mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-08 08:43:53 +01:00
Rename lots of reference from old to new repo
This commit is contained in:
parent
cb45034a24
commit
af1a1ac58d
@ -64,7 +64,7 @@ jobs:
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echo "" >> comment.txt
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echo "Please do not commit files generated by webpack or generated markdown" >> comment.txt
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echo "" >> comment.txt
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echo "See [CONTRIBUTING.md](https://github.com/danielyxie/bitburner/blob/dev/doc/CONTRIBUTING.md) for details." >> comment.txt
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echo "See [CONTRIBUTING.md](https://github.com/bitburner-official/bitburner-src/blob/dev/doc/CONTRIBUTING.md) for details." >> comment.txt
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body=$(cat comment.txt)
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body="${body//'%'/'%25'}"
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|
@ -2,7 +2,7 @@
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[![Join Discord](https://img.shields.io/discord/415207508303544321)](https://discord.gg/TFc3hKD)
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|
||||
[![Build Status](https://github.com/danielyxie/bitburner/actions/workflows/ci.yml/badge.svg?branch=dev)](https://github.com/danielyxie/bitburner/actions/workflows/ci.yml)
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[![Build Status](https://github.com/bitburner-official/bitburner-src/actions/workflows/ci.yml/badge.svg?branch=dev)](https://github.com/bitburner-official/bitburner-src/actions/workflows/ci.yml)
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Bitburner is a programming-based [incremental game](https://en.wikipedia.org/wiki/Incremental_game)
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that revolves around hacking and cyberpunk themes.
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|
4
dist/bitburner.d.ts
vendored
4
dist/bitburner.d.ts
vendored
@ -4805,12 +4805,12 @@ export declare interface NS {
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* @example
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* ```ts
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* // NS1:
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* wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
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* wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
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* ```
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* @example
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* ```ts
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* // NS2:
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* await ns.wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
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* await ns.wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
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* ```
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* @param url - URL to pull data from.
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* @param target - Filename to write data to. Must be script or text file.
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|
@ -13,25 +13,25 @@ heard:
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between all members of the community. Regular players, heavy scripters,
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Bitburner contributors, and everyone in between can be found on the
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server.
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- [Github Issues](https://github.com/danielyxie/bitburner/issues).
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- [Github Issues](https://github.com/bitburner-official/bitburner-src/issues).
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Although the term "issues" can have a negative connotation, they are a
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means of communicating with the community. A new Issue can be an
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interesting new feature that you feel would improve the game. It could be
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an unexpected behavior within the game. Or because the game is about
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scripting perhaps there is something that is conflicting with the
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browser's JavaScript interaction. So please do not be afraid to open a
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[new Issue](https://github.com/danielyxie/bitburner/issues/new).
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[new Issue](https://github.com/bitburner-official/bitburner-src/issues/new).
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## Reporting Bugs
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The recommended method for reporting a bug is by opening a
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[Github Issue](https://github.com/danielyxie/bitburner/issues).
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[Github Issue](https://github.com/bitburner-official/bitburner-src/issues).
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Alternatively, you can post a bug by creating a post on the
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[game's subreddit](https://www.reddit.com/r/Bitburner/).
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Before submitting a bug report, please check to make sure the bug has not
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already been reported as an [Issue](https://github.com/danielyxie/bitburner/issues).
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already been reported as an [Issue](https://github.com/bitburner-official/bitburner-src/issues).
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#### How to Submit a Good Bug Report
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@ -50,8 +50,8 @@ already been reported as an [Issue](https://github.com/danielyxie/bitburner/issu
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## As a Developer
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Anyone is welcome to contribute to Bitburner code. However, please read
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the [license](https://github.com/danielyxie/bitburner/blob/dev/license.txt)
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and the [readme](https://github.com/danielyxie/bitburner/blob/dev/README.md)
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the [license](https://github.com/bitburner-official/bitburner-src/blob/dev/license.txt)
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and the [readme](https://github.com/bitburner-official/bitburner-src/blob/dev/README.md)
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before doing so.
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To contribute to Bitburner code, you will need to have
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@ -95,12 +95,12 @@ Clone and fork the game's repository by using one of these methods: web browser,
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Desktop, or command line.
