UI: Added new locale-aware and configurable number formatting (#354)
2
.gitignore
vendored
@ -10,6 +10,8 @@ Netburner.txt
|
|||||||
/test/*.bundle.*
|
/test/*.bundle.*
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||||||
/test/*.css
|
/test/*.css
|
||||||
/input/bitburner.api.json
|
/input/bitburner.api.json
|
||||||
|
dist/bitburner.d.ts
|
||||||
|
dist/images
|
||||||
.cypress
|
.cypress
|
||||||
|
|
||||||
# tmp folder for build and electron
|
# tmp folder for build and electron
|
||||||
|
7984
dist/bitburner.d.ts
vendored
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@ -4,7 +4,7 @@
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|
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||||||
## ActiveFragment.highestCharge property
|
## ActiveFragment.highestCharge property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
highestCharge: number;
|
highestCharge: number;
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||||||
|
@ -4,7 +4,7 @@
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|||||||
|
|
||||||
## ActiveFragment.id property
|
## ActiveFragment.id property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
id: number;
|
id: number;
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||||||
|
@ -5,7 +5,7 @@
|
|||||||
## ActiveFragment interface
|
## ActiveFragment interface
|
||||||
|
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
interface ActiveFragment
|
interface ActiveFragment
|
||||||
@ -13,12 +13,12 @@ interface ActiveFragment
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|||||||
|
|
||||||
## Properties
|
## Properties
|
||||||
|
|
||||||
| Property | Type | Description |
|
| Property | Modifiers | Type | Description |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| [highestCharge](./bitburner.activefragment.highestcharge.md) | number | |
|
| [highestCharge](./bitburner.activefragment.highestcharge.md) | | number | |
|
||||||
| [id](./bitburner.activefragment.id.md) | number | |
|
| [id](./bitburner.activefragment.id.md) | | number | |
|
||||||
| [numCharge](./bitburner.activefragment.numcharge.md) | number | |
|
| [numCharge](./bitburner.activefragment.numcharge.md) | | number | |
|
||||||
| [rotation](./bitburner.activefragment.rotation.md) | number | |
|
| [rotation](./bitburner.activefragment.rotation.md) | | number | |
|
||||||
| [x](./bitburner.activefragment.x.md) | number | |
|
| [x](./bitburner.activefragment.x.md) | | number | |
|
||||||
| [y](./bitburner.activefragment.y.md) | number | |
|
| [y](./bitburner.activefragment.y.md) | | number | |
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## ActiveFragment.numCharge property
|
## ActiveFragment.numCharge property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
numCharge: number;
|
numCharge: number;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## ActiveFragment.rotation property
|
## ActiveFragment.rotation property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
rotation: number;
|
rotation: number;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## ActiveFragment.x property
|
## ActiveFragment.x property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
x: number;
|
x: number;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## ActiveFragment.y property
|
## ActiveFragment.y property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
y: number;
|
y: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
augmentation cost
|
augmentation cost
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
cost: number;
|
cost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Return value of [getSleevePurchasableAugs](./bitburner.sleeve.getsleevepurchasableaugs.md)
|
Return value of [getSleevePurchasableAugs](./bitburner.sleeve.getsleevepurchasableaugs.md)
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
interface AugmentPair
|
interface AugmentPair
|
||||||
@ -14,8 +14,8 @@ interface AugmentPair
|
|||||||
|
|
||||||
## Properties
|
## Properties
|
||||||
|
|
||||||
| Property | Type | Description |
|
| Property | Modifiers | Type | Description |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| [cost](./bitburner.augmentpair.cost.md) | number | augmentation cost |
|
| [cost](./bitburner.augmentpair.cost.md) | | number | augmentation cost |
|
||||||
| [name](./bitburner.augmentpair.name.md) | string | augmentation name |
|
| [name](./bitburner.augmentpair.name.md) | | string | augmentation name |
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
augmentation name
|
augmentation name
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
name: string;
|
name: string;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## AutocompleteData.flags() method
|
## AutocompleteData.flags() method
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
flags(schema: [string, string | number | boolean | string[]][]): { [key: string]: ScriptArg | string[] };
|
flags(schema: [string, string | number | boolean | string[]][]): { [key: string]: ScriptArg | string[] };
|
||||||
@ -16,7 +16,7 @@ flags(schema: [string, string | number | boolean | string[]][]): { [key: string]
|
|||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| schema | \[string, string \| number \| boolean \| string\[\]\]\[\] | |
|
| schema | \[string, string \| number \| boolean \| string\[\]\]\[\] | |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
{ \[key: string\]: [ScriptArg](./bitburner.scriptarg.md) \| string\[\] }
|
{ \[key: string\]: [ScriptArg](./bitburner.scriptarg.md) \| string\[\] }
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Used for autocompletion
|
Used for autocompletion
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
interface AutocompleteData
|
interface AutocompleteData
|
||||||
@ -14,11 +14,11 @@ interface AutocompleteData
|
|||||||
|
|
||||||
## Properties
|
## Properties
|
||||||
|
|
||||||
| Property | Type | Description |
|
| Property | Modifiers | Type | Description |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| [scripts](./bitburner.autocompletedata.scripts.md) | string\[\] | |
|
| [scripts](./bitburner.autocompletedata.scripts.md) | | string\[\] | |
|
||||||
| [servers](./bitburner.autocompletedata.servers.md) | string\[\] | |
|
| [servers](./bitburner.autocompletedata.servers.md) | | string\[\] | |
|
||||||
| [txts](./bitburner.autocompletedata.txts.md) | string\[\] | |
|
| [txts](./bitburner.autocompletedata.txts.md) | | string\[\] | |
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## AutocompleteData.scripts property
|
## AutocompleteData.scripts property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
scripts: string[];
|
scripts: string[];
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## AutocompleteData.servers property
|
## AutocompleteData.servers property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
servers: string[];
|
servers: string[];
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
## AutocompleteData.txts property
|
## AutocompleteData.txts property
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
txts: string[];
|
txts: string[];
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Options to affect the behavior of [hack](./bitburner.ns.hack.md)<!-- -->, [grow](./bitburner.ns.grow.md)<!-- -->, and [weaken](./bitburner.ns.weaken.md)<!-- -->.
