mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 07:33:48 +01:00
Wrap up v2.1.0
This commit is contained in:
parent
f43d232928
commit
a3c92dd04d
@ -3,6 +3,188 @@
|
|||||||
Changelog
|
Changelog
|
||||||
=========
|
=========
|
||||||
|
|
||||||
|
v2.1.0 - 2022-09-23 Remote File API
|
||||||
|
-----------------------------------
|
||||||
|
|
||||||
|
Dev notes
|
||||||
|
* The most important change about this update is the introduction of the remote file api.
|
||||||
|
With this we also deprecate the HTTP file api and the visual studio extension. Those things
|
||||||
|
were made during the rush of Steam and aren't well thought out. This new process works with
|
||||||
|
both the web and Steam version of the game and every text editor. Moving forward we also
|
||||||
|
won't be doing much, if any, upgrades to the in-game editor. We think it's good enough for
|
||||||
|
now and if you need more we recommend you hook up your favorite external editor.
|
||||||
|
* Added functions to resize, move, and close tail windows
|
||||||
|
* Added a new Augmentation, Z.O.Ë., which allows Sleeves to benefit from Stanek.
|
||||||
|
|
||||||
|
API
|
||||||
|
* Remove incorrectly placed 's' in ns.tFormat() (by @LJNeon)
|
||||||
|
* More ports (previously max 20, now practically unlimited) (by @Hoekstraa)
|
||||||
|
* Corp functions now return copy of constant arrays instead of the original (by @Mughur)
|
||||||
|
* All the player sub-objects need to be copied for `getPlayer`. (by @MageKing17)
|
||||||
|
* add corp get<constant> functions, UI (by @Mughur)
|
||||||
|
* FIX #3860 destroyW0r1dD43m0n now properly gives achievements and FIX #3890 favor now properly syncs across pages and the Donate achievement is now given correctly (by @Aerophia)
|
||||||
|
|
||||||
|
CONTRIBUTIONS
|
||||||
|
* Modify PR template (by @Hoekstraa)
|
||||||
|
|
||||||
|
CCT
|
||||||
|
* inconsistent probability for generation between online and offline (by @quacksouls)
|
||||||
|
|
||||||
|
DOC
|
||||||
|
* Some typo fixes in Netscript functions (by @quacksouls)
|
||||||
|
* Fix #4033 Why use Coding Contract API (by @quacksouls)
|
||||||
|
* typo fix in description of Caesar cipher (by @quacksouls)
|
||||||
|
* FIX DOCS TYPO IN terminal.rst (by @BugiDev)
|
||||||
|
* Update bitburner.sleeve.settobladeburneraction.md (by @borisflagell)
|
||||||
|
|
||||||
|
CORPORATION
|
||||||
|
* FIX #3880, #3876, #3322 and #3138 Bunch of corporation fixes (by @Mughur)
|
||||||
|
* Gave investors some economics classes (by @Mughur)
|
||||||
|
* Limit shareholder priority on newly issued shares (by @Undeemiss)
|
||||||
|
|
||||||
|
UI
|
||||||
|
* FIX #2962 Add a setting to display middle time unit in Time Elapsed String (by @hydroflame)
|
||||||
|
* FIX #4106 Fix incorrect experience display in Crime UI. (by @SilverNexus)
|
||||||
|
* Bitnode stats now show if BB/Corporation are disabled (by @Kelenius)
|
||||||
|
* Removed three empty lines from BB status screen (by @Kelenius)
|
||||||
|
* Add missing space to BN7 description (by @hex7cd)
|
||||||
|
* Improvements to crime work UI (by @Kelenius)
|
||||||
|
* FIX #3975, #3882 Script Editor more responsive on resize, and fix dirty file indicator (by @Snarling)
|
||||||
|
|
||||||
|
API FIX
|
||||||
|
* getCrimeStats use bitnode multipliers in the output of crime stats (by @phyzical)
|
||||||
|
|
||||||
|
SLEEVES
|
||||||
|
* FIX #3819 Allow using the regeneration chamber with sleeves to heal them. (by @coderanger)
|
||||||
|
* FIX #4063 fix crash when player tries to assign more than 3 sleeves to Bladeburner contracts (by @Snarling)
|
||||||
|
* FIX #4051 Sleeves no longer crash when player quits company sleeve was working (by @Snarling)
|
||||||
|
|
||||||
|
API BACKUP
|
||||||
|
* add singularity function for exporting game save back (by @phyzical)
|
||||||
|
|
||||||
|
CORPORATION API
|
||||||
|
