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https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 12:45:45 +01:00
Implemented wget Terminal command
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58d48f19ef
commit
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@ -494,7 +494,7 @@ let CONSTANTS = {
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LatestUpdate:
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"v0.40.3<br>" +
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""
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"* Added a setting in .fconf for enabling line-wrap in the Terminal input<br>"
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}
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@ -32,7 +32,8 @@ export const TerminalHelpText: string =
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"tail [script] [args...] Displays dynamic logs for the specified script<br>" +
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"theme [preset] | bg txt hlgt Change the color scheme of the UI<br>" +
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"top Displays all running scripts and their RAM usage<br>" +
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'unalias "[alias name]" Deletes the specified alias<br>';
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'unalias "[alias name]" Deletes the specified alias<br>' +
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'wget [url] [target file] Retrieves code/text from a web server<br>';
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interface IMap<T> {
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[key: string]: T;
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@ -214,5 +215,11 @@ export const HelpTexts: IMap<string> = {
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"Then it could be removed using:<br><br>" +
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'unalias "r"<br><br>' +
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"It is not necessary to differentiate between global and non-global aliases when using 'unalias'",
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wget: "wget [url] [target file]<br>" +
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"Retrieves data from a URL and downloads it to a file on the current server. The data can only " +
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"be downloaded to a script (.script, .ns, .js) or a text file (.txt). If the file already exists, " +
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"it will be overwritten by this command.<br><br>" +
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"Note that it will not be possible to download data from many websites because they do not allow " +
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"cross-origin resource sharing (CORS). Example:<br><br>" +
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"wget https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md game_readme.txt",
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};
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@ -451,7 +451,7 @@ function loadImportedGame(saveObj, saveString) {
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var popupId = "import-game-restart-game-notice";
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var txt = createElement("p", {
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innerText:"Imported game! I would suggest saving the game and then reloading the page " +
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innerText:"Imported game! You need to SAVE the game and then RELOAD the page " +
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"to make sure everything runs smoothly"
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});
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var gotitBtn = createElement("a", {
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115
src/Terminal.js
115
src/Terminal.js
@ -741,7 +741,56 @@ let Terminal = {
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$('input[class=terminal-input]').prop('disabled', false);
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},
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executeCommand: function(command) {
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writeToScriptFile : function(server, fn, code) {
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var ret = {success: false, overwritten: false};
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if (!isScriptFilename(fn) || !(server instanceof Server)) { return ret; }
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//Check if the script already exists, and overwrite it if it does
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for (let i = 0; i < server.scripts.length; ++i) {
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if (fn === server.scripts[i].filename) {
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let script = server.scripts[i];
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script.code = code;
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script.updateRamUsage();
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script.module = "";
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ret.overwritten = true;
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ret.success = true;
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return ret;
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}
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}
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//Otherwise, create a new script
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var newScript = new Script();
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newScript.filename = fn;
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newScript.code = code;
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newScript.updateRamUsage();
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newScript.server = server.ip;
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server.scripts.push(newScript);
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ret.success = true;
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return ret;
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},
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writeToTextFile : function(server, fn, txt) {
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var ret = {success: false, overwritten: false};
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if (!fn.endsWith("txt") || !(server instanceof Server)) { return ret; }
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//Check if the text file already exists, and overwrite if it does
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for (let i = 0; i < server.textFiles.length; ++i) {
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if (server.textFiles[i].fn === fn) {
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ret.overwritten = true;
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server.textFiles[i].text = txt;
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ret.success = true;
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return ret;
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}
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}
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//Otherwise create a new text file
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var newFile = new TextFile(fn, txt);
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server.textFiles.push(newFile);
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ret.success = true;
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return ret;
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},
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executeCommand : function(command) {
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command = command.trim();
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//Replace all extra whitespace in command with a single space
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command = command.replace(/\s\s+/g, ' ');
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@ -1395,8 +1444,7 @@ let Terminal = {
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}
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}
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destServer.messages.push(scriptname);
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post(scriptname + " copied over to " + destServer.hostname);
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return;
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return post(scriptname + " copied over to " + destServer.hostname);
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}
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//Scp for txt files
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@ -1412,18 +1460,15 @@ let Terminal = {
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if (!found) {return post("Error: no such file exists!");}
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for (var i = 0; i < destServer.textFiles.length; ++i) {
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if (destServer.textFiles[i].fn === scriptname) {
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//Overwrite
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destServer.textFiles[i].text = txtFile.text;
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post("WARNING: " + scriptname + " already exists on " + destServer.hostname +
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"and will be overwriten");
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return post(scriptname + " copied over to " + destServer.hostname);
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let tRes = Terminal.writeToTextFile(destServer, txtFile.fn, txtFile.text);
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if (!tRes.success) {
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return post("Error: scp failed");
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}
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if (tRes.overwritten) {
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post(`WARNING: ${scriptname} already exists on ${destServer.hostname} and will be overwriten`);
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return post(`${scriptname} overwritten on ${destServer.hostname}`);
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}
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var newFile = new TextFile(txtFile.fn, txtFile.text);
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destServer.textFiles.push(newFile);
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return post(scriptname + " copied over to " + destServer.hostname);
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return post(`${scriptname} copied over to ${destServer.hostname}`);
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}
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//Get the current script
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@ -1439,26 +1484,15 @@ let Terminal = {
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return;
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}
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//Overwrite script if it exists
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for (var i = 0; i < destServer.scripts.length; ++i) {
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if (scriptname == destServer.scripts[i].filename) {
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post("WARNING: " + scriptname + " already exists on " + destServer.hostname + " and will be overwritten");
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var oldScript = destServer.scripts[i];
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oldScript.code = sourceScript.code;
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oldScript.ramUsage = sourceScript.ramUsage;
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oldScript.module = "";
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post(scriptname + " overwriten on " + destServer.hostname);
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return;
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let sRes = Terminal.writeToScriptFile(destServer, scriptname, sourceScript.code);
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if (!sRes.success) {
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return post(`Error: scp failed`);
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}
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if (sRes.overwritten) {
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post(`WARNING: ${scriptname} already exists on ${destServer.hostname} and will be overwritten`);
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return post(`${scriptname} overwritten on ${destServer.hostname}`);
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}
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var newScript = new Script();
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newScript.filename = scriptname;
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newScript.code = sourceScript.code;
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newScript.ramUsage = sourceScript.ramUsage;
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newScript.destServer = ip;
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destServer.scripts.push(newScript);
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post(scriptname + " copied over to " + destServer.hostname);
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post(`${scriptname} copied over to ${destServer.hostname}`);
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break;
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case "sudov":
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if (commandArray.length != 1) {
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@ -1594,10 +1628,25 @@ let Terminal = {
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let url = args[0];
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let target = args[1];
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if (!isScriptFilename(target) && !target.endsWith(".txt")) {
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return post(`wget failed: Invalid target file. Target file must be script or text file`);
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}
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$.get(url, function(data) {
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post(data);
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let res;
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if (isScriptFilename(target)) {
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res = Terminal.writeToScriptFile(s, target, data);
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} else {
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res = Terminal.writeToTextFile(s, target, data);
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}
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if (!res.success) {
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return post("wget failed");
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}
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if (res.overwritten) {
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return post(`wget successfully retrieved content and overwrote ${target}`);
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}
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return post(`wget successfully retrieved content to new file ${target}`);
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}, 'text').fail(function(e) {
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post("wget failed: " + JSON.stringify(e));
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return post("wget failed: " + JSON.stringify(e));
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})
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break;
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default:
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