mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 12:45:45 +01:00
commit
b7c16e69a2
@ -73,8 +73,7 @@
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.dialog-box-close-button,
|
||||
#log-box-close {
|
||||
.dialog-box-close-button {
|
||||
float: right;
|
||||
color: #aaa;
|
||||
font-size: 20px;
|
||||
@ -89,13 +88,21 @@
|
||||
|
||||
#log-box-close {
|
||||
position: fixed;
|
||||
right: 26%;
|
||||
right: 27%;
|
||||
}
|
||||
|
||||
#log-box-kill-script {
|
||||
right: 11%;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
#log-box-close, #log-box-kill-script {
|
||||
float:right;
|
||||
display:inline-block;
|
||||
}
|
||||
|
||||
.dialog-box-close-button:hover,
|
||||
.dialog-box-close-button:focus,
|
||||
#log-box-close:hover,
|
||||
#log-box-close:focus {
|
||||
.dialog-box-close-button:focus,{
|
||||
color: white;
|
||||
text-decoration: none;
|
||||
cursor: pointer;
|
||||
|
11711
dist/bundle.js
vendored
11711
dist/bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -781,10 +781,12 @@
|
||||
If you purchase access to the TIX API, you will retain that access even after
|
||||
you 'reset' by installing Augmentations.
|
||||
</p>
|
||||
<a id="stock-market-buy-tix-api" class="a-link-button-inactive"> Buy Trade Information eXchange (TIX) API Access - COMING SOON</a>
|
||||
<a id="stock-market-buy-tix-api" class="a-link-button-inactive">Buy Trade Information eXchange (TIX) API Access</a>
|
||||
<a id="stock-market-investopedia" class='a-link-button'>Investopedia</a>
|
||||
<p id="stock-market-commission"> </p>
|
||||
|
||||
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
||||
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
||||
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
||||
<ul id="stock-market-list" style="list-style:none;">
|
||||
</ul>
|
||||
</div>
|
||||
@ -792,7 +794,8 @@
|
||||
<!-- Log Box -->
|
||||
<div id="log-box-container">
|
||||
<div id="log-box-content">
|
||||
<span id="log-box-close"> × </span>
|
||||
<span id="log-box-close" class="popup-box-button"> Close </span>
|
||||
<span id="log-box-kill-script" class="popup-box-button">Kill Script</span>
|
||||
<p id="log-box-text-header"> </p>
|
||||
<p id="log-box-text"> </p>
|
||||
</div>
|
||||
|
@ -1,3 +1,6 @@
|
||||
import {Locations} from "./src/Location.js";
|
||||
import {getRandomInt} from "../utils/HelperFunctions.js";
|
||||
|
||||
/*
|
||||
Products
|
||||
For certain industries, players can creat their own custom products
|
||||
@ -204,3 +207,229 @@ Industries:
|
||||
will fluctuate based on company performance. Then you can sell whatever
|
||||
shares you have left on the stock market.
|
||||
*/
|
||||
var TOTALSHARES = 1000000000; //Total number of shares you have at your company
|
||||
|
||||
function Material(params={}) {
|
||||
this.name = params.name ? params.name : "";
|
||||
this.qty = 0; //Quantity
|
||||
this.qlt = 0; //Quality
|
||||
this.dmd = 0; //Demand
|
||||
this.cmp = 0; //Competition
|
||||
this.mku = 0; //Markup
|
||||
|
||||
//How much space it takes in a Warehouse
|
||||
this.siz = params.size ? params.size : 0;
|
||||
|
||||
this.purc = 0; //How much of this material is being purchased per second
|
||||
this.cost = 0; //$ Cost per material
|
||||
|
||||
//Material requirements. An object that maps the name of a material to how much it requires
|
||||
//to make 1 unit of the product.
