mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-17 21:23:54 +01:00
Refactor electron app into multiple files
Gracefully handle http-server start error & cleanup logs
This commit is contained in:
parent
5d7d72a3e2
commit
a098289856
35
electron/achievements.js
Normal file
35
electron/achievements.js
Normal file
@ -0,0 +1,35 @@
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/* eslint-disable @typescript-eslint/no-var-requires */
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const greenworks = require("./greenworks");
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function enableAchievementsInterval(window) {
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// This is backward but the game fills in an array called `document.achievements` and we retrieve it from
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// here. Hey if it works it works.
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const steamAchievements = greenworks.getAchievementNames();
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const intervalID = setInterval(async () => {
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try {
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const playerAchievements = await window.webContents.executeJavaScript("document.achievements");
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for (const ach of playerAchievements) {
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if (!steamAchievements.includes(ach)) continue;
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greenworks.activateAchievement(ach, () => undefined);
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}
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} catch (error) {
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log.error(error);
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// The interval probably did not get cleared after a window kill
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log.warn('Clearing achievements timer');
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clearInterval(intervalID);
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return;
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}
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}, 1000);
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window.achievementsIntervalID = intervalID;
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}
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function disableAchievementsInterval(window) {
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if (window.achievementsIntervalID) {
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clearInterval(window.achievementsIntervalID);
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}
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}
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module.exports = {
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enableAchievementsInterval, disableAchievementsInterval
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}
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@ -1,14 +1,14 @@
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/* eslint-disable @typescript-eslint/no-var-requires */
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/* eslint-disable @typescript-eslint/no-var-requires */
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const http = require("http");
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const http = require("http");
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const crypto = require('crypto');
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const crypto = require("crypto");
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const log = require('electron-log');
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const log = require("electron-log");
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const Config = require('electron-config');
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const Config = require("electron-config");
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const config = new Config();
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const config = new Config();
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let server;
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let server;
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let window;
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let window;
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function initialize(win, callback) {
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async function initialize(win) {
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window = win;
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window = win;
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server = http.createServer(async function (req, res) {
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server = http.createServer(async function (req, res) {
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let body = "";
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let body = "";
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@ -20,7 +20,7 @@ function initialize(win, callback) {
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const providedToken = req.headers?.authorization?.replace('Bearer ', '') ?? '';
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const providedToken = req.headers?.authorization?.replace('Bearer ', '') ?? '';
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const isValid = providedToken === getAuthenticationToken();
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const isValid = providedToken === getAuthenticationToken();
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if (isValid) {
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if (isValid) {
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log.log('Valid authentication token');
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log.debug('Valid authentication token');
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} else {
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} else {
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log.log('Invalid authentication token');
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log.log('Invalid authentication token');
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res.writeHead(401);
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res.writeHead(401);
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@ -51,29 +51,52 @@ function initialize(win, callback) {
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const autostart = config.get('autostart', false);
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const autostart = config.get('autostart', false);
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if (autostart) {
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if (autostart) {
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return enable(callback);
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try {
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await enable()
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} catch (error) {
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return Promise.reject(error);
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}
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}
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}
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if (callback) return callback();
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return Promise.resolve();
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return Promise.resolve();
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}
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}
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function enable(callback) {
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function enable() {
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if (isListening()) {
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if (isListening()) {
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log.warn('API server already listening');
