diff --git a/electron/greenworks.js b/electron/greenworks.js index 4f2738ba4..88a84ffeb 100644 --- a/electron/greenworks.js +++ b/electron/greenworks.js @@ -22,59 +22,73 @@ function error_process(err, error_callback) { if (err && error_callback) error_callback(err); } -<<<<<<< HEAD if (greenworks) { - greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, - success_callback, error_callback) { - if (typeof options !== 'object') { + greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) { + if (typeof options !== "object") { error_callback = success_callback; success_callback = ugc_query_type; ugc_query_type = ugc_matching_type; ugc_matching_type = options; options = { - 'app_id': greenworks.getAppId(), - 'page_num': 1 - } + app_id: greenworks.getAppId(), + page_num: 1, + }; } - greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, - success_callback, error_callback); - } + greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback); + }; - greenworks.ugcGetUserItems = function (options, ugc_matching_type, - ugc_list_sort_order, ugc_list, success_callback, error_callback) { - if (typeof options !== 'object') { + greenworks.ugcGetUserItems = function ( + options, + ugc_matching_type, + ugc_list_sort_order, + ugc_list, + success_callback, + error_callback, + ) { + if (typeof options !== "object") { error_callback = success_callback; success_callback = ugc_list; ugc_list = ugc_list_sort_order; ugc_list_sort_order = ugc_matching_type; ugc_matching_type = options; options = { - 'app_id': greenworks.getAppId(), - 'page_num': 1 - } + app_id: greenworks.getAppId(), + page_num: 1, + }; } - greenworks._ugcGetUserItems(options, ugc_matching_type, ugc_list_sort_order, - ugc_list, success_callback, error_callback); - } + greenworks._ugcGetUserItems( + options, + ugc_matching_type, + ugc_list_sort_order, + ugc_list, + success_callback, + error_callback, + ); + }; - greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, - error_callback) { - if (typeof options !== 'object') { + greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) { + if (typeof options !== "object") { error_callback = success_callback; success_callback = sync_dir; sync_dir = options; options = { - 'app_id': greenworks.getAppId(), - 'page_num': 1 - } + app_id: greenworks.getAppId(), + page_num: 1, + }; } - greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, - error_callback); - } + greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback); + }; - greenworks.publishWorkshopFile = function (options, file_path, image_path, title, - description, success_callback, error_callback) { - if (typeof options !== 'object') { + greenworks.publishWorkshopFile = function ( + options, + file_path, + image_path, + title, + description, + success_callback, + error_callback, + ) { + if (typeof options !== "object") { error_callback = success_callback; success_callback = description; description = title; @@ -82,230 +96,22 @@ if (greenworks) { image_path = file_path; file_path = options; options = { - 'app_id': greenworks.getAppId(), - 'tags': [] - } + app_id: greenworks.getAppId(), + tags: [], + }; } - greenworks._publishWorkshopFile(options, file_path, image_path, title, - description, success_callback, error_callback); - } + greenworks._publishWorkshopFile( + options, + file_path, + image_path, + title, + description, + success_callback, + error_callback, + ); + }; - greenworks.updatePublishedWorkshopFile = function (options, - published_file_handle, file_path, image_path, title, description, - success_callback, error_callback) { - if (typeof options !== 'object') { - error_callback = success_callback; - success_callback = description; - description = title; - title = image_path; - image_path = file_path; - file_path = published_file_handle; - published_file_handle = options; - options = { - 'tags': [] // No tags are set - } - } - greenworks._updatePublishedWorkshopFile(options, published_file_handle, - file_path, image_path, title, description, success_callback, - error_callback); - } - - // An utility function for publish related APIs. - // It processes remains steps after saving files to Steam Cloud. - function file_share_process(file_name, image_name, next_process_func, - error_callback, progress_callback) { - if (progress_callback) - progress_callback("Completed on saving files on Steam Cloud."); - greenworks.fileShare(file_name, function () { - greenworks.fileShare(image_name, function () { - next_process_func(); - }, function (err) { error_process(err, error_callback); }); - }, function (err) { error_process(err, error_callback); }); - } - - // Publishing user generated content(ugc) to Steam contains following steps: - // 1. Save file and image to Steam Cloud. - // 2. Share the file and image. - // 3. publish the file to workshop. - greenworks.ugcPublish = function (file_name, title, description, image_name, - success_callback, error_callback, progress_callback) { - var publish_file_process = function () { - if (progress_callback) - progress_callback("Completed on sharing files."); - greenworks.publishWorkshopFile(file_name, image_name, title, description, - function (publish_file_id) { success_callback(publish_file_id); }, - function (err) { error_process(err, error_callback); }); - }; - greenworks.saveFilesToCloud([file_name, image_name], function () { - file_share_process(file_name, image_name, publish_file_process, - error_callback, progress_callback); - }, function (err) { error_process(err, error_callback); }); - } - - // Update publish ugc steps: - // 1. Save new file and image to Steam Cloud. - // 2. Share file and images. - // 3. Update published file. - greenworks.ugcPublishUpdate = function (published_file_id, file_name, title, - description, image_name, success_callback, error_callback, - progress_callback) { - var update_published_file_process = function () { - if (progress_callback) - progress_callback("Completed on sharing files."); - greenworks.updatePublishedWorkshopFile(published_file_id, - file_name, image_name, title, description, - function () { success_callback(); }, - function (err) { error_process(err, error_callback); }); - }; - - greenworks.saveFilesToCloud([file_name, image_name], function () { - file_share_process(file_name, image_name, update_published_file_process, - error_callback, progress_callback); - }, function (err) { error_process(err, error_callback); }); - } - - // Greenworks Utils APIs implmentation. - greenworks.Utils.move = function (source_dir, target_dir, success_callback, - error_callback) { - fs.rename(source_dir, target_dir, function (err) { - if (err) { - if (error_callback) error_callback(err); - return; - } - if (success_callback) - success_callback(); - }); - } - - greenworks.init = function () { - if (this.initAPI()) return true; - if (!this.isSteamRunning()) - throw new Error("Steam initialization failed. Steam is not running."); - var appId; - try { - appId = fs.readFileSync('steam_appid.txt', 'utf8'); - } catch (e) { - throw new Error("Steam initialization failed. Steam is running," + - "but steam_appid.txt is missing. Expected to find it in: " + - require('path').resolve('steam_appid.txt')); - } - if (!/^\d+ *\r?\n?$/.test(appId)) { - throw new Error("Steam initialization failed. " + - "steam_appid.txt appears to be invalid; " + - "it should contain a numeric ID: " + appId); - } - throw new Error("Steam initialization failed, but Steam is running, " + - "and steam_appid.txt is present and valid." + - "Maybe that's not really YOUR app ID? " + appId.trim()); - } - - var EventEmitter = require('events').EventEmitter; - greenworks.__proto__ = EventEmitter.prototype; - EventEmitter.call(greenworks); -======= -greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) { - if (typeof options !== "object") { - error_callback = success_callback; - success_callback = ugc_query_type; - ugc_query_type = ugc_matching_type; - ugc_matching_type = options; - options = { - app_id: greenworks.getAppId(), - page_num: 1, - }; - } - greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback); -}; - -greenworks.ugcGetUserItems = function ( - options, - ugc_matching_type, - ugc_list_sort_order, - ugc_list, - success_callback, - error_callback, -) { - if (typeof options !== "object") { - error_callback = success_callback; - success_callback = ugc_list; - ugc_list = ugc_list_sort_order; - ugc_list_sort_order = ugc_matching_type; - ugc_matching_type = options; - options = { - app_id: greenworks.getAppId(), - page_num: 1, - }; - } - greenworks._ugcGetUserItems( - options, - ugc_matching_type, - ugc_list_sort_order, - ugc_list, - success_callback, - error_callback, - ); -}; - -greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) { - if (typeof options !== "object") { - error_callback = success_callback; - success_callback = sync_dir; - sync_dir = options; - options = { - app_id: greenworks.getAppId(), - page_num: 1, - }; - } - greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback); -}; - -greenworks.publishWorkshopFile = function ( - options, - file_path, - image_path, - title, - description, - success_callback, - error_callback, -) { - if (typeof options !