|
||||
this.req = params.req ? params.req : {};
|
||||
}
|
||||
|
||||
var Materials = {
|
||||
Water: new Material({name: "Water", size: 0.1}),
|
||||
Energy: new Material
|
||||
Food: 13,
|
||||
Plants: 14,
|
||||
Metal: 15,
|
||||
Hardware: 16,
|
||||
Chemicals: 17,
|
||||
RealEstate: 18,
|
||||
Drugs: 19,
|
||||
Robots: 20,
|
||||
AICores:21,
|
||||
SciResearch: 22
|
||||
}
|
||||
|
||||
function Product(params={}) {
|
||||
"use strict"
|
||||
this.name = params.name ? params.name : 0;
|
||||
this.dmd = params.demand ? params.demand : 0;
|
||||
this.cmp = params.competition ? params.competition : 0;
|
||||
this.mku = params.markup ? params.markup : 0;
|
||||
this.qlt = params.quality ? params.quality : 0;
|
||||
this.qty = 0;
|
||||
this.per = params.performance ? params.performance : 0;
|
||||
this.dur = params.durability ? params.durability : 0;
|
||||
this.rel = params.reliability ? params.reliability : 0;
|
||||
this.aes = params.aesthetics ? params.aesthetics : 0;
|
||||
this.fea = params.features ? params.features : 0;
|
||||
this.loc = params.location ? params.location : "";
|
||||
this.siz = params.size ? params.size : 0; //How much space it takes in the warehouse
|
||||
|
||||
//Material requirements. An object that maps the name of a material to how much it requires
|
||||
//to make 1 unit of the product.
|
||||
this.req = params.req ? params.req : {};
|
||||
}
|
||||
|
||||
var Industries = {
|
||||
Energy: 50,
|
||||
Utilities: 51,
|
||||
Agriculture: 52,
|
||||
Fishing: 53,
|
||||
Mining: 54,
|
||||
Food: 55,
|
||||
Tobacco: 56,
|
||||
Chemical: 57,
|
||||
Pharmaceutical: 58,
|
||||
Computer: 59,
|
||||
Robotics: 60,
|
||||
Software: 61,
|
||||
Healthcare: 62,
|
||||
RealEstate: 63,
|
||||
}
|
||||
|
||||
function Industry(params={}) {
|
||||
"use strict"
|
||||
this.offices = { //Maps locations to offices. 0 if no office at that location
|
||||
Locations.Aevum: 0,
|
||||
Locations.Chonqing: 0,
|
||||
Locations.Sector12: 0,
|
||||
Locations.NewTokyo: 0,
|
||||
Locations.Ishima: 0,
|
||||
Locations.Volhaven: 0
|
||||
};
|
||||
|
||||
this.warehouses = { //Maps locations to warehouses. 0 if no warehouse at that location
|
||||
Locations.Aevum: 0,
|
||||
Locations.Chonqing: 0,
|
||||
Locations.Sector12: 0,
|
||||
Locations.NewTokyo: 0,
|
||||
Locations.Ishima: 0,
|
||||
Locations.Volhaven: 0
|
||||
};
|
||||
|
||||
this.type = params.type ? params.type : 0;
|
||||
this.materials = {}; //Contains both materials that are created and required
|
||||
this.products = {};
|
||||
|
||||
this.awareness = 0;
|
||||
this.popularity = 0;
|
||||
this.startingCost = 0;
|
||||
|
||||
/* The following are factors for how much production/other things are increased by
|
||||
different factors. The production increase always has diminishing returns,
|
||||
and they are all reprsented by inverse exponentials.
|
||||
The number for these properties represent the denominator in the inverse
|
||||
exponential (aka higher number = more diminishing returns); */
|
||||
this.reFac = 0; //Real estate Factor
|
||||
this.sciFac = 0; //Scientific Research Factor
|
||||
this.hwFac = 0; //Hardware factor
|
||||
this.robFac = 0; //Robotics Factor
|
||||
this.aiFac = 0; //AI Cores factor;
|
||||
this.advFac = 0; //Advertising factor
|
||||
|
||||
this.init();
|
||||
}
|
||||
|
||||
Industry.prototype.init = function() {
|
||||
//Set the unique properties of an industry (how much its affected by real estate/scientific research, etc.)
