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set static information netscript costs to 0 (#1628)
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@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner Black Ops.
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## Remarks
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## Remarks
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RAM cost: 0.4 GB
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RAM cost: 0 GB
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Returns an array of strings containing the names of all Bladeburner Black Ops.
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Returns an array of strings containing the names of all Bladeburner Black Ops.
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@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner contracts.
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## Remarks
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## Remarks
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RAM cost: 0.4 GB
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RAM cost: 0 GB
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Returns an array of strings containing the names of all Bladeburner contracts.
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Returns an array of strings containing the names of all Bladeburner contracts.
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@ -19,7 +19,7 @@ Array of strings containing the names of all general Bladeburner actions.
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## Remarks
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## Remarks
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RAM cost: 0.4 GB
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RAM cost: 0 GB
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Returns an array of strings containing the names of all general Bladeburner actions.
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Returns an array of strings containing the names of all general Bladeburner actions.
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@ -19,7 +19,7 @@ Array of strings containing the names of all Bladeburner operations.
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## Remarks
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## Remarks
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RAM cost: 0.4 GB
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RAM cost: 0 GB
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Returns an array of strings containing the names of all Bladeburner operations.
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Returns an array of strings containing the names of all Bladeburner operations.
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@ -19,7 +19,7 @@ Array of strings containing the names of all general Bladeburner skills.
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## Remarks
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## Remarks
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RAM cost: 0.4 GB
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RAM cost: 0 GB
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Returns an array of strings containing the names of all general Bladeburner skills.
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Returns an array of strings containing the names of all general Bladeburner skills.
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@ -17,5 +17,5 @@ string\[\]
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## Remarks
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## Remarks
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RAM cost: 2 GB
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RAM cost: 0 GB
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@ -19,7 +19,7 @@ Names of all Equipments/Augmentations.
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## Remarks
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## Remarks
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RAM cost: 1 GB
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RAM cost: 0 GB
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Get the name of all possible equipment/upgrades you can purchase for your Gang Members. This includes Augmentations.
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Get the name of all possible equipment/upgrades you can purchase for your Gang Members. This includes Augmentations.
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@ -19,7 +19,7 @@ All valid tasks that Gang members can be assigned to.
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## Remarks
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## Remarks
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RAM cost: 1 GB
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RAM cost: 0 GB
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Get the name of all valid tasks that Gang members can be assigned to.
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Get the name of all valid tasks that Gang members can be assigned to.
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@ -19,5 +19,5 @@ all locations that can be infiltrated.
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## Remarks
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## Remarks
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RAM cost: 5 GB
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RAM cost: 0 GB
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@ -75,11 +75,11 @@ export const RamCostConstants = {
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StanekPlace: 5,
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StanekPlace: 5,
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StanekFragmentAt: 2,
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StanekFragmentAt: 2,
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StanekDeleteAt: 0.15,
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StanekDeleteAt: 0.15,
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StanekAcceptGift: 2,
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InfiltrationCalculateDifficulty: 2.5,
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InfiltrationCalculateDifficulty: 2.5,
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InfiltrationCalculateRewards: 2.5,
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InfiltrationCalculateRewards: 2.5,
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InfiltrationGetLocations: 5,
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InfiltrationGetInfiltrations: 15,
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InfiltrationGetInfiltrations: 15,
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StanekAcceptGift: 2,
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CycleTiming: 1,
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CycleTiming: 1,
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} as const;
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} as const;
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@ -235,10 +235,10 @@ const gang = {
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getRecruitsAvailable: RamCostConstants.GangApiBase / 4,
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getRecruitsAvailable: RamCostConstants.GangApiBase / 4,
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respectForNextRecruit: RamCostConstants.GangApiBase / 4,
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respectForNextRecruit: RamCostConstants.GangApiBase / 4,
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recruitMember: RamCostConstants.GangApiBase / 2,
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recruitMember: RamCostConstants.GangApiBase / 2,
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getTaskNames: RamCostConstants.GangApiBase / 4,
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getTaskNames: 0,
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getTaskStats: RamCostConstants.GangApiBase / 4,
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getTaskStats: RamCostConstants.GangApiBase / 4,
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setMemberTask: RamCostConstants.GangApiBase / 2,
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setMemberTask: RamCostConstants.GangApiBase / 2,
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getEquipmentNames: RamCostConstants.GangApiBase / 4,
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getEquipmentNames: 0,
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getEquipmentCost: RamCostConstants.GangApiBase / 2,
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getEquipmentCost: RamCostConstants.GangApiBase / 2,
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getEquipmentType: RamCostConstants.GangApiBase / 2,
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getEquipmentType: RamCostConstants.GangApiBase / 2,
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getEquipmentStats: RamCostConstants.GangApiBase / 2,
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getEquipmentStats: RamCostConstants.GangApiBase / 2,
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@ -282,13 +282,13 @@ const go = {
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// Bladeburner API
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// Bladeburner API
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const bladeburner = {
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const bladeburner = {
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inBladeburner: RamCostConstants.BladeburnerApiBase / 4,
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inBladeburner: RamCostConstants.BladeburnerApiBase / 4,
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getContractNames: RamCostConstants.BladeburnerApiBase / 10,
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getContractNames: 0,
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getOperationNames: RamCostConstants.BladeburnerApiBase / 10,
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getOperationNames: 0,
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getBlackOpNames: RamCostConstants.BladeburnerApiBase / 10,
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getBlackOpNames: 0,
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getNextBlackOp: RamCostConstants.BladeburnerApiBase / 2,
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getNextBlackOp: RamCostConstants.BladeburnerApiBase / 2,
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getBlackOpRank: RamCostConstants.BladeburnerApiBase / 2,
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getBlackOpRank: RamCostConstants.BladeburnerApiBase / 2,
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getGeneralActionNames: RamCostConstants.BladeburnerApiBase / 10,
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getGeneralActionNames: 0,
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getSkillNames: RamCostConstants.BladeburnerApiBase / 10,
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getSkillNames: 0,
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startAction: RamCostConstants.BladeburnerApiBase,
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startAction: RamCostConstants.BladeburnerApiBase,
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stopBladeburnerAction: RamCostConstants.BladeburnerApiBase / 2,
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stopBladeburnerAction: RamCostConstants.BladeburnerApiBase / 2,
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getCurrentAction: RamCostConstants.BladeburnerApiBase / 4,
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getCurrentAction: RamCostConstants.BladeburnerApiBase / 4,
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@ -323,7 +323,7 @@ const bladeburner = {
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} as const;
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} as const;
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const infiltration = {
