mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 06:03:50 +01:00
commit
9d8e7fca51
@ -321,7 +321,7 @@ a:link, a:visited {
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position: absolute; /* Stay in place */
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right: 0;
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top: 0;
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height: 195px; /* Full height */
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height: 205px; /* Full height */
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/*margin: 50% auto;*/
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padding: 5px;
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border: 2px solid var(--my-highlight-color);
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6328
dist/bundle.js
vendored
6328
dist/bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -780,6 +780,7 @@
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<div id="log-box-container">
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<div id="log-box-content">
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<span id="log-box-close"> × </span>
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<p id="log-box-text-header"> </p>
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<p id="log-box-text"> </p>
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</div>
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</div>
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@ -829,6 +830,10 @@
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</div>
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</div>
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<!-- Mission container -->
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<div id="mission-container" class="generic-fullscreen-container">
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</div>
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<!-- Work in progress screen -->
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<div id="work-in-progress-container" class="generic-fullscreen-container">
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<p id="work-in-progress-text"> </p>
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@ -57,13 +57,20 @@ function initBitNodes() {
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"along with its consciousness and intelligence, couldn't be replicated. They said the complexity " +
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"of the brain results from unpredictable, nonlinear interactions that couldn't be modeled " +
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"by 1's and 0's. They were wrong.<br><br>" +
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"In this BitNode <br><br>" +
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"In this BitNode:<br><br>" +
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"The base security level of servers is doubled<br>" +
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"The starting money on servers is halved, but the maximum money is doubled<br>" +
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"Most methods of earning money now give significantly less<br>" +
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"Augmentations are more expensive<br>" +
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"Hacking experience gain rates are reduced<br><br>" +
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"Destroying this BitNode will give you Source-File 5, or if you already have this Source-File it will " +
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"upgrade its level up to a maximum of 3. This Source-File grants you a special new stat called Intelligence. " +
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"Intelligence is unique because it is permanent and persistent (it never gets reset back to 1). However " +
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"gaining Intelligence experience is much slower than other stats, and it is also hidden (you won't know " +
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"when you gain experience and how much). Higher Intelligence levels will boost your production for many actions " +
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"in the game. This source file will also raise all of your hacking-related multipliers by:<br><br>" +
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"in the game. <br><br>" +
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"In addition, this Source-File will unlock the getBitNodeMultipliers() Netscript function, " +
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"and will also raise all of your hacking-related multipliers by:<br><br>" +
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"Level 1: 4%<br>" +
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"Level 2: 6%<br>" +
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"Level 3: 7%");
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@ -100,6 +107,7 @@ let BitNodeMultipliers = {
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ServerStartingMoney: 1,
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ServerGrowthRate: 1,
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ServerWeakenRate: 1,
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ServerStartingSecurity: 1,
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ManualHackMoney: 1,
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ScriptHackMoney: 1,
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@ -131,7 +139,7 @@ function initBitNodeMultipliers() {
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}
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switch (Player.bitNodeN) {
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case 1:
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case 1: //Source Genesis (every multiplier is 1)
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break;
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case 2: //Rise of the Underworld
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BitNodeMultipliers.ServerMaxMoney = 0.2;
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@ -152,6 +160,16 @@ function initBitNodeMultipliers() {
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BitNodeMultipliers.CrimeExpGain = 0.5;
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BitNodeMultipliers.FactionWorkRepGain = 0.75;
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break;
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case 5: //Artificial intelligence
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BitNodeMultipliers.ServerMaxMoney = 2;
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BitNodeMultipliers.ServerStartingSecurity = 2;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ScriptHackMoney = 0.25;
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BitNodeMultipliers.HacknetNodeMoney = 0.2;
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BitNodeMultipliers.CrimeMoney = 0.5;
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BitNodeMultipliers.AugmentationMoneyCost = 2;
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BitNodeMultipliers.HackExpGain = 0.5;
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break;
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case 11: //The Big Crash
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BitNodeMultipliers.ServerMaxMoney = 0.1;
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BitNodeMultipliers.ServerStartingMoney = 0.25;
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110
src/Constants.js
110
src/Constants.js
@ -1,5 +1,5 @@
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let CONSTANTS = {
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Version: "0.28.6",
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Version: "0.29.0",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -58,8 +58,9 @@ let CONSTANTS = {
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ScriptScpRamCost: 0.5,
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ScriptKillRamCost: 0.5, //Kill and killall
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ScriptHasRootAccessRamCost: 0.05,
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ScriptGetHostnameRamCost: 0.05,
