mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
commit
af95f0bfaf
71
.github/workflows/ci-pr.yml
vendored
Normal file
71
.github/workflows/ci-pr.yml
vendored
Normal file
@ -0,0 +1,71 @@
|
||||
name: CI Pull Request
|
||||
|
||||
on:
|
||||
# Triggers the workflow on pull request events but only for the dev branch, checking only diffs
|
||||
pull_request:
|
||||
branches: [dev]
|
||||
|
||||
# Allows you to run this workflow manually from the Actions tab
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Use Node.js 16.13.1
|
||||
uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 16.13.1
|
||||
cache: "npm"
|
||||
- name: Install npm dependencies
|
||||
run: npm ci
|
||||
- name: Build the production app
|
||||
run: npm run build
|
||||
lint:
|
||||
name: Lint
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Use Node.js 16.13.1
|
||||
uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 16.13.1
|
||||
cache: "npm"
|
||||
- name: Install npm dependencies
|
||||
run: npm ci
|
||||
- name: Run linter
|
||||
run: npm run lint:report-diff
|
||||
prettier:
|
||||
name: Prettier
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Use Node.js 16.13.1
|
||||
uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 16.13.1
|
||||
cache: "npm"
|
||||
- name: Install npm dependencies
|
||||
run: npm ci
|
||||
- name: Run prettier check
|
||||
run: npm run format:report-diff
|
||||
test:
|
||||
name: Test
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Use Node.js 16.13.1
|
||||
uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 16.13.1
|
||||
cache: "npm"
|
||||
- name: Install npm dependencies
|
||||
run: npm ci
|
||||
- name: Run tests
|
||||
run: npm run test
|
4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@ -1,11 +1,9 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
# Triggers the workflow on push or pull request events but only for the dev branch
|
||||
# Triggers the workflow on push events but only for the dev branch
|
||||
push:
|
||||
branches: [dev]
|
||||
pull_request:
|
||||
branches: [dev]
|
||||
|
||||
# Allows you to run this workflow manually from the Actions tab
|
||||
workflow_dispatch:
|
||||
|
3
.npmrc
Normal file
3
.npmrc
Normal file
@ -0,0 +1,3 @@
|
||||
# Default "npm version" commit message
|
||||
# See: https://stackoverflow.com/a/34606092
|
||||
message=":bookmark: Build v%s"
|
170
dist/bitburner.d.ts
vendored
170
dist/bitburner.d.ts
vendored
@ -3,7 +3,7 @@
|
||||
*/
|
||||
export declare interface ActiveFragment {
|
||||
id: number;
|
||||
avgCharge: number;
|
||||
highestCharge: number;
|
||||
numCharge: number;
|
||||
rotation: number;
|
||||
x: number;
|
||||
@ -182,7 +182,7 @@ export declare interface BitNodeMultipliers {
|
||||
/** Influences the maximum allowed RAM for a purchased server */
|
||||
PurchasedServerMaxRam: number;
|
||||
/** Influences cost of any purchased server at or above 128GB */
|
||||
PurchasedServerSoftCap: number;
|
||||
PurchasedServerSoftcap: number;
|
||||
/** Influences the minimum favor the player must have with a faction before they can donate to gain rep. */
|
||||
RepToDonateToFaction: number;
|
||||
/** Influences how much the money on a server can be reduced when a script performs a hack against it. */
|
||||
@ -709,10 +709,10 @@ export declare interface CharacterInfo {
|
||||
factions: string[];
|
||||
/** Current health points */
|
||||
hp: number;
|
||||
/** Array of all companies at which you have jobs */
|
||||
company: string[];
|
||||
/** Array of all jobs */
|
||||
jobs: string[];
|
||||
/** Array of job positions for all companies you are employed at. Same order as 'jobs' */
|
||||
jobTitle: string[];
|
||||
jobTitles: string[];
|
||||
/** Maximum health points */
|
||||
maxHp: number;
|
||||
/** Boolean indicating whether or not you have a tor router */
|
||||
@ -737,6 +737,18 @@ export declare interface CharacterInfo {
|
||||
workRepGain: number;
|
||||
/** Money earned so far from work, if applicable */
|
||||
workMoneyGain: number;
|
||||
/** total hacking exp */
|
||||
hackingExp: number;
|
||||
/** total strength exp */
|
||||
strengthExp: number;
|
||||
/** total defense exp */
|
||||
defenseExp: number;
|
||||
/** total dexterity exp */
|
||||
dexterityExp: number;
|
||||
/** total agility exp */
|
||||
agilityExp: number;
|
||||
/** total charisma exp */
|
||||
charismaExp: number;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -747,6 +759,10 @@ export declare interface CharacterMult {
|
||||
agility: number;
|
||||
/** Agility exp */
|
||||
agilityExp: number;
|
||||
/** Charisma stat */
|
||||
charisma: number;
|
||||
/** Charisma exp */
|
||||
charismaExp: number;
|
||||
/** Company reputation */
|
||||
companyRep: number;
|
||||
/** Money earned from crimes */
|
||||
@ -1177,6 +1193,8 @@ export declare type FilenameOrPID = number | string;
|
||||
* @public
|
||||
*/
|
||||
export declare interface Formulas {
|
||||
/** Reputation formulas */
|
||||
reputation: ReputationFormulas;
|
||||
/** Skills formulas */
|
||||
skills: SkillsFormulas;
|
||||
/** Hacking formulas */
|
||||
@ -1755,6 +1773,18 @@ export declare interface Grafting {
|
||||
*/
|
||||
getAugmentationGraftTime(augName: string): number;
|
||||
|
||||
/**
|
||||
* Retrieves a list of Augmentations that can be grafted.
|
||||
* @remarks
|
||||
* RAM cost: 5 GB
|
||||
*
|
||||
* Note that this function returns a list of currently graftable Augmentations,
|
||||
* based off of the Augmentations that you already own.
|
||||
*
|
||||
* @returns An array of graftable Augmentations.
|
||||
*/
|
||||
getGraftableAugmentations(): string[];
|
||||
|
||||
/**
|
||||
* Begins grafting the named aug. You must be in New Tokyo to use this.
|
||||
* @remarks
|
||||
@ -2442,6 +2472,10 @@ export declare interface Material {
|
||||
qty: number;
|
||||
/** Quality of the material */
|
||||
qlt: number;
|
||||
/** Demand for the material, only present if "Market Research - Demand" unlocked */
|
||||
dmd: number | undefined;
|
||||
/** Competition for the material, only present if "Market Research - Competition" unlocked */
|
||||
cmp: number | undefined;
|
||||
/** Amount of material produced */
|
||||
prod: number;
|
||||
/** Amount of material sold */
|
||||
@ -2574,7 +2608,7 @@ export declare interface NodeStats {
|
||||
* {@link https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html| ns2 in-game docs}
|
||||
* <hr>
|
||||
*/
|
||||
export declare interface NS extends Singularity {
|
||||
export declare interface NS {
|
||||
/**
|
||||
* Namespace for hacknet functions.
|
||||
* @remarks RAM cost: 4 GB
|
||||
@ -2635,6 +2669,12 @@ export declare interface NS extends Singularity {
|
||||
*/
|
||||
readonly ui: UserInterface;
|
||||
|
||||
/**
|
||||
* Namespace for singularity functions.
|
||||
* RAM cost: 0 GB
|
||||
*/
|
||||
readonly singularity: Singularity;
|
||||
|
||||
/**
|
||||
* Namespace for grafting functions.
|
||||
* @remarks
|
||||
@ -2883,9 +2923,11 @@ export declare interface NS extends Singularity {
|
||||
* Returns the security increase that would occur if a grow with this many threads happened.
|
||||
*
|
||||
* @param threads - Amount of threads that will be used.
|
||||
* @param hostname - Optional. Hostname of the target server. The number of threads is limited to the number needed to hack the servers maximum amount of money.
|
||||
* @param cores - Optional. The number of cores of the server that would run grow.
|
||||
* @returns The security increase.
|
||||
*/
|
||||
growthAnalyzeSecurity(threads: number): number;
|
||||
growthAnalyzeSecurity(threads: number, hostname?: string, cores?: number): number;
|
||||
|
||||
/**
|
||||
* Suspends the script for n milliseconds.
|
||||
@ -2913,7 +2955,7 @@ export declare interface NS extends Singularity {
|
||||
* ```
|
||||
* @returns
|
||||
*/
|
||||
sleep(millis: number): Promise<void>;
|
||||
sleep(millis: number): Promise<true>;
|
||||
|
||||
/**
|
||||
* Suspends the script for n milliseconds. Doesn't block with concurrent calls.
|
||||
@ -2923,7 +2965,7 @@ export declare interface NS extends Singularity {
|
||||
* @param millis - Number of milliseconds to sleep.
|
||||
* @returns
|
||||
*/
|
||||
asleep(millis: number): Promise<void>;
|
||||
asleep(millis: number): Promise<true>;
|
||||
|
||||
/**
|
||||
* Prints one or move values or variables to the script’s logs.
|
||||
@ -3052,6 +3094,27 @@ export declare interface NS extends Singularity {
|
||||
*/
|
||||
getScriptLogs(fn?: string, host?: string, ...args: any[]): string[];
|
||||
|
||||
/**
|
||||
* Get an array of recently killed scripts across all servers.
|
||||
* @remarks
|
||||
* RAM cost: 0.2 GB
|
||||
*
|
||||
* The most recently killed script is the first element in the array.
|
||||
* Note that there is a maximum number of recently killed scripts which are tracked.
|
||||
* This is configurable in the game's options as `Recently killed scripts size`.
|
||||
*
|
||||
* @example
|
||||
* ```ts
|
||||
* let recentScripts = ns.getRecentScripts();
|
||||
* let mostRecent = recentScripts.shift()
|
||||
* if (mostRecent)
|
||||
* ns.tprint(mostRecent.logs.join('\n'))
|
||||
* ```
|
||||
*
|
||||
* @returns Array with information about previously killed scripts.
|
||||
*/
|
||||
getRecentScripts(): RecentScript[];
|
||||
|
||||
/**
|
||||
* Open the tail window of a script.
|
||||
* @remarks
|
||||
@ -3942,7 +4005,7 @@ export declare interface NS extends Singularity {
|
||||
* @param args - Arguments to identify the script
|
||||
* @returns The info about the running script if found, and null otherwise.
|
||||
*/
|
||||
getRunningScript(filename?: FilenameOrPID, hostname?: string, ...args: (string | number)[]): RunningScript;
|
||||
getRunningScript(filename?: FilenameOrPID, hostname?: string, ...args: (string | number)[]): RunningScript | null;
|
||||
|
||||
/**
|
||||
* Get cost of purchasing a server.
|
||||
@ -4454,7 +4517,7 @@ export declare interface NS extends Singularity {
|
||||
* @param variant - Type of toast, must be one of success, info, warning, error. Defaults to success.
|
||||
* @param duration - Duration of toast in ms. Can also be `null` to create a persistent toast. Defaults to 2000
|
||||
*/
|
||||
toast(msg: any, variant?: string, duration?: number | null): void;
|
||||
toast(msg: any, variant?: ToastVariantValues, duration?: number | null): void;
|
||||
|
||||
/**
|
||||
* Download a file from the internet.
|
||||
@ -4649,6 +4712,13 @@ export declare interface NS extends Singularity {
|
||||
* RAM cost: 0.2 GB
|
||||
*/
|
||||
getSharePower(): number;
|
||||
|
||||
enums: NSEnums;
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export declare interface NSEnums {
|
||||
toast: typeof ToastVariant;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -4950,10 +5020,14 @@ export declare interface ProcessInfo {
|
||||
export declare interface Product {
|
||||
/** Name of the product */
|
||||
name: string;
|
||||
/** Demand for the product */
|
||||
dmd: number;
|
||||
/** Competition for the product */
|
||||
cmp: number;
|
||||
/** Demand for the product, only present if "Market Research - Demand" unlocked */
|
||||
dmd: number | undefined;
|
||||
/** Competition for the product, only present if "Market Research - Competition" unlocked */
|
||||
cmp: number | undefined;
|
||||
/** Product Rating */
|
||||
rat: number;
|
||||
/** Product Properties. The data is \{qlt, per, dur, rel, aes, fea\} */
|
||||
properties: { [key: string]: number };
|
||||
/** Production cost */
|
||||
pCost: number;
|
||||
/** Sell cost, can be "MP+5" */
|
||||
@ -4966,24 +5040,66 @@ export declare interface Product {
|
||||
developmentProgress: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* @public
|
||||
*/
|
||||
export declare interface RecentScript extends RunningScript {
|
||||
/** Timestamp of when the script was killed */
|
||||
timeOfDeath: Date;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reputation formulas
|
||||
* @public
|
||||
*/
|
||||
export declare interface ReputationFormulas {
|
||||
/**
|
||||
* Calculate the total required amount of faction reputation to reach a target favor.
|
||||
* @param favor - target faction favor.
|
||||
* @returns The calculated faction reputation required.
|
||||
*/
|
||||
calculateFavorToRep(favor: number): number;
|
||||
/**
|
||||
* Calculate the resulting faction favor of a total amount of reputation.
|
||||
* (Faction favor is gained whenever you install an Augmentation.)
|
||||
* @param rep - amount of reputation.
|
||||
* @returns The calculated faction favor.
|
||||
*/
|
||||
calculateRepToFavor(rep: number): number;
|
||||
}
|
||||
|
||||
/**
|
||||
* @public
|
||||
*/
|
||||
export declare interface RunningScript {
|
||||
/** Arguments the script was called with */
|
||||
args: string[];
|
||||
/** Filename of the script */
|
||||
filename: string;
|
||||
/**
|
||||
* Script logs as an array. The newest log entries are at the bottom.
