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Bladeburner can be accessed from other bitnodes if the player has SF7
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@ -4,7 +4,7 @@ import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
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export function canAccessBladeburner() {
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if (this.bitNodeN === 8) { return false; }
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return (this.bitNodeN === 6) || (this.bitNodeN === 7) || (SourceFileFlags[6] > 0);
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return (this.bitNodeN === 6) || (this.bitNodeN === 7) || (SourceFileFlags[6] > 0) || (SourceFileFlags[7] > 0);
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}
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export function inBladeburner() {
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