Merge branch 'dev' into work

This commit is contained in:
Olivier Gagnon 2022-07-14 16:43:26 -04:00
commit a5088f1136
8 changed files with 277 additions and 257 deletions

4
dist/main.bundle.js vendored

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42
dist/vendor.bundle.js vendored

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@ -64,3 +64,7 @@ List of all Source-Files
|| || * Let the player start with Neuroflux Governor equal to the level of this |
|| || Source-File. |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|| BitNode-13: They're lunatics || * This Source-File lets the Church of the Machine God appear in other BitNodes. |
|| || * Each level of this Source-File increases the size of Stanek's Gift. |
|| || |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+

@ -16,6 +16,7 @@ import { BitFlumeModal } from "../../BitNode/ui/BitFlumeModal";
import { CodingContractModal } from "../../ui/React/CodingContractModal";
import _ from "lodash";
import { ANSIITypography } from "../../ui/React/ANSIITypography";
interface IActionTimerProps {
terminal: ITerminal;
@ -43,37 +44,6 @@ const useStyles = makeStyles((theme: Theme) =>
padding: theme.spacing(0),
height: "100%",
},
success: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.colors.success,
},
error: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.error.main,
},
primary: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.primary.main,
},
info: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.info.main,
},
warning: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.warning.main,
},
}),
);
@ -133,194 +103,6 @@ export function TerminalRoot({ terminal, router, player }: IProps): React.ReactE
};
}, []);
function lineClass(s: string): string {
const lineClassMap: Record<string, string> = {
error: classes.error,
success: classes.success,
info: classes.info,
warn: classes.warning,
};
return lineClassMap[s] || classes.primary;
}
function ansiCodeStyle(code: string | null): Record<string, any> {
// The ANSI colors actually have the dark color set as default and require extra work to get
// bright colors. But these are rarely used or, if they are, are often re-mapped by the
// terminal emulator to brighter colors. So for foreground colors we use the bright color set
// and for background colors we use the dark color set. Of course, all colors are available
// via the longer ESC[n8;5;c] sequence (n={3,4}, c=color). Ideally, these 8-bit maps could
// be managed in the user preferences/theme.
const COLOR_MAP_BRIGHT: Record<string | number, string> = {
0: "#404040",
1: "#ff0000",
2: "#00ff00",
3: "#ffff00",
4: "#0000ff",
5: "#ff00ff",
6: "#00ffff",
7: "#ffffff",
};
const COLOR_MAP_DARK: Record<string | number, string> = {
0: "#000000",
1: "#800000",
2: "#008000",
3: "#808000",
4: "#000080",
5: "#800080",
6: "#008080",
7: "#c0c0c0",
};
const ansi2rgb = (code: number): string => {
/* eslint-disable yoda */
if (0 <= code && code < 8) {
// x8 RGB
return COLOR_MAP_BRIGHT[code];
}
if (8 <= code && code < 16) {
// x8 RGB - "High Intensity" (but here, actually the dark set)
return COLOR_MAP_DARK[code];
}
if (16 <= code && code < 232) {
// x216 RGB
const base = code - 16;
const ir = Math.floor(base / 36);
const ig = Math.floor((base % 36) / 6);
const ib = Math.floor((base % 6) / 1);
const r = ir <= 0 ? 0 : 55 + ir * 40;
const g = ig <= 0 ? 0 : 55 + ig * 40;
const b = ib <= 0 ? 0 : 55 + ib * 40;
return `rgb(${r}, ${g}, ${b})`;
}
if (232 <= code && code < 256) {
// x32 greyscale
const base = code - 232;
const grey = base * 10 + 8;
return `rgb(${grey}, ${grey}, ${grey})`;
}
// shouldn't get here (under normal circumstances), but just in case
return "initial";
};
type styleKey = "fontWeight" | "textDecoration" | "color" | "backgroundColor" | "display";
