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commit
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assets/Steam/achievements/real/BN13+.svg
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xmlns="http://www.w3.org/2000/svg"
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11619
dist/ext/monaco-editor/min/vs/base/worker/workerMain.js
vendored
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dist/ext/monaco-editor/min/vs/base/worker/workerMain.js
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dist/ext/monaco-editor/min/vs/basic-languages/javascript/javascript.js
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dist/ext/monaco-editor/min/vs/basic-languages/javascript/javascript.js
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/*---------------------------------------------------------------------------------------------
|
||||||
|
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||||
|
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||||
|
*--------------------------------------------------------------------------------------------*/
|
||||||
|
define('vs/basic-languages/typescript/typescript',["require", "exports", "../fillers/monaco-editor-core"], function (require, exports, monaco_editor_core_1) {
|
||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
exports.language = exports.conf = void 0;
|
||||||
|
exports.conf = {
|
||||||
|
wordPattern: /(-?\d*\.\d\w*)|([^\`\~\!\@\#\%\^\&\*\(\)\-\=\+\[\{\]\}\\\|\;\:\'\"\,\.\<\>\/\?\s]+)/g,
|
||||||
|
comments: {
|
||||||
|
lineComment: '//',
|
||||||
|
blockComment: ['/*', '*/']
|
||||||
|
},
|
||||||
|
brackets: [
|
||||||
|
['{', '}'],
|
||||||
|
['[', ']'],
|
||||||
|
['(', ')']
|
||||||
|
],
|
||||||
|
onEnterRules: [
|
||||||
|
{
|
||||||
|
// e.g. /** | */
|
||||||
|
beforeText: /^\s*\/\*\*(?!\/)([^\*]|\*(?!\/))*$/,
|
||||||
|
afterText: /^\s*\*\/$/,
|
||||||
|
action: {
|
||||||
|
indentAction: monaco_editor_core_1.languages.IndentAction.IndentOutdent,
|
||||||
|
appendText: ' * '
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
// e.g. /** ...|
|
||||||
|
beforeText: /^\s*\/\*\*(?!\/)([^\*]|\*(?!\/))*$/,
|
||||||
|
action: {
|
||||||
|
indentAction: monaco_editor_core_1.languages.IndentAction.None,
|
||||||
|
appendText: ' * '
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
// e.g. * ...|
|
||||||
|
beforeText: /^(\t|(\ \ ))*\ \*(\ ([^\*]|\*(?!\/))*)?$/,
|
||||||
|
action: {
|
||||||
|
indentAction: monaco_editor_core_1.languages.IndentAction.None,
|
||||||
|
appendText: '* '
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
// e.g. */|
|
||||||
|
beforeText: /^(\t|(\ \ ))*\ \*\/\s*$/,
|
||||||
|
action: {
|
||||||
|
indentAction: monaco_editor_core_1.languages.IndentAction.None,
|
||||||
|
removeText: 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
autoClosingPairs: [
|
||||||
|
{ open: '{', close: '}' },
|
||||||
|
{ open: '[', close: ']' },
|
||||||
|
{ open: '(', close: ')' },
|
||||||
|
{ open: '"', close: '"', notIn: ['string'] },
|
||||||
|
{ open: "'", close: "'", notIn: ['string', 'comment'] },
|
||||||
|
{ open: '`', close: '`', notIn: ['string', 'comment'] },
|
||||||
|
{ open: '/**', close: ' */', notIn: ['string'] }
|
||||||
|
],
|
||||||
|
folding: {
|
||||||
|
markers: {
|
||||||
|
start: new RegExp('^\\s*//\\s*#?region\\b'),
|
||||||
|
end: new RegExp('^\\s*//\\s*#?endregion\\b')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
exports.language = {
|
||||||
|
// Set defaultToken to invalid to see what you do not tokenize yet
|
||||||
|
defaultToken: 'invalid',
|
||||||
|
tokenPostfix: '.ts',
|
||||||
|
keywords: [
|
||||||
|
// Should match the keys of textToKeywordObj in
|
||||||
|
// https://github.com/microsoft/TypeScript/blob/master/src/compiler/scanner.ts
|
||||||
|
'abstract',
|
||||||
|
'any',
|
||||||
|
'as',
|
||||||
|
'asserts',
|
||||||
|
'bigint',
|
||||||
|
'boolean',
|
||||||
|
'break',
|
||||||
|
'case',
|
||||||
|
'catch',
|
||||||
|
'class',
|
||||||
|
'continue',
|
||||||
|
'const',
|
||||||
|
'constructor',
|
||||||
|
'debugger',
|
||||||
|
'declare',
|
||||||
|
'default',
|
||||||
|
'delete',
|
||||||
|
'do',
|
||||||
|
'else',
|
||||||
|
'enum',
|
||||||
|
'export',
|
||||||
|
'extends',
|
||||||
|
'false',
|
||||||
|
'finally',
|
||||||
|
'for',
|
||||||
|
'from',
|
||||||
|
'function',
|
||||||
|
'get',
|
||||||
|
'if',
|
||||||
|
'implements',
|
||||||
|
'import',
|
||||||
|
'in',
|
||||||
|
'infer',
|
||||||
|
'instanceof',
|
||||||
|
'interface',
|
||||||
|
'is',
|
||||||
|
'keyof',
|
||||||
|
'let',
|
||||||
|
'module',
|
||||||
|
'namespace',
|
||||||
|
'never',
|
||||||
|
'new',
|
||||||
|
'null',
|
||||||
|
'number',
|
||||||
|
'object',
|
||||||
|
'package',
|
||||||
|
'private',
|
||||||
|
'protected',
|
||||||
|
'public',
|
||||||
|
'override',
|
||||||
|
'readonly',
|
||||||
|
'require',
|
||||||
|
'global',
|
||||||
|
'return',
|
||||||
|
'set',
|
||||||
|
'static',
|
||||||
|
'string',
|
||||||
|
'super',
|
||||||
|
'switch',
|
||||||
|
'symbol',
|
||||||
|
'this',
|
||||||
|
'throw',
|
||||||
|
'true',
|
||||||
|
'try',
|
||||||
|
'type',
|
||||||
|
'typeof',
|
||||||
|
'undefined',
|
||||||
|
'unique',
|
||||||
|
'unknown',
|
||||||
|
'var',
|
||||||
|
'void',
|
||||||
|
'while',
|
||||||
|
'with',
|
||||||
|
'yield',
|
||||||
|
'async',
|
||||||
|
'await',
|
||||||
|
'of'
|
||||||
|
],
|
||||||
|
operators: [
|
||||||
|
'<=',
|
||||||
|
'>=',
|
||||||
|
'==',
|
||||||
|
'!=',
|
||||||
|
'===',
|
||||||
|
'!==',
|
||||||
|
'=>',
|
||||||
|
'+',
|
||||||
|
'-',
|
||||||
|
'**',
|
||||||
|
'*',
|
||||||
|
'/',
|
||||||
|
'%',
|
||||||
|
'++',
|
||||||
|
'--',
|
||||||
|
'<<',
|
||||||
|
'</',
|
||||||
|
'>>',
|
||||||
|
'>>>',
|
||||||
|
'&',
|
||||||
|
'|',
|
||||||
|
'^',
|
||||||
|
'!',
|
||||||
|
'~',
|
||||||
|
'&&',
|
||||||
|
'||',
|
||||||
|
'??',
|
||||||
|
'?',
|
||||||
|
':',
|
||||||
|
'=',
|
||||||
|
'+=',
|
||||||
|
'-=',
|
||||||
|
'*=',
|
||||||
|
'**=',
|
||||||
|
'/=',
|
||||||
|
'%=',
|
||||||
|
'<<=',
|
||||||
|
'>>=',
|
||||||
|
'>>>=',
|
||||||
|
'&=',
|
||||||
|
'|=',
|
||||||
|
'^=',
|
||||||
|
'@'
|
||||||
|
],
|
||||||
|
// we include these common regular expressions
|
||||||
|
symbols: /[=><!~?:&|+\-*\/\^%]+/,
|
||||||
|
escapes: /\\(?:[abfnrtv\\"']|x[0-9A-Fa-f]{1,4}|u[0-9A-Fa-f]{4}|U[0-9A-Fa-f]{8})/,
|
||||||
|
digits: /\d+(_+\d+)*/,
|
||||||
|
octaldigits: /[0-7]+(_+[0-7]+)*/,
|
||||||
|
binarydigits: /[0-1]+(_+[0-1]+)*/,
|
||||||
|
hexdigits: /[[0-9a-fA-F]+(_+[0-9a-fA-F]+)*/,
|
||||||
|
regexpctl: /[(){}\[\]\$\^|\-*+?\.]/,
|
||||||
|
regexpesc: /\\(?:[bBdDfnrstvwWn0\\\/]|@regexpctl|c[A-Z]|x[0-9a-fA-F]{2}|u[0-9a-fA-F]{4})/,
|
||||||
|
// The main tokenizer for our languages
|
||||||
|
tokenizer: {
|
||||||
|
root: [[/[{}]/, 'delimiter.bracket'], { include: 'common' }],
|
||||||
|
common: [
|
||||||
|
// identifiers and keywords
|
||||||
|
[
|
||||||
|
/[a-z_$][\w$]*/,
|
||||||
|
{
|
||||||
|
cases: {
|
||||||
|
'@keywords': 'keyword',
|
||||||
|
'@default': 'identifier'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
[/[A-Z][\w\$]*/, 'type.identifier'],
|
||||||
|
// [/[A-Z][\w\$]*/, 'identifier'],
|
||||||
|
// whitespace
|
||||||
|
{ include: '@whitespace' },
|
||||||
|
// regular expression: ensure it is terminated before beginning (otherwise it is an opeator)
|
||||||
|
[
|
||||||
|
/\/(?=([^\\\/]|\\.)+\/([dgimsuy]*)(\s*)(\.|;|,|\)|\]|\}|$))/,
|
||||||
|
{ token: 'regexp', bracket: '@open', next: '@regexp' }
|
||||||
|
],
|
||||||
|
// delimiters and operators