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- Web browser. Log in to your GitHub account, navigate to the
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[game's repository](https://github.com/danielyxie/bitburner), and fork the
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[game's repository](https://github.com/bitburner-official/bitburner-src), and fork the
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repository. Refer to
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[this page](https://docs.github.com/en/get-started/quickstart/fork-a-repo) for more
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detail.
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- GitHub Desktop. Click on `File`, then click `Clone repository`. Click on the `URL`
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tab and type `danielyxie/bitburner` into the text box for repository URL. Choose
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tab and type `bitburner-official/bitburner-src` into the text box for repository URL. Choose
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the path where you want to clone the repository and click the `Clone` button.
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Refer to [this page](https://docs.github.com/en/desktop/contributing-and-collaborating-using-github-desktop/adding-and-cloning-repositories/cloning-and-forking-repositories-from-github-desktop)
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for more detail.
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@ -108,7 +108,7 @@ Desktop, or command line.
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```sh
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# This clones the game's code repository. The output you get might vary.
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$ git clone https://github.com/danielyxie/bitburner.git
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$ git clone https://github.com/bitburner-official/bitburner-src.git
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Cloning into 'bitburner'...
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remote: Enumerating objects: 57072, done.
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remote: Counting objects: 100% (404/404), done.
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@ -206,7 +206,7 @@ the following rules:
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- Rebase your branch if necessary.
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- Run the game locally to test out your changes.
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- When submitting the pull request, make sure that the base fork is
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_danielyxie/bitburner_ and the base is _dev_.
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_bitburner-official/bitburner-src_ and the base is _dev_.
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- If your changes affect the game's UI, attach some screenshots or GIFs showing
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the changes to the UI.
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- If your changes affect Netscript, provide some
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@ -236,7 +236,7 @@ rules:
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repository](../../../tree/dev).
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- Rebase your branch if necessary.
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- When submitting the pull request, make sure that the base fork is
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_danielyxie/bitburner_ and the base is _dev_.
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_bitburner-official/bitburner-src_ and the base is _dev_.
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- Do not check in any generated files under `doc\`. The documentation is built
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automatically by ReadTheDocs.
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|
@ -3,6 +3,6 @@ Hi there, hello
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||||
It looks like you found a page that doesn't exist!
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If you're looking for documentation of the netscript API. It moved `here <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md>`_.
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If you're looking for documentation of the netscript API. It moved `here <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md>`_.
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That documentation is autogenerated and therefore is much easier to maintain.
|
@ -32,7 +32,7 @@ Nodes are significantly less profitable. Servers have less money on them and low
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growth rates, but it is easier to lower their security level using the weaken() Netscript function.
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Furthermore, some BitNodes introduce new content and mechanics. For example there is one
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BitNode that grants access to the `Singularity API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.singularity.md>`_.
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BitNode that grants access to the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_.
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There is another BitNode in which you can manage a gang to earn money and reputation.
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.. _gameplay_bitnodes_howtodestroy:
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|
@ -38,11 +38,11 @@ List of all Source-Files
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|| || * Increases all of the player's level and experience gain rate multipliers for |
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|| || combat stats by 8%/12%/14%. |
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+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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|| BitNode-7: Bladeburners 2079 || * Allows the player to access the `Bladeburner API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.bladeburner.md>`_ in other BitNodes. |
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|| BitNode-7: Bladeburners 2079 || * Allows the player to access the `Bladeburner API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md>`_ in other BitNodes. |
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||||
|| || * Increases all of the player's Bladeburner multipliers by 8%/12%/14%. |
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+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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|| BitNode-8: Ghost of Wall Street || * Increases the player's hacking growth multiplier by 12%/18%/21%. |
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|| || * Level 1 grants permanent access to :ref:`WSE <gameplay_stock_market>` and the `TIX API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.tix.md>`_ |
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|| || * Level 1 grants permanent access to :ref:`WSE <gameplay_stock_market>` and the `TIX API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.tix.md>`_ |
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|| || * Level 2 grants permanent access to shorting stocks. |
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|| || * Level 3 grants permanent access to use limit/stop orders. |
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+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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@ -52,7 +52,7 @@ List of all Source-Files
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|| || will be lost after installing augments). |
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+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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|| BitNode-10: Digital Carbon || * Each level of this grants a Duplicate Sleeve. |
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|| || * Allows the player to access the `Sleeve API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. |
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|| || * Allows the player to access the `Sleeve API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. |
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|| || * Grants the player access to the VitaLife secret laboratory in other BitNodes. Also grants access to the Grafting API. |
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+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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|| BitNode-11: The Big Crash || * Company favor increases both the player's salary and reputation gain at that |
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|
@ -7,7 +7,7 @@ exchange for solving programming problems.
