This commit is contained in:
Olivier Gagnon 2021-05-17 23:59:45 -04:00
parent 218a9dd250
commit b28f607056
15 changed files with 196 additions and 57 deletions

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@ -1,2 +1,2 @@
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//# sourceMappingURL=engineStyle.bundle.js.map

36
dist/vendor.bundle.js vendored

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@ -3,6 +3,59 @@
Changelog
=========
v0.51.9 - 2021-05-17 offline progress and exports! (hydroflame)
---------------------------------------------------------------
**Alias**
* several commands can be included in 1 alias. Recursive alias now work to
a depth of 10. (@Dawe)
**Offline**
* Offline money gain has been reworked (it is more generous)
* If you're not working anywhere and go offline the game will work for you
at all your factions evenly.
**Export**
* Exporting now gives +1 favor to all joined factions every 24h.
**Corp**
* Self-fund with an invalid name no longer takes away 150b anyway.
* Can no longer export negative amount
**Bladeburner**
* No longer waste overflowing time.
**Text Editors**
* All settings will now be saved and loaded correctly.
**Terminal**
* 'scan' now works for servers that are more than 21 character long.
**Misc.**
* ls now correctly lists all files.
* importing auto save+reloads (@Dawe)
* Fix a bug where .fconf could not be created
* Fix formatting inconsistencies for some logs of netscript functions.
* Fix a bug where Cashroot starter kit would appear as [object Object] in
confirmation dialog.
* Fix some ram not displayed as 0.00GB
* Fix error message throw undefined variable error
* City hall now has some generic text if you can't create a corp yet.
* Deleting a file without extension now returns an appropriate error message.
* Fixed an issue where bladeburner would miscalculate the cost of hospitalization.
* It is now possible to suppress bladeburner "action stopped" popup.
* Updated several dependencies (big who cares, I know)
* ls no longer prints lingering newline.
* Money earned/spent by sleeves is now tracked under Character>Money
v0.51.8 - 2021-05-07 It was there all along (hydroflame)
--------------------------------------------------------
@ -60,8 +113,8 @@ v0.51.8 - 2021-05-07 It was there all along (hydroflame)
* script income transfers to parent on death. This helps keep track of
income for scripts that spawn short lived scripts.
v0.51.7 - 2021-04-28 n00dles
----------------------------
v0.51.7 - 2021-04-28 n00dles (hydroflame)
-----------------------------------------
**Tutorial servers**

@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
# The short X.Y version.
version = '0.51'
# The full version, including alpha/beta/rc tags.
release = '0.51.8'
release = '0.51.9'
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.

@ -506,6 +506,16 @@
<input class="optionCheckbox" type="checkbox" name="settingsSuppressHospitalizationPopup" id="settingsSuppressHospitalizationPopup">
</fieldset>
<!-- Suppress Bladeburner popups -->
<fieldset>
<label for="settingsSuppressBladeburnerPopup" class="tooltip">Suppress Bladeburner Popup:
<span class="tooltiptext">
If this is set, then having your Bladeburner actions interrupted by being busy with something else will not display a popup message.
</span>
</label>
<input class="optionCheckbox" type="checkbox" name="settingsSuppressBladeburnerPopup" id="settingsSuppressBladeburnerPopup">
</fieldset>
<!-- Disable Terminal and Navigation Shortcuts -->
<fieldset>
<label for="settingsDisableHotkeys" class="tooltip">Disable Hotkeys:

@ -126,5 +126,5 @@
"watch": "webpack --watch --mode production",
"watch:dev": "webpack --watch --mode development"
},
"version": "0.51.8"
"version": "0.51.9"
}