|
||||
* Timestamps, if enabled, are placed inside `[brackets]` at the start of each line.
|
||||
**/
|
||||
logs: string[];
|
||||
/** Total amount of hacking experience earned from this script when offline */
|
||||
offlineExpGained: number;
|
||||
/** Total amount of money made by this script when offline */
|
||||
offlineMoneyMade: number;
|
||||
/** Offline running time of the script, in seconds **/
|
||||
/** Number of seconds that the script has been running offline */
|
||||
offlineRunningTime: number;
|
||||
/** Total amount of hacking experience earned from this script when online */
|
||||
onlineExpGained: number;
|
||||
/** Total amount of money made by this script when online */
|
||||
onlineMoneyMade: number;
|
||||
/** Online running time of the script, in seconds **/
|
||||
/** Number of seconds that this script has been running online */
|
||||
onlineRunningTime: number;
|
||||
/** Process ID. Must be an integer */
|
||||
pid: number;
|
||||
/** How much RAM this script uses for ONE thread */
|
||||
ramUsage: number;
|
||||
/** Hostname of the server on which this script runs */
|
||||
server: string;
|
||||
/** Number of threads that this script runs with */
|
||||
threads: number;
|
||||
}
|
||||
|
||||
@ -5753,11 +5869,8 @@ export declare interface Singularity {
|
||||
* Hospitalize the player.
|
||||
* @remarks
|
||||
* RAM cost: 0.25 GB * 16/4/1
|
||||
*
|
||||
*
|
||||
* @returns The cost of the hospitalization.
|
||||
*/
|
||||
hospitalize(): number;
|
||||
hospitalize(): void;
|
||||
|
||||
/**
|
||||
* Soft reset the game.
|
||||
@ -6031,9 +6144,9 @@ export declare interface Sleeve {
|
||||
* @param sleeveNumber - Index of the sleeve to work for the faction.
|
||||
* @param factionName - Name of the faction to work for.
|
||||
* @param factionWorkType - Name of the action to perform for this faction.
|
||||
* @returns True if the sleeve started working on this faction, false otherwise.
|
||||
* @returns True if the sleeve started working on this faction, false otherwise, can also throw on errors
|
||||
*/
|
||||
setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean;
|
||||
setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean | undefined;
|
||||
|
||||
/**
|
||||
* Set a sleeve to work for a company.
|
||||
@ -6732,6 +6845,17 @@ export declare interface TIX {
|
||||
purchaseTixApi(): boolean;
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export declare enum ToastVariant {
|
||||
SUCCESS = "success",
|
||||
WARNING = "warning",
|
||||
ERROR = "error",
|
||||
INFO = "info",
|
||||
}
|
||||
|
||||
/** @public */
|
||||
export declare type ToastVariantValues = `${ToastVariant}`;
|
||||
|
||||
/**
|
||||
* User Interface API.
|
||||
* @public
|
||||
|
4
dist/main.bundle.js
vendored
4
dist/main.bundle.js
vendored
File diff suppressed because one or more lines are too long
2
dist/main.bundle.js.map
vendored
2
dist/main.bundle.js.map
vendored
File diff suppressed because one or more lines are too long
42
dist/vendor.bundle.js
vendored
42
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
2
dist/vendor.bundle.js.map
vendored
2
dist/vendor.bundle.js.map
vendored
File diff suppressed because one or more lines are too long
@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
|
||||
# The short X.Y version.
|
||||
version = '1.6'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = '1.6.3'
|
||||
release = '1.6.4'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
|
@ -22,109 +22,96 @@ function error_process(err, error_callback) {
|
||||
if (err && error_callback) error_callback(err);
|
||||
}
|
||||
|
||||
greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = ugc_query_type;
|
||||
ugc_query_type = ugc_matching_type;
|
||||
ugc_matching_type = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback);
|
||||
};
|
||||
if (greenworks) {
|
||||
greenworks.ugcGetItems = function (options, ugc_matching_type, ugc_query_type, success_callback, error_callback) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = ugc_query_type;
|
||||
ugc_query_type = ugc_matching_type;
|
||||
ugc_matching_type = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcGetItems(options, ugc_matching_type, ugc_query_type, success_callback, error_callback);
|
||||
};
|
||||
|
||||
greenworks.ugcGetUserItems = function (
|
||||
options,
|
||||
ugc_matching_type,
|
||||
ugc_list_sort_order,
|
||||
ugc_list,
|
||||
success_callback,
|
||||
error_callback,
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = ugc_list;
|
||||
ugc_list = ugc_list_sort_order;
|
||||
ugc_list_sort_order = ugc_matching_type;
|
||||
ugc_matching_type = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcGetUserItems(
|
||||
greenworks.ugcGetUserItems = function (
|
||||
options,
|
||||
ugc_matching_type,
|
||||
ugc_list_sort_order,
|
||||
ugc_list,
|
||||
success_callback,
|
||||
error_callback,
|
||||
);
|
||||
};
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = ugc_list;
|
||||
ugc_list = ugc_list_sort_order;
|
||||
ugc_list_sort_order = ugc_matching_type;
|
||||
ugc_matching_type = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcGetUserItems(
|
||||
options,
|
||||
ugc_matching_type,
|
||||
ugc_list_sort_order,
|
||||
ugc_list,
|
||||
success_callback,
|
||||
error_callback,
|
||||
);
|
||||
};
|
||||
|
||||
greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = sync_dir;
|
||||
sync_dir = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback);
|
||||
};
|
||||
greenworks.ugcSynchronizeItems = function (options, sync_dir, success_callback, error_callback) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = sync_dir;
|
||||
sync_dir = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
page_num: 1,
|
||||
};
|
||||
}
|
||||
greenworks._ugcSynchronizeItems(options, sync_dir, success_callback, error_callback);
|
||||
};
|
||||
|
||||
greenworks.publishWorkshopFile = function (
|
||||
options,
|
||||
file_path,
|
||||
image_path,
|
||||
title,
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = description;
|
||||
description = title;
|
||||
title = image_path;
|
||||
image_path = file_path;
|
||||
file_path = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
tags: [],
|
||||
};
|
||||
}
|
||||
greenworks._publishWorkshopFile(options, file_path, image_path, title, description, success_callback, error_callback);
|
||||
};
|
||||
greenworks.publishWorkshopFile = function (
|
||||
options,
|
||||
file_path,
|
||||
image_path,
|
||||
title,
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = description;
|
||||
description = title;
|
||||
title = image_path;
|
||||
image_path = file_path;
|
||||
file_path = options;
|
||||
options = {
|
||||
app_id: greenworks.getAppId(),
|
||||
tags: [],
|
||||
};
|
||||
}
|
||||
greenworks._publishWorkshopFile(
|
||||
options,
|
||||
file_path,
|
||||
image_path,
|
||||
title,
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
);
|
||||
};
|
||||
|
||||
greenworks.updatePublishedWorkshopFile = function (
|
||||
options,
|
||||
published_file_handle,
|
||||
file_path,
|
||||
image_path,
|
||||
title,
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = description;
|
||||
description = title;
|
||||
title = image_path;
|
||||
image_path = file_path;
|
||||
file_path = published_file_handle;
|
||||
published_file_handle = options;
|
||||
options = {
|
||||
tags: [], // No tags are set
|
||||
};
|
||||
}
|
||||
greenworks._updatePublishedWorkshopFile(
|
||||
greenworks.updatePublishedWorkshopFile = function (
|
||||
options,
|
||||
published_file_handle,
|
||||
file_path,
|
||||
@ -133,161 +120,184 @@ greenworks.updatePublishedWorkshopFile = function (
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
);
|
||||
};
|
||||
) {
|
||||
if (typeof options !== "object") {
|
||||
error_callback = success_callback;
|
||||
success_callback = description;
|
||||
description = title;
|
||||
title = image_path;
|
||||
image_path = file_path;
|
||||
file_path = published_file_handle;
|
||||
published_file_handle = options;
|
||||
options = {
|
||||
tags: [], // No tags are set
|
||||
};
|
||||
}
|
||||
greenworks._updatePublishedWorkshopFile(
|
||||
options,
|
||||
published_file_handle,
|
||||
file_path,
|
||||
image_path,
|
||||
title,
|
||||
description,
|
||||
success_callback,
|
||||
error_callback,
|
||||
);
|
||||
};
|
||||
|
||||
// An utility function for publish related APIs.
|
||||
// It processes remains steps after saving files to Steam Cloud.
|
||||
function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) {
|
||||
if (progress_callback) progress_callback("Completed on saving files on Steam Cloud.");
|
||||
greenworks.fileShare(
|
||||
// An utility function for publish related APIs.
|
||||
// It processes remains steps after saving files to Steam Cloud.
|
||||
function file_share_process(file_name, image_name, next_process_func, error_callback, progress_callback) {
|
||||
if (progress_callback) progress_callback("Completed on saving files on Steam Cloud.");
|
||||
greenworks.fileShare(
|
||||
file_name,
|
||||
function () {
|
||||
greenworks.fileShare(
|
||||
image_name,
|
||||
function () {
|
||||
next_process_func();
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// Publishing user generated content(ugc) to Steam contains following steps:
|
||||
// 1. Save file and image to Steam Cloud.
|
||||
// 2. Share the file and image.
|
||||
// 3. publish the file to workshop.
|
||||
greenworks.ugcPublish = function (
|
||||
file_name,
|
||||
function () {
|
||||
greenworks.fileShare(
|
||||
title,
|
||||
description,
|
||||
image_name,
|
||||
success_callback,
|
||||
error_callback,
|
||||
progress_callback,
|
||||
) {
|
||||
var publish_file_process = function () {
|
||||
if (progress_callback) progress_callback("Completed on sharing files.");
|
||||
greenworks.publishWorkshopFile(
|
||||
file_name,
|
||||
image_name,
|
||||
function () {
|
||||
next_process_func();
|
||||
title,
|
||||
description,
|
||||
function (publish_file_id) {
|
||||
success_callback(publish_file_id);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
greenworks.saveFilesToCloud(
|
||||
[file_name, image_name],
|
||||
function () {
|
||||
file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
// Update publish ugc steps:
|
||||
// 1. Save new file and image to Steam Cloud.
|
||||
// 2. Share file and images.
|
||||
// 3. Update published file.
|
||||
greenworks.ugcPublishUpdate = function (
|
||||
published_file_id,
|
||||
file_name,
|
||||
title,
|
||||
description,
|
||||
image_name,
|
||||
success_callback,
|
||||
error_callback,
|
||||
progress_callback,
|
||||
) {
|
||||
var update_published_file_process = function () {
|
||||
if (progress_callback) progress_callback("Completed on sharing files.");
|
||||
greenworks.updatePublishedWorkshopFile(
|
||||
published_file_id,
|
||||
file_name,
|
||||
image_name,
|
||||
title,
|
||||
description,
|
||||
function () {
|
||||
success_callback();
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
greenworks.saveFilesToCloud(
|
||||
[file_name, image_name],
|
||||
function () {
|
||||
file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
// Greenworks Utils APIs implmentation.
|
||||
greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) {
|
||||
fs.rename(source_dir, target_dir, function (err) {
|
||||
if (err) {
|
||||
if (error_callback) error_callback(err);
|
||||
return;
|
||||
}
|
||||
if (success_callback) success_callback();
|
||||
});
|
||||
};
|
||||
|
||||
greenworks.init = function () {
|
||||
if (this.initAPI()) return true;
|
||||
if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running.");
|
||||
var appId;
|
||||
try {
|
||||
appId = fs.readFileSync("steam_appid.txt", "utf8");
|
||||
} catch (e) {
|
||||
throw new Error(
|
||||
"Steam initialization failed. Steam is running," +
|
||||
"but steam_appid.txt is missing. Expected to find it in: " +
|
||||
require("path").resolve("steam_appid.txt"),
|
||||
);
|
||||
}
|
||||
if (!/^\d+ *\r?\n?$/.test(appId)) {
|
||||
throw new Error(
|
||||
"Steam initialization failed. " +
|
||||
"steam_appid.txt appears to be invalid; " +
|
||||
"it should contain a numeric ID: " +
|
||||
appId,
|
||||
);
|
||||
}
|
||||
throw new Error(
|
||||
"Steam initialization failed, but Steam is running, " +
|
||||
"and steam_appid.txt is present and valid." +
|
||||
"Maybe that's not really YOUR app ID? " +
|
||||
appId.trim(),
|
||||
);
|
||||
};
|
||||
|
||||
var EventEmitter = require("events").EventEmitter;
|
||||
greenworks.__proto__ = EventEmitter.prototype;
|
||||
EventEmitter.call(greenworks);
|
||||
|
||||
greenworks._steam_events.on = function () {
|
||||
greenworks.emit.apply(greenworks, arguments);
|
||||
};
|
||||
|
||||
process.versions["greenworks"] = greenworks._version;
|
||||
}
|
||||
|
||||
// Publishing user generated content(ugc) to Steam contains following steps:
|
||||
// 1. Save file and image to Steam Cloud.
|
||||
// 2. Share the file and image.
|
||||
// 3. publish the file to workshop.
|
||||
greenworks.ugcPublish = function (
|
||||
file_name,
|
||||
title,
|
||||
description,
|
||||
image_name,
|
||||
success_callback,
|
||||
error_callback,
|
||||
progress_callback,
|
||||
) {
|
||||
var publish_file_process = function () {
|
||||
if (progress_callback) progress_callback("Completed on sharing files.");
|
||||
greenworks.publishWorkshopFile(
|
||||
file_name,
|
||||
image_name,
|
||||
title,
|
||||
description,
|
||||
function (publish_file_id) {
|
||||
success_callback(publish_file_id);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
greenworks.saveFilesToCloud(
|
||||
[file_name, image_name],
|
||||
function () {
|
||||
file_share_process(file_name, image_name, publish_file_process, error_callback, progress_callback);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
// Update publish ugc steps:
|
||||
// 1. Save new file and image to Steam Cloud.
