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minor adjustments to where getNerufluxGenerator is after merge base
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@ -17,8 +17,7 @@ import {
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import { dialogBoxCreate } from "../ui/React/DialogBox";
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import { InvitationEvent } from "./ui/InvitationModal";
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import { FactionNames } from "./data/FactionNames";
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import { updateAugmentationCosts } from "../Augmentation/AugmentationHelpers";
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import { getNextNeuroFluxLevel } from "../Augmentation/AugmentationCreator";
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import { updateAugmentationCosts, getNextNeuroFluxLevel } from "../Augmentation/AugmentationHelpers";
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export function inviteToFaction(faction: Faction): void {
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Player.receiveInvite(faction.name);
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@ -22,7 +22,7 @@ import Tooltip from "@mui/material/Tooltip";
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import Box from "@mui/material/Box";
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import { TableCell } from "../../ui/React/Table";
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import TableRow from "@mui/material/TableRow";
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import { getNextNeuroFluxLevel } from "../../Augmentation/AugmentationCreator";
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import { getNextNeuroFluxLevel } from "../../Augmentation/AugmentationHelpers";
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interface IReqProps {
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augName: string;
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