mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
Add theme browser page accessible from game options
Removed the themes buttons that were in the ThemeEditorModal and only left a "Revert to Default" button along with a link to the ThemeBrowser page. Split off the buttons into reusable components since they are now used in two pages. Display the themes in big cards with a zoomable screenshot. Applying the theme now shows a toast with an option to undo the action. The snackbar now allows ReactNode instead of only strings. - Add link with details on how to create a new theme in the game. - Add link to the theme-sharing discord channel. - Add icons to the theme & style buttons in GameOptions - Add "Theme Editor" button to ThemeBrowser - Add "Style Editor" button to ThemeBrowser - Move Styles related files into Themes folder - Includes a modal that shows a bigger version of the screenshot. - Change Snackbar to allow for ReactNode as the message
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@ -6,7 +6,7 @@ import { GameInfo, IStyleSettings, UserInterface as IUserInterface, UserInterfac
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import { Settings } from "../Settings/Settings";
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import { ThemeEvents } from "../Themes/ui/Theme";
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import { defaultTheme } from "../Themes/Themes";
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import { defaultStyles } from "../Settings/Styles";
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import { defaultStyles } from "../Themes/Styles";
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import { CONSTANTS } from "../Constants";
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import { hash } from "../hash/hash";
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@ -1,7 +1,7 @@
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import { ISelfInitializer, ISelfLoading } from "../types";
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import { OwnedAugmentationsOrderSetting, PurchaseAugmentationsOrderSetting } from "./SettingEnums";
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import { defaultTheme, ITheme } from "../Themes/Themes";
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import { defaultStyles } from "./Styles";
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import { defaultStyles } from "../Themes/Styles";
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import { WordWrapOptions } from "../ScriptEditor/ui/Options";
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import { OverviewSettings } from "../ui/React/Overview";
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import { IStyleSettings } from "../ScriptEditor/NetscriptDefinitions";
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@ -8,7 +8,8 @@ See [CONTRIBUTING.md](/CONTRIBUTING.md) for details.
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1. Duplicate one of the folders in `/src/Themes/data` and give it a new name (keep the hyphenated format)
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2. Modify the data in the new `/src/Themes/data/new-folder/index.ts` file
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3. Add the import/export into the `/src/Themes/data/index.ts` file
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3. Replace the screenshot.png with one of your theme
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4. Add the import/export into the `/src/Themes/data/index.ts` file
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The themes are ordered according to the export order in `index.ts`
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19
src/Themes/ui/StyleEditorButton.tsx
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19
src/Themes/ui/StyleEditorButton.tsx
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@ -0,0 +1,19 @@
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import React, { useState } from "react";
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import Button from "@mui/material/Button";
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import Tooltip from "@mui/material/Tooltip";
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import TextFormatIcon from "@mui/icons-material/TextFormat";
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import { StyleEditorModal } from "./StyleEditorModal";
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export function StyleEditorButton(): React.ReactElement {
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const [styleEditorOpen, setStyleEditorOpen] = useState(false);
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return (
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<>
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<Tooltip title="The style editor allows you to modify certain CSS rules used by the game.">
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<Button startIcon={<TextFormatIcon />} onClick={() => setStyleEditorOpen(true)}>
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Style Editor
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</Button>
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</Tooltip>
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<StyleEditorModal open={styleEditorOpen} onClose={() => setStyleEditorOpen(false)} />
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</>
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);
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}
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@ -1,5 +1,5 @@
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import React, { useEffect, useState } from "react";
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import { Modal } from "./Modal";
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import { Modal } from "../../ui/React/Modal";
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import Button from "@mui/material/Button";
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import ButtonGroup from "@mui/material/ButtonGroup";
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@ -9,9 +9,9 @@ import TextField from "@mui/material/TextField";
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import ReplyIcon from "@mui/icons-material/Reply";
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import SaveIcon from "@mui/icons-material/Save";
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import { ThemeEvents } from "../../Themes/ui/Theme";
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import { ThemeEvents } from "./Theme";
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import { Settings } from "../../Settings/Settings";
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import { defaultStyles } from "../../Settings/Styles";
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import { defaultStyles } from "../Styles";
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import { Tooltip } from "@mui/material";
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import { IStyleSettings } from "../../ScriptEditor/NetscriptDefinitions";
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93
src/Themes/ui/ThemeBrowser.tsx
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93
src/Themes/ui/ThemeBrowser.tsx
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@ -0,0 +1,93 @@
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import React, { useEffect, useState } from "react";
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import Typography from "@mui/material/Typography";
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import Paper from "@mui/material/Paper";
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import { ThemeEvents } from "./Theme";
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import { Settings } from "../../Settings/Settings";
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import { getPredefinedThemes, IPredefinedTheme } from "../Themes";
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import { Box, ButtonGroup, Button } from "@mui/material";
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import { IRouter } from "../../ui/Router";
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import { ThemeEditorButton } from "./ThemeEditorButton";
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import { StyleEditorButton } from "./StyleEditorButton";
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import { ThemeEntry } from "./ThemeEntry";
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import { ThemeCollaborate } from "./ThemeCollaborate";
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import { Modal } from "../../ui/React/Modal";
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import { SnackbarEvents } from "../../ui/React/Snackbar";
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interface IProps {
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router: IRouter;
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}
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// Everything dies when the theme gets reloaded, so we'll keep the current scroll to not jump around.
