mirror of
https://github.com/bitburner-official/bitburner-src.git
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Update netscript documentation.
Unfortunately, I haven't used most of the specialty APIs yet, so I'm not intimately familiar with where their documentation might be wrong. I figured some fixes were better than no fixes, and I can always make more fixes later. Fixes #1023.
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@ -5,13 +5,16 @@ getBitNodeMultipliers() Netscript Function
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:RAM cost: 4 GB
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Returns an object containing the current BitNode multipliers. This function
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requires Source-File 5 in order to run. The multipliers are returned in
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decimal forms (e.g. 1.5 instead of 150%). The multipliers represent the
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difference between the current BitNode and the original BitNode (BitNode-1).
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For example, if the *CrimeMoney* multiplier has a value of 0.1, then that
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means that committing crimes in the current BitNode will only give 10% of
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the money you would have received in BitNode-1.
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If you are not in BitNode-5, then you must have Source-File 5-1 in order to
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run this function.
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Returns an object containing the current BitNode multipliers. The
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multipliers are returned in decimal forms (e.g. 1.5 instead of 150%). The
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multipliers represent the difference between the current BitNode and the
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original BitNode (BitNode-1). For example, if the *CrimeMoney* multiplier
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has a value of 0.1, then that means that committing crimes in the current
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BitNode will only give 10% of the money you would have received in
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BitNode-1.
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The structure of the returned object is subject to change as BitNode
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multipliers get added to the game. Refer to the `source code here
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@ -3,7 +3,7 @@ getServer() Netscript Function
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.. js:function:: getServer([hostname])
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:RAM cost: 4 GB
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:RAM cost: 2 GB
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:param string hostname: Hostname of the server, defaults to host server.
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If you are not in BitNode-5, then you must have Source-File 5-1 in order to run this function.
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@ -7,8 +7,8 @@ brutessh() Netscript Function
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:param string hostname: Hostname of the target server.
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Runs the BruteSSH.exe program on the target server. BruteSSH.exe must exist
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on your home computer.
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Runs the ``BruteSSH.exe`` program on the target server. ``BruteSSH.exe``
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must exist on your home computer.
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Examples:
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@ -9,9 +9,3 @@ disableLog() Netscript Function
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Disables logging for the given function. Logging can be disabled for
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all functions by passing 'ALL' as the argument.
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Note that this does not completely remove all logging functionality.
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This only stops a function from logging when the function is successful. If
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the function fails, it will still log the reason for failure.
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Notable functions that cannot have their logs disabled: run, exec, exit
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@ -19,9 +19,8 @@ exec() Netscript Function
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the :doc:`run<run>` function except that it can be used to run a script on any
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server, instead of just the current server.
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.. warning:: Running this function with a ``numThreads`` argument of 0 will return 0 without
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running the script. However, running this function with a negative *numThreads*
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argument will cause a runtime error.
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.. warning:: Running this function with a ``numThreads`` argument of 0 or
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less will cause a runtime error.
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The simplest way to use the :doc:`exec<exec>` command is to call it with
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just the script name and the target server. The following example will try
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@ -6,3 +6,12 @@ exit() Netscript Function
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:RAM cost: 0 GB
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Terminates the current script immediately.
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.. warning:: In :ref:`netscriptjs`, execution may continue past a call to
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this function; while some game-related functions (e.g. those with an
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``ns.`` prefix) will not function after this function has been called,
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there might still be unintended behavior if you assume ``exit`` will
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immediately halt execution, like it does in :ref:`netscript1`. To be
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safe, you should probably ``return`` from the main function instead
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of/in addition to calling ``ns.exit()`` when halting a NetscriptJS
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script.
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@ -7,11 +7,16 @@ flags() Netscript Function
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:param data array of pairs of strings: Flags definition.
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:returns: Object containing all the flags that were parsed or default.
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The flag definition is an array of pairs of values, the first value is the
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name of the flag, the 2nd value is the default value for that flag.
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This function allows for a more flexible way of parsing script arguments
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than to just pass a fixed list in a fixed order. Options can be given
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names, and passed in any order, while having defined default values.
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The flag definition is an array of pairs of values: the first value is the
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name of the flag, and the 2nd value is the default value for that flag.
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The return object is a map containing flag names to the value. It also
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contains the special field '_' which contains all arguments that were not flags.
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contains the special field '_', which contains all arguments that were not
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flags.