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ScriptGetHackingLevelRamCost: 0.05,
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ScriptGetHostnameRamCost: 0.05, //getHostname() and getIp()
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ScriptGetHackingLevelRamCost: 0.05, //getHackingLevel() and getIntelligence()
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ScriptGetMultipliersRamCost: 4.0, //getHackingMultipliers() and getBitNodeMultipliers()
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ScriptGetServerCost: 0.1,
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ScriptFileExistsRamCost: 0.1,
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ScriptIsRunningRamCost: 0.1,
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@ -115,9 +116,14 @@ let CONSTANTS = {
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//Intelligence-related constants
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IntelligenceCrimeWeight: 0.05, //Weight for how much int affects crime success rates
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IntelligenceInfiltrationWeight: 0.1, //Weight for how much int affects infiltration success rates
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IntelligenceCrimeBaseExpGain: 0.0001,
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IntelligenceCrimeBaseExpGain: 0.0002,
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IntelligenceProgramBaseExpGain: 1000, //Program required hack level divided by this to determine int exp gain
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IntelligenceTerminalHackBaseExpGain: 200, //Hacking exp divided by this to determine int exp gain
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IntelligenceSingFnBaseExpGain: 0.0005,
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//Hacking Missions
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HackingMissionRepToDiffConversion: 5000, //Faction rep is divided by this to get mission difficulty
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HackingMissionRepToRewardConversion: 20, //Faction rep divided byt his to get mission rep reward
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//Gang constants
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GangRespectToReputationRatio: 2, //Respect is divided by this to get rep gain
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@ -238,9 +244,10 @@ let CONSTANTS = {
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"encounter diminishing returns in your hacking (since you are only hacking a certain percentage). You can " +
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"increase the amount of money on a server using a script and the grow() function in Netscript.<br><br>" +
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"<h1>Server Security</h1><br>" +
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"Each server has a security level, typically between 1 and 100. It is possible for a server to have a security " +
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"level 100 or higher, in which case hacking a server will become impossible. A higher number means " +
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"the server has stronger security. As mentioned above, a server's security level is an important factor " +
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"Each server has a security level, typically between 1 and 100. A higher number means the server has stronger security. " +
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"It is possible for a server to have a security level of 100 or higher, in which case hacking that server " +
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"will become impossible (0% chance to hack).<br><br>" +
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"As mentioned above, a server's security level is an important factor " +
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"to consider when hacking. You can check a server's security level using the 'analyze' command, although this " +
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"only gives an estimate (with 5% uncertainty). You can also check a server's security in a script, using the " +
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"<i>getServerSecurityLevel(server)</i> function in Netscript. See the Netscript documentation for more details. " +
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@ -406,8 +413,11 @@ let CONSTANTS = {
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"<i>print(x)</i><br>Prints a value or a variable to the scripts logs (which can be viewed with the 'tail [script]' terminal command ). <br><br>" +
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"<i>tprint(x)</i><br>Prints a value or a variable to the Terminal<br><br>" +
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"<i>clearLog()</i><br>Clears the script's logs. <br><br>" +
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"<i>scan(hostname/ip)</i><br>Returns an array containing the hostnames of all servers that are one node away from the specified server. " +
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"The argument must be a string containing the IP or hostname of the target server. The hostnames in the returned array are strings.<br><br>" +
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"<i>scan(hostname/ip, [hostnames=true])</i><br>Returns an array containing the hostnames or IPs of all servers that are one node away from the specified server. " +
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"The argument must be a string containing the IP or hostname of the target server. The second argument is a boolean that specifies whether " +
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"the hostnames or IPs of the scanned servers should be output. If it is true then hostnames will be returned, and if false then IP addresses will. " +
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"This second argument is optional and, if ommitted, the function will output " +
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"the hostnames of the scanned servers. The hostnames/IPs in the returned array are strings.<br><br>" +
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"<i>nuke(hostname/ip)</i><br>Run NUKE.exe on the target server. NUKE.exe must exist on your home computer. Does NOT work while offline <br> Example: nuke('foodnstuff'); <br><br>" +
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"<i>brutessh(hostname/ip)</i><br>Run BruteSSH.exe on the target server. BruteSSH.exe must exist on your home computer. Does NOT work while offline <br> Example: brutessh('foodnstuff');<br><br>" +
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"<i>ftpcrack(hostname/ip)</i><br>Run FTPCrack.exe on the target server. FTPCrack.exe must exist on your home computer. Does NOT work while offline <br> Example: ftpcrack('foodnstuff');<br><br>" +
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@ -457,17 +467,66 @@ let CONSTANTS = {
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"kill('foo.script', getHostname(), 1, 'foodnstuff');<br><br>" +
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"<i>killall(hostname/ip)</i><br> Kills all running scripts on the specified server. This function takes a single argument which " +
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"must be a string containing the hostname or IP of the target server. This function will always return true. <br><br>" +
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"<i>scp(script, hostname/ip)</i><br>Copies a script or literature (.lit) file to another server. The first argument is a string with " +
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"<i>scp(script, [source], destination)</i><br>Copies a script or literature (.lit) file to another server. The first argument is a string with " +
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"the filename of the script or literature file " +
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"to be copied. The second argument is a string with the hostname or IP of the destination server. Returns true if the script is successfully " +
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"copied over and false otherwise. <br> Example: scp('hack-template.script', 'foodnstuff');<br><br>" +
