(AugmentationNames.ArtificialBioNeuralNetwork)) {
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ArtificialBioNeuralNetwork.owned = Augmentations[AugmentationNames.ArtificialBioNeuralNetwork].owned;
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delete Augmentations[AugmentationNames.ArtificialBioNeuralNetwork];
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}
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AddToAugmentations(ArtificialBioNeuralNetwork);
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@ -458,7 +435,6 @@ initAugmentations = function() {
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"Increases the player's hacking experience gain rate by 5%");
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ArtificialSynapticPotentiation.addToFactions(["The Black Hand", "NiteSec"]);
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if (augmentationExists(AugmentationNames.ArtificialSynapticPotentiation)) {
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ArtificialSynapticPotentiation.owned = Augmentations[AugmentationNames.ArtificialSynapticPotentiation].owned;
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delete Augmentations[AugmentationNames.ArtificialSynapticPotentiation];
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}
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AddToAugmentations(ArtificialSynapticPotentiation);
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@ -475,7 +451,6 @@ initAugmentations = function() {
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"Increases the player's hacking experience gain rate by 10%");
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EnhancedMyelinSheathing.addToFactions(["Fulcrum Secret Technologies", "BitRunners", "The Black Hand"]);
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if (augmentationExists(AugmentationNames.EnhancedMyelinSheathing)) {
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EnhancedMyelinSheathing.owned = Augmentations[AugmentationNames.EnhancedMyelinSheathing].owned;
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delete Augmentations[AugmentationNames.EnhancedMyelinSheathing];
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}
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AddToAugmentations(EnhancedMyelinSheathing);
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@ -487,7 +462,6 @@ initAugmentations = function() {
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"This augmentation increases the player's hacking speed by 3%.");
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SynapticEnhancement.addToFactions(["CyberSec"]);
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if (augmentationExists(AugmentationNames.SynapticEnhancement)) {
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SynapticEnhancement.owned = Augmentations[AugmentationNames.SynapticEnhancement].owned;
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delete Augmentations[AugmentationNames.SynapticEnhancement];
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}
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AddToAugmentations(SynapticEnhancement);
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@ -499,7 +473,6 @@ initAugmentations = function() {
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"This augmentation increases the player's hacking experience gain rate by 25%.");
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NeuralRetentionEnhancement.addToFactions(["NiteSec"]);
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if (augmentationExists(AugmentationNames.NeuralRetentionEnhancement)) {
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NeuralRetentionEnhancement.owned = Augmentations[AugmentationNames.NeuralRetentionEnhancement].owned;
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delete Augmentations[AugmentationNames.NeuralRetentionEnhancement];
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}
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AddToAugmentations(NeuralRetentionEnhancement);
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@ -512,7 +485,6 @@ initAugmentations = function() {
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"This augmentation increases the amount of money the player gains from hacking by 25%");
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DataJack.addToFactions(["BitRunners", "The Black Hand", "NiteSec", "Chongqing", "New Tokyo"]);
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if (augmentationExists(AugmentationNames.DataJack)) {
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DataJack.owned = Augmentations[AugmentationNames.DataJack].owned;
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delete Augmentations[AugmentationNames.DataJack];
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}
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AddToAugmentations(DataJack);
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@ -528,7 +500,6 @@ initAugmentations = function() {
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ENM.addToFactions(["BitRunners", "The Black Hand", "NiteSec", "ECorp", "MegaCorp",
