mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-27 00:17:32 +01:00
Merge pull request #2672 from MartinFournier/fix/sidebar-stays-collapsed
Keep the sidebar opened or closed on reload
This commit is contained in:
commit
a9a2764d62
@ -142,6 +142,11 @@ interface IDefaultSettings {
|
||||
* Character overview settings
|
||||
*/
|
||||
overview: OverviewSettings;
|
||||
|
||||
/**
|
||||
* If the game's sidebar is opened
|
||||
*/
|
||||
IsSidebarOpened: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -194,6 +199,7 @@ export const defaultSettings: IDefaultSettings = {
|
||||
SuppressSavedGameToast: false,
|
||||
UseIEC60027_2: false,
|
||||
ExcludeRunningScriptsFromSave: false,
|
||||
IsSidebarOpened: true,
|
||||
|
||||
theme: defaultTheme,
|
||||
styles: defaultStyles,
|
||||
@ -231,6 +237,8 @@ export const Settings: ISettings & ISelfInitializer & ISelfLoading = {
|
||||
SuppressSavedGameToast: defaultSettings.SuppressSavedGameToast,
|
||||
UseIEC60027_2: defaultSettings.UseIEC60027_2,
|
||||
ExcludeRunningScriptsFromSave: defaultSettings.ExcludeRunningScriptsFromSave,
|
||||
IsSidebarOpened: defaultSettings.IsSidebarOpened,
|
||||
|
||||
MonacoTheme: "monokai",
|
||||
MonacoInsertSpaces: false,
|
||||
MonacoFontSize: 20,
|
||||
|
@ -106,6 +106,8 @@ interface IProps {
|
||||
player: IPlayer;
|
||||
router: IRouter;
|
||||
page: Page;
|
||||
opened: boolean;
|
||||
onToggled: (newValue: boolean) => void;
|
||||
}
|
||||
|
||||
export function SidebarRoot(props: IProps): React.ReactElement {
|
||||
@ -337,8 +339,13 @@ export function SidebarRoot(props: IProps): React.ReactElement {
|
||||
}, []);
|
||||
|
||||
const classes = useStyles();
|
||||
const [open, setOpen] = useState(true);
|
||||
const [open, setOpen] = useState(props.opened);
|
||||
const toggleDrawer = (): void => setOpen((old) => !old);
|
||||
|
||||
useEffect(() => {
|
||||
props.onToggled(open);
|
||||
}, [open]);
|
||||
|
||||
return (
|
||||
<Drawer open={open} anchor="left" variant="permanent">
|
||||
<ListItem classes={{ root: classes.listitem }} button onClick={toggleDrawer}>
|
||||
|
@ -78,6 +78,7 @@ import { Context } from "./Context";
|
||||
import { RecoveryMode, RecoveryRoot } from "./React/RecoveryRoot";
|
||||
import { AchievementsRoot } from "../Achievements/AchievementsRoot";
|
||||
import { ErrorBoundary } from "./ErrorBoundary";
|
||||
import { Settings } from "../Settings/Settings";
|
||||
|
||||
const htmlLocation = location;
|
||||
|
||||
@ -220,6 +221,7 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
|
||||
|
||||
const [cinematicText, setCinematicText] = useState("");
|
||||
const [errorBoundaryKey, setErrorBoundaryKey] = useState<number>(0);
|
||||
const [sidebarOpened, setSideBarOpened] = useState(Settings.IsSidebarOpened);
|
||||
|
||||
function resetErrorBoundary(): void {
|
||||
setErrorBoundaryKey(errorBoundaryKey + 1);
|
||||
@ -517,7 +519,12 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
|
||||
</Overview>
|
||||
{withSidebar ? (
|
||||
<Box display="flex" flexDirection="row" width="100%">
|
||||
<SidebarRoot player={player} router={Router} page={page} />
|
||||
<SidebarRoot player={player} router={Router} page={page}
|
||||
opened={sidebarOpened}
|
||||
onToggled={(isOpened) => {
|
||||
setSideBarOpened(isOpened);
|
||||
Settings.IsSidebarOpened = isOpened;
|
||||
}} />
|
||||
<Box className={classes.root}>{mainPage}</Box>
|
||||
</Box>
|
||||
) : (
|
||||
|
Loading…
Reference in New Issue
Block a user