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Coding Contracts are files with the ".cct" extensions. They can
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be accessed through the :ref:`terminal` or through scripts using
|
||||
the `Coding Contract API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.codingcontract.md>`_
|
||||
the `Coding Contract API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.codingcontract.md>`_
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||||
|
||||
Each contract has a limited number of attempts. If you
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||||
provide the wrong answer too many times and exceed the
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||||
@ -31,7 +31,7 @@ an area to provide an answer.
|
||||
|
||||
Interacting through Scripts
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
See the `Coding Contract API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.codingcontract.md>`_.
|
||||
See the `Coding Contract API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.codingcontract.md>`_.
|
||||
Interacting with Coding Contracts via the Terminal can be tedious the more
|
||||
contracts you solve. Consider using the API to automate various aspects of
|
||||
your solution. For example, some contracts have long solutions while others
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||||
|
@ -180,7 +180,7 @@ Working for a Company
|
||||
Automating the Stock Market
|
||||
---------------------------
|
||||
You can write scripts to perform automatic and algorithmic trading on the Stock Market.
|
||||
See `TIX API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.tix.md>`_ for more details.
|
||||
See `TIX API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.tix.md>`_ for more details.
|
||||
|
||||
Under the Hood
|
||||
--------------
|
||||
|
@ -573,7 +573,7 @@ Note that will not be possible to download data from many websites because they
|
||||
do not allow cross-origin resource sharing (CORS). This includes websites such
|
||||
as gist and pastebin. One notable site it will work on is rawgithub. Example::
|
||||
|
||||
$ wget https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md game_readme.txt
|
||||
$ wget https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md game_readme.txt
|
||||
|
||||
Argument Parsing
|
||||
----------------
|
||||
|
@ -70,4 +70,4 @@ Bug
|
||||
---
|
||||
|
||||
Otherwise, the game is probably frozen/stuck due to a bug. To report a bug, follow
|
||||
the guidelines `here <https://github.com/danielyxie/bitburner/blob/master/doc/CONTRIBUTING.md#reporting-bugs>`_.
|
||||
the guidelines `here <https://github.com/bitburner-official/bitburner-src/blob/master/doc/CONTRIBUTING.md#reporting-bugs>`_.
|
||||
|
@ -481,7 +481,7 @@ Path 1 (new):
|
||||
strong because hacking is typically one of the best ways of earning money.
|
||||
|
||||
5. Do **BitNode-4: The Singularity**. Its Source-File does not directly make you
|
||||
more powerful in any way, but it does unlock the `Singularity API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.singularity.md>`_ which
|
||||
more powerful in any way, but it does unlock the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_ which
|
||||
let you automate significantly more aspects of the game. Consider repeating until Level 3,
|
||||
since each level decreases the RAM cost of Singularity functions.
|
||||
|
||||
@ -504,7 +504,7 @@ Path 2 (old):
|
||||
strong because hacking is typically one of the best ways of earning money.
|
||||
|
||||
3. (Optional) Consider doing **BitNode-4: The Singularity**. Its Source-File does not directly make you
|
||||
more powerful in any way, but it does unlock the `Singularity API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.singularity.md>`_ which
|
||||
more powerful in any way, but it does unlock the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_ which
|
||||
let you automate significantly more aspects of the game.
|
||||
|
||||
4. Do **BitNode-3: Corporatocracy** once to unlock the Corporation mechanic. This mechanic
|
||||
@ -541,12 +541,12 @@ them.
