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CORP: Move Sale after Export in Corp States
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@ -15,7 +15,7 @@ import { IndustryType, EmployeePositions } from "./Enums";
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// This structure + import * as corpConstants allows easier type definitions for individual properties.
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/** Names of all corporation game states */
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export const stateNames: CorpStateName[] = ["START", "PURCHASE", "PRODUCTION", "SALE", "EXPORT"],
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export const stateNames: CorpStateName[] = ["START", "PURCHASE", "PRODUCTION", "EXPORT", "SALE"],
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// TODO: remove IndustryType and EmployeePositions enums and just use the typed strings.
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/** Names of all corporation employee positions */
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employeePositions: CorpEmployeePosition[] = Object.values(EmployeePositions),
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4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -7604,7 +7604,7 @@ interface CorporationInfo {
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dividendTax: number;
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/** Your earnings as a shareholder per second this cycle */
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dividendEarnings: number;
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/** State of the corporation. Possible states are START, PURCHASE, PRODUCTION, SALE, EXPORT. */
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/** State of the corporation. Possible states are START, PURCHASE, PRODUCTION, EXPORT, SALE. */
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state: string;
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/** Array of all division names */
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divisions: string[];
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@ -7662,7 +7662,7 @@ interface CorpConstants {
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minEmployeeDecay: number;
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}
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/** @public */
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type CorpStateName = "START" | "PURCHASE" | "PRODUCTION" | "SALE" | "EXPORT";
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type CorpStateName = "START" | "PURCHASE" | "PRODUCTION" | "EXPORT" | "SALE";
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/** @public */
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type CorpMaterialName =
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