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Example:
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@ -27,14 +32,14 @@ flags() Netscript Function
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tprint(data);
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*/
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[home ~/]> run example.script
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{"_":[],"delay":0,"server":"foodnstuff"}
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{"_":[],"delay":0,"server":"foodnstuff","exclude":[],"help":false}
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[home ~/]> run example.script --delay 3000
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{"_":[],"server":"foodnstuff","delay":3000}
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{"_":[],"server":"foodnstuff","exclude":[],"help":false,"delay":3000}
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[home ~/]> run example.script --delay 3000 --server harakiri-sushi
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{"_":[],"delay":3000,"server":"harakiri-sushi"}
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{"_":[],"exclude":[],"help":false,"delay":3000,"server":"harakiri-sushi"}
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[home ~/]> run example.script --delay 3000 --server harakiri-sushi hello world
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{"_":["hello","world"],"delay":3000,"server":"harakiri-sushi"}
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{"_":["hello","world"],"exclude":[],"help":false,"delay":3000,"server":"harakiri-sushi"}
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[home ~/]> run example.script --delay 3000 --server harakiri-sushi hello world --exclude a --exclude b
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{"_":["hello","world"],"delay":3000,"server":"harakiri-sushi","exclude":["a","b"]}
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{"_":["hello","world"],"help":false,"delay":3000,"server":"harakiri-sushi","exclude":["a","b"]}
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[home ~/]> run example.script --help
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{"_":[],"delay":0,"server":"foodnstuff","exclude":[],"help":true}
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@ -10,7 +10,6 @@ ftpcrack() Netscript Function
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Runs the ``FTPCrack.exe`` program on the target server. ``FTPCrack.exe``
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must exist on your home computer.
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Examples:
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.. code-block:: javascript
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@ -13,7 +13,6 @@ getGrowTime() Netscript Function
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The function takes in an optional ``hackLvl`` parameter that can be
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specified to see what the grow time would be at different hacking levels.
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Example:
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.. code-block:: javascript
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@ -11,4 +11,3 @@ getHostname() Netscript Function
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.. code-block:: javascript
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getHostname(); // returns: "foodnstuff"
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@ -10,89 +10,89 @@ getPlayer() Netscript Function
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Returns an object with the Player's stats. The object has the following properties::
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{
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hacking_skill
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hp
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max_hp
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strength
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defense
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dexterity
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agility
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charisma
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intelligence
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hacking_chance_mult
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hacking_speed_mult
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hacking_money_mult
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hacking_grow_mult
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hacking_exp
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strength_exp
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defense_exp
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dexterity_exp
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agility_exp
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charisma_exp
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hacking_mult
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strength_mult
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defense_mult
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dexterity_mult
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agility_mult
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charisma_mult
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hacking_exp_mult
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strength_exp_mult
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defense_exp_mult
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dexterity_exp_mult
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agility_exp_mult
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charisma_exp_mult
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company_rep_mult
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faction_rep_mult
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money
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city
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location
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crime_money_mult
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crime_success_mult
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isWorking
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workType
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currentWorkFactionName
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currentWorkFactionDescription
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workHackExpGainRate
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workStrExpGainRate
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workDefExpGainRate
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workDexExpGainRate
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workAgiExpGainRate
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workChaExpGainRate
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workRepGainRate
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workMoneyGainRate
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workMoneyLossRate
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workHackExpGained
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workStrExpGained
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workDefExpGained
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workDexExpGained
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workAgiExpGained
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workChaExpGained
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workRepGained
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workMoneyGained
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createProgramName
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createProgramReqLvl
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className
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crimeType
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work_money_mult
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hacknet_node_money_mult
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hacknet_node_purchase_cost_mult
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hacknet_node_ram_cost_mult
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hacknet_node_core_cost_mult
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hacknet_node_level_cost_mult
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hasWseAccount
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hasTixApiAccess
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has4SData
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has4SDataTixApi
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bladeburner_max_stamina_mult
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bladeburner_stamina_gain_mult
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bladeburner_success_chance_mult
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bitNodeN
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totalPlaytime
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playtimeSinceLastAug
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playtimeSinceLastBitnode
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jobs
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factions
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tor
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hacking_skill: Current Hacking skill level
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hp: Current health points
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max_hp: Maximum health points
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strength: Current Strength skill level
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defense: Current Defense skill level
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dexterity: Current Dexterity skill level
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agility: Current Agility skill level