const style: {
fontWeight?: string;
textDecoration?: string;
color?: string;
backgroundColor?: string;
display?: string;
} = {};
if (code === null || code === "0") {
return style;
}
const codeParts = code
.split(";")
.map((p) => parseInt(p))
.filter(
(p, i, arr) =>
// If the sequence is 38;5 (x256 foreground color) or 48;5 (x256 background color),
// filter out the 5 so the next codePart after {38,48} is the color code.
p != 5 || i == 0 || (arr[i - 1] != 38 && arr[i - 1] != 48),
);
let nextStyleKey: styleKey | null = null;
codeParts.forEach((codePart) => {
/* eslint-disable yoda */
if (nextStyleKey !== null) {
style[nextStyleKey] = ansi2rgb(codePart);
nextStyleKey = null;
}
// Decorations
else if (codePart == 1) {
style.fontWeight = "bold";
} else if (codePart == 4) {
style.textDecoration = "underline";
}
// Forground Color (x8)
else if (30 <= codePart && codePart < 38) {
if (COLOR_MAP_BRIGHT[codePart % 10]) {
style.color = COLOR_MAP_BRIGHT[codePart % 10];
}
}
// Background Color (x8)
else if (40 <= codePart && codePart < 48) {
if (COLOR_MAP_DARK[codePart % 10]) {
style.backgroundColor = COLOR_MAP_DARK[codePart % 10];
}
}
// Forground Color (x256)
else if (codePart == 38) {
nextStyleKey = "color";
}
// Background Color (x256)
else if (codePart == 48) {
nextStyleKey = "backgroundColor";
}
});
// If a background color is set, render this as an inline block element (instead of inline)
// so that the background between lines (at least those that don't wrap) is uninterrupted.
if (style.backgroundColor !== undefined) {
style.display = "inline-block";
}
return style;
}
function parseOutputText(item: Output): React.ReactElement {
const parts = [];
// Some things, oddly, can cause item.text to not be a string (e.g. expr from the CLI), which
// causes .matchAll to throw. Ensure it's a string immediately
if (typeof item.text === "string") {
// eslint-disable-next-line no-control-regex
const ANSI_ESCAPE = new RegExp("\u{001b}\\[(?<code>.*?)m", "ug");
// Build a look-alike regex match to place at the front of the matches list
const INITIAL = {
0: "",
index: 0,
groups: { code: null },
};
const matches = [INITIAL, ...item.text.matchAll(ANSI_ESCAPE), null];
if (matches.length > 2) {
matches.slice(0, -1).forEach((m, i) => {
const n = matches[i + 1];
if (!m || m.index === undefined || m.groups === undefined) {
return;
}
const startIndex = m.index + m[0].length;
const stopIndex = n ? n.index : item.text.length;
const partText = item.text.slice(startIndex, stopIndex);
if (startIndex !== stopIndex) {
// Don't generate "empty" spans
parts.push({ code: m.groups.code, text: partText });
}
});
}
}
if (parts.length === 0) {
// For example, if the string was empty or there were no escape sequence matches
parts.push({ code: null, text: item.text });
}
return (
<Typography classes={{ root: lineClass(item.color) }} paragraph={false}>
{parts.map((part, index) => {
const spanStyle = ansiCodeStyle(part.code);
if (!_.isEmpty(spanStyle)) {
// Only wrap parts with spans if the calculated spanStyle is non-empty...
return (
<Typography key={index} paragraph={false} component="span" sx={spanStyle}>
{part.text}
</Typography>
);
} else {
// ... otherwise yield the unmodified, unwrapped part.
return part.text;
}
})}
</Typography>
);
}
const classes = useStyles();
return (
<>
@ -330,9 +112,7 @@ export function TerminalRoot({ terminal, router, player }: IProps): React.ReactE
if (item instanceof Output)
return (
<ListItem key={i} classes={{ root: classes.nopadding }}>
<Typography classes={{ root: lineClass(item.color) }} paragraph={false}>
{parseOutputText(item)}
</Typography>
<ANSIITypography text={item.text} color={item.color} />
</ListItem>
);
if (item instanceof RawOutput)

