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hotfix farming rep and hacking mission or infiltrations
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2
dist/engine.bundle.js
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dist/engine.bundle.js
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dist/vendor.bundle.js
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dist/vendor.bundle.js
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@ -178,6 +178,7 @@ export class FactionRoot extends React.Component<IProps, IState> {
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startHackingMission(): void {
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startHackingMission(): void {
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const fac = this.props.faction;
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const fac = this.props.faction;
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this.props.p.singularityStopWork();
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this.props.engine.loadMissionContent();
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this.props.engine.loadMissionContent();
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this.props.startHackingMissionFn(fac);
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this.props.startHackingMissionFn(fac);
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}
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}
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@ -198,6 +198,7 @@ export class CompanyLocation extends React.Component<IProps, IState> {
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const data = loc.infiltrationData;
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const data = loc.infiltrationData;
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if (data == null) { return; }
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if (data == null) { return; }
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this.props.p.singularityStopWork();
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beginInfiltration(this.props.locName, data.startingSecurityLevel, data.baseRewardValue, data.maxClearanceLevel, data.difficulty);
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beginInfiltration(this.props.locName, data.startingSecurityLevel, data.baseRewardValue, data.maxClearanceLevel, data.difficulty);
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}
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}
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@ -156,6 +156,7 @@ export interface IPlayer {
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regenerateHp(amt: number): void;
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regenerateHp(amt: number): void;
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recordMoneySource(amt: number, source: string): void;
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recordMoneySource(amt: number, source: string): void;
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setMoney(amt: number): void;
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setMoney(amt: number): void;
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singularityStopWork(): void;
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startBladeburner(p: any): void;
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startBladeburner(p: any): void;
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startClass(costMult: number, expMult: number, className: string): void;
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startClass(costMult: number, expMult: number, className: string): void;
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startCorporation(corpName: string, additionalShares?: number): void;
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startCorporation(corpName: string, additionalShares?: number): void;
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