unknown-ify some code

This commit is contained in:
Olivier Gagnon 2022-03-16 19:33:45 -04:00
parent 26e6036f57
commit 989d0709ed
4 changed files with 102 additions and 77 deletions

@ -174,7 +174,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
throw makeRuntimeRejectMsg(
workerScript,
`Invalid scriptArgs argument passed into getRunningScript() from ${callingFnName}(). ` +
`This is probably a bug. Please report to game developer`,
`This is probably a bug. Please report to game developer`,
);
}
@ -425,19 +425,21 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
const helper = {
updateDynamicRam: updateDynamicRam,
makeRuntimeErrorMsg: makeRuntimeErrorMsg,
string: (funcName: string, argName: string, v: any): string => {
string: (funcName: string, argName: string, v: unknown): string => {
if (typeof v === "string") return v;
if (typeof v === "number") return v + ""; // cast to string;
throw makeRuntimeErrorMsg(funcName, `${argName} should be a string`);
},
number: (funcName: string, argName: string, v: any): number => {
if (!isNaN(v)) {
if (typeof v === "number") return v;
if (!isNaN(parseFloat(v))) return parseFloat(v);
number: (funcName: string, argName: string, v: unknown): number => {
if (typeof v === "string") {
const x = parseFloat(v);
if (!isNaN(x)) return x; // otherwise it wasn't even a string representing a number.
} else if (typeof v === "number") {
return v;
}
throw makeRuntimeErrorMsg(funcName, `${argName} should be a number`);
},
boolean: (v: any): boolean => {
boolean: (v: unknown): boolean => {
return !!v; // Just convert it to boolean.
},
getServer: safeGetServer,
@ -467,7 +469,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
const gang = NetscriptGang(Player, workerScript, helper);
const sleeve = NetscriptSleeve(Player, workerScript, helper);
const extra = NetscriptExtra(Player, workerScript);
const extra = NetscriptExtra(Player, workerScript, helper);
const hacknet = NetscriptHacknet(Player, workerScript, helper);
const stanek = NetscriptStanek(Player, workerScript, helper);
const bladeburner = NetscriptBladeburner(Player, workerScript, helper);
@ -696,7 +698,8 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
workerScript.log(
"weaken",
() =>
`'${server.hostname}' security level weakened to ${server.hackDifficulty
`'${server.hostname}' security level weakened to ${
server.hackDifficulty
}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`,
);
workerScript.scriptRef.onlineExpGained += expGain;
@ -1665,7 +1668,10 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
const cost = getPurchaseServerCost(ram);
if (cost === Infinity) {
if (ram > getPurchaseServerMaxRam()) {
workerScript.log("purchaseServer", () => `Invalid argument: ram='${ram}' must not be greater than getPurchaseServerMaxRam`);
workerScript.log(
"purchaseServer",
() => `Invalid argument: ram='${ram}' must not be greater than getPurchaseServerMaxRam`,
);
} else {
workerScript.log("purchaseServer", () => `Invalid argument: ram='${ram}' must be a positive power of 2`);
}
@ -2312,7 +2318,9 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
if (typeof f !== "function") {
throw makeRuntimeErrorMsg("atExit", "argument should be function");
}
workerScript.atExit = () => { f(); }; // Wrap the user function to prevent WorkerScript leaking as 'this'
workerScript.atExit = () => {
f();
}; // Wrap the user function to prevent WorkerScript leaking as 'this'
},
mv: function (host: string, source: string, destination: string): void {
updateDynamicRam("mv", getRamCost(Player, "mv"));

@ -2,6 +2,7 @@ import { WorkerScript } from "../Netscript/WorkerScript";
import { IPlayer } from "../PersonObjects/IPlayer";
import { Exploit } from "../Exploits/Exploit";
import * as bcrypt from "bcryptjs";
import { INetscriptHelper } from "./INetscriptHelper";
export interface INetscriptExtra {
heart: {
@ -13,7 +14,7 @@ export interface INetscriptExtra {
rainbow(guess: string): void;
}
export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INetscriptExtra {
export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): INetscriptExtra {
return {
heart: {
// Easter egg function
@ -24,17 +25,18 @@ export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INe
exploit: function (): void {
player.giveExploit(Exploit.UndocumentedFunctionCall);
},
bypass: function (doc: any): void {
bypass: function (doc: unknown): void {
// reset both fields first
doc.completely_unused_field = undefined;
const d = doc as any;
d.completely_unused_field = undefined;
const real_document: any = document;
real_document.completely_unused_field = undefined;
// set one to true and check that it affected the other.