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"to be copied. The next two arguments are strings containing the hostname/IPs of the source and target server. " +
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"The source refers to the server from which the script/literature file will be copied, while the destination " +
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"refers to the server to which it will be copied. The source server argument is optional, and if ommitted the source " +
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"will be the current server (the server on which the script is running). Returns true if the script/literature file is " +
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"successfully copied over and false otherwise. <br><br>" +
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"Example: scp('hack-template.script', 'foodnstuff'); //Copies hack-template.script from the current server to foodnstuff<br>" +
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"Example: scp('foo.lit', 'helios', 'home'); //Copies foo.lit from the helios server to the home computer<br><br>" +
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"<i>ls(hostname/ip)</i><br>Returns an array containing the names of all files on the specified server. The argument must be a " +
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"string with the hostname or IP of the target server.<br><br>" +
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"<i>hasRootAccess(hostname/ip)</i><br> Returns a boolean (true or false) indicating whether or not the Player has root access to a server. " +
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"The argument passed in must be a string with either the hostname or IP of the target server. Does NOT work while offline.<br> " +
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"Example:<br>if (hasRootAccess('foodnstuff') == false) {<br> nuke('foodnstuff');<br>}<br><br>" +
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"<i>getIp()</i><br>Returns a string with the IP Address of the server that the script is running on <br><br>" +
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"<i>getHostname()</i><br>Returns a string with the hostname of the server that the script is running on<br><br>" +
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"<i>getHackingLevel()</i><br> Returns the Player's current hacking level. Does NOT work while offline <br><br> " +
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"<i>getHackingLevel()</i><br>Returns the Player's current hacking level. Does NOT work while offline<br><br> " +
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"<i>getIntelligence()</i><br>Returns the Player's current intelligence level. Requires Source-File 5 to run<br><br>" +
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"<i>getHackingMultipliers()</i><br>Returns an object containing the Player's hacking related multipliers. " +
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"These multipliers are returned in integer forms, not percentages (e.g. 1.5 instead of 150%). " +
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"The object has the following structure:<br><br>" +
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"{<br>" +
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"chance: Player's hacking chance multiplier<br>" +
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"speed: Player's hacking speed multiplier<br>" +
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"money: Player's hacking money stolen multiplier<br>" +
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"growth: Player's hacking growth multiplier<br>" +
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"}<br><br>Example:<br><br>" +
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"mults = getHackingMultipliers();<br>" +
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"print(mults.chance);<br>" +
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"print(mults.growth);<br><br>" +
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"<i>getBitNodeMultipliers()</i><br>Returns an object containing the current BitNode multipliers. " +
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"This function requires Source-File 5 in order to run. The multipliers are returned in integer forms, not percentages " +
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"(e.g. 1.5 instead of 150%). The multipliers represent the difference between the current BitNode and the " +
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"original BitNode (BitNode-1). For example, if the 'CrimeMoney' multiplier has a value of 0.1 then that means " +
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"that committing crimes in the current BitNode will only give 10% of the money you would have received in " +
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"BitNode-1. The object has the following structure (subject to change in the future):<br><br>" +
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"{<br>" +
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"ServerMaxMoney: 1,<br>" +
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"ServerStartingMoney: 1,<br>" +
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"ServerGrowthRate: 1,<br>" +
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"ServerWeakenRate: 1,<br>" +
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"ServerStartingSecurity: 1,<br>" +
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"ManualHackMoney: 1,<br>" +
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"ScriptHackMoney: 1,<br>" +
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"CompanyWorkMoney: 1,<br>" +
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"CrimeMoney: 1,<br>" +
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"HacknetNodeMoney: 1,<br>" +
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"CompanyWorkExpGain: 1,<br>" +
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"ClassGymExpGain: 1,<br>" +
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"FactionWorkExpGain: 1,<br>" +
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"HackExpGain: 1,<br>" +
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"CrimeExpGain: 1,<br>" +
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"FactionWorkRepGain: 1,<br>" +
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"FactionPassiveRepGain: 1,<br>" +
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"AugmentationRepCost: 1,<br>" +
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"AugmentationMoneyCost: 1,<br>" +
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"}<br><br>Example:<br><br>" +
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"mults = getBitNodeMultipliers();<br>" +
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"print(mults.ServerMaxMoney);<br>" +
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"print(mults.HackExpGain);<br><br>" +
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"<i>getServerMoneyAvailable(hostname/ip)</i><br> Returns the amount of money available on a server. The argument passed in must be a string with either the " +
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"hostname or IP of the target server. Does NOT work while offline <br> Example: getServerMoneyAvailable('foodnstuff');<br><br>" +
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"<i>getServerMaxMoney(hostname/ip)</i><br>Returns the maximum amount of money that can be available on a server. The argument passed in must be a string with " +
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@ -523,6 +582,8 @@ let CONSTANTS = {
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"(2, 4, 8, etc...). <br><br>" +
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"This function returns the hostname of the newly purchased server as a string. If the function fails to purchase a server, then it will return " +
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"an empty string. The function will fail if the arguments passed in are invalid or if the player does not have enough money to purchase the specified server.<br><br>" +