|
||||
|
||||
For more scripting/hacking
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
**BitNode-4: The Singularity** unlocks the `Singularity API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.singularity.md>`_, which
|
||||
**BitNode-4: The Singularity** unlocks the `Singularity API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.singularity.md>`_, which
|
||||
can be used to automate many different aspects of the game, including working for factions/companies,
|
||||
purchasing & installing Augmentations, and creating programs
|
||||
|
||||
**BitNode-6** and **BitNode-7** unlock Bladeburner and its corresponding
|
||||
`Netscript API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.bladeburner.md>`_. This allows you to automate an entire
|
||||
`Netscript API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md>`_. This allows you to automate an entire
|
||||
new mechanic.
|
||||
|
||||
**BitNode-2: Rise of the Underworld** also unlocks a new mechanic and Netscript API for automating
|
||||
|
@ -20,7 +20,7 @@ secrets that you've been searching for.
|
||||
:maxdepth: 5
|
||||
:caption: Contents:
|
||||
|
||||
Full documentation <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md>
|
||||
Full documentation <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md>
|
||||
Basic documentation <netscript>
|
||||
Basic Gameplay <basicgameplay>
|
||||
Advanced Gameplay <advancedgameplay>
|
||||
|
@ -15,7 +15,7 @@ that JavaScript has.
|
||||
:maxdepth: 5
|
||||
:caption: Sections:
|
||||
|
||||
Full documentation <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md>
|
||||
Full documentation <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md>
|
||||
Learn to Program <netscript/netscriptlearntoprogram>
|
||||
Netscript 1.0 <netscript/netscript1>
|
||||
NetscriptJS (Netscript 2.0) <netscript/netscriptjs>
|
||||
|
@ -4,7 +4,7 @@ Netscript Basic Functions
|
||||
=========================
|
||||
|
||||
This page contains a subset of functions that are available in Bitburner.
|
||||
For the complete list see https://github.com/danielyxie/bitburner/tree/dev/markdown
|
||||
For the complete list see https://github.com/bitburner-official/bitburner-src/tree/dev/markdown
|
||||
This includes information such as function signatures, what they do, and their return values.
|
||||
|
||||
.. toctree::
|
||||
|
@ -41,7 +41,7 @@ In NetscriptJS, you must preface any call to wget with the await keyword (like y
|
||||
|
||||
```ts
|
||||
// NS1:
|
||||
wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
|
||||
wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
|
||||
```
|
||||
|
||||
## Example 2
|
||||
@ -49,6 +49,6 @@ wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md",
|
||||
|
||||
```ts
|
||||
// NS2:
|
||||
await ns.wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
|
||||
await ns.wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
|
||||
```
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
"name": "Daniel Xie & Olivier Gagnon"
|
||||
},
|
||||
"bugs": {
|
||||
"url": "https://github.com/danielyxie/bitburner/issues"
|
||||
"url": "https://github.com/bitburner-official/bitburner-src/issues"
|
||||
},
|
||||
"dependencies": {
|
||||
"@emotion/react": "^11.4.1",
|
||||
|
@ -1,4 +0,0 @@
|
||||
incentive for more threads
|
||||
boosters just multiply output, eg 20% * 1.5 = 30%
|
||||
|
||||
git remote add danielyxie git@github.com:danielyxie/bitburner.git
|
@ -1 +0,0 @@
|
||||
- https://github.com/danielyxie/bitburner/pull/3812
|
@ -241,7 +241,7 @@ export const GameOptionsSidebar = (props: IProps): React.ReactElement => {
|
||||
>
|
||||
<Button
|
||||
startIcon={<BugReport />}
|
||||
href="https://github.com/danielyxie/bitburner/issues/new"
|
||||
href="https://github.com/bitburner-official/bitburner-src/issues/new"
|
||||
target="_blank"
|
||||
sx={{ gridArea: "bug" }}
|
||||
>
|
||||
|
@ -770,7 +770,7 @@ function createBetaUpdateText(): void {
|
||||
dialogBoxCreate(
|
||||
"You are playing on the beta environment! This branch of the game " +
|
||||
"features the latest developments in the game. This version may be unstable.\n" +
|
||||
"Please report any bugs/issues through the github repository (https://github.com/danielyxie/bitburner/issues) " +
|
||||
"Please report any bugs/issues through the github repository (https://github.com/bitburner-official/bitburner-src/issues) " +
|
||||
"or the Bitburner subreddit (reddit.com/r/bitburner).\n\n" +
|
||||
CONSTANTS.LatestUpdate,
|
||||
);
|
||||
|
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -6731,12 +6731,12 @@ export interface NS {
|
||||
* @example
|
||||
* ```ts
|
||||
* // NS1:
|
||||
* wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
|
||||
* wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
|
||||
* ```
|
||||
* @example
|
||||
* ```ts
|
||||
* // NS2:
|
||||
* await ns.wget("https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md", "game_readme.txt");
|
||||
* await ns.wget("https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md", "game_readme.txt");
|
||||
* ```
|
||||
* @param url - URL to pull data from.