|
||||
switch (this.type) {
|
||||
case Industries.Energy:
|
||||
break;
|
||||
case Industries.Utilities:
|
||||
break;
|
||||
case Industries.Agriculture:
|
||||
break;
|
||||
case Industries.Fishing:
|
||||
break;
|
||||
case Industries.Mining:
|
||||
break;
|
||||
case Industries.Food:
|
||||
break;
|
||||
case Industries.Tobacco:
|
||||
break;
|
||||
case Industries.Chemical:
|
||||
break;
|
||||
case Industries.Pharmaceutical:
|
||||
break;
|
||||
case Industries.Computer:
|
||||
break;
|
||||
case Industries.Robotics:
|
||||
break;
|
||||
case Industries.Software:
|
||||
break;
|
||||
case Industries.Healthcare:
|
||||
break;
|
||||
case Industries.RealEstate:
|
||||
break;
|
||||
default:
|
||||
console.log("ERR: Invalid Industry Type passed into Industry.init()");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var EmployeePositions = {
|
||||
Operations: 1,
|
||||
Engineer: 2,
|
||||
Business: 3,
|
||||
Accounting: 4,
|
||||
Management: 5,
|
||||
RandD: 6
|
||||
}
|
||||
|
||||
function Employee(params={}) {
|
||||
"use strict"
|
||||
if (!(this instanceof Employee)) {
|
||||
return new Employee(params);
|
||||
}
|
||||
this.name = params.name ? params.name : "Bobby";
|
||||
this.mor = params.morale ? params.morale : getRandomInt(50, 100);
|
||||
this.hap = params.happiness ? params.happiness : getRandomInt(50, 100);
|
||||
this.ene = params.energy ? params.energy : getRandomInt(50, 100);
|
||||
this.age = params.age ? params.age : getRandomInt(20, 50);
|
||||
this.int = params.intelligence ? params.intelligence : getRandomInt(10, 50);
|
||||
this.cha = params.charisma ? params.charisma : getRandomInt(10, 50);
|
||||
this.exp = params.experience ? params.experience : getRandomInt(10, 50);
|
||||
this.cre = params.creativity ? params.creativity : getRandomInt(10, 50);
|
||||
this.eff = params.efficiency ? params.efficiency : getRandomInt(10, 50);
|
||||
this.sal = params.salary ? params.salary : getRandomInt(0.1, 5);
|
||||
this.pro = 0; //Calculated
|
||||
|
||||
this.off = params.officeSpace ? params.officeSpace : {};
|
||||
this.loc = params.officeSpace ? params.officeSpace.loc : "";
|
||||
this.pos = 0;
|
||||
}
|
||||
|
||||
var OfficeSpaceTiers = {
|
||||
Basic: 7,
|
||||
Enhanced: 8,
|
||||
Luxurious: 9,
|
||||
Extravagant: 10
|
||||
}
|
||||
|
||||
function OfficeSpace(params={}) {
|
||||
"use strict"
|
||||
this.loc = params.loc ? params.loc : "";
|
||||
this.cost = params.cost ? params.cost : 1;
|
||||
this.size = params.size ? params.size : 1;
|
||||
this.comf = params.comfort ? params.comfort : 1;
|
||||
this.beau = parms.beauty ? params.beauty : 1;
|
||||
this.tier = OfficeSpaceTiers.Basic;
|
||||
this.employees = [];
|
||||
}
|
||||
|
||||
function Warehouse(params={}) {
|
||||
"use strict"
|
||||
this.loc = params.loc ? params.loc : "";
|
||||
this.size = params.size ? params.size : 0;
|
||||
|
||||
this.materials = {};
|
||||
this.products = {};
|
||||
}
|
||||
|
||||
function Company() {
|
||||
"use strict"
|
||||
|
||||
this.industries = [];
|
||||
|
||||
//Financial stats
|
||||
this.funds = 0;
|
||||
this.revenue = 0;
|
||||
this.expenses = 0;
|
||||
this.valuation = 0; //Private investory valuation of company before you go public.