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log.warn('API server already listening');
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return;
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return Promise.resolve();
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}
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}
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const port = config.get('port', 9990);
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const port = config.get('port', 9990);
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log.log(`Starting http server on port ${port}`);
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log.log(`Starting http server on port ${port}`);
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return server.listen(port, "127.0.0.1", callback);
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// https://stackoverflow.com/a/62289870
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let startFinished = false;
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return new Promise((resolve, reject) => {
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server.listen(port, "127.0.0.1", () => {
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if (!startFinished) {
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startFinished = true;
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resolve();
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}
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});
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server.once('error', (err) => {
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if (!startFinished) {
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startFinished = true;
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console.log(
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'There was an error starting the server in the error listener:',
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err
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);
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reject(err);
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}
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});
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});
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}
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}
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function disable() {
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function disable() {
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if (!isListening()) {
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if (!isListening()) {
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log.warn('API server not listening');
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log.warn('API server not listening');
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return;
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return Promise.resolve();
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}
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}
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log.log('Stopping http server');
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log.log('Stopping http server');
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55
electron/gameWindow.js
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55
electron/gameWindow.js
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@ -0,0 +1,55 @@
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/* eslint-disable @typescript-eslint/no-var-requires */
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const { app, BrowserWindow, shell } = require("electron");
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const log = require("electron-log");
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const utils = require("./utils");
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const achievements = require("./achievements");
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const menu = require("./menu");
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const api = require("./api-server");
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const debug = process.argv.includes("--debug");
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async function createWindow(killall) {
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const window = new BrowserWindow({
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show: false,
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backgroundThrottling: false,
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backgroundColor: "#000000",
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});
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window.removeMenu();
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window.maximize();
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noScripts = killall ? { query: { noScripts: killall } } : {};
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window.loadFile("index.html", noScripts);
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window.show();
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if (debug) window.webContents.openDevTools();
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window.webContents.on("new-window", function (e, url) {
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// make sure local urls stay in electron perimeter
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if (url.substr(0, "file://".length) === "file://") {
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return;
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}
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// and open every other protocols on the browser
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e.preventDefault();
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shell.openExternal(url);
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});
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window.webContents.backgroundThrottling = false;
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achievements.enableAchievementsInterval(window);
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utils.attachUnresponsiveAppHandler(window);
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try {
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await api.initialize(window);
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} catch (error) {
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log.error(error);
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utils.showErrorBox('Error starting http server', error);
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}
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menu.refreshMenu(window);
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utils.setStopProcessHandler(app, window, true);
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return window;
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}
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module.exports = {
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createWindow,
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}
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210
electron/main.js
210
electron/main.js
@ -1,9 +1,12 @@
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/* eslint-disable no-process-exit */
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/* eslint-disable no-process-exit */
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/* eslint-disable @typescript-eslint/no-var-requires */
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/* eslint-disable @typescript-eslint/no-var-requires */
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const { app, BrowserWindow, Menu, shell, dialog, clipboard } = require("electron");
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const { app } = require("electron");
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const log = require('electron-log');
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const log = require("electron-log");
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const greenworks = require("./greenworks");