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let previousScrollY = 0;
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export function ThemeBrowser({ router }: IProps): React.ReactElement {
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const [modalOpen, setModalOpen] = useState(false);
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const [modalImageSrc, setModalImageSrc] = useState<string | undefined>();
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const predefinedThemes = getPredefinedThemes();
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const themes = (predefinedThemes &&
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Object.entries(predefinedThemes).map(([key, templateTheme]) => (
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<ThemeEntry
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key={key}
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theme={templateTheme}
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onActivated={() => setTheme(templateTheme)}
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onImageClick={handleZoom}
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/>
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))) || <></>;
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function setTheme(theme: IPredefinedTheme): void {
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previousScrollY = window.scrollY;
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const previousColors = { ...Settings.theme };
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Object.assign(Settings.theme, theme.colors);
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ThemeEvents.emit();
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SnackbarEvents.emit(
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<>
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Updated theme to "<strong>{theme.name}</strong>"
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<Button
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sx={{ ml: 1 }}
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color="secondary"
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size="small"
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onClick={() => {
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Object.assign(Settings.theme, previousColors);
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ThemeEvents.emit();
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}}
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>
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UNDO
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</Button>
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</>,
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"info",
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30000,
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);
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}
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function handleZoom(src: string): void {
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previousScrollY = window.scrollY;
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setModalImageSrc(src);
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setModalOpen(true);
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}
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function handleCloseZoom(): void {
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previousScrollY = window.scrollY;
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setModalOpen(false);
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}
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useEffect(() => {
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requestAnimationFrame(() => window.scrollTo(0, previousScrollY));
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});
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return (
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<Box sx={{ mx: 2 }}>
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<Typography variant="h4">Theme Browser</Typography>
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<Paper sx={{ px: 2, py: 1, my: 1 }}>
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<ThemeCollaborate />
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<ButtonGroup sx={{ mb: 2, display: "block" }}>
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<ThemeEditorButton router={router} />
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<StyleEditorButton />
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</ButtonGroup>
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<Box sx={{ display: "flex", flexWrap: "wrap" }}>{themes}</Box>
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<Modal open={modalOpen} onClose={handleCloseZoom}>
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<img src={modalImageSrc} style={{ width: "100%" }} />
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</Modal>
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</Paper>
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</Box>
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);
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}
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24
src/Themes/ui/ThemeCollaborate.tsx
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24
src/Themes/ui/ThemeCollaborate.tsx
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@ -0,0 +1,24 @@
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import React from "react";
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import Typography from "@mui/material/Typography";
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import { Link } from "@mui/material";
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export function ThemeCollaborate(): React.ReactElement {
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return (
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<>
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<Typography sx={{ my: 1 }}>
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If you've created a theme that you believe should be added in game's theme browser, feel free to{" "}
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<Link href="https://github.com/danielyxie/bitburner/tree/dev/src/Themes/README.md" target="_blank">
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create a pull request
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</Link>
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.
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</Typography>
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<Typography sx={{ my: 1 }}>
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Head over to the{" "}
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<Link href="https://discord.com/channels/415207508303544321/921991895230611466" target="_blank">
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theme-sharing
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</Link>{" "}
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discord channel for more.