|
Options to affect the behavior of [hack](./bitburner.ns.hack.md)<!-- -->, [grow](./bitburner.ns.grow.md)<!-- -->, and [weaken](./bitburner.ns.weaken.md)<!-- -->.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
interface BasicHGWOptions
|
interface BasicHGWOptions
|
||||||
@ -14,8 +14,8 @@ interface BasicHGWOptions
|
|||||||
|
|
||||||
## Properties
|
## Properties
|
||||||
|
|
||||||
| Property | Type | Description |
|
| Property | Modifiers | Type | Description |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| [stock?](./bitburner.basichgwoptions.stock.md) | boolean | <i>(Optional)</i> Set to true this action will affect the stock market. |
|
| [stock?](./bitburner.basichgwoptions.stock.md) | | boolean | _(Optional)_ Set to true this action will affect the stock market. |
|
||||||
| [threads?](./bitburner.basichgwoptions.threads.md) | number | <i>(Optional)</i> Number of threads to use for this function. Must be less than or equal to the number of threads the script is running with. |
|
| [threads?](./bitburner.basichgwoptions.threads.md) | | number | _(Optional)_ Number of threads to use for this function. Must be less than or equal to the number of threads the script is running with. |
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Set to true this action will affect the stock market.
|
Set to true this action will affect the stock market.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
stock?: boolean;
|
stock?: boolean;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Number of threads to use for this function. Must be less than or equal to the number of threads the script is running with.
|
Number of threads to use for this function. Must be less than or equal to the number of threads the script is running with.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
threads?: number;
|
threads?: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's agility level (not exp) scales
|
Influences how quickly the player's agility level (not exp) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
AgilityLevelMultiplier: number;
|
AgilityLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the base cost to purchase an augmentation.
|
Influences the base cost to purchase an augmentation.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
AugmentationMoneyCost: number;
|
AugmentationMoneyCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the base rep the player must have with a faction to purchase an augmentation.
|
Influences the base rep the player must have with a faction to purchase an augmentation.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
AugmentationRepCost: number;
|
AugmentationRepCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player can gain rank within Bladeburner.
|
Influences how quickly the player can gain rank within Bladeburner.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
BladeburnerRank: number;
|
BladeburnerRank: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the cost of skill levels from Bladeburner.
|
Influences the cost of skill levels from Bladeburner.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
BladeburnerSkillCost: number;
|
BladeburnerSkillCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's charisma level (not exp) scales
|
Influences how quickly the player's charisma level (not exp) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CharismaLevelMultiplier: number;
|
CharismaLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the experience gained for each ability when a player completes a class.
|
Influences the experience gained for each ability when a player completes a class.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ClassGymExpGain: number;
|
ClassGymExpGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the amount of money gained from completing Coding Contracts
|
Influences the amount of money gained from completing Coding Contracts
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CodingContractMoney: number;
|
CodingContractMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the experience gained for each ability when the player completes working their job.
|
Influences the experience gained for each ability when the player completes working their job.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CompanyWorkExpGain: number;
|
CompanyWorkExpGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much money the player earns when completing working their job.
|
Influences how much money the player earns when completing working their job.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CompanyWorkMoney: number;
|
CompanyWorkMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the money gain from dividends of corporations created by the player.
|
Influences the money gain from dividends of corporations created by the player.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CorporationSoftcap: number;
|
CorporationSoftcap: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the valuation of corporations created by the player.
|
Influences the valuation of corporations created by the player.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CorporationValuation: number;
|
CorporationValuation: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the base experience gained for each ability when the player commits a crime.