|
||||
// 2. Share file and images.
|
||||
// 3. Update published file.
|
||||
greenworks.ugcPublishUpdate = function (
|
||||
published_file_id,
|
||||
file_name,
|
||||
title,
|
||||
description,
|
||||
image_name,
|
||||
success_callback,
|
||||
error_callback,
|
||||
progress_callback,
|
||||
) {
|
||||
var update_published_file_process = function () {
|
||||
if (progress_callback) progress_callback("Completed on sharing files.");
|
||||
greenworks.updatePublishedWorkshopFile(
|
||||
published_file_id,
|
||||
file_name,
|
||||
image_name,
|
||||
title,
|
||||
description,
|
||||
function () {
|
||||
success_callback();
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
greenworks.saveFilesToCloud(
|
||||
[file_name, image_name],
|
||||
function () {
|
||||
file_share_process(file_name, image_name, update_published_file_process, error_callback, progress_callback);
|
||||
},
|
||||
function (err) {
|
||||
error_process(err, error_callback);
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
// Greenworks Utils APIs implmentation.
|
||||
greenworks.Utils.move = function (source_dir, target_dir, success_callback, error_callback) {
|
||||
fs.rename(source_dir, target_dir, function (err) {
|
||||
if (err) {
|
||||
if (error_callback) error_callback(err);
|
||||
return;
|
||||
}
|
||||
if (success_callback) success_callback();
|
||||
});
|
||||
};
|
||||
|
||||
greenworks.init = function () {
|
||||
if (this.initAPI()) return true;
|
||||
if (!this.isSteamRunning()) throw new Error("Steam initialization failed. Steam is not running.");
|
||||
var appId;
|
||||
try {
|
||||
appId = fs.readFileSync("steam_appid.txt", "utf8");
|
||||
} catch (e) {
|
||||
throw new Error(
|
||||
"Steam initialization failed. Steam is running," +
|
||||
"but steam_appid.txt is missing. Expected to find it in: " +
|
||||
require("path").resolve("steam_appid.txt"),
|
||||
);
|
||||
}
|
||||
if (!/^\d+ *\r?\n?$/.test(appId)) {
|
||||
throw new Error(
|
||||
"Steam initialization failed. " +
|
||||
"steam_appid.txt appears to be invalid; " +
|
||||
"it should contain a numeric ID: " +
|
||||
appId,
|
||||
);
|
||||
}
|
||||
throw new Error(
|
||||
"Steam initialization failed, but Steam is running, " +
|
||||
"and steam_appid.txt is present and valid." +
|
||||
"Maybe that's not really YOUR app ID? " +
|
||||
appId.trim(),
|
||||
);
|
||||
};
|
||||
|
||||
var EventEmitter = require("events").EventEmitter;
|
||||
greenworks.__proto__ = EventEmitter.prototype;
|
||||
EventEmitter.call(greenworks);
|
||||
|
||||
greenworks._steam_events.on = function () {
|
||||
greenworks.emit.apply(greenworks, arguments);
|
||||
};
|
||||
|
||||
process.versions["greenworks"] = greenworks._version;
|
||||
|
||||
module.exports = greenworks;
|
||||
|
@ -25,7 +25,7 @@ process.on("uncaughtException", function () {
|
||||
|
||||
// We want to fail gracefully if we cannot connect to Steam
|
||||
try {
|
||||
if (greenworks.init()) {
|
||||
if (greenworks && greenworks.init()) {
|
||||
log.info("Steam API has been initialized.");
|
||||
} else {
|
||||
const error = "Steam API has failed to initialize.";
|
||||
|
@ -8,6 +8,39 @@ const storage = require("./storage");
|
||||
const config = new Config();
|
||||
|
||||
function getMenu(window) {
|
||||
const canZoomIn = utils.getZoomFactor() <= 2;
|
||||
const zoomIn = () => {
|
||||
const currentZoom = utils.getZoomFactor();
|
||||
const newZoom = currentZoom + 0.1;
|
||||
if (newZoom <= 2.0) {
|
||||
utils.setZoomFactor(window, newZoom);
|
||||
refreshMenu(window);
|
||||
} else {
|
||||
log.log("Max zoom out");
|
||||
utils.writeToast(window, "Cannot zoom in anymore", "warning");
|
||||
}
|
||||
};
|
||||
|
||||
const canZoomOut = utils.getZoomFactor() >= 0.5;
|
||||
const zoomOut = () => {
|
||||
const currentZoom = utils.getZoomFactor();
|
||||
const newZoom = currentZoom - 0.1;
|
||||
if (newZoom >= 0.5) {
|
||||
utils.setZoomFactor(window, newZoom);
|
||||
refreshMenu(window);
|
||||
} else {
|
||||
log.log("Max zoom in");
|
||||
utils.writeToast(window, "Cannot zoom out anymore", "warning");
|
||||
}
|
||||
};
|
||||
|
||||
const canResetZoom = utils.getZoomFactor() !== 1;
|
||||
const resetZoom = () => {
|
||||
utils.setZoomFactor(window, 1);
|
||||
refreshMenu(window);
|
||||
log.log("Reset zoom");
|
||||
};
|
||||
|
||||
return Menu.buildFromTemplate([
|
||||
{
|
||||
label: "File",
|
||||
@ -289,45 +322,45 @@ function getMenu(window) {
|
||||
submenu: [
|
||||
{
|
||||
label: "Zoom In",
|
||||
enabled: utils.getZoomFactor() <= 2,
|
||||
enabled: canZoomIn,
|
||||
accelerator: "CommandOrControl+numadd",
|
||||
click: () => {
|
||||
const currentZoom = utils.getZoomFactor();
|
||||
const newZoom = currentZoom + 0.1;
|
||||
if (newZoom <= 2.0) {
|
||||
utils.setZoomFactor(window, newZoom);
|
||||
refreshMenu(window);
|
||||
} else {
|
||||
log.log("Max zoom out");
|
||||
utils.writeToast(window, "Cannot zoom in anymore", "warning");
|
||||
}
|
||||
},
|
||||
click: zoomIn,
|
||||
},
|
||||
{
|
||||
label: "Zoom In (non numpad)",
|
||||
enabled: canZoomIn,
|
||||
visible: false,
|
||||
accelerator: "CommandOrControl+Plus",
|
||||
acceleratorWorksWhenHidden: true,
|
||||
click: zoomIn,
|
||||
},
|
||||
{
|
||||
label: "Zoom Out",
|
||||
enabled: utils.getZoomFactor() >= 0.5,
|
||||
enabled: canZoomOut,
|
||||
accelerator: "CommandOrControl+numsub",
|
||||
click: () => {
|
||||
const currentZoom = utils.getZoomFactor();
|
||||
const newZoom = currentZoom - 0.1;
|
||||
if (newZoom >= 0.5) {
|
||||
utils.setZoomFactor(window, newZoom);
|
||||
refreshMenu(window);
|
||||
} else {
|
||||
log.log("Max zoom in");
|
||||
utils.writeToast(window, "Cannot zoom out anymore", "warning");
|
||||
}
|
||||
},
|
||||
click: zoomOut,
|
||||
},
|
||||
{
|
||||
label: "Zoom Out (non numpad)",
|
||||
enabled: canZoomOut,
|
||||
accelerator: "CommandOrControl+-",
|
||||
visible: false,
|
||||
acceleratorWorksWhenHidden: true,
|
||||
click: zoomOut,
|
||||
},
|
||||
{
|
||||
label: "Reset Zoom",
|
||||
enabled: utils.getZoomFactor() !== 1,
|
||||
enabled: canResetZoom,
|
||||
accelerator: "CommandOrControl+num0",
|
||||
click: () => {
|
||||
utils.setZoomFactor(window, 1);
|
||||
refreshMenu(window);
|
||||
log.log("Reset zoom");
|
||||
},
|
||||
click: resetZoom,
|
||||
},
|
||||
{
|
||||
label: "Reset Zoom (non numpad)",
|
||||
enabled: canResetZoom,
|
||||
accelerator: "CommandOrControl+0",
|
||||
visible: false,
|
||||
acceleratorWorksWhenHidden: true,
|
||||
click: resetZoom,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
4
electron/package-lock.json
generated
4
electron/package-lock.json
generated
@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "bitburner",
|
||||
"version": "1.0.0",
|
||||
"version": "1.6.4",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "bitburner",
|
||||
"version": "1.0.0",
|
||||
"version": "1.6.4",
|
||||
"dependencies": {
|
||||
"electron-config": "^2.0.0",
|
||||
"electron-log": "^4.4.4",
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "bitburner",
|
||||
"version": "1.0.0",
|
||||
"version": "1.6.4",
|
||||
"description": "A cyberpunk-themed programming incremental game",
|
||||
"main": "main.js",
|
||||
"author": "Daniel Xie & Olivier Gagnon",
|
||||
|
6
markdown/bitburner.activefragment.avgcharge.md → markdown/bitburner.activefragment.highestcharge.md
6
markdown/bitburner.activefragment.avgcharge.md → markdown/bitburner.activefragment.highestcharge.md
@ -1,11 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ActiveFragment](./bitburner.activefragment.md) > [avgCharge](./bitburner.activefragment.avgcharge.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ActiveFragment](./bitburner.activefragment.md) > [highestCharge](./bitburner.activefragment.highestcharge.md)
|
||||
|
||||
## ActiveFragment.avgCharge property
|
||||
## ActiveFragment.highestCharge property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
avgCharge: number;
|
||||
highestCharge: number;
|
||||
```
|
@ -15,7 +15,7 @@ export interface ActiveFragment
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [avgCharge](./bitburner.activefragment.avgcharge.md) | number | |
|
||||
| [highestCharge](./bitburner.activefragment.highestcharge.md) | number | |
|
||||
| [id](./bitburner.activefragment.id.md) | number | |
|
||||
| [numCharge](./bitburner.activefragment.numcharge.md) | number | |
|
||||
| [rotation](./bitburner.activefragment.rotation.md) | number | |
|
||||
|
@ -49,7 +49,7 @@ export interface BitNodeMultipliers
|
||||
| [PurchasedServerCost](./bitburner.bitnodemultipliers.purchasedservercost.md) | number | Influence how much it costs to purchase a server |
|
||||
| [PurchasedServerLimit](./bitburner.bitnodemultipliers.purchasedserverlimit.md) | number | Influences the maximum number of purchased servers you can have |
|
||||
| [PurchasedServerMaxRam](./bitburner.bitnodemultipliers.purchasedservermaxram.md) | number | Influences the maximum allowed RAM for a purchased server |
|
||||
| [PurchasedServerSoftCap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md) | number | Influences cost of any purchased server at or above 128GB |
|
||||
| [PurchasedServerSoftcap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md) | number | Influences cost of any purchased server at or above 128GB |
|
||||
| [RepToDonateToFaction](./bitburner.bitnodemultipliers.reptodonatetofaction.md) | number | Influences the minimum favor the player must have with a faction before they can donate to gain rep. |
|
||||
| [ScriptHackMoney](./bitburner.bitnodemultipliers.scripthackmoney.md) | number | Influences how much the money on a server can be reduced when a script performs a hack against it. |
|
||||
| [ScriptHackMoneyGain](./bitburner.bitnodemultipliers.scripthackmoneygain.md) | number | Influences how much of the money stolen by a scripted hack will be added to the player's money. |
|
||||
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [BitNodeMultipliers](./bitburner.bitnodemultipliers.md) > [PurchasedServerSoftCap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [BitNodeMultipliers](./bitburner.bitnodemultipliers.md) > [PurchasedServerSoftcap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md)
|
||||
|
||||
## BitNodeMultipliers.PurchasedServerSoftCap property
|
||||
## BitNodeMultipliers.PurchasedServerSoftcap property
|
||||
|
||||
Influences cost of any purchased server at or above 128GB
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
PurchasedServerSoftCap: number;
|
||||
PurchasedServerSoftcap: number;
|
||||
```
|
||||
|
13
markdown/bitburner.characterinfo.agilityexp.md
Normal file
13
markdown/bitburner.characterinfo.agilityexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [agilityExp](./bitburner.characterinfo.agilityexp.md)
|
||||
|
||||
## CharacterInfo.agilityExp property
|
||||
|
||||
total agility exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
agilityExp: number;
|
||||
```
|
13
markdown/bitburner.characterinfo.charismaexp.md
Normal file
13
markdown/bitburner.characterinfo.charismaexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [charismaExp](./bitburner.characterinfo.charismaexp.md)
|
||||
|
||||
## CharacterInfo.charismaExp property
|
||||
|
||||
total charisma exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charismaExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [company](./bitburner.characterinfo.company.md)
|
||||
|
||||
## CharacterInfo.company property
|
||||
|
||||
Array of all companies at which you have jobs
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
company: string[];
|
||||
```
|
13
markdown/bitburner.characterinfo.defenseexp.md
Normal file
13
markdown/bitburner.characterinfo.defenseexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [defenseExp](./bitburner.characterinfo.defenseexp.md)
|
||||
|
||||
## CharacterInfo.defenseExp property
|
||||
|
||||
total defense exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
defenseExp: number;
|
||||
```
|
13
markdown/bitburner.characterinfo.dexterityexp.md
Normal file
13
markdown/bitburner.characterinfo.dexterityexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [dexterityExp](./bitburner.characterinfo.dexterityexp.md)
|
||||
|
||||
## CharacterInfo.dexterityExp property
|
||||
|
||||
total dexterity exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dexterityExp: number;
|
||||
```
|
13
markdown/bitburner.characterinfo.hackingexp.md
Normal file
13
markdown/bitburner.characterinfo.hackingexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [hackingExp](./bitburner.characterinfo.hackingexp.md)
|
||||
|
||||
## CharacterInfo.hackingExp property
|
||||
|
||||
total hacking exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackingExp: number;
|
||||
```
|
13
markdown/bitburner.characterinfo.jobs.md
Normal file
13
markdown/bitburner.characterinfo.jobs.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [jobs](./bitburner.characterinfo.jobs.md)
|
||||
|
||||
## CharacterInfo.jobs property
|
||||
|
||||
Array of all jobs
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
jobs: string[];
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [jobTitle](./bitburner.characterinfo.jobtitle.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [jobTitles](./bitburner.characterinfo.jobtitles.md)
|
||||
|
||||
## CharacterInfo.jobTitle property
|
||||
## CharacterInfo.jobTitles property
|
||||
|
||||
Array of job positions for all companies you are employed at. Same order as 'jobs'