@ -228,7 +228,7 @@ export const CONSTANTS: IMap<any> = {
LatestUpdate:
`
v0.51.9 - 2021-05-07 untitled yet
v0.51.9 - 2021-05-17 offline progress and exports!
-------
Alias
@ -251,6 +251,12 @@ export const CONSTANTS: IMap<any> = {
Bladeburner
* No longer waste overflowing time.
Text Editors
* All settings will now be saved and loaded correctly.
Terminal
* 'scan' now works for servers that are more than 21 character long.
Misc.
* ls now correctly lists all files.
* importing auto save+reloads (@Dawe)
@ -264,7 +270,7 @@ export const CONSTANTS: IMap<any> = {
* Deleting a file without extension now returns an appropriate error message.
* Fixed an issue where bladeburner would miscalculate the cost of hospitalization.
* It is now possible to suppress bladeburner "action stopped" popup.
* Updated several dependencies (who cares, I know)
* Updated several dependencies (big who cares, I know)
* ls no longer prints lingering newline.
* Money earned/spent by sleeves is now tracked under Character>Money
`,

@ -15,7 +15,7 @@ import { GetServerByHostname } from "./Server/ServerHelpers";
import { hackWorldDaemon } from "./RedPill";
import { StockMarket } from "./StockMarket/StockMarket";
import { Stock } from "./StockMarket/Stock";
import { Engine, indexedDb } from "./engine";
import { Engine } from "./engine";
import { saveObject } from "./SaveObject";
import { dialogBoxCreate } from "../utils/DialogBox";
@ -647,7 +647,7 @@ class DevMenuComponent extends Component {
return () => {
Player.lastUpdate -= time;
Engine._lastUpdate -= time;
saveObject.saveGame(indexedDb);
saveObject.saveGame(Engine.indexedDb);
setTimeout(() => location.reload(), 1000);
};
}

@ -6,6 +6,9 @@ export let LastExportBonus: number = 0;
const bonusTimer = 24*60*60*1000; // 24h
export function canGetBonus(): boolean {
const now = (new Date()).getTime()
console.log(now);
console.log(LastExportBonus);
console.log(now - LastExportBonus);
if(now - LastExportBonus > bonusTimer) return true;
return false;
}

@ -25,7 +25,7 @@ import { loadStockMarket, StockMarket } from "./StockMarket/StockMarket";
import { createStatusText } from "./ui/createStatusText";
import { setTimeoutRef } from "./utils/SetTimeoutRef";
import { LastExportBonus } from "./ExportBonus";
import * as ExportBonus from "./ExportBonus";
import { dialogBoxCreate } from "../utils/DialogBox";
import { clearEventListeners } from "../utils/uiHelpers/clearEventListeners";
@ -85,7 +85,7 @@ BitburnerSaveObject.prototype.getSaveString = function() {
this.SettingsSave = JSON.stringify(Settings);
this.FconfSettingsSave = JSON.stringify(FconfSettings);
this.VersionSave = JSON.stringify(CONSTANTS.Version);
this.LastExportBonus = JSON.stringify(LastExportBonus);
this.LastExportBonus = JSON.stringify(ExportBonus.LastExportBonus);
if (Player.inGang()) {
this.AllGangsSave = JSON.stringify(AllGangs);
}
@ -246,6 +246,16 @@ function loadGame(saveString) {
console.error("ERROR: Failed to parse .fconf Settings.");
}
}
if (saveObj.hasOwnProperty("LastExportBonus")) {
try {
ExportBonus.LastExportBonus = JSON.parse(saveObj.LastExportBonus);
} catch(err) {
console.log(saveObj.LastExportBonus);
console.log(ExportBonus.LastExportBonus);
ExportBonus.LastExportBonus = (new Date()).getTime();
console.error("ERROR: Failed to parse .fconf Settings "+ err);
}
}
if (saveObj.hasOwnProperty("VersionSave")) {
try {
var ver = JSON.parse(saveObj.VersionSave, Reviver);
@ -324,6 +334,14 @@ function loadImportedGame(saveObj, saveString) {
console.error(`Parsing StockMarket save failed: ${e}`);
}
}
if (saveObj.hasOwnProperty("LastExportBonus")) {
try {
ExportBonus.LastExportBonus = JSON.parse(saveObj.LastExportBonus);
} catch(err) {
ExportBonus.LastExportBonus = (new Date()).getTime();
console.error("ERROR: Failed to parse .fconf Settings "+ err);
}
}
if (tempSaveObj.hasOwnProperty("VersionSave")) {
try {
var ver = JSON.parse(tempSaveObj.VersionSave, Reviver);

