From 997ae8c176cdc420602e508070b8ba8bf4c5e8d6 Mon Sep 17 00:00:00 2001 From: Snarling <84951833+Snarling@users.noreply.github.com> Date: Thu, 30 Nov 2023 17:21:31 -0500 Subject: [PATCH] Changelog reset for 2.5.2 dev cycle --- electron/package-lock.json | 4 +-- electron/package.json | 2 +- package-lock.json | 4 +-- package.json | 2 +- src/Constants.ts | 53 +++++++------------------------------- 5 files changed, 15 insertions(+), 50 deletions(-) diff --git a/electron/package-lock.json b/electron/package-lock.json index 1057e15b7..0aa960a45 100644 --- a/electron/package-lock.json +++ b/electron/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.5.1", + "version": "2.5.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.5.1", + "version": "2.5.2", "dependencies": { "electron-log": "^4.4.8", "electron-store": "^8.1.0", diff --git a/electron/package.json b/electron/package.json index 1cadcd36b..06c3f2756 100755 --- a/electron/package.json +++ b/electron/package.json @@ -1,6 +1,6 @@ { "name": "bitburner", - "version": "2.5.1", + "version": "2.5.2", "description": "A cyberpunk-themed programming incremental game", "main": "main.js", "author": "Daniel Xie, Olivier Gagnon, et al.", diff --git a/package-lock.json b/package-lock.json index a3e67b176..8ab7e0689 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "bitburner", - "version": "2.5.1", + "version": "2.5.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "bitburner", - "version": "2.5.1", + "version": "2.5.2", "hasInstallScript": true, "license": "SEE LICENSE IN license.txt", "dependencies": { diff --git a/package.json b/package.json index b58e55dc0..f6e7cc7c6 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "bitburner", "license": "SEE LICENSE IN license.txt", - "version": "2.5.1", + "version": "2.5.2", "main": "electron-main.js", "author": { "name": "Daniel Xie, Olivier Gagnon, et al." diff --git a/src/Constants.ts b/src/Constants.ts index 892b0d50a..0111210b9 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -84,8 +84,8 @@ export const CONSTANTS: { Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG LatestUpdate: string; } = { - VersionString: "2.5.1", - isDevBranch: false, + VersionString: "2.5.2dev", + isDevBranch: true, VersionNumber: 36, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience @@ -223,65 +223,30 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -## v2.5.1 - 30 November 2023 Update +## v2.5.2dev changelog - Last updated 30 November 2023 ### NOTES -For the Steam version, any special options you have enabled in the File menu may need to be reselected after this update, due to a change in how these settings are stored. +See the 2.5.1 changelog at https://github.com/bitburner-official/bitburner-src/blob/v2.5.1/src/Documentation/doc/changelog.md ### MAJOR ADDITIONS -- Added a faction rumors system, to learn the requirements for joining factions ingame (@jjclark1982) +- No changes since 2.5.1 ### API -- (Bladeburner) Added ns.bladeburner.nextUpdate, which allows waiting for the next update of the bladeburner mechanic (@jjclark1982) -- (Bladeburner) Added ns.bladeburner.getNextBlackOp, which provides name and rank info for the next Black Operation that can be completed (@myCatsName) -- (Corporation) Added ns.corporation.nextUpdate, which allows waiting for the next update of the corporation mechanic (@jjclark1982) -- (Corporation) Added a size property to the return value of getProduct (@Caldwell-74) -- (Corporation) ns.corporation.getCorporation return value: 'state' property is deprecated. Added 'prevState' and 'nextState' properties. (@Caldwell-74) -- (Gang) Added ns.gang.nextUpdate, which allows waiting for the next update of the gang mechanic (@jjclark1982) -- (Singularity) Added a JobField enum, and used this for the ns.singularity.applyToCompany function (@alutman) -- (Singularity) ns.singularity.purchaseProgram now returns true for programs that are already owned even if the player doesn't have enough money to re-buy the program (@ncharris93) -- (Sleeve) Added nextCompletion promise as a property of sleeve bladeburner work tasks (@Snarling) -- (Stanek) Added an effect property to getFragment (@TheAimMan) -- (Stock) Added ns.stock.nextUpdate, which allows waiting for the next update of the stock mechanic (@jjclark1982) +- No changes since 2.5.1 ### BUGFIX -- (Bladeburner) Fixed a bug that could allow reaching -1 contracts available (@TheAimMan) -- (Corporation) Fix an incorrect calculation when adding more employees to an office (@Caldwell-74) -- (Corporation) Bulk purchase can no longer be used to exceed maximum warehouse capacity (@TheAimMan) -- (Corporation) Fixed a bug that allowed out-of-order research (@TheAimMan) -- (Corporation) Product production cost is stored separately for each city (@Caldwell-74) -- (Sleeve) Sleeve crime work can no longer cause an overflow of %completion when performing quick crimes during bonus time (@TheAimMan) -- (Stanek) Multipliers from Stanek are now calculated correctly even if the player has Entropy (@yichizhng) -- (Stanek) Fix a bug where Stanek bonuses were not being removed correctly after a reset (@TheAimMan) -- Fix an error that would occur in some cases when using gymGains or universityGains (@cigarmemr) -- Fix tab autocompletion when running a sceript without the run command (@mytskine) -- Fix a bug that could cause the wrong coding contract to be deleted when using rm (@TheAimMan) -- Scripts no longer show $0 for offline money income (@alutman) -- Faction invitations are now cleared properly when performing a reset (@alutman) -- API functions that work on a hostname no longer work on servers that have not been added to the network. (@TheAimMan) -- Fix an issue where the "True Recursion" achievement could be granted incorrectly (@jjclark1982) +- No changes since 2.5.1 ### MISC -- (Sleeve) Added ability to set a sleeve to idle through the UI (@Sphyxis) -- Updated lots of dependencies (@Caldwell-74) -- Updated electron to the latest version (Steam version only) (@Snarling) -- Various spelling / grammar / wording fixes (@ficocelliguy, @Squirlll, @Warrobot10) -- Minor reorganization and streamlining in Script Editor code (@Snarling) -- Tweaked the .lit file referencing Illuminati to give a better idea about joining requirements (@d0sboots) -- (Steam version) Replaced outdated electron-config with electron-store (@tiziodcaio) +- Nerf noodle bar (various contributors) ### UI -- (Corporation) Improved the display of corporation state. (@Caldwell-74) -- (Corporation) Improved various Corporation UIs (@jjclark1982) -- (Gang) Removed the territory warfare toggle from the main Gang screen (@Tyasuh) -- Added number of exploits to import savegame comparison (@myCatsName) -- Dev menu improvements (@myCatsName, @Snarling) -- Added a credits button on the options page (@myCatsName) +- No changes since 2.5.1 `, };