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"<i>deleteServer(hostname)</i><br>Deletes one of the servers you've purchased with the specified hostname. The function will fail if " +
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"there are any scripts running on the specified server. Returns true if successful and false otherwise<br><br>" +
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"<i>round(n)</i><br>Rounds the number n to the nearest integer. If the argument passed in is not a number, then the function will return 0.<br><br>" +
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"<i>write(port, data)</i><br>Writes data to a port. The first argument must be a number between 1 and 10 that specifies the port. The second " +
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"argument defines the data to write to the port. If the second argument is not specified then it will write an empty string to the port.<br><br>" +
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@ -896,16 +957,19 @@ let CONSTANTS = {
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"World Stock Exchange account and TIX API Access<br>",
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LatestUpdate:
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"v0.28.6<br>" +
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"-Time required to create programs now scales better with hacking level, and should generally be much faster<br>" +
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"-Added serverExists(hostname/ip) and getScriptExpGain(scriptname, ip, args...) Netscript functions<br>" +
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"-Short circuiting && and || logical operators should now work<br>" +
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"-Assigning to multidimensional arrays should now work<br>" +
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"-Scripts will no longer wait for hack/grow/weaken functions to finish if they are killed. They will die immediately<br>" +
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"-The script loop that checks whether any scripts need to be started/stopped now runs every 6 seconds rather than 10 " +
|
||||
"(resulting in less delays when stopping/starting scripts)<br>" +
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"-Fixed several bugs/exploits<br>" +
|
||||
"-Added some description for BitNode-5 (not implemented yet, should be soon though)<br>",
|
||||
"v0.29.0<br>" +
|
||||
"-Added BitNode-5: Artificial Intelligence<br>" +
|
||||
"-Added getIp(), getIntelligence(), getHackingMultipliers(), and getBitNodeMultipliers() Netscript functions (requires Source-File 5)<br>" +
|
||||
"-Updated scan() Netscript function so that you can choose to have it print IPs rather than hostnames<br>" +
|
||||
"-Refactored scp() Netscript function so that it takes an optional 'source server' argument<br>" +
|
||||
"-For Infiltration, decreased the percentage by which the security level increases by " +
|
||||
"about 10% for every location<br>" +
|
||||
"-Using :w in the script editor's Vim keybinding mode should now save and quit to Terminal<br>" +
|
||||
"-Some minor optimizations that should reduce the size of the save file<br>" +
|
||||
"-scan-analyze Terminal command will no longer show your purchased servers, unless you pass a '-a' flag into the command<br>" +
|
||||
"-After installing the Red Pill augmentation from Daedalus, the message telling you to find 'The-Cave' " +
|
||||
"will now repeatedly pop up regardless of whether or not you have messages suppressed<br>" +
|
||||
"-Various bugfixes",
|
||||
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||||
}
|
||||
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||||
|
@ -24,7 +24,7 @@ let TerminalHelpText =
|
||||
"rm [file] Delete a file from the server<br>" +
|
||||
"run [name] [-t] [n] [args...] Execute a program or script<br>" +
|
||||
"scan Prints all immediately-available network connections<br>" +
|
||||
"scan-analyze [d] Prints info for all servers up to <i>d</i> nodes away<br>" +
|
||||
"scan-analyze [d] [-a] Prints info for all servers up to <i>d</i> nodes away<br>" +
|
||||
"scp [file] [server] Copies a script or .lit file to a destination server<br>" +
|
||||
"sudov Shows whether you have root access on this computer<br>" +
|
||||
"tail [script] [args...] Displays dynamic logs for the specified script<br>" +
|
||||
@ -153,7 +153,7 @@ let HelpTexts = {
|
||||
scan: "scan<br>" +
|
||||
"Prints all immediately-available network connection. This will print a list of all servers that you can currently connect " +
|
||||
"to using the 'connect' Terminal command.",
|
||||
"scan-analyze": "scan-analyze [depth]<br>" +
|
||||
"scan-analyze": "scan-analyze [depth] [-a]<br>" +
|
||||
"Prints detailed information about all servers up to [depth] nodes away on the network. Calling " +
|
||||
"'scan-analyze 1' will display information for the same servers that are shown by the 'scan' Terminal " +
|
||||
"command. This command also shows the relative paths to reach each server.<br><br>" +
|
||||
@ -162,7 +162,9 @@ let HelpTexts = {
|
||||
"5 and 10, respectively.<br><br>" +
|
||||
"The information 'scan-analyze' displays about each server includes whether or not you have root access to it, " +
|
||||
"its required hacking level, the number of open ports required to run NUKE.exe on it, and how much RAM " +
|
||||
"it has",
|
||||
"it has.<br><br>" +
|
||||
"By default, this command will not display servers that you have purchased. However, you can pass in the " +
|
||||
"-a flag at the end of the command if you would like to enable that.",
|
||||
scp: "scp [filename] [target server]<br>" +
|
||||
"Copies the specified file from the current server to the target server. " +
|
||||
"This command only works for script files (.script extension) and literature files (.lit extension). " +
|
||||
|
@ -420,7 +420,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumECorp,
|
||||
6000, 116, 150, 9.5);
|
||||
6000, 116, 150, 8.5);
|
||||
break;
|
||||
|
||||
case Locations.AevumBachmanAndAssociates:
|
||||
@ -433,7 +433,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumBachmanAndAssociates,
|
||||
1500, 42, 60, 6.5);
|
||||
1500, 42, 60, 5.75);
|
||||
break;
|
||||
|
||||
case Locations.AevumClarkeIncorporated:
|
||||
@ -446,7 +446,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumClarkeIncorporated,
|
||||
2400, 34, 75, 6);
|
||||
2400, 34, 75, 5.4);
|
||||
break;
|
||||
|
||||
case Locations.AevumFulcrumTechnologies:
|
||||
@ -465,7 +465,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumFulcrumTechnologies,
|
||||
6000, 96, 100, 10);
|
||||
6000, 96, 100, 9);
|
||||
break;
|
||||
|
||||
case Locations.AevumAeroCorp:
|
||||
@ -477,7 +477,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumAeroCorp,
|
||||
2000, 32, 50, 7);
|
||||
2000, 32, 50, 6.3);
|
||||
break;
|
||||
|
||||
case Locations.AevumGalacticCybersystems:
|
||||
@ -490,7 +490,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumGalacticCybersystems,
|
||||
1400, 30, 50, 6);
|
||||
1400, 30, 50, 5.3);
|
||||
break;
|
||||
|
||||
case Locations.AevumWatchdogSecurity:
|
||||
@ -504,7 +504,7 @@ function displayLocationContent() {
|
||||
securityJob.style.display = "block";
|
||||
agentJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumWatchdogSecurity,
|
||||
850, 16, 30, 5);
|
||||
850, 16, 30, 4.5);
|
||||
break;
|
||||
|
||||
case Locations.AevumRhoConstruction:
|
||||
@ -513,7 +513,7 @@ function displayLocationContent() {
|
||||
softwareJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumRhoConstruction,
|
||||
600, 12, 20, 3);
|
||||
600, 12, 20, 2.7);
|
||||
break;
|
||||
|
||||
case Locations.AevumPolice:
|
||||
@ -522,7 +522,7 @@ function displayLocationContent() {
|
||||
softwareJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumPolice,
|
||||
700, 14, 25, 3.5);
|
||||
700, 14, 25, 3.2);
|
||||
break;
|
||||
|
||||
case Locations.AevumNetLinkTechnologies:
|
||||
@ -540,7 +540,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.AevumNetLinkTechnologies,
|
||||
160, 10, 15, 2);
|
||||
160, 10, 15, 1.8);
|
||||
break;
|
||||
|
||||
case Locations.AevumCrushFitnessGym:
|
||||
@ -574,7 +574,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.ChongqingKuaiGongInternational,
|
||||
5500, 48, 100, 10);
|
||||
5500, 48, 100, 9);
|