|
||||||
|
[/[()\[\]]/, '@brackets'],
|
||||||
|
[/[<>](?!@symbols)/, '@brackets'],
|
||||||
|
[/!(?=([^=]|$))/, 'delimiter'],
|
||||||
|
[
|
||||||
|
/@symbols/,
|
||||||
|
{
|
||||||
|
cases: {
|
||||||
|
'@operators': 'delimiter',
|
||||||
|
'@default': ''
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
// numbers
|
||||||
|
[/(@digits)[eE]([\-+]?(@digits))?/, 'number.float'],
|
||||||
|
[/(@digits)\.(@digits)([eE][\-+]?(@digits))?/, 'number.float'],
|
||||||
|
[/0[xX](@hexdigits)n?/, 'number.hex'],
|
||||||
|
[/0[oO]?(@octaldigits)n?/, 'number.octal'],
|
||||||
|
[/0[bB](@binarydigits)n?/, 'number.binary'],
|
||||||
|
[/(@digits)n?/, 'number'],
|
||||||
|
// delimiter: after number because of .\d floats
|
||||||
|
[/[;,.]/, 'delimiter'],
|
||||||
|
// strings
|
||||||
|
[/"([^"\\]|\\.)*$/, 'string.invalid'],
|
||||||
|
[/'([^'\\]|\\.)*$/, 'string.invalid'],
|
||||||
|
[/"/, 'string', '@string_double'],
|
||||||
|
[/'/, 'string', '@string_single'],
|
||||||
|
[/`/, 'string', '@string_backtick']
|
||||||
|
],
|
||||||
|
whitespace: [
|
||||||
|
[/[ \t\r\n]+/, ''],
|
||||||
|
[/\/\*\*(?!\/)/, 'comment.doc', '@jsdoc'],
|
||||||
|
[/\/\*/, 'comment', '@comment'],
|
||||||
|
[/\/\/.*$/, 'comment']
|
||||||
|
],
|
||||||
|
comment: [
|
||||||
|
[/[^\/*]+/, 'comment'],
|
||||||
|
[/\*\//, 'comment', '@pop'],
|
||||||
|
[/[\/*]/, 'comment']
|
||||||
|
],
|
||||||
|
jsdoc: [
|
||||||
|
[/[^\/*]+/, 'comment.doc'],
|
||||||
|
[/\*\//, 'comment.doc', '@pop'],
|
||||||
|
[/[\/*]/, 'comment.doc']
|
||||||
|
],
|
||||||
|
// We match regular expression quite precisely
|
||||||
|
regexp: [
|
||||||
|
[
|
||||||
|
/(\{)(\d+(?:,\d*)?)(\})/,
|
||||||
|
['regexp.escape.control', 'regexp.escape.control', 'regexp.escape.control']
|
||||||
|
],
|
||||||
|
[
|
||||||
|
/(\[)(\^?)(?=(?:[^\]\\\/]|\\.)+)/,
|
||||||
|
['regexp.escape.control', { token: 'regexp.escape.control', next: '@regexrange' }]
|
||||||
|
],
|
||||||
|
[/(\()(\?:|\?=|\?!)/, ['regexp.escape.control', 'regexp.escape.control']],
|
||||||
|
[/[()]/, 'regexp.escape.control'],
|
||||||
|
[/@regexpctl/, 'regexp.escape.control'],
|
||||||
|
[/[^\\\/]/, 'regexp'],
|
||||||
|
[/@regexpesc/, 'regexp.escape'],
|
||||||
|
[/\\\./, 'regexp.invalid'],
|
||||||
|
[
|
||||||
|
/(\/)([dgimsuy]*)/,
|
||||||
|
[{ token: 'regexp', bracket: '@close', next: '@pop' }, 'keyword.other']
|
||||||
|
]
|
||||||
|
],
|
||||||
|
regexrange: [
|
||||||
|
[/-/, 'regexp.escape.control'],
|
||||||
|
[/\^/, 'regexp.invalid'],
|
||||||
|
[/@regexpesc/, 'regexp.escape'],
|
||||||
|
[/[^\]]/, 'regexp'],
|
||||||
|
[
|
||||||
|
/\]/,
|
||||||
|
{
|
||||||
|
token: 'regexp.escape.control',
|
||||||
|
next: '@pop',
|
||||||
|
bracket: '@close'
|
||||||
|
}
|
||||||
|
]
|
||||||
|
],
|
||||||
|
string_double: [
|
||||||
|
[/[^\\"]+/, 'string'],
|
||||||
|
[/@escapes/, 'string.escape'],
|
||||||
|
[/\\./, 'string.escape.invalid'],
|
||||||
|
[/"/, 'string', '@pop']
|
||||||
|
],
|
||||||
|
string_single: [
|
||||||
|
[/[^\\']+/, 'string'],
|
||||||
|
[/@escapes/, 'string.escape'],
|
||||||
|
[/\\./, 'string.escape.invalid'],
|
||||||
|
[/'/, 'string', '@pop']
|
||||||
|
],
|
||||||
|
string_backtick: [
|
||||||
|
[/\$\{/, { token: 'delimiter.bracket', next: '@bracketCounting' }],
|
||||||
|
[/[^\\`$]+/, 'string'],
|
||||||
|
[/@escapes/, 'string.escape'],
|
||||||
|
[/\\./, 'string.escape.invalid'],
|
||||||
|
[/`/, 'string', '@pop']
|
||||||
|
],
|
||||||
|
bracketCounting: [
|
||||||
|
[/\{/, 'delimiter.bracket', '@bracketCounting'],
|
||||||
|
[/\}/, 'delimiter.bracket', '@pop'],
|
||||||
|
{ include: 'common' }
|
||||||
|
]
|
||||||
|
}
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
/*---------------------------------------------------------------------------------------------
|
||||||
|
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||||
|
* Licensed under the MIT License. See License.txt in the project root for license information.
|
||||||
|
*--------------------------------------------------------------------------------------------*/
|
||||||
|
define('vs/basic-languages/javascript/javascript',["require", "exports", "../typescript/typescript"], function (require, exports, typescript_1) {
|
||||||
|
"use strict";
|
||||||
|
Object.defineProperty(exports, "__esModule", { value: true });
|
||||||
|
exports.language = exports.conf = void 0;
|
||||||
|
exports.conf = typescript_1.conf;
|
||||||
|
exports.language = {
|
||||||
|
// Set defaultToken to invalid to see what you do not tokenize yet
|
||||||
|
defaultToken: 'invalid',
|
||||||
|
tokenPostfix: '.js',
|
||||||
|
keywords: [
|
||||||
|
'break',
|
||||||
|
'case',
|
||||||
|
'catch',
|
||||||
|
'class',
|
||||||
|
'continue',
|
||||||
|
'const',
|
||||||
|
'constructor',
|
||||||
|
'debugger',
|
||||||
|
'default',
|
||||||
|
'delete',
|
||||||
|
'do',
|
||||||
|
'else',
|
||||||
|
'export',
|
||||||
|
'extends',
|
||||||
|
'false',
|
||||||
|
'finally',
|
||||||
|
'for',
|
||||||
|
'from',
|
||||||
|
'function',
|
||||||
|
'get',
|
||||||
|
'if',
|
||||||
|
'import',
|
||||||
|
'in',
|
||||||
|
'instanceof',
|
||||||
|
'let',
|
||||||
|
'new',
|
||||||
|
'null',
|
||||||
|
'return',
|
||||||
|
'set',
|
||||||
|
'super',
|
||||||
|
'switch',
|
||||||
|
'symbol',
|
||||||
|
'this',
|
||||||
|
'throw',
|
||||||
|
'true',
|
||||||
|
'try',
|
||||||
|
'typeof',
|
||||||
|
'undefined',
|
||||||
|
'var',
|
||||||
|
'void',
|
||||||
|
'while',
|
||||||
|
'with',
|
||||||
|
'yield',
|
||||||
|
'async',
|
||||||
|
'await',
|
||||||
|
'of'
|
||||||
|
],
|
||||||
|
typeKeywords: [],
|
||||||
|
operators: typescript_1.language.operators,
|
||||||
|
symbols: typescript_1.language.symbols,
|
||||||
|
escapes: typescript_1.language.escapes,
|
||||||
|
digits: typescript_1.language.digits,
|
||||||
|
octaldigits: typescript_1.language.octaldigits,
|
||||||
|
binarydigits: typescript_1.language.binarydigits,
|
||||||
|
hexdigits: typescript_1.language.hexdigits,
|
||||||
|
regexpctl: typescript_1.language.regexpctl,
|
||||||
|
regexpesc: typescript_1.language.regexpesc,
|
||||||
|
tokenizer: typescript_1.language.tokenizer
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
4170
dist/ext/monaco-editor/min/vs/editor/editor.main.css
vendored
Normal file
4170
dist/ext/monaco-editor/min/vs/editor/editor.main.css
vendored
Normal file
File diff suppressed because it is too large
Load Diff
136614
dist/ext/monaco-editor/min/vs/editor/editor.main.js
vendored
Normal file
136614
dist/ext/monaco-editor/min/vs/editor/editor.main.js
vendored
Normal file
File diff suppressed because one or more lines are too long
1404
dist/ext/monaco-editor/min/vs/editor/editor.main.nls.js
vendored
Normal file
1404
dist/ext/monaco-editor/min/vs/editor/editor.main.nls.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1532
dist/ext/monaco-editor/min/vs/language/typescript/tsMode.js
vendored
Normal file
1532
dist/ext/monaco-editor/min/vs/language/typescript/tsMode.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
157322
dist/ext/monaco-editor/min/vs/language/typescript/tsWorker.js
vendored
Normal file
157322
dist/ext/monaco-editor/min/vs/language/typescript/tsWorker.js
vendored
Normal file
File diff suppressed because one or more lines are too long
1911
dist/ext/monaco-editor/min/vs/loader.js
vendored
Normal file
1911
dist/ext/monaco-editor/min/vs/loader.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
28
dist/vendor.bundle.js
vendored
28
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -28,16 +28,16 @@ entire "quest-line".