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charisma: Current Charisma skill level
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intelligence: Current Intelligence skill level (from BitNode-5)
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hacking_chance_mult: Hacking Chance multiplier (from Source-Files and Augments)
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hacking_speed_mult: Hacking Speed multiplier (from Source-Files and Augments)
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hacking_money_mult: Hacking Money multiplier (from Source-Files and Augments)
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hacking_grow_mult: Hacking Growth multiplier (from Source-Files and Augments)
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hacking_exp: Current Hacking experience points
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strength_exp: Current Strength experience points
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defense_exp: Current Defense experience points
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dexterity_exp: Current Dexterity experience points
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agility_exp: Current Agility experience points
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charisma_exp: Current Charisma experience points
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hacking_mult: Hacking Level multiplier (from Source-Files and Augments)
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strength_mult: Strength Level multiplier (from Source-Files and Augments)
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defense_mult: Defense Level multiplier (from Source-Files and Augments)
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dexterity_mult: Dexterity Level multiplier (from Source-Files and Augments)
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agility_mult: Agility Level multiplier (from Source-Files and Augments)
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charisma_mult: Charisma Level multiplier (from Source-Files and Augments)
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hacking_exp_mult: Hacking Experience multiplier (from Source-Files and Augments)
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strength_exp_mult: Strength Experience multiplier (from Source-Files and Augments)
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defense_exp_mult: Defense Experience multiplier (from Source-Files and Augments)
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dexterity_exp_mult: Dexterity Experience multiplier (from Source-Files and Augments)
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agility_exp_mult: Agility Experience multiplier (from Source-Files and Augments)
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charisma_exp_mult: Charisma Experience multiplier (from Source-Files and Augments)
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company_rep_mult: Company reputation gain multiplier (from Source-Files and Augments)
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faction_rep_mult: Faction reputation gain multiplier (from Source-Files and Augments)
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money: Current money
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city: Name of city you are currently in
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location: Name of the last location visited
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crime_money_mult: Crime money multiplier (from Source-Files and Augments)
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crime_success_mult: Crime success multiplier (from Source-Files and Augments)
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isWorking: Boolean indicating whether the player is currently performing work
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workType: Name of the kind of work the player is performing
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currentWorkFactionName: Name of the faction the player is currently working for
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currentWorkFactionDescription: Description of the kind of work the player is currently doing
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workHackExpGainRate: Amount of Hacking experience the player will gain every cycle (fifth of a second)
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workStrExpGainRate: Amount of Strength experience the player will gain every cycle
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workDefExpGainRate: Amount of Defense experience the player will gain every cycle
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workDexExpGainRate: Amount of Dexterity experience the player will gain every cycle
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workAgiExpGainRate: Amount of Agility experience the player will gain every cycle
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workChaExpGainRate: Amount of Charisma experience the player will gain every cycle
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workRepGainRate: Amount of Reputation the player will gain every cycle
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workMoneyGainRate: Amount of Money the player will gain every cycle
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workMoneyLossRate: Amount of Money the player will lose every cycle
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workHackExpGained: Total Hacking experience gained while working thus far
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workStrExpGained: Total Strength experience gained while working thus far
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workDefExpGained: Total Defense experience gained while working thus far
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workDexExpGained: Total Dexterity experience gained while working thus far
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workAgiExpGained: Total Agility experience gained while working thus far
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workChaExpGained: Total Charisma experience gained while working thus far
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workRepGained: Total Reputation gained while working thus far
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workMoneyGained: Total Money gained while working thus far
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createProgramName: Name of the program the player is currently creating
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createProgramReqLvl: Hacking skill required to make that program
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className: Name of the class the player is currently studying
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crimeType: Name of the crime the player last started
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work_money_mult: Salary multiplier (from Source-Files and Augments)
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hacknet_node_money_mult: Hacknet Node production multiplier (from Source-Files and Augments)
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hacknet_node_purchase_cost_mult: Hacknet Node purchase cost multiplier (from Source-Files and Augments)
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hacknet_node_ram_cost_mult: Hacknet Node RAM upgrade cost multiplier (from Source-Files and Augments)
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hacknet_node_core_cost_mult: Hacknet Node Core purchase cost multiplier (from Source-Files and Augments)
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hacknet_node_level_cost_mult: Hacknet Node level upgrade cost multiplier (from Source-Files and Augments)
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hasWseAccount: Boolean indicating whether the player has a WSE Account
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hasTixApiAccess: Boolean indicating whether the player has TIX API Access
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has4SData: Boolean indicating whether the player has 4S Market Data Access
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has4SDataTixApi: Boolean indicating whether the player has 4S Market Data TIX API Access
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bladeburner_max_stamina_mult: Bladeburner Max Stamina multiplier (from Source-Files and Augments)
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bladeburner_stamina_gain_mult: Bladeburner Stamina Gain multiplier (from Source-Files and Augments)
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bladeburner_success_chance_mult: Bladeburner Success Chance multiplier (from Source-Files and Augments)
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bitNodeN: Current BitNode number
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totalPlaytime: Total amount of time the game has been running, in milliseconds
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playtimeSinceLastAug: Milliseconds since the last time Augmentations were installed
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playtimeSinceLastBitnode: Milliseconds since this BitNode was started
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jobs: A mapping of companies the player works for to the title of the player's job at that company
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factions: An array of factions the player is currently a member of
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tor: Boolean indicating whether or not you have a tor router
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}
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Example::
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@ -4,7 +4,7 @@ getRunningScript() Netscript Function
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.. js:function:: getRunningScript()
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:RAM cost: 0.3 GB
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:returns: Script object or null if not found
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:returns: Script object or null if not found.