||||
break;
|
||||
|
||||
case Locations.ChongqingSolarisSpaceSystems:
|
||||
@ -586,7 +586,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.ChongqingSolarisSpaceSystems,
|
||||
3600, 26, 75, 9.5);
|
||||
3600, 26, 75, 8.6);
|
||||
break;
|
||||
|
||||
|
||||
@ -615,7 +615,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12MegaCorp,
|
||||
6000, 114, 125, 11);
|
||||
6000, 114, 125, 9.8);
|
||||
break;
|
||||
|
||||
case Locations.Sector12BladeIndustries:
|
||||
@ -628,7 +628,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12BladeIndustries,
|
||||
3000, 46, 100, 7.5);
|
||||
3000, 46, 100, 6.7);
|
||||
break;
|
||||
|
||||
case Locations.Sector12FourSigma:
|
||||
@ -641,7 +641,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12FourSigma,
|
||||
1500, 58, 100, 11.5);
|
||||
1500, 58, 100, 10.2);
|
||||
break;
|
||||
|
||||
case Locations.Sector12IcarusMicrosystems:
|
||||
@ -654,7 +654,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12IcarusMicrosystems,
|
||||
900, 32, 70, 8.5);
|
||||
900, 32, 70, 7.8);
|
||||
break;
|
||||
|
||||
case Locations.Sector12UniversalEnergy:
|
||||
@ -667,7 +667,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12UniversalEnergy,
|
||||
775, 24, 50, 7);
|
||||
775, 24, 50, 6.3);
|
||||
break;
|
||||
|
||||
case Locations.Sector12DeltaOne:
|
||||
@ -679,7 +679,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12DeltaOne,
|
||||
1200, 38, 75, 7);
|
||||
1200, 38, 75, 6.3);
|
||||
break;
|
||||
|
||||
case Locations.Sector12CIA:
|
||||
@ -692,7 +692,7 @@ function displayLocationContent() {
|
||||
securityJob.style.display = "block";
|
||||
agentJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12CIA,
|
||||
1450, 44, 80, 8.5);
|
||||
1450, 44, 80, 7.6);
|
||||
break;
|
||||
|
||||
case Locations.Sector12NSA:
|
||||
@ -705,7 +705,7 @@ function displayLocationContent() {
|
||||
securityJob.style.display = "block";
|
||||
agentJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12NSA,
|
||||
1400, 40, 80, 8);
|
||||
1400, 40, 80, 7.2);
|
||||
break;
|
||||
|
||||
case Locations.Sector12AlphaEnterprises:
|
||||
@ -719,7 +719,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12AlphaEnterprises,
|
||||
250, 14, 40, 3);
|
||||
250, 14, 40, 2.7);
|
||||
break;
|
||||
|
||||
case Locations.Sector12CarmichaelSecurity:
|
||||
@ -733,7 +733,7 @@ function displayLocationContent() {
|
||||
securityJob.style.display = "block";
|
||||
agentJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12CarmichaelSecurity,
|
||||
500, 18, 60, 3);
|
||||
500, 18, 60, 2.7);
|
||||
break;
|
||||
|
||||
case Locations.Sector12FoodNStuff:
|
||||
@ -749,7 +749,7 @@ function displayLocationContent() {
|
||||
employeeJob.style.display = "block";
|
||||
employeePartTimeJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.Sector12JoesGuns,
|
||||
120, 8, 20, 2.5);
|
||||
120, 8, 20, 2.2);
|
||||
break;
|
||||
|
||||
case Locations.Sector12IronGym:
|
||||
@ -782,7 +782,7 @@ function displayLocationContent() {
|
||||
securityEngineerJob.style.display = "block";
|
||||
networkEngineerJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.NewTokyoDefComm,
|
||||
1300, 28, 70, 6);
|
||||
1300, 28, 70, 5.4);
|
||||
break;
|
||||
|
||||
case Locations.NewTokyoVitaLife:
|
||||
@ -795,7 +795,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.NewTokyoVitaLife,
|
||||
750, 22, 100, 5.5);
|
||||
750, 22, 100, 5);
|
||||
break;
|
||||
|
||||
case Locations.NewTokyoGlobalPharmaceuticals:
|
||||
@ -809,7 +809,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.NewTokyoGlobalPharmaceuticals,
|
||||
900, 24, 80, 6);
|
||||
900, 24, 80, 5.4);
|
||||
break;
|
||||
|
||||
case Locations.NewTokyoNoodleBar:
|
||||
@ -848,7 +848,7 @@ function displayLocationContent() {
|
||||
purchase256gb.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.IshimaStormTechnologies,
|
||||
700, 24, 100, 6.5);
|
||||
700, 24, 100, 5.9);
|
||||
break;
|
||||
|
||||
case Locations.IshimaNovaMedical:
|
||||
@ -861,7 +861,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
businessJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.IshimaNovaMedical,
|
||||
600, 20, 50, 5);
|
||||
600, 20, 50, 4.5);
|
||||
break;
|
||||
|
||||
case Locations.IshimaOmegaSoftware:
|
||||
@ -879,7 +879,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.IshimaOmegaSoftware,
|
||||
200, 10, 40, 2.5);
|
||||
200, 10, 40, 2.3);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenTravelAgency:
|
||||
@ -912,7 +912,7 @@ function displayLocationContent() {
|
||||
purchase512gb.style.display = "block";
|
||||
purchase1tb.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenOmniTekIncorporated,
|
||||
1500, 44, 100, 7);
|
||||
1500, 44, 100, 6.3);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenNWO:
|
||||
@ -925,7 +925,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenNWO,
|
||||
1800, 56, 200, 8);
|
||||
1800, 56, 200, 7.2);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenHeliosLabs:
|
||||
@ -937,7 +937,7 @@ function displayLocationContent() {
|
||||
securityEngineerJob.style.display = "block";
|
||||
networkEngineerJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenHeliosLabs,
|
||||
1200, 28, 75, 6);
|
||||
1200, 28, 75, 5.4);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenOmniaCybersystems:
|
||||
@ -949,7 +949,7 @@ function displayLocationContent() {
|
||||
networkEngineerJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenOmniaCybersystems,
|
||||
900, 28, 90, 6.5);
|
||||
900, 28, 90, 5.8);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenLexoCorp:
|
||||
@ -963,7 +963,7 @@ function displayLocationContent() {
|
||||
businessJob.style.display = "block";
|
||||
securityJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenLexoCorp,
|
||||
500, 14, 40, 3.5);
|
||||
500, 14, 40, 3.1);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenSysCoreSecurities:
|
||||
@ -974,7 +974,7 @@ function displayLocationContent() {
|
||||
securityEngineerJob.style.display = "block";
|
||||
networkEngineerJob.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenSysCoreSecurities,
|
||||
600, 16, 50, 4);
|
||||
600, 16, 50, 3.6);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenCompuTek:
|
||||
@ -995,7 +995,7 @@ function displayLocationContent() {
|
||||
purchaseTor.style.display = "block";
|
||||
purchaseHomeRam.style.display = "block";
|
||||
setInfiltrateButton(infiltrate, Locations.VolhavenCompuTek,
|
||||
300, 12, 35, 3.5);
|
||||
300, 12, 35, 3.1);
|
||||
break;
|
||||
|
||||
case Locations.VolhavenMilleniumFitnessGym:
|
||||
|
@ -4,7 +4,7 @@ import {Programs} from "./CreateProgram.js";
|
||||
import {Player} from "./Player.js";
|
||||
import {GetServerByHostname} from "./Server.js";
|
||||
import {Settings} from "./Settings.js";
|
||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||
import {dialogBoxCreate, dialogBoxOpened} from "../utils/DialogBox.js";
|
||||
import {Reviver, Generic_toJSON,
|
||||
Generic_fromJSON} from "../utils/JSONReviver.js";
|
||||
|
||||
@ -27,10 +27,10 @@ Message.fromJSON = function(value) {
|
||||
Reviver.constructors.Message = Message;
|
||||
|
||||
//Sends message to player, including a pop up
|
||||
function sendMessage(msg) {
|
||||
function sendMessage(msg, forced=false) {
|
||||
console.log("sending message: " + msg.filename);
|
||||
msg.recvd = true;
|
||||
if (!Settings.SuppressMessages) {
|
||||
if (forced || !Settings.SuppressMessages) {
|
||||
showMessage(msg);
|
||||
}
|
||||
addMessageToServer(msg, "home");
|
||||
@ -50,6 +50,11 @@ function addMessageToServer(msg, serverHostname) {
|
||||
console.log("WARNING: Did not locate " + serverHostname);
|
||||
return;
|
||||
}
|
||||
for (var i = 0; i < server.messages.length; ++i) {
|
||||
if (server.messages[i].filename === msg.filename) {
|
||||
return; //Already exists
|
||||
}
|
||||
}
|
||||
server.messages.push(msg);
|
||||
}
|
||||
|
||||
@ -70,7 +75,11 @@ function checkForMessagesToSend() {
|
||||
redpillOwned = true;
|
||||
}
|
||||
|
||||
if (jumper0 && !jumper0.recvd && Player.hacking_skill >= 25) {
|
||||
if (redpill && redpillOwned) {
|
||||
if (!dialogBoxOpened) {
|
||||
sendMessage(redpill, true);
|
||||
}
|
||||
} else if (jumper0 && !jumper0.recvd && Player.hacking_skill >= 25) {
|
||||
sendMessage(jumper0);
|
||||
Player.getHomeComputer().programs.push(Programs.Flight);
