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Fix grafting crash when all Augs owned
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@ -64,6 +64,7 @@ export const GraftingRoot = (): React.ReactElement => {
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<Box sx={{ my: 3 }}>
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<Typography variant="h5">Graft Augmentations</Typography>
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{getAvailableAugs(player).length > 0 ? (
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<Paper sx={{ my: 1, width: "fit-content", display: "grid", gridTemplateColumns: "1fr 3fr" }}>
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<List sx={{ maxHeight: 400, overflowY: "scroll", borderRight: `1px solid ${Settings.theme.welllight}` }}>
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{getAvailableAugs(player).map((k, i) => (
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@ -99,8 +100,8 @@ export const GraftingRoot = (): React.ReactElement => {
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}}
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confirmationText={
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<>
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Cancelling grafting will <b>not</b> save grafting progress, and the money you spend will <b>not</b> be
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returned.
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Cancelling grafting will <b>not</b> save grafting progress, and the money you spend will <b>not</b>{" "}
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be returned.
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<br />
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<br />
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Additionally, grafting an Augmentation will increase the potency of the Entropy virus.
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@ -132,6 +133,9 @@ export const GraftingRoot = (): React.ReactElement => {
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</Typography>
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</Box>
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</Paper>
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) : (
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<Typography>All Augmentations owned</Typography>
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)}
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</Box>
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<Box sx={{ my: 3 }}>
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