real_document.completely_unused_field = true;
if (doc.completely_unused_field && workerScript.ramUsage === 1.6) {
if (d.completely_unused_field && workerScript.ramUsage === 1.6) {
player.giveExploit(Exploit.Bypass);
}
doc.completely_unused_field = undefined;
d.completely_unused_field = undefined;
real_document.completely_unused_field = undefined;
},
alterReality: function (): void {
@ -55,7 +57,7 @@ export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript): INe
rainbow: function (guess: unknown): void {
async function tryGuess(): Promise<void> {
const verified = await bcrypt.compare(
guess + "",
helper.string("rainbow", "guess", guess),
"$2a$10$aertxDEkgor8baVtQDZsLuMwwGYmkRM/ohcA6FjmmzIHQeTCsrCcO",
);
if (verified) {

@ -38,40 +38,6 @@ import {
calculateAscensionPointsGain,
} from "../Gang/formulas/formulas";
export interface INetscriptFormulas {
skills: {
calculateSkill(exp: any, mult?: any): any;
calculateExp(skill: any, mult?: any): any;
};
hacking: {
hackChance(server: any, player: any): any;
hackExp(server: any, player: any): any;
hackPercent(server: any, player: any): any;
growPercent(server: any, threads: any, player: any, cores?: any): any;
hackTime(server: any, player: any): any;
growTime(server: any, player: any): any;
weakenTime(server: any, player: any): any;
};
hacknetNodes: {
moneyGainRate(level: any, ram: any, cores: any, mult?: any): any;
levelUpgradeCost(startingLevel: any, extraLevels?: any, costMult?: any): any;
ramUpgradeCost(startingRam: any, extraLevels?: any, costMult?: any): any;
coreUpgradeCost(startingCore: any, extraCores?: any, costMult?: any): any;
hacknetNodeCost(n: any, mult: any): any;
constants(): any;
};
hacknetServers: {
hashGainRate(level: any, ramUsed: any, maxRam: any, cores: any, mult?: any): any;
levelUpgradeCost(startingLevel: any, extraLevels?: any, costMult?: any): any;
ramUpgradeCost(startingRam: any, extraLevels?: any, costMult?: any): any;
coreUpgradeCost(startingCore: any, extraCores?: any, costMult?: any): any;
cacheUpgradeCost(startingCache: any, extraCache?: any): any;
hashUpgradeCost(upgName: any, level: any): any;
hacknetServerCost(n: any, mult: any): any;
constants(): any;
};
}
export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): IFormulas {
const checkFormulasAccess = function (func: string): void {
if (!player.hasProgram(Programs.Formulas.name)) {
@ -80,63 +46,84 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
};
return {
skills: {
calculateSkill: function (exp: any, mult: any = 1): any {
calculateSkill: function (_exp: unknown, _mult: unknown = 1): number {
const exp = helper.number("calculateSkill", "exp", _exp);
const mult = helper.number("calculateSkill", "mult", _mult);
checkFormulasAccess("skills.calculateSkill");
return calculateSkill(exp, mult);
},
calculateExp: function (skill: any, mult: any = 1): any {
calculateExp: function (_skill: unknown, _mult: unknown = 1): number {
const skill = helper.number("calculateExp", "skill", _skill);
const mult = helper.number("calculateExp", "mult", _mult);
checkFormulasAccess("skills.calculateExp");
return calculateExp(skill, mult);
},
},
hacking: {
hackChance: function (server: any, player: any): any {
hackChance: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackChance");
return calculateHackingChance(server, player);
},
hackExp: function (server: any, player: any): any {
hackExp: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackExp");
return calculateHackingExpGain(server, player);
},
hackPercent: function (server: any, player: any): any {
hackPercent: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackPercent");
return calculatePercentMoneyHacked(server, player);
},
growPercent: function (server: any, threads: any, player: any, cores: any = 1): any {
