diff --git a/src/SaveObject.tsx b/src/SaveObject.tsx
index 4cfc8efb8..906241609 100755
--- a/src/SaveObject.tsx
+++ b/src/SaveObject.tsx
@@ -64,12 +64,12 @@ class BitburnerSaveObject {
     return saveString;
   }
 
-  saveGame(): void {
+  saveGame(emitToastEvent = true): void {
     const saveString = this.getSaveString();
 
     save(saveString)
       .then(() => {
-        if (!Settings.SuppressSavedGameToast) {
+        if (emitToastEvent) {
           SnackbarEvents.emit("Game Saved!", "info", 2000);
         }
       })
diff --git a/src/engine.tsx b/src/engine.tsx
index a741d9641..d3afec3b7 100644
--- a/src/engine.tsx
+++ b/src/engine.tsx
@@ -186,7 +186,7 @@ const Engine: {
         Engine.Counters.autoSaveCounter = Infinity;
       } else {
         Engine.Counters.autoSaveCounter = Settings.AutosaveInterval * 5;
-        saveObject.saveGame();
+        saveObject.saveGame(!Settings.SuppressSavedGameToast);
       }
     }
 
diff --git a/src/ui/React/GameOptionsRoot.tsx b/src/ui/React/GameOptionsRoot.tsx
index e96f8ce41..2085fe62c 100644
--- a/src/ui/React/GameOptionsRoot.tsx
+++ b/src/ui/React/GameOptionsRoot.tsx
@@ -504,10 +504,10 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
                 label={
                   <Tooltip
                     title={
-                      <Typography>If this is set, there will be no "Saved Game" toast appearing after save.</Typography>
+                      <Typography>If this is set, there will be no "Game Saved!" toast appearing after an auto-save.</Typography>
                     }
                   >
-                    <Typography>Suppress Saved Game Toast</Typography>
+                    <Typography>Suppress Auto-Save Game Toast</Typography>
                   </Tooltip>
                 }
               />