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"Fulcrum Secret Technologies", "NWO", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.ENM)) {
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ENM.owned = Augmentations[AugmentationNames.ENM].owned;
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delete Augmentations[AugmentationNames.ENM];
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}
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AddToAugmentations(ENM);
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@ -546,7 +517,6 @@ initAugmentations = function() {
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ENMCore.addToFactions(["BitRunners", "The Black Hand", "ECorp", "MegaCorp",
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"Fulcrum Secret Technologies", "NWO", "Blade Industries"]);
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if (augmentationExists(AugmentationNames.ENMCore)) {
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ENMCore.owned = Augmentations[AugmentationNames.ENMCore].owned;
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delete Augmentations[AugmentationNames.ENMCore];
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}
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AddToAugmentations(ENMCore);
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@ -566,7 +536,6 @@ initAugmentations = function() {
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ENMCoreV2.addToFactions(["BitRunners", "ECorp", "MegaCorp", "Fulcrum Secret Technologies", "NWO",
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"Blade Industries", "OmniTek Incorporated", "KuaiGong International"]);
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if (augmentationExists(AugmentationNames.ENMCoreV2)) {
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ENMCoreV2.owned = Augmentations[AugmentationNames.ENMCoreV2].owned;
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delete Augmentations[AugmentationNames.ENMCoreV2];
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}
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AddToAugmentations(ENMCoreV2);
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@ -585,7 +554,6 @@ initAugmentations = function() {
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ENMCoreV3.addToFactions(["ECorp", "MegaCorp", "Fulcrum Secret Technologies", "NWO",
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"Daedalus", "The Covenant", "Illuminati"]);
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if (augmentationExists(AugmentationNames.ENMCoreV3)) {
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ENMCoreV3.owned = Augmentations[AugmentationNames.ENMCoreV3].owned;
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delete Augmentations[AugmentationNames.ENMCoreV3];
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}
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AddToAugmentations(ENMCoreV3);
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@ -598,7 +566,6 @@ initAugmentations = function() {
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ENMAnalyzeEngine.addToFactions(["ECorp", "MegaCorp", "Fulcrum Secret Technologies", "NWO",
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"Daedalus", "The Covenant", "Illuminati"]);
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if (augmentationExists(AugmentationNames.ENMAnalyzeEngine)) {
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ENMAnalyzeEngine.owned = Augmentations[AugmentationNames.ENMAnalyzeEngine].owned;
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delete Augmentations[AugmentationNames.ENMAnalyzeEngine];
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}
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AddToAugmentations(ENMAnalyzeEngine);
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@ -614,7 +581,6 @@ initAugmentations = function() {
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ENMDMA.addToFactions(["ECorp", "MegaCorp", "Fulcrum Secret Technologies", "NWO",
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"Daedalus", "The Covenant", "Illuminati"]);
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if (augmentationExists(AugmentationNames.ENMDMA)) {
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ENMDMA.owned = Augmentations[AugmentationNames.ENMDMA].owned;
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delete Augmentations[AugmentationNames.ENMDMA];
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}
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AddToAugmentations(ENMDMA);
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@ -631,7 +597,6 @@ initAugmentations = function() {
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"Ishima", "Volhaven", "Bachman & Associates", "Clarke Incorporated",
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"Four Sigma"]);
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if (augmentationExists(AugmentationNames.Neuralstimulator)) {
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Neuralstimulator.owned = Augmentations[AugmentationNames.Neuralstimulator].owned;
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delete Augmentations[AugmentationNames.Neuralstimulator];