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
jobTitle: string[];
|
||||
jobTitles: string[];
|
||||
```
|
@ -15,14 +15,20 @@ export interface CharacterInfo
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [agilityExp](./bitburner.characterinfo.agilityexp.md) | number | total agility exp |
|
||||
| [bitnode](./bitburner.characterinfo.bitnode.md) | number | Current BitNode number |
|
||||
| [charismaExp](./bitburner.characterinfo.charismaexp.md) | number | total charisma exp |
|
||||
| [city](./bitburner.characterinfo.city.md) | string | Name of city you are currently in |
|
||||
| [company](./bitburner.characterinfo.company.md) | string\[\] | Array of all companies at which you have jobs |
|
||||
| [defenseExp](./bitburner.characterinfo.defenseexp.md) | number | total defense exp |
|
||||
| [dexterityExp](./bitburner.characterinfo.dexterityexp.md) | number | total dexterity exp |
|
||||
| [factions](./bitburner.characterinfo.factions.md) | string\[\] | Array of factions you are currently a member of |
|
||||
| [hackingExp](./bitburner.characterinfo.hackingexp.md) | number | total hacking exp |
|
||||
| [hp](./bitburner.characterinfo.hp.md) | number | Current health points |
|
||||
| [jobTitle](./bitburner.characterinfo.jobtitle.md) | string\[\] | Array of job positions for all companies you are employed at. Same order as 'jobs' |
|
||||
| [jobs](./bitburner.characterinfo.jobs.md) | string\[\] | Array of all jobs |
|
||||
| [jobTitles](./bitburner.characterinfo.jobtitles.md) | string\[\] | Array of job positions for all companies you are employed at. Same order as 'jobs' |
|
||||
| [maxHp](./bitburner.characterinfo.maxhp.md) | number | Maximum health points |
|
||||
| [mult](./bitburner.characterinfo.mult.md) | [CharacterMult](./bitburner.charactermult.md) | Object with many of the player's multipliers from Augmentations/Source Files |
|
||||
| [strengthExp](./bitburner.characterinfo.strengthexp.md) | number | total strength exp |
|
||||
| [timeWorked](./bitburner.characterinfo.timeworked.md) | number | Timed worked in ms |
|
||||
| [tor](./bitburner.characterinfo.tor.md) | boolean | Boolean indicating whether or not you have a tor router |
|
||||
| [workAgiExpGain](./bitburner.characterinfo.workagiexpgain.md) | number | Agi experience earned so far from work |
|
||||
|
13
markdown/bitburner.characterinfo.strengthexp.md
Normal file
13
markdown/bitburner.characterinfo.strengthexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [strengthExp](./bitburner.characterinfo.strengthexp.md)
|
||||
|
||||
## CharacterInfo.strengthExp property
|
||||
|
||||
total strength exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
strengthExp: number;
|
||||
```
|
13
markdown/bitburner.charactermult.charisma.md
Normal file
13
markdown/bitburner.charactermult.charisma.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [charisma](./bitburner.charactermult.charisma.md)
|
||||
|
||||
## CharacterMult.charisma property
|
||||
|
||||
Charisma stat
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charisma: number;
|
||||
```
|
13
markdown/bitburner.charactermult.charismaexp.md
Normal file
13
markdown/bitburner.charactermult.charismaexp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [charismaExp](./bitburner.charactermult.charismaexp.md)
|
||||
|
||||
## CharacterMult.charismaExp property
|
||||
|
||||
Charisma exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charismaExp: number;
|
||||
```
|
@ -17,6 +17,8 @@ export interface CharacterMult
|
||||
| --- | --- | --- |
|
||||
| [agility](./bitburner.charactermult.agility.md) | number | Agility stat |
|
||||
| [agilityExp](./bitburner.charactermult.agilityexp.md) | number | Agility exp |
|
||||
| [charisma](./bitburner.charactermult.charisma.md) | number | Charisma stat |
|
||||
| [charismaExp](./bitburner.charactermult.charismaexp.md) | number | Charisma exp |
|
||||
| [companyRep](./bitburner.charactermult.companyrep.md) | number | Company reputation |
|
||||
| [crimeMoney](./bitburner.charactermult.crimemoney.md) | number | Money earned from crimes |
|
||||
| [crimeSuccess](./bitburner.charactermult.crimesuccess.md) | number | Crime success chance |
|
||||
|
@ -24,5 +24,6 @@ You need Formulas.exe on your home computer to use this API.
|
||||
| [hacking](./bitburner.formulas.hacking.md) | [HackingFormulas](./bitburner.hackingformulas.md) | Hacking formulas |
|
||||
| [hacknetNodes](./bitburner.formulas.hacknetnodes.md) | [HacknetNodesFormulas](./bitburner.hacknetnodesformulas.md) | Hacknet Nodes formulas |
|
||||
| [hacknetServers](./bitburner.formulas.hacknetservers.md) | [HacknetServersFormulas](./bitburner.hacknetserversformulas.md) | Hacknet Servers formulas |
|
||||
| [reputation](./bitburner.formulas.reputation.md) | [ReputationFormulas](./bitburner.reputationformulas.md) | Reputation formulas |
|
||||
| [skills](./bitburner.formulas.skills.md) | [SkillsFormulas](./bitburner.skillsformulas.md) | Skills formulas |
|
||||
|
||||
|
13
markdown/bitburner.formulas.reputation.md
Normal file
13
markdown/bitburner.formulas.reputation.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Formulas](./bitburner.formulas.md) > [reputation](./bitburner.formulas.reputation.md)
|
||||
|
||||
## Formulas.reputation property
|
||||
|
||||
Reputation formulas
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
reputation: ReputationFormulas;
|
||||
```
|
25
markdown/bitburner.grafting.getgraftableaugmentations.md
Normal file
25
markdown/bitburner.grafting.getgraftableaugmentations.md
Normal file
@ -0,0 +1,25 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Grafting](./bitburner.grafting.md) > [getGraftableAugmentations](./bitburner.grafting.getgraftableaugmentations.md)
|
||||
|
||||
## Grafting.getGraftableAugmentations() method
|
||||
|
||||
Retrieves a list of Augmentations that can be grafted.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getGraftableAugmentations(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
An array of graftable Augmentations.
|
||||
|
||||
## Remarks
|
||||
|
||||
RAM cost: 5 GB
|
||||
|
||||
Note that this function returns a list of currently graftable Augmentations, based off of the Augmentations that you already own.
|
||||
|
@ -22,5 +22,6 @@ This API requires Source-File 10 to use.
|
||||
| --- | --- |
|
||||
| [getAugmentationGraftPrice(augName)](./bitburner.grafting.getaugmentationgraftprice.md) | Retrieve the grafting cost of an aug. |
|
||||
| [getAugmentationGraftTime(augName)](./bitburner.grafting.getaugmentationgrafttime.md) | Retrieves the time required to graft an aug. |
|
||||
| [getGraftableAugmentations()](./bitburner.grafting.getgraftableaugmentations.md) | Retrieves a list of Augmentations that can be grafted. |
|
||||
| [graftAugmentation(augName, focus)](./bitburner.grafting.graftaugmentation.md) | Begins grafting the named aug. You must be in New Tokyo to use this. |
|
||||
|
||||
|
@ -39,7 +39,7 @@ Returns the number of hashes required for the specified upgrade. The name of the
|
||||
// NS1:
|
||||
var upgradeName = "Sell for Corporation Funds";
|
||||
if (hacknet.numHashes() > hacknet.hashCost(upgradeName)) {
|
||||
hacknet.spendHashes(upgName);
|
||||
hacknet.spendHashes(upgradeName);
|
||||
}
|
||||
```
|
||||
|
||||
@ -50,7 +50,7 @@ if (hacknet.numHashes() > hacknet.hashCost(upgradeName)) {
|
||||
// NS2:
|
||||
const upgradeName = "Sell for Corporation Funds";
|
||||
if (ns.hacknet.numHashes() > ns.hacknet.hashCost(upgradeName)) {
|
||||
ns.hacknet.spendHashes(upgName);
|
||||
ns.hacknet.spendHashes(upgradeName);
|
||||
}
|
||||
```
|
||||
|
||||
|
13
markdown/bitburner.material.cmp.md
Normal file
13
markdown/bitburner.material.cmp.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Material](./bitburner.material.md) > [cmp](./bitburner.material.cmp.md)
|
||||
|
||||
## Material.cmp property
|
||||
|
||||
Competition for the material, only present if "Market Research - Competition" unlocked
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
cmp: number | undefined;
|
||||
```
|
13
markdown/bitburner.material.dmd.md
Normal file
13
markdown/bitburner.material.dmd.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Material](./bitburner.material.md) > [dmd](./bitburner.material.dmd.md)
|
||||
|
||||
## Material.dmd property
|
||||
|
||||
Demand for the material, only present if "Market Research - Demand" unlocked
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dmd: number | undefined;
|
||||
```
|
@ -16,6 +16,8 @@ interface Material
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [cmp](./bitburner.material.cmp.md) | number \| undefined | Competition for the material, only present if "Market Research - Competition" unlocked |
|
||||
| [dmd](./bitburner.material.dmd.md) | number \| undefined | Demand for the material, only present if "Market Research - Demand" unlocked |
|
||||
| [name](./bitburner.material.name.md) | string | Name of the material |
|
||||
| [prod](./bitburner.material.prod.md) | number | Amount of material produced |
|
||||
| [qlt](./bitburner.material.qlt.md) | number | Quality of the material |
|
||||
|
@ -10,6 +10,7 @@
|
||||
| --- | --- |
|
||||
| [OrderTypes](./bitburner.ordertypes.md) | |
|
||||
| [PositionTypes](./bitburner.positiontypes.md) | |
|
||||
| [ToastVariant](./bitburner.toastvariant.md) | |
|
||||
|
||||
## Interfaces
|
||||
|
||||
@ -59,12 +60,15 @@
|
||||
| [NetscriptPort](./bitburner.netscriptport.md) | Object representing a port. A port is a serialized queue. |
|
||||
| [NodeStats](./bitburner.nodestats.md) | Object representing all the values related to a hacknet node. |
|
||||
| [NS](./bitburner.ns.md) | Collection of all functions passed to scripts |
|
||||
| [NSEnums](./bitburner.nsenums.md) | |
|
||||
| [Office](./bitburner.office.md) | Office for a division in a city. |
|
||||
| [OfficeAPI](./bitburner.officeapi.md) | Corporation Office API |
|
||||
| [Player](./bitburner.player.md) | |
|
||||
| [PlayerSkills](./bitburner.playerskills.md) | Short summary of the players skills. |
|
||||
| [ProcessInfo](./bitburner.processinfo.md) | A single process on a server. |
|
||||
| [Product](./bitburner.product.md) | Product in a warehouse |
|
||||
| [RecentScript](./bitburner.recentscript.md) | |
|
||||
| [ReputationFormulas](./bitburner.reputationformulas.md) | Reputation formulas |
|
||||
| [RunningScript](./bitburner.runningscript.md) | |
|
||||
| [Server](./bitburner.server.md) | A single server. |
|
||||
| [Singularity](./bitburner.singularity.md) | Singularity API |
|
||||
@ -88,4 +92,5 @@
|
||||
| Type Alias | Description |
|
||||
| --- | --- |
|
||||
| [FilenameOrPID](./bitburner.filenameorpid.md) | |
|
||||
| [ToastVariantValues](./bitburner.toastvariantvalues.md) | |
|
||||
|
||||
|
@ -9,7 +9,7 @@ Suspends the script for n milliseconds. Doesn't block with concurrent calls.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
asleep(millis: number): Promise<void>;
|
||||
asleep(millis: number): Promise<true>;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -20,7 +20,7 @@ asleep(millis: number): Promise<void>;
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
Promise<void>
|
||||
Promise<true>
|
||||
|
||||
|
||||
## Remarks
|
||||
|
11
markdown/bitburner.ns.enums.md
Normal file
11
markdown/bitburner.ns.enums.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [NS](./bitburner.ns.md) > [enums](./bitburner.ns.enums.md)
|
||||
|
||||
## NS.enums property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
enums: NSEnums;
|
||||
```
|
35
markdown/bitburner.ns.getrecentscripts.md
Normal file
35
markdown/bitburner.ns.getrecentscripts.md
Normal file
@ -0,0 +1,35 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [NS](./bitburner.ns.md) > [getRecentScripts](./bitburner.ns.getrecentscripts.md)
|
||||
|
||||
## NS.getRecentScripts() method
|
||||
|
||||
Get an array of recently killed scripts across all servers.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getRecentScripts(): RecentScript[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
[RecentScript](./bitburner.recentscript.md)<!-- -->\[\]
|
||||
|
||||
Array with information about previously killed scripts.
|
||||
|
||||
## Remarks
|
||||
|
||||
RAM cost: 0.2 GB
|
||||
|
||||
The most recently killed script is the first element in the array. Note that there is a maximum number of recently killed scripts which are tracked. This is configurable in the game's options as `Recently killed scripts size`<!-- -->.
|
||||
|
||||
## Example
|
||||
|
||||
|
||||
```ts
|
||||
let recentScripts = ns.getRecentScripts();
|
||||
let mostRecent = recentScripts.shift()
|
||||
if (mostRecent)
|
||||
ns.tprint(mostRecent.logs.join('\n'))
|
||||
```
|
||||
|
@ -9,7 +9,7 @@ Get general info about a running script.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getRunningScript(filename?: FilenameOrPID, hostname?: string, ...args: (string | number)[]): RunningScript;
|
||||
getRunningScript(filename?: FilenameOrPID, hostname?: string, ...args: (string | number)[]): RunningScript | null;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -22,7 +22,7 @@ getRunningScript(filename?: FilenameOrPID, hostname?: string, ...args: (string |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
[RunningScript](./bitburner.runningscript.md)
|
||||
[RunningScript](./bitburner.runningscript.md) \| null
|
||||
|
||||
The info about the running script if found, and null otherwise.