|
||||
this.numShares = TOTALSHARES;
|
||||
this.sharePrice = 0;
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
let CONSTANTS = {
|
||||
Version: "0.32.0",
|
||||
Version: "0.32.1",
|
||||
|
||||
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||
@ -647,10 +647,21 @@ let CONSTANTS = {
|
||||
"have purchased. It takes an optional parameter specifying whether the hostname or IP addresses will be returned. If this " +
|
||||
"parameter is not specified, it is true by default and hostnames will be returned<br><br>" +
|
||||
"<i><u>round(n)</u></i><br>Rounds the number n to the nearest integer. If the argument passed in is not a number, then the function will return 0.<br><br>" +
|
||||
"<i><u>write(port, data)</u></i><br>Writes data to a port. The first argument must be a number between 1 and 10 that specifies the port. The second " +
|
||||
"argument defines the data to write to the port. If the second argument is not specified then it will write an empty string to the port.<br><br>" +
|
||||
"<i><u>read(port)</u></i><br>Reads data from a port. The first argument must be a number between 1 and 10 that specifies the port. A port is a serialized queue. " +
|
||||
"This function will remove the first element from the queue and return it. If the queue is empty, then the string 'NULL PORT DATA' will be returned. <br><br>" +
|
||||
"<i><u>write(port, data='', mode='a')</u></i><br>This function can be used to either write data to a port or to a text file (.txt).<br><br>" +
|
||||
"If the first argument is a number between 1 and 10, then it specifies a port and this function will write data to a port. If the second " +
|
||||
"argument is not specified then it will write an empty string to the port. The third argument, mode, is not used when writing data to a port.<br><br>" +
|
||||
"If the first argument is a string, then it specifies the name of a text file (.txt) and this function will write data to a text file. " +
|
||||
"The second argument defines the data to be written to the text file. If it is not specified then it is an empty string by default. " +
|
||||
"This third argument, mode, defines how the data will be written to the text file. If mode is set to 'w', then the data is written in 'write' " +
|
||||
"mode which means that it will overwrite the existing data on the file, or it will create a new file if it does not already exist. Otherwise, " +
|
||||
"the data will be written in 'append' mode which means that the data will be added at the end of the existing file, or it will create a new file if it " +
|
||||
"does not already exist. If mode isn't specified then it will be 'a' for 'append' mode by default.<br><br>" +
|
||||
"<i><u>read(port)</u></i><br>This function is used to read data from a port or from a text file (.txt).<br><br>" +
|
||||
"This function takes a single argument. If this argument is a number between 1 and 10, then it specifies a port and it will read data from " +
|
||||
"a port. A port is a serialized queue. This function will remove the first element from the queue and return it. If the queue is empty, " +
|
||||
"then the string 'NULL PORT DATA' will be returned.<br><br>" +
|
||||
"If the first argument is a string, then it specifies the name of a text file and this function will return the data in the " +
|
||||
"specified text file. If the text file does not exist, an empty string will be returned<br><br>" +
|
||||
"<i><u>scriptRunning(scriptname, hostname/ip)</u></i><br>Returns a boolean indicating whether any instance of the specified script is running " +
|
||||
"on a server, regardless of its arguments. This is different than the isRunning() function because it does not " +
|
||||
"try to identify a specific instance of a running script by its arguments.<br><br>" +
|
||||
@ -696,6 +707,11 @@ let CONSTANTS = {
|
||||
"Returns the amount of time in milliseconds that have passed since you last installed Augmentations (or destroyed a BitNode).<br><br>" +
|
||||
"<i><u>sprintf()/vsprintf()</u></i><br>" +
|
||||