@ -0,0 +1,235 @@
import { Typography } from "@mui/material";
import React from "react";
import makeStyles from "@mui/styles/makeStyles";
import createStyles from "@mui/styles/createStyles";
import { Theme } from "@mui/material/styles";
import _ from "lodash";
// This particular eslint-disable is correct.
// In this super specific weird case we in fact do want a regex on an ANSII character.
// eslint-disable-next-line no-control-regex
const ANSI_ESCAPE = new RegExp("\u{001b}\\[(?<code>.*?)m", "ug");
const useStyles = makeStyles((theme: Theme) =>
createStyles({
success: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.colors.success,
},
error: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.error.main,
},
primary: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.primary.main,
},
info: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.info.main,
},
warning: {
whiteSpace: "pre-wrap",
overflowWrap: "anywhere",
margin: theme.spacing(0),
color: theme.palette.warning.main,
},
}),
);
const lineClass = (classes: Record<string, string>, s: string): string => {
const lineClassMap: Record<string, string> = {
error: classes.error,
success: classes.success,
info: classes.info,
warn: classes.warning,
};
return lineClassMap[s] || classes.primary;
};
interface IProps {
text: string;
color: "primary" | "error" | "success" | "info" | "warn";
}
export const ANSIITypography = React.memo((props: IProps): React.ReactElement => {
const classes = useStyles();
const parts = [];
// Build a look-alike regex match to place at the front of the matches list
const INITIAL = {
0: "",
index: 0,
groups: { code: null },
};
const matches = [INITIAL, ...props.text.matchAll(ANSI_ESCAPE), null];
if (matches.length > 2) {
matches.slice(0, -1).forEach((m, i) => {
const n = matches[i + 1];
if (!m || m.index === undefined || m.groups === undefined) {
return;
}
const startIndex = m.index + m[0].length;
const stopIndex = n ? n.index : props.text.length;
const partText = props.text.slice(startIndex, stopIndex);
if (startIndex !== stopIndex) {
// Don't generate "empty" spans
parts.push({ code: m.groups.code, text: partText });
}
});
}
if (parts.length === 0) {
// For example, if the string was empty or there were no escape sequence matches
parts.push({ code: null, text: props.text });
}
return (
<Typography classes={{ root: lineClass(classes, props.color) }} paragraph={false}>
{parts.map((part, index) => {
const spanStyle = ansiCodeStyle(part.code);
if (!_.isEmpty(spanStyle)) {
// Only wrap parts with spans if the calculated spanStyle is non-empty...
return (
<Typography key={index} paragraph={false} component="span" sx={spanStyle}>
{part.text}
</Typography>
);
} else {
// ... otherwise yield the unmodified, unwrapped part.
return part.text;
}
})}
</Typography>
);
});
function ansiCodeStyle(code: string | null): Record<string, any> {
// The ANSI colors actually have the dark color set as default and require extra work to get
// bright colors. But these are rarely used or, if they are, are often re-mapped by the
// terminal emulator to brighter colors. So for foreground colors we use the bright color set
// and for background colors we use the dark color set. Of course, all colors are available
// via the longer ESC[n8;5;c] sequence (n={3,4}, c=color). Ideally, these 8-bit maps could
// be managed in the user preferences/theme.
const COLOR_MAP_BRIGHT: Record<number, string> = {
0: "#404040",
1: "#ff0000",
2: "#00ff00",
3: "#ffff00",
4: "#0000ff",
5: "#ff00ff",
6: "#00ffff",
7: "#ffffff",
};
const COLOR_MAP_DARK: Record<number, string> = {
0: "#000000",
1: "#800000",
2: "#008000",
3: "#808000",
4: "#000080",
5: "#800080",
6: "#008080",
7: "#c0c0c0",
};
const ansi2rgb = (code: number): string => {
/* eslint-disable yoda */
if (0 <= code && code < 8) {
// x8 RGB
return COLOR_MAP_BRIGHT[code];
}
if (8 <= code && code < 16) {
// x8 RGB - "High Intensity" (but here, actually the dark set)
return COLOR_MAP_DARK[code];
}
if (16 <= code && code < 232) {
// x216 RGB
const base = code - 16;
const ir = Math.floor(base / 36);
const ig = Math.floor((base % 36) / 6);
const ib = Math.floor((base % 6) / 1);
const r = ir <= 0 ? 0 : 55 + ir * 40;
const g = ig <= 0 ? 0 : 55 + ig * 40;
const b = ib <= 0 ? 0 : 55 + ib * 40;
return `rgb(${r}, ${g}, ${b})`;
}
if (232 <= code && code < 256) {
// x32 greyscale
const base = code - 232;
const grey = base * 10 + 8;
return `rgb(${grey}, ${grey}, ${grey})`;
}
// shouldn't get here (under normal circumstances), but just in case
return "initial";
};
type styleKey = "fontWeight" | "textDecoration" | "color" | "backgroundColor" | "display";
const style: {
fontWeight?: string;
textDecoration?: string;
color?: string;
backgroundColor?: string;
display?: string;
} = {};
if (code === null || code === "0") {
return style;
}
const codeParts = code
.split(";")
.map((p) => parseInt(p))
.filter(
(p, i, arr) =>
// If the sequence is 38;5 (x256 foreground color) or 48;5 (x256 background color),
// filter out the 5 so the next codePart after {38,48} is the color code.
p != 5 || i == 0 || (arr[i - 1] != 38 && arr[i - 1] != 48),
);
let nextStyleKey: styleKey | null = null;
codeParts.forEach((codePart) => {
/* eslint-disable yoda */
if (nextStyleKey !== null) {
style[nextStyleKey] = ansi2rgb(codePart);
nextStyleKey = null;
}
// Decorations
else if (codePart == 1) {
style.fontWeight = "bold";
} else if (codePart == 4) {
style.textDecoration = "underline";
}
// Forground Color (x8)
else if (30 <= codePart && codePart < 38) {
if (COLOR_MAP_BRIGHT[codePart % 10]) {
style.color = COLOR_MAP_BRIGHT[codePart % 10];
}
}
// Background Color (x8)
else if (40 <= codePart && codePart < 48) {
if (COLOR_MAP_DARK[codePart % 10]) {
style.backgroundColor = COLOR_MAP_DARK[codePart % 10];
}
}
// Forground Color (x256)
else if (codePart == 38) {
nextStyleKey = "color";
}
// Background Color (x256)
else if (codePart == 48) {
nextStyleKey = "backgroundColor";
}
});
// If a background color is set, render this as an inline block element (instead of inline)
// so that the background between lines (at least those that don't wrap) is uninterrupted.
if (style.backgroundColor !== undefined) {
style.display = "inline-block";
}
return style;
}

