mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 09:33:49 +01:00
unknown-ify some code
This commit is contained in:
parent
26e6036f57
commit
989d0709ed
@ -174,7 +174,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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throw makeRuntimeRejectMsg(
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workerScript,
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`Invalid scriptArgs argument passed into getRunningScript() from ${callingFnName}(). ` +
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`This is probably a bug. Please report to game developer`,
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`This is probably a bug. Please report to game developer`,
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);
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}
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@ -425,19 +425,21 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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const helper = {
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updateDynamicRam: updateDynamicRam,
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makeRuntimeErrorMsg: makeRuntimeErrorMsg,
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string: (funcName: string, argName: string, v: any): string => {
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string: (funcName: string, argName: string, v: unknown): string => {
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if (typeof v === "string") return v;
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if (typeof v === "number") return v + ""; // cast to string;
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throw makeRuntimeErrorMsg(funcName, `${argName} should be a string`);
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},
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number: (funcName: string, argName: string, v: any): number => {
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if (!isNaN(v)) {
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if (typeof v === "number") return v;
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if (!isNaN(parseFloat(v))) return parseFloat(v);
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number: (funcName: string, argName: string, v: unknown): number => {
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if (typeof v === "string") {
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const x = parseFloat(v);
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if (!isNaN(x)) return x; // otherwise it wasn't even a string representing a number.
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} else if (typeof v === "number") {
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return v;
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}
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throw makeRuntimeErrorMsg(funcName, `${argName} should be a number`);
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},
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boolean: (v: any): boolean => {
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boolean: (v: unknown): boolean => {
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return !!v; // Just convert it to boolean.
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},
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getServer: safeGetServer,
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@ -467,7 +469,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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const gang = NetscriptGang(Player, workerScript, helper);
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const sleeve = NetscriptSleeve(Player, workerScript, helper);
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const extra = NetscriptExtra(Player, workerScript);
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const extra = NetscriptExtra(Player, workerScript, helper);
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const hacknet = NetscriptHacknet(Player, workerScript, helper);
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const stanek = NetscriptStanek(Player, workerScript, helper);
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const bladeburner = NetscriptBladeburner(Player, workerScript, helper);
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@ -696,7 +698,8 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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workerScript.log(
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"weaken",
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() =>
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`'${server.hostname}' security level weakened to ${server.hackDifficulty
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`'${server.hostname}' security level weakened to ${
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server.hackDifficulty
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}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`,
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);
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workerScript.scriptRef.onlineExpGained += expGain;
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@ -1665,7 +1668,10 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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const cost = getPurchaseServerCost(ram);
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if (cost === Infinity) {
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if (ram > getPurchaseServerMaxRam()) {
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workerScript.log("purchaseServer", () => `Invalid argument: ram='${ram}' must not be greater than getPurchaseServerMaxRam`);
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workerScript.log(
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"purchaseServer",
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() => `Invalid argument: ram='${ram}' must not be greater than getPurchaseServerMaxRam`,
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);
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} else {
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workerScript.log("purchaseServer", () => `Invalid argument: ram='${ram}' must be a positive power of 2`);
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}
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@ -2312,7 +2318,9 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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if (typeof f !== "function") {
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throw makeRuntimeErrorMsg("atExit", "argument should be function");
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}
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workerScript.atExit = () => { f(); }; // Wrap the user function to prevent WorkerScript leaking as 'this'
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workerScript.atExit = () => {
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f();
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}; // Wrap the user function to prevent WorkerScript leaking as 'this'
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},
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mv: function (host: string, source: string, destination: string): void {
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updateDynamicRam("mv", getRamCost(Player, "mv"));
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@ -2,6 +2,7 @@ import { WorkerScript } from "../Netscript/WorkerScript";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { Exploit } from "../Exploits/Exploit";
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import * as bcrypt from "bcryptjs";
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import { INetscriptHelper } from "./INetscriptHelper";
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export interface INetscriptExtra {
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heart: {
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@ -13,7 +14,7 @@ export interface INetscriptExtra {
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rainbow(guess: string): void;
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}
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export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INetscriptExtra {
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export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): INetscriptExtra {
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return {
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heart: {
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// Easter egg function
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@ -24,17 +25,18 @@ export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INe
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exploit: function (): void {
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player.giveExploit(Exploit.UndocumentedFunctionCall);
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},
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bypass: function (doc: any): void {
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bypass: function (doc: unknown): void {
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// reset both fields first
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doc.completely_unused_field = undefined;
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const d = doc as any;
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d.completely_unused_field = undefined;
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const real_document: any = document;
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real_document.completely_unused_field = undefined;
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// set one to true and check that it affected the other.