growPercent: function (server: any, _threads: unknown, player: any, _cores: unknown = 1): number {
const threads = helper.number("growPercent", "threads", _threads);
const cores = helper.number("growPercent", "cores", _cores);
checkFormulasAccess("hacking.growPercent");
return calculateServerGrowth(server, threads, player, cores);
},
hackTime: function (server: any, player: any): any {
hackTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.hackTime");
return calculateHackingTime(server, player) * 1000;
},
growTime: function (server: any, player: any): any {
growTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.growTime");
return calculateGrowTime(server, player) * 1000;
},
weakenTime: function (server: any, player: any): any {
weakenTime: function (server: any, player: any): number {
checkFormulasAccess("hacking.weakenTime");
return calculateWeakenTime(server, player) * 1000;
},
},
hacknetNodes: {
moneyGainRate: function (level: any, ram: any, cores: any, mult: any = 1): any {
moneyGainRate: function (_level: unknown, _ram: unknown, _cores: unknown, _mult: unknown = 1): number {
const level = helper.number("moneyGainRate", "level", _level);
const ram = helper.number("moneyGainRate", "ram", _ram);
const cores = helper.number("moneyGainRate", "cores", _cores);
const mult = helper.number("moneyGainRate", "mult", _mult);
checkFormulasAccess("hacknetNodes.moneyGainRate");
return calculateMoneyGainRate(level, ram, cores, mult);
},
levelUpgradeCost: function (startingLevel: any, extraLevels: any = 1, costMult: any = 1): any {
levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.levelUpgradeCost");
return calculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
},
ramUpgradeCost: function (startingRam: any, extraLevels: any = 1, costMult: any = 1): any {
ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.ramUpgradeCost");
return calculateRamUpgradeCost(startingRam, extraLevels, costMult);
},
coreUpgradeCost: function (startingCore: any, extraCores: any = 1, costMult: any = 1): any {
coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetNodes.coreUpgradeCost");
return calculateCoreUpgradeCost(startingCore, extraCores, costMult);
},
hacknetNodeCost: function (n: any, mult: any): any {
hacknetNodeCost: function (_n: unknown, _mult: unknown): number {
const n = helper.number("hacknetNodeCost", "n", _n);
const mult = helper.number("hacknetNodeCost", "mult", _mult);
checkFormulasAccess("hacknetNodes.hacknetNodeCost");
return calculateNodeCost(n, mult);
},
@ -146,27 +133,51 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
},
},
hacknetServers: {
hashGainRate: function (level: any, ramUsed: any, maxRam: any, cores: any, mult: any = 1): any {
hashGainRate: function (
_level: unknown,
_ramUsed: unknown,
_maxRam: unknown,
_cores: unknown,
_mult: unknown = 1,
): number {
const level = helper.number("hashGainRate", "level", _level);
const ramUsed = helper.number("hashGainRate", "ramUsed", _ramUsed);
const maxRam = helper.number("hashGainRate", "maxRam", _maxRam);
const cores = helper.number("hashGainRate", "cores", _cores);
const mult = helper.number("hashGainRate", "mult", _mult);
checkFormulasAccess("hacknetServers.hashGainRate");
return HScalculateHashGainRate(level, ramUsed, maxRam, cores, mult);
},
levelUpgradeCost: function (startingLevel: any, extraLevels: any = 1, costMult: any = 1): any {
levelUpgradeCost: function (_startingLevel: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingLevel = helper.number("levelUpgradeCost", "startingLevel", _startingLevel);
const extraLevels = helper.number("levelUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("levelUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.levelUpgradeCost");
return HScalculateLevelUpgradeCost(startingLevel, extraLevels, costMult);
},