* FIX #3655 Expose exports from Material (by @Rasmoh)
|
||||||
|
|
||||||
|
SCRIPTS
|
||||||
|
* FIX #4081 Rerunning a script from tail window recalculates ram usage (by @Snarling)
|
||||||
|
* FIX #3962 The correct script will be closed even if the player modifies args (v2.0) (by @Snarling)
|
||||||
|
|
||||||
|
DOCUMENTATION
|
||||||
|
* Fixed Argument order for scp() (by @njalooo)
|
||||||
|
|
||||||
|
CORP API
|
||||||
|
* Fix up param order for limitProductProduction to match docs (by @phyzical)
|
||||||
|
|
||||||
|
NETSCRIPT
|
||||||
|
* FIX #2376 ns.exit now exits immediately (by @Snarling)
|
||||||
|
* FIX #4055 Fix dynamic ram check (by @Snarling)
|
||||||
|
* FIX #4037 ns1 wraps deeper layers correctly. (by @Snarling)
|
||||||
|
* FIX #3963 Prevent bladeburner.setActionLevel from setting invalid action levels (by @MPJ-K)
|
||||||
|
* Typo fixes in CodingContract, Hacknet, Singularity APIs (by @quacksouls)
|
||||||
|
* Fix a typo in doc of Singularity.travelToCity() (by @quacksouls)
|
||||||
|
* Update netscript definition file for scp, write, read, and flags (by @Snarling)
|
||||||
|
* Correct missing ! for boolean coercion in Corporation.createCorporation(). (by @Risenafis)
|
||||||
|
* Normalized Stock API logging (by @Snarling)
|
||||||
|
* fix #3992 allow null duration in toast ns function (by @RollerKnobster)
|
||||||
|
* Correct missing `!` for boolean coercion in `singularity.workForCompany()`. (by @MageKing17)
|
||||||
|
* ns.scp and ns.write are now synchronous + fix exec race condition (by @Snarling)
|
||||||
|
* FIX #2931 atExit now allows synchronous ns functions (by @Snarling)
|
||||||
|
* Improve real life CPU and memory performance of scripts. (by @Snarling)
|
||||||
|
|
||||||
|
INFILTRATION
|
||||||
|
* Corrected ns formula for infiltration rewards (by @ezylot)
|
||||||
|
|
||||||
|
RFA
|
||||||
|
* NetscriptDefinitions retains export strings (by @Hoekstraa)
|
||||||
|
* Fix type of RFAMessages with non-String results (by @Hoekstraa)
|
||||||
|
* New Remote File API addition for transmitting files to the game (by @Hoekstraa)
|
||||||
|
|
||||||
|
SLEEVE
|
||||||
|
* FIX #4022, #4024, #4025, #3998 (by @Mughur)
|
||||||
|
|
||||||
|
DOCS, UI
|
||||||
|
* update docs a bit more, amending some BN and SF texts (by @Mughur)
|
||||||
|
|
||||||
|
GANG
|
||||||
|
* Added weight to GangMemberTask construction call (by @ezylot)
|
||||||
|
|
||||||
|
Coding Contracts
|
||||||
|
* Don't stringify answer if already a string (by @alainbryden)
|
||||||
|
|
||||||
|
TERMINAL
|
||||||
|
* Fix ansi display bugs (by @Snarling)
|
||||||
|
|
||||||
|
SCRIPT EDITOR
|
||||||
|
* Debounce updateRAM calls. (by @Snarling)
|
||||||
|
|
||||||
|
WORK
|
||||||
|
* Add singularity check for finishing company work (by @Snarling)
|
||||||
|
|
||||||
|
DOCS
|
||||||
|
* Correct documentation for `run()` with 0 threads. (by @MageKing17)
|
||||||
|
* Some doc updates (by @Mughur)
|
||||||
|
|
||||||
|
FILES
|
||||||
|
* FIX #3979 Allow characters & and ' in filenames (by @Snarling)
|
||||||
|
|
||||||
|
CORP FIX
|
||||||
|
* dont take research points for something already researched via api (by @phyzical)
|
||||||
|
|
||||||
|
FIX
|
||||||
|
* Prompt Add user friendly message to avoid throwing recovery screen for invalid choices (by @phyzical)
|
||||||
|
|
||||||
|
TUTORIAL
|
||||||
|
* Fix #3965 Corrected tutorial text (by @mihilt)
|
||||||
|
|
||||||
|
CONTRACTS
|
||||||
|
* FIX #3755 change input handling for contract attempts (by @Snarling)
|
||||||
|
|
||||||
|
HOTFIX
|
||||||
|
* Fix infil definitions.d.ts (by @phyzical)
|
||||||
|
|
||||||
|
MISC
|
||||||
|
* crime gains, sleeve gang augs and faq (by @Mughur)
|
||||||
|
* FIX #3649 Preventing server starting security level from going above 100 (by @Shiiyu)
|
||||||
|
* Adds Shadows of Anarchy (by @Lagicrus)
|
||||||
|
* Added intormation about hacking managers to hacking algorithms page (by @Kelenius)
