set static information netscript costs to 0 (#1628)

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Nicole 2024-08-25 12:09:36 -05:00 committed by GitHub
parent 3750363d95
commit b4f2a5c641
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11 changed files with 29 additions and 29 deletions

@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner Black Ops.
## Remarks ## Remarks
RAM cost: 0.4 GB RAM cost: 0 GB
Returns an array of strings containing the names of all Bladeburner Black Ops. Returns an array of strings containing the names of all Bladeburner Black Ops.

@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner contracts.
## Remarks ## Remarks
RAM cost: 0.4 GB RAM cost: 0 GB
Returns an array of strings containing the names of all Bladeburner contracts. Returns an array of strings containing the names of all Bladeburner contracts.

@ -19,7 +19,7 @@ Array of strings containing the names of all general Bladeburner actions.
## Remarks ## Remarks
RAM cost: 0.4 GB RAM cost: 0 GB
Returns an array of strings containing the names of all general Bladeburner actions. Returns an array of strings containing the names of all general Bladeburner actions.

@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner operations.
## Remarks ## Remarks
RAM cost: 0.4 GB RAM cost: 0 GB
Returns an array of strings containing the names of all Bladeburner operations. Returns an array of strings containing the names of all Bladeburner operations.

@ -19,7 +19,7 @@ Array of strings containing the names of all general Bladeburner skills.
## Remarks ## Remarks
RAM cost: 0.4 GB RAM cost: 0 GB
Returns an array of strings containing the names of all general Bladeburner skills. Returns an array of strings containing the names of all general Bladeburner skills.

@ -17,5 +17,5 @@ string\[\]
## Remarks ## Remarks
RAM cost: 2 GB RAM cost: 0 GB

@ -19,7 +19,7 @@ Names of all Equipments/Augmentations.
## Remarks ## Remarks
RAM cost: 1 GB RAM cost: 0 GB
Get the name of all possible equipment/upgrades you can purchase for your Gang Members. This includes Augmentations. Get the name of all possible equipment/upgrades you can purchase for your Gang Members. This includes Augmentations.

@ -19,7 +19,7 @@ All valid tasks that Gang members can be assigned to.
## Remarks ## Remarks
RAM cost: 1 GB RAM cost: 0 GB
Get the name of all valid tasks that Gang members can be assigned to. Get the name of all valid tasks that Gang members can be assigned to.

@ -19,5 +19,5 @@ all locations that can be infiltrated.
## Remarks ## Remarks
RAM cost: 5 GB RAM cost: 0 GB

@ -75,11 +75,11 @@ export const RamCostConstants = {
StanekPlace: 5, StanekPlace: 5,
StanekFragmentAt: 2, StanekFragmentAt: 2,
StanekDeleteAt: 0.15, StanekDeleteAt: 0.15,
StanekAcceptGift: 2,
InfiltrationCalculateDifficulty: 2.5, InfiltrationCalculateDifficulty: 2.5,
InfiltrationCalculateRewards: 2.5, InfiltrationCalculateRewards: 2.5,
InfiltrationGetLocations: 5,
InfiltrationGetInfiltrations: 15, InfiltrationGetInfiltrations: 15,
StanekAcceptGift: 2,
CycleTiming: 1, CycleTiming: 1,
} as const; } as const;
@ -235,10 +235,10 @@ const gang = {
getRecruitsAvailable: RamCostConstants.GangApiBase / 4, getRecruitsAvailable: RamCostConstants.GangApiBase / 4,
respectForNextRecruit: RamCostConstants.GangApiBase / 4, respectForNextRecruit: RamCostConstants.GangApiBase / 4,
recruitMember: RamCostConstants.GangApiBase / 2, recruitMember: RamCostConstants.GangApiBase / 2,
getTaskNames: RamCostConstants.GangApiBase / 4, getTaskNames: 0,
getTaskStats: RamCostConstants.GangApiBase / 4, getTaskStats: RamCostConstants.GangApiBase / 4,
setMemberTask: RamCostConstants.GangApiBase / 2, setMemberTask: RamCostConstants.GangApiBase / 2,
getEquipmentNames: RamCostConstants.GangApiBase / 4, getEquipmentNames: 0,
getEquipmentCost: RamCostConstants.GangApiBase / 2, getEquipmentCost: RamCostConstants.GangApiBase / 2,
getEquipmentType: RamCostConstants.GangApiBase / 2, getEquipmentType: RamCostConstants.GangApiBase / 2,
getEquipmentStats: RamCostConstants.GangApiBase / 2, getEquipmentStats: RamCostConstants.GangApiBase / 2,
@ -282,13 +282,13 @@ const go = {
// Bladeburner API // Bladeburner API
const bladeburner = { const bladeburner = {
inBladeburner: RamCostConstants.BladeburnerApiBase / 4, inBladeburner: RamCostConstants.BladeburnerApiBase / 4,
getContractNames: RamCostConstants.BladeburnerApiBase / 10, getContractNames: 0,
getOperationNames: RamCostConstants.BladeburnerApiBase / 10, getOperationNames: 0,
getBlackOpNames: RamCostConstants.BladeburnerApiBase / 10, getBlackOpNames: 0,
getNextBlackOp: RamCostConstants.BladeburnerApiBase / 2, getNextBlackOp: RamCostConstants.BladeburnerApiBase / 2,
getBlackOpRank: RamCostConstants.BladeburnerApiBase / 2, getBlackOpRank: RamCostConstants.BladeburnerApiBase / 2,
getGeneralActionNames: RamCostConstants.BladeburnerApiBase / 10, getGeneralActionNames: 0,
getSkillNames: RamCostConstants.BladeburnerApiBase / 10, getSkillNames: 0,
startAction: RamCostConstants.BladeburnerApiBase, startAction: RamCostConstants.BladeburnerApiBase,
stopBladeburnerAction: RamCostConstants.BladeburnerApiBase / 2, stopBladeburnerAction: RamCostConstants.BladeburnerApiBase / 2,
getCurrentAction: RamCostConstants.BladeburnerApiBase / 4, getCurrentAction: RamCostConstants.BladeburnerApiBase / 4,
@ -323,7 +323,7 @@ const bladeburner = {
} as const; } as const;
const infiltration = { const infiltration = {
getPossibleLocations: RamCostConstants.InfiltrationGetLocations, getPossibleLocations: 0,
getInfiltration: RamCostConstants.InfiltrationGetInfiltrations, getInfiltration: RamCostConstants.InfiltrationGetInfiltrations,
} as const; } as const;
@ -335,7 +335,7 @@ const codingcontract = {
getDescription: RamCostConstants.CodingContractBase / 2, getDescription: RamCostConstants.CodingContractBase / 2,
getNumTriesRemaining: RamCostConstants.CodingContractBase / 5, getNumTriesRemaining: RamCostConstants.CodingContractBase / 5,
createDummyContract: RamCostConstants.CodingContractBase / 5, createDummyContract: RamCostConstants.CodingContractBase / 5,
getContractTypes: RamCostConstants.CodingContractBase / 5, getContractTypes: 0,
} as const; } as const;
// Duplicate Sleeve API // Duplicate Sleeve API