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</Typography>
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</>
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);
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}
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24
src/Themes/ui/ThemeEditorButton.tsx
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24
src/Themes/ui/ThemeEditorButton.tsx
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import React, { useState } from "react";
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import Button from "@mui/material/Button";
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import Tooltip from "@mui/material/Tooltip";
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import { ThemeEditorModal } from "./ThemeEditorModal";
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import { IRouter } from "../../ui/Router";
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import ColorizeIcon from "@mui/icons-material/Colorize";
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interface IProps {
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router: IRouter;
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}
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export function ThemeEditorButton({ router }: IProps): React.ReactElement {
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const [themeEditorOpen, setThemeEditorOpen] = useState(false);
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return (
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<>
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<Tooltip title="The theme editor allows you to modify the colors the game uses.">
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<Button startIcon={<ColorizeIcon />} onClick={() => setThemeEditorOpen(true)}>
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Theme Editor
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</Button>
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</Tooltip>
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<ThemeEditorModal open={themeEditorOpen} onClose={() => setThemeEditorOpen(false)} router={router} />
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</>
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);
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}
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import React, { useState } from "react";
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import { Modal } from "../../ui/React/Modal";
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import Button from "@mui/material/Button";
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import ButtonGroup from "@mui/material/ButtonGroup";
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import Typography from "@mui/material/Typography";
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import Tooltip from "@mui/material/Tooltip";
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import Paper from "@mui/material/Paper";
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@ -8,15 +9,19 @@ import TextField from "@mui/material/TextField";
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import IconButton from "@mui/material/IconButton";
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import ReplyIcon from "@mui/icons-material/Reply";
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import PaletteSharpIcon from "@mui/icons-material/PaletteSharp";
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import HistoryIcon from '@mui/icons-material/History';
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import { Color, ColorPicker } from "material-ui-color";
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import { ThemeEvents } from "./Theme";
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import { Settings, defaultSettings } from "../../Settings/Settings";
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import { getPredefinedThemes } from "../Themes";
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import { defaultTheme } from "../Themes";
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import { UserInterfaceTheme } from "../../ScriptEditor/NetscriptDefinitions";
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import { IRouter } from "../../ui/Router";
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import { ThemeCollaborate } from "./ThemeCollaborate";
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interface IProps {
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open: boolean;
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onClose: () => void;
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router: IRouter;
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}
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interface IColorEditorProps {
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@ -68,28 +73,6 @@ export function ThemeEditorModal(props: IProps): React.ReactElement {
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...Settings.theme,
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});
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const predefinedThemes = getPredefinedThemes();
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const themes = predefinedThemes && Object.entries(predefinedThemes)
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.map(([key, templateTheme]) => {
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const name = templateTheme.name || key;
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let inner = <Typography>{name}</Typography>;
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let toolTipTitle;
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if (templateTheme.credit) {
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toolTipTitle = <Typography>{templateTheme.description || name} <em>by {templateTheme.credit}</em></Typography>;
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} else if (templateTheme.description) {
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toolTipTitle = <Typography>{templateTheme.description}</Typography>;
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}
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if (toolTipTitle) {
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inner = <Tooltip title={toolTipTitle}>{inner}</Tooltip>
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}
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return (
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<Button onClick={() => setTemplateTheme(templateTheme.colors)}
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startIcon={<PaletteSharpIcon />} key={key} sx={{ mr: 1, mb: 1 }}>
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{inner}
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</Button>
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);
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}) || <></>;
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function setTheme(theme: UserInterfaceTheme): void {
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setCustomTheme(theme);
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Object.assign(Settings.theme, theme);
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@ -372,8 +355,18 @@ export function ThemeEditorModal(props: IProps): React.ReactElement {
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/>
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<>
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<Typography sx={{ my: 1 }}>Backup your theme or share it with others by copying the string above.</Typography>
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<Typography sx={{ my: 1 }}>Replace the current theme with a pre-built template using the buttons below.</Typography>
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{themes}