|
Influences the base experience gained for each ability when the player commits a crime.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CrimeExpGain: number;
|
CrimeExpGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the base money gained when the player commits a crime.
|
Influences the base money gained when the player commits a crime.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
CrimeMoney: number;
|
CrimeMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how many Augmentations you need in order to get invited to the Daedalus faction
|
Influences how many Augmentations you need in order to get invited to the Daedalus faction
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
DaedalusAugsRequirement: number;
|
DaedalusAugsRequirement: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's defense level (not exp) scales
|
Influences how quickly the player's defense level (not exp) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
DefenseLevelMultiplier: number;
|
DefenseLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's dexterity level (not exp) scales
|
Influences how quickly the player's dexterity level (not exp) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
DexterityLevelMultiplier: number;
|
DexterityLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much rep the player gains in each faction simply by being a member.
|
Influences how much rep the player gains in each faction simply by being a member.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
FactionPassiveRepGain: number;
|
FactionPassiveRepGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the experience gained for each ability when the player completes work for a Faction.
|
Influences the experience gained for each ability when the player completes work for a Faction.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
FactionWorkExpGain: number;
|
FactionWorkExpGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much rep the player gains when performing work for a faction.
|
Influences how much rep the player gains when performing work for a faction.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
FactionWorkRepGain: number;
|
FactionWorkRepGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much it costs to unlock the stock market's 4S Market Data API
|
Influences how much it costs to unlock the stock market's 4S Market Data API
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
FourSigmaMarketDataApiCost: number;
|
FourSigmaMarketDataApiCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much it costs to unlock the stock market's 4S Market Data (NOT API)
|
Influences how much it costs to unlock the stock market's 4S Market Data (NOT API)
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
FourSigmaMarketDataCost: number;
|
FourSigmaMarketDataCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the respect gain and money gain of your gang.
|
Influences the respect gain and money gain of your gang.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
GangSoftcap: number;
|
GangSoftcap: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the experienced gained when hacking a server.
|
Influences the experienced gained when hacking a server.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
HackExpGain: number;
|
HackExpGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's hacking level (not experience) scales
|
Influences how quickly the player's hacking level (not experience) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
HackingLevelMultiplier: number;
|
HackingLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much money is produced by Hacknet Nodes and the hash rate of Hacknet Servers (unlocked in BitNode-9)
|
Influences how much money is produced by Hacknet Nodes and the hash rate of Hacknet Servers (unlocked in BitNode-9)
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
HacknetNodeMoney: number;
|
HacknetNodeMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much money it costs to upgrade your home computer's RAM
|
Influences how much money it costs to upgrade your home computer's RAM
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
HomeComputerRamCost: number;
|
HomeComputerRamCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much money is gained when the player infiltrates a company.
|
Influences how much money is gained when the player infiltrates a company.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
InfiltrationMoney: number;
|
InfiltrationMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much rep the player can gain from factions when selling stolen documents and secrets
|
Influences how much rep the player can gain from factions when selling stolen documents and secrets
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
InfiltrationRep: number;
|
InfiltrationRep: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much money can be stolen from a server when the player performs a hack against it through the Terminal.
|
Influences how much money can be stolen from a server when the player performs a hack against it through the Terminal.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ManualHackMoney: number;
|
ManualHackMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
All multipliers affecting the difficulty of the current challenge.
|
All multipliers affecting the difficulty of the current challenge.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
interface BitNodeMultipliers
|
interface BitNodeMultipliers
|
||||||
@ -14,52 +14,52 @@ interface BitNodeMultipliers
|
|||||||
|
|
||||||
## Properties
|
## Properties
|
||||||
|
|
||||||
| Property | Type | Description |
|