|
||||||
|
* Fix Jest CI Error (by @geggleto)
|
||||||
|
* multiple hasAugmentation checks didn't check if the augment was installed (by @Mughur)
|
||||||
|
* Fix for #2442 and #2795. (by @G4mingJon4s)
|
||||||
|
* Adds info regarding augments and focus (by @Lagicrus)
|
||||||
|
* Removed console.log line (by @dhosborne)
|
||||||
|
* Update some doc (by @hydroflame)
|
||||||
|
* Sleeve crime gain bitnode multiplier fix (by @Mughur)
|
||||||
|
* trying to fix int problems (by @hydroflame)
|
||||||
|
* Fix broken ns filesnames (by @hydroflame)
|
||||||
|
* new formula functions (by @hydroflame)
|
||||||
|
* v2.0.0 (by @hydroflame)
|
||||||
|
* test fixes/md updates (by @phyzical)
|
||||||
|
* Remove "based" from positive adjectives in infil (by @faangbait)
|
||||||
|
* minor fix in instance calculation (by @hydroflame)
|
||||||
|
* fix dynamic ram miscalc not triggering (by @hydroflame)
|
||||||
|
* Refactor game options into separate components (by @hydroflame)
|
||||||
|
* fix documentation for remote api (by @hydroflame)
|
||||||
|
* fix settings unfocusing on every key stroke (by @hydroflame)
|
||||||
|
* fix some stuff with the timestamp settings (by @hydroflame)
|
||||||
|
* fix some stuff with the timestamp settings (by @hydroflame)
|
||||||
|
* Fix unique key problem with ascii elements (by @hydroflame)
|
||||||
|
* Improve wrong arg user message and add ui.windowSize (by @hydroflame)
|
||||||
|
* fix stack trace missing in some errors (by @hydroflame)
|
||||||
|
* Fix scp and write in ns1 (by @hydroflame)
|
||||||
|
* Did some changes of the remote api and added documentation (by @hydroflame)
|
||||||
|
* Add dummy function to generate a mock server or player for formulas stuff (by @hydroflame)
|
||||||
|
* fix compile error (by @hydroflame)
|
||||||
|
* regen doc (by @hydroflame)
|
||||||
|
* rm console log (by @hydroflame)
|
||||||
|
* regen doc (by @hydroflame)
|
||||||
|
* Added more info about blood program, change some aug descriptions (by @hydroflame)
|
||||||
|
* use triple equal (by @hydroflame)
|
||||||
|
* Minor improvements to Netscript Port loading and unloading (by @hydroflame)
|
||||||
|
* Fix hostname generation being weird about dash 0 added (by @hydroflame)
|
||||||
|
* upgrade version number. (by @hydroflame)
|
||||||
|
* Nerf Noodle bar
|
||||||
|
|
||||||
|
|
||||||
v2.0.0 - 2022-07-19 Work rework
|
v2.0.0 - 2022-07-19 Work rework
|
||||||
-------------------------------
|
-------------------------------
|
||||||
|
|
||||||
|
@ -1661,17 +1661,20 @@ export const initGeneralAugmentations = (): Augmentation[] => [
|
|||||||
}),
|
}),
|
||||||
|
|
||||||
// Sleeve exclusive augmentations
|
// Sleeve exclusive augmentations
|
||||||
// new Augmentation({
|
new Augmentation({
|
||||||
// name: AugmentationNames.UnnamedAug1,
|
name: AugmentationNames.ZOE,
|
||||||
// isSpecial: true,
|
isSpecial: true,
|
||||||
// repCost: Infinity,
|
repCost: Infinity,
|
||||||
// moneyCost: 1e12,
|
moneyCost: 1e12,
|
||||||
// info: "This augmentation is exclusive to sleeves.",
|
info:
|
||||||
// stats: <>Allows sleeves to benefit from Stanek's Gift but it is less powerful if several are installed.</>,
|
"Zoë's Omnicerebrum Ënhancer for sleeves inserts an omnicerebrum into your sleeve. " +
|
||||||
// factions: [
|
"An omnicerebrum is a near perfect simulation of the human brain, allowing it to take advantage of a larger variety of augments. " +
|
||||||
// /*Technically in FactionNames.ChurchOfTheMachineGod but not really for display reasons */
|
"But you should know about this BitRunner, since you have one of these yourself!",
|
||||||
// ],
|
stats: <>Allows sleeves to benefit from Stanek's Gift but it is less powerful if several are installed.</>,
|
||||||
// }),
|
factions: [
|
||||||
|
/*Technically in FactionNames.ChurchOfTheMachineGod but not really for display reasons */