|
|||||||
First Steps
|
First Steps
|
||||||
-----------
|
-----------
|
||||||
I'm going to assume you followed the introductory tutorial when you first began the game.
|
I'm going to assume you followed the introductory tutorial when you first began the game.
|
||||||
In this introductory tutorial you created a script called :code:`foodnstuff.script` and ran it
|
In this introductory tutorial you created a script called :code:`n00dles.script` and ran it
|
||||||
on the :code:`foodnstuff` server. Right now, we'll kill this script. There are two ways
|
on the :code:`n00dles` server. Right now, we'll kill this script. There are two ways
|
||||||
to do this:
|
to do this:
|
||||||
|
|
||||||
1. You can go to the Terminal and enter::
|
1. You can go to the Terminal and enter::
|
||||||
|
|
||||||
$ kill foodnstuff.script
|
$ kill n00dles.script
|
||||||
|
|
||||||
2. You can go to the :code:`Active Scripts` page (|Keyboard shortcut| Alt + s) and
|
2. You can go to the :code:`Active Scripts` page (|Keyboard shortcut| Alt + s) and
|
||||||
press the "Kill Script" button for :code:`foodnstuff.script`.
|
press the "Kill Script" button for :code:`n00dles.script`.
|
||||||
|
|
||||||
If you skipped the introductory tutorial, then ignore the part above. Instead, go to the
|
If you skipped the introductory tutorial, then ignore the part above. Instead, go to the
|
||||||
:code:`Hacknet Nodes` page (|Keyboard shortcut| Alt + h) and purchase a
|
:code:`Hacknet Nodes` page (|Keyboard shortcut| Alt + h) and purchase a
|
||||||
@ -82,8 +82,8 @@ Enter the following code in the script editor:
|
|||||||
.. code:: javascript
|
.. code:: javascript
|
||||||
|
|
||||||
// Defines the "target server", which is the server
|
// Defines the "target server", which is the server
|
||||||
// that we're going to hack. In this case, it's "foodnstuff"
|
// that we're going to hack. In this case, it's "n00dles"
|
||||||
var target = "foodnstuff";
|
var target = "n00dles";
|
||||||
|
|
||||||
// Defines how much money a server should have before we hack it
|
// Defines how much money a server should have before we hack it
|
||||||
// In this case, it is set to 75% of the server's max money
|
// In this case, it is set to 75% of the server's max money
|
||||||
@ -122,10 +122,10 @@ step-by-step anyways.
|
|||||||
|
|
||||||
.. code:: javascript
|
.. code:: javascript
|
||||||
|
|
||||||
var target = "foodnstuff";
|
var target = "n00dles";
|
||||||
|
|
||||||
This first command defines a string which contains our target server. That's the server
|
This first command defines a string which contains our target server. That's the server
|
||||||
that we're going to hack. For now, it's set to `foodnstuff` because that's the only
|
that we're going to hack. For now, it's set to `n00dles` because that's the only
|
||||||
server with a required hacking level of 1. If you want to hack a different server,
|
server with a required hacking level of 1. If you want to hack a different server,
|
||||||
simply change this
|
simply change this
|
||||||
variable to be the hostname of another server.
|
variable to be the hostname of another server.
|
||||||
@ -196,7 +196,7 @@ Here's what mine showed at the time I made this::
|
|||||||
[home ~]> scan-analyze 2
|
[home ~]> scan-analyze 2
|
||||||
~~~~~~~~~~ Beginning scan-analyze ~~~~~~~~~~
|
~~~~~~~~~~ Beginning scan-analyze ~~~~~~~~~~
|
||||||
|
|
||||||
>foodnstuff
|
>n00dles
|
||||||
--Root Access: NO, Required hacking skill: 1
|
--Root Access: NO, Required hacking skill: 1
|
||||||
--Number of open ports required to NUKE: 0
|
--Number of open ports required to NUKE: 0
|
||||||
--RAM: 16
|
--RAM: 16
|
||||||
@ -248,7 +248,7 @@ Here's what mine showed at the time I made this::
|
|||||||
|
|
||||||
Take note of the following servers:
|
Take note of the following servers:
|
||||||
|
|
||||||
* |foodnstuff|
|
* |n00dles|
|
||||||
* |sigma-cosmetics|
|
* |sigma-cosmetics|
|
||||||
* |joesguns|
|
* |joesguns|
|
||||||
* |nectar-net|
|
* |nectar-net|
|
||||||
@ -279,13 +279,13 @@ servers, we have to do the following:
|
|||||||
Here's the sequence of |Terminal| commands I used in order to achieve this::
|
Here's the sequence of |Terminal| commands I used in order to achieve this::
|
||||||
|
|
||||||
$ home
|
$ home
|
||||||
$ scp early-hack-template.script foodnstuff
|
$ scp early-hack-template.script n00dles
|
||||||
$ scp early-hack-template.script sigma-cosmetics
|
$ scp early-hack-template.script sigma-cosmetics
|
||||||
$ scp early-hack-template.script joesguns
|
$ scp early-hack-template.script joesguns
|
||||||
$ scp early-hack-template.script nectar-net
|
$ scp early-hack-template.script nectar-net
|
||||||
$ scp early-hack-template.script hong-fang-tea
|
$ scp early-hack-template.script hong-fang-tea
|
||||||
$ scp early-hack-template.script harakiri-sushi
|
$ scp early-hack-template.script harakiri-sushi
|
||||||
$ connect foodnstuff
|
$ connect n00dles
|
||||||
$ run NUKE.exe
|
$ run NUKE.exe
|
||||||
$ run early-hack-template.script -t 6
|
$ run early-hack-template.script -t 6
|
||||||
$ home
|
$ home
|
||||||
@ -334,10 +334,10 @@ we start running more scripts.
|
|||||||
|
|
||||||
Increasing Hacking Level
|
Increasing Hacking Level
|
||||||
------------------------
|
------------------------
|
||||||
There are many servers besides |foodnstuff| that can be hacked, but they have
|
There are many servers besides |n00dles| that can be hacked, but they have
|
||||||
higher required hacking levels. Therefore, we should raise our hacking level. Not only
|
higher required hacking levels. Therefore, we should raise our hacking level. Not only
|
||||||
will this let us hack more servers, but it will also increase the effectiveness of our hacking
|
will this let us hack more servers, but it will also increase the effectiveness of our hacking
|
||||||
against |foodnstuff|.
|
against |n00dles|.
|
||||||
|
|
||||||
The easiest way to train your hacking level is to visit Rothman University. You can do this by
|
The easiest way to train your hacking level is to visit Rothman University. You can do this by
|
||||||
clicking the `City` tab on the left-hand navigation menu, or you can use the
|
clicking the `City` tab on the left-hand navigation menu, or you can use the
|
||||||
@ -361,8 +361,8 @@ Since studying at Rothman University earns you 1 experience per second, this wil
|
|||||||
Editing our Hacking Script
|
Editing our Hacking Script
|
||||||
--------------------------
|
--------------------------
|
||||||
Now that we have a hacking level of 10, we can hack the :code:`joesguns` server. This server
|
Now that we have a hacking level of 10, we can hack the :code:`joesguns` server. This server
|
||||||
will be slightly more profitable than :code:`foodnstuff`. Therefore, we want to change our hacking
|
will be slightly more profitable than :code:`n00dles`. Therefore, we want to change our hacking
|
||||||
script to target :code:`joesguns` instead of :code:`foodnstuff`.