| Property | Modifiers | Type | Description |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- | --- |
|
||||||
| [AgilityLevelMultiplier](./bitburner.bitnodemultipliers.agilitylevelmultiplier.md) | number | Influences how quickly the player's agility level (not exp) scales |
|
| [AgilityLevelMultiplier](./bitburner.bitnodemultipliers.agilitylevelmultiplier.md) | | number | Influences how quickly the player's agility level (not exp) scales |
|
||||||
| [AugmentationMoneyCost](./bitburner.bitnodemultipliers.augmentationmoneycost.md) | number | Influences the base cost to purchase an augmentation. |
|
| [AugmentationMoneyCost](./bitburner.bitnodemultipliers.augmentationmoneycost.md) | | number | Influences the base cost to purchase an augmentation. |
|
||||||
| [AugmentationRepCost](./bitburner.bitnodemultipliers.augmentationrepcost.md) | number | Influences the base rep the player must have with a faction to purchase an augmentation. |
|
| [AugmentationRepCost](./bitburner.bitnodemultipliers.augmentationrepcost.md) | | number | Influences the base rep the player must have with a faction to purchase an augmentation. |
|
||||||
| [BladeburnerRank](./bitburner.bitnodemultipliers.bladeburnerrank.md) | number | Influences how quickly the player can gain rank within Bladeburner. |
|
| [BladeburnerRank](./bitburner.bitnodemultipliers.bladeburnerrank.md) | | number | Influences how quickly the player can gain rank within Bladeburner. |
|
||||||
| [BladeburnerSkillCost](./bitburner.bitnodemultipliers.bladeburnerskillcost.md) | number | Influences the cost of skill levels from Bladeburner. |
|
| [BladeburnerSkillCost](./bitburner.bitnodemultipliers.bladeburnerskillcost.md) | | number | Influences the cost of skill levels from Bladeburner. |
|
||||||
| [CharismaLevelMultiplier](./bitburner.bitnodemultipliers.charismalevelmultiplier.md) | number | Influences how quickly the player's charisma level (not exp) scales |
|
| [CharismaLevelMultiplier](./bitburner.bitnodemultipliers.charismalevelmultiplier.md) | | number | Influences how quickly the player's charisma level (not exp) scales |
|
||||||
| [ClassGymExpGain](./bitburner.bitnodemultipliers.classgymexpgain.md) | number | Influences the experience gained for each ability when a player completes a class. |
|
| [ClassGymExpGain](./bitburner.bitnodemultipliers.classgymexpgain.md) | | number | Influences the experience gained for each ability when a player completes a class. |
|
||||||
| [CodingContractMoney](./bitburner.bitnodemultipliers.codingcontractmoney.md) | number | Influences the amount of money gained from completing Coding Contracts |
|
| [CodingContractMoney](./bitburner.bitnodemultipliers.codingcontractmoney.md) | | number | Influences the amount of money gained from completing Coding Contracts |
|
||||||
| [CompanyWorkExpGain](./bitburner.bitnodemultipliers.companyworkexpgain.md) | number | Influences the experience gained for each ability when the player completes working their job. |
|
| [CompanyWorkExpGain](./bitburner.bitnodemultipliers.companyworkexpgain.md) | | number | Influences the experience gained for each ability when the player completes working their job. |
|
||||||
| [CompanyWorkMoney](./bitburner.bitnodemultipliers.companyworkmoney.md) | number | Influences how much money the player earns when completing working their job. |
|
| [CompanyWorkMoney](./bitburner.bitnodemultipliers.companyworkmoney.md) | | number | Influences how much money the player earns when completing working their job. |
|
||||||
| [CorporationSoftcap](./bitburner.bitnodemultipliers.corporationsoftcap.md) | number | Influences the money gain from dividends of corporations created by the player. |
|
| [CorporationSoftcap](./bitburner.bitnodemultipliers.corporationsoftcap.md) | | number | Influences the money gain from dividends of corporations created by the player. |
|
||||||
| [CorporationValuation](./bitburner.bitnodemultipliers.corporationvaluation.md) | number | Influences the valuation of corporations created by the player. |
|
| [CorporationValuation](./bitburner.bitnodemultipliers.corporationvaluation.md) | | number | Influences the valuation of corporations created by the player. |
|
||||||
| [CrimeExpGain](./bitburner.bitnodemultipliers.crimeexpgain.md) | number | Influences the base experience gained for each ability when the player commits a crime. |
|
| [CrimeExpGain](./bitburner.bitnodemultipliers.crimeexpgain.md) | | number | Influences the base experience gained for each ability when the player commits a crime. |
|
||||||
| [CrimeMoney](./bitburner.bitnodemultipliers.crimemoney.md) | number | Influences the base money gained when the player commits a crime. |
|
| [CrimeMoney](./bitburner.bitnodemultipliers.crimemoney.md) | | number | Influences the base money gained when the player commits a crime. |
|
||||||
| [DaedalusAugsRequirement](./bitburner.bitnodemultipliers.daedalusaugsrequirement.md) | number | Influences how many Augmentations you need in order to get invited to the Daedalus faction |
|
| [DaedalusAugsRequirement](./bitburner.bitnodemultipliers.daedalusaugsrequirement.md) | | number | Influences how many Augmentations you need in order to get invited to the Daedalus faction |
|
||||||
| [DefenseLevelMultiplier](./bitburner.bitnodemultipliers.defenselevelmultiplier.md) | number | Influences how quickly the player's defense level (not exp) scales |
|
| [DefenseLevelMultiplier](./bitburner.bitnodemultipliers.defenselevelmultiplier.md) | | number | Influences how quickly the player's defense level (not exp) scales |
|
||||||
| [DexterityLevelMultiplier](./bitburner.bitnodemultipliers.dexteritylevelmultiplier.md) | number | Influences how quickly the player's dexterity level (not exp) scales |