"<a href='https://github.com/alexei/sprintf.js' target='_blank'>See this link for details</a><br><br>" +
|
||||
"<i><u>prompt(message)</u></i><br>" +
|
||||
"Prompts the player with a dialog box with two options: 'Yes' and 'No'. This function will returns true if " +
|
||||
"the player clicks 'Yes' and false if the player click's 'No'. The script's execution is halted until the " +
|
||||
"player selects 'Yes' or 'No'. The function takes a single string as an argument which specifies the text " +
|
||||
"that appears on the dialog box.<br><br>" +
|
||||
"<u><h1>Hacknet Nodes API</h1></u><br>" +
|
||||
"Netscript provides the following API for accessing and upgrading your Hacknet Nodes through scripts. This API does NOT work offline.<br><br>" +
|
||||
"<i><u>hacknetnodes</u></i><br>A special variable. This is an array that maps to the Player's Hacknet Nodes. The Hacknet Nodes are accessed through " +
|
||||
@ -1096,6 +1112,14 @@ let CONSTANTS = {
|
||||
"World Stock Exchange account and TIX API Access<br>",
|
||||
|
||||
LatestUpdate:
|
||||
"v0.32.1<br>" +
|
||||
"-Updated Netscript's 'interpreter/engine' to use the Bluebird promise library instead of native promises. " +
|
||||
"It should now be faster and more memory-efficient. If this has broken any Netscript features please report it through Github or the subreddit (reddit.com/r/bitburner)<br>" +
|
||||
"-Rebalanced stock market (adjusted parameters such as the volatility/trends/starting price of certain stocks)<br>" +
|
||||
"-Added prompt() Netscript function<br>" +
|
||||
"-Added 'Buy Max' and 'Sell All' functions to Stock Market UI<br>" +
|
||||
"-Added 'Portfolio' Mode to Stock Market UI so you can only view stocks you have a position/order in<br>" +
|
||||
"-Added a button to kill a script from its log display box<br><br>" +
|
||||
"v0.32.0<br>" +
|
||||
"-Released BitNode-8: Ghost of Wall Street<br>" +
|
||||
"-Re-designed Stock Market UI<br>" +
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -30,6 +30,7 @@ import {getCostOfNextHacknetNode,
|
||||
purchaseHacknet} from "./HacknetNode.js";
|
||||
import {Locations} from "./Location.js";
|
||||
import {Message, Messages} from "./Message.js";
|
||||
import {inMission} from "./Missions.js";
|
||||
import {Player} from "./Player.js";
|
||||
import {Script, findRunningScript, RunningScript} from "./Script.js";
|
||||
import {Server, getServer, AddToAllServers,
|
||||
@ -59,6 +60,9 @@ import {dialogBoxCreate} from "../utils/DialogBox.js"
|
||||
import {printArray, powerOfTwo} from "../utils/HelperFunctions.js";
|
||||
import {createRandomIp} from "../utils/IPAddress.js";
|
||||
import {formatNumber, isString, isHTML} from "../utils/StringHelperFunctions.js";
|
||||
import {yesNoBoxClose, yesNoBoxGetYesButton,
|
||||
yesNoBoxGetNoButton, yesNoBoxCreate,
|
||||
yesNoBoxOpen} from "../utils/YesNoBox.js";
|
||||
|
||||
var hasSingularitySF=false, hasAISF=false, hasBn11SF=false, hasWallStreetSF=false;
|
||||
var singularitySFLvl=1, wallStreetSFLvl=1;
|
||||
@ -1346,15 +1350,40 @@ function NetscriptFunctions(workerScript) {
|
||||
getTimeSinceLastAug : function() {
|
||||
return Player.playtimeSinceLastAug;
|
||||
},
|
||||
prompt : function(txt) {
|
||||
if (yesNoBoxOpen) {
|
||||
workerScript.scriptRef.log("ERROR: confirm() failed because a pop-up dialog box is already open");
|
||||
return false;
|
||||
}
|
||||
if (!isString(txt)) {txt = String(txt);}
|
||||
var yesBtn = yesNoBoxGetYesButton(), noBtn = yesNoBoxGetNoButton();
|
||||
yesBtn.innerHTML = "Yes";
|
||||
noBtn.innerHTML = "No";
|
||||
return new Promise(function(resolve, reject) {
|
||||
yesBtn.addEventListener("click", ()=>{
|
||||
yesNoBoxClose();
|
||||
resolve(true);
|
||||
});
|
||||
noBtn.addEventListener("click", ()=>{
|
||||
yesNoBoxClose();
|
||||
resolve(false);
|
||||
});
|
||||
yesNoBoxCreate(txt);
|
||||
});
|
||||
},
|
||||
|
||||
/* Singularity Functions */
|
||||
universityCourse(universityName, className) {
|
||||
universityCourse : function(universityName, className) {
|