|
script to target :code:`joesguns` instead of :code:`n00dles`.
|
||||||
|
|
||||||
Go to |Terminal| and edit the hacking script by entering::
|
Go to |Terminal| and edit the hacking script by entering::
|
||||||
|
|
||||||
@ -799,7 +799,7 @@ startup script. Feel free to adjust it to your liking.
|
|||||||
|
|
||||||
// Array of all servers that don't need any ports opened
|
// Array of all servers that don't need any ports opened
|
||||||
// to gain root access. These have 16 GB of RAM
|
// to gain root access. These have 16 GB of RAM
|
||||||
var servers0Port = ["foodnstuff",
|
var servers0Port = ["n00dles",
|
||||||
"sigma-cosmetics",
|
"sigma-cosmetics",
|
||||||
"joesguns",
|
"joesguns",
|
||||||
"nectar-net",
|
"nectar-net",
|
||||||
@ -869,7 +869,7 @@ Random Tips
|
|||||||
.. |Keyboard shortcut| replace:: :ref:`Keyboard shortcut <shortcuts>`
|
.. |Keyboard shortcut| replace:: :ref:`Keyboard shortcut <shortcuts>`
|
||||||
.. |NUKE| replace:: :code:`NUKE.exe`
|
.. |NUKE| replace:: :code:`NUKE.exe`
|
||||||
.. |Terminal| replace:: :code:`Terminal`
|
.. |Terminal| replace:: :code:`Terminal`
|
||||||
.. |foodnstuff| replace:: :code:`foodnstuff`
|
.. |n00dles| replace:: :code:`n00dles`
|
||||||
.. |harakiri-sushi| replace:: :code:`harakiri-sushi`
|
.. |harakiri-sushi| replace:: :code:`harakiri-sushi`
|
||||||
.. |hong-fang-tea| replace:: :code:`hong-fang-tea`
|
.. |hong-fang-tea| replace:: :code:`hong-fang-tea`
|
||||||
.. |joesguns| replace:: :code:`joesguns`
|
.. |joesguns| replace:: :code:`joesguns`
|
||||||
|
136614
editor.main.js
Normal file
136614
editor.main.js
Normal file
File diff suppressed because one or more lines are too long
@ -30,6 +30,19 @@ function createWindow() {
|
|||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
shell.openExternal(url);
|
shell.openExternal(url);
|
||||||
});
|
});
|
||||||
|
win.webContents.backgroundThrottling = false;
|
||||||
|
|
||||||
|
// This is backward but the game fills in an array called `document.achievements` and we retrieve it from
|
||||||
|
// here. Hey if it works it works.
|
||||||
|
const achievements = greenworks.getAchievementNames();
|
||||||
|
const intervalID = setInterval(async () => {
|
||||||
|
const achs = await win.webContents.executeJavaScript("document.achievements");
|
||||||
|
console.log(achs);
|
||||||
|
for (const ach of achs) {
|
||||||
|
if (!achievements.includes(ach)) continue;
|
||||||
|
greenworks.activateAchievement(ach, () => undefined);
|
||||||
|
}
|
||||||
|
}, 1000);
|
||||||
|
|
||||||
// Create the Application's main menu
|
// Create the Application's main menu
|
||||||
Menu.setApplicationMenu(
|
Menu.setApplicationMenu(
|
||||||
@ -59,8 +72,10 @@ function createWindow() {
|
|||||||
{
|
{
|
||||||
label: "reload & kill all scripts",
|
label: "reload & kill all scripts",
|
||||||
click: () => {
|
click: () => {
|
||||||
|
if (intervalID) clearInterval(intervalID);
|
||||||
win.webContents.forcefullyCrashRenderer();
|
win.webContents.forcefullyCrashRenderer();
|
||||||
setTimeout(() => win.loadFile("index.html", { query: { noScripts: "true" } }), 5000);
|
win.close();
|
||||||
|
createWindow();
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
@ -92,20 +107,6 @@ function createWindow() {
|
|||||||
},
|
},
|
||||||
]),
|
]),
|
||||||
);
|
);
|
||||||
|
|
||||||
// This is backward but the game fills in an array called `document.achievements` and we retrieve it from
|
|
||||||
// here. Hey if it works it works.
|
|
||||||
const achievements = greenworks.getAchievementNames();
|
|
||||||
// for (const ach of achievements) {
|
|
||||||
// greenworks.clearAchievement(ach, () => undefined);
|
|
||||||
// }
|
|
||||||
setInterval(async () => {
|
|
||||||
const achs = await win.webContents.executeJavaScript("document.achievements");
|
|
||||||
for (const ach of achs) {
|
|
||||||
if (!achievements.includes(ach)) continue;
|
|
||||||
greenworks.activateAchievement(ach, () => undefined);
|
|
||||||
}
|
|
||||||
}, 1000);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
app.whenReady().then(() => {
|
app.whenReady().then(() => {
|
||||||
|
11
index.html
11
index.html
@ -13,6 +13,17 @@
|
|||||||
<meta name="msapplication-TileColor" content="#000000"/>
|
<meta name="msapplication-TileColor" content="#000000"/>
|
||||||
<meta name="msapplication-config" content="dist/browserconfig.xml"/>
|
<meta name="msapplication-config" content="dist/browserconfig.xml"/>
|
||||||
<meta name="theme-color" content="#ffffff"/>
|
<meta name="theme-color" content="#ffffff"/>
|
||||||
|
<!-- MONACO JS -->
|
||||||
|
<link rel="stylesheet" data-name="vs/editor/editor.main" href="dist/ext/monaco-editor/min/vs/editor/editor.main.css"/>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
var require = { paths: { vs: "dist/ext/monaco-editor/min/vs" } };
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/loader.js"></script>
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/editor/editor.main.nls.js"></script>
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/editor/editor.main.js"></script>
|
||||||
|
|
||||||
<!-- Google Analytics -->
|
<!-- Google Analytics -->
|
||||||
<script>
|
<script>
|
||||||
(function (i, s, o, g, r, a, m) {
|
(function (i, s, o, g, r, a, m) {
|
||||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -109,6 +109,6 @@
|
|||||||
"test:watch": "jest --watch",
|
"test:watch": "jest --watch",
|
||||||
"watch": "webpack --watch --mode production",
|
"watch": "webpack --watch --mode production",
|
||||||
"watch:dev": "webpack --watch --mode development",
|
"watch:dev": "webpack --watch --mode development",
|
||||||
"electron": "cp -r electron/* .package && cp index.html .package && cp main.bundle.js .package && cp dist/vendor.bundle.js .package/dist && electron-packager .package bitburner --all --out .build --overwrite --icon .package/icon.png"
|
"electron": "cp -r electron/* .package && cp index.html .package && cp main.bundle.js .package && cp dist/vendor.bundle.js .package/dist && cp -r dist/ext .package/dist/ext && electron-packager .package bitburner --all --out .build --overwrite --icon .package/icon.png"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,6 +11,7 @@ import TableBody from "@mui/material/TableBody";
|
|||||||
import TableRow from "@mui/material/TableRow";
|
import TableRow from "@mui/material/TableRow";
|
||||||
import Typography from "@mui/material/Typography";
|
import Typography from "@mui/material/Typography";
|
||||||
import Box from "@mui/material/Box";
|
import Box from "@mui/material/Box";
|
||||||
|
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
|
||||||
|
|
||||||
function calculateAugmentedStats(): any {
|
function calculateAugmentedStats(): any {
|
||||||
const augP: any = {};
|
const augP: any = {};
|
||||||
@ -24,7 +25,7 @@ function calculateAugmentedStats(): any {
|
|||||||
return augP;
|
return augP;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Improvements({ r }: { r: number }): React.ReactElement {
|
function Improvements({ r, m }: { r: number; m: number }): React.ReactElement {
|
||||||
if (r) {
|
if (r) {
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
@ -32,7 +33,9 @@ function Improvements({ r }: { r: number }): React.ReactElement {
|
|||||||
<Typography> {"=>"} </Typography>
|
<Typography> {"=>"} </Typography>
|
||||||
</TableCell>
|
</TableCell>
|
||||||
<TableCell key="3">
|
<TableCell key="3">
|
||||||
<Typography>{numeralWrapper.formatPercentage(r)}</Typography>
|
<Typography>
|
||||||
|
{numeralWrapper.formatPercentage(r)} <BN5Stat base={r} mult={m} />
|
||||||
|
</Typography>
|
||||||
</TableCell>
|
</TableCell>
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
@ -40,7 +43,17 @@ function Improvements({ r }: { r: number }): React.ReactElement {
|
|||||||
return <></>;
|
return <></>;
|
||||||
}
|
}
|
||||||
|
|
||||||
function MultiplierTable({ rows }: { rows: [string, number, number][] }): React.ReactElement {
|
interface IBN5StatsProps {
|
||||||
|
base: number;
|
||||||
|
mult: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
function BN5Stat(props: IBN5StatsProps): React.ReactElement {
|
||||||
|
if (props.mult === 1) return <></>;
|
||||||
|
return <>({numeralWrapper.formatPercentage(props.base * props.mult)})</>;
|
||||||
|
}
|
||||||
|
|
||||||
|
function MultiplierTable({ rows }: { rows: [string, number, number, number][] }): React.ReactElement {
|
||||||
return (
|
return (
|
||||||
<Table size="small" padding="none">
|
<Table size="small" padding="none">
|
||||||
<TableBody>
|
<TableBody>
|
||||||
@ -50,9 +63,11 @@ function MultiplierTable({ rows }: { rows: [string, number, number][] }): React.