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const infiltration = {
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getPossibleLocations: RamCostConstants.InfiltrationGetLocations,
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getPossibleLocations: 0,
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getInfiltration: RamCostConstants.InfiltrationGetInfiltrations,
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getInfiltration: RamCostConstants.InfiltrationGetInfiltrations,
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} as const;
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} as const;
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@ -335,7 +335,7 @@ const codingcontract = {
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getDescription: RamCostConstants.CodingContractBase / 2,
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getDescription: RamCostConstants.CodingContractBase / 2,
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getNumTriesRemaining: RamCostConstants.CodingContractBase / 5,
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getNumTriesRemaining: RamCostConstants.CodingContractBase / 5,
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createDummyContract: RamCostConstants.CodingContractBase / 5,
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createDummyContract: RamCostConstants.CodingContractBase / 5,
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getContractTypes: RamCostConstants.CodingContractBase / 5,
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getContractTypes: 0,
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} as const;
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} as const;
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// Duplicate Sleeve API
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// Duplicate Sleeve API
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18
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
18
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3175,7 +3175,7 @@ export interface Bladeburner {
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/**
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/**
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* List all contracts.
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* List all contracts.
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* @remarks
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* @remarks
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* RAM cost: 0.4 GB
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* RAM cost: 0 GB
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*
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*
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* Returns an array of strings containing the names of all Bladeburner contracts.
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* Returns an array of strings containing the names of all Bladeburner contracts.
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*
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*
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@ -3186,7 +3186,7 @@ export interface Bladeburner {
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/**
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/**
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* List all operations.
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* List all operations.
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* @remarks
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* @remarks
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* RAM cost: 0.4 GB
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* RAM cost: 0 GB
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*
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*
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* Returns an array of strings containing the names of all Bladeburner operations.
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* Returns an array of strings containing the names of all Bladeburner operations.
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*
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*
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@ -3197,7 +3197,7 @@ export interface Bladeburner {
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/**
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/**
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* List all black ops.
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* List all black ops.
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* @remarks
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* @remarks
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* RAM cost: 0.4 GB
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* RAM cost: 0 GB
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*
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*
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* Returns an array of strings containing the names of all Bladeburner Black Ops.
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* Returns an array of strings containing the names of all Bladeburner Black Ops.
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*
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*
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@ -3220,7 +3220,7 @@ export interface Bladeburner {
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/**
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/**
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* List all general actions.
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* List all general actions.
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* @remarks
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* @remarks
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* RAM cost: 0.4 GB
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* RAM cost: 0 GB
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*
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*
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* Returns an array of strings containing the names of all general Bladeburner actions.
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* Returns an array of strings containing the names of all general Bladeburner actions.
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*
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*
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@ -3231,7 +3231,7 @@ export interface Bladeburner {
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/**
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/**
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* List all skills.
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* List all skills.
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* @remarks
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* @remarks
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* RAM cost: 0.4 GB
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* RAM cost: 0 GB
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*
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*
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* Returns an array of strings containing the names of all general Bladeburner skills.
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* Returns an array of strings containing the names of all general Bladeburner skills.
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*
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*
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@ -3851,7 +3851,7 @@ export interface CodingContract {
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/**
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/**
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* List all contract types.
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* List all contract types.
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* @remarks
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* @remarks
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* RAM cost: 2 GB
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* RAM cost: 0 GB
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*/
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*/
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getContractTypes(): string[];
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getContractTypes(): string[];
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}
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}
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@ -3996,7 +3996,7 @@ export interface Gang {
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/**
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/**
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* List member task names.
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* List member task names.
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* @remarks
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* @remarks
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* RAM cost: 1 GB
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* RAM cost: 0 GB
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*
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*
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* Get the name of all valid tasks that Gang members can be assigned to.
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* Get the name of all valid tasks that Gang members can be assigned to.
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*
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*
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@ -4033,7 +4033,7 @@ export interface Gang {
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/**
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/**
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* List equipment names.
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* List equipment names.
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* @remarks
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* @remarks
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* RAM cost: 1 GB
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* RAM cost: 0 GB
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*
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*
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* Get the name of all possible equipment/upgrades you can purchase for your Gang Members.
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* Get the name of all possible equipment/upgrades you can purchase for your Gang Members.
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* This includes Augmentations.
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* This includes Augmentations.
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@ -5503,7 +5503,7 @@ interface Infiltration {
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/**
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/**
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* Get all locations that can be infiltrated.
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* Get all locations that can be infiltrated.
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* @remarks
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* @remarks
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* RAM cost: 5 GB
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* RAM cost: 0 GB
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*
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*
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* @returns all locations that can be infiltrated.
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* @returns all locations that can be infiltrated.
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*/
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*/
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