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate the security increase for a number of thread.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
growthAnalyzeSecurity(threads: number): number;
|
||||
growthAnalyzeSecurity(threads: number, hostname?: string, cores?: number): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,6 +17,8 @@ growthAnalyzeSecurity(threads: number): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| threads | number | Amount of threads that will be used. |
|
||||
| hostname | string | Optional. Hostname of the target server. The number of threads is limited to the number needed to hack the servers maximum amount of money. |
|
||||
| cores | number | Optional. The number of cores of the server that would run grow. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Get the security increase for a number of thread.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackAnalyzeSecurity(threads: number): number;
|
||||
hackAnalyzeSecurity(threads: number, hostname?: string): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,6 +17,7 @@ hackAnalyzeSecurity(threads: number): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| threads | number | Amount of threads that will be used. |
|
||||
| hostname | string | Hostname of the target server. The number of threads is limited to the number needed to hack the servers maximum amount of money. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,9 +9,8 @@ Collection of all functions passed to scripts
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface NS extends Singularity
|
||||
export interface NS
|
||||
```
|
||||
<b>Extends:</b> [Singularity](./bitburner.singularity.md)
|
||||
|
||||
## Remarks
|
||||
|
||||
@ -45,10 +44,12 @@ export async function main(ns) {
|
||||
| [bladeburner](./bitburner.ns.bladeburner.md) | [Bladeburner](./bitburner.bladeburner.md) | Namespace for bladeburner functions. |
|
||||
| [codingcontract](./bitburner.ns.codingcontract.md) | [CodingContract](./bitburner.codingcontract.md) | Namespace for codingcontract functions. |
|
||||
| [corporation](./bitburner.ns.corporation.md) | [Corporation](./bitburner.corporation.md) | Namespace for corporation functions. RAM cost: 0 GB |
|
||||
| [enums](./bitburner.ns.enums.md) | [NSEnums](./bitburner.nsenums.md) | |
|
||||
| [formulas](./bitburner.ns.formulas.md) | [Formulas](./bitburner.formulas.md) | Namespace for formulas functions. |
|
||||
| [gang](./bitburner.ns.gang.md) | [Gang](./bitburner.gang.md) | Namespace for gang functions. |
|
||||
| [grafting](./bitburner.ns.grafting.md) | [Grafting](./bitburner.grafting.md) | Namespace for grafting functions. |
|
||||
| [hacknet](./bitburner.ns.hacknet.md) | [Hacknet](./bitburner.hacknet.md) | Namespace for hacknet functions. |
|
||||
| [singularity](./bitburner.ns.singularity.md) | [Singularity](./bitburner.singularity.md) | Namespace for singularity functions. RAM cost: 0 GB |
|
||||
| [sleeve](./bitburner.ns.sleeve.md) | [Sleeve](./bitburner.sleeve.md) | Namespace for sleeve functions. |
|
||||
| [stanek](./bitburner.ns.stanek.md) | [Stanek](./bitburner.stanek.md) | Namespace for stanek functions. RAM cost: 0 GB |
|
||||
| [stock](./bitburner.ns.stock.md) | [TIX](./bitburner.tix.md) | Namespace for stock functions. |
|
||||
@ -88,6 +89,7 @@ export async function main(ns) {
|
||||
| [getPurchasedServerLimit()](./bitburner.ns.getpurchasedserverlimit.md) | Returns the maximum number of servers you can purchase. |
|
||||
| [getPurchasedServerMaxRam()](./bitburner.ns.getpurchasedservermaxram.md) | Returns the maximum RAM that a purchased server can have. |
|
||||
| [getPurchasedServers()](./bitburner.ns.getpurchasedservers.md) | Returns an array with the hostnames of all of the servers you have purchased. |
|
||||
| [getRecentScripts()](./bitburner.ns.getrecentscripts.md) | Get an array of recently killed scripts across all servers. |
|
||||
| [getRunningScript(filename, hostname, args)](./bitburner.ns.getrunningscript.md) | Get general info about a running script. |
|
||||
| [getScriptExpGain()](./bitburner.ns.getscriptexpgain.md) | Get the exp gain of a script. |
|
||||
| [getScriptExpGain(script, host, args)](./bitburner.ns.getscriptexpgain_1.md) | Get the exp gain of a script. |
|
||||
@ -113,11 +115,11 @@ export async function main(ns) {
|
||||
| [getWeakenTime(host)](./bitburner.ns.getweakentime.md) | Get the execution time of a weaken() call. |
|
||||
| [grow(host, opts)](./bitburner.ns.grow.md) | Spoof money in a servers bank account, increasing the amount available. |
|
||||
| [growthAnalyze(host, growthAmount, cores)](./bitburner.ns.growthanalyze.md) | Calculate the number of grow thread needed to grow a server by a certain multiplier. |
|
||||
| [growthAnalyzeSecurity(threads)](./bitburner.ns.growthanalyzesecurity.md) | Calculate the security increase for a number of thread. |
|
||||
| [growthAnalyzeSecurity(threads, hostname, cores)](./bitburner.ns.growthanalyzesecurity.md) | Calculate the security increase for a number of thread. |
|
||||
| [hack(host, opts)](./bitburner.ns.hack.md) | Steal a servers money. |
|
||||
| [hackAnalyze(host)](./bitburner.ns.hackanalyze.md) | Get the part of money stolen with a single thread. |
|
||||
| [hackAnalyzeChance(host)](./bitburner.ns.hackanalyzechance.md) | Get the chance of successfully hacking a server. |
|
||||
| [hackAnalyzeSecurity(threads)](./bitburner.ns.hackanalyzesecurity.md) | Get the security increase for a number of thread. |
|
||||
| [hackAnalyzeSecurity(threads, hostname)](./bitburner.ns.hackanalyzesecurity.md) | Get the security increase for a number of thread. |
|
||||
| [hackAnalyzeThreads(host, hackAmount)](./bitburner.ns.hackanalyzethreads.md) | Predict the effect of hack. |
|
||||
| [hasRootAccess(host)](./bitburner.ns.hasrootaccess.md) | Check if your have root access on a server. |
|
||||
| [httpworm(host)](./bitburner.ns.httpworm.md) | Runs HTTPWorm.exe on a server. |
|
||||
|
13
markdown/bitburner.ns.singularity.md
Normal file
13
markdown/bitburner.ns.singularity.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [NS](./bitburner.ns.md) > [singularity](./bitburner.ns.singularity.md)
|
||||
|
||||
## NS.singularity property
|
||||
|
||||
Namespace for singularity functions. RAM cost: 0 GB
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
readonly singularity: Singularity;
|
||||
```
|
@ -9,7 +9,7 @@ Suspends the script for n milliseconds.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
sleep(millis: number): Promise<void>;
|
||||
sleep(millis: number): Promise<true>;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -20,7 +20,7 @@ sleep(millis: number): Promise<void>;
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
Promise<void>
|
||||
Promise<true>
|
||||
|
||||
|
||||
## Remarks
|
||||
|
@ -9,7 +9,7 @@ Queue a toast (bottom-right notification).
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
toast(msg: any, variant?: string, duration?: number | null): void;
|
||||
toast(msg: any, variant?: ToastVariantValues, duration?: number | null): void;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ toast(msg: any, variant?: string, duration?: number | null): void;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| msg | any | Message in the toast. |
|
||||
| variant | string | Type of toast, must be one of success, info, warning, error. Defaults to success. |
|
||||
| variant | [ToastVariantValues](./bitburner.toastvariantvalues.md) | Type of toast, must be one of success, info, warning, error. Defaults to success. |
|
||||
| duration | number \| null | Duration of toast in ms. Can also be <code>null</code> to create a persistent toast. Defaults to 2000 |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
19
markdown/bitburner.nsenums.md
Normal file
19
markdown/bitburner.nsenums.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [NSEnums](./bitburner.nsenums.md)
|
||||
|
||||
## NSEnums interface
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface NSEnums
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [toast](./bitburner.nsenums.toast.md) | typeof [ToastVariant](./bitburner.toastvariant.md) | |
|
||||
|
11
markdown/bitburner.nsenums.toast.md
Normal file
11
markdown/bitburner.nsenums.toast.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [NSEnums](./bitburner.nsenums.md) > [toast](./bitburner.nsenums.toast.md)
|
||||
|
||||
## NSEnums.toast property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
toast: typeof ToastVariant;
|
||||
```
|
13
markdown/bitburner.office.employeejobs.md
Normal file
13
markdown/bitburner.office.employeejobs.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Office](./bitburner.office.md) > [employeeJobs](./bitburner.office.employeejobs.md)
|
||||
|
||||
## Office.employeeJobs property
|
||||
|
||||
Positions of the employees
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
employeeJobs: EmployeeJobs;
|
||||
```
|
@ -4,7 +4,7 @@
|
||||
|
||||
## Office.employeeProd property
|
||||
|
||||
Positions of the employees
|
||||
Production of the employees
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
|
@ -16,7 +16,8 @@ interface Office
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [employeeProd](./bitburner.office.employeeprod.md) | [EmployeeJobs](./bitburner.employeejobs.md) | Positions of the employees |
|
||||
| [employeeJobs](./bitburner.office.employeejobs.md) | [EmployeeJobs](./bitburner.employeejobs.md) | Positions of the employees |
|
||||
| [employeeProd](./bitburner.office.employeeprod.md) | [EmployeeJobs](./bitburner.employeejobs.md) | Production of the employees |
|
||||
| [employees](./bitburner.office.employees.md) | string\[\] | Name of all the employees |
|
||||
| [loc](./bitburner.office.loc.md) | string | City of the office |
|
||||
| [maxEne](./bitburner.office.maxene.md) | number | Maximum amount of energy of the employees |
|
||||
|
@ -4,10 +4,10 @@
|
||||
|
||||
## Product.cmp property
|
||||
|
||||
Competition for the product
|
||||
Competition for the product, only present if "Market Research - Competition" unlocked
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
cmp: number;
|
||||
cmp: number | undefined;
|
||||
```
|
||||
|
@ -4,10 +4,10 @@
|
||||
|
||||
## Product.dmd property
|
||||
|
||||
Demand for the product
|
||||
Demand for the product, only present if "Market Research - Demand" unlocked
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dmd: number;
|
||||
dmd: number | undefined;
|
||||
```
|
||||
|
@ -17,10 +17,12 @@ interface Product
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [cityData](./bitburner.product.citydata.md) | { \[key: string\]: number\[\] } | Data refers to the production, sale, and quantity of the products These values are specific to a city For each city, the data is \[qty, prod, sell\] |
|
||||
| [cmp](./bitburner.product.cmp.md) | number | Competition for the product |
|
||||
| [cmp](./bitburner.product.cmp.md) | number \| undefined | Competition for the product, only present if "Market Research - Competition" unlocked |
|
||||
| [developmentProgress](./bitburner.product.developmentprogress.md) | number | Creation progress - A number between 0-100 representing percentage |
|
||||
| [dmd](./bitburner.product.dmd.md) | number | Demand for the product |
|
||||
| [dmd](./bitburner.product.dmd.md) | number \| undefined | Demand for the product, only present if "Market Research - Demand" unlocked |
|
||||
| [name](./bitburner.product.name.md) | string | Name of the product |
|
||||
| [pCost](./bitburner.product.pcost.md) | number | Production cost |
|
||||
| [properties](./bitburner.product.properties.md) | { \[key: string\]: number } | Product Properties. The data is {<!-- -->qlt, per, dur, rel, aes, fea<!-- -->} |
|
||||
| [rat](./bitburner.product.rat.md) | number | Product Rating |
|
||||
| [sCost](./bitburner.product.scost.md) | string \| number | Sell cost, can be "MP+5" |
|
||||
|
||||
|
13
markdown/bitburner.product.properties.md
Normal file
13
markdown/bitburner.product.properties.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Product](./bitburner.product.md) > [properties](./bitburner.product.properties.md)
|
||||
|
||||
## Product.properties property
|
||||
|
||||
Product Properties. The data is {<!-- -->qlt, per, dur, rel, aes, fea<!-- -->}
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
properties: { [key: string]: number };
|
||||
```
|
13
markdown/bitburner.product.rat.md
Normal file
13
markdown/bitburner.product.rat.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Product](./bitburner.product.md) > [rat](./bitburner.product.rat.md)
|
||||
|
||||
## Product.rat property
|
||||
|
||||
Product Rating
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
rat: number;
|
||||
```
|
20
markdown/bitburner.recentscript.md
Normal file
20
markdown/bitburner.recentscript.md
Normal file
@ -0,0 +1,20 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [RecentScript](./bitburner.recentscript.md)
|
||||
|
||||
## RecentScript interface
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface RecentScript extends RunningScript
|
||||
```
|
||||
<b>Extends:</b> [RunningScript](./bitburner.runningscript.md)
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [timeOfDeath](./bitburner.recentscript.timeofdeath.md) | Date | Timestamp of when the script was killed |
|
||||
|
13
markdown/bitburner.recentscript.timeofdeath.md
Normal file
13
markdown/bitburner.recentscript.timeofdeath.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [RecentScript](./bitburner.recentscript.md) > [timeOfDeath](./bitburner.recentscript.timeofdeath.md)
|
||||
|
||||
## RecentScript.timeOfDeath property
|
||||
|
||||
Timestamp of when the script was killed
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
timeOfDeath: Date;
|
||||
```
|
26
markdown/bitburner.reputationformulas.calculatefavortorep.md
Normal file
26
markdown/bitburner.reputationformulas.calculatefavortorep.md
Normal file
@ -0,0 +1,26 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ReputationFormulas](./bitburner.reputationformulas.md) > [calculateFavorToRep](./bitburner.reputationformulas.calculatefavortorep.md)
|
||||
|
||||
## ReputationFormulas.calculateFavorToRep() method
|
||||
|
||||
Calculate the total required amount of faction reputation to reach a target favor.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
calculateFavorToRep(favor: number): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| favor | number | target faction favor. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
number
|
||||
|
||||
The calculated faction reputation required.
