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@ -1,6 +1,5 @@
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// Class definition for a single Augmentation object
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import * as React from "react";
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import { IMap } from "../types";
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import { Faction } from "../Faction/Faction";
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import { Factions } from "../Faction/Factions";
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@ -11,10 +11,6 @@ import { Settings } from "../../Settings/Settings";
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import { numeralWrapper } from "../../ui/numeralFormat";
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import { StaticAugmentations } from "../StaticAugmentations";
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interface IAugmentedStats {
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[index: string]: number;
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}
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function calculateAugmentedStats(): Multipliers {
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let augP: Multipliers = defaultMultipliers();
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for (const aug of Player.queuedAugmentations) {
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@ -8,8 +8,6 @@ import { ResearchMap } from "./ResearchMap";
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import { IMap } from "../types";
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import { numeralWrapper } from "../ui/numeralFormat";
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interface IConstructorParams {
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children?: Node[];
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cost: number;
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@ -10,7 +10,7 @@ import { Factions } from "../Faction/Factions";
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import { dialogBoxCreate } from "../ui/React/DialogBox";
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import { Reviver, Generic_toJSON, Generic_fromJSON, IReviverValue } from "../utils/JSONReviver";
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import { exceptionAlert, isIError } from "../utils/helpers/exceptionAlert";
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import { exceptionAlert } from "../utils/helpers/exceptionAlert";
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import { getRandomInt } from "../utils/helpers/getRandomInt";
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import { GangMemberUpgrade } from "./GangMemberUpgrade";
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@ -17,7 +17,6 @@ import {
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GangMemberAscension,
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EquipmentStats,
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GangTaskStats,
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GangTerritory,
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GangOtherInfoObject,
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} from "../ScriptEditor/NetscriptDefinitions";
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import { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
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@ -7,7 +7,7 @@ import { CONSTANTS } from "../Constants";
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import { calculateSkill } from "./formulas/skill";
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import { calculateIntelligenceBonus } from "./formulas/intelligence";
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import { IPerson } from "./IPerson";
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import { defaultMultipliers, mergeMultipliers, Multipliers } from "./Multipliers";
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import { defaultMultipliers, mergeMultipliers } from "./Multipliers";
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// Base class representing a person-like object
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export abstract class Person implements IPerson {
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