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FACTIONS: fix invite requirement for slum snakes (#915)
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@ -125,7 +125,7 @@ export const FactionInfos: Record<FactionName, FactionInfo> = {
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[FactionName.Daedalus]: new FactionInfo({
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[FactionName.Daedalus]: new FactionInfo({
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infoText: <>Yesterday we obeyed kings and bent our necks to emperors. Today we kneel only to truth.</>,
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infoText: <>Yesterday we obeyed kings and bent our necks to emperors. Today we kneel only to truth.</>,
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rumorText: <>Follow the thread.</>,
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rumorText: <>Follow the thread. Take fl1ght.</>,
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inviteReqs: [
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inviteReqs: [
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haveAugmentations(currentNodeMults.DaedalusAugsRequirement),
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haveAugmentations(currentNodeMults.DaedalusAugsRequirement),
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haveMoney(100e9),
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haveMoney(100e9),
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@ -599,7 +599,7 @@ export const FactionInfos: Record<FactionName, FactionInfo> = {
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[FactionName.SlumSnakes]: new FactionInfo({
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[FactionName.SlumSnakes]: new FactionInfo({
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infoText: <>{FactionName.SlumSnakes} rule!</>,
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infoText: <>{FactionName.SlumSnakes} rule!</>,
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rumorText: <>Graffiti seen in the slums: “{FactionName.SlumSnakes} rule!”</>,
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rumorText: <>Graffiti seen in the slums: “{FactionName.SlumSnakes} rule!”</>,
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inviteReqs: [haveCombatSkills(30), haveMoney(1e6)],
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inviteReqs: [haveCombatSkills(30), haveMoney(1e6), haveKarma(-9)],
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rumorReqs: [haveKarma(-1)],
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rumorReqs: [haveKarma(-1)],
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offerFieldWork: true,
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offerFieldWork: true,
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offerSecurityWork: true,
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offerSecurityWork: true,
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