|
||||||
|
],
|
||||||
|
}),
|
||||||
];
|
];
|
||||||
|
|
||||||
export const initBladeburnerAugmentations = (): Augmentation[] => [
|
export const initBladeburnerAugmentations = (): Augmentation[] => [
|
||||||
|
@ -93,7 +93,7 @@ export enum AugmentationNames {
|
|||||||
CongruityImplant = "nickofolas Congruity Implant",
|
CongruityImplant = "nickofolas Congruity Implant",
|
||||||
HydroflameLeftArm = "Hydroflame Left Arm",
|
HydroflameLeftArm = "Hydroflame Left Arm",
|
||||||
BigDsBigBrain = "BigD's Big ... Brain",
|
BigDsBigBrain = "BigD's Big ... Brain",
|
||||||
UnnamedAug1 = "UnnamedAug1",
|
ZOE = "Z.O.Ë.",
|
||||||
UnnamedAug2 = "UnnamedAug2",
|
UnnamedAug2 = "UnnamedAug2",
|
||||||
|
|
||||||
// Bladeburner augs
|
// Bladeburner augs
|
||||||
|
187
src/Constants.ts
187
src/Constants.ts
@ -232,11 +232,186 @@ export const CONSTANTS: {
|
|||||||
Donations: 30,
|
Donations: 30,
|
||||||
|
|
||||||
LatestUpdate: `
|
LatestUpdate: `
|
||||||
v2.1.0 - 2022-08-23
|
v2.1.0 - 2022-09-23 Remote File API
|
||||||
-------------------
|
-----------------------------------
|
||||||
|
|
||||||
* pending
|
Dev notes
|
||||||
* nerf noodle bar
|
* The most important change about this update is the introduction of the remote file api.
|
||||||
|
With this we also deprecate the HTTP file api and the visual studio extension. Those things
|
||||||
|
were made during the rush of Steam and aren't well thought out. This new process works with
|
||||||
|
both the web and Steam version of the game and every text editor. Moving forward we also
|
||||||
|
won't be doing much, if any, upgrades to the in-game editor. We think it's good enough for
|
||||||
|
now and if you need more we recommend you hook up your favorite external editor.
|
||||||
|
* Added functions to resize, move, and close tail windows
|
||||||
|
* Added a new Augmentation, Z.O.Ë., which allows Sleeves to benefit from Stanek.
|
||||||
|
|
||||||
|
API
|
||||||
|
* Remove incorrectly placed 's' in ns.tFormat() (by @LJNeon)
|
||||||
|
* More ports (previously max 20, now practically unlimited) (by @Hoekstraa)
|
||||||
|
* Corp functions now return copy of constant arrays instead of the original (by @Mughur)
|
||||||
|
* All the player sub-objects need to be copied for 'getPlayer'. (by @MageKing17)
|
||||||
|
* add corp get<constant> functions, UI (by @Mughur)
|
||||||
|
* FIX #3860 destroyW0r1dD43m0n now properly gives achievements and FIX #3890 favor now properly syncs across pages and the Donate achievement is now given correctly (by @Aerophia)
|
||||||
|
|
||||||
|
CONTRIBUTIONS
|
||||||
|
* Modify PR template (by @Hoekstraa)
|
||||||
|
|
||||||
|
CCT
|
||||||
|
* inconsistent probability for generation between online and offline (by @quacksouls)
|
||||||
|
|
||||||
|
DOC
|
||||||
|
* Some typo fixes in Netscript functions (by @quacksouls)
|
||||||
|
* Fix #4033 Why use Coding Contract API (by @quacksouls)
|
||||||
|
* typo fix in description of Caesar cipher (by @quacksouls)
|
||||||
|
* FIX DOCS TYPO IN terminal.rst (by @BugiDev)
|
||||||
|
* Update bitburner.sleeve.settobladeburneraction.md (by @borisflagell)
|
||||||
|
|
||||||
|
CORPORATION
|
||||||
|
* FIX #3880, #3876, #3322 and #3138 Bunch of corporation fixes (by @Mughur)
|
||||||
|
* Gave investors some economics classes (by @Mughur)
|
||||||
|
* Limit shareholder priority on newly issued shares (by @Undeemiss)
|
||||||
|
|
||||||
|
UI
|
||||||
|
* FIX #2962 Add a setting to display middle time unit in Time Elapsed String (by @hydroflame)
|
||||||
|
* FIX #4106 Fix incorrect experience display in Crime UI. (by @SilverNexus)
|
||||||
|
* Bitnode stats now show if BB/Corporation are disabled (by @Kelenius)
|
||||||
|
* Removed three empty lines from BB status screen (by @Kelenius)
|
||||||
|
* Add missing space to BN7 description (by @hex7cd)
|
||||||
|
* Improvements to crime work UI (by @Kelenius)