|
||||
|
26
markdown/bitburner.reputationformulas.calculatereptofavor.md
Normal file
26
markdown/bitburner.reputationformulas.calculatereptofavor.md
Normal file
@ -0,0 +1,26 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ReputationFormulas](./bitburner.reputationformulas.md) > [calculateRepToFavor](./bitburner.reputationformulas.calculatereptofavor.md)
|
||||
|
||||
## ReputationFormulas.calculateRepToFavor() method
|
||||
|
||||
Calculate the resulting faction favor of a total amount of reputation. (Faction favor is gained whenever you install an Augmentation.)
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
calculateRepToFavor(rep: number): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| rep | number | amount of reputation. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
number
|
||||
|
||||
The calculated faction favor.
|
||||
|
21
markdown/bitburner.reputationformulas.md
Normal file
21
markdown/bitburner.reputationformulas.md
Normal file
@ -0,0 +1,21 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ReputationFormulas](./bitburner.reputationformulas.md)
|
||||
|
||||
## ReputationFormulas interface
|
||||
|
||||
Reputation formulas
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
interface ReputationFormulas
|
||||
```
|
||||
|
||||
## Methods
|
||||
|
||||
| Method | Description |
|
||||
| --- | --- |
|
||||
| [calculateFavorToRep(favor)](./bitburner.reputationformulas.calculatefavortorep.md) | Calculate the total required amount of faction reputation to reach a target favor. |
|
||||
| [calculateRepToFavor(rep)](./bitburner.reputationformulas.calculatereptofavor.md) | Calculate the resulting faction favor of a total amount of reputation. (Faction favor is gained whenever you install an Augmentation.) |
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.args property
|
||||
|
||||
Arguments the script was called with
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.filename property
|
||||
|
||||
Filename of the script
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.logs property
|
||||
|
||||
Script logs as an array. The newest log entries are at the bottom. Timestamps, if enabled, are placed inside `[brackets]` at the start of each line.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -8,24 +8,24 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
interface RunningScript
|
||||
export interface RunningScript
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [args](./bitburner.runningscript.args.md) | string\[\] | |
|
||||
| [filename](./bitburner.runningscript.filename.md) | string | |
|
||||
| [logs](./bitburner.runningscript.logs.md) | string\[\] | |
|
||||
| [offlineExpGained](./bitburner.runningscript.offlineexpgained.md) | number | |
|
||||
| [offlineMoneyMade](./bitburner.runningscript.offlinemoneymade.md) | number | |
|
||||
| [offlineRunningTime](./bitburner.runningscript.offlinerunningtime.md) | number | Offline running time of the script, in seconds \* |
|
||||
| [onlineExpGained](./bitburner.runningscript.onlineexpgained.md) | number | |
|
||||
| [onlineMoneyMade](./bitburner.runningscript.onlinemoneymade.md) | number | |
|
||||
| [onlineRunningTime](./bitburner.runningscript.onlinerunningtime.md) | number | Online running time of the script, in seconds \* |
|
||||
| [pid](./bitburner.runningscript.pid.md) | number | |
|
||||
| [ramUsage](./bitburner.runningscript.ramusage.md) | number | |
|
||||
| [server](./bitburner.runningscript.server.md) | string | |
|
||||
| [threads](./bitburner.runningscript.threads.md) | number | |
|
||||
| [args](./bitburner.runningscript.args.md) | string\[\] | Arguments the script was called with |
|
||||
| [filename](./bitburner.runningscript.filename.md) | string | Filename of the script |
|
||||
| [logs](./bitburner.runningscript.logs.md) | string\[\] | Script logs as an array. The newest log entries are at the bottom. Timestamps, if enabled, are placed inside <code>[brackets]</code> at the start of each line. |
|
||||
| [offlineExpGained](./bitburner.runningscript.offlineexpgained.md) | number | Total amount of hacking experience earned from this script when offline |
|
||||
| [offlineMoneyMade](./bitburner.runningscript.offlinemoneymade.md) | number | Total amount of money made by this script when offline |
|
||||
| [offlineRunningTime](./bitburner.runningscript.offlinerunningtime.md) | number | Number of seconds that the script has been running offline |
|
||||
| [onlineExpGained](./bitburner.runningscript.onlineexpgained.md) | number | Total amount of hacking experience earned from this script when online |
|
||||
| [onlineMoneyMade](./bitburner.runningscript.onlinemoneymade.md) | number | Total amount of money made by this script when online |
|
||||
| [onlineRunningTime](./bitburner.runningscript.onlinerunningtime.md) | number | Number of seconds that this script has been running online |
|
||||
| [pid](./bitburner.runningscript.pid.md) | number | Process ID. Must be an integer |
|
||||
| [ramUsage](./bitburner.runningscript.ramusage.md) | number | How much RAM this script uses for ONE thread |
|
||||
| [server](./bitburner.runningscript.server.md) | string | Hostname of the server on which this script runs |
|
||||
| [threads](./bitburner.runningscript.threads.md) | number | Number of threads that this script runs with |
|
||||
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.offlineExpGained property
|
||||
|
||||
Total amount of hacking experience earned from this script when offline
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.offlineMoneyMade property
|
||||
|
||||
Total amount of money made by this script when offline
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
## RunningScript.offlineRunningTime property
|
||||
|
||||
Offline running time of the script, in seconds \*
|
||||
Number of seconds that the script has been running offline
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.onlineExpGained property
|
||||
|
||||
Total amount of hacking experience earned from this script when online
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.onlineMoneyMade property
|
||||
|
||||
Total amount of money made by this script when online
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
## RunningScript.onlineRunningTime property
|
||||
|
||||
Online running time of the script, in seconds \*
|
||||
Number of seconds that this script has been running online
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.pid property
|
||||
|
||||
Process ID. Must be an integer
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.ramUsage property
|
||||
|
||||
How much RAM this script uses for ONE thread
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.server property
|
||||
|
||||
Hostname of the server on which this script runs
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -4,6 +4,8 @@
|
||||
|
||||
## RunningScript.threads property
|
||||
|
||||
Number of threads that this script runs with
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
|
@ -9,13 +9,11 @@ Hospitalize the player.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hospitalize(): number;
|
||||
hospitalize(): void;
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
number
|
||||
|
||||
The cost of the hospitalization.
|
||||
void
|
||||
|
||||
## Remarks
|
||||
|
||||
|
@ -9,7 +9,7 @@ Set a sleeve to work for a faction.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean;
|
||||
setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean | undefined;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -22,9 +22,9 @@ setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: str
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
boolean
|
||||
boolean \| undefined
|
||||
|
||||
True if the sleeve started working on this faction, false otherwise.
|
||||
True if the sleeve started working on this faction, false otherwise, can also throw on errors
|
||||
|
||||
## Remarks
|
||||
|
||||
|
22
markdown/bitburner.toastvariant.md
Normal file
22
markdown/bitburner.toastvariant.md
Normal file
@ -0,0 +1,22 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ToastVariant](./bitburner.toastvariant.md)
|
||||
|
||||
## ToastVariant enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export enum ToastVariant
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| ERROR | <code>"error"</code> | |
|
||||
| INFO | <code>"info"</code> | |
|
||||
| SUCCESS | <code>"success"</code> | |
|
||||
| WARNING | <code>"warning"</code> | |
|
||||
|
14
markdown/bitburner.toastvariantvalues.md
Normal file
14
markdown/bitburner.toastvariantvalues.md
Normal file
@ -0,0 +1,14 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [ToastVariantValues](./bitburner.toastvariantvalues.md)
|
||||
|
||||
## ToastVariantValues type
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export type ToastVariantValues = `${ToastVariant}`;
|
||||
```
|
||||
<b>References:</b> [ToastVariant](./bitburner.toastvariant.md)
|
||||
|
4
package-lock.json
generated
4
package-lock.json
generated
@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "bitburner",
|
||||
"version": "1.6.0",
|
||||
"version": "1.6.4",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "bitburner",
|
||||
"version": "1.6.0",
|
||||
"version": "1.6.4",
|
||||
"hasInstallScript": true,
|
||||
"license": "SEE LICENSE IN license.txt",
|
||||
"dependencies": {
|
||||
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "bitburner",
|
||||
"license": "SEE LICENSE IN license.txt",
|
||||
"version": "1.6.0",
|
||||
"version": "1.6.4",
|
||||
"main": "electron-main.js",
|
||||
"author": {
|
||||
"name": "Daniel Xie & Olivier Gagnon"
|
||||
@ -109,6 +109,7 @@
|
||||
"doc": "npx api-extractor run && npx api-documenter markdown && rm input/bitburner.api.json && rm -r input",
|
||||
"format": "prettier --write .",
|
||||
"format:report": "prettier -c .",
|
||||
"format:report-diff": "bash -c 'if [[ $(git diff --name-only --diff-filter=ACMRTUXB origin/dev | grep -E \"(.js$|.jsx$|.ts$|.tsx$)\" | wc -c) -ne 0 ]]; then prettier -c $(git diff --name-only --diff-filter=ACMRTUXB origin/dev | grep -E \"(.js$|.jsx$|.ts$|.tsx$)\" | xargs); fi'",
|
||||
"start": "http-server -p 8000",
|
||||
"start:dev": "webpack-dev-server --progress --env.devServer --mode development",
|
||||
"start:dev-fast": "webpack-dev-server --progress --env.devServer --mode development --fast true",
|
||||
@ -117,6 +118,7 @@
|
||||
"build:dev": "webpack --mode development",
|
||||
"lint": "eslint --fix --ext js,jsx,ts,tsx --max-warnings 0 .",
|
||||
"lint:report": "eslint --ext js,jsx,ts,tsx --max-warnings 0 .",
|
||||
"lint:report-diff": "eslint --max-warnings 0 $(git diff --name-only --diff-filter=ACMRTUXB origin/dev | grep -E \"(.js$|.jsx$|.ts$|.tsx$)\" | xargs)",
|
||||
"preinstall": "node ./tools/engines-check/engines-check.js",
|
||||
"postinstall": "cd electron && npm install",
|
||||
"test": "jest",
|
||||
@ -129,6 +131,9 @@
|
||||
"electron:packager-win": "electron-packager .package bitburner --platform win32 --arch x64 --out .build --overwrite --icon .package/icon.png",
|
||||
"electron:packager-mac": "electron-packager .package bitburner --platform darwin --arch x64 --out .build --overwrite --icon .package/icon.png",
|
||||
"electron:packager-linux": "electron-packager .package bitburner --platform linux --arch x64 --out .build --overwrite --icon .package/icon.png",
|
||||
"allbuild": "npm run build && npm run electron && git add --all && git commit -m \"allbuild commit $(git rev-parse --short HEAD)\" && git push -f -u origin dev"
|
||||
"allbuild": "npm run build && npm run electron && git add --all && git commit -m \"allbuild commit $(git rev-parse --short HEAD)\" && git push -f -u origin dev",
|
||||
"preversion": "npm install && npm run test",
|
||||
"version": "sh ./tools/build-release.sh && git add --all",
|
||||
"postversion": "git push -u origin dev && git push --tags"
|
||||
}
|
||||
}
|
||||
|
@ -380,9 +380,6 @@ export class Augmentation {
|
||||