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The object has the following properties:
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@ -64,8 +64,8 @@ getRunningScript() Netscript Function
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.. js:function:: getRunningScript(pid)
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:RAM cost: 0.3 GB
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:param number pid: PID of the script
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:returns: Script object or null if not found
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:param number pid: PID of the script.
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:returns: Script object or null if not found.
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Examples:
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@ -73,13 +73,13 @@ getRunningScript() Netscript Function
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getRunningScript(42); // get the script with pid 42.
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.. js:function:: getRunningScript(fn, hostname[, args])
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.. js:function:: getRunningScript(fn, hostname[, args...])
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:RAM cost: 0.3 GB
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:param number fn: filename of the target script
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:param number hostname: hostname of the server running the script
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:param number args: arguments to the script.
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:returns: Script object or null if not found
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:param number fn: Filename of the target script.
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:param number hostname: Hostname of the server running the script.
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:param number args...: Arguments that the script is running with.
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:returns: Script object or null if not found.
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Examples:
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@ -15,4 +15,3 @@ getScriptExpGain() Netscript Function
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.. note:: A script is uniquely identified by both its name and its
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arguments.
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@ -9,7 +9,7 @@ getScriptLogs() Netscript Function
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:param args...: Arguments to identify which scripts to get logs for
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:returns: Array of string, each line being a logged line. Chronological.
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.. note:: There is a maximum number of lines that a script stores in its logs.
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.. note:: There is a maximum number of lines that a script stores in its logs.
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This is configurable in the game's options.
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If the function is called with no arguments, it will return the current
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@ -7,10 +7,10 @@ getServerGrowth() Netscript Function
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:param string hostname: Hostname of target server.
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:returns: Server growth parameter.
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The growth parameter is a number between 1 and 100 affects the percentage by
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which the server's money is increased when using the :doc:`grow<grow>`
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function. A higher growth parameter will result in a higher percentage
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increase.
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The growth parameter is a number, typically between 1 and 100, that affects
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the percentage by which the server's money is increased when using the
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:doc:`grow<grow>` function. A higher growth parameter will result in a
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higher percentage increase.
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Example:
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@ -11,4 +11,4 @@ getServerMaxMoney() Netscript Function
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.. code-block:: javascript
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getServerMaxMoney('foodnstuff'); // returns: 4000000
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getServerMaxMoney('foodnstuff'); // returns: 50000000
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@ -3,12 +3,14 @@ getServerRam() Netscript Function
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.. js:function:: getServerRam(hostname)
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.. warning:: This function is deprecated.
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.. warning:: This function is deprecated. It still functions, but new
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scripts should prefer :doc:`getServerMaxRam<getServerMaxRam>`
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and :doc:`getServerUsedRam<getServerUsedRam>` instead.
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:RAM cost: 0.1 GB
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:param string hostname: Hostname of target server.
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:returns: An array of 2 number, first number is the total RAM, second the
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used RAM.
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:returns: An array of 2 numbers; the first number is the total RAM, and the
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second is the used RAM.
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Returns an array with two elements that gives information about a server's memory (RAM). The first
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element in the array is the amount of RAM that the server has total (in GB). The second element in
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@ -6,8 +6,8 @@ httpworm() Netscript Function
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:RAM cost: 0.05 GB
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:param string hostname: Hostname of the target server.
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Runs the HTTPWorm.exe program on the target server. HTTPWorm.exe must exist
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on your home computer.
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Runs the ``HTTPWorm.exe`` program on the target server. ``HTTPWorm.exe``
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must exist on your home computer.
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Example:
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@ -6,7 +6,8 @@ nuke() Netscript Function
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:RAM cost: 0.05 GB
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:param string hostname: Hostname of the target server.
