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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-18 13:43:49 +01:00
Small UI changes
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9e2344919f
commit
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@ -119,7 +119,7 @@
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.active-scripts-list > li {
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margin: 6px;
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width: 80%;
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width: 70%;
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}
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.active-scripts-list>li h2{
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@ -166,7 +166,7 @@
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#hacknet-nodes-money-multipliers-div {
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display: inline-block;
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width: 80%;
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width: 70%;
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}
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#hacknet-nodes-multipliers {
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@ -281,7 +281,7 @@
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#faction-securitywork-div,
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#faction-donate-div {
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overflow: hidden;
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width: 80%;
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width: 70%;
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height: 100%;
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}
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@ -320,7 +320,7 @@ div.faction-clear {
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#faction-container p {
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padding: 6px;
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margin: 6px;
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width: 80%;
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width: 70%;
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}
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/* Faction Augmentations */
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@ -342,6 +342,11 @@ div.faction-clear {
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padding: 4px;
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}
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#faction-augmentations-list > li{
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margin: 4px;
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padding: 4px;
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}
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/* World */
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#world-container li {
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margin: 0 0 15px 0;
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@ -361,7 +366,7 @@ div.faction-clear {
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}
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#augmentations-list li {
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width: 80%;
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width: 70%;
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background-color: #333;
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}
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@ -370,7 +375,7 @@ div.faction-clear {
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margin: 4px;
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color: #66ff33;
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padding: 8px;
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width: 80%;
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width: 70%;
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background-color: #333;
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text-decoration: none;
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}
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@ -407,7 +412,7 @@ div.faction-clear {
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}
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#location-slums-description {
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width: 80%;
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width: 70%;
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margin: 10px;
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}
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@ -240,7 +240,7 @@ tr:focus {
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position: absolute; /* Stay in place */
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right: 0;
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top: 0;
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height: 250px; /* Full height */
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height: 150px; /* Full height */
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/*margin: 50% auto;*/
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padding: 5px;
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border: 2px solid #66ff33;
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@ -607,6 +607,7 @@ displayFactionContent = function(factionName) {
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faction.playerReputation += repGain;
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dialogBoxCreate("You just donated $" + formatNumber(numMoneyDonate, 2) + " to " +
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faction.name + " to gain " + formatNumber(repGain, 3) + " reputation");
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displayFactionContent(factionName);
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} else {
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dialogBoxCreate("Invalid amount entered!");
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}
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@ -822,12 +823,13 @@ displayFactionAugmentations = function(factionName) {
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pElem.innerHTML = "LOCKED (Requires " + formatNumber(req, 4) + " faction reputation)";
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pElem.style.color = "red";
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}
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aElem.style.display = "inline-block";
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pElem.style.display = "inline-block";
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aElem.style.display = "inline";
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pElem.style.display = "inline";
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aElem.innerHTML = aug.name;
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if (aug.name == AugmentationNames.NeuroFluxGovernor) {
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aElem.innerHTML += " - Level " + (aug.level + 1);
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}
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span.style.display = "inline-block"
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aElem.innerHTML += '<span class="tooltiptext">' + aug.info + " </span>";
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@ -838,7 +838,7 @@ PlayerObject.prototype.startCreateProgramWork = function(programName, time, reqL
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var timeMultiplier = (CONSTANTS.MaxSkillLevel - (this.hacking_skill - reqLevel)) / CONSTANTS.MaxSkillLevel;
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if (timeMultiplier > 1) {timeMultiplier = 1;}
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if (timeMultiplier < 0.01) {timeMultiplier = 0.01;}
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this.timeNeededToCompleteWork = timeMultiplier & time;
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this.timeNeededToCompleteWork = timeMultiplier * time;
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this.createProgramName = programName;
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@ -47,7 +47,7 @@ function convertTimeMsToTimeElapsedString(time) {
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if (days) {res += days + " days ";}
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if (hours) {res += hours + " hours ";}
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if (minutes) {res += minutes + " minutes ";}
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if (seconds) {res += seconds + " seconds ";}
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res += seconds + " seconds ";
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return res;
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}
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