== "object") { - error_callback = success_callback; - success_callback = description; - description = title; - title = image_path; - image_path = file_path; - file_path = options; - options = { - app_id: greenworks.getAppId(), - tags: [], - }; - } - greenworks._publishWorkshopFile(options, file_path, image_path, title, description, success_callback, error_callback); -}; - -greenworks.updatePublishedWorkshopFile = function ( - options, - published_file_handle, - file_path, - image_path, - title, - description, - success_callback, - error_callback, -) { - if (typeof options !== "object") { - error_callback = success_callback; - success_callback = description; - description = title; - title = image_path; - image_path = file_path; - file_path = published_file_handle; - published_file_handle = options; - options = { - tags: [], // No tags are set - }; - } - greenworks._updatePublishedWorkshopFile( + greenworks.updatePublishedWorkshopFile = function ( options, published_file_handle, file_path, @@ -314,95 +120,86 @@ greenworks.updatePublishedWorkshopFile = function ( description, success_callback, error_callback, - ); -}; + ) { + if (typeof options !== "object") { + error_callback = success_callback; + success_callback = description; + description = title; + title = image_path; + image_path = file_path; + file_path = published_file_handle; + published_file_handle = options; + options = { + tags: [], // No tags are set + }; + } + greenworks._updatePublishedWorkshopFile( + options, + published_file_handle, + file_path, + image_path, + title, + description, + success_callback, + error_callback, + ); + }; -// An utility function for publish related APIs. -// It processes remains steps after saving files to Steam Cloud. -function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) { - if (progress_callback) progress_callback("Completed on saving files on Steam Cloud."); - greenworks.fileShare( + // An utility function for publish related APIs. + // It processes remains steps after saving files to Steam Cloud. + function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) { + if (progress_callback) progress_callback("Completed on saving files on Steam Cloud."); + greenworks.fileShare( + file_name, + function () { + greenworks.fileShare( + image_name, + function () { + next_process_func(); + }, + function (err) { + error_process(err, error_callback); + }, + ); + }, + function (err) { + error_process(err, error_callback); + }, + ); + } + + // Publishing user generated content(ugc) to Steam contains following steps: + // 1. Save file and image to Steam Cloud. + // 2. Share the file and image. + // 3. publish the file to workshop. + greenworks.ugcPublish = function ( file_name, - function () { - greenworks.fileShare( + title, + description, + image_name, + success_callback, + error_callback, + progress_callback, + ) { + var publish_file_process = function () { + if (progress_callback) progress_callback("Completed on sharing files."); + greenworks.publishWorkshopFile( + file_name, image_name, - function () { - next_process_func(); + title, + description, + function (publish_file_id) { + success_callback(publish_file_id); }, function (err) { error_process(err, error_callback); }, ); - }, - function (err) { - error_process(err, error_callback); - }, - ); -} - -// Publishing user generated content(ugc) to Steam contains following steps: -// 1. Save file and image to Steam Cloud. -// 2. Share the file and image. -// 3. publish the file to workshop. -greenworks.ugcPublish = function ( - file_name, - title, - description, - image_name, - success_callback, - error_callback, - progress_callback, -) { - var publish_file_process = function () { - if (progress_callback) progress_callback("Completed on sharing files."); - greenworks.publishWorkshopFile( - file_name, - image_name, - title, - description, - function (publish_file_id) { - success_callback(publish_file_id); - }, - function (err) { - error_process(err, error_callback); - }, - ); - }; - greenworks.saveFilesToCloud( - [file_name, image_name], - function () { - file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback); - }, - function (err) { - error_process(err, error_callback); - }, - ); -}; - -// Update publish ugc steps: -// 1. Save new file and image to Steam Cloud. -// 2. Share file and images. -// 3. Update published file. -greenworks.ugcPublishUpdate = function ( - published_file_id, - file_name, - title, - description, - image_name, - success_callback, - error_callback, - progress_callback, -) { - var update_published_file_process = function () { - if (progress_callback) progress_callback("Completed on sharing files."); - greenworks.updatePublishedWorkshopFile( - published_file_id, - file_name, - image_name, - title, - description, + }; + greenworks.saveFilesToCloud( + [file_name, image_name], function () { - success_callback(); + file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback); }, function (err) { error_process(err, error_callback); @@ -410,71 +207,97 @@ greenworks.ugcPublishUpdate = function ( ); }; - greenworks.saveFilesToCloud( - [file_name, image_name], - function () { - file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback); - }, - function (err) { - error_process(err, error_callback); - }, - ); -}; + // Update publish ugc steps: + // 1. Save new file and image to Steam Cloud. + // 2. Share file and images. + // 3. Update published file. + greenworks.ugcPublishUpdate = function ( + published_file_id, + file_name, + title, + description, + image_name, + success_callback, + error_callback, + progress_callback, + ) { + var update_published_file_process = function () { + if (progress_callback) progress_callback("Completed on sharing files."); + greenworks.updatePublishedWorkshopFile( + published_file_id, + file_name, + image_name, + title, + description, + function () { + success_callback(); + }, + function (err) { + error_process(err, error_callback); + }, + ); + }; -// Greenworks Utils APIs implmentation. -greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) { - fs.rename(source_dir, target_dir, function (err) { - if (err) { - if (error_callback) error_callback(err); - return; + greenworks.saveFilesToCloud( + [file_name, image_name], + function () { + file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback); + }, + function (err) { + error_process(err, error_callback); + }, + ); + }; + + // Greenworks Utils APIs implmentation. + greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) { + fs.rename(source_dir, target_dir, function (err) { + if (err) { + if (error_callback) error_callback(err); + return; + } + if (success_callback) success_callback(); + }); + }; + + greenworks.init = function () { + if (this.initAPI()) return true; + if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running."); + var appId; + try { + appId = fs.readFileSync("steam_appid.txt", "utf8"); + } catch (e) { + throw new Error( + "Steam initialization failed. Steam is running," + + "but steam_appid.txt is missing. Expected to find it in: " + + require("path").resolve("steam_appid.txt"), + ); + } + if (!/^\d+ *\r?\n?$/.test(appId)) { + throw new Error( + "Steam initialization failed. " + + "steam_appid.txt appears to be invalid; " + + "it should contain a numeric ID: " + + appId, + ); } - if (success_callback) success_callback(); - }); -}; - -greenworks.init = function () { - if (this.initAPI()) return true; - if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running."); - var appId; - try { - appId = fs.readFileSync("steam_appid.txt", "utf8"); - } catch (e) { throw new Error( - "Steam initialization failed. Steam is running," + - "but steam_appid.txt is missing. Expected to find it in: " + - require("path").resolve("steam_appid.txt"), + "Steam initialization failed, but Steam is running, " + + "and steam_appid.txt is present and valid." + + "Maybe that's not really YOUR app ID? " + + appId.trim(), ); - } - if (!/^\d+ *\r?\n?$/.test(appId)) { - throw new Error( - "Steam initialization failed. " + - "steam_appid.txt appears to be invalid; " + - "it should contain a numeric ID: " + - appId, - ); - } - throw new Error( - "Steam initialization failed, but Steam is running, " + - "and steam_appid.txt is present and valid." + - "Maybe that's not really YOUR app ID? " + - appId.trim(), - ); -}; + }; -var EventEmitter = require("events").EventEmitter; -greenworks.__proto__ = EventEmitter.prototype; -EventEmitter.call(greenworks); ->>>>>>> dev + var EventEmitter = require("events").EventEmitter; + greenworks.__proto__ = EventEmitter.prototype; + EventEmitter.call(greenworks); greenworks._steam_events.on = function () { greenworks.emit.apply(greenworks, arguments); }; -<<<<<<< HEAD - process.versions['greenworks'] = greenworks._version; + process.versions["greenworks"] = greenworks._version; } -======= -process.versions["greenworks"] = greenworks._version; ->>>>>>> dev module.exports = greenworks;