|
||||||
|
* FIX #3975, #3882 Script Editor more responsive on resize, and fix dirty file indicator (by @Snarling)
|
||||||
|
|
||||||
|
API FIX
|
||||||
|
* getCrimeStats use bitnode multipliers in the output of crime stats (by @phyzical)
|
||||||
|
|
||||||
|
SLEEVES
|
||||||
|
* FIX #3819 Allow using the regeneration chamber with sleeves to heal them. (by @coderanger)
|
||||||
|
* FIX #4063 fix crash when player tries to assign more than 3 sleeves to Bladeburner contracts (by @Snarling)
|
||||||
|
* FIX #4051 Sleeves no longer crash when player quits company sleeve was working (by @Snarling)
|
||||||
|
|
||||||
|
API BACKUP
|
||||||
|
* add singularity function for exporting game save back (by @phyzical)
|
||||||
|
|
||||||
|
CORPORATION API
|
||||||
|
* FIX #3655 Expose exports from Material (by @Rasmoh)
|
||||||
|
|
||||||
|
SCRIPTS
|
||||||
|
* FIX #4081 Rerunning a script from tail window recalculates ram usage (by @Snarling)
|
||||||
|
* FIX #3962 The correct script will be closed even if the player modifies args (v2.0) (by @Snarling)
|
||||||
|
|
||||||
|
DOCUMENTATION
|
||||||
|
* Fixed Argument order for scp() (by @njalooo)
|
||||||
|
|
||||||
|
CORP API
|
||||||
|
* Fix up param order for limitProductProduction to match docs (by @phyzical)
|
||||||
|
|
||||||
|
NETSCRIPT
|
||||||
|
* FIX #2376 ns.exit now exits immediately (by @Snarling)
|
||||||
|
* FIX #4055 Fix dynamic ram check (by @Snarling)
|
||||||
|
* FIX #4037 ns1 wraps deeper layers correctly. (by @Snarling)
|
||||||
|
* FIX #3963 Prevent bladeburner.setActionLevel from setting invalid action levels (by @MPJ-K)
|
||||||
|
* Typo fixes in CodingContract, Hacknet, Singularity APIs (by @quacksouls)
|
||||||
|
* Fix a typo in doc of Singularity.travelToCity() (by @quacksouls)
|
||||||
|
* Update netscript definition file for scp, write, read, and flags (by @Snarling)
|
||||||
|
* Correct missing ! for boolean coercion in Corporation.createCorporation(). (by @Risenafis)
|
||||||
|
* Normalized Stock API logging (by @Snarling)
|
||||||
|
* fix #3992 allow null duration in toast ns function (by @RollerKnobster)
|
||||||
|
* Correct missing '!' for boolean coercion in 'singularity.workForCompany()'. (by @MageKing17)
|
||||||
|
* ns.scp and ns.write are now synchronous + fix exec race condition (by @Snarling)
|
||||||
|
* FIX #2931 atExit now allows synchronous ns functions (by @Snarling)
|
||||||
|
* Improve real life CPU and memory performance of scripts. (by @Snarling)
|
||||||
|
|
||||||
|
INFILTRATION
|
||||||
|
* Corrected ns formula for infiltration rewards (by @ezylot)
|
||||||
|
|
||||||
|
RFA
|
||||||
|
* NetscriptDefinitions retains export strings (by @Hoekstraa)
|
||||||
|
* Fix type of RFAMessages with non-String results (by @Hoekstraa)
|
||||||
|
* New Remote File API addition for transmitting files to the game (by @Hoekstraa)
|
||||||
|
|
||||||
|
SLEEVE
|
||||||
|
* FIX #4022, #4024, #4025, #3998 (by @Mughur)
|
||||||
|
|
||||||
|
DOCS, UI
|
||||||
|
* update docs a bit more, amending some BN and SF texts (by @Mughur)
|
||||||
|
|
||||||
|
GANG
|
||||||
|
* Added weight to GangMemberTask construction call (by @ezylot)
|
||||||
|
|
||||||
|
Coding Contracts
|
||||||
|
* Don't stringify answer if already a string (by @alainbryden)
|
||||||
|
|
||||||
|
TERMINAL
|
||||||
|
* Fix ansi display bugs (by @Snarling)
|
||||||
|
|
||||||
|
SCRIPT EDITOR
|
||||||
|
* Debounce updateRAM calls. (by @Snarling)
|
||||||
|
|
||||||
|
WORK
|
||||||
|
* Add singularity check for finishing company work (by @Snarling)
|
||||||
|
|
||||||
|
DOCS
|
||||||
|
* Correct documentation for 'run()' with 0 threads. (by @MageKing17)
|
||||||
|
* Some doc updates (by @Mughur)
|
||||||
|
|
||||||
|
FILES
|
||||||
|
* FIX #3979 Allow characters & and ' in filenames (by @Snarling)
|
||||||
|
|
||||||
|
CORP FIX
|
||||||
|
* dont take research points for something already researched via api (by @phyzical)