|
||||
} else if (jumper1 && !jumper1.recvd && Player.hacking_skill >= 40) {
|
||||
@ -87,8 +96,6 @@ function checkForMessagesToSend() {
|
||||
sendMessage(jumper4);
|
||||
} else if (bitrunnersTest && !bitrunnersTest.recvd && Player.hacking_skill >= 500) {
|
||||
sendMessage(bitrunnersTest);
|
||||
} else if (redpill && !redpill.recvd && Player.hacking_skill >= 2000 && redpillOwned) {
|
||||
sendMessage(redpill);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -474,8 +474,6 @@ function evalAssignment(exp, workerScript) {
|
||||
});
|
||||
}
|
||||
|
||||
//Returns true if any of the if statements evaluated, false otherwise. Therefore, the else statement
|
||||
//should evaluate if this returns false
|
||||
function evaluateIf(exp, workerScript, i) {
|
||||
var env = workerScript.env;
|
||||
return new Promise(function(resolve, reject) {
|
||||
|
@ -2,6 +2,7 @@ import {updateActiveScriptsItems} from "./ActiveScriptsUI.js";
|
||||
import {Augmentations, Augmentation,
|
||||
augmentationExists, installAugmentations,
|
||||
AugmentationNames} from "./Augmentations.js";
|
||||
import {BitNodeMultipliers} from "./BitNode.js";
|
||||
import {Companies, Company, CompanyPosition,
|
||||
CompanyPositions, companyExists} from "./Company.js";
|
||||
import {CONSTANTS} from "./Constants.js";
|
||||
@ -43,14 +44,20 @@ import {createRandomIp} from "../utils/IPAddress.js"
|
||||
import {formatNumber, isString, isHTML} from "../utils/StringHelperFunctions.js";
|
||||
|
||||
var hasSingularitySF = false;
|
||||
var hasAISF = false;
|
||||
var singularitySFLvl = 1;
|
||||
|
||||
//Also used to check for Artificial Intelligence Source File, don't want to change
|
||||
//name though
|
||||
function initSingularitySFFlags() {
|
||||
for (var i = 0; i < Player.sourceFiles.length; ++i) {
|
||||
if (Player.sourceFiles[i].n === 4) {
|
||||
hasSingularitySF = true;
|
||||
singularitySFLvl = Player.sourceFiles[i].lvl;
|
||||
}
|
||||
if (Player.sourceFiles[i].n === 5) {
|
||||
hasAISF = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -58,14 +65,19 @@ function NetscriptFunctions(workerScript) {
|
||||
return {
|
||||
Math : Math,
|
||||
hacknetnodes : Player.hacknetNodes,
|
||||
scan : function(ip=workerScript.serverIp){
|
||||
scan : function(ip=workerScript.serverIp, hostnames=true){
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, 'Invalid IP or hostname passed into scan() command');
|
||||
}
|
||||
var out = [];
|
||||
for (var i = 0; i < server.serversOnNetwork.length; i++) {
|
||||
var entry = server.getServerOnNetwork(i).hostname;
|
||||
var entry;
|
||||
if (hostnames) {
|
||||
entry = server.getServerOnNetwork(i).hostname;
|
||||
} else {
|
||||
entry = server.getServerOnNetwork(i).ip;
|
||||
}
|
||||
if (entry == null) {
|
||||
continue;
|
||||
}
|
||||
@ -451,21 +463,42 @@ function NetscriptFunctions(workerScript) {
|
||||
workerScript.scriptRef.log("killall(): Killing all scripts on " + server.hostname + ". May take a few minutes for the scripts to die");
|
||||
return true;
|
||||
},
|
||||
scp : function(scriptname, ip){
|
||||
if (scriptname === undefined || ip === undefined || arguments.length != 2) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: scp() call has incorrect number of arguments. Takes 2 arguments");
|
||||
}
|
||||
var destServer = getServer(ip);
|
||||
if (destServer == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: Invalid hostname/ip passed into scp() command: " + ip);
|
||||
scp : function(scriptname, ip1, ip2){
|
||||
if (arguments.length !== 2 && arguments.length !== 3) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: scp() call has incorrect number of arguments. Takes 2 or 3 arguments");
|
||||
}
|
||||
if (!scriptname.endsWith(".lit") && !scriptname.endsWith(".script")) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: scp() only works for .script and .lit files");
|
||||
}
|
||||
|
||||
var currServ = getServer(workerScript.serverIp);
|
||||
if (currServ == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Could not find server ip for this script. This is a bug please contact game developer");
|
||||
var destServer, currServ;
|
||||
|
||||
if (arguments.length === 3) { //scriptname, source, destination
|
||||
if (scriptname === undefined || ip1 === undefined || ip2 === undefined) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: scp() call has incorrect number of arguments. Takes 2 or 3 arguments");
|
||||
}
|
||||
destServer = getServer(ip2);
|
||||
if (destServer == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: Invalid hostname/ip passed into scp() command: " + ip);
|
||||
}
|
||||
|
||||
currServ = getServer(ip1);
|
||||
if (currServ == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Could not find server ip for this script. This is a bug please contact game developer");
|
||||
}
|
||||
} else if (arguments.length === 2) { //scriptname, destination
|
||||
if (scriptname === undefined || ip1 === undefined) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: scp() call has incorrect number of arguments. Takes 2 or 3 arguments");
|
||||
}
|
||||
destServer = getServer(ip1);
|
||||
if (destServer == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Error: Invalid hostname/ip passed into scp() command: " + ip);
|
||||
}
|
||||
|
||||
currServ = getServer(workerScript.serverIp);
|
||||
if (currServ == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Could not find server ip for this script. This is a bug please contact game developer");
|
||||
}
|
||||
}
|
||||
|
||||
//Scp for lit files
|
||||
@ -597,6 +630,13 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
return server.hasAdminRights;
|
||||
},
|
||||
getIp : function() {
|
||||
var scriptServer = getServer(workerScript.serverIp);
|
||||
if (scriptServer == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Could not find server. This is a bug in the game. Report to game dev");
|
||||
}
|
||||
return scriptServer.ip;
|
||||
},
|
||||
getHostname : function(){
|
||||
var scriptServer = getServer(workerScript.serverIp);
|
||||
if (scriptServer == null) {
|
||||
@ -609,6 +649,28 @@ function NetscriptFunctions(workerScript) {
|
||||
workerScript.scriptRef.log("getHackingLevel() returned " + Player.hacking_skill);
|
||||
return Player.hacking_skill;
|
||||
},
|
||||
getIntelligence : function () {
|
||||
if (!hasAISF) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run getIntelligence(). It requires Source-File 5 to run.");
|
||||
}
|
||||
Player.updateSkillLevels();
|
||||
workerScript.scriptRef.log("getHackingLevel() returned " + Player.intelligence);
|
||||
return Player.intelligence;
|
||||
},
|
||||
getHackingMultipliers : function() {
|
||||
return {
|
||||
chance: Player.hacking_chance_mult,
|
||||
speed: Player.hacking_speed_mult,
|
||||
money: Player.hacking_money_mult,
|
||||
growth: Player.hacking_grow_mult,
|
||||
};
|
||||
},
|
||||
getBitNodeMultipliers: function() {
|
||||
if (!hasAISF) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run getBitNodeMultipliers(). It requires Source-File 5 to run.");
|
||||
}
|
||||
return BitNodeMultipliers;
|
||||
},
|
||||
getServerMoneyAvailable : function(ip){
|
||||
var server = getServer(ip);
|
||||
if (server == null) {
|
||||
@ -1257,6 +1319,7 @@ function NetscriptFunctions(workerScript) {
|
||||
case Locations.Volhaven:
|
||||
Player.loseMoney(200000);
|
||||
Player.city = cityname;
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
workerScript.scriptRef.log("Traveled to " + cityname);
|
||||
return true;
|
||||
default:
|
||||
@ -1292,6 +1355,7 @@ function NetscriptFunctions(workerScript) {
|
||||
|
||||
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
||||
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
workerScript.scriptRef.log("You have purchased a Tor router!");
|
||||
return true;
|
||||
},
|
||||
@ -1427,6 +1491,7 @@ function NetscriptFunctions(workerScript) {
|
||||
|
||||
Player.loseMoney(cost);
|
||||
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
workerScript.scriptRef.log("Purchased additional RAM for home computer! It now has " + homeComputer.maxRam + "GB of RAM.");
|
||||
return true;
|
||||
},
|
||||
@ -1597,6 +1662,7 @@ function NetscriptFunctions(workerScript) {
|
||||
Player.factionInvitations.splice(index, 1);
|
||||
var fac = Factions[name];
|
||||