ramUpgradeCost: function (startingRam: any, extraLevels: any = 1, costMult: any = 1): any {
ramUpgradeCost: function (_startingRam: unknown, _extraLevels: unknown = 1, _costMult: unknown = 1): number {
const startingRam = helper.number("ramUpgradeCost", "startingRam", _startingRam);
const extraLevels = helper.number("ramUpgradeCost", "extraLevels", _extraLevels);
const costMult = helper.number("ramUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.ramUpgradeCost");
return HScalculateRamUpgradeCost(startingRam, extraLevels, costMult);
},
coreUpgradeCost: function (startingCore: any, extraCores: any = 1, costMult: any = 1): any {
coreUpgradeCost: function (_startingCore: unknown, _extraCores: unknown = 1, _costMult: unknown = 1): number {
const startingCore = helper.number("coreUpgradeCost", "startingCore", _startingCore);
const extraCores = helper.number("coreUpgradeCost", "extraCores", _extraCores);
const costMult = helper.number("coreUpgradeCost", "costMult", _costMult);
checkFormulasAccess("hacknetServers.coreUpgradeCost");
return HScalculateCoreUpgradeCost(startingCore, extraCores, costMult);
},
cacheUpgradeCost: function (startingCache: any, extraCache: any = 1): any {
cacheUpgradeCost: function (_startingCache: unknown, _extraCache: unknown = 1): number {
const startingCache = helper.number("cacheUpgradeCost", "startingCache", _startingCache);
const extraCache = helper.number("cacheUpgradeCost", "extraCache", _extraCache);
checkFormulasAccess("hacknetServers.cacheUpgradeCost");
return HScalculateCacheUpgradeCost(startingCache, extraCache);
},
hashUpgradeCost: function (upgName: any, level: any): any {
hashUpgradeCost: function (_upgName: unknown, _level: unknown): number {
const upgName = helper.string("hashUpgradeCost", "upgName", _upgName);
const level = helper.number("hashUpgradeCost", "level", _level);
checkFormulasAccess("hacknetServers.hashUpgradeCost");
const upg = player.hashManager.getUpgrade(upgName);
if (!upg) {
@ -177,7 +188,9 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
}
return upg.getCost(level);
},
hacknetServerCost: function (n: any, mult: any = 1): any {
hacknetServerCost: function (_n: unknown, _mult: unknown = 1): number {
const n = helper.number("hacknetServerCost", "n", _n);
const mult = helper.number("hacknetServerCost", "mult", _mult);
checkFormulasAccess("hacknetServers.hacknetServerCost");
return HScalculateServerCost(n, mult);
},
@ -203,11 +216,13 @@ export function NetscriptFormulas(player: IPlayer, workerScript: WorkerScript, h
checkFormulasAccess("gang.moneyGain");
return calculateMoneyGain(gang, member, task);
},
ascensionPointsGain: function (exp: any): number {
ascensionPointsGain: function (_exp: unknown): number {
const exp = helper.number("ascensionPointsGain", "exp", _exp);
checkFormulasAccess("gang.ascensionPointsGain");
return calculateAscensionPointsGain(exp);
},
ascensionMultiplier: function (points: any): number {
ascensionMultiplier: function (_points: unknown): number {
const points = helper.number("ascensionMultiplier", "points", _points);
checkFormulasAccess("gang.ascensionMultiplier");
return calculateAscensionMult(points);
},

@ -3,9 +3,9 @@ import { BaseServer } from "../Server/BaseServer";
export interface INetscriptHelper {
updateDynamicRam(functionName: string, ram: number): void;
makeRuntimeErrorMsg(functionName: string, message: string): void;
string(funcName: string, argName: string, v: any): string;
number(funcName: string, argName: string, v: any): number;
boolean(v: any): boolean;
string(funcName: string, argName: string, v: unknown): string;
number(funcName: string, argName: string, v: unknown): number;
boolean(v: unknown): boolean;
getServer(ip: any, fn: any): BaseServer;
checkSingularityAccess(func: string): void;
hack(hostname: string, manual: boolean): Promise<number>;