|
|||||||
<Typography noWrap>{r[0]} multiplier: </Typography>
|
<Typography noWrap>{r[0]} multiplier: </Typography>
|
||||||
</TableCell>
|
</TableCell>
|
||||||
<TableCell key="1" style={{ textAlign: "right" }}>
|
<TableCell key="1" style={{ textAlign: "right" }}>
|
||||||
<Typography noWrap>{numeralWrapper.formatPercentage(r[1])}</Typography>
|
<Typography noWrap>
|
||||||
|
{numeralWrapper.formatPercentage(r[1])} <BN5Stat base={r[1]} mult={r[3]} />
|
||||||
|
</Typography>
|
||||||
</TableCell>
|
</TableCell>
|
||||||
<Improvements r={r[2]} />
|
<Improvements r={r[2]} m={r[3]} />
|
||||||
</TableRow>
|
</TableRow>
|
||||||
))}
|
))}
|
||||||
</TableBody>
|
</TableBody>
|
||||||
@ -73,21 +88,25 @@ export function PlayerMultipliers(): React.ReactElement {
|
|||||||
"Bladeburner Success Chance",
|
"Bladeburner Success Chance",
|
||||||
Player.bladeburner_success_chance_mult,
|
Player.bladeburner_success_chance_mult,
|
||||||
Player.bladeburner_success_chance_mult * mults.bladeburner_success_chance_mult,
|
Player.bladeburner_success_chance_mult * mults.bladeburner_success_chance_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Bladeburner Max Stamina",
|
"Bladeburner Max Stamina",
|
||||||
Player.bladeburner_max_stamina_mult,
|
Player.bladeburner_max_stamina_mult,
|
||||||
Player.bladeburner_max_stamina_mult * mults.bladeburner_max_stamina_mult,
|
Player.bladeburner_max_stamina_mult * mults.bladeburner_max_stamina_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Bladeburner Stamina Gain",
|
"Bladeburner Stamina Gain",
|
||||||
Player.bladeburner_stamina_gain_mult,
|
Player.bladeburner_stamina_gain_mult,
|
||||||
Player.bladeburner_stamina_gain_mult * mults.bladeburner_stamina_gain_mult,
|
Player.bladeburner_stamina_gain_mult * mults.bladeburner_stamina_gain_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Bladeburner Field Analysis",
|
"Bladeburner Field Analysis",
|
||||||
Player.bladeburner_analysis_mult,
|
Player.bladeburner_analysis_mult,
|
||||||
Player.bladeburner_analysis_mult * mults.bladeburner_analysis_mult,
|
Player.bladeburner_analysis_mult * mults.bladeburner_analysis_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
@ -102,58 +121,98 @@ export function PlayerMultipliers(): React.ReactElement {
|
|||||||
<Box mx={2}>
|
<Box mx={2}>
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Hacking Chance ", Player.hacking_chance_mult, Player.hacking_chance_mult * mults.hacking_chance_mult],
|
["Hacking Chance ", Player.hacking_chance_mult, Player.hacking_chance_mult * mults.hacking_chance_mult, 1],
|
||||||
["Hacking Speed ", Player.hacking_speed_mult, Player.hacking_speed_mult * mults.hacking_speed_mult],
|
["Hacking Speed ", Player.hacking_speed_mult, Player.hacking_speed_mult * mults.hacking_speed_mult, 1],
|
||||||
["Hacking Money ", Player.hacking_money_mult, Player.hacking_money_mult * mults.hacking_money_mult],
|
["Hacking Money ", Player.hacking_money_mult, Player.hacking_money_mult * mults.hacking_money_mult, 1],
|
||||||
["Hacking Growth ", Player.hacking_grow_mult, Player.hacking_grow_mult * mults.hacking_grow_mult],
|
["Hacking Growth ", Player.hacking_grow_mult, Player.hacking_grow_mult * mults.hacking_grow_mult, 1],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Hacking Level ", Player.hacking_mult, Player.hacking_mult * mults.hacking_mult],
|
[
|
||||||
["Hacking Experience ", Player.hacking_exp_mult, Player.hacking_exp_mult * mults.hacking_exp_mult],
|
"Hacking Level ",
|
||||||
|
Player.hacking_mult,
|
||||||
|
Player.hacking_mult * mults.hacking_mult,
|
||||||
|
BitNodeMultipliers.HackingLevelMultiplier,
|
||||||
|
],
|
||||||
|
[
|
||||||
|
"Hacking Experience ",
|
||||||
|
Player.hacking_exp_mult,
|
||||||
|
Player.hacking_exp_mult * mults.hacking_exp_mult,
|
||||||
|
BitNodeMultipliers.HackExpGain,
|
||||||
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Strength Level ", Player.strength_mult, Player.strength_mult * mults.strength_mult],
|
[
|
||||||
["Strength Experience ", Player.strength_exp_mult, Player.strength_exp_mult * mults.strength_exp_mult],
|
"Strength Level ",
|
||||||
|
Player.strength_mult,
|
||||||
|
Player.strength_mult * mults.strength_mult,
|
||||||
|
BitNodeMultipliers.StrengthLevelMultiplier,
|
||||||
|
],
|
||||||
|
["Strength Experience ", Player.strength_exp_mult, Player.strength_exp_mult * mults.strength_exp_mult, 1],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Defense Level ", Player.defense_mult, Player.defense_mult * mults.defense_mult],
|
[
|
||||||
["Defense Experience ", Player.defense_exp_mult, Player.defense_exp_mult * mults.defense_exp_mult],
|
"Defense Level ",
|
||||||
|
Player.defense_mult,
|
||||||
|
Player.defense_mult * mults.defense_mult,
|
||||||
|
BitNodeMultipliers.DefenseLevelMultiplier,
|
||||||
|
],
|
||||||
|
["Defense Experience ", Player.defense_exp_mult, Player.defense_exp_mult * mults.defense_exp_mult, 1],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Dexterity Level ", Player.dexterity_mult, Player.dexterity_mult * mults.dexterity_mult],
|
[
|
||||||
["Dexterity Experience ", Player.dexterity_exp_mult, Player.dexterity_exp_mult * mults.dexterity_exp_mult],
|
"Dexterity Level ",
|
||||||
|
Player.dexterity_mult,
|
||||||
|
Player.dexterity_mult * mults.dexterity_mult,
|
||||||
|
BitNodeMultipliers.DexterityLevelMultiplier,
|
||||||
|
],
|
||||||
|
[
|
||||||
|
"Dexterity Experience ",
|
||||||
|
Player.dexterity_exp_mult,
|
||||||
|
Player.dexterity_exp_mult * mults.dexterity_exp_mult,
|
||||||
|
1,
|
||||||
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Agility Level ", Player.agility_mult, Player.agility_mult * mults.agility_mult],
|
[
|
||||||
["Agility Experience ", Player.agility_exp_mult, Player.agility_exp_mult * mults.agility_exp_mult],
|
"Agility Level ",
|
||||||
|
Player.agility_mult,
|
||||||
|
Player.agility_mult * mults.agility_mult,
|
||||||
|
BitNodeMultipliers.AgilityLevelMultiplier,
|
||||||
|
],
|
||||||
|
["Agility Experience ", Player.agility_exp_mult, Player.agility_exp_mult * mults.agility_exp_mult, 1],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Charisma Level ", Player.charisma_mult, Player.charisma_mult * mults.charisma_mult],
|
[
|
||||||
["Charisma Experience ", Player.charisma_exp_mult, Player.charisma_exp_mult * mults.charisma_exp_mult],
|
"Charisma Level ",
|
||||||
|
Player.charisma_mult,
|
||||||
|
Player.charisma_mult * mults.charisma_mult,
|
||||||
|
BitNodeMultipliers.CharismaLevelMultiplier,
|
||||||
|
],
|
||||||
|
["Charisma Experience ", Player.charisma_exp_mult, Player.charisma_exp_mult * mults.charisma_exp_mult, 1],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
@ -164,26 +223,31 @@ export function PlayerMultipliers(): React.ReactElement {
|
|||||||
"Hacknet Node production ",
|
"Hacknet Node production ",
|
||||||
Player.hacknet_node_money_mult,
|
Player.hacknet_node_money_mult,
|
||||||
Player.hacknet_node_money_mult * mults.hacknet_node_money_mult,
|
Player.hacknet_node_money_mult * mults.hacknet_node_money_mult,
|
||||||
|
BitNodeMultipliers.HacknetNodeMoney,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Hacknet Node purchase cost ",
|
"Hacknet Node purchase cost ",
|
||||||
Player.hacknet_node_purchase_cost_mult,
|
Player.hacknet_node_purchase_cost_mult,
|
||||||
Player.hacknet_node_purchase_cost_mult * mults.hacknet_node_purchase_cost_mult,
|
Player.hacknet_node_purchase_cost_mult * mults.hacknet_node_purchase_cost_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Hacknet Node RAM upgrade cost ",
|
"Hacknet Node RAM upgrade cost ",
|
||||||
Player.hacknet_node_ram_cost_mult,
|
Player.hacknet_node_ram_cost_mult,
|
||||||
Player.hacknet_node_ram_cost_mult * mults.hacknet_node_ram_cost_mult,
|
Player.hacknet_node_ram_cost_mult * mults.hacknet_node_ram_cost_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Hacknet Node Core purchase cost ",
|
"Hacknet Node Core purchase cost ",
|
||||||
Player.hacknet_node_core_cost_mult,
|
Player.hacknet_node_core_cost_mult,
|
||||||
Player.hacknet_node_core_cost_mult * mults.hacknet_node_core_cost_mult,
|
Player.hacknet_node_core_cost_mult * mults.hacknet_node_core_cost_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
"Hacknet Node level upgrade cost ",
|
"Hacknet Node level upgrade cost ",
|
||||||