joinFaction(fac);
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
workerScript.scriptRef.log("Joined the " + name + " faction.");
|
||||
return true;
|
||||
},
|
||||
@ -1852,6 +1918,7 @@ function NetscriptFunctions(workerScript) {
|
||||
var res = purchaseAugmentation(aug, fac, true);
|
||||
workerScript.scriptRef.log(res);
|
||||
if (isString(res) && res.startsWith("You purchased")) {
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@ -1869,6 +1936,7 @@ function NetscriptFunctions(workerScript) {
|
||||
workerScript.scriptRef.log("ERROR: installAugmentations() failed because you do not have any Augmentations to be installed");
|
||||
return false;
|
||||
}
|
||||
Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain);
|
||||
workerScript.scriptRef.log("Installing Augmentations. This will cause this script to be killed");
|
||||
installAugmentations();
|
||||
return true;
|
||||
|
@ -9,6 +9,7 @@ import {Factions, Faction, initFactions,
|
||||
joinFaction} from "./Faction.js";
|
||||
import {Locations} from "./Location.js";
|
||||
import {initMessages, Messages, Message} from "./Message.js";
|
||||
import {initSingularitySFFlags} from "./NetscriptFunctions.js";
|
||||
import {WorkerScript, workerScripts,
|
||||
prestigeWorkerScripts} from "./NetscriptWorker.js";
|
||||
import {Player} from "./Player.js";
|
||||
@ -219,6 +220,9 @@ function prestigeSourceFile() {
|
||||
Terminal.resetTerminalInput();
|
||||
Engine.loadTerminalContent();
|
||||
|
||||
//Reinitialize flags in case you just finished BN-4
|
||||
initSingularitySFFlags();
|
||||
|
||||
//Gain int exp
|
||||
Player.gainIntelligenceExp(5);
|
||||
}
|
||||
|
@ -123,6 +123,9 @@ function giveSourceFile(bitNodeNumber) {
|
||||
} else {
|
||||
var playerSrcFile = new PlayerOwnedSourceFile(bitNodeNumber, 1);
|
||||
Player.sourceFiles.push(playerSrcFile);
|
||||
if (bitNodeNumber === 5) { //Artificial Intelligence
|
||||
Player.intelligence = 1;
|
||||
}
|
||||
dialogBoxCreate("You received a Source-File for destroying a Bit Node!<br><br>" +
|
||||
sourceFile.name + "<br><br>" + sourceFile.info);
|
||||
}
|
||||
@ -206,7 +209,7 @@ function loadBitVerse(destroyedBitNodeNum) {
|
||||
var elemId = "bitnode-" + i.toString();
|
||||
var elem = clearEventListeners(elemId);
|
||||
if (elem == null) {return;}
|
||||
if (i === 1 || i === 2 || i === 4 || i === 11) {
|
||||
if (i === 1 || i === 2 || i === 4 || i === 5 || i === 11) {
|
||||
elem.addEventListener("click", function() {
|
||||
var bitNodeKey = "BitNode" + i;
|
||||
var bitNode = BitNodes[bitNodeKey];
|
||||
|
@ -73,7 +73,16 @@ BitburnerSaveObject.prototype.saveGame = function() {
|
||||
this.AllGangsSave = JSON.stringify(AllGangs);
|
||||
}
|
||||
var saveString = btoa(unescape(encodeURIComponent(JSON.stringify(this))));
|
||||
window.localStorage.setItem("bitburnerSave", saveString);
|
||||
try {
|
||||
window.localStorage.setItem("bitburnerSave", saveString);
|
||||
} catch(e) {
|
||||
if (e.code == 22) {
|
||||
dialogBoxCreate("Failed to save game because the size of the save file " +
|
||||
"is too large. Consider killing several of your scripts to " +
|
||||
"fix this, or increasing the size of your browsers localStorage");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
console.log("Game saved!");
|
||||
Engine.createStatusText("Game saved!");
|
||||
|
@ -12,6 +12,8 @@ require('brace/theme/xcode');
|
||||
require("brace/keybinding/vim");
|
||||
require("brace/keybinding/emacs");
|
||||
|
||||
|
||||
|
||||
import {CONSTANTS} from "./Constants.js";
|
||||
import {Engine} from "./engine.js";
|
||||
import {iTutorialSteps, iTutorialNextStep,
|
||||
@ -85,7 +87,17 @@ function scriptEditorInit() {
|
||||
editor.getSession().setUseSoftTabs(softTabChkBox.checked);
|
||||
};
|
||||
|
||||
};
|
||||
//Configure some of the VIM keybindings
|
||||
ace.config.loadModule('ace/keyboard/vim', function(module) {
|
||||
var VimApi = module.CodeMirror.Vim;
|
||||
VimApi.defineEx('write', 'w', function(cm, input) {
|
||||
saveAndCloseScriptEditor();
|
||||
});
|
||||
VimApi.defineEx('quit', 'q', function(cm, input) {
|
||||
Engine.loadTerminalContent();
|
||||
});
|
||||
});
|
||||
}
|
||||
document.addEventListener("DOMContentLoaded", scriptEditorInit, false);
|
||||
|
||||
//Updates line number and RAM usage in script
|
||||
@ -223,8 +235,12 @@ function calculateRamUsage(codeCopy) {
|
||||
var killCount = numOccurrences(codeCopy, "kill(") + numOccurrences(codeCopy, "killall(");
|
||||
var scpCount = numOccurrences(codeCopy, "scp(");
|
||||
var hasRootAccessCount = numOccurrences(codeCopy, "hasRootAccess(");
|
||||
var getHostnameCount = numOccurrences(codeCopy, "getHostname(");
|
||||
var getHackingLevelCount = numOccurrences(codeCopy, "getHackingLevel(");
|
||||
var getHostnameCount = numOccurrences(codeCopy, "getHostname(") +
|
||||
numOccurrences(codeCopy, "getIp(");
|
||||
var getHackingLevelCount = numOccurrences(codeCopy, "getHackingLevel(") +
|
||||
numOccurrences(codeCopy, "getIntelligence(");
|
||||
var getMultipliersCount = numOccurrences(codeCopy, "getHackingMultipliers(") +
|
||||
numOccurrences(codeCopy, "getBitNodeMultipliers(");
|
||||
var getServerCount = numOccurrences(codeCopy, "getServerMoneyAvailable(") +
|
||||
numOccurrences(codeCopy, "getServerMaxMoney(") +
|
||||
numOccurrences(codeCopy, "getServerSecurityLevel(") +
|
||||
@ -304,6 +320,7 @@ function calculateRamUsage(codeCopy) {
|
||||
(hasRootAccessCount * CONSTANTS.ScriptHasRootAccessRamCost) +
|
||||
(getHostnameCount * CONSTANTS.ScriptGetHostnameRamCost) +
|
||||
(getHackingLevelCount * CONSTANTS.ScriptGetHackingLevelRamCost) +
|
||||
(getMultipliersCount * CONSTANTS.ScriptGetMultipliersRamCost) +
|
||||
(getServerCount * CONSTANTS.ScriptGetServerCost) +
|
||||
(fileExistsCount * CONSTANTS.ScriptFileExistsRamCost) +
|
||||
(isRunningCount * CONSTANTS.ScriptIsRunningRamCost) +
|
||||
@ -485,19 +502,7 @@ function RunningScript(script, args) {
|
||||
this.threads = 1;
|
||||
|
||||
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0]);
|
||||
}
|
||||
|
||||
RunningScript.prototype.reset = function() {
|
||||
this.scriptRef.updateRamUsage();
|
||||
|
||||
this.offlineRunningTime = 0.01; //Seconds
|
||||
this.offlineMoneyMade = 0;
|
||||
this.offlineExpGained = 0;
|
||||
this.onlineRunningTime = 0.01; //Seconds
|
||||
this.onlineMoneyMade = 0;
|
||||
this.onlineExpGained = 0;
|
||||
this.logs = [];
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
||||
}
|
||||
|
||||
RunningScript.prototype.log = function(txt) {
|
||||
@ -524,7 +529,7 @@ RunningScript.prototype.clearLog = function() {
|
||||
RunningScript.prototype.recordHack = function(serverIp, moneyGained, n=1) {
|
||||
if (this.dataMap == null) {
|
||||
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0]);
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
||||
}
|
||||
this.dataMap[serverIp][0] += moneyGained;
|
||||
this.dataMap[serverIp][1] += n;
|
||||
@ -534,7 +539,7 @@ RunningScript.prototype.recordHack = function(serverIp, moneyGained, n=1) {
|
||||
RunningScript.prototype.recordGrow = function(serverIp, n=1) {
|
||||
if (this.dataMap == null) {
|
||||
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0]);
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
||||
}
|
||||
this.dataMap[serverIp][2] += n;
|
||||
}
|
||||
@ -543,7 +548,7 @@ RunningScript.prototype.recordGrow = function(serverIp, n=1) {
|
||||
RunningScript.prototype.recordWeaken = function(serverIp, n=1) {
|
||||
if (this.dataMap == null) {
|
||||
//[MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0]);
|
||||
this.dataMap = new AllServersMap([0, 0, 0, 0], true);
|
||||
}
|
||||
this.dataMap[serverIp][3] += n;
|
||||
}
|
||||
@ -561,9 +566,12 @@ Reviver.constructors.RunningScript = RunningScript;
|
||||
|
||||
//Creates an object that creates a map/dictionary with the IP of each existing server as
|
||||
//a key. Initializes every key with a specified value that can either by a number or an array
|
||||
function AllServersMap(arr=false) {
|
||||
function AllServersMap(arr=false, filterOwned=false) {
|
||||
for (var ip in AllServers) {
|
||||
if (AllServers.hasOwnProperty(ip)) {
|
||||
if (filterOwned && (AllServers[ip].purchasedByPlayer || AllServers[ip].hostname === "home")) {
|
||||
continue;
|
||||
}
|
||||
if (arr) {
|
||||
this[ip] = [0, 0, 0, 0];