// Name of Augmentation
|
||||
name = "";
|
||||
|
||||
// Whether the player owns this Augmentation
|
||||
owned = false;
|
||||
|
||||
// Array of names of all prerequisites
|
||||
prereqs: string[] = [];
|
||||
|
||||
|
@ -118,8 +118,6 @@ function resetAugmentation(aug: Augmentation): void {
|
||||
}
|
||||
|
||||
function applyAugmentation(aug: IPlayerOwnedAugmentation, reapply = false): void {
|
||||
Augmentations[aug.name].owned = true;
|
||||
|
||||
const augObj = Augmentations[aug.name];
|
||||
|
||||
// Apply multipliers
|
||||
|
@ -2,7 +2,7 @@ import React, { useState } from "react";
|
||||
import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
|
||||
import { IRouter } from "../../ui/Router";
|
||||
import { BitNodes } from "../BitNode";
|
||||
import { enterBitNode, setRedPillFlag } from "../../RedPill";
|
||||
import { enterBitNode } from "../../RedPill";
|
||||
import { PortalModal } from "./PortalModal";
|
||||
import { CinematicText } from "../../ui/React/CinematicText";
|
||||
import { use } from "../../ui/Context";
|
||||
@ -123,7 +123,6 @@ interface IProps {
|
||||
}
|
||||
|
||||
export function BitverseRoot(props: IProps): React.ReactElement {
|
||||
setRedPillFlag(true);
|
||||
const player = use.Player();
|
||||
const enter = enterBitNode;
|
||||
const destroyed = player.bitNodeN;
|
||||
|
@ -1920,7 +1920,7 @@ export class Bladeburner implements IBladeburner {
|
||||
}
|
||||
|
||||
// If the Player starts doing some other actions, set action to idle and alert
|
||||
if (Augmentations[AugmentationNames.BladesSimulacrum].owned === false && player.isWorking) {
|
||||
if (player.hasAugmentation(AugmentationNames.BladesSimulacrum) === false && player.isWorking) {
|
||||
if (this.action.type !== ActionTypes["Idle"]) {
|
||||
let msg = "Your Bladeburner action was cancelled because you started doing something else.";
|
||||
if (this.automateEnabled) {
|
||||
|
@ -116,7 +116,7 @@ export const CONSTANTS: {
|
||||
TotalNumBitNodes: number;
|
||||
LatestUpdate: string;
|
||||
} = {
|
||||
VersionString: "1.6.3",
|
||||
VersionString: "1.6.4",
|
||||
VersionNumber: 13,
|
||||
|
||||
// Speed (in ms) at which the main loop is updated
|
||||
|
@ -161,9 +161,9 @@ export class Material {
|
||||
break;
|
||||
case "Robots":
|
||||
this.dmd = 90;
|
||||
this.dmdR = [80, 9];
|
||||
this.dmdR = [80, 99];
|
||||
this.cmp = 90;
|
||||
this.cmpR = [80, 9];
|
||||
this.cmpR = [80, 99];
|
||||
this.bCost = 75e3;
|
||||
this.mv = 0.5; //Less mv bc its processed twice
|
||||
this.mku = 1;
|
||||
@ -172,7 +172,7 @@ export class Material {
|
||||
this.dmd = 90;
|
||||
this.dmdR = [80, 99];
|
||||
this.cmp = 90;
|
||||
this.cmpR = [80, 9];
|
||||
this.cmpR = [80, 99];
|
||||
this.bCost = 15e3;
|
||||
this.mv = 0.8; //Less mv bc its processed twice
|
||||
this.mku = 0.5;
|
||||
|
67
src/CotMG/DummyGift.ts
Normal file
67
src/CotMG/DummyGift.ts
Normal file
@ -0,0 +1,67 @@
|
||||
import { ActiveFragment } from "./ActiveFragment";
|
||||
import { IStaneksGift } from "./IStaneksGift";
|
||||
|
||||
export class DummyGift implements IStaneksGift {
|
||||
storedCycles = 0;
|
||||
fragments: ActiveFragment[] = [];
|
||||
_width: number;
|
||||
_height: number;
|
||||
|
||||
constructor(width: number, height: number, fragments: ActiveFragment[]) {
|
||||
this.fragments = fragments;
|
||||
this._width = width;
|
||||
this._height = height;
|
||||
}
|
||||
|
||||
width(): number {
|
||||
return this._width;
|
||||
}
|
||||
height(): number {
|
||||
return this._height;
|
||||
}
|
||||
charge(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
process(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
effect(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
canPlace(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
place(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
findFragment(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
fragmentAt(worldX: number, worldY: number): ActiveFragment | undefined {
|
||||
for (const aFrag of this.fragments) {
|
||||
if (aFrag.fullAt(worldX, worldY)) {
|
||||
return aFrag;
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
delete(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
clear(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
count(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
inBonus(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
prestigeAugmentation(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
prestigeSourceFile(): any {
|
||||
throw new Error("unimplemented for dummy gift");
|
||||
}
|
||||
}
|
@ -12,3 +12,26 @@ export function loadStaneksGift(saveString: string): void {
|
||||
staneksGift = new StaneksGift();
|
||||
}
|
||||
}
|
||||
|
||||
export function zeros(dimensions: number[]): any {
|
||||
const array = [];
|
||||
|
||||
for (let i = 0; i < dimensions[0]; ++i) {
|
||||
array.push(dimensions.length == 1 ? 0 : zeros(dimensions.slice(1)));
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
export function calculateGrid(gift: IStaneksGift): number[][] {
|
||||
const newgrid = zeros([gift.width(), gift.height()]) as unknown as number[][];
|
||||
for (let i = 0; i < gift.width(); i++) {
|
||||
for (let j = 0; j < gift.height(); j++) {
|
||||
const fragment = gift.fragmentAt(i, j);
|
||||
if (!fragment) continue;
|
||||
newgrid[i][j] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
return newgrid;
|
||||
}
|
||||
|
33
src/CotMG/ui/DummyGrid.tsx
Normal file
33
src/CotMG/ui/DummyGrid.tsx
Normal file
@ -0,0 +1,33 @@
|
||||
import { Box, Table } from "@mui/material";
|
||||
import * as React from "react";
|
||||
import { ActiveFragment } from "../ActiveFragment";
|
||||
import { DummyGift } from "../DummyGift";
|
||||
import { Grid } from "./Grid";
|
||||
import { calculateGrid, zeros } from "../Helper";
|
||||
|
||||
interface IProps {
|
||||
width: number;
|
||||
height: number;
|
||||
fragments: ActiveFragment[];
|
||||
}
|
||||
|
||||
export function DummyGrid(props: IProps): React.ReactElement {
|
||||
const gift = new DummyGift(props.width, props.height, props.fragments);
|
||||
const activeGrid = calculateGrid(gift);
|
||||
const ghostGrid = zeros([props.width, props.height]);
|
||||
return (
|
||||
<Box>
|
||||
<Table>
|
||||
<Grid
|
||||
width={props.width}
|
||||
height={props.height}
|
||||
activeGrid={activeGrid}
|
||||
ghostGrid={ghostGrid}
|
||||
gift={gift}
|
||||
enter={() => undefined}
|
||||
click={() => undefined}
|
||||
/>
|
||||
</Table>
|
||||
</Box>
|
||||
);
|
||||
}
|
60
src/CotMG/ui/Grid.tsx
Normal file
60
src/CotMG/ui/Grid.tsx
Normal file
@ -0,0 +1,60 @@
|
||||
import { TableBody, TableRow } from "@mui/material";
|
||||
import * as React from "react";
|
||||
import { ActiveFragment } from "../ActiveFragment";
|
||||
import { IStaneksGift } from "../IStaneksGift";
|
||||
import { Cell } from "./Cell";
|
||||
|
||||
interface IProps {
|
||||
width: number;
|
||||
height: number;
|
||||
activeGrid: number[][];
|
||||
ghostGrid: number[][];
|
||||
gift: IStaneksGift;
|
||||
enter(i: number, j: number): void;
|
||||
click(i: number, j: number): void;
|
||||
}
|
||||
|
||||
function randomColor(fragment: ActiveFragment): string {
|
||||
// Can't set Math.random seed so copy casino. TODO refactor both RNG later.
|
||||
let s1 = Math.pow((fragment.x + 1) * (fragment.y + 1), 10);
|
||||
let s2 = s1;
|
||||
let s3 = s1;
|
||||
|
||||
const colors = [];
|
||||
for (let i = 0; i < 3; i++) {
|
||||
s1 = (171 * s1) % 30269;
|
||||
s2 = (172 * s2) % 30307;
|
||||
s3 = (170 * s3) % 30323;
|
||||
colors.push((s1 / 30269.0 + s2 / 30307.0 + s3 / 30323.0) % 1.0);
|
||||
}
|
||||
|
||||
return `rgb(${colors[0] * 256}, ${colors[1] * 256}, ${colors[2] * 256})`;
|
||||
}
|
||||
|
||||
export function Grid(props: IProps): React.ReactElement {
|
||||
function color(worldX: number, worldY: number): string {
|
||||
if (props.ghostGrid[worldX][worldY] && props.activeGrid[worldX][worldY]) return "red";
|
||||
if (props.ghostGrid[worldX][worldY]) return "white";
|
||||
|
||||
if (props.activeGrid[worldX][worldY]) {
|
||||
const fragment = props.gift.fragmentAt(worldX, worldY);
|
||||
if (!fragment) throw new Error("ActiveFragment should not be null");
|
||||
return randomColor(fragment);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
// switch the width/length to make axis consistent.
|
||||
const elems = [];
|
||||
for (let j = 0; j < props.height; j++) {
|
||||
const cells = [];
|
||||
for (let i = 0; i < props.width; i++) {
|
||||
cells.push(
|
||||
<Cell key={i} onMouseEnter={() => props.enter(i, j)} onClick={() => props.click(i, j)} color={color(i, j)} />,
|
||||
);
|
||||
}
|
||||
elems.push(<TableRow key={j}>{cells}</TableRow>);
|
||||
}
|
||||
|
||||
return <TableBody>{elems}</TableBody>;
|
||||
}
|
@ -1,62 +1,20 @@
|
||||
import * as React from "react";
|
||||
import { Fragment, NoneFragment } from "../Fragment";
|
||||
import { ActiveFragment } from "../ActiveFragment";
|
||||
import { FragmentType } from "../FragmentType";
|
||||
import { IStaneksGift } from "../IStaneksGift";
|
||||
import { Cell } from "./Cell";
|
||||
import { FragmentInspector } from "./FragmentInspector";
|
||||
import { FragmentSelector } from "./FragmentSelector";
|
||||
import Box from "@mui/material/Box";
|
||||
import Button from "@mui/material/Button";
|
||||
import TableRow from "@mui/material/TableRow";
|
||||
import TableBody from "@mui/material/TableBody";
|
||||
import { Table } from "../../ui/React/Table";
|
||||
|
||||
function zeros(dimensions: number[]): any {
|
||||
const array = [];
|
||||
|
||||
for (let i = 0; i < dimensions[0]; ++i) {
|
||||
array.push(dimensions.length == 1 ? 0 : zeros(dimensions.slice(1)));
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
function randomColor(fragment: ActiveFragment): string {
|
||||
// Can't set Math.random seed so copy casino. TODO refactor both RNG later.
|
||||
let s1 = Math.pow((fragment.x + 1) * (fragment.y + 1), 10);
|
||||
let s2 = s1;
|
||||
let s3 = s1;
|
||||
|
||||
const colors = [];
|
||||
for (let i = 0; i < 3; i++) {
|
||||
s1 = (171 * s1) % 30269;
|
||||
s2 = (172 * s2) % 30307;
|
||||
s3 = (170 * s3) % 30323;
|
||||
colors.push((s1 / 30269.0 + s2 / 30307.0 + s3 / 30323.0) % 1.0);
|
||||
}
|
||||
|
||||
return `rgb(${colors[0] * 256}, ${colors[1] * 256}, ${colors[2] * 256})`;
|
||||
}
|
||||
import { Grid } from "./Grid";
|
||||
import { zeros, calculateGrid } from "../Helper";
|
||||
|
||||
interface IProps {
|
||||
gift: IStaneksGift;
|
||||
}
|
||||
|
||||
export function MainBoard(props: IProps): React.ReactElement {
|
||||
function calculateGrid(gift: IStaneksGift): any {
|
||||
const newgrid = zeros([gift.width(), gift.height()]);
|
||||
for (let i = 0; i < gift.width(); i++) {
|
||||
for (let j = 0; j < gift.height(); j++) {
|
||||
const fragment = gift.fragmentAt(i, j);
|
||||
if (!fragment) continue;
|
||||
newgrid[i][j] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
return newgrid;
|
||||
}
|
||||
|
||||
const [grid, setGrid] = React.useState(calculateGrid(props.gift));
|
||||
const [ghostGrid, setGhostGrid] = React.useState(zeros([props.gift.width(), props.gift.height()]));
|
||||
const [pos, setPos] = React.useState([0, 0]);
|
||||
@ -96,44 +54,11 @@ export function MainBoard(props: IProps): React.ReactElement {
|
||||
setGrid(calculateGrid(props.gift));
|
||||
}
|
||||
|
||||
function color(worldX: number, worldY: number): string {
|
||||
if (ghostGrid[worldX][worldY] && grid[worldX][worldY]) return "red";
|
||||
if (ghostGrid[worldX][worldY]) return "white";
|
||||
|
||||
if (grid[worldX][worldY]) {
|
||||
const fragment = props.gift.fragmentAt(worldX, worldY);
|
||||
if (!fragment) throw new Error("ActiveFragment should not be null");
|
||||
return randomColor(fragment);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
function clear(): void {
|
||||
props.gift.clear();
|
||||
setGrid(zeros([props.gift.width(), props.gift.height()]));
|
||||
}
|
||||
|
||||
// switch the width/length to make axis consistent.