||||
if (Player.bitNodeN != 4) {
|
||||
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run universityCourse(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
if (Player.isWorking) {
|
||||
var txt = Player.singularityStopWork();
|
||||
workerScript.scriptRef.log(txt);
|
||||
@ -1423,13 +1452,17 @@ function NetscriptFunctions(workerScript) {
|
||||
return true;
|
||||
},
|
||||
|
||||
gymWorkout(gymName, stat) {
|
||||
gymWorkout : function(gymName, stat) {
|
||||
if (Player.bitNodeN != 4) {
|
||||
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run gymWorkout(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
if (Player.isWorking) {
|
||||
var txt = Player.singularityStopWork();
|
||||
workerScript.scriptRef.log(txt);
|
||||
@ -1757,6 +1790,11 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
}
|
||||
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (Player.companyPosition == "" || !(Player.companyPosition instanceof CompanyPosition)) {
|
||||
workerScript.scriptRef.log("ERROR: workForCompany() failed because you do not have a job");
|
||||
return false;
|
||||
@ -1910,6 +1948,11 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
}
|
||||
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!factionExists(name)) {
|
||||
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not exist.");
|
||||
return false;
|
||||
@ -2005,7 +2048,10 @@ function NetscriptFunctions(workerScript) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
if (Player.isWorking) {
|
||||
var txt = Player.singularityStopWork();
|
||||
workerScript.scriptRef.log(txt);
|
||||
@ -2085,14 +2131,17 @@ function NetscriptFunctions(workerScript) {
|
||||
workerScript.scriptRef.log("Began creating program: " + name);
|
||||
return true;
|
||||
},
|
||||
commitCrime(crime) {
|
||||
commitCrime : function(crime) {
|
||||
if (Player.bitNodeN != 4) {
|
||||
if (!(hasSingularitySF && singularitySFLvl >= 3)) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run commitCrime(). It is a Singularity Function and requires SourceFile-4 (level 3) to run.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (inMission) {
|
||||
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||
return;
|
||||
}
|
||||
if (Player.isWorking) {
|
||||
var txt = Player.singularityStopWork();
|
||||
workerScript.scriptRef.log(txt);
|
||||
|
@ -4,7 +4,8 @@ import {addActiveScriptsItem,
|
||||
import {CONSTANTS} from "./Constants.js";
|
||||
import {Engine} from "./engine.js";
|
||||
import {Environment} from "./NetscriptEnvironment.js";
|
||||
import {evaluate, isScriptErrorMessage} from "./NetscriptEvaluator.js";
|
||||
import {evaluate, isScriptErrorMessage,
|
||||
killNetscriptDelay} from "./NetscriptEvaluator.js";
|
||||
import {AllServers} from "./Server.js";
|
||||
import {Settings} from "./Settings.js";
|
||||
|
||||
@ -24,7 +25,8 @@ function WorkerScript(runningScriptObj) {
|
||||
this.scriptRef = runningScriptObj;
|
||||
this.errorMessage = "";
|
||||
this.args = runningScriptObj.args;
|
||||
this.killTrigger = function() {}; //CB func used to clear any delays (netscriptDelay())
|
||||
//this.killTrigger = function() {}; //CB func used to clear any delays (netscriptDelay())
|
||||
this.delay = null;
|
||||
this.fnWorker = null; //Workerscript for a function call
|
||||
}
|
||||
|
||||
@ -110,8 +112,8 @@ function runScriptsLoop() {
|
||||
w.running = false;
|
||||
w.env.stopFlag = true;
|
||||
w.scriptRef.log("Script finished running");
|
||||
}, function(w) {
|
||||
//console.log(w);
|
||||
}).catch(function(w) {
|
||||
console.log(w);
|
||||
if (w instanceof Error) {
|
||||
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
||||
console.log("ERROR: Evaluating workerscript returns an Error. THIS SHOULDN'T HAPPEN: " + w.toString());
|
||||
@ -165,10 +167,10 @@ function killWorkerScript(runningScriptObj, serverIp) {
|
||||
if (workerScripts[i].name == runningScriptObj.filename && workerScripts[i].serverIp == serverIp &&
|
||||
compareArrays(workerScripts[i].args, runningScriptObj.args)) {