@ -233,19 +233,25 @@ class AceEditorWrapper extends ScriptEditor {
// Highlight Active line
const highlightActiveChkBox = safeClearEventListeners("script-editor-option-highlightactiveline", "Active Line Checkbox");
highlightActiveChkBox.checked = Settings.EditorHighlightActiveLine;
highlightActiveChkBox.onchange = () => {
Settings.EditorHighlightActiveLine = highlightActiveChkBox.checked;
this.editor.setHighlightActiveLine(highlightActiveChkBox.checked);
};
// Show Invisibles
const showInvisiblesChkBox = safeClearEventListeners("script-editor-option-showinvisibles", "Show Invisible Checkbox");
showInvisiblesChkBox.checked = Settings.EditorShowInvisibles;
showInvisiblesChkBox.onchange = () => {
Settings.EditorShowInvisibles = showInvisiblesChkBox.checked;
this.editor.setShowInvisibles(showInvisiblesChkBox.checked);
};
// Use Soft Tab
const softTabChkBox = safeClearEventListeners("script-editor-option-usesofttab", "Soft Tab Checkbox");
softTabChkBox.checked = Settings.EditorUseSoftTab;
softTabChkBox.onchange = () => {
Settings.EditorUseSoftTab = softTabChkBox.checked;
this.editor.getSession().setUseSoftTabs(softTabChkBox.checked);
};

@ -375,14 +375,18 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
// Highlight Active line
const highlightActiveChkBox = safeClearEventListeners("script-editor-option-highlightactiveline", "Active Line Checkbox");
highlightActiveChkBox.checked = Settings.EditorHighlightActiveLine;
highlightActiveChkBox.onchange = () => {
Settings.EditorHighlightActiveLine = highlightActiveChkBox.checked;
this.editor.setOption("styleActiveLine", highlightActiveChkBox.checked);
};
highlightActiveChkBox.onchange();
// Show Invisibles
const showInvisiblesChkBox = safeClearEventListeners("script-editor-option-showinvisibles", "Show Invisible Checkbox");
showInvisiblesChkBox.checked = Settings.EditorShowInvisibles;
showInvisiblesChkBox.onchange = () => {
Settings.EditorShowInvisibles = showInvisiblesChkBox.checked;
const overlayMode = {
name: 'invisibles',
token: function(stream) {
@ -428,7 +432,9 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
//Use Soft Tab
const softTabChkBox = safeClearEventListeners("script-editor-option-usesofttab", "Soft Tab Checkbox");
softTabChkBox.checked = Settings.EditorUseSoftTab;
softTabChkBox.onchange = () => {
Settings.EditorUseSoftTab = softTabChkBox.checked;
this.editor.setOption("indentWithTabs", !softTabChkBox.checked);
if (softTabChkBox.checked) {
this.editor.addKeyMap({
@ -482,13 +488,14 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
}));
const flex1Checkbox = createElement("input", {
checked: true,
checked: Settings.EditorAutoCloseBrackets,
id: flex1Id,
name: flex1Id,
type: "checkbox",
});
flex1Fieldset.appendChild(flex1Checkbox);
flex1Checkbox.onchange = () => {
Settings.EditorAutoCloseBrackets = flex1Checkbox.checked;
this.editor.setOption("autoCloseBrackets", flex1Checkbox.checked);
};
flex1Checkbox.onchange();
@ -502,7 +509,7 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
}));
const flex2Checkbox = createElement("input", {
checked: true,
checked: Settings.EditorEnableLinting,
id: flex2Id,
name: flex2Id,
type: "checkbox",
@ -510,8 +517,10 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
flex2Fieldset.appendChild(flex2Checkbox);
flex2Checkbox.onchange = () => {
if (flex2Checkbox.checked) {
Settings.EditorEnableLinting = true;
this.editor.setOption("lint", CodeMirror.lint.netscript);
} else {
Settings.EditorEnableLinting = false;
this.editor.setOption("lint", false);
}
}
@ -526,13 +535,14 @@ class CodeMirrorEditorWrapper extends ScriptEditor {
}));
const flex3Checkbox = createElement("input", {
checked: true,
checked: Settings.EditorContinueComments,
id: flex3Id,
name: flex3Id,
type: "checkbox",
});
flex3Fieldset.appendChild(flex3Checkbox);
flex3Checkbox.onchange = () => {
Settings.EditorContinueComments = flex3Checkbox.checked;
this.editor.setOption("continueComments", flex3Checkbox.checked);
}
flex3Checkbox.onchange();