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}
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AddToAugmentations(Neuralstimulator);
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@ -646,7 +611,6 @@ initAugmentations = function() {
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"Increases the amount of money the player gains from hacking by 20%");
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NeuralAccelerator.addToFactions(["BitRunners"]);
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if (augmentationExists(AugmentationNames.NeuralAccelerator)) {
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NeuralAccelerator.owned = Augmentations[AugmentationNames.NeuralAccelerator].owned;
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delete Augmentations[AugmentationNames.NeuralAccelerator];
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}
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AddToAugmentations(NeuralAccelerator);
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@ -662,7 +626,6 @@ initAugmentations = function() {
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"Increases the player's hacking skill by 5%");
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CranialSignalProcessorsG1.addToFactions(["CyberSec"]);
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if (augmentationExists(AugmentationNames.CranialSignalProcessorsG1)) {
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CranialSignalProcessorsG1.owned = Augmentations[AugmentationNames.CranialSignalProcessorsG1].owned;
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delete Augmentations[AugmentationNames.CranialSignalProcessorsG1];
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}
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AddToAugmentations(CranialSignalProcessorsG1);
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@ -679,7 +642,6 @@ initAugmentations = function() {
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"Increases the player's hacking skill by 7%");
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CranialSignalProcessorsG2.addToFactions(["NiteSec"]);
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if (augmentationExists(AugmentationNames.CranialSignalProcessorsG2)) {
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CranialSignalProcessorsG2.owned = Augmentations[AugmentationNames.CranialSignalProcessorsG2].owned;
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delete Augmentations[AugmentationNames.CranialSignalProcessorsG2];
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}
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AddToAugmentations(CranialSignalProcessorsG2);
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@ -696,7 +658,6 @@ initAugmentations = function() {
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"Increases the player's hacking skill by 9%");
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CranialSignalProcessorsG3.addToFactions(["NiteSec", "The Black Hand"]);
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if (augmentationExists(AugmentationNames.CranialSignalProcessorsG3)) {
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CranialSignalProcessorsG3.owned = Augmentations[AugmentationNames.CranialSignalProcessorsG3].owned;
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delete Augmentations[AugmentationNames.CranialSignalProcessorsG3];
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}
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AddToAugmentations(CranialSignalProcessorsG3);
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@ -713,7 +674,6 @@ initAugmentations = function() {
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"Increases the amount of money the player can inject into servers using grow() by 25%");
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CranialSignalProcessorsG4.addToFactions(["The Black Hand"]);
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if (augmentationExists(AugmentationNames.CranialSignalProcessorsG4)) {
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CranialSignalProcessorsG4.owned = Augmentations[AugmentationNames.CranialSignalProcessorsG4].owned;
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delete Augmentations[AugmentationNames.CranialSignalProcessorsG4];
|
||||
}
|
||||
AddToAugmentations(CranialSignalProcessorsG4);
|
||||
@ -730,7 +690,6 @@ initAugmentations = function() {
|
||||
"Increases the amount of money the player can inject into servers using grow() by 75%");
|
||||
CranialSignalProcessorsG5.addToFactions(["BitRunners"]);
|
||||
if (augmentationExists(AugmentationNames.CranialSignalProcessorsG5)) {
|
||||
CranialSignalProcessorsG5.owned = Augmentations[AugmentationNames.CranialSignalProcessorsG5].owned;
|
||||
delete Augmentations[AugmentationNames.CranialSignalProcessorsG5];
|
||||
}
|
||||
AddToAugmentations(CranialSignalProcessorsG5);
|
||||
@ -746,7 +705,6 @@ initAugmentations = function() {
|
||||
"Increases the player's hacking speed by 3%");
|
||||
NeuronalDensification.addToFactions(["Clarke Incorporated"]);
|
||||
if (augmentationExists(AugmentationNames.NeuronalDensification)) {