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real_document.completely_unused_field = true;
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if (doc.completely_unused_field && workerScript.ramUsage === 1.6) {
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if (d.completely_unused_field && workerScript.ramUsage === 1.6) {
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player.giveExploit(Exploit.Bypass);
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}
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doc.completely_unused_field = undefined;
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d.completely_unused_field = undefined;
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real_document.completely_unused_field = undefined;
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},
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alterReality: function (): void {
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@ -55,7 +57,7 @@ export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INe
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rainbow: function (guess: unknown): void {
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async function tryGuess(): Promise<void> {
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const verified = await bcrypt.compare(
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guess + "",
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helper.string("rainbow", "guess", guess),
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"$2a$10$aertxDEkgor8baVtQDZsLuMwwGYmkRM/ohcA6FjmmzIHQeTCsrCcO",
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);
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if (verified) {
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@ -38,40 +38,6 @@ import {
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calculateAscensionPointsGain,
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} from "../Gang/formulas/formulas";
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export interface INetscriptFormulas {
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skills: {
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calculateSkill(exp: any, mult?: any): any;
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calculateExp(skill: any, mult?: any): any;
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};
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hacking: {
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hackChance(server: any, player: any): any;
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hackExp(server: any, player: any): any;
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hackPercent(server: any, player: any): any;
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growPercent(server: any, threads: any, player: any, cores?: any): any;
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hackTime(server: any, player: any): any;
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growTime(server: any, player: any): any;
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weakenTime(server: any, player: any): any;
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};
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hacknetNodes: {
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moneyGainRate(level: any, ram: any, cores: any, mult?: any): any;
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levelUpgradeCost(startingLevel: any, extraLevels?: any, costMult?: any): any;
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ramUpgradeCost(startingRam: any, extraLevels?: any, costMult?: any): any;
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coreUpgradeCost(startingCore: any, extraCores?: any, costMult?: any): any;
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hacknetNodeCost(n: any, mult: any): any;
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constants(): any;
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};
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hacknetServers: {
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hashGainRate(level: any, ramUsed: any, maxRam: any, cores: any, mult?: any): any;
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levelUpgradeCost(startingLevel: any, extraLevels?: any, costMult?: any): any;
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ramUpgradeCost(startingRam: any, extraLevels?: any, costMult?: any): any;
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coreUpgradeCost(startingCore: any, extraCores?: any, costMult?: any): any;
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cacheUpgradeCost(startingCache: any, extraCache?: any): any;
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hashUpgradeCost(upgName: any, level: any): any;
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hacknetServerCost(n: any, mult: any): any;
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constants(): any;
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};
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}
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export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): IFormulas {
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const checkFormulasAccess = function (func: string): void {
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if (!player.hasProgram(Programs.Formulas.name)) {
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@ -80,63 +46,84 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
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};
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return {
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skills: {
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calculateSkill: function (exp: any, mult: any = 1): any {
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calculateSkill: function (_exp: unknown, _mult: unknown = 1): number {
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const exp = helper.number("calculateSkill", "exp", _exp);
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const mult = helper.number("calculateSkill", "mult", _mult);
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checkFormulasAccess("skills.calculateSkill");
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return calculateSkill(exp, mult);
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},
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calculateExp: function (skill: any, mult: any = 1): any {
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calculateExp: function (_skill: unknown, _mult: unknown = 1): number {
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const skill = helper.number("calculateExp", "skill", _skill);
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const mult = helper.number("calculateExp", "mult", _mult);
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checkFormulasAccess("skills.calculateExp");
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return calculateExp(skill, mult);
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},
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},
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hacking: {
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hackChance: function (server: any, player: any): any {
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hackChance: function (server: any, player: any): number {
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checkFormulasAccess("hacking.hackChance");
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return calculateHackingChance(server, player);
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},
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hackExp: function (server: any, player: any): any {
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hackExp: function (server: any, player: any): number {
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checkFormulasAccess("hacking.hackExp");
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return calculateHackingExpGain(server, player);
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},