|
||||
const elems = [];
|
||||
for (let j = 0; j < props.gift.height(); j++) {
|
||||
const cells = [];
|
||||
for (let i = 0; i < props.gift.width(); i++) {
|
||||
cells.push(
|
||||
<Cell
|
||||
key={i}
|
||||
onMouseEnter={() => moveGhost(i, j, rotation)}
|
||||
onClick={() => clickAt(i, j)}
|
||||
color={color(i, j)}
|
||||
/>,
|
||||
);
|
||||
}
|
||||
elems.push(
|
||||
<TableRow key={j} className="staneksgift_row">
|
||||
{cells}
|
||||
</TableRow>,
|
||||
);
|
||||
}
|
||||
|
||||
function updateSelectedFragment(fragment: Fragment): void {
|
||||
setSelectedFragment(fragment);
|
||||
const newgrid = zeros([props.gift.width(), props.gift.height()]);
|
||||
@ -162,7 +87,15 @@ export function MainBoard(props: IProps): React.ReactElement {
|
||||
<Button onClick={clear}>Clear</Button>
|
||||
<Box display="flex">
|
||||
<Table>
|
||||
<TableBody>{elems}</TableBody>
|
||||
<Grid
|
||||
width={props.gift.width()}
|
||||
height={props.gift.height()}
|
||||
activeGrid={grid}
|
||||
ghostGrid={ghostGrid}
|
||||
gift={props.gift}
|
||||
enter={(i, j) => moveGhost(i, j, rotation)}
|
||||
click={(i, j) => clickAt(i, j)}
|
||||
/>
|
||||
</Table>
|
||||
<FragmentInspector gift={props.gift} x={pos[0]} y={pos[1]} fragment={props.gift.fragmentAt(pos[0], pos[1])} />
|
||||
</Box>
|
||||
|
@ -4,7 +4,12 @@ import { CONSTANTS } from "../../Constants";
|
||||
import { StaneksGiftEvents } from "../StaneksGiftEvents";
|
||||
import { MainBoard } from "./MainBoard";
|
||||
import { IStaneksGift } from "../IStaneksGift";
|
||||
import { Info } from "@mui/icons-material";
|
||||
import { dialogBoxCreate } from "../../ui/React/DialogBox";
|
||||
import Typography from "@mui/material/Typography";
|
||||
import { ActiveFragment } from "../ActiveFragment";
|
||||
import { Fragments } from "../Fragment";
|
||||
import { DummyGrid } from "./DummyGrid";
|
||||
|
||||
type IProps = {
|
||||
staneksGift: IStaneksGift;
|
||||
@ -18,7 +23,162 @@ export function StaneksGiftRoot({ staneksGift }: IProps): React.ReactElement {
|
||||
useEffect(() => StaneksGiftEvents.subscribe(rerender), []);
|
||||
return (
|
||||
<>
|
||||
<Typography variant="h4">Stanek's Gift</Typography>
|
||||
<Typography variant="h4">
|
||||
Stanek's Gift
|
||||
<Info
|
||||
sx={{ ml: 1, mb: 0 }}
|
||||
color="info"
|
||||
onClick={() =>
|
||||
dialogBoxCreate(
|
||||
<>
|
||||
<Typography>
|
||||
Stanek's Gift is a powerful, unique augmentation obtained by joining the Church of the Machine God,
|
||||
which can be found in Chongqing. It is only possible to join the church if you are in BitNode 13 or
|
||||
possess at least one level of Source File 13, and you will be turned away if you have purchased or
|
||||
installed any augmentations beside NeuroFlux Governors. You are, however, permitted to install
|
||||
augmentations as normal once you have joined the church.
|
||||
</Typography>
|
||||
<br />
|
||||
<Typography>
|
||||
Initially, those bearing the gift will find that its overwhelming power worsens all of their stats by
|
||||
10%. This penalty can be overcome in time by receiving free upgrades from the Church of the Machine
|
||||
God faction, but the reputation requirements for these upgrades are steep, and you can only obtain
|
||||
reputation with the church by charging the gift.
|
||||
</Typography>
|
||||
<br />
|
||||
<Typography>
|
||||
In order to charge Stanek's Gift, the user must first arrange stat-modifying fragments within the grid
|
||||
located on the device. This may be done manually or by scripts that utilize the Stanek's Gift
|
||||
Netscript API. Not every tile of the grid must house a fragment, but fragments cannot overlap or
|
||||
otherwise share tiles. Fragments can be rotated, but their design does not allow them to be flipped
|
||||
around to mirror their original shape. Note that the size of the grid is determined by the BitNode you
|
||||
are currently in and the level of your Source File 13, if applicable.
|
||||
</Typography>
|
||||
<br />
|
||||
<Typography>
|
||||
There exist two kinds of fragments. The first are Stat Fragments, which take up 4 tiles of the grid.
|
||||
Each Stat Fragment is unique, and there is only one of each. There is no way to obtain more of these
|
||||
fragments. Each Stat Fragment has an associated stat that it will improve, as well as a multiplier on
|
||||
its effectiveness known as power. When initially placed, a Stat Fragment will have no effect. In order
|
||||
for the fragment to gain stat boosts, it must be charged. The other kind of fragments are known as
|
||||
Booster Fragments, which take up 5 tiles of the grid. There is no shortage of Booster Fragments, and
|
||||
it is virtually impossible to run out of them. While not providing any direct stat increases to their
|
||||
user, Stat Fragments increase the efficacy of adjacent Stat Fragments by 10%, and do not need to be
|
||||
charged.
|
||||
</Typography>
|
||||
|
||||
<DummyGrid
|
||||
width={4}
|
||||
height={4}
|
||||
fragments={[
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 0,
|
||||
rotation: 0,
|
||||
fragment: Fragments.find((f) => f.id === 5) ?? Fragments[0],
|
||||
}),
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 2,
|
||||
rotation: 0,
|
||||
fragment: Fragments.find((f) => f.id === 101) ?? Fragments[0],
|
||||
}),
|
||||
]}
|
||||
/>
|
||||
<Typography sx={{ fontStyle: "italic" }}>
|
||||
This boost provides a bonus to the touching fragment
|
||||
</Typography>
|
||||
|
||||
<DummyGrid
|
||||
width={4}
|
||||
height={4}
|
||||
fragments={[
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 1,
|
||||
rotation: 3,
|
||||
fragment: Fragments.find((f) => f.id === 100) ?? Fragments[0],
|
||||
}),
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 0,
|
||||
rotation: 2,
|
||||
fragment: Fragments.find((f) => f.id === 1) ?? Fragments[0],
|
||||
}),
|
||||
]}
|
||||
/>
|
||||
<Typography sx={{ fontStyle: "italic" }}>
|
||||
Even though the booster touches many tiles, the bonus is only applied once.
|
||||
</Typography>
|
||||
|
||||
<DummyGrid
|
||||
width={4}
|
||||
height={4}
|
||||
fragments={[
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 0,
|
||||
rotation: 0,
|
||||
fragment: Fragments.find((f) => f.id === 5) ?? Fragments[0],
|
||||
}),
|
||||
new ActiveFragment({
|
||||
x: 2,
|
||||
y: 0,
|
||||
rotation: 0,
|
||||
fragment: Fragments.find((f) => f.id === 105) ?? Fragments[0],
|
||||
}),
|
||||
]}
|
||||
/>
|
||||
<Typography sx={{ fontStyle: "italic" }}>
|
||||
Even though the booster touches many tiles, the bonus is only applied once.
|
||||
</Typography>
|
||||
|
||||
<DummyGrid
|
||||
width={4}
|
||||
height={4}
|
||||
fragments={[
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 0,
|
||||
rotation: 1,
|
||||
fragment: Fragments.find((f) => f.id === 27) ?? Fragments[0],
|
||||
}),
|
||||
new ActiveFragment({
|
||||
x: 0,
|
||||
y: 1,
|
||||
rotation: 2,
|
||||
fragment: Fragments.find((f) => f.id === 100) ?? Fragments[0],
|
||||
}),
|
||||
new ActiveFragment({
|
||||
x: 2,
|
||||
y: 0,
|
||||
rotation: 1,
|
||||
fragment: Fragments.find((f) => f.id === 30) ?? Fragments[0],
|
||||
}),
|
||||
]}
|
||||
/>
|
||||
<Typography sx={{ fontStyle: "italic" }}>
|
||||
This booster provides bonus to all fragment it touches.
|
||||
</Typography>
|
||||
|
||||
<br />
|
||||
<Typography>
|
||||
Stat Fragments are charged using the stanek.chargeFragment(rootX, rootY) NetScript API function. The
|
||||
charging process ordinarily takes 1000ms to complete, but only takes 200ms during bonus time. When the
|
||||
function finishes executing, the fragment's charge levels will be raised by an amount corresponding to
|
||||
the number of threads that were used. Note that it is no more effective to charge a fragment many
|
||||
times with few threads than to charge few times with many threads, so there is no need to distribute
|
||||
charging jobs across multiple scripts. As a Stat Fragment's charge level is increased, its bonuses
|
||||
will increase, but there will be diminishing returns. As such, it is generally most efficient to
|
||||
charge all of the placed fragments equally. The charge level of a fragment will not decrease over
|
||||
time, but it will be reset to 0 upon removing it from the board or installing augmentations.
|
||||
</Typography>
|
||||
</>,
|
||||
)
|
||||
}
|
||||
/>
|
||||
</Typography>
|
||||
|
||||
<Typography>
|
||||
The gift is a grid on which you can place upgrades called fragments. The main type of fragment increases a stat,
|
||||
like your hacking skill or agility exp. Once a stat fragment is placed it then needs to be charged via scripts
|
||||
|
@ -72,17 +72,12 @@ export function buyDarkwebItem(itemName: string): void {
|
||||
// buy and push
|
||||
Player.loseMoney(item.price, "other");
|
||||
|
||||
const programsRef = Player.getHomeComputer().programs;
|
||||
// Remove partially created program if there is one
|
||||
const existingPartialExeIndex = programsRef.findIndex(
|
||||
(program) => item?.program && program.startsWith(item?.program),
|
||||
);
|
||||
// findIndex returns -1 if there is no match, we only want to splice on a match
|
||||
if (existingPartialExeIndex > -1) {
|
||||
programsRef.splice(existingPartialExeIndex, 1);
|
||||
Player.getHomeComputer().pushProgram(item.program);
|
||||
// Cancel if the program is in progress of writing
|
||||
if (Player.createProgramName === item.program) {
|
||||
Player.isWorking = false;
|
||||
Player.resetWorkStatus();
|
||||
}
|
||||
// Add the newly bought, full .exe
|
||||
Player.getHomeComputer().programs.push(item.program);
|
||||
|
||||
Terminal.print(
|
||||
"You have purchased the " + item.program + " program. The new program can be found on your home computer.",
|
||||
|
@ -10,6 +10,7 @@ import Button from "@mui/material/Button";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { IRouter } from "../../ui/Router";
|
||||
import { checkForMessagesToSend } from "../../Message/MessageHelpers";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
@ -45,6 +46,10 @@ export function General(props: IProps): React.ReactElement {
|
||||
props.router.toBitVerse(false, false);
|
||||
}
|
||||
|
||||
function checkMessages(): void {
|
||||
checkForMessagesToSend();
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (error) throw new ReferenceError("Manually thrown error");
|
||||
}, [error]);
|
||||
@ -88,6 +93,7 @@ export function General(props: IProps): React.ReactElement {
|
||||
<Button onClick={quickHackW0r1dD43m0n}>Quick w0rld_d34m0n</Button>
|
||||
<Button onClick={hackW0r1dD43m0n}>Hack w0rld_d34m0n</Button>
|
||||
<Button onClick={() => setError(true)}>Throw Error</Button>
|
||||
<Button onClick={checkMessages}>Check Messages</Button>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
|
@ -2,7 +2,7 @@ import { Player } from "./Player";
|
||||
import { Router } from "./ui/GameRoot";
|
||||
import { removeLeadingSlash } from "./Terminal/DirectoryHelpers";
|
||||
import { Terminal } from "./Terminal";
|
||||
import { SnackbarEvents } from "./ui/React/Snackbar";
|
||||
import { SnackbarEvents, ToastVariant } from "./ui/React/Snackbar";
|
||||
import { IMap, IReturnStatus } from "./types";
|
||||
import { GetServer } from "./Server/AllServers";
|
||||
import { ImportPlayerData, SaveData, saveObject } from "./SaveObject";
|
||||
@ -111,8 +111,7 @@ function initAppNotifier(): void {
|
||||
if (!fn) fn = Terminal.print;
|
||||
fn.bind(Terminal)(message);
|
||||
},
|
||||
toast: (message: string, type: "info" | "success" | "warning" | "error", duration = 2000) =>
|
||||
SnackbarEvents.emit(message, type, duration),
|
||||
toast: (message: string, type: ToastVariant, duration = 2000) => SnackbarEvents.emit(message, type, duration),
|
||||
};
|
||||
|
||||
// Will be consumud by the electron wrapper.
|
||||
@ -127,7 +126,7 @@ function initSaveFunctions(): void {
|
||||
saveObject.exportGame();
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
SnackbarEvents.emit("Could not export game.", "error", 2000);
|
||||
SnackbarEvents.emit("Could not export game.", ToastVariant.ERROR, 2000);
|
||||
}
|
||||
},
|
||||
triggerScriptsExport: (): void => exportScripts("*", Player.getHomeComputer()),
|
||||
@ -176,7 +175,7 @@ function initElectronBridge(): void {
|
||||
})
|
||||
.catch((error: any) => {
|
||||
console.log(error);
|
||||
SnackbarEvents.emit("Could not save game.", "error", 2000);
|
||||
SnackbarEvents.emit("Could not save game.", ToastVariant.ERROR, 2000);
|
||||
});
|
||||
});
|
||||
bridge.receive("trigger-game-export", () => {
|
||||
@ -184,7 +183,7 @@ function initElectronBridge(): void {
|
||||
(window as any).appSaveFns.triggerGameExport();
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
SnackbarEvents.emit("Could not export game.", "error", 2000);
|
||||
SnackbarEvents.emit("Could not export game.", ToastVariant.ERROR, 2000);
|
||||
}
|
||||
});
|
||||
bridge.receive("trigger-scripts-export", () => {
|
||||
@ -192,7 +191,7 @@ function initElectronBridge(): void {
|
||||
(window as any).appSaveFns.triggerScriptsExport();
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
SnackbarEvents.emit("Could not export scripts.", "error", 2000);
|
||||
SnackbarEvents.emit("Could not export scripts.", ToastVariant.ERROR, 2000);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user