Increment version number early

This is needed to avoid API break spam every time the player loads the game.
This commit is contained in:
Snarling 2024-05-14 20:18:00 -04:00
parent ed308b4fa6
commit b7962ad8ab

@ -58,7 +58,8 @@ export const CONSTANTS: {
} = { } = {
VersionString: "2.6.1dev", VersionString: "2.6.1dev",
isDevBranch: true, isDevBranch: true,
VersionNumber: 38, // 39 is 2.6.1 final, incremented early due to API break. No need to increment on 2.6.1 full release.
VersionNumber: 39,
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then * and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then