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|
||||
Runs the NUKE.exe program on the target server. NUKE.exe must exist on your home computer.
|
||||
Runs the ``NUKE.exe`` program on the target server. ``NUKE.exe`` must exist
|
||||
on your home computer.
|
||||
|
||||
|
||||
Example:
|
||||
|
@ -6,9 +6,8 @@ relaysmtp() Netscript Function
|
||||
:RAM cost: 0.05 GB
|
||||
:param string hostname: Hostname of the target server.
|
||||
|
||||
|
||||
Runs the relaySMTP.exe program on the target server. relaySMTP.exe must
|
||||
exist on your home computer.
|
||||
Runs the ``relaySMTP.exe`` program on the target server. ``relaySMTP.exe``
|
||||
must exist on your home computer.
|
||||
|
||||
Example:
|
||||
|
||||
|
@ -17,9 +17,8 @@ run() Netscript Function
|
||||
scripts located on the current server (the server running the script that
|
||||
calls this function).
|
||||
|
||||
.. warning:: Running this function with a ``numThreads`` argument of 0 will
|
||||
return 0 without running the script. However, running this function with
|
||||
a negative ``numThreads`` argument will cause a runtime error.
|
||||
.. warning:: Running this function with a ``numThreads`` argument of 0 or
|
||||
less will cause a runtime error.
|
||||
|
||||
The simplest way to use the :doc:`run<run>` command is to call it with just
|
||||
the script name. The following example will run ``foo.script``
|
||||
|
@ -9,7 +9,7 @@ scp() Netscript Function
|
||||
Hostname of the source server, which is the server from which the file will be copied.
|
||||
This argument is optional and if it's omitted the source will be the current server.
|
||||
:param string destination: Hostname of the destination server, which is the server to which the file will be copied.
|
||||
:returns: ``true`` is the copy was a success.
|
||||
:returns: ``true`` if the copy was a success.
|
||||
|
||||
Copies a script or literature (.lit) file(s) to another server. The
|
||||
``files`` argument can be either a string specifying a single file to copy,
|
||||
|
@ -8,7 +8,6 @@ sleep() Netscript Function
|
||||
|
||||
Suspends the script for n milliseconds.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
.. code-block:: javascript
|
||||
|
@ -16,6 +16,8 @@ spawn() Netscript Function
|
||||
current one. This function can only be used to run scripts on the local
|
||||
server.
|
||||
|
||||
.. warning:: Running this function with a ``numThreads`` argument of 0 or
|
||||
less will cause a runtime error.
|
||||
|
||||
Example:
|
||||
|
||||
|
@ -6,8 +6,8 @@ sqlinject() Netscript Function
|
||||
:RAM cost: 0.05 GB
|
||||
:param string hostname: Hostname of the target server.
|
||||
|
||||
Runs the SQLInject.exe program on the target server. SQLInject.exe must
|
||||
exist on your home computer.
|
||||
Runs the ``SQLInject.exe`` program on the target server. ``SQLInject.exe``
|
||||
must exist on your home computer.
|
||||
|
||||
Example:
|
||||
|
||||
|
@ -44,9 +44,6 @@ tail() Netscript Function
|
||||
// Open logs from process with id 42
|
||||
tail(42);
|
||||
|
||||
// Open logs from process with id 42 on the foodnstuff server
|
||||
tail(42, "foodnstuff");
|
||||
|
||||
.. js:function:: tail()
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -8,7 +8,6 @@ write() Netscript Function
|
||||
:param string data: Data to write
|
||||
:param string mode: Defines the write mode. Only valid when writing to text files or scripts.
|
||||
|
||||
|
||||
This function can be used to either write data to a port, a text file
|
||||
(.txt), or a script (.script, .js, .ns)
|
||||
|
||||
|
@ -11,8 +11,8 @@ getData() Netscript Function
|
||||
contract type.
|
||||
|
||||
Get the data associated with the specific Coding Contract. Note that this is
|
||||
not the same as the contract's description. This is just the data that
|
||||
the contract wants you to act on in order to solve
|
||||
not the same as the contract's description; this is just the data that
|
||||
the contract wants you to act on in order to solve.
|
||||
|
||||
Example:
|
||||
|
||||
|
@ -8,15 +8,18 @@ calculateExp() Netscript Function
|
||||
:param number mult: Assume a specific skill multipler (not exp multiplier).
|
||||
:returns: number of exp required to reach given ``skillLevel`` with that multiplier.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the amount of experience needed to reach level the given ``skillLevel``.
|
||||
This function calculates the amount of experience needed to reach the given
|
||||
``skillLevel``.
|
||||
|
||||
Examples:
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
nextHacking = getStats().hacking+1;
|
||||
player = getPlayer();
|
||||
nextHacking = player.hacking_skill+1;
|
||||
nextExp = formulas.basic.calculateExp(nextHacking);
|
||||
missingExp = nextExp - getCharacterInformation().hackingExp;
|
||||
missingExp = nextExp - player.hacking_exp;
|
||||
tprint("Missing " + missingExp + " to reach next hacking level");
|
||||
|
@ -8,7 +8,8 @@ calculateSkill() Netscript Function
|
||||
:param number mult: Assume a specific skill multipler (not exp multiplier).