|
||||
workerScripts[i].env.stopFlag = true;
|
||||
workerScripts[i].killTrigger();
|
||||
killNetscriptDelay(workerScripts[i]);
|
||||
if (workerScripts[i].fnWorker) {
|
||||
workerScripts[i].fnWorker.env.stopFlag = true;
|
||||
workerScripts[i].fnWorker.killTrigger();
|
||||
killNetscriptDelay(workerScripts[i].fnWorker);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -190,8 +190,11 @@ function PlayerObject() {
|
||||
this.totalPlaytime = 0;
|
||||
this.playtimeSinceLastAug = 0;
|
||||
|
||||
//Script production since last Aug installation
|
||||
//Production since last Augmentation installation
|
||||
this.scriptProdSinceLastAug = 0;
|
||||
this.stockProdSinceLastAug = 0;
|
||||
this.crimeProdSinceLastAug = 0;
|
||||
this.jobProdSinceLastAug = 0;
|
||||
};
|
||||
|
||||
PlayerObject.prototype.init = function() {
|
||||
|
@ -265,6 +265,10 @@ function loadBitVerse(destroyedBitNodeNum) {
|
||||
return writeRedPillLine(".......................................");
|
||||
}).then(function() {
|
||||
return writeRedPillLine("Welcome to the Bitverse...");
|
||||
}).then(function() {
|
||||
return writeRedPillLine(" ");
|
||||
}).then(function() {
|
||||
return writeRedPillLine("(Enter a new BitNode using the image above)");
|
||||
}).then(function() {
|
||||
return Promise.resolve(true);
|
||||
}).catch(function(e){
|
||||
|
@ -82,12 +82,12 @@ BitburnerSaveObject.prototype.saveGame = function(db) {
|
||||
}
|
||||
|
||||
request.onsuccess = function(e) {
|
||||
console.log("Saved game to IndexedDB!");
|
||||
//console.log("Saved game to IndexedDB!");
|
||||
}
|
||||
|
||||
try {
|
||||
window.localStorage.setItem("bitburnerSave", saveString);
|
||||
console.log("Saved game to LocalStorage!");
|
||||
//console.log("Saved game to LocalStorage!");
|
||||
} catch(e) {
|
||||
if (e.code == 22) {
|
||||
Engine.createStatusText("Save failed for localStorage! Check console(F12)");
|
||||
|
@ -528,6 +528,7 @@ function RunningScript(script, args) {
|
||||
this.server = script.server; //IP Address only
|
||||
|
||||
this.logs = []; //Script logging. Array of strings, with each element being a log entry
|
||||
this.logUpd = false;
|
||||
|
||||
//Stats to display on the Scripts menu, and used to determine offline progress
|
||||
this.offlineRunningTime = 0.01; //Seconds
|
||||
@ -551,6 +552,7 @@ RunningScript.prototype.log = function(txt) {
|
||||
this.logs.shift();
|
||||
}
|
||||
this.logs.push(txt);
|
||||
this.logUpd = true;
|
||||
}
|
||||
|
||||
RunningScript.prototype.displayLog = function() {
|
||||
|
@ -6,7 +6,9 @@ import {WorkerScript} from "./NetscriptWorker.js";
|
||||
import {Player} from "./Player.js";
|
||||
|
||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||
import {clearEventListeners, getRandomInt} from "../utils/HelperFunctions.js";
|
||||
import {clearEventListeners, getRandomInt,
|
||||
removeElementById,
|
||||
clearEventListenersEl} from "../utils/HelperFunctions.js";
|
||||
import {Reviver, Generic_toJSON,
|
||||
Generic_fromJSON} from "../utils/JSONReviver.js";
|
||||
import numeral from "../utils/numeral.min.js";
|
||||
@ -247,11 +249,11 @@ function initStockMarket() {
|
||||
}
|
||||
|
||||
var ecorp = Locations.AevumECorp;
|
||||
var ecorpStk = new Stock(ecorp, StockSymbols[ecorp], 0.5, true, 16, getRandomInt(20000, 25000));
|
||||
var ecorpStk = new Stock(ecorp, StockSymbols[ecorp], 0.45, true, 19, getRandomInt(20000, 25000));
|
||||
StockMarket[ecorp] = ecorpStk;
|
||||
|
||||
var megacorp = Locations.Sector12MegaCorp;
|
||||
var megacorpStk = new Stock(megacorp, StockSymbols[megacorp], 0.5, true, 16, getRandomInt(25000, 33000));
|
||||
var megacorpStk = new Stock(megacorp, StockSymbols[megacorp], 0.45, true, 19, getRandomInt(25000, 33000));
|
||||
StockMarket[megacorp] = megacorpStk;
|
||||
|
||||
var blade = Locations.Sector12BladeIndustries;
|
||||
@ -267,7 +269,7 @@ function initStockMarket() {
|
||||
StockMarket[omnitek] = omnitekStk;
|
||||
|
||||
var foursigma = Locations.Sector12FourSigma;
|
||||