|
| [DexterityLevelMultiplier](./bitburner.bitnodemultipliers.dexteritylevelmultiplier.md) | | number | Influences how quickly the player's dexterity level (not exp) scales |
|
||||||
| [FactionPassiveRepGain](./bitburner.bitnodemultipliers.factionpassiverepgain.md) | number | Influences how much rep the player gains in each faction simply by being a member. |
|
| [FactionPassiveRepGain](./bitburner.bitnodemultipliers.factionpassiverepgain.md) | | number | Influences how much rep the player gains in each faction simply by being a member. |
|
||||||
| [FactionWorkExpGain](./bitburner.bitnodemultipliers.factionworkexpgain.md) | number | Influences the experience gained for each ability when the player completes work for a Faction. |
|
| [FactionWorkExpGain](./bitburner.bitnodemultipliers.factionworkexpgain.md) | | number | Influences the experience gained for each ability when the player completes work for a Faction. |
|
||||||
| [FactionWorkRepGain](./bitburner.bitnodemultipliers.factionworkrepgain.md) | number | Influences how much rep the player gains when performing work for a faction. |
|
| [FactionWorkRepGain](./bitburner.bitnodemultipliers.factionworkrepgain.md) | | number | Influences how much rep the player gains when performing work for a faction. |
|
||||||
| [FourSigmaMarketDataApiCost](./bitburner.bitnodemultipliers.foursigmamarketdataapicost.md) | number | Influences how much it costs to unlock the stock market's 4S Market Data API |
|
| [FourSigmaMarketDataApiCost](./bitburner.bitnodemultipliers.foursigmamarketdataapicost.md) | | number | Influences how much it costs to unlock the stock market's 4S Market Data API |
|
||||||
| [FourSigmaMarketDataCost](./bitburner.bitnodemultipliers.foursigmamarketdatacost.md) | number | Influences how much it costs to unlock the stock market's 4S Market Data (NOT API) |
|
| [FourSigmaMarketDataCost](./bitburner.bitnodemultipliers.foursigmamarketdatacost.md) | | number | Influences how much it costs to unlock the stock market's 4S Market Data (NOT API) |
|
||||||
| [GangSoftcap](./bitburner.bitnodemultipliers.gangsoftcap.md) | number | Influences the respect gain and money gain of your gang. |
|
| [GangSoftcap](./bitburner.bitnodemultipliers.gangsoftcap.md) | | number | Influences the respect gain and money gain of your gang. |
|
||||||
| [HackExpGain](./bitburner.bitnodemultipliers.hackexpgain.md) | number | Influences the experienced gained when hacking a server. |
|
| [HackExpGain](./bitburner.bitnodemultipliers.hackexpgain.md) | | number | Influences the experienced gained when hacking a server. |
|
||||||
| [HackingLevelMultiplier](./bitburner.bitnodemultipliers.hackinglevelmultiplier.md) | number | Influences how quickly the player's hacking level (not experience) scales |
|
| [HackingLevelMultiplier](./bitburner.bitnodemultipliers.hackinglevelmultiplier.md) | | number | Influences how quickly the player's hacking level (not experience) scales |
|
||||||
| [HacknetNodeMoney](./bitburner.bitnodemultipliers.hacknetnodemoney.md) | number | Influences how much money is produced by Hacknet Nodes and the hash rate of Hacknet Servers (unlocked in BitNode-9) |
|
| [HacknetNodeMoney](./bitburner.bitnodemultipliers.hacknetnodemoney.md) | | number | Influences how much money is produced by Hacknet Nodes and the hash rate of Hacknet Servers (unlocked in BitNode-9) |
|
||||||
| [HomeComputerRamCost](./bitburner.bitnodemultipliers.homecomputerramcost.md) | number | Influences how much money it costs to upgrade your home computer's RAM |
|
| [HomeComputerRamCost](./bitburner.bitnodemultipliers.homecomputerramcost.md) | | number | Influences how much money it costs to upgrade your home computer's RAM |
|
||||||
| [InfiltrationMoney](./bitburner.bitnodemultipliers.infiltrationmoney.md) | number | Influences how much money is gained when the player infiltrates a company. |
|
| [InfiltrationMoney](./bitburner.bitnodemultipliers.infiltrationmoney.md) | | number | Influences how much money is gained when the player infiltrates a company. |
|
||||||
| [InfiltrationRep](./bitburner.bitnodemultipliers.infiltrationrep.md) | number | Influences how much rep the player can gain from factions when selling stolen documents and secrets |
|
| [InfiltrationRep](./bitburner.bitnodemultipliers.infiltrationrep.md) | | number | Influences how much rep the player can gain from factions when selling stolen documents and secrets |
|
||||||
| [ManualHackMoney](./bitburner.bitnodemultipliers.manualhackmoney.md) | number | Influences how much money can be stolen from a server when the player performs a hack against it through the Terminal. |
|
| [ManualHackMoney](./bitburner.bitnodemultipliers.manualhackmoney.md) | | number | Influences how much money can be stolen from a server when the player performs a hack against it through the Terminal. |
|
||||||
| [PurchasedServerCost](./bitburner.bitnodemultipliers.purchasedservercost.md) | number | Influence how much it costs to purchase a server |
|
| [PurchasedServerCost](./bitburner.bitnodemultipliers.purchasedservercost.md) | | number | Influence how much it costs to purchase a server |
|
||||||
| [PurchasedServerLimit](./bitburner.bitnodemultipliers.purchasedserverlimit.md) | number | Influences the maximum number of purchased servers you can have |
|
| [PurchasedServerLimit](./bitburner.bitnodemultipliers.purchasedserverlimit.md) | | number | Influences the maximum number of purchased servers you can have |
|
||||||
| [PurchasedServerMaxRam](./bitburner.bitnodemultipliers.purchasedservermaxram.md) | number | Influences the maximum allowed RAM for a purchased server |