|
||||
* @param target - Filename to write data to. Must be script or text file.
|
||||
|
@ -910,7 +910,10 @@ export function Root(props: IProps): React.ReactElement {
|
||||
Basic
|
||||
</Link>
|
||||
{" | "}
|
||||
<Link target="_blank" href="https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md">
|
||||
<Link
|
||||
target="_blank"
|
||||
href="https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md"
|
||||
>
|
||||
Full
|
||||
</Link>
|
||||
</Typography>
|
||||
|
@ -477,7 +477,7 @@ export const HelpTexts: Record<string, string[]> = {
|
||||
"Note that it will not be possible to download data from many websites because they do not allow ",
|
||||
"cross-origin resource sharing (CORS). Example:",
|
||||
" ",
|
||||
" wget https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md game_readme.txt",
|
||||
" wget https://raw.githubusercontent.com/bitburner-official/bitburner-src/master/README.md game_readme.txt",
|
||||
" ",
|
||||
],
|
||||
};
|
||||
|
@ -7,7 +7,7 @@ export function ThemeCollaborate(): React.ReactElement {
|
||||
<>
|
||||
<Typography sx={{ my: 1 }}>
|
||||
If you've created a theme that you believe should be added in game's theme browser, feel free to{" "}
|
||||
<Link href="https://github.com/danielyxie/bitburner/tree/dev/src/Themes/README.md" target="_blank">
|
||||
<Link href="https://github.com/bitburner-official/bitburner-src/tree/dev/src/Themes/README.md" target="_blank">
|
||||
create a pull request
|
||||
</Link>
|
||||
.
|
||||
|
@ -123,7 +123,7 @@ export function TutorialRoot(props: IProps): React.ReactElement {
|
||||
<Link
|
||||
color="primary"
|
||||
target="_blank"
|
||||
href="https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.md"
|
||||
href="https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md"
|
||||
>
|
||||
<Typography>Complete list of functions</Typography>
|
||||
</Link>
|
||||
|
@ -52,7 +52,7 @@ export interface IErrorData {
|
||||
issueUrl: string;
|
||||
}
|
||||
|
||||
export const newIssueUrl = `https://github.com/danielyxie/bitburner/issues/new`;
|
||||
export const newIssueUrl = `https://github.com/bitburner-official/bitburner-src/issues/new`;
|
||||
|
||||
function getErrorMetadata(error: Error, errorInfo?: React.ErrorInfo, page?: Page): IErrorMetadata {
|
||||
const isElectron = navigator.userAgent.toLowerCase().indexOf(" electron/") > -1;
|
||||
|
@ -20,12 +20,15 @@ export const V2Modal = (): React.ReactElement => {
|
||||
</Typography>{" "}
|
||||
<Typography>
|
||||
You should also take a look at{" "}
|
||||
<a target="_" href="https://github.com/danielyxie/bitburner/blob/dev/doc/source/v2.0.0_migration.rst">
|
||||
<a
|
||||
target="_"
|
||||
href="https://github.com/bitburner-official/bitburner-src/blob/dev/doc/source/v2.0.0_migration.rst"
|
||||
>
|
||||
{" "}
|
||||
the migration guide
|
||||
</a>{" "}
|
||||
as well as{" "}
|
||||
<a target="_" href="https://github.com/danielyxie/bitburner/blob/dev/doc/source/changelog.rst">
|
||||
<a target="_" href="https://github.com/bitburner-official/bitburner-src/blob/dev/doc/source/changelog.rst">
|
||||
the changelog
|
||||
</a>
|
||||
</Typography>
|
||||
|
Loading…
Reference in New Issue
Block a user