@ -19,6 +19,7 @@ import { findRunningScript } from "../../Script/ScriptHelpers";
import { Player } from "../../Player";
import { debounce } from "lodash";
import { Settings } from "../../Settings/Settings";
import { ANSIITypography } from "./ANSIITypography";
let layerCounter = 0;
@ -185,20 +186,20 @@ function LogWindow(props: IProps): React.ReactElement {
setMinimized(!minimized);
}
function lineColor(s: string): string {
function lineColor(s: string): "error" | "success" | "warn" | "info" | "primary" {
if (s.match(/(^\[[^\]]+\] )?ERROR/) || s.match(/(^\[[^\]]+\] )?FAIL/)) {
return Settings.theme.error;
return "error";
}
if (s.match(/(^\[[^\]]+\] )?SUCCESS/)) {
return Settings.theme.success;
return "success";
}
if (s.match(/(^\[[^\]]+\] )?WARN/)) {
return Settings.theme.warning;
return "warn";
}
if (s.match(/(^\[[^\]]+\] )?INFO/)) {
return Settings.theme.info;
return "info";
}
return Settings.theme.primary;
return "primary";
}
// And trigger fakeDrag when the window is resized
@ -319,10 +320,10 @@ function LogWindow(props: IProps): React.ReactElement {
<span style={{ display: "flex", flexDirection: "column" }}>
{script.logs.map(
(line: string, i: number): JSX.Element => (
<Typography key={i} sx={{ color: lineColor(line) }}>
{line}
<React.Fragment key={i}>
<ANSIITypography text={line} color={lineColor(line)} />
<br />
</Typography>
</React.Fragment>
),
)}
</span>