Player.hacknet_node_level_cost_mult,
|
Player.hacknet_node_level_cost_mult,
|
||||||
Player.hacknet_node_level_cost_mult * mults.hacknet_node_level_cost_mult,
|
Player.hacknet_node_level_cost_mult * mults.hacknet_node_level_cost_mult,
|
||||||
|
1,
|
||||||
],
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
@ -191,17 +255,32 @@ export function PlayerMultipliers(): React.ReactElement {
|
|||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Company reputation gain ", Player.company_rep_mult, Player.company_rep_mult * mults.company_rep_mult],
|
["Company reputation gain ", Player.company_rep_mult, Player.company_rep_mult * mults.company_rep_mult, 1],
|
||||||
["Faction reputation gain ", Player.faction_rep_mult, Player.faction_rep_mult * mults.faction_rep_mult],
|
[
|
||||||
["Salary ", Player.work_money_mult, Player.work_money_mult * mults.work_money_mult],
|
"Faction reputation gain ",
|
||||||
|
Player.faction_rep_mult,
|
||||||
|
Player.faction_rep_mult * mults.faction_rep_mult,
|
||||||
|
BitNodeMultipliers.FactionWorkRepGain,
|
||||||
|
],
|
||||||
|
[
|
||||||
|
"Salary ",
|
||||||
|
Player.work_money_mult,
|
||||||
|
Player.work_money_mult * mults.work_money_mult,
|
||||||
|
BitNodeMultipliers.CompanyWorkMoney,
|
||||||
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
|
||||||
<MultiplierTable
|
<MultiplierTable
|
||||||
rows={[
|
rows={[
|
||||||
["Crime success ", Player.crime_success_mult, Player.crime_success_mult * mults.crime_success_mult],
|
["Crime success ", Player.crime_success_mult, Player.crime_success_mult * mults.crime_success_mult, 1],
|
||||||
["Crime money ", Player.crime_money_mult, Player.crime_money_mult * mults.crime_money_mult],
|
[
|
||||||
|
"Crime money ",
|
||||||
|
Player.crime_money_mult,
|
||||||
|
Player.crime_money_mult * mults.crime_money_mult,
|
||||||
|
BitNodeMultipliers.CrimeMoney,
|
||||||
|
],
|
||||||
]}
|
]}
|
||||||
/>
|
/>
|
||||||
<br />
|
<br />
|
||||||
|
@ -341,6 +341,13 @@ const achievements: Achievement[] = [
|
|||||||
),
|
),
|
||||||
},
|
},
|
||||||
{ ID: "CHALLENGE_BN12", Condition: () => Player.sourceFileLvl(12) >= 50 },
|
{ ID: "CHALLENGE_BN12", Condition: () => Player.sourceFileLvl(12) >= 50 },
|
||||||
|
{
|
||||||
|
ID: "CHALLENGE_BN13",
|
||||||
|
Condition: () =>
|
||||||
|
Player.bitNodeN === 13 &&
|
||||||
|
bitNodeFinishedState() &&
|
||||||
|
!Player.augmentations.some((a) => a.name === AugmentationNames.StaneksGift1),
|
||||||
|
},
|
||||||
{ ID: "BYPASS", Condition: () => Player.exploits.includes(Exploit.Bypass) },
|
{ ID: "BYPASS", Condition: () => Player.exploits.includes(Exploit.Bypass) },
|
||||||
{ ID: "PROTOTYPETAMPERING", Condition: () => Player.exploits.includes(Exploit.PrototypeTampering) },
|
{ ID: "PROTOTYPETAMPERING", Condition: () => Player.exploits.includes(Exploit.PrototypeTampering) },
|
||||||
{ ID: "UNCLICKABLE", Condition: () => Player.exploits.includes(Exploit.Unclickable) },
|
{ ID: "UNCLICKABLE", Condition: () => Player.exploits.includes(Exploit.Unclickable) },
|
||||||
|
@ -24,10 +24,15 @@ interface IProps {
|
|||||||
rerender: () => void;
|
rerender: () => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const serversMap: { [key: string]: string } = {};
|
||||||
|
|
||||||
export function HacknetUpgradeElem(props: IProps): React.ReactElement {
|
export function HacknetUpgradeElem(props: IProps): React.ReactElement {
|
||||||
const [selectedServer, setSelectedServer] = useState("ecorp");
|
const [selectedServer, setSelectedServer] = useState(
|
||||||
|
serversMap[props.upg.name] ? serversMap[props.upg.name] : "ecorp",
|
||||||
|
);
|
||||||
function changeTargetServer(event: SelectChangeEvent<string>): void {
|
function changeTargetServer(event: SelectChangeEvent<string>): void {
|
||||||
setSelectedServer(event.target.value);
|
setSelectedServer(event.target.value);
|
||||||
|
serversMap[props.upg.name] = event.target.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
function purchase(): void {
|
function purchase(): void {
|
||||||
|
@ -114,6 +114,7 @@ const ITutorial: {
|
|||||||
|
|
||||||
function iTutorialStart(): void {
|
function iTutorialStart(): void {
|
||||||
ITutorial.isRunning = true;
|
ITutorial.isRunning = true;
|
||||||
|
ITutorial.currStep = iTutorialSteps.Start;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Go to the next step and evaluate it
|
// Go to the next step and evaluate it
|
||||||
|
@ -28,6 +28,7 @@ import { GetServer } from "../../Server/AllServers";
|
|||||||
|
|
||||||
import { CorruptableText } from "../../ui/React/CorruptableText";
|
import { CorruptableText } from "../../ui/React/CorruptableText";
|
||||||
import { use } from "../../ui/Context";
|
import { use } from "../../ui/Context";
|
||||||
|
import { serverMetadata } from "../../Server/data/servers";
|
||||||
|
|
||||||
type IProps = {
|
type IProps = {
|
||||||
loc: Location;
|
loc: Location;
|
||||||
@ -83,7 +84,9 @@ export function GenericLocation({ loc }: IProps): React.ReactElement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const locContent: React.ReactNode[] = getLocationSpecificContent();
|
const locContent: React.ReactNode[] = getLocationSpecificContent();
|
||||||
const server = GetServer(loc.name);
|
const serverMeta = serverMetadata.find((s) => s.specialName === loc.name);
|
||||||
|
const server = GetServer(serverMeta ? serverMeta.hostname : "");
|
||||||
|
|
||||||
const backdoorInstalled = server !== null && isBackdoorInstalled(server);
|
const backdoorInstalled = server !== null && isBackdoorInstalled(server);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
|
@ -15,6 +15,7 @@ import { Server } from "../../Server/Server";
|
|||||||
|
|
||||||
import { Money } from "../../ui/React/Money";
|
import { Money } from "../../ui/React/Money";
|
||||||
import { IRouter } from "../../ui/Router";
|
import { IRouter } from "../../ui/Router";
|
||||||
|
import { serverMetadata } from "../../Server/data/servers";
|
||||||
|
|
||||||
type IProps = {
|
type IProps = {
|
||||||
loc: Location;
|
loc: Location;
|
||||||
@ -24,7 +25,8 @@ type IProps = {
|
|||||||
|
|
||||||
export function GymLocation(props: IProps): React.ReactElement {
|
export function GymLocation(props: IProps): React.ReactElement {
|
||||||
function calculateCost(): number {
|
function calculateCost(): number {
|
||||||
const server = GetServer(props.loc.name);
|
const serverMeta = serverMetadata.find((s) => s.specialName === props.loc.name);
|
||||||
|
const server = GetServer(serverMeta ? serverMeta.hostname : "");
|
||||||
if (server == null || !server.hasOwnProperty("backdoorInstalled")) return props.loc.costMult;
|
if (server == null || !server.hasOwnProperty("backdoorInstalled")) return props.loc.costMult;
|
||||||
const discount = (server as Server).backdoorInstalled ? 0.9 : 1;
|
const discount = (server as Server).backdoorInstalled ? 0.9 : 1;
|
||||||
return props.loc.costMult * discount;
|
return props.loc.costMult * discount;
|
||||||
|
@ -29,6 +29,9 @@ import { N00dles } from "../../utils/helpers/N00dles";
|
|||||||
import { Exploit } from "../../Exploits/Exploit";
|
import { Exploit } from "../../Exploits/Exploit";
|
||||||
import { applyAugmentation } from "../../Augmentation/AugmentationHelpers";
|
import { applyAugmentation } from "../../Augmentation/AugmentationHelpers";
|
||||||
import { CorruptableText } from "../../ui/React/CorruptableText";
|
import { CorruptableText } from "../../ui/React/CorruptableText";
|
||||||
|
import { HacknetNode } from "../../Hacknet/HacknetNode";
|
||||||
|
import { HacknetServer } from "../../Hacknet/HacknetServer";
|
||||||
|
import { GetServer } from "../../Server/AllServers";
|
||||||
|
|
||||||
type IProps = {
|
type IProps = {
|
||||||
loc: Location;
|
loc: Location;
|
||||||
@ -84,11 +87,34 @@ export function SpecialLocation(props: IProps): React.ReactElement {
|
|||||||
function renderNoodleBar(): React.ReactElement {
|
function renderNoodleBar(): React.ReactElement {
|
||||||
function EatNoodles(): void {
|
function EatNoodles(): void {
|
||||||
SnackbarEvents.emit("You ate some delicious noodles and feel refreshed", "success");
|
SnackbarEvents.emit("You ate some delicious noodles and feel refreshed", "success");
|
||||||
N00dles();
|
N00dles(); // This is the true power of the noodles.