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hackPercent: function (server: any, player: any): any {
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hackPercent: function (server: any, player: any): number {
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checkFormulasAccess("hacking.hackPercent");
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return calculatePercentMoneyHacked(server, player);
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},
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growPercent: function (server: any, threads: any, player: any, cores: any = 1): any {
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growPercent: function (server: any, _threads: unknown, player: any, _cores: unknown = 1): number {
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const threads = helper.number("growPercent", "threads", _threads);
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const cores = helper.number("growPercent", "cores", _cores);
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checkFormulasAccess("hacking.growPercent");
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return calculateServerGrowth(server, threads, player, cores);
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},
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hackTime: function (server: any, player: any): any {
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hackTime: function (server: any, player: any): number {
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checkFormulasAccess("hacking.hackTime");
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return calculateHackingTime(server, player) * 1000;
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},
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growTime: function (server: any, player: any): any {
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growTime: function (server: any, player: any): number {
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checkFormulasAccess("hacking.growTime");
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return calculateGrowTime(server, player) * 1000;
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},
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weakenTime: function (server: any, player: any): any {
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weakenTime: function (server: any, player: any): number {
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checkFormulasAccess("hacking.weakenTime");
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return calculateWeakenTime(server, player) * 1000;
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},
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},
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hacknetNodes: {
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moneyGainRate: function (level: any, ram: any, cores: any, mult: any = 1): any {
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moneyGainRate: function (_level: unknown, _ram: unknown, _cores: unknown, _mult: unknown = 1): number {
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const level = helper.number("moneyGainRate", "level", _level);
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const ram = helper.number("moneyGainRate", "ram", _ram);
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const cores = helper.number("moneyGainRate", "cores", _cores);
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const mult = helper.number("moneyGainRate", "mult", _mult);
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checkFormulasAccess("hacknetNodes.moneyGainRate");
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return calculateMoneyGainRate(level, ram, cores, mult);
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},
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levelUpgradeCost: function (startingLevel: any, extraLevels: any = 1, costMult: any = 1): any {
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levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
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const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
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const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
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const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetNodes.levelUpgradeCost");
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return calculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
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},
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ramUpgradeCost: function (startingRam: any, extraLevels: any = 1, costMult: any = 1): any {
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ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
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const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
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const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
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const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetNodes.ramUpgradeCost");
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return calculateRamUpgradeCost(startingRam, extraLevels, costMult);
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},
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coreUpgradeCost: function (startingCore: any, extraCores: any = 1, costMult: any = 1): any {
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coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
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const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
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const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
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const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetNodes.coreUpgradeCost");
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return calculateCoreUpgradeCost(startingCore, extraCores, costMult);
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},
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hacknetNodeCost: function (n: any, mult: any): any {
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hacknetNodeCost: function (_n: unknown, _mult: unknown): number {
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const n = helper.number("hacknetNodeCost", "n", _n);
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const mult = helper.number("hacknetNodeCost", "mult", _mult);
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checkFormulasAccess("hacknetNodes.hacknetNodeCost");
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return calculateNodeCost(n, mult);
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},
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@ -146,27 +133,51 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
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},
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},
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hacknetServers: {
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hashGainRate: function (level: any, ramUsed: any, maxRam: any, cores: any, mult: any = 1): any {
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hashGainRate: function (
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_level: unknown,
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_ramUsed: unknown,
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_maxRam: unknown,
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_cores: unknown,
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_mult: unknown = 1,
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): number {
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const level = helper.number("hashGainRate", "level", _level);
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const ramUsed = helper.number("hashGainRate", "ramUsed", _ramUsed);
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const maxRam = helper.number("hashGainRate", "maxRam", _maxRam);