|
||||
NeuronalDensification.owned = Augmentations[AugmentationNames.NeuronalDensification].owned;
|
||||
delete Augmentations[AugmentationNames.NeuronalDensification];
|
||||
}
|
||||
AddToAugmentations(NeuronalDensification);
|
||||
@ -762,7 +720,6 @@ initAugmentations = function() {
|
||||
NuoptimalInjectorImplant.addToFactions(["Tian Di Hui", "Volhaven", "New Tokyo", "Chongqing", "Ishima",
|
||||
"Clarke Incorporated", "Four Sigma", "Bachman & Associates"]);
|
||||
if (augmentationExists(AugmentationNames.NuoptimalInjectorImplant)) {
|
||||
NuoptimalInjectorImplant.owned = Augmentations[AugmentationNames.NuoptimalInjectorImplant].owned;
|
||||
delete Augmentations[AugmentationNames.NuoptimalInjectorImplant];
|
||||
}
|
||||
AddToAugmentations(NuoptimalInjectorImplant);
|
||||
@ -778,7 +735,6 @@ initAugmentations = function() {
|
||||
SpeechEnhancement.addToFactions(["Tian Di Hui", "Speakers for the Dead", "Four Sigma", "KuaiGong International",
|
||||
"Clarke Incorporated", "Four Sigma", "Bachman & Associates"]);
|
||||
if (augmentationExists(AugmentationNames.SpeechEnhancement)) {
|
||||
SpeechEnhancement.owned = Augmentations[AugmentationNames.SpeechEnhancement].owned;
|
||||
delete Augmentations[AugmentationNames.SpeechEnhancement];
|
||||
}
|
||||
AddToAugmentations(SpeechEnhancement);
|
||||
@ -793,7 +749,6 @@ initAugmentations = function() {
|
||||
"Increases the amount of reputation the player gains when working for a company by 10%");
|
||||
FocusWire.addToFactions(["Bachman & Associates", "Clarke Incorporated", "Four Sigma", "KuaiGong International"]);
|
||||
if (augmentationExists(AugmentationNames.FocusWire)) {
|
||||
FocusWire.owned = Augmentations[AugmentationNames.FocusWire].owned;
|
||||
delete Augmentations[AugmentationNames.FocusWire];
|
||||
}
|
||||
AddToAugmentations(FocusWire)
|
||||
@ -808,7 +763,6 @@ initAugmentations = function() {
|
||||
"Increases the player's hacking skill by 8%");
|
||||
PCDNI.addToFactions(["Four Sigma", "OmniTek Incorporated", "ECorp", "Blade Industries"]);
|
||||
if (augmentationExists(AugmentationNames.PCDNI)) {
|
||||
PCDNI.owned = Augmentations[AugmentationNames.PCDNI].owned;
|
||||
delete Augmentations[AugmentationNames.PCDNI];
|
||||
}
|
||||
AddToAugmentations(PCDNI);
|
||||
@ -823,7 +777,6 @@ initAugmentations = function() {
|
||||
"Increases the player's hacking skill by 10%");
|
||||
PCDNIOptimizer.addToFactions(["Fulcrum Secret Technologies", "ECorp", "Blade Industries"]);
|
||||
if (augmentationExists(AugmentationNames.PCDNIOptimizer)) {
|
||||
PCDNIOptimizer.owned = Augmentations[AugmentationNames.PCDNIOptimizer].owned;
|
||||
delete Augmentations[AugmentationNames.PCDNIOptimizer];
|
||||
}
|
||||
AddToAugmentations(PCDNIOptimizer);
|
||||
@ -840,7 +793,6 @@ initAugmentations = function() {
|
||||
"Increases the player's hacking speed by 5%");
|
||||
PCDNINeuralNetwork.addToFactions(["Fulcrum Secret Technologies"]);
|
||||
if (augmentationExists(AugmentationNames.PCDNINeuralNetwork)) {
|
||||
PCDNINeuralNetwork.owned = Augmentations[AugmentationNames.PCDNINeuralNetwork].owned;
|
||||
delete Augmentations[AugmentationNames.PCDNINeuralNetwork];
|
||||
}
|
||||
AddToAugmentations(PCDNINeuralNetwork);
|
||||
@ -855,7 +807,6 @@ initAugmentations = function() {
|
||||
"Increases the amount of reputation the player gains for a faction by 10%");
|
||||
ADRPheromone1.addToFactions(["Tian Di Hui", "The Syndicate", "NWO", "MegaCorp", "Four Sigma"]);
|
||||
if (augmentationExists(AugmentationNames.ADRPheromone1)) {
|
||||
ADRPheromone1.owned = Augmentations[AugmentationNames.ADRPheromone1].owned;
|
||||
delete Augmentations[AugmentationNames.ADRPheromone1];
|
||||
}
|
||||
AddToAugmentations(ADRPheromone1);
|
||||
@ -871,7 +822,6 @@ initAugmentations = function() {
|
||||
"Decreases the cost of purchasing a Hacknet Node Core by 15%");
|
||||
HacknetNodeCPUUpload.addToFactions(["Netburners"]);
|
||||
if (augmentationExists(AugmentationNames.HacknetNodeCPUUpload)) {
|
||||
HacknetNodeCPUUpload.owned = Augmentations[AugmentationNames.HacknetNodeCPUUpload].owned;
|
||||
delete Augmentations[AugmentationNames.HacknetNodeCPUUpload];
|
||||
}
|
||||
AddToAugmentations(HacknetNodeCPUUpload);
|
||||
@ -886,7 +836,6 @@ initAugmentations = function() {
|
||||
"Decreases the cost of leveling up a Hacknet Node by 15%");
|
||||
HacknetNodeCacheUpload.addToFactions(["Netburners"]);
|
||||
if (augmentationExists(AugmentationNames.HacknetNodeCacheUpload)) {
|
||||
HacknetNodeCacheUpload.owned = Augmentations[AugmentationNames.HacknetNodeCacheUpload].owned;
|
||||
delete Augmentations[AugmentationNames.HacknetNodeCacheUpload];
|
||||
}
|
||||
AddToAugmentations(HacknetNodeCacheUpload);
|
||||
@ -901,7 +850,6 @@ initAugmentations = function() {
|
||||
"Decreases the cost of purchasing a Hacknet Node by 10%");
|
||||
HacknetNodeNICUpload.addToFactions(["Netburners"]);
|
||||
if (augmentationExists(AugmentationNames.HacknetNodeNICUpload)) {
|
||||
HacknetNodeNICUpload.owned = Augmentations[AugmentationNames.HacknetNodeNICUpload].owned;
|
||||
delete Augmentations[AugmentationNames.HacknetNodeNICUpload];
|
||||
}
|
||||
AddToAugmentations(HacknetNodeNICUpload);
