Update BN10 docs

This commit is contained in:
nickofolas 2022-03-23 11:35:56 -05:00
parent 6a8426abd2
commit 96dd059f28
3 changed files with 16 additions and 13 deletions

@ -16,3 +16,4 @@ Intelligence will boost your production for many actions in the game, including:
* Crime success rate * Crime success rate
* Bladeburner * Bladeburner
* Reputation gain for companies & factions * Reputation gain for companies & factions
* Augmentation crafting speed

@ -92,18 +92,19 @@ and above, and is only available after defeating BitNode-10 at least once.
Memory is a persistent stat, meaning it never gets reset back to 1. Memory is a persistent stat, meaning it never gets reset back to 1.
The maximum possible value for a sleeve's memory is 100. The maximum possible value for a sleeve's memory is 100.
Re-sleeving Grafting
^^^^^^^^^^^ ^^^^^^^^
Re-sleeving is the process of digitizing and transferring your consciousness into a Grafting is an experimental process through which you can obtain the benefits of
new human body, or "sleeve". When you re-sleeve into a new body, your stat experience Augmentations, without needing to install them.
and Augmentations get replaced with those of the new body.
In order to re-sleeve, you must purchase new bodies. This can be done at VitaLife in In order to graft, you must first purchase a blueprint for and craft the Augmentation.
New Tokyo. Once you purchase a body to re-sleeve into, the effects will take This can be done at VitaLife in New Tokyo, where you'll find a shady researcher with
place immediately. questionable connections. Once you purchase a blueprint, you will start crafting the
Augmentation, and it will be grafted to your body once complete.
Note that resleeving **REMOVES** all of your currently-installed Augmentations, Be warned, some who have tested grafting have reported an unidentified malware. Dubbed
and replaces them with the ones provided by the purchased sleeve. However, "Entropy", this virus seems to grow in potency as more Augmentations are grafted,
Augmentations that are purchased but not installed will **not** be removed. If you have purchased causing unpredictable affects to the victim.
an Augmentation and then re-sleeve into a body which already has that Augmentation,
it will be removed since you cannot have duplicate Augmentations. Note that when crafting an Augmentation, cancelling will **not** save your progress,
and the money spent will **not** be returned.

@ -53,6 +53,7 @@ List of all Source-Files
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|| BitNode-10: Digital Carbon || * Each level of this grants a Duplicate Sleeve. | || BitNode-10: Digital Carbon || * Each level of this grants a Duplicate Sleeve. |
|| || * Allows the player to access the `Sleeve API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. | || || * Allows the player to access the `Sleeve API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. |
|| || * Grants the player access to the VitaLife grafting laboratory in other BitNodes. |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|| BitNode-11: The Big Crash || * Company favor increases both the player's salary and reputation gain at that | || BitNode-11: The Big Crash || * Company favor increases both the player's salary and reputation gain at that |
|| || company by 1% per favor (rather than just the reputation gain). | || || company by 1% per favor (rather than just the reputation gain). |