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const cores = helper.number("hashGainRate", "cores", _cores);
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const mult = helper.number("hashGainRate", "mult", _mult);
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checkFormulasAccess("hacknetServers.hashGainRate");
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return HScalculateHashGainRate(level, ramUsed, maxRam, cores, mult);
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},
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levelUpgradeCost: function (startingLevel: any, extraLevels: any = 1, costMult: any = 1): any {
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levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
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const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
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const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
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const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetServers.levelUpgradeCost");
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return HScalculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
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},
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ramUpgradeCost: function (startingRam: any, extraLevels: any = 1, costMult: any = 1): any {
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ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
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const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
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const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
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const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetServers.ramUpgradeCost");
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return HScalculateRamUpgradeCost(startingRam, extraLevels, costMult);
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},
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coreUpgradeCost: function (startingCore: any, extraCores: any = 1, costMult: any = 1): any {
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coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
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const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
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const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
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const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
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checkFormulasAccess("hacknetServers.coreUpgradeCost");
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return HScalculateCoreUpgradeCost(startingCore, extraCores, costMult);
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},
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cacheUpgradeCost: function (startingCache: any, extraCache: any = 1): any {
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cacheUpgradeCost: function (_startingCache: unknown, _extraCache: unknown = 1): number {
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const startingCache = helper.number("cacheUpgradeCost", "startingCache", _startingCache);
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const extraCache = helper.number("cacheUpgradeCost", "extraCache", _extraCache);
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checkFormulasAccess("hacknetServers.cacheUpgradeCost");
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return HScalculateCacheUpgradeCost(startingCache, extraCache);
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},
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hashUpgradeCost: function (upgName: any, level: any): any {
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hashUpgradeCost: function (_upgName: unknown, _level: unknown): number {
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const upgName = helper.string("hashUpgradeCost", "upgName", _upgName);
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const level = helper.number("hashUpgradeCost", "level", _level);
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checkFormulasAccess("hacknetServers.hashUpgradeCost");
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const upg = player.hashManager.getUpgrade(upgName);
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if (!upg) {
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@ -177,7 +188,9 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
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}
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return upg.getCost(level);
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},
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hacknetServerCost: function (n: any, mult: any = 1): any {
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hacknetServerCost: function (_n: unknown, _mult: unknown = 1): number {
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const n = helper.number("hacknetServerCost", "n", _n);
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const mult = helper.number("hacknetServerCost", "mult", _mult);
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checkFormulasAccess("hacknetServers.hacknetServerCost");
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return HScalculateServerCost(n, mult);
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},
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@ -203,11 +216,13 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
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checkFormulasAccess("gang.moneyGain");
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return calculateMoneyGain(gang, member, task);
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},
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ascensionPointsGain: function (exp: any): number {
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ascensionPointsGain: function (_exp: unknown): number {
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const exp = helper.number("ascensionPointsGain", "exp", _exp);
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checkFormulasAccess("gang.ascensionPointsGain");
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return calculateAscensionPointsGain(exp);
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},
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ascensionMultiplier: function (points: any): number {
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ascensionMultiplier: function (_points: unknown): number {
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const points = helper.number("ascensionMultiplier", "points", _points);
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checkFormulasAccess("gang.ascensionMultiplier");
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return calculateAscensionMult(points);
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},
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@ -3,9 +3,9 @@ import { BaseServer } from "../Server/BaseServer";
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export interface INetscriptHelper {
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updateDynamicRam(functionName: string, ram: number): void;
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makeRuntimeErrorMsg(functionName: string, message: string): void;
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string(funcName: string, argName: string, v: any): string;
|
||||
number(funcName: string, argName: string, v: any): number;
|
||||
boolean(v: any): boolean;
|
||||
string(funcName: string, argName: string, v: unknown): string;
|
||||
number(funcName: string, argName: string, v: unknown): number;
|
||||
boolean(v: unknown): boolean;
|
||||
getServer(ip: any, fn: any): BaseServer;
|
||||
checkSingularityAccess(func: string): void;
|
||||
hack(hostname: string, manual: boolean): Promise<number>;
|
||||
|
Loading…
Reference in New Issue
Block a user