|
||||
@ -914,7 +862,6 @@ initAugmentations = function() {
|
||||
"This augmentation increases the amount of money produced by Hacknet Nodes by 25%.");
|
||||
HacknetNodeKernelDNI.addToFactions(["Netburners"]);
|
||||
if (augmentationExists(AugmentationNames.HacknetNodeKernelDNI)) {
|
||||
HacknetNodeKernelDNI.owned = Augmentations[AugmentationNames.HacknetNodeKernelDNI].owned;
|
||||
delete Augmentations[AugmentationNames.HacknetNodeKernelDNI];
|
||||
}
|
||||
AddToAugmentations(HacknetNodeKernelDNI);
|
||||
@ -927,7 +874,6 @@ initAugmentations = function() {
|
||||
"This augmentation increases the amount of money produced by Hacknet Nodes by 45%.");
|
||||
HacknetNodeCoreDNI.addToFactions(["Netburners"]);
|
||||
if (augmentationExists(AugmentationNames.HacknetNodeCoreDNI)) {
|
||||
HacknetNodeCoreDNI.owned = Augmentations[AugmentationNames.HacknetNodeCoreDNI].owned;
|
||||
delete Augmentations[AugmentationNames.HacknetNodeCoreDNI];
|
||||
}
|
||||
AddToAugmentations(HacknetNodeCoreDNI);
|
||||
@ -936,7 +882,6 @@ initAugmentations = function() {
|
||||
var NeuroFluxGovernor = new Augmentation(AugmentationNames.NeuroFluxGovernor);
|
||||
if (augmentationExists(AugmentationNames.NeuroFluxGovernor)) {
|
||||
var oldAug = Augmentations[AugmentationNames.NeuroFluxGovernor];
|
||||
NeuroFluxGovernor.owned = oldAug.owned;
|
||||
NeuroFluxGovernor.level = oldAug.level;
|
||||
mult = Math.pow(CONSTANTS.NeuroFluxGovernorLevelMult, NeuroFluxGovernor.level);
|
||||
NeuroFluxGovernor.setRequirements(500 * mult, 750000 * mult);
|
||||
@ -962,7 +907,6 @@ initAugmentations = function() {
|
||||
"This augmentation increases the player's experience gain rate for all stats by 10%");
|
||||
Neurotrainer1.addToFactions(["CyberSec"]);
|
||||
if (augmentationExists(AugmentationNames.Neurotrainer1)) {
|
||||
Neurotrainer1.owned = Augmentations[AugmentationNames.Neurotrainer1].owned;
|
||||
delete Augmentations[AugmentationNames.Neurotrainer1];
|
||||
}
|
||||
AddToAugmentations(Neurotrainer1);
|
||||
@ -975,7 +919,6 @@ initAugmentations = function() {
|
||||
"This augmentation increases the player's experience gain rate for all stats by 15%");
|
||||
Neurotrainer2.addToFactions(["BitRunners", "NiteSec"]);
|
||||
if (augmentationExists(AugmentationNames.Neurotrainer2)) {
|
||||
Neurotrainer2.owned = Augmentations[AugmentationNames.Neurotrainer2].owned;
|
||||
delete Augmentations[AugmentationNames.Neurotrainer2];
|
||||
}
|
||||
AddToAugmentations(Neurotrainer2);
|
||||
@ -988,7 +931,6 @@ initAugmentations = function() {
|
||||
"This augmentation increases the player's experience gain rate for all stats by 20%");
|
||||
Neurotrainer3.addToFactions(["NWO", "Four Sigma"]);
|
||||
if (augmentationExists(AugmentationNames.Neurotrainer3)) {
|
||||
Neurotrainer3.owned = Augmentations[AugmentationNames.Neurotrainer3].owned;
|
||||
delete Augmentations[AugmentationNames.Neurotrainer3];
|
||||
}
|
||||
AddToAugmentations(Neurotrainer3);
|
||||
@ -1004,7 +946,6 @@ initAugmentations = function() {
|
||||
Hypersight.setRequirements(60000, 550000000);
|
||||
Hypersight.addToFactions(["Blade Industries", "KuaiGong International"]);
|
||||
if (augmentationExists(AugmentationNames.Hypersight)) {
|
||||
Hypersight.owned = Augmentations[AugmentationNames.Hypersight].owned;
|
||||
delete Augmentations[AugmentationNames.Hypersight];
|
||||
}
|
||||
AddToAugmentations(Hypersight);
|
||||
@ -1019,7 +960,6 @@ initAugmentations = function() {
|
||||
LuminCloaking1.setRequirements(600, 1000000);
|
||||
LuminCloaking1.addToFactions(["Slum Snakes", "Tetrads"]);
|
||||
if (augmentationExists(AugmentationNames.LuminCloaking1)) {
|
||||
LuminCloaking1.owned = Augmentations[AugmentationNames.LuminCloaking1].owned;
|
||||
delete Augmentations[AugmentationNames.LuminCloaking1];
|
||||
}
|
||||
AddToAugmentations(LuminCloaking1);
|
||||
@ -1036,7 +976,6 @@ initAugmentations = function() {
|
||||
LuminCloaking2.setRequirements(2000, 5000000);
|
||||
LuminCloaking2.addToFactions(["Slum Snakes", "Tetrads"]);
|
||||
if (augmentationExists(AugmentationNames.LuminCloaking2)) {
|
||||
LuminCloaking2.owned = Augmentations[AugmentationNames.LuminCloaking2].owned;
|
||||
delete Augmentations[AugmentationNames.LuminCloaking2];
|
||||
}
|
||||
AddToAugmentations(LuminCloaking2);
|
||||
@ -1051,7 +990,6 @@ initAugmentations = function() {
|
||||
SmartSonar.setRequirements(9000, 12000000);
|
||||
SmartSonar.addToFactions(["Slum Snakes"]);
|
||||
if (augmentationExists(AugmentationNames.SmartSonar)) {
|
||||
SmartSonar.owned = Augmentations[AugmentationNames.SmartSonar].owned;
|
||||
delete Augmentations[AugmentationNames.SmartSonar];
|
||||
}
|
||||
AddToAugmentations(SmartSonar);
|
||||
@ -1066,7 +1004,6 @@ initAugmentations = function() {
|
||||
PowerRecirculator.setRequirements(10000, 33000000);
|
||||
PowerRecirculator.addToFactions(["Tetrads", "The Dark Army", "The Syndicate", "NWO"]);
|
||||
if (augmentationExists(AugmentationNames.PowerRecirculator)) {
|
||||
PowerRecirculator.owned = Augmentations[AugmentationNames.PowerRecirculator].owned;
|
||||
delete Augmentations[AugmentationNames.PowerRecirculator];
|
||||
}
|
||||
AddToAugmentations(PowerRecirculator);
|
||||
