diff --git a/src/PersonObjects/Sleeve/Sleeve.ts b/src/PersonObjects/Sleeve/Sleeve.ts index 06f17c9c3..010308939 100644 --- a/src/PersonObjects/Sleeve/Sleeve.ts +++ b/src/PersonObjects/Sleeve/Sleeve.ts @@ -394,6 +394,9 @@ export class Sleeve extends Person implements SleevePerson { bladeburner(action: string, contract: string): boolean { if (!Player.bladeburner) return false; switch (action) { + case "Training": + this.startWork(new SleeveBladeburnerWork({ type: "General", name: "Training" })); + return true; case "Field analysis": case "Field Analysis": this.startWork(new SleeveBladeburnerWork({ type: "General", name: "Field Analysis" })); diff --git a/src/PersonObjects/Sleeve/ui/TaskSelector.tsx b/src/PersonObjects/Sleeve/ui/TaskSelector.tsx index b1ee54dac..6da8a3d58 100644 --- a/src/PersonObjects/Sleeve/ui/TaskSelector.tsx +++ b/src/PersonObjects/Sleeve/ui/TaskSelector.tsx @@ -24,6 +24,7 @@ const universitySelectorOptions: string[] = [ const gymSelectorOptions: string[] = ["Train Strength", "Train Defense", "Train Dexterity", "Train Agility"]; const bladeburnerSelectorOptions: string[] = [ + "Training", "Field Analysis", "Recruitment", "Diplomacy",