|
||||||
|
|
||||||
|
FIX
|
||||||
|
* Prompt Add user friendly message to avoid throwing recovery screen for invalid choices (by @phyzical)
|
||||||
|
|
||||||
|
TUTORIAL
|
||||||
|
* Fix #3965 Corrected tutorial text (by @mihilt)
|
||||||
|
|
||||||
|
CONTRACTS
|
||||||
|
* FIX #3755 change input handling for contract attempts (by @Snarling)
|
||||||
|
|
||||||
|
HOTFIX
|
||||||
|
* Fix infil definitions.d.ts (by @phyzical)
|
||||||
|
|
||||||
|
MISC
|
||||||
|
* crime gains, sleeve gang augs and faq (by @Mughur)
|
||||||
|
* FIX #3649 Preventing server starting security level from going above 100 (by @Shiiyu)
|
||||||
|
* Adds Shadows of Anarchy (by @Lagicrus)
|
||||||
|
* Added intormation about hacking managers to hacking algorithms page (by @Kelenius)
|
||||||
|
* Fix Jest CI Error (by @geggleto)
|
||||||
|
* multiple hasAugmentation checks didn't check if the augment was installed (by @Mughur)
|
||||||
|
* Fix for #2442 and #2795. (by @G4mingJon4s)
|
||||||
|
* Adds info regarding augments and focus (by @Lagicrus)
|
||||||
|
* Removed console.log line (by @dhosborne)
|
||||||
|
* Update some doc (by @hydroflame)
|
||||||
|
* Sleeve crime gain bitnode multiplier fix (by @Mughur)
|
||||||
|
* trying to fix int problems (by @hydroflame)
|
||||||
|
* Fix broken ns filesnames (by @hydroflame)
|
||||||
|
* new formula functions (by @hydroflame)
|
||||||
|
* v2.0.0 (by @hydroflame)
|
||||||
|
* test fixes/md updates (by @phyzical)
|
||||||
|
* Remove "based" from positive adjectives in infil (by @faangbait)
|
||||||
|
* minor fix in instance calculation (by @hydroflame)
|
||||||
|
* fix dynamic ram miscalc not triggering (by @hydroflame)
|
||||||
|
* Refactor game options into separate components (by @hydroflame)
|
||||||
|
* fix documentation for remote api (by @hydroflame)
|
||||||
|
* fix settings unfocusing on every key stroke (by @hydroflame)
|
||||||
|
* fix some stuff with the timestamp settings (by @hydroflame)
|
||||||
|
* fix some stuff with the timestamp settings (by @hydroflame)
|
||||||
|
* Fix unique key problem with ascii elements (by @hydroflame)
|
||||||
|
* Improve wrong arg user message and add ui.windowSize (by @hydroflame)
|
||||||
|
* fix stack trace missing in some errors (by @hydroflame)
|
||||||
|
* Fix scp and write in ns1 (by @hydroflame)
|
||||||
|
* Did some changes of the remote api and added documentation (by @hydroflame)
|
||||||
|
* Add dummy function to generate a mock server or player for formulas stuff (by @hydroflame)
|
||||||
|
* fix compile error (by @hydroflame)
|
||||||
|
* regen doc (by @hydroflame)
|
||||||
|
* rm console log (by @hydroflame)
|
||||||
|
* regen doc (by @hydroflame)
|
||||||
|
* Added more info about blood program, change some aug descriptions (by @hydroflame)
|
||||||
|
* use triple equal (by @hydroflame)
|
||||||
|
* Minor improvements to Netscript Port loading and unloading (by @hydroflame)
|
||||||
|
* Fix hostname generation being weird about dash 0 added (by @hydroflame)
|
||||||
|
* upgrade version number. (by @hydroflame)
|
||||||
|
* Nerf Noodle bar
|
||||||
|
|
||||||
`,
|
`,
|
||||||
};
|
};
|
||||||
|
@ -217,16 +217,13 @@ export class StaneksGift implements IStaneksGift {
|
|||||||
const mults = this.calculateMults();
|
const mults = this.calculateMults();
|
||||||
p.mults = mergeMultipliers(p.mults, mults);
|
p.mults = mergeMultipliers(p.mults, mults);
|
||||||
p.updateSkillLevels();
|
p.updateSkillLevels();
|
||||||
const unnamedAug1Amt = p.sleeves.reduce(
|
const zoeAmt = p.sleeves.reduce((n, sleeve) => n + (sleeve.hasAugmentation(AugmentationNames.ZOE) ? 1 : 0), 0);
|
||||||
(n, sleeve) => n + (sleeve.hasAugmentation(AugmentationNames.UnnamedAug1) ? 1 : 0),
|
if (zoeAmt === 0) return;
|
||||||
0,
|
|
||||||
);
|
|
||||||
if (unnamedAug1Amt === 0) return;
|
|
||||||
// Less powerful for each copy.