@ -1088,7 +1025,6 @@ initAugmentations = function() {
|
||||
QLink.setRequirements(750000, 1200000000);
|
||||
QLink.addToFactions(["Illuminati"]);
|
||||
if (augmentationExists(AugmentationNames.QLink)) {
|
||||
QLink.owned = Augmentations[AugmentationNames.QLink].owned;
|
||||
delete Augmentations[AugmentationNames.QLink];
|
||||
}
|
||||
AddToAugmentations(QLink);
|
||||
@ -1108,7 +1044,6 @@ initAugmentations = function() {
|
||||
SPTN97.setRequirements(500000, 950000000);
|
||||
SPTN97.addToFactions(["The Covenant"]);
|
||||
if (augmentationExists(AugmentationNames.SPTN97)) {
|
||||
SPTN97.owned = Augmentations[AugmentationNames.SPTN97].owned;
|
||||
delete Augmentations[AugmentationNames.SPTN97];
|
||||
}
|
||||
AddToAugmentations(SPTN97);
|
||||
@ -1121,7 +1056,6 @@ initAugmentations = function() {
|
||||
HiveMind.setRequirements(600000, 1000000000);
|
||||
HiveMind.addToFactions(["ECorp"]);
|
||||
if (augmentationExists(AugmentationNames.HiveMind)) {
|
||||
HiveMind.owned = Augmentations[AugmentationNames.HiveMind].owned;
|
||||
delete Augmentations[AugmentationNames.HiveMind];
|
||||
}
|
||||
AddToAugmentations(HiveMind);
|
||||
@ -1138,7 +1072,6 @@ initAugmentations = function() {
|
||||
CordiARCReactor.setRequirements(450000, 975000000);
|
||||
CordiARCReactor.addToFactions(["MegaCorp"]);
|
||||
if (augmentationExists(AugmentationNames.CordiARCReactor)) {
|
||||
CordiARCReactor.owned = Augmentations[AugmentationNames.CordiARCReactor].owned;
|
||||
delete Augmentations[AugmentationNames.CordiARCReactor];
|
||||
}
|
||||
AddToAugmentations(CordiARCReactor);
|
||||
@ -1156,7 +1089,6 @@ initAugmentations = function() {
|
||||
SmartJaw.setRequirements(150000, 500000000);
|
||||
SmartJaw.addToFactions(["Bachman & Associates"]);
|
||||
if (augmentationExists(AugmentationNames.SmartJaw)) {
|
||||
SmartJaw.owned = Augmentations[AugmentationNames.SmartJaw].owned;
|
||||
delete Augmentations[AugmentationNames.SmartJaw];
|
||||
}
|
||||
AddToAugmentations(SmartJaw);
|
||||
@ -1171,7 +1103,6 @@ initAugmentations = function() {
|
||||
Neotra.setRequirements(225000, 550000000);
|
||||
Neotra.addToFactions(["Blade Industries"]);
|
||||
if (augmentationExists(AugmentationNames.Neotra)) {
|
||||
Neotra.owned = Augmentations[AugmentationNames.Neotra].owned;
|
||||
delete Augmentations[AugmentationNames.Neotra];
|
||||
}
|
||||
AddToAugmentations(Neotra);
|
||||
@ -1187,7 +1118,6 @@ initAugmentations = function() {
|
||||
Xanipher.setRequirements(350000, 800000000);
|
||||
Xanipher.addToFactions(["NWO"]);
|
||||
if (augmentationExists(AugmentationNames.Xanipher)) {
|
||||
Xanipher.owned = Augmentations[AugmentationNames.Xanipher].owned;
|
||||
delete Augmentations[AugmentationNames.Xanipher];
|
||||
}
|
||||
AddToAugmentations(Xanipher);
|
||||
@ -1201,7 +1131,6 @@ initAugmentations = function() {
|
||||
nextSENS.setRequirements(175000, 375000000);
|
||||
nextSENS.addToFactions(["Clarke Incorporated"]);
|
||||
if (augmentationExists(AugmentationNames.nextSENS)) {
|
||||
nextSENS.owned = Augmentations[AugmentationNames.nextSENS].owned;
|
||||
delete Augmentations[AugmentationNames.nextSENS];
|
||||
}
|
||||
AddToAugmentations(nextSENS);
|
||||
@ -1217,7 +1146,6 @@ initAugmentations = function() {
|
||||
OmniTekInfoLoad.setRequirements(250000, 550000000)
|
||||
OmniTekInfoLoad.addToFactions(["OmniTek Incorporated"]);
|
||||
if (augmentationExists(AugmentationNames.OmniTekInfoLoad)) {
|
||||
OmniTekInfoLoad.owned = Augmentations[AugmentationNames.OmniTekInfoLoad].owned;
|
||||
delete Augmentations[AugmentationNames.OmniTekInfoLoad];
|
||||
}
|
||||
AddToAugmentations(OmniTekInfoLoad);
|
||||
@ -1235,7 +1163,6 @@ initAugmentations = function() {
|
||||
PhotosyntheticCells.setRequirements(225000, 525000000);
|
||||
PhotosyntheticCells.addToFactions(["KuaiGong International"]);
|
||||
if (augmentationExists(AugmentationNames.PhotosyntheticCells)) {
|
||||
PhotosyntheticCells.owned = Augmentations[AugmentationNames.PhotosyntheticCells].owned;
|
||||
delete Augmentations[AugmentationNames.PhotosyntheticCells];
|
||||
}
|
||||
AddToAugmentations(PhotosyntheticCells);
|
||||
@ -1254,7 +1181,6 @@ initAugmentations = function() {
|
||||
Neurolink.setRequirements(350000, 850000000);
|
||||
Neurolink.addToFactions(["BitRunners"]);
|
||||
if (augmentationExists(AugmentationNames.Neurolink)) {
|
||||
Neurolink.owned = Augmentations[AugmentationNames.Neurolink].owned;
|
||||
delete Augmentations[AugmentationNames.Neurolink];
|
||||
}
|
||||
AddToAugmentations(Neurolink);
|
||||
@ -1273,7 +1199,6 @@ initAugmentations = function() {
|
||||
TheBlackHand.setRequirements(40000, 100000000);
|
||||
TheBlackHand.addToFactions(["The Black Hand"]);
|
||||
if (augmentationExists(AugmentationNames.TheBlackHand)) {
|
||||
TheBlackHand.owned = Augmentations[AugmentationNames.TheBlackHand].owned;
|
||||
delete Augmentations[AugmentationNames.TheBlackHand];
|
||||
}
|
||||
AddToAugmentations(TheBlackHand);
|
||||
@ -1289,7 +1214,6 @@ initAugmentations = function() {
|
||||
CRTX42AA.setRequirements(18000, 45000000);
|
||||
CRTX42AA.addToFactions(["NiteSec"]);
|
||||
if (augmentationExists(AugmentationNames.CRTX42AA)) {
|
||||
CRTX42AA.owned = Augmentations[AugmentationNames.CRTX42AA].owned;