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const greenworks = require("./greenworks");
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const api = require("./api-server");
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const api = require("./api-server");
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const gameWindow = require("./gameWindow");
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const achievements = require("./achievements");
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const utils = require("./utils");
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log.catchErrors();
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log.catchErrors();
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log.info(`Started app: ${JSON.stringify(process.argv)}`);
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log.info(`Started app: ${JSON.stringify(process.argv)}`);
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@ -19,203 +22,25 @@ if (greenworks.init()) {
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log.warn("Steam API has failed to initialize.");
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log.warn("Steam API has failed to initialize.");
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}
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}
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const debug = false;
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let win = null;
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const getMenu = (win) => Menu.buildFromTemplate([
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{
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label: "Edit",
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submenu: [
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{ label: "Undo", accelerator: "CmdOrCtrl+Z", selector: "undo:" },
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{ label: "Redo", accelerator: "Shift+CmdOrCtrl+Z", selector: "redo:" },
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{ type: "separator" },
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{ label: "Cut", accelerator: "CmdOrCtrl+X", selector: "cut:" },
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{ label: "Copy", accelerator: "CmdOrCtrl+C", selector: "copy:" },
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{ label: "Paste", accelerator: "CmdOrCtrl+V", selector: "paste:" },
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{ label: "Select All", accelerator: "CmdOrCtrl+A", selector: "selectAll:" },
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],
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},
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{
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label: "Reloads",
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submenu: [
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{
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label: "Reload",
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accelerator: "f5",
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click: () => {
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win.loadFile("index.html");
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},
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},
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{
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label: "Reload & Kill All Scripts",
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click: () => reloadAndKill(win)
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},
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],
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},
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{
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label: "Fullscreen",
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submenu: [
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{
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label: "Toggle",
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accelerator: "f9",
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click: (() => {
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let full = false;
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return () => {
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full = !full;
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win.setFullScreen(full);
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};
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})(),
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},
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],
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},
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{
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label: "API Server",
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submenu: [
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{
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label: api.isListening() ? 'Disable Server' : 'Enable Server',
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click: (async () => {
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await api.toggleServer();
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Menu.setApplicationMenu(getMenu());
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})
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},
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{
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label: api.isAutostart() ? 'Disable Autostart' : 'Enable Autostart',
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click: (async () => {
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api.toggleAutostart();
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Menu.setApplicationMenu(getMenu());
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})
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},
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{
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label: 'Copy Auth Token',
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click: (async () => {
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const token = api.getAuthenticationToken();
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log.log('Wrote authentication token to clipboard');
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clipboard.writeText(token);
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})
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},
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]
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},
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{
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label: "Debug",
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submenu: [
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{
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label: "Activate",
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click: () => win.webContents.openDevTools(),
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},
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],
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},
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]);
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const reloadAndKill = (win, killScripts = true) => {
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log.info('Reloading & Killing all scripts...');
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setStopProcessHandler(app, win, false);
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if (win.achievementsIntervalID) clearInterval(win.achievementsIntervalID);
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win.webContents.forcefullyCrashRenderer();
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win.on('closed', () => {
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// Wait for window to be closed before opening the new one to prevent race conditions
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log.debug('Opening new window');
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const newWindow = createWindow(killScripts);