|
// Less powerful for each copy.
|
||||||
const scaling = 3 / (unnamedAug1Amt + 2);
|
const scaling = 3 / (zoeAmt + 2);
|
||||||
const sleeveMults = scaleMultipliers(mults, scaling);
|
const sleeveMults = scaleMultipliers(mults, scaling);
|
||||||
for (const sleeve of p.sleeves) {
|
for (const sleeve of p.sleeves) {
|
||||||
if (!sleeve.hasAugmentation(AugmentationNames.UnnamedAug1)) continue;
|
if (!sleeve.hasAugmentation(AugmentationNames.ZOE)) continue;
|
||||||
sleeve.resetMultipliers();
|
sleeve.resetMultipliers();
|
||||||
sleeve.mults = mergeMultipliers(sleeve.mults, sleeveMults);
|
sleeve.mults = mergeMultipliers(sleeve.mults, sleeveMults);
|
||||||
sleeve.updateStatLevels();
|
sleeve.updateStatLevels();
|
||||||
|
@ -86,11 +86,8 @@ export function findSleevePurchasableAugs(sleeve: Sleeve, p: IPlayer): Augmentat
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add the stanek sleeve aug
|
// Add the stanek sleeve aug
|
||||||
if (
|
if (!ownedAugNames.includes(AugmentationNames.ZOE) && p.factions.includes(FactionNames.ChurchOfTheMachineGod)) {
|
||||||
!ownedAugNames.includes(AugmentationNames.UnnamedAug1) &&
|
const aug = StaticAugmentations[AugmentationNames.ZOE];
|
||||||
p.factions.includes(FactionNames.ChurchOfTheMachineGod)
|
|
||||||
) {
|
|
||||||
const aug = StaticAugmentations[AugmentationNames.UnnamedAug1];
|
|
||||||
availableAugs.push(aug);
|
availableAugs.push(aug);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4,12 +4,10 @@ import commandLineArgs from "command-line-args";
|
|||||||
|
|
||||||
const owner = "danielyxie";
|
const owner = "danielyxie";
|
||||||
const repo = "bitburner";
|
const repo = "bitburner";
|
||||||
const basePath = `https://github.com/${owner}/${repo}`;
|
|
||||||
|
|
||||||
const cliArgs = commandLineArgs([
|
const cliArgs = commandLineArgs([
|
||||||
{ name: "from", alias: "f", type: String },
|
{ name: "from", alias: "f", type: String },
|
||||||
{ name: "to", alias: "t", type: String },
|
{ name: "to", alias: "t", type: String },
|
||||||
{ name: "detailed", alias: "d", type: Boolean },
|
|
||||||
]);
|
]);
|
||||||
|
|
||||||
class MergeChangelog {
|
class MergeChangelog {
|
||||||
@ -176,65 +174,57 @@ class MergeChangelog {
|
|||||||
return response.data.commit.sha;
|
return response.data.commit.sha;
|
||||||
}
|
}
|
||||||
|
|
||||||
async getChangelog(from, to, detailedOutput) {
|
async getChangelog(from, to) {
|
||||||
const changes = await this.getPullsMergedBetween(from, to);
|
const changes = await this.getPullsMergedBetween(from, to);
|
||||||
const pullLines = changes.pulls.map((line) => this.getPullMarkdown(line, detailedOutput));
|
const pullLines = changes.pulls
|
||||||
const commitLines = changes.danglingCommits.map((line) => this.getCommitMarkdown(line, detailedOutput));
|
.map((line) => this.getPullMarkdown(line))
|
||||||
commitLines.push(`* Nerf noodle bar.`);
|
.concat(changes.danglingCommits.map((line) => this.getCommitMarkdown(line)));
|
||||||
const shortFrom = changes.from.date.toISOString().split("T")[0];
|
pullLines.push({ category: "MISC", title: "Nerf Noodle bar" });
|
||||||
const shortTo = changes.to.date.toISOString().split("T")[0];
|
const title = `v2.x.x - ${new Date().toISOString().slice(0, 10)} TITLE\n\n`;
|
||||||
const shortFromSha = changes.from.commit.sha.slice(0, 7);
|
const map = {};
|
||||||