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<ThemeCollaborate />
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<ButtonGroup>
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<Tooltip title="Reverts all modification back to the default theme. This is permanent.">
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<Button onClick={() => setTemplateTheme(defaultTheme)}
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startIcon={<HistoryIcon />}>
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Revert to Default
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</Button>
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</Tooltip>
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<Tooltip title="Move over to the theme browser's page to use one of our predefined themes.">
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<Button startIcon={<PaletteSharpIcon />} onClick={() => props.router.toThemeBrowser()}>See more themes</Button>
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</Tooltip>
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</ButtonGroup>
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</>
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</Paper>
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</Modal>
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77
src/Themes/ui/ThemeEntry.tsx
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77
src/Themes/ui/ThemeEntry.tsx
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import React from "react";
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import Typography from "@mui/material/Typography";
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import Tooltip from "@mui/material/Tooltip";
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import PaletteSharpIcon from "@mui/icons-material/PaletteSharp";
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import { Settings } from "../../Settings/Settings";
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import { IPredefinedTheme } from "../Themes";
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import { Link, Card, CardHeader, CardContent, CardMedia, Button } from "@mui/material";
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interface IProps {
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theme: IPredefinedTheme;
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onActivated: () => void;
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onImageClick: (src: string) => void;
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}
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export function ThemeEntry({ theme, onActivated, onImageClick }: IProps): React.ReactElement {
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if (!theme) return <></>;
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return (
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<Card key={theme.screenshot} sx={{ width: 400, mr: 1, mb: 1 }}>
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<CardHeader
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action={
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<Tooltip title="Use this theme">
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<Button startIcon={<PaletteSharpIcon />} onClick={onActivated} variant="outlined">
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Use
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</Button>
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</Tooltip>
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}
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title={theme.name}
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subheader={
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<>
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by {theme.credit}{" "}
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{theme.reference && (
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<>
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(
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<Link href={theme.reference} target="_blank">
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ref
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</Link>
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)
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</>
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)}
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</>
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}
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sx={{
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color: Settings.theme.primary,
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"& .MuiCardHeader-subheader": {
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color: Settings.theme.secondarydark,
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},
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"& .MuiButton-outlined": {
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backgroundColor: "transparent",
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},
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}}
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/>
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<CardMedia
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component="img"
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width="400"
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image={theme.screenshot}
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alt={`Theme Screenshot of "${theme.name}"`}
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sx={{
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borderTop: `1px solid ${Settings.theme.welllight}`,
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borderBottom: `1px solid ${Settings.theme.welllight}`,
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cursor: "zoom-in",
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}}
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onClick={() => onImageClick(theme.screenshot)}
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/>
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<CardContent>
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<Typography
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variant="body2"
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color="text.secondary"
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sx={{
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color: Settings.theme.primarydark,
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}}
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>
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{theme.description}
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</Typography>
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</CardContent>
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</Card>
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);
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}
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@ -79,6 +79,7 @@ import { RecoveryMode, RecoveryRoot } from "./React/RecoveryRoot";
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import { AchievementsRoot } from "../Achievements/AchievementsRoot";
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import { ErrorBoundary } from "./ErrorBoundary";
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import { Settings } from "../Settings/Settings";
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import { ThemeBrowser } from "../Themes/ui/ThemeBrowser";
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const htmlLocation = location;
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@ -194,6 +195,9 @@ export let Router: IRouter = {
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toAchievements: () => {
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throw new Error("Router called before initialization");