|
| [PurchasedServerMaxRam](./bitburner.bitnodemultipliers.purchasedservermaxram.md) | | number | Influences the maximum allowed RAM for a purchased server |
|
||||||
| [PurchasedServerSoftcap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md) | number | Influences cost of any purchased server at or above 128GB |
|
| [PurchasedServerSoftcap](./bitburner.bitnodemultipliers.purchasedserversoftcap.md) | | number | Influences cost of any purchased server at or above 128GB |
|
||||||
| [RepToDonateToFaction](./bitburner.bitnodemultipliers.reptodonatetofaction.md) | number | Influences the minimum favor the player must have with a faction before they can donate to gain rep. |
|
| [RepToDonateToFaction](./bitburner.bitnodemultipliers.reptodonatetofaction.md) | | number | Influences the minimum favor the player must have with a faction before they can donate to gain rep. |
|
||||||
| [ScriptHackMoney](./bitburner.bitnodemultipliers.scripthackmoney.md) | number | Influences how much the money on a server can be reduced when a script performs a hack against it. |
|
| [ScriptHackMoney](./bitburner.bitnodemultipliers.scripthackmoney.md) | | number | Influences how much the money on a server can be reduced when a script performs a hack against it. |
|
||||||
| [ScriptHackMoneyGain](./bitburner.bitnodemultipliers.scripthackmoneygain.md) | number | Influences how much of the money stolen by a scripted hack will be added to the player's money. |
|
| [ScriptHackMoneyGain](./bitburner.bitnodemultipliers.scripthackmoneygain.md) | | number | Influences how much of the money stolen by a scripted hack will be added to the player's money. |
|
||||||
| [ServerGrowthRate](./bitburner.bitnodemultipliers.servergrowthrate.md) | number | Influences the growth percentage per cycle against a server. |
|
| [ServerGrowthRate](./bitburner.bitnodemultipliers.servergrowthrate.md) | | number | Influences the growth percentage per cycle against a server. |
|
||||||
| [ServerMaxMoney](./bitburner.bitnodemultipliers.servermaxmoney.md) | number | Influences the maximum money that a server can grow to. |
|
| [ServerMaxMoney](./bitburner.bitnodemultipliers.servermaxmoney.md) | | number | Influences the maximum money that a server can grow to. |
|
||||||
| [ServerStartingMoney](./bitburner.bitnodemultipliers.serverstartingmoney.md) | number | Influences the initial money that a server starts with. |
|
| [ServerStartingMoney](./bitburner.bitnodemultipliers.serverstartingmoney.md) | | number | Influences the initial money that a server starts with. |
|
||||||
| [ServerStartingSecurity](./bitburner.bitnodemultipliers.serverstartingsecurity.md) | number | Influences the initial security level (hackDifficulty) of a server. |
|
| [ServerStartingSecurity](./bitburner.bitnodemultipliers.serverstartingsecurity.md) | | number | Influences the initial security level (hackDifficulty) of a server. |
|
||||||
| [ServerWeakenRate](./bitburner.bitnodemultipliers.serverweakenrate.md) | number | Influences the weaken amount per invocation against a server. |
|
| [ServerWeakenRate](./bitburner.bitnodemultipliers.serverweakenrate.md) | | number | Influences the weaken amount per invocation against a server. |
|
||||||
| [StaneksGiftExtraSize](./bitburner.bitnodemultipliers.staneksgiftextrasize.md) | number | Influences the size of the gift |
|
| [StaneksGiftExtraSize](./bitburner.bitnodemultipliers.staneksgiftextrasize.md) | | number | Influences the size of the gift |
|
||||||
| [StaneksGiftPowerMultiplier](./bitburner.bitnodemultipliers.staneksgiftpowermultiplier.md) | number | Influences the power of the gift |
|
| [StaneksGiftPowerMultiplier](./bitburner.bitnodemultipliers.staneksgiftpowermultiplier.md) | | number | Influences the power of the gift |
|
||||||
| [StrengthLevelMultiplier](./bitburner.bitnodemultipliers.strengthlevelmultiplier.md) | number | Influences how quickly the player's strength level (not exp) scales |
|
| [StrengthLevelMultiplier](./bitburner.bitnodemultipliers.strengthlevelmultiplier.md) | | number | Influences how quickly the player's strength level (not exp) scales |
|
||||||
| [WorldDaemonDifficulty](./bitburner.bitnodemultipliers.worlddaemondifficulty.md) | number | Influences the hacking skill required to backdoor the world daemon. |
|
| [WorldDaemonDifficulty](./bitburner.bitnodemultipliers.worlddaemondifficulty.md) | | number | Influences the hacking skill required to backdoor the world daemon. |
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influence how much it costs to purchase a server
|
Influence how much it costs to purchase a server
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
PurchasedServerCost: number;
|
PurchasedServerCost: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the maximum number of purchased servers you can have
|
Influences the maximum number of purchased servers you can have
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
PurchasedServerLimit: number;
|
PurchasedServerLimit: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the maximum allowed RAM for a purchased server
|
Influences the maximum allowed RAM for a purchased server
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
PurchasedServerMaxRam: number;
|
PurchasedServerMaxRam: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences cost of any purchased server at or above 128GB
|
Influences cost of any purchased server at or above 128GB
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
PurchasedServerSoftcap: number;
|
PurchasedServerSoftcap: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the minimum favor the player must have with a faction before they can donate to gain rep.