|
||||
:returns: skillLevel that ``exp`` would reach with that multiplier.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the skillLevel that the given amount of ``exp`` would reach.
|
||||
|
||||
|
@ -7,14 +7,18 @@ growPercent() Netscript Function
|
||||
:param server server: The server that receives the growth.
|
||||
:param number threads: The number of thread that would be used.
|
||||
:param player player: The player.
|
||||
:returns: The percentage growth this server would receive with these parameters.
|
||||
:returns: The amount the server's money would be multiplied by with these
|
||||
parameters.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates percentage of growth a server would receive with these parameters.
|
||||
This function calculates the amount of growth, as a multiplier, a server
|
||||
would receive with these parameters. Despite its name, it does not return
|
||||
a percentage.
|
||||
|
||||
Examples:
|
||||
|
||||
|
@ -8,10 +8,11 @@ growTime() Netscript Function
|
||||
:param player player: The player.
|
||||
:returns: The time it takes to grow this server. In seconds.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates the amount of time it takes to grow a server.
|
||||
|
||||
|
@ -6,14 +6,15 @@ hackChance() Netscript Function
|
||||
:RAM cost: 0 GB
|
||||
:param server server: The server to hack.
|
||||
:param player player: The player.
|
||||
:returns: The change to hack that server. between 0 and 1.
|
||||
:returns: The chance to hack that server, between 0 and 1.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates percentage chance to hack a server.
|
||||
This function calculates the probability to successfully hack a server.
|
||||
|
||||
Examples:
|
||||
|
||||
|
@ -8,10 +8,11 @@ hackExp() Netscript Function
|
||||
:param player player: The player.
|
||||
:returns: The amount of exp that would be acquired if this server were to be hacked.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates the amount of exp obtained by hacking a server.
|
||||
|
||||
@ -19,6 +20,4 @@ hackExp() Netscript Function
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
server = getServer();
|
||||
server.hackDifficulty = 99.9;
|
||||
tprint(formulas.basic.hackExp(server, getPlayer()));
|
||||
tprint(formulas.basic.hackExp(getServer(), getPlayer()));
|
||||
|
@ -6,14 +6,15 @@ hackPercent() Netscript Function
|
||||
:RAM cost: 0 GB
|
||||
:param server server: The server to hack.
|
||||
:param player player: The player.
|
||||
:returns: The percentage of money hacked from a servers maximum money.
|
||||
:returns: The percentage of money hacked from the server's money.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates the percentage of maximum money hacked from a server.
|
||||
This function calculates the percentage of money hacked from a server.
|
||||
Multiply this by thread count to know calculate the percentage for more than 1 thread.
|
||||
|
||||
Examples:
|
||||
|
@ -8,10 +8,11 @@ hackTime() Netscript Function
|
||||
:param player player: The player.
|
||||
:returns: The time it takes to hack this server. In seconds.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates the amount of time it takes to hack a server.
|
||||
|
||||
|
@ -8,10 +8,11 @@ weakenTime() Netscript Function
|
||||
:param player player: The player.
|
||||
:returns: The time it takes to weaken this server. In seconds.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
|
||||
Player can be acquired with the :doc:`getPlayer<../../basicfunctions/getPlayer>` function.
|
||||
|
||||
This function calculates the amount of time it takes to weaken a server.
|
||||
|
||||
|
@ -6,21 +6,28 @@ constants() Netscript Function
|
||||
:RAM cost: 0 GB
|
||||
:returns: A structure with various constants related to hacknet nodes.
|
||||
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
Returns an object with the following properties::
|
||||
|
||||
{
|
||||
MoneyGainPerLevel: Multiplied by the node's level to get the node's base income
|
||||
BaseCost: A multiplier used when buying new nodes or upgrading levels
|
||||
LevelBaseCost: A multiplier used when upgrading levels
|
||||
RamBaseCost: A multiplier used when upgrading RAM
|
||||
CoreBaseCost: A multiplier used when buying additional cores
|
||||
PurchaseNextMult: The root of an exponent used when buying new nodes
|
||||
UpgradeLevelMult: The root of an exponent used when upgrading levels
|
||||
UpgradeRamMult: The root of an exponent used when upgrading RAM
|
||||
UpgradeCoreMult: The root of an exponent used when buying additional cores
|
||||
MaxLevel: Maximum level a node can have
|
||||
MaxRam: Maximum RAM a node can have
|
||||
MaxCores: Maximum number of cores a node can have
|
||||
}
|
||||
|
||||
Examples:
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
{
|
||||
MoneyGainPerLevel
|
||||
BaseCost
|
||||
LevelBaseCost
|
||||
RamBaseCost
|
||||
CoreBaseCost
|
||||
PurchaseNextMult
|
||||
UpgradeLevelMult
|
||||
UpgradeRamMult
|
||||
UpgradeCoreMult
|
||||
MaxLevel
|
||||
MaxRam
|
||||
MaxCores
|
||||
}
|
||||
tprint("Maximum RAM a hacknet node can have: "+formulas.hacknetNodes.constants().MaxRam+" GB.");
|
||||
|
@ -9,7 +9,8 @@ coreUpgradeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to go from ``startingCores`` to ``startingCores+extraCores``.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the cost of upgrading cores from any level to any level.