|
||||
} else {
|
||||
@ -573,14 +581,6 @@ function AllServersMap(arr=false) {
|
||||
}
|
||||
}
|
||||
|
||||
AllServersMap.prototype.reset = function() {
|
||||
for (var ip in this) {
|
||||
if (this.hasOwnProperty(ip)) {
|
||||
this[ip] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AllServersMap.prototype.printConsole = function() {
|
||||
for (var ip in this) {
|
||||
if (this.hasOwnProperty(ip)) {
|
||||
|
@ -32,7 +32,7 @@ function Server(ip=createRandomIp(), hostname="", organizationName="",
|
||||
//RAM, CPU speed and Scripts
|
||||
this.maxRam = maxRam; //GB
|
||||
this.ramUsed = 0;
|
||||
this.cpuSpeed = 1; //MHz
|
||||
this.cpuCores = 1; //Max of 8, affects hacking times and Hacking MIssion starting Cores
|
||||
|
||||
this.scripts = [];
|
||||
this.runningScripts = []; //Stores RunningScript objects
|
||||
@ -78,8 +78,8 @@ Server.prototype.setHackingParameters = function(requiredHackingSkill, moneyAvai
|
||||
this.moneyAvailable = moneyAvailable * BitNodeMultipliers.ServerStartingMoney;
|
||||
}
|
||||
this.moneyMax = 25 * this.moneyAvailable * BitNodeMultipliers.ServerMaxMoney;
|
||||
this.hackDifficulty = hackDifficulty;
|
||||
this.baseDifficulty = hackDifficulty;
|
||||
this.hackDifficulty = hackDifficulty * BitNodeMultipliers.ServerStartingSecurity;
|
||||
this.baseDifficulty = hackDifficulty * BitNodeMultipliers.ServerStartingSecurity;
|
||||
this.minDifficulty = Math.max(1, Math.round(hackDifficulty / 3));
|
||||
this.serverGrowth = serverGrowth;
|
||||
}
|
||||
@ -118,7 +118,9 @@ Server.prototype.getScript = function(scriptName) {
|
||||
//Strengthens a server's security level (difficulty) by the specified amount
|
||||
Server.prototype.fortify = function(amt) {
|
||||
this.hackDifficulty += amt;
|
||||
if (this.hackDifficulty > 99) {this.hackDifficulty = 99;}
|
||||
//Place some arbitrarily limit that realistically should never happen unless someone is
|
||||
//screwing around with the game
|
||||
if (this.hackDifficulty > 1000000) {this.hackDifficulty = 1000000;}
|
||||
}
|
||||
|
||||
Server.prototype.weaken = function(amt) {
|
||||
|
@ -13,6 +13,9 @@ import {iTutorialNextStep, iTutorialSteps,
|
||||
currITutorialStep} from "./InteractiveTutorial.js";
|
||||
import {showLiterature} from "./Literature.js";
|
||||
import {showMessage, Message} from "./Message.js";
|
||||
import {scriptCalculateHackingTime,
|
||||
scriptCalculateGrowTime,
|
||||
scriptCalculateWeakenTime} from "./NetscriptEvaluator.js";
|
||||
import {killWorkerScript, addWorkerScript} from "./NetscriptWorker.js";
|
||||
import {Player} from "./Player.js";
|
||||
import {hackWorldDaemon} from "./RedPill.js";
|
||||
@ -1028,7 +1031,17 @@ let Terminal = {
|
||||
if (commandArray.length == 1) {
|
||||
Terminal.executeScanAnalyzeCommand(1);
|
||||
} else if (commandArray.length == 2) {
|
||||
var depth = Number(commandArray[1]);
|
||||
var all = false;
|
||||
if (commandArray[1].endsWith("-a")) {
|
||||
all = true;
|
||||
commandArray[1] = commandArray[1].replace("-a", "");
|
||||
}
|
||||
var depth;
|
||||
if (commandArray[1].length === 0) {
|
||||
depth = 1;
|
||||
} else {
|
||||
depth = Number(commandArray[1]);
|
||||
}
|
||||
if (isNaN(depth) || depth < 0) {
|
||||
post("Incorrect usage of scan-analyze command. depth argument must be positive numeric");
|
||||
return;
|
||||
@ -1044,7 +1057,7 @@ let Terminal = {
|
||||
post("You cannot scan-analyze with that high of a depth. Maximum depth is 10");
|
||||
return;
|
||||
}
|
||||
Terminal.executeScanAnalyzeCommand(depth);
|
||||
Terminal.executeScanAnalyzeCommand(depth, all);
|
||||
} else {
|
||||
post("Incorrect usage of scan-analyze command. usage: scan-analyze [depth]");
|
||||
}
|
||||
@ -1372,12 +1385,13 @@ let Terminal = {
|
||||
}
|
||||
},
|
||||
|
||||
executeScanAnalyzeCommand: function(depth=1) {
|
||||
executeScanAnalyzeCommand: function(depth=1, all=false) {
|
||||
//We'll use the AllServersMap as a visited() array
|
||||
//TODO Using array as stack for now, can make more efficient
|
||||
post("~~~~~~~~~~ Beginning scan-analyze ~~~~~~~~~~");
|
||||
post(" ");
|
||||
var visited = new AllServersMap();
|
||||
|
||||
var stack = [];
|
||||
var depthQueue = [0];
|
||||
var currServ = Player.getCurrentServer();
|
||||
@ -1385,8 +1399,10 @@ let Terminal = {
|
||||
while(stack.length != 0) {
|
||||
var s = stack.pop();
|
||||
var d = depthQueue.pop();
|
||||
if (visited[s.ip] || d > depth) {
|
||||
continue;
|
||||
if (!all && s.purchasedByPlayer && s.hostname != "home") {
|
||||
continue; //Purchased server
|
||||
} else if (visited[s.ip] || d > depth) {
|
||||
continue; //Already visited or out-of-depth
|
||||
} else {
|
||||
visited[s.ip] = 1;
|
||||
}
|
||||
|
@ -435,16 +435,30 @@ let Engine = {
|
||||
|
||||
displayCharacterOverviewInfo: function() {
|
||||
if (Player.hp == null) {Player.hp = Player.max_hp;}
|
||||
document.getElementById("character-overview-text").innerHTML =
|
||||
("Hp: " + Player.hp + " / " + Player.max_hp + "<br>" +
|
||||
"Money: " + numeral(Player.money.toNumber()).format('($0.000a)') + "<br>" +
|
||||
"Hack: " + (Player.hacking_skill).toLocaleString() + "<br>" +
|
||||
"Str: " + (Player.strength).toLocaleString() + "<br>" +
|
||||
"Def: " + (Player.defense).toLocaleString() + "<br>" +
|
||||
"Dex: " + (Player.dexterity).toLocaleString() + "<br>" +
|
||||
"Agi: " + (Player.agility).toLocaleString() + "<br>" +
|
||||
"Cha: " + (Player.charisma).toLocaleString()
|
||||
).replace( / /g, " " );
|
||||
if (Player.intelligence >= 1) {
|
||||
document.getElementById("character-overview-text").innerHTML =
|
||||
("Hp: " + Player.hp + " / " + Player.max_hp + "<br>" +
|
||||
"Money: " + numeral(Player.money.toNumber()).format('($0.000a)') + "<br>" +
|
||||
"Hack: " + (Player.hacking_skill).toLocaleString() + "<br>" +
|
||||
"Str: " + (Player.strength).toLocaleString() + "<br>" +
|
||||
"Def: " + (Player.defense).toLocaleString() + "<br>" +
|
||||
"Dex: " + (Player.dexterity).toLocaleString() + "<br>" +
|
||||
"Agi: " + (Player.agility).toLocaleString() + "<br>" +
|
||||
"Cha: " + (Player.charisma).toLocaleString() + "<br>" +
|
||||
"Int: " + (Player.intelligence).toLocaleString()
|
||||
).replace( / /g, " " );
|
||||
} else {
|
||||
document.getElementById("character-overview-text").innerHTML =
|
||||
("Hp: " + Player.hp + " / " + Player.max_hp + "<br>" +
|
||||
"Money: " + numeral(Player.money.toNumber()).format('($0.000a)') + "<br>" +
|
||||
"Hack: " + (Player.hacking_skill).toLocaleString() + "<br>" +
|
||||
"Str: " + (Player.strength).toLocaleString() + "<br>" +
|
||||
"Def: " + (Player.defense).toLocaleString() + "<br>" +
|
||||
"Dex: " + (Player.dexterity).toLocaleString() + "<br>" +
|
||||
"Agi: " + (Player.agility).toLocaleString() + "<br>" +
|
||||
"Cha: " + (Player.charisma).toLocaleString()
|
||||
).replace( / /g, " " );
|
||||
}
|
||||
},
|
||||
|
||||
/* Display character info */
|
||||
@ -930,7 +944,11 @@ let Engine = {
|
||||
|
||||
if (Engine.Counters.messages <= 0) {
|
||||
checkForMessagesToSend();
|
||||
Engine.Counters.messages = 150;
|
||||
if (Augmentations[AugmentationNames.TheRedPill].owned) {
|
||||
Engine.Counters.messages = 600; //2 minutes for Red pill message
|
||||
} else {
|
||||
Engine.Counters.messages = 150;
|
||||
}
|
||||
}
|
||||
|
||||
if (Engine.Counters.stockTick <= 0) {
|
||||
|
@ -61,4 +61,4 @@ function dialogBoxCreate(txt) {
|
||||
}, 400);
|
||||
}
|
||||
|
||||
export {dialogBoxCreate};
|
||||
export {dialogBoxCreate, dialogBoxOpened};
|
||||
|
@ -39,13 +39,15 @@ var logBoxCurrentScript = null;
|
||||
function logBoxCreate(script) {
|
||||
logBoxCurrentScript = script;
|
||||
logBoxOpen();
|
||||
document.getElementById("log-box-text-header").innerHTML =
|
||||
logBoxCurrentScript.filename + " " + printArray(logBoxCurrentScript.args) + ":<br><br>";
|
||||
logBoxUpdateText();
|
||||
}
|
||||
|
||||
function logBoxUpdateText() {
|
||||
var txt = document.getElementById("log-box-text");
|
||||
if (logBoxCurrentScript && logBoxOpened && txt) {
|
||||
txt.innerHTML = logBoxCurrentScript.filename + printArray(logBoxCurrentScript.args) + ":<br><br>";
|
||||
txt.innerHTML = "";
|
||||
for (var i = 0; i < logBoxCurrentScript.logs.length; ++i) {
|
||||
txt.innerHTML += logBoxCurrentScript.logs[i];
|
||||
txt.innerHTML += "<br>";
|
||||
|
Loading…
Reference in New Issue
Block a user