|
Influences the minimum favor the player must have with a faction before they can donate to gain rep.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
RepToDonateToFaction: number;
|
RepToDonateToFaction: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much the money on a server can be reduced when a script performs a hack against it.
|
Influences how much the money on a server can be reduced when a script performs a hack against it.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ScriptHackMoney: number;
|
ScriptHackMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how much of the money stolen by a scripted hack will be added to the player's money.
|
Influences how much of the money stolen by a scripted hack will be added to the player's money.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ScriptHackMoneyGain: number;
|
ScriptHackMoneyGain: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the growth percentage per cycle against a server.
|
Influences the growth percentage per cycle against a server.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ServerGrowthRate: number;
|
ServerGrowthRate: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the maximum money that a server can grow to.
|
Influences the maximum money that a server can grow to.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ServerMaxMoney: number;
|
ServerMaxMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the initial money that a server starts with.
|
Influences the initial money that a server starts with.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ServerStartingMoney: number;
|
ServerStartingMoney: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the initial security level (hackDifficulty) of a server.
|
Influences the initial security level (hackDifficulty) of a server.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ServerStartingSecurity: number;
|
ServerStartingSecurity: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the weaken amount per invocation against a server.
|
Influences the weaken amount per invocation against a server.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
ServerWeakenRate: number;
|
ServerWeakenRate: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the size of the gift
|
Influences the size of the gift
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
StaneksGiftExtraSize: number;
|
StaneksGiftExtraSize: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the power of the gift
|
Influences the power of the gift
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
StaneksGiftPowerMultiplier: number;
|
StaneksGiftPowerMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences how quickly the player's strength level (not exp) scales
|
Influences how quickly the player's strength level (not exp) scales
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
StrengthLevelMultiplier: number;
|
StrengthLevelMultiplier: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Influences the hacking skill required to backdoor the world daemon.
|
Influences the hacking skill required to backdoor the world daemon.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
WorldDaemonDifficulty: number;
|
WorldDaemonDifficulty: number;
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get whether an action is set to autolevel.
|
Get whether an action is set to autolevel.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionAutolevel(type: string, name: string): boolean;
|
getActionAutolevel(type: string, name: string): boolean;
|
||||||
@ -19,7 +19,7 @@ getActionAutolevel(type: string, name: string): boolean;
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
boolean
|
boolean
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get action count remaining.
|
Get action count remaining.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionCountRemaining(type: string, name: string): number;
|
getActionCountRemaining(type: string, name: string): number;
|
||||||
@ -19,7 +19,7 @@ getActionCountRemaining(type: string, name: string): number;
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get the current level of an action.
|
Get the current level of an action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionCurrentLevel(type: string, name: string): number;
|
getActionCurrentLevel(type: string, name: string): number;
|
||||||
@ -19,7 +19,7 @@ getActionCurrentLevel(type: string, name: string): number;
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
Get the time elapsed on current action.
|
Get the time elapsed on current action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionCurrentTime(): number;
|
getActionCurrentTime(): number;
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get estimate success chance of an action.
|
Get estimate success chance of an action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionEstimatedSuccessChance(type: string, name: string): [number, number];
|
getActionEstimatedSuccessChance(type: string, name: string): [number, number];
|
||||||
@ -19,7 +19,7 @@ getActionEstimatedSuccessChance(type: string, name: string): [number, number];
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
\[number, number\]
|
\[number, number\]
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get the maximum level of an action.
|
Get the maximum level of an action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionMaxLevel(type: string, name: string): number;
|
getActionMaxLevel(type: string, name: string): number;
|
||||||
@ -19,7 +19,7 @@ getActionMaxLevel(type: string, name: string): number;
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get the reputation gain of an action.