|
||||
|
||||
|
@ -8,7 +8,8 @@ hacknetNodeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to buy your ``nodeN`` th node.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the cost purchasing a hacknet node.
|
||||
|
||||
|
@ -9,7 +9,8 @@ levelUpgradeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to go from ``startingLevel`` to ``startingLevel+extraLevels``.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the cost of upgrading levels from any level to any level.
|
||||
|
||||
|
@ -9,7 +9,8 @@ moneyGainRate() Netscript Function
|
||||
:param number core: cores of the node.
|
||||
:returns: Money per second that a node with those stats would gain per second.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the money rate of a node with the given stats.
|
||||
|
||||
|
@ -11,7 +11,8 @@ ramUpgradeCost() Netscript Function
|
||||
|
||||
..note:: ``startingRam`` is the actual amount of ram, not the amount of levels of ram.
|
||||
|
||||
You must have Source-File 5-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function.
|
||||
|
||||
This function calculates the cost of upgrading levels from any level to any level.
|
||||
|
||||
|
@ -9,7 +9,9 @@ cacheUpgradeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to go from ``startingLevel`` to ``startingLevel+extraLevels``.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the cost of upgrading cache from any level to any level.
|
||||
|
||||
|
@ -6,24 +6,32 @@ constants() Netscript Function
|
||||
:RAM cost: 0 GB
|
||||
:returns: A structure with various constants related to hacknet servers.
|
||||
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
Returns an object with the following properties::
|
||||
|
||||
{
|
||||
HashesPerLevel: Multiplied by the server's level to get the server's base income
|
||||
BaseCost: A multiplier used when buying new nodes or upgrading levels
|
||||
RamBaseCost: A multiplier used when upgrading RAM
|
||||
CoreBaseCost: A multiplier used when buying additional cores
|
||||
CacheBaseCost: A multiplier used when upgrading cache
|
||||
PurchaseMult: The root of an exponent used when buying new servers
|
||||
UpgradeLevelMult: The root of an exponent used when upgrading levels
|
||||
UpgradeRamMult: The root of an exponent used when upgrading RAM
|
||||
UpgradeCoreMult: The root of an exponent used when buying additional cores
|
||||
UpgradeCacheMult: The root of an exponent used when upgrading cache
|
||||
MaxServers: Maximum number of hacknet servers you can own
|
||||
MaxLevel: Maximum level a server can have
|
||||
MaxRam: Maximum RAM a server can have
|
||||
MaxCores: Maximum number of cores a server can have
|
||||
MaxCache: Maximum cache a server can have
|
||||
}
|
||||
|
||||
Examples:
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
{
|
||||
HashesPerLevel
|
||||
BaseCost
|
||||
RamBaseCost
|
||||
CoreBaseCost
|
||||
CacheBaseCost
|
||||
PurchaseMult
|
||||
UpgradeLevelMult
|
||||
UpgradeRamMult
|
||||
UpgradeCoreMult
|
||||
UpgradeCacheMult
|
||||
MaxServers
|
||||
MaxLevel
|
||||
MaxRam
|
||||
MaxCores
|
||||
MaxCache
|
||||
}
|
||||
tprint("Maximum RAM a hacknet server can have: "+formulas.hacknetServers.constants().MaxRam+" GB");
|
||||
|
@ -9,7 +9,9 @@ coreUpgradeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to go from ``startingCores`` to ``startingCores+extraCores``.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the cost of upgrading cores from any level to any level.
|
||||
|
||||
|
@ -8,7 +8,9 @@ hacknetServerCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to buy your ``serverN`` th node.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the cost purchasing a hacknet node.
|
||||
|
||||
|
@ -10,7 +10,9 @@ hashGainRate() Netscript Function
|
||||
:param number core: cores of the server.
|
||||
:returns: Money per second that a server with those stats would gain per second.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the hash rate of a server with the given stats.
