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BUGFIX: Wrong success chance in ns.bladeburner.getActionEstimatedSuccessChance (#1450)
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@ -9,7 +9,7 @@ Get estimate success chance of an action.
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**Signature:**
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**Signature:**
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```typescript
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```typescript
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getActionEstimatedSuccessChance(type: string, name: string, sleeve?: number): [number, number];
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getActionEstimatedSuccessChance(type: string, name: string, sleeveNumber?: number): [number, number];
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```
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```
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## Parameters
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## Parameters
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@ -18,7 +18,7 @@ getActionEstimatedSuccessChance(type: string, name: string, sleeve?: number): [n
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| --- | --- | --- |
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| --- | --- | --- |
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| type | string | Type of action. |
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| type | string | Type of action. |
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| name | string | Name of action. Must be an exact match. |
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| name | string | Name of action. Must be an exact match. |
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| sleeve | number | _(Optional)_ Optional. Sleeve number to check for success. |
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| sleeveNumber | number | _(Optional)_ Optional. Index of the sleeve to retrieve information. |
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**Returns:**
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**Returns:**
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@ -24,7 +24,7 @@ You have to be employed in the Bladeburner division and be in BitNode-7 or have
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| [getActionCountRemaining(type, name)](./bitburner.bladeburner.getactioncountremaining.md) | Get action count remaining. |
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| [getActionCountRemaining(type, name)](./bitburner.bladeburner.getactioncountremaining.md) | Get action count remaining. |
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| [getActionCurrentLevel(type, name)](./bitburner.bladeburner.getactioncurrentlevel.md) | Get the current level of an action. |
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| [getActionCurrentLevel(type, name)](./bitburner.bladeburner.getactioncurrentlevel.md) | Get the current level of an action. |
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| [getActionCurrentTime()](./bitburner.bladeburner.getactioncurrenttime.md) | Get the time elapsed on current action. |
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| [getActionCurrentTime()](./bitburner.bladeburner.getactioncurrenttime.md) | Get the time elapsed on current action. |
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| [getActionEstimatedSuccessChance(type, name, sleeve)](./bitburner.bladeburner.getactionestimatedsuccesschance.md) | Get estimate success chance of an action. |
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| [getActionEstimatedSuccessChance(type, name, sleeveNumber)](./bitburner.bladeburner.getactionestimatedsuccesschance.md) | Get estimate success chance of an action. |
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| [getActionMaxLevel(type, name)](./bitburner.bladeburner.getactionmaxlevel.md) | Get the maximum level of an action. |
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| [getActionMaxLevel(type, name)](./bitburner.bladeburner.getactionmaxlevel.md) | Get the maximum level of an action. |
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| [getActionRepGain(type, name, level)](./bitburner.bladeburner.getactionrepgain.md) | Get the reputation gain of an action. |
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| [getActionRepGain(type, name, level)](./bitburner.bladeburner.getactionrepgain.md) | Get the reputation gain of an action. |
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| [getActionSuccesses(type, name)](./bitburner.bladeburner.getactionsuccesses.md) | Get action successes. |
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| [getActionSuccesses(type, name)](./bitburner.bladeburner.getactionsuccesses.md) | Get action successes. |
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@ -120,16 +120,21 @@ export function NetscriptBladeburner(): InternalAPI<INetscriptBladeburner> {
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getActionEstimatedSuccessChance: (ctx) => (type, name, _sleeve) => {
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getActionEstimatedSuccessChance: (ctx) => (type, name, _sleeve) => {
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const bladeburner = getBladeburner(ctx);
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const bladeburner = getBladeburner(ctx);
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const action = getAction(ctx, type, name);
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const action = getAction(ctx, type, name);
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if (_sleeve != null) {
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if (_sleeve == null) {
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return action.getSuccessRange(bladeburner, Player);
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}
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checkSleeveAPIAccess(ctx);
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checkSleeveAPIAccess(ctx);
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const sleeveNumber = helpers.number(ctx, "sleeve", _sleeve);
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const sleeveNumber = helpers.number(ctx, "sleeve", _sleeve);
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checkSleeveNumber(ctx, sleeveNumber);
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checkSleeveNumber(ctx, sleeveNumber);
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if (action.type === BladeActionType.contract) {
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switch (action.type) {
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case BladeActionType.general:
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return [1, 1];
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case BladeActionType.contract: {
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const sleevePerson = Player.sleeves[sleeveNumber];
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const sleevePerson = Player.sleeves[sleeveNumber];
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return action.getSuccessRange(bladeburner, sleevePerson);
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return action.getSuccessRange(bladeburner, sleevePerson);
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} else return [0, 0];
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}
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} else {
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default:
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return action.getSuccessRange(bladeburner, Player);
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return [0, 0];
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}
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}
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},
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},
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getActionRepGain: (ctx) => (type, name, _level) => {
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getActionRepGain: (ctx) => (type, name, _level) => {
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@ -28,7 +28,6 @@ export const checkSleeveAPIAccess = function (ctx: NetscriptContext) {
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export const checkSleeveNumber = function (ctx: NetscriptContext, sleeveNumber: number) {
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export const checkSleeveNumber = function (ctx: NetscriptContext, sleeveNumber: number) {
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if (sleeveNumber >= Player.sleeves.length || sleeveNumber < 0) {
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if (sleeveNumber >= Player.sleeves.length || sleeveNumber < 0) {
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const msg = `Invalid sleeve number: ${sleeveNumber}`;
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const msg = `Invalid sleeve number: ${sleeveNumber}`;
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helpers.log(ctx, () => msg);
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throw helpers.errorMessage(ctx, msg);
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throw helpers.errorMessage(ctx, msg);
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}
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}
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};
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};
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4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3145,10 +3145,10 @@ export interface Bladeburner {
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*
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*
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* @param type - Type of action.
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* @param type - Type of action.
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* @param name - Name of action. Must be an exact match.
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* @param name - Name of action. Must be an exact match.
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* @param sleeve - Optional. Sleeve number to check for success.
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* @param sleeveNumber - Optional. Index of the sleeve to retrieve information.
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* @returns Estimated success chance for the specified action.
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* @returns Estimated success chance for the specified action.
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*/
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*/
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getActionEstimatedSuccessChance(type: string, name: string, sleeve?: number): [number, number];
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getActionEstimatedSuccessChance(type: string, name: string, sleeveNumber?: number): [number, number];
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/**
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/**
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* Get the reputation gain of an action.
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* Get the reputation gain of an action.
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