const shortToSha = changes.to.commit.sha.slice(0, 7);
|
pullLines.forEach((c) => {
|
||||||
const title = `## [draft] v1.x.x - ${shortFrom} to ${shortTo}`;
|
if (c.title.includes("allbuild commit")) return;
|
||||||
let log = `
|
let array = map[c.category];
|
||||||
${title}
|
if (!array) {
|
||||||
|
array = [];
|
||||||
|
map[c.category] = array;
|
||||||
|
}
|
||||||
|
array.push(c);
|
||||||
|
});
|
||||||
|
|
||||||
#### Information
|
let log = title;
|
||||||
|
Object.entries(map).forEach(([key, value]) => {
|
||||||
|
log += ` ${key}\n`;
|
||||||
|
value.forEach((v) => (log += ` * ${v.title} ${v.by ? `(by @${v.by})` : ""}\n`));
|
||||||
|
log += "\n";
|
||||||
|
});
|
||||||
|
|
||||||
Modifications included between **${shortFrom}** and **${shortTo}** (\`${shortFromSha}\` to \`${shortToSha}\`).
|
|
||||||
|
|
||||||
*[See Pull Requests on GitHub](https://github.com/search?q=${encodeURIComponent(changes.pullQuery)})*
|
|
||||||
|
|
||||||
#### Merged Pull Requests
|
|
||||||
|
|
||||||
${pullLines.join("\n")}
|
|
||||||
|
|
||||||
`;
|
|
||||||
|
|
||||||
if (commitLines.length > 0) {
|
|
||||||
log += `
|
|
||||||
#### Other Changes
|
|
||||||
|
|
||||||
${commitLines.join("\n")}
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
return {
|
return {
|
||||||
log: log.trim(),
|
log: log,
|
||||||
changes: changes,
|
changes: changes,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
getPullMarkdown(pr, detailedOutput) {
|
getPullMarkdown(pr) {
|
||||||
if (!detailedOutput) {
|
let category = "MISC";
|
||||||
return `* ${pr.title} (by @${pr.user.login}) #[${pr.number}](${pr.url})`;
|
let title = pr.title;
|
||||||
} else {
|
if (pr.title.includes(":")) {
|
||||||
return (
|
category = pr.title.split(":")[0];
|
||||||
`* [${pr.merge_commit_sha.slice(0, 7)}](${basePath}/commit/${pr.merge_commit_sha}) | ` +
|
title = pr.title.split(":")[1];
|
||||||
`${pr.title} ([@${pr.user.login}](${pr.user.url}))` +
|
|
||||||
` PR #[${pr.number}](${pr.url})`
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
return {
|
||||||
|
category: category,
|
||||||
|
title: title,
|
||||||
|
by: pr.user.login,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
getCommitMarkdown(commit, detailedOutput) {
|
getCommitMarkdown(commit) {
|
||||||
if (!detailedOutput) {
|
return {
|
||||||
return `* ${commit.message} (by @${commit.user.login}) - [${commit.sha.slice(0, 7)}](${commit.url})`;
|
category: "MISC",
|
||||||
} else {
|
title: commit.message,
|
||||||
return (
|
by: commit.user.login,
|
||||||
`* [${commit.sha.slice(0, 7)}](${commit.url}) | ` +
|
};
|
||||||
`${commit.message} ([@${commit.user.login}](${commit.user.url}))`
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -245,6 +235,10 @@ const sleep = async (wait) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const api = new MergeChangelog({ auth: process.env.GITHUB_API_TOKEN });
|
const api = new MergeChangelog({ auth: process.env.GITHUB_API_TOKEN });
|
||||||
api.getChangelog(cliArgs.from, cliArgs.to, cliArgs.detailed).then((data) => {
|
if (!cliArgs.from || !cliArgs.to) {
|
||||||
|
console.error("USAGE: node index.js --from hash --to hash");
|
||||||
|
process.exit();
|
||||||
|
}
|
||||||
|
api.getChangelog(cliArgs.from, cliArgs.to).then((data) => {
|
||||||
console.log(data.log);
|
console.log(data.log);
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user