|
||||
|
||||
@ -19,7 +21,7 @@ hashGainRate() Netscript Function
|
||||
.. code-block:: javascript
|
||||
|
||||
server = hacknet.getNodeStats(1);
|
||||
currentRate = formulas.hacknetNodes.hashGainRate(server.level, 0, server.ram, server.cores);
|
||||
levelRate = formulas.hacknetNodes.hashGainRate(server.level+1, 0, server.ram, server.cores);
|
||||
ramRate = formulas.hacknetNodes.hashGainRate(server.level, 0, server.ram*2, server.cores);
|
||||
coresRate = formulas.hacknetNodes.hashGainRate(server.level, 0, server.ram, server.cores+1);
|
||||
currentRate = formulas.hacknetServers.hashGainRate(server.level, 0, server.ram, server.cores);
|
||||
levelRate = formulas.hacknetServers.hashGainRate(server.level+1, 0, server.ram, server.cores);
|
||||
ramRate = formulas.hacknetServers.hashGainRate(server.level, 0, server.ram*2, server.cores);
|
||||
coresRate = formulas.hacknetServers.hashGainRate(server.level, 0, server.ram, server.cores+1);
|
||||
|
@ -8,7 +8,9 @@ hashUpgradeCost() Netscript Function
|
||||
:param number level: Level of the upgrade.
|
||||
:returns: Amount of Hash.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates amount of Hash require to buy level ``level`` of upgrade ``upgName``.
|
||||
|
||||
|
@ -9,7 +9,9 @@ levelUpgradeCost() Netscript Function
|
||||
:param number costMult: Aug multiplier that reduces cost. Defaults to ``1``.
|
||||
:returns: Money required to go from ``startingLevel`` to ``startingLevel+extraLevels``.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the cost of upgrading levels from any level to any level.
|
||||
|
||||
|
@ -11,7 +11,9 @@ ramUpgradeCost() Netscript Function
|
||||
|
||||
..note:: ``startingRam`` is the actual amount of ram, not the amount of levels of ram.
|
||||
|
||||
You must have Source-File 5-1 and Source-File 9-1 in order to use this function.
|
||||
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
|
||||
use this function. In addition, if you are not in BitNode-9, then you must
|
||||
have Source-File 9-1 in order to use this function.
|
||||
|
||||
This function calculates the cost of upgrading levels from any level to any level.
|
||||
|
||||
|
@ -8,15 +8,19 @@ Netscript Formulas Functions
|
||||
The formulas API allow you to gain insight into the inner workings of the game.
|
||||
These functions will allow you to make more informed decision.
|
||||
|
||||
All of these function cost 0 GB of ram to use. All these function require
|
||||
Source-File 5-1 but some additionally need another source file level 1 to use.
|
||||
The formulas API is unlocked in BitNode-5. If you are in BitNode-5, you will
|
||||
automatically gain access to this API. Otherwise, you must have Source-File 5-1
|
||||
in order to use this API in other BitNodes. Additionally, some functions need
|
||||
another source file level 1 to use.
|
||||
|
||||
All of these function cost 0 GB of ram to use.
|
||||
|
||||
|
||||
basic formulas
|
||||
--------------
|
||||
|
||||
These functions are under the ``formulas.basic.`` name space and available as
|
||||
soon as you acquire Source-File 5-1
|
||||
soon as you enter BitNode-5 or acquire Source-File 5-1.
|
||||
|
||||
.. toctree::
|
||||
calculateSkill() <formulasapi/basic/calculateSkill>
|
||||
@ -34,7 +38,7 @@ hacknetNodes formulas
|
||||
---------------------
|
||||
|
||||
These functions are under the ``formulas.hacknetNodes.`` namespace and available as
|
||||
soon as you acquire Source-File 5-1.
|
||||
soon as you enter BitNode-5 or acquire Source-File 5-1.
|
||||
|
||||
.. toctree::
|
||||
hacknetNodeCost() <formulasapi/hacknetNodes/hacknetNodeCost>
|
||||
@ -48,7 +52,8 @@ hacknetServers formulas
|
||||
-----------------------
|
||||
|
||||
These functions are under the ``formulas.hacknetServers.`` namespace.
|
||||
These functions require Source-File 5-1 and Source-File 9-1 to be invoked.
|
||||
These functions require either being in BitNode-5 or having Source-File 5-1, and
|
||||
also require either being in BitNode-9 or having Source-File 9-1 to be invoked.
|
||||
|
||||
.. toctree::
|
||||
hacknetServerCost() <formulasapi/hacknetServers/hacknetServerCost>
|
||||
|
Loading…
Reference in New Issue
Block a user