|
||||
delete Augmentations[AugmentationNames.CRTX42AA];
|
||||
}
|
||||
AddToAugmentations(CRTX42AA);
|
||||
@ -1303,7 +1227,6 @@ initAugmentations = function() {
|
||||
Neuregen.setRequirements(15000, 75000000);
|
||||
Neuregen.addToFactions(["Chongqing"]);
|
||||
if (augmentationExists(AugmentationNames.Neuregen)) {
|
||||
Neuregen.owned = Augmentations[AugmentationNames.Neuregen].owned;
|
||||
delete Augmentations[AugmentationNames.Neuregen];
|
||||
}
|
||||
AddToAugmentations(Neuregen);
|
||||
@ -1319,7 +1242,6 @@ initAugmentations = function() {
|
||||
CashRoot.setRequirements(5000, 25000000);
|
||||
CashRoot.addToFactions(["Sector-12"]);
|
||||
if (augmentationExists(AugmentationNames.CashRoot)) {
|
||||
CashRoot.owned = Augmentations[AugmentationNames.CashRoot].owned;
|
||||
delete Augmentations[AugmentationNames.CashRoot];
|
||||
}
|
||||
AddToAugmentations(CashRoot);
|
||||
@ -1335,7 +1257,6 @@ initAugmentations = function() {
|
||||
NutriGen.setRequirements(2500, 500000);
|
||||
NutriGen.addToFactions(["New Tokyo"]);
|
||||
if (augmentationExists(AugmentationNames.NutriGen)) {
|
||||
NutriGen.owned = Augmentations[AugmentationNames.NutriGen].owned;
|
||||
delete Augmentations[AugmentationNames.NutriGen];
|
||||
}
|
||||
AddToAugmentations(NutriGen);
|
||||
@ -1355,7 +1276,6 @@ initAugmentations = function() {
|
||||
INFRARet.setRequirements(3000, 6000000);
|
||||
INFRARet.addToFactions(["Ishima"]);
|
||||
if (augmentationExists(AugmentationNames.INFRARet)) {
|
||||
INFRARet.owned = Augmentations[AugmentationNames.INFRARet].owned;
|
||||
delete Augmentations[AugmentationNames.INFRARet];
|
||||
}
|
||||
AddToAugmentations(INFRARet);
|
||||
@ -1369,7 +1289,6 @@ initAugmentations = function() {
|
||||
DermaForce.setRequirements(6000, 10000000);
|
||||
DermaForce.addToFactions(["Volhaven"]);
|
||||
if (augmentationExists(AugmentationNames.DermaForce)) {
|
||||
DermaForce.owned = Augmentations[AugmentationNames.DermaForce].owned;
|
||||
delete Augmentations[AugmentationNames.DermaForce];
|
||||
}
|
||||
AddToAugmentations(DermaForce);
|
||||
@ -1386,7 +1305,6 @@ initAugmentations = function() {
|
||||
GrapheneBrachiBlades.setRequirements(90000, 500000000);
|
||||
GrapheneBrachiBlades.addToFactions(["Speakers for the Dead"]);
|
||||
if (augmentationExists(AugmentationNames.GrapheneBrachiBlades)) {
|
||||
GrapheneBrachiBlades.owned = Augmentations[AugmentationNames.GrapheneBrachiBlades].owned;
|
||||
delete Augmentations[AugmentationNames.GrapheneBrachiBlades];
|
||||
}
|
||||
AddToAugmentations(GrapheneBrachiBlades);
|
||||
@ -1400,7 +1318,6 @@ initAugmentations = function() {
|
||||
GrapheneBionicArms.setRequirements(200000, 750000000);
|
||||
GrapheneBionicArms.addToFactions(["The Dark Army"]);
|
||||
if (augmentationExists(AugmentationNames.GrapheneBionicArms)) {
|
||||
GrapheneBionicArms.owned = Augmentations[AugmentationNames.GrapheneBionicArms].owned;
|
||||
delete Augmentations[AugmentationNames.GrapheneBionicArms];
|
||||
}
|
||||
AddToAugmentations(GrapheneBionicArms);
|
||||
@ -1415,7 +1332,6 @@ initAugmentations = function() {
|
||||
BrachiBlades.setRequirements(5000, 18000000);
|
||||
BrachiBlades.addToFactions(["The Syndicate"]);
|
||||
if (augmentationExists(AugmentationNames.BrachiBlades)) {
|
||||
BrachiBlades.owned = Augmentations[AugmentationNames.BrachiBlades].owned;
|
||||
delete Augmentations[AugmentationNames.BrachiBlades];
|
||||
}
|
||||
AddToAugmentations(BrachiBlades);
|
||||
@ -1428,7 +1344,6 @@ initAugmentations = function() {
|
||||
BionicArms.setRequirements(25000, 55000000);
|
||||
BionicArms.addToFactions(["Tetrads"]);
|
||||
if (augmentationExists(AugmentationNames.BionicArms)) {
|
||||
BionicArms.owned = Augmentations[AugmentationNames.BionicArms].owned;
|
||||
delete Augmentations[AugmentationNames.BionicArms];
|
||||
}
|
||||
AddToAugmentations(BionicArms);
|
||||
@ -1444,18 +1359,12 @@ initAugmentations = function() {
|
||||
SNA.setRequirements(2500, 6000000);
|
||||
SNA.addToFactions(["Tian Di Hui"]);
|
||||
if (augmentationExists(AugmentationNames.SNA)) {
|
||||
SNA.owned = Augmentations[AugmentationNames.SNA].owned;
|
||||
delete Augmentations[AugmentationNames.SNA];
|
||||
}
|
||||
AddToAugmentations(SNA);
|
||||
}
|
||||
|
||||
applyAugmentation = function(aug, reapply=false) {
|
||||
if (reapply == false && aug.name != AugmentationNames.NeuroFluxGovernor && aug.owned) {
|
||||
throw new Error("This Augmentation is already owned/applied...somethings wrong");
|
||||
return;
|
||||
}
|
||||
|
||||
applyAugmentation = function(aug, reapply=false) {
|
||||
switch(aug.name) {
|
||||
//Combat stat augmentations
|
||||
case AugmentationNames.Targeting1:
|
||||
@ -1924,19 +1833,26 @@ applyAugmentation = function(aug, reapply=false) {
|
||||
return;
|
||||
}
|
||||
|
||||
aug.owned = true;
|
||||
if (aug.name == AugmentationNames.NeuroFluxGovernor &&
|
||||
Player.augmentations.indexOf(AugmentationNames.NeuroFluxGovernor) != -1) {
|
||||
//Already have this aug, just upgrade the level
|
||||
return;
|
||||
if (aug.name == AugmentationNames.NeuroFluxGovernor) {
|
||||
for (var i = 0; i > Player.augmentations.length; ++i) {
|
||||