|
||||||
if (player.sourceFiles.length > 0) player.giveExploit(Exploit.N00dles);
|
if (player.sourceFiles.length > 0) player.giveExploit(Exploit.N00dles);
|
||||||
if (player.sourceFileLvl(5) > 0 || player.bitNodeN === 5) {
|
if (player.sourceFileLvl(5) > 0 || player.bitNodeN === 5) {
|
||||||
player.intelligence_exp *= 1.0000000000000002;
|
player.intelligence_exp *= 1.0000000000000002;
|
||||||
}
|
}
|
||||||
|
player.hacking_exp *= 1.0000000000000002;
|
||||||
|
player.strength_exp *= 1.0000000000000002;
|
||||||
|
player.defense_exp *= 1.0000000000000002;
|
||||||
|
player.agility_exp *= 1.0000000000000002;
|
||||||
|
player.dexterity_exp *= 1.0000000000000002;
|
||||||
|
player.charisma_exp *= 1.0000000000000002;
|
||||||
|
for (const node of player.hacknetNodes) {
|
||||||
|
if (node instanceof HacknetNode) {
|
||||||
|
player.gainMoney(node.moneyGainRatePerSecond * 0.001, "other");
|
||||||
|
} else {
|
||||||
|
const server = GetServer(node);
|
||||||
|
if (!(server instanceof HacknetServer)) throw new Error(`Server ${node} is not a hacknet server.`);
|
||||||
|
player.hashManager.storeHashes(server.hashRate * 0.001);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.bladeburner) {
|
||||||
|
player.bladeburner.rank += 0.00001;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.corporation) {
|
||||||
|
player.corporation.funds += player.corporation.revenue * 0.01;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
|
@ -14,6 +14,9 @@ export function netscriptDelay(time: number, workerScript: WorkerScript): Promis
|
|||||||
}
|
}
|
||||||
|
|
||||||
export function makeRuntimeRejectMsg(workerScript: WorkerScript, msg: string): string {
|
export function makeRuntimeRejectMsg(workerScript: WorkerScript, msg: string): string {
|
||||||
|
if ((msg as any) instanceof WorkerScript) {
|
||||||
|
console.error("HERE");
|
||||||
|
}
|
||||||
const server = GetServer(workerScript.hostname);
|
const server = GetServer(workerScript.hostname);
|
||||||
if (server == null) {
|
if (server == null) {
|
||||||
throw new Error(`WorkerScript constructed with invalid server ip: ${workerScript.hostname}`);
|
throw new Error(`WorkerScript constructed with invalid server ip: ${workerScript.hostname}`);
|
||||||
|
@ -139,7 +139,10 @@ function startNetscript2Script(workerScript: WorkerScript): Promise<WorkerScript
|
|||||||
} else if (isScriptErrorMessage(e)) {
|
} else if (isScriptErrorMessage(e)) {
|
||||||
workerScript.errorMessage = e;
|
workerScript.errorMessage = e;
|
||||||
throw workerScript;
|
throw workerScript;
|
||||||
|
} else if (e instanceof WorkerScript) {
|
||||||
|
throw e;
|
||||||
}
|
}
|
||||||
|
|
||||||
workerScript.errorMessage = makeRuntimeRejectMsg(workerScript, e);
|
workerScript.errorMessage = makeRuntimeRejectMsg(workerScript, e);
|
||||||
throw workerScript; // Don't know what to do with it, let's rethrow.
|
throw workerScript; // Don't know what to do with it, let's rethrow.
|
||||||
});
|
});
|
||||||
@ -528,6 +531,8 @@ function createAndAddWorkerScript(runningScriptObj: RunningScript, server: BaseS
|
|||||||
// Once the code finishes (either resolved or rejected, doesnt matter), set its
|
// Once the code finishes (either resolved or rejected, doesnt matter), set its
|
||||||
// running status to false
|
// running status to false
|
||||||
p.then(function (w: WorkerScript) {
|
p.then(function (w: WorkerScript) {
|
||||||
|
w.running = false;
|
||||||
|
w.env.stopFlag = true;
|
||||||
// On natural death, the earnings are transfered to the parent if it still exists.
|
// On natural death, the earnings are transfered to the parent if it still exists.
|
||||||
if (parent !== undefined) {
|
if (parent !== undefined) {
|
||||||
if (parent.running) {
|
if (parent.running) {
|
||||||
@ -568,8 +573,6 @@ function createAndAddWorkerScript(runningScriptObj: RunningScript, server: BaseS
|
|||||||
w.log("", () => "Script killed");
|
w.log("", () => "Script killed");
|
||||||
return; // Already killed, so stop here
|
return; // Already killed, so stop here
|
||||||
}
|
}
|
||||||
w.running = false;
|
|
||||||
w.env.stopFlag = true;
|
|
||||||
} else if (isScriptErrorMessage(w)) {
|
} else if (isScriptErrorMessage(w)) {
|
||||||
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
||||||
console.error(
|
console.error(
|
||||||
|
@ -1853,7 +1853,7 @@ export function applyForEmployeeJob(this: IPlayer, sing = false): boolean {
|
|||||||
this.companyName = company.name;
|
this.companyName = company.name;
|
||||||
this.jobs[company.name] = posNames.MiscCompanyPositions[1];
|
this.jobs[company.name] = posNames.MiscCompanyPositions[1];
|
||||||
if (!sing) {
|
if (!sing) {
|
||||||
dialogBoxCreate("Congratulations, you are now employed at " + this.companyName);
|
dialogBoxCreate("Congratulations, you are now employed at " + this.location);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@ -1871,7 +1871,7 @@ export function applyForPartTimeEmployeeJob(this: IPlayer, sing = false): boolea
|
|||||||
if (this.isQualified(company, CompanyPositions[posNames.PartTimeCompanyPositions[1]])) {
|
if (this.isQualified(company, CompanyPositions[posNames.PartTimeCompanyPositions[1]])) {
|
||||||
this.jobs[company.name] = posNames.PartTimeCompanyPositions[1];
|
this.jobs[company.name] = posNames.PartTimeCompanyPositions[1];
|
||||||
if (!sing) {
|
if (!sing) {
|
||||||
dialogBoxCreate("Congratulations, you are now employed part-time at " + this.companyName);
|
dialogBoxCreate("Congratulations, you are now employed part-time at " + this.location);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@ -1890,7 +1890,7 @@ export function applyForWaiterJob(this: IPlayer, sing = false): boolean {
|
|||||||
this.companyName = company.name;
|
this.companyName = company.name;
|
||||||
this.jobs[company.name] = posNames.MiscCompanyPositions[0];
|
this.jobs[company.name] = posNames.MiscCompanyPositions[0];
|
||||||
if (!sing) {
|
if (!sing) {
|
||||||
dialogBoxCreate("Congratulations, you are now employed as a waiter at " + this.companyName);
|
dialogBoxCreate("Congratulations, you are now employed as a waiter at " + this.location);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
@ -1907,7 +1907,7 @@ export function applyForPartTimeWaiterJob(this: IPlayer, sing = false): boolean
|
|||||||
this.companyName = company.name;
|
this.companyName = company.name;
|
||||||
this.jobs[company.name] = posNames.PartTimeCompanyPositions[0];
|
this.jobs[company.name] = posNames.PartTimeCompanyPositions[0];
|
||||||
if (!sing) {
|
if (!sing) {
|
||||||
dialogBoxCreate("Congratulations, you are now employed as a part-time waiter at " + this.companyName);
|
dialogBoxCreate("Congratulations, you are now employed as a part-time waiter at " + this.location);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
|
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3904,9 +3904,9 @@ export interface NS extends Singularity {
|
|||||||
*
|
*
|
||||||
* @example
|
* @example
|
||||||
* ```ts
|
* ```ts
|
||||||
* //For example, assume the following returns 1:
|
* //For example, assume the following returns 0.01:
|
||||||
* hackAnalyze("foodnstuff");
|
* hackAnalyze("foodnstuff");
|
||||||
* //This means that if hack the foodnstuff server, then you will steal 1% of its total money. If you hack using N threads, then you will steal N% of its total money.