@ -3175,7 +3175,7 @@ export interface Bladeburner {
/** /**
* List all contracts. * List all contracts.
* @remarks * @remarks
* RAM cost: 0.4 GB * RAM cost: 0 GB
* *
* Returns an array of strings containing the names of all Bladeburner contracts. * Returns an array of strings containing the names of all Bladeburner contracts.
* *
@ -3186,7 +3186,7 @@ export interface Bladeburner {
/** /**
* List all operations. * List all operations.
* @remarks * @remarks
* RAM cost: 0.4 GB * RAM cost: 0 GB
* *
* Returns an array of strings containing the names of all Bladeburner operations. * Returns an array of strings containing the names of all Bladeburner operations.
* *
@ -3197,7 +3197,7 @@ export interface Bladeburner {
/** /**
* List all black ops. * List all black ops.
* @remarks * @remarks
* RAM cost: 0.4 GB * RAM cost: 0 GB
* *
* Returns an array of strings containing the names of all Bladeburner Black Ops. * Returns an array of strings containing the names of all Bladeburner Black Ops.
* *
@ -3220,7 +3220,7 @@ export interface Bladeburner {
/** /**
* List all general actions. * List all general actions.
* @remarks * @remarks
* RAM cost: 0.4 GB * RAM cost: 0 GB
* *
* Returns an array of strings containing the names of all general Bladeburner actions. * Returns an array of strings containing the names of all general Bladeburner actions.
* *
@ -3231,7 +3231,7 @@ export interface Bladeburner {
/** /**
* List all skills. * List all skills.
* @remarks * @remarks
* RAM cost: 0.4 GB * RAM cost: 0 GB
* *
* Returns an array of strings containing the names of all general Bladeburner skills. * Returns an array of strings containing the names of all general Bladeburner skills.
* *
@ -3851,7 +3851,7 @@ export interface CodingContract {
/** /**
* List all contract types. * List all contract types.
* @remarks * @remarks
* RAM cost: 2 GB * RAM cost: 0 GB
*/ */
getContractTypes(): string[]; getContractTypes(): string[];
} }
@ -3996,7 +3996,7 @@ export interface Gang {
/** /**
* List member task names. * List member task names.
* @remarks * @remarks
* RAM cost: 1 GB * RAM cost: 0 GB
* *
* Get the name of all valid tasks that Gang members can be assigned to. * Get the name of all valid tasks that Gang members can be assigned to.
* *
@ -4033,7 +4033,7 @@ export interface Gang {
/** /**
* List equipment names. * List equipment names.
* @remarks * @remarks
* RAM cost: 1 GB * RAM cost: 0 GB
* *
* Get the name of all possible equipment/upgrades you can purchase for your Gang Members. * Get the name of all possible equipment/upgrades you can purchase for your Gang Members.
* This includes Augmentations. * This includes Augmentations.
@ -5503,7 +5503,7 @@ interface Infiltration {
/** /**
* Get all locations that can be infiltrated. * Get all locations that can be infiltrated.
* @remarks * @remarks
* RAM cost: 5 GB * RAM cost: 0 GB
* *
* @returns all locations that can be infiltrated. * @returns all locations that can be infiltrated.
*/ */