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api.initialize(newWindow, () => Menu.setApplicationMenu(getMenu(win)));
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setStopProcessHandler(app, newWindow, true);
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})
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win.close();
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};
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function createWindow(killall) {
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win = new BrowserWindow({
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show: false,
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backgroundThrottling: false,
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backgroundColor: "#000000",
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});
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win.removeMenu();
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win.maximize();
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noScripts = killall ? { query: { noScripts: killall } } : {};
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win.loadFile("index.html", noScripts);
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win.show();
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if (debug) win.webContents.openDevTools();
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win.webContents.on("new-window", function (e, url) {
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// make sure local urls stay in electron perimeter
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if (url.substr(0, "file://".length) === "file://") {
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return;
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}
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// and open every other protocols on the browser
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e.preventDefault();
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shell.openExternal(url);
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});
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win.webContents.backgroundThrottling = false;
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// This is backward but the game fills in an array called `document.achievements` and we retrieve it from
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// here. Hey if it works it works.
|
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const achievements = greenworks.getAchievementNames();
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const intervalID = setInterval(async () => {
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try {
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const achs = await win.webContents.executeJavaScript("document.achievements");
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for (const ach of achs) {
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if (!achievements.includes(ach)) continue;
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greenworks.activateAchievement(ach, () => undefined);
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}
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} catch (error) {
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// The interval properly did not properly get cleared after a window kill
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log.warn('Clearing achievements timer');
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clearInterval(intervalID);
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return;
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}
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}, 1000);
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win.achievementsIntervalID = intervalID;
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const promptForReload = () => {
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win.off('unresponsive', promptForReload);
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dialog.showMessageBox({
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type: 'error',
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title: 'Bitburner > Application Unresponsive',
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message: 'The application is unresponsive, possibly due to an infinite loop in your scripts.',
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detail:' Did you forget a ns.sleep(x)?\n\n' +
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'The application will be restarted for you, do you want to kill all running scripts?',
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buttons: ['Restart', 'Cancel'],
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defaultId: 0,
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checkboxLabel: 'Kill all running scripts',
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checkboxChecked: true,
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noLink: true,
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}).then(({response, checkboxChecked}) => {
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if (response === 0) {
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reloadAndKill(win, checkboxChecked);
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} else {
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win.on('unresponsive', promptForReload)
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}
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});
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}
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win.on('unresponsive', promptForReload);
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// // Create the Application's main menu
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// Menu.setApplicationMenu(getMenu());
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return win;
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}
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function setStopProcessHandler(app, window, enabled) {
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function setStopProcessHandler(app, window, enabled) {
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const closingWindowHandler = async (e) => {
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const closingWindowHandler = async (e) => {
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// We need to prevent the default closing event to add custom logic
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// We need to prevent the default closing event to add custom logic
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e.preventDefault();
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e.preventDefault();
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|
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// First we clear the achievement timer
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// First we clear the achievement timer
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if (window.achievementsIntervalID) {
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achievements.disableAchievementsInterval(window);
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clearInterval(window.achievementsIntervalID);
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|
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}
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// Shutdown the http server
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api.disable();
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api.disable();
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|
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// We'll try to execute javascript on the page to see if we're stuck
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// We'll try to execute javascript on the page to see if we're stuck
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let canRunJS = false;
|
let canRunJS = false;
|
||||||
win.webContents.executeJavaScript('window.stop(); document.close()', true)
|
window.webContents.executeJavaScript('window.stop(); document.close()', true)
|
||||||
.then(() => canRunJS = true);
|
.then(() => canRunJS = true);
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