|
* //This means that if hack the foodnstuff server, then you will steal 1% of its total money. If you hack using N threads, then you will steal N*0.01% of its total money.
|
||||||
* ```
|
* ```
|
||||||
* @param host - Hostname of the target server.
|
* @param host - Hostname of the target server.
|
||||||
* @returns The percentage of money you will steal from the target server with a single hack.
|
* @returns The percentage of money you will steal from the target server with a single hack.
|
||||||
|
@ -23,6 +23,7 @@ import { iTutorialNextStep, ITutorial, iTutorialSteps } from "../../InteractiveT
|
|||||||
import { debounce } from "lodash";
|
import { debounce } from "lodash";
|
||||||
import { saveObject } from "../../SaveObject";
|
import { saveObject } from "../../SaveObject";
|
||||||
import { loadThemes } from "./themes";
|
import { loadThemes } from "./themes";
|
||||||
|
import { GetServer } from "../../Server/AllServers";
|
||||||
|
|
||||||
import Button from "@mui/material/Button";
|
import Button from "@mui/material/Button";
|
||||||
import Typography from "@mui/material/Typography";
|
import Typography from "@mui/material/Typography";
|
||||||
@ -146,7 +147,7 @@ export function Root(props: IProps): React.ReactElement {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Save the script
|
//Save the script
|
||||||
const server = props.player.getCurrentServer();
|
const server = GetServer(hostname);
|
||||||
if (server === null) throw new Error("Server should not be null but it is.");
|
if (server === null) throw new Error("Server should not be null but it is.");
|
||||||
let found = false;
|
let found = false;
|
||||||
for (let i = 0; i < server.scripts.length; i++) {
|
for (let i = 0; i < server.scripts.length; i++) {
|
||||||
@ -180,7 +181,7 @@ export function Root(props: IProps): React.ReactElement {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const server = props.player.getCurrentServer();
|
const server = GetServer(hostname);
|
||||||
if (server === null) throw new Error("Server should not be null but it is.");
|
if (server === null) throw new Error("Server should not be null but it is.");
|
||||||
if (isScriptFilename(filename)) {
|
if (isScriptFilename(filename)) {
|
||||||
//If the current script already exists on the server, overwrite it
|
//If the current script already exists on the server, overwrite it
|
||||||
|
@ -507,16 +507,15 @@ export class Terminal implements ITerminal {
|
|||||||
if (s.hasAdminRights) {
|
if (s.hasAdminRights) {
|
||||||
c = "YES";
|
c = "YES";
|
||||||
}
|
}
|
||||||
let out = `${dashes}Root Access: ${c}${
|
this.print(
|
||||||
!isHacknet ? ", Required hacking skill: " + (s as any).requiredHackingSkill : ""
|
`${dashes}Root Access: ${c}${!isHacknet ? ", Required hacking skill: " + (s as any).requiredHackingSkill : ""}`,
|
||||||
}`;
|
);
|
||||||
|
|
||||||
if (s.hasOwnProperty("numOpenPortsRequired")) {
|
if (s.hasOwnProperty("numOpenPortsRequired")) {
|
||||||
out += "\n" + dashes + "Number of open ports required to NUKE: " + (s as any).numOpenPortsRequired;
|
this.print(dashes + "Number of open ports required to NUKE: " + (s as any).numOpenPortsRequired);
|
||||||
}
|
}
|
||||||
out += "\n" + dashes + "RAM: " + numeralWrapper.formatRAM(s.maxRam);
|
this.print(dashes + "RAM: " + numeralWrapper.formatRAM(s.maxRam));
|
||||||
out += "\n" + " ";
|
this.print(" ");
|
||||||
this.print(out);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,6 +52,7 @@ export function runScript(
|
|||||||
}
|
}
|
||||||
// Check for admin rights and that there is enough RAM availble to run
|
// Check for admin rights and that there is enough RAM availble to run
|
||||||
const script = server.scripts[i];
|
const script = server.scripts[i];
|
||||||
|
script.server = player.getCurrentServer().hostname;
|
||||||
const ramUsage = script.ramUsage * numThreads;
|
const ramUsage = script.ramUsage * numThreads;
|
||||||
const ramAvailable = server.maxRam - server.ramUsed;
|
const ramAvailable = server.maxRam - server.ramUsed;
|
||||||
|
|
||||||
|
@ -3,11 +3,18 @@ import React from "react";
|
|||||||
import Typography from "@mui/material/Typography";
|
import Typography from "@mui/material/Typography";
|
||||||
import Link from "@mui/material/Link";
|
import Link from "@mui/material/Link";
|
||||||
import Box from "@mui/material/Box";
|
import Box from "@mui/material/Box";
|
||||||
export function TutorialRoot(): React.ReactElement {
|
import Button from "@mui/material/Button";
|
||||||
|
|
||||||
|
interface IProps {
|
||||||
|
reactivateTutorial: () => void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function TutorialRoot(props: IProps): React.ReactElement {
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
<Typography variant="h4">Tutorial / Documentation</Typography>
|
<Typography variant="h4">Tutorial / Documentation</Typography>
|
||||||
<Box m={2}>
|
<Box m={2}>
|
||||||
|
<Button onClick={props.reactivateTutorial}>Soft reset and Restart tutorial</Button>
|
||||||
<Link
|
<Link
|
||||||
color="primary"
|
color="primary"
|
||||||
target="_blank"
|
target="_blank"
|
||||||
|
@ -13,6 +13,21 @@
|
|||||||
<meta name="msapplication-TileColor" content="#000000" />
|
<meta name="msapplication-TileColor" content="#000000" />
|
||||||
<meta name="msapplication-config" content="dist/browserconfig.xml" />
|
<meta name="msapplication-config" content="dist/browserconfig.xml" />
|
||||||
<meta name="theme-color" content="#ffffff" />
|
<meta name="theme-color" content="#ffffff" />
|
||||||
|
<!-- MONACO JS -->
|
||||||
|
<link
|
||||||
|
rel="stylesheet"
|
||||||
|
data-name="vs/editor/editor.main"
|
||||||
|
href="dist/ext/monaco-editor/min/vs/editor/editor.main.css"
|
||||||
|
/>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
var require = { paths: { vs: "dist/ext/monaco-editor/min/vs" } };
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/loader.js"></script>
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/editor/editor.main.nls.js"></script>
|
||||||
|
<script src="dist/ext/monaco-editor/min/vs/editor/editor.main.js"></script>
|
||||||
|
|
||||||
<!-- Google Analytics -->
|
<!-- Google Analytics -->
|
||||||
<script>
|
<script>
|
||||||
(function (i, s, o, g, r, a, m) {
|
(function (i, s, o, g, r, a, m) {
|
||||||
|
@ -9,7 +9,7 @@ import { onExport } from "../ExportBonus";
|
|||||||
import { LocationName } from "../Locations/data/LocationNames";
|
import { LocationName } from "../Locations/data/LocationNames";
|
||||||
import { Location } from "../Locations/Location";
|
import { Location } from "../Locations/Location";
|
||||||
import { Locations } from "../Locations/Locations";
|
import { Locations } from "../Locations/Locations";
|
||||||
import { ITutorial } from "../InteractiveTutorial";
|
import { ITutorial, iTutorialStart } from "../InteractiveTutorial";
|
||||||
import { InteractiveTutorialRoot } from "./InteractiveTutorial/InteractiveTutorialRoot";
|
import { InteractiveTutorialRoot } from "./InteractiveTutorial/InteractiveTutorialRoot";
|
||||||
import { ITutorialEvents } from "./InteractiveTutorial/ITutorialEvents";
|
import { ITutorialEvents } from "./InteractiveTutorial/ITutorialEvents";
|
||||||
|
|
||||||
@ -349,7 +349,13 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
|
|||||||
) : page === Page.Milestones ? (
|
) : page === Page.Milestones ? (
|
||||||
<MilestonesRoot player={player} />
|
<MilestonesRoot player={player} />
|
||||||
) : page === Page.Tutorial ? (
|
) : page === Page.Tutorial ? (
|
||||||
<TutorialRoot />
|
<TutorialRoot
|
||||||
|
reactivateTutorial={() => {
|
||||||
|
prestigeAugmentation();
|
||||||
|
Router.toTerminal();
|
||||||
|
iTutorialStart();
|
||||||
|
}}
|
||||||
|
/>
|
||||||
) : page === Page.DevMenu ? (
|
) : page === Page.DevMenu ? (
|
||||||
<DevMenuRoot player={player} engine={engine} router={Router} />
|
<DevMenuRoot player={player} engine={engine} router={Router} />
|
||||||
) : page === Page.Gang ? (
|
) : page === Page.Gang ? (
|
||||||
|
Loading…
Reference in New Issue
Block a user