@ -111,6 +111,36 @@ interface ISettings extends IDefaultSettings {
* What order the Augmentations should be displayed in when purchasing from a Faction
*/
PurchaseAugmentationsOrder: PurchaseAugmentationsOrderSetting;
/**
* Editor settings to highlight active line.
*/
EditorHighlightActiveLine: boolean;
/**
* Editor settings to show spaces and tabs.
*/
EditorShowInvisibles: boolean;
/**
* Editor settings to use tabs or 4 spaces.
*/
EditorUseSoftTab: boolean;
/**
* Editor settings to add matching bracket.
*/
EditorAutoCloseBrackets: boolean;
/**
* Editor settings to show linting (like missing semicolons)
*/
EditorEnableLinting: boolean;
/**
* Editor settings to add extra * when entering new line inside a /* comment.
*/
EditorContinueComments: boolean;
}
const defaultSettings: IDefaultSettings = {
@ -154,6 +184,12 @@ export const Settings: ISettings & ISelfInitializer & ISelfLoading = {
SuppressMessages: defaultSettings.SuppressMessages,
SuppressTravelConfirmation: defaultSettings.SuppressTravelConfirmation,
SuppressBladeburnerPopup: defaultSettings.SuppressBladeburnerPopup,
EditorHighlightActiveLine: true,
EditorShowInvisibles: false,
EditorUseSoftTab: true,
EditorAutoCloseBrackets: true,
EditorEnableLinting: true,
EditorContinueComments: true,
init() {
Object.assign(Settings, defaultSettings);
},

@ -1881,30 +1881,27 @@ let Terminal = {
// Displays available network connections using TCP
const currServ = Player.getCurrentServer();
post("Hostname IP Root Access");
for (let i = 0; i < currServ.serversOnNetwork.length; i++) {
// Add hostname
let entry = getServerOnNetwork(currServ, i);
if (entry == null) { continue; }
entry = entry.hostname;
// Calculate padding and add IP
let numSpaces = 21 - entry.length;
let spaces = Array(numSpaces+1).join(" ");
entry += spaces;
entry += getServerOnNetwork(currServ, i).ip;
// Calculate padding and add root access info
let hasRoot;
if (getServerOnNetwork(currServ, i).hasAdminRights) {
hasRoot = 'Y';
} else {
hasRoot = 'N';
const servers = currServ.serversOnNetwork.map((_, i) => {
const server = getServerOnNetwork(currServ, i);
return {
hostname: server.hostname,
ip: server.ip,
hasRoot: server.hasAdminRights ? "Y" : "N"
}
numSpaces = 21 - getServerOnNetwork(currServ, i).ip.length;
spaces = Array(numSpaces+1).join(" ");
entry += spaces;
entry += hasRoot;
});
servers.unshift({
hostname: "Hostname",
ip: "IP",
hasRoot: "Root Access",
})
const maxHostname = Math.max(...servers.map(s => s.hostname.length));
const maxIP = Math.max(...servers.map(s => s.ip.length));
for(const server of servers) {
let entry = server.hostname;
entry += " ".repeat(maxHostname-server.hostname.length+1);
entry += server.ip;
entry += " ".repeat(maxIP-server.ip.length+1);
entry += server.hasRoot;
post(entry);
}
},