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Update getActionEstimatedSuccessChance
ns.bladeburner.getActionEstimatedSuccessChance("general", "Diplomacy") returned [-1, -1] (as well as "Hyperbolic Regeneration Chamber"), even though both tasks automatically succeed. Also Training and Field Analysis both previously returned [1, 1].
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@ -1809,6 +1809,8 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["Training"]:
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case ActionTypes["Field Analysis"]:
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case ActionTypes["FieldAnalysis"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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return [1, 1];
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case ActionTypes["Recruitment"]:
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const recChance = this.getRecruitmentSuccessChance(player);
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@ -2001,4 +2003,4 @@ export class Bladeburner implements IBladeburner {
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}
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}
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Reviver.constructors.Bladeburner = Bladeburner;
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Reviver.constructors.Bladeburner = Bladeburner;
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