|
Get the reputation gain of an action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionRepGain(type: string, name: string, level: number): number;
|
getActionRepGain(type: string, name: string, level: number): number;
|
||||||
@ -20,7 +20,7 @@ getActionRepGain(type: string, name: string, level: number): number;
|
|||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
| level | number | Optional action level at which to calculate the gain |
|
| level | number | Optional action level at which to calculate the gain |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
33
markdown/bitburner.bladeburner.getactionsuccesses.md
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||||
|
|
||||||
|
[Home](./index.md) > [bitburner](./bitburner.md) > [Bladeburner](./bitburner.bladeburner.md) > [getActionSuccesses](./bitburner.bladeburner.getactionsuccesses.md)
|
||||||
|
|
||||||
|
## Bladeburner.getActionSuccesses() method
|
||||||
|
|
||||||
|
Get action successes.
|
||||||
|
|
||||||
|
**Signature:**
|
||||||
|
|
||||||
|
```typescript
|
||||||
|
getActionSuccesses(type: string, name: string): number;
|
||||||
|
```
|
||||||
|
|
||||||
|
## Parameters
|
||||||
|
|
||||||
|
| Parameter | Type | Description |
|
||||||
|
| --- | --- | --- |
|
||||||
|
| type | string | Type of action. |
|
||||||
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
|
**Returns:**
|
||||||
|
|
||||||
|
number
|
||||||
|
|
||||||
|
a number with how many successes you have with action.
|
||||||
|
|
||||||
|
## Remarks
|
||||||
|
|
||||||
|
RAM cost: 4 GB
|
||||||
|
|
||||||
|
Return a number with how many successes you have with action.
|
||||||
|
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get the time to complete an action.
|
Get the time to complete an action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getActionTime(type: string, name: string): number;
|
getActionTime(type: string, name: string): number;
|
||||||
@ -19,7 +19,7 @@ getActionTime(type: string, name: string): number;
|
|||||||
| type | string | Type of action. |
|
| type | string | Type of action. |
|
||||||
| name | string | Name of action. Must be an exact match. |
|
| name | string | Name of action. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
List all black ops.
|
List all black ops.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getBlackOpNames(): string[];
|
getBlackOpNames(): string[];
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
string\[\]
|
string\[\]
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get black op required rank.
|
Get black op required rank.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getBlackOpRank(name: string): number;
|
getBlackOpRank(name: string): number;
|
||||||
@ -18,7 +18,7 @@ getBlackOpRank(name: string): number;
|
|||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| name | string | Name of BlackOp. Must be an exact match. |
|
| name | string | Name of BlackOp. Must be an exact match. |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
Get bladeburner bonus time.
|
Get bladeburner bonus time.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getBonusTime(): number;
|
getBonusTime(): number;
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
Get current city.
|
Get current city.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getCity(): CityName;
|
getCity(): CityName;
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
[CityName](./bitburner.cityname.md)
|
[CityName](./bitburner.cityname.md)
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get chaos of a city.
|
Get chaos of a city.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getCityChaos(city: CityName | `${CityName}`): number;
|
getCityChaos(city: CityName | `${CityName}`): number;
|
||||||
@ -18,7 +18,7 @@ getCityChaos(city: CityName | `${CityName}`): number;
|
|||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get number of communities in a city.
|
Get number of communities in a city.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getCityCommunities(city: CityName | `${CityName}`): number;
|
getCityCommunities(city: CityName | `${CityName}`): number;
|
||||||
@ -18,7 +18,7 @@ getCityCommunities(city: CityName | `${CityName}`): number;
|
|||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Get estimated population in city.
|
Get estimated population in city.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getCityEstimatedPopulation(city: CityName | `${CityName}`): number;
|
getCityEstimatedPopulation(city: CityName | `${CityName}`): number;
|
||||||
@ -18,7 +18,7 @@ getCityEstimatedPopulation(city: CityName | `${CityName}`): number;
|
|||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of city. Case-sensitive |
|
||||||
|
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
number
|
number
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
List all contracts.
|
List all contracts.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getContractNames(): string[];
|
getContractNames(): string[];
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
string\[\]
|
string\[\]
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
Get current action.
|
Get current action.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getCurrentAction(): BladeburnerCurAction;
|
getCurrentAction(): BladeburnerCurAction;
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
[BladeburnerCurAction](./bitburner.bladeburnercuraction.md)
|
[BladeburnerCurAction](./bitburner.bladeburnercuraction.md)
|
||||||
|
|
||||||
|
@ -6,12 +6,12 @@
|
|||||||
|
|
||||||
List all general actions.
|
List all general actions.
|
||||||
|
|
||||||
<b>Signature:</b>
|
**Signature:**
|
||||||
|
|
||||||
```typescript
|
```typescript
|
||||||
getGeneralActionNames(): string[];
|
getGeneralActionNames(): string[];
|
||||||
```
|
```
|
||||||
<b>Returns:</b>
|
**Returns:**
|
||||||
|
|
||||||
string\[\]
|
string\[\]
|
||||||
|
|
||||||
|