// Wait a few milliseconds to prevent a race condition before loading the exit screen
|
// Wait a few milliseconds to prevent a race condition before loading the exit screen
|
||||||
win.webContents.stop();
|
window.webContents.stop();
|
||||||
win.loadFile("exit.html")
|
window.loadFile("exit.html")
|
||||||
}, 20);
|
}, 20);
|
||||||
|
|
||||||
// Wait 200ms, if the promise has not yet resolved, let's crash the process since we're possibly in a stuck scenario
|
// Wait 200ms, if the promise has not yet resolved, let's crash the process since we're possibly in a stuck scenario
|
||||||
@ -223,11 +48,11 @@ function setStopProcessHandler(app, window, enabled) {
|
|||||||
if (!canRunJS) {
|
if (!canRunJS) {
|
||||||
// We're stuck, let's crash the process
|
// We're stuck, let's crash the process
|
||||||
log.warn('Forcefully crashing the renderer process');
|
log.warn('Forcefully crashing the renderer process');
|
||||||
win.webContents.forcefullyCrashRenderer();
|
gameWindow.webContents.forcefullyCrashRenderer();
|
||||||
}
|
}
|
||||||
|
|
||||||
log.debug('Destroying the window');
|
log.debug('Destroying the window');
|
||||||
win.destroy();
|
window.destroy();
|
||||||
}, 200);
|
}, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -255,9 +80,14 @@ function setStopProcessHandler(app, window, enabled) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function startWindow(noScript) {
|
||||||
|
gameWindow.createWindow(noScript);
|
||||||
|
}
|
||||||
|
|
||||||
|
utils.initialize(setStopProcessHandler, startWindow);
|
||||||
|
|
||||||
app.whenReady().then(async () => {
|
app.whenReady().then(async () => {
|
||||||
log.info('Application is ready!');
|
log.info('Application is ready!');
|
||||||
const win = createWindow(process.argv.includes("--no-scripts"));
|
utils.initialize(setStopProcessHandler, startWindow);
|
||||||
await api.initialize(win, () => Menu.setApplicationMenu(getMenu(win)));
|
startWindow(process.argv.includes("--no-scripts"))
|
||||||
setStopProcessHandler(app, win, true);
|
|
||||||
});
|
});
|
||||||
|
101
electron/menu.js
Normal file
101
electron/menu.js
Normal file
@ -0,0 +1,101 @@
|
|||||||
|
/* eslint-disable @typescript-eslint/no-var-requires */
|
||||||
|
const { Menu, clipboard } = require("electron");
|
||||||
|
const log = require("electron-log");
|
||||||
|
const api = require("./api-server");
|
||||||
|
const utils = require("./utils");
|
||||||
|
|
||||||
|
function getMenu(window) {
|
||||||
|
return Menu.buildFromTemplate([
|
||||||
|
{
|
||||||
|
label: "Edit",
|
||||||
|
submenu: [
|
||||||
|
{ label: "Undo", accelerator: "CmdOrCtrl+Z", selector: "undo:" },
|
||||||
|
{ label: "Redo", accelerator: "Shift+CmdOrCtrl+Z", selector: "redo:" },
|
||||||
|
{ type: "separator" },
|
||||||
|
{ label: "Cut", accelerator: "CmdOrCtrl+X", selector: "cut:" },
|
||||||
|
{ label: "Copy", accelerator: "CmdOrCtrl+C", selector: "copy:" },
|
||||||
|
{ label: "Paste", accelerator: "CmdOrCtrl+V", selector: "paste:" },
|
||||||
|
{ label: "Select All", accelerator: "CmdOrCtrl+A", selector: "selectAll:" },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Reloads",
|
||||||
|
submenu: [
|
||||||
|
{
|
||||||
|
label: "Reload",
|
||||||
|
accelerator: "f5",
|
||||||
|
click: () => window.loadFile("index.html"),
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Reload & Kill All Scripts",
|
||||||
|
click: () => utils.reloadAndKill(window, true),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Fullscreen",
|
||||||
|
submenu: [
|
||||||
|
{
|
||||||
|
label: "Toggle",
|
||||||
|
accelerator: "f9",
|
||||||
|
click: (() => {
|
||||||
|
let full = false;
|
||||||
|
return () => {
|
||||||
|
full = !full;
|
||||||
|
window.setFullScreen(full);
|
||||||
|
};
|
||||||
|
})(),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "API Server",
|
||||||
|
submenu: [
|
||||||
|
{
|
||||||
|
label: api.isListening() ? 'Disable Server' : 'Enable Server',
|
||||||
|
click: (async () => {
|
||||||
|
try {
|
||||||
|
await api.toggleServer();
|
||||||
|
} catch (error) {
|
||||||
|
log.error(error);
|
||||||
|
utils.showErrorBox('Error Toggling Server', error);
|
||||||
|
}
|
||||||
|
refreshMenu(window);
|
||||||
|
})
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: api.isAutostart() ? 'Disable Autostart' : 'Enable Autostart',
|
||||||
|
click: (async () => {
|
||||||
|
api.toggleAutostart();
|
||||||
|
refreshMenu(window);
|
||||||
|
})
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: 'Copy Auth Token',
|
||||||
|
click: (async () => {
|
||||||
|
const token = api.getAuthenticationToken();
|
||||||
|
log.log('Wrote authentication token to clipboard');
|
||||||
|
clipboard.writeText(token);
|
||||||
|
})
|
||||||
|
},
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "Debug",
|
||||||
|
submenu: [
|
||||||
|
{
|
||||||
|
label: "Activate",
|
||||||
|
click: () => window.webContents.openDevTools(),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
function refreshMenu(window) {
|
||||||
|
Menu.setApplicationMenu(getMenu(window));
|
||||||
|
}
|
||||||
|
|
||||||
|
module.exports = {
|
||||||
|
getMenu, refreshMenu,
|
||||||
|
}
|
78
electron/utils.js
Normal file
78
electron/utils.js
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
/* eslint-disable @typescript-eslint/no-var-requires */
|
||||||
|
const { app, dialog } = require("electron");
|
||||||
|
const log = require("electron-log");
|
||||||
|
|
||||||
|
const achievements = require("./achievements");
|
||||||
|
const api = require("./api-server");
|
||||||
|
|
||||||
|
let setStopProcessHandler = () => {
|
||||||
|
// Will be overwritten by the initialize function called in main
|
||||||
|
}
|
||||||
|
let createWindowHandler = () => {
|
||||||
|
// Will be overwritten by the initialize function called in main
|
||||||
|
}
|
||||||
|
|
||||||
|
function initialize(stopHandler, createHandler) {
|
||||||
|
setStopProcessHandler = stopHandler;
|
||||||
|
createWindowHandler = createHandler
|
||||||
|
}
|
||||||
|
|
||||||
|
function reloadAndKill(window, killScripts) {
|
||||||
|
log.info('Reloading & Killing all scripts...');
|
||||||
|
setStopProcessHandler(app, window, false);
|
||||||
|
|
||||||
|
achievements.disableAchievementsInterval(window);
|
||||||
|
api.disable();
|
||||||
|
|
||||||
|
window.webContents.forcefullyCrashRenderer();
|
||||||
|
window.on('closed', () => {
|
||||||
|
// Wait for window to be closed before opening the new one to prevent race conditions
|
||||||
|
log.debug('Opening new window');
|
||||||
|
createWindowHandler(killScripts);
|
||||||
|
})
|
||||||
|
|
||||||
|
window.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
function promptForReload(window) {
|
||||||
|
detachUnresponsiveAppHandler(window);
|
||||||
|
dialog.showMessageBox({
|
||||||
|
type: 'error',
|
||||||
|
title: 'Bitburner > Application Unresponsive',
|
||||||
|
message: 'The application is unresponsive, possibly due to an infinite loop in your scripts.',
|
||||||
|
detail:' Did you forget a ns.sleep(x)?\n\n' +
|
||||||
|
'The application will be restarted for you, do you want to kill all running scripts?',
|
||||||
|
buttons: ['Restart', 'Cancel'],
|
||||||
|
defaultId: 0,
|
||||||
|
checkboxLabel: 'Kill all running scripts',
|
||||||
|
checkboxChecked: true,
|
||||||
|
noLink: true,
|
||||||
|
}).then(({response, checkboxChecked}) => {
|
||||||
|
if (response === 0) {
|
||||||
|
reloadAndKill(window, checkboxChecked);
|
||||||
|
} else {
|
||||||
|
attachUnresponsiveAppHandler(window);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function attachUnresponsiveAppHandler(window) {
|
||||||
|
window.on('unresponsive', () => promptForReload(window));
|
||||||
|
}
|
||||||
|
|
||||||
|
function detachUnresponsiveAppHandler(window) {
|
||||||
|
window.off('unresponsive', () => promptForReload(window));
|
||||||
|
}
|
||||||
|
|
||||||
|
function showErrorBox(title, error) {
|
||||||
|
dialog.showErrorBox(
|
||||||
|
title,
|
||||||
|
`${error.name}\n\n${error.message}`
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
module.exports = {
|
||||||
|
initialize, setStopProcessHandler, reloadAndKill, showErrorBox,
|
||||||
|
attachUnresponsiveAppHandler, detachUnresponsiveAppHandler,
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user