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},
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toThemeBrowser: () => {
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throw new Error("Router called before initialization");
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},
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};
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function determineStartPage(player: IPlayer): Page {
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@ -307,6 +311,9 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
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toAchievements: () => {
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setPage(Page.Achievements);
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},
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toThemeBrowser: () => {
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setPage(Page.ThemeBrowser);
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}
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};
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useEffect(() => {
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@ -471,6 +478,7 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
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mainPage = (
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<GameOptionsRoot
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player={player}
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router={Router}
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save={() => saveObject.saveGame()}
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export={() => {
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// Apply the export bonus before saving the game
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@ -503,6 +511,10 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
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mainPage = <AchievementsRoot />;
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break;
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}
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case Page.ThemeBrowser: {
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mainPage = <ThemeBrowser router={Router} />;
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break;
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}
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}
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return (
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|
@ -22,12 +22,11 @@ import TextField from "@mui/material/TextField";
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import DownloadIcon from "@mui/icons-material/Download";
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import UploadIcon from "@mui/icons-material/Upload";
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import SaveIcon from "@mui/icons-material/Save";
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import PaletteIcon from '@mui/icons-material/Palette';
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import { FileDiagnosticModal } from "../../Diagnostic/FileDiagnosticModal";
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import { dialogBoxCreate } from "./DialogBox";
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import { ConfirmationModal } from "./ConfirmationModal";
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import { ThemeEditorModal } from "../../Themes/ui/ThemeEditorModal";
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import { StyleEditorModal } from "./StyleEditorModal";
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import { SnackbarEvents } from "./Snackbar";
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@ -37,6 +36,9 @@ import { formatTime } from "../../utils/helpers/formatTime";
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import { OptionSwitch } from "./OptionSwitch";
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import { DeleteGameButton } from "./DeleteGameButton";
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import { SoftResetButton } from "./SoftResetButton";
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import { IRouter } from "../Router";
|
||||
import { ThemeEditorButton } from "../../Themes/ui/ThemeEditorButton";
|
||||
import { StyleEditorButton } from "../../Themes/ui/StyleEditorButton";
|
||||
|
||||
const useStyles = makeStyles((theme: Theme) =>
|
||||
createStyles({
|
||||
@ -50,6 +52,7 @@ const useStyles = makeStyles((theme: Theme) =>
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
router: IRouter;
|
||||
save: () => void;
|
||||
export: () => void;
|
||||
forceKill: () => void;
|
||||
@ -74,8 +77,6 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
|
||||
const [timestampFormat, setTimestampFormat] = useState(Settings.TimestampsFormat);
|
||||
const [locale, setLocale] = useState(Settings.Locale);
|
||||
const [diagnosticOpen, setDiagnosticOpen] = useState(false);
|
||||
const [themeEditorOpen, setThemeEditorOpen] = useState(false);
|
||||
const [styleEditorOpen, setStyleEditorOpen] = useState(false);
|
||||
const [importSaveOpen, setImportSaveOpen] = useState(false);
|
||||
const [importData, setImportData] = useState<ImportData | null>(null);
|
||||
|
||||
@ -642,9 +643,14 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
|
||||
<Button onClick={() => setDiagnosticOpen(true)}>Diagnose files</Button>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box sx={{ display: "grid", gridTemplateColumns: "1fr 1fr" }}>
|
||||
<Button onClick={() => setThemeEditorOpen(true)}>Theme editor</Button>
|
||||
<Button onClick={() => setStyleEditorOpen(true)}>Style editor</Button>
|
||||
<Box sx={{ display: "grid", gridTemplateColumns: "1fr 1fr 1fr" }}>
|
||||
<Tooltip title="Head to the theme browser to see a collection of prebuilt themes.">
|
||||
<Button startIcon={<PaletteIcon />} onClick={() => props.router.toThemeBrowser()}>
|
||||
Theme Browser
|
||||
</Button>
|
||||
</Tooltip>
|
||||
<ThemeEditorButton router={props.router} />
|
||||
<StyleEditorButton />
|
||||
</Box>
|
||||
<Box>
|
||||
<Link href="https://github.com/danielyxie/bitburner/issues/new" target="_blank">
|
||||
@ -669,8 +675,6 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
|
||||
</Box>
|
||||
</Grid>
|
||||
<FileDiagnosticModal open={diagnosticOpen} onClose={() => setDiagnosticOpen(false)} />
|
||||
<ThemeEditorModal open={themeEditorOpen} onClose={() => setThemeEditorOpen(false)} />
|
||||
<StyleEditorModal open={styleEditorOpen} onClose={() => setStyleEditorOpen(false)} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
@ -14,6 +14,10 @@ const useStyles = makeStyles(() => ({
|
||||
snackbar: {
|
||||
// Log popup z-index increments, so let's add a padding to be well above them.
|
||||
zIndex: `${logBoxBaseZIndex + 1000} !important` as any,
|
||||
|
||||
"& .MuiAlert-icon": {
|
||||
alignSelf: 'center',
|
||||
},
|
||||
}
|
||||
}));
|
||||
|
||||
@ -27,7 +31,7 @@ export function SnackbarProvider(props: IProps): React.ReactElement {
|
||||
);
|
||||
}
|
||||
|
||||
export const SnackbarEvents = new EventEmitter<[string, "success" | "warning" | "error" | "info", number]>();
|
||||
export const SnackbarEvents = new EventEmitter<[string | React.ReactNode, "success" | "warning" | "error" | "info", number]>();
|
||||
|
||||
export function Snackbar(): React.ReactElement {
|
||||
const { enqueueSnackbar, closeSnackbar } = useSnackbar();
|
||||
|
@ -37,6 +37,7 @@ export enum Page {
|
||||
StaneksGift,
|
||||
Recovery,
|
||||
Achievements,
|
||||
ThemeBrowser,
|
||||
}
|
||||
|
||||
export interface ScriptEditorRouteOptions {
|
||||
@ -82,4 +83,5 @@ export interface IRouter {
|
||||
toLocation(location: Location): void;
|
||||
toStaneksGift(): void;
|
||||
toAchievements(): void;
|
||||
toThemeBrowser(): void;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user