if (Player.augmentations[i].name == AugmentationNames.NeuroFluxGovernor) {
|
||||
//Already have this aug, just upgrade the level
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!reapply) {
|
||||
Player.augmentations.push(aug.name);
|
||||
++Player.numAugmentations;
|
||||
var ownedAug = new PlayerOwnedAugmentation(aug.name);
|
||||
Player.augmentations.push(ownedAug);
|
||||
}
|
||||
}
|
||||
|
||||
function PlayerOwnedAugmentation(name) {
|
||||
this.name = name;
|
||||
this.level = 1;
|
||||
}
|
||||
|
||||
PlayerObject.prototype.reapplyAllAugmentations = function() {
|
||||
console.log("Re-applying augmentations");
|
||||
//Reset multipliers
|
||||
@ -1974,7 +1890,17 @@ PlayerObject.prototype.reapplyAllAugmentations = function() {
|
||||
this.work_money_mult = 1;
|
||||
|
||||
for (i = 0; i < this.augmentations.length; ++i) {
|
||||
var aug = Augmentations[this.augmentations[i]];
|
||||
//Compatibility with new version
|
||||
if (typeof this.augmentations[i] === 'string' || this.augmentations[i] instanceof String) {
|
||||
var newOwnedAug = new PlayerOwnedAugmentation(this.augmentations[i]);
|
||||
if (this.augmentations[i] == AugmentationNames.NeuroFluxGovernor) {
|
||||
newOwnedAug.level = Augmentations[AugmentationNames.NeuroFluxGovernor].level;
|
||||
}
|
||||
this.augmentations[i] = newOwnedAug;
|
||||
}
|
||||
|
||||
var augName = this.augmentations[i].name;
|
||||
var aug = Augmentations[augName];
|
||||
if (aug == null) {
|
||||
console.log("WARNING: Invalid augmentation name");
|
||||
continue;
|
||||
@ -1998,7 +1924,8 @@ function giveAllAugmentations() {
|
||||
for (var name in Augmentations) {
|
||||
var aug = Augmentations[name];
|
||||
if (aug == null) {continue;}
|
||||
Player.augmentations.push(name);
|
||||
var ownedAug = new PlayerOwnedAugmentation(name);
|
||||
Player.augmentations.push(ownedAug);
|
||||
}
|
||||
Player.reapplyAllAugmentations();
|
||||
}
|
@ -338,6 +338,8 @@ initFactions = function() {
|
||||
PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
invitedFactions = []; //Array which will hold all Factions th eplayer should be invited to
|
||||
|
||||
var numAugmentations = this.augmentations.length;
|
||||
|
||||
var company = Companies[this.companyName];
|
||||
var companyRep = 0;
|
||||
if (company != null) {
|
||||
@ -347,7 +349,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
//Illuminati
|
||||
var illuminatiFac = Factions["Illuminati"];
|
||||
if (!illuminatiFac.isBanned && !illuminatiFac.isMember && !illuminatiFac.alreadyInvited &&
|
||||
this.numAugmentations >= 30 &&
|
||||
numAugmentations >= 30 &&
|
||||
this.money >= 150000000000 &&
|
||||
this.hacking_skill >= 1200 &&
|
||||
this.strength >= 1000 && this.defense >= 1000 &&
|
||||
@ -358,7 +360,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
//Daedalus
|
||||
var daedalusFac = Factions["Daedalus"];
|
||||
if (!daedalusFac.isBanned && !daedalusFac.isMember && !daedalusFac.alreadyInvited &&
|
||||
this.numAugmentations >= 30 &&
|
||||
numAugmentations >= 30 &&
|
||||
this.money >= 100000000000 &&
|
||||
(this.hacking_skill >= 2500 ||
|
||||
(this.strength >= 1500 && this.defense >= 1500 &&
|
||||
@ -369,7 +371,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
//The Covenant
|
||||
var covenantFac = Factions["The Covenant"];
|
||||
if (!covenantFac.isBanned && !covenantFac.isMember && !covenantFac.alreadyInvited &&
|
||||
this.numAugmentations >= 30 &&
|
||||
numAugmentations >= 30 &&
|
||||
this.money >= 75000000000 &&
|
||||
this.hacking_skill >= 850 &&
|
||||
this.strength >= 850 &&
|
||||
|
@ -87,7 +87,6 @@ function PlayerObject() {
|
||||
|
||||
//Augmentations
|
||||
this.augmentations = []; //Names of all installed augmentations
|
||||
this.numAugmentations = 0;
|
||||
|
||||
//Crime statistics (Total refers to this 'simulation'. Lifetime is forever)
|
||||
this.karma = 0;
|
||||
@ -864,7 +863,7 @@ PlayerObject.prototype.startCreateProgramWork = function(programName, time, reqL
|
||||
var res = programFile.split("-");
|
||||
if (res.length != 3) {break;}
|
||||
var percComplete = Number(res[1].slice(0, -1));
|
||||
if (isNaN(percComplete) || percComplete <= 0 || percComplete >= 100) {break;}
|
||||
if (isNaN(percComplete) || percComplete < 0 || percComplete >= 100) {break;}
|
||||
this.timeWorked = percComplete / 100 * this.timeNeededToCompleteWork;
|
||||
Player.getHomeComputer().programs.splice(i, 1);
|
||||
}
|
||||
|
@ -376,10 +376,9 @@ var Engine = {
|
||||
}
|
||||
|
||||
for (var i = 0; i < Player.augmentations.length; ++i) {
|
||||
var augName = Player.augmentations[i];
|
||||
var augName = Player.augmentations[i].name;
|
||||
var aug = Augmentations[augName];
|
||||
|
||||
|
||||
var item = document.createElement("li");
|
||||
var hElem = document.createElement("h2");
|
||||
var pElem = document.createElement("p");
|
||||
@ -647,6 +646,7 @@ var Engine = {
|
||||
Engine.setDisplayElements(); //Sets variables for important DOM elements
|
||||
Engine.init(); //Initialize buttons, work, etc.
|
||||
CompanyPositions.init();
|
||||
initAugmentations();
|
||||
|
||||
//Calculate the number of cycles have elapsed while offline
|
||||
Engine._lastUpdate = new Date().getTime();
|
||||
|
Loading…
Reference in New Issue
Block a user