var foursigmaStk = new Stock(foursigma, StockSymbols[foursigma], 1.1, true, 18, getRandomInt(60000, 70000));
|
||||
var foursigmaStk = new Stock(foursigma, StockSymbols[foursigma], 1.05, true, 18, getRandomInt(60000, 70000));
|
||||
StockMarket[foursigma] = foursigmaStk;
|
||||
|
||||
var kuaigong = Locations.ChongqingKuaiGongInternational;
|
||||
@ -275,7 +277,7 @@ function initStockMarket() {
|
||||
StockMarket[kuaigong] = kuaigongStk;
|
||||
|
||||
var fulcrum = Locations.AevumFulcrumTechnologies;
|
||||
var fulcrumStk = new Stock(fulcrum, StockSymbols[fulcrum], 1.25, true, 17, getRandomInt(30000, 35000));
|
||||
var fulcrumStk = new Stock(fulcrum, StockSymbols[fulcrum], 1.25, true, 16, getRandomInt(30000, 35000));
|
||||
StockMarket[fulcrum] = fulcrumStk;
|
||||
|
||||
var storm = Locations.IshimaStormTechnologies;
|
||||
@ -335,7 +337,7 @@ function initStockMarket() {
|
||||
StockMarket[rho] = rhoStk;
|
||||
|
||||
var alpha = Locations.Sector12AlphaEnterprises;
|
||||
var alphaStk = new Stock(alpha, StockSymbols[alpha], 2, true, 10, getRandomInt(5000, 7500));
|
||||
var alphaStk = new Stock(alpha, StockSymbols[alpha], 1.9, true, 10, getRandomInt(5000, 7500));
|
||||
StockMarket[alpha] = alphaStk;
|
||||
|
||||
var syscore = Locations.VolhavenSysCoreSecurities;
|
||||
@ -359,15 +361,15 @@ function initStockMarket() {
|
||||
StockMarket[fns] = fnsStk;
|
||||
|
||||
var sigmacosm = "Sigma Cosmetics";
|
||||
var sigmacosmStk = new Stock(sigmacosm, StockSymbols[sigmacosm], 3, true, 0, getRandomInt(2000, 3000));
|
||||
var sigmacosmStk = new Stock(sigmacosm, StockSymbols[sigmacosm], 2.8, true, 0, getRandomInt(2000, 3000));
|
||||
StockMarket[sigmacosm] = sigmacosmStk;
|
||||
|
||||
var joesguns = "Joes Guns";
|
||||
var joesgunsStk = new Stock(joesguns, StockSymbols[joesguns], 4, true, 1, getRandomInt(500, 1000));
|
||||
var joesgunsStk = new Stock(joesguns, StockSymbols[joesguns], 3.8, true, 1, getRandomInt(500, 1000));
|
||||
StockMarket[joesguns] = joesgunsStk;
|
||||
|
||||
var catalyst = "Catalyst Ventures";
|
||||
var catalystStk = new Stock(catalyst, StockSymbols[catalyst], 1.6, true, 20, getRandomInt(500, 1000));
|
||||
var catalystStk = new Stock(catalyst, StockSymbols[catalyst], 1.5, true, 14, getRandomInt(500, 1000));
|
||||
StockMarket[catalyst] = catalystStk;
|
||||
|
||||
var microdyne = "Microdyne Technologies";
|
||||
@ -502,9 +504,7 @@ function shortStock(stock, shares, workerScript=null) {
|
||||
var newTotal = origTotal + totalPrice;
|
||||
stock.playerShortShares += shares;
|
||||
stock.playerAvgShortPx = newTotal / stock.playerShortShares;
|
||||
if (Engine.currentPage === Engine.Page.StockMarket) {
|
||||
updateStockPlayerPosition(stock);
|
||||
}
|
||||
updateStockPlayerPosition(stock);
|
||||
if (tixApi) {
|
||||
workerScript.scriptRef.log("Bought a short position of " + formatNumber(shares, 0) + " shares of " + stock.symbol + " at " +
|
||||
numeral(stock.price).format('($0.000a)') + " per share. Paid " +
|
||||
@ -546,9 +546,7 @@ function sellShort(stock, shares, workerScript=null) {
|
||||
if (stock.playerShortShares === 0) {
|
||||
stock.playerAvgShortPx = 0;
|
||||
}
|
||||
if (Engine.currentPage === Engine.Page.StockMarket) {
|
||||
updateStockPlayerPosition(stock);
|
||||
}
|
||||
updateStockPlayerPosition(stock);
|
||||
if (tixApi) {
|
||||
workerScript.scriptRef.log("Sold your short position of " + shares + " shares of " + stock.symbol + " at " +
|
||||
numeral(stock.price).format('($0.000a)') + " per share. After commissions, you gained " +
|
||||
@ -685,6 +683,8 @@ function setStockMarketContentCreated(b) {
|
||||
}
|
||||
|
||||
var stockMarketContentCreated = false;
|
||||
var stockMarketPortfolioMode = false;
|
||||
var COMM = CONSTANTS.StockMarketCommission;
|
||||
function displayStockMarketContent() {
|
||||
if (Player.hasWseAccount == null) {Player.hasWseAccount = false;}
|
||||
if (Player.hasTixApiAccess == null) {Player.hasTixApiAccess = false;}
|
||||
@ -722,51 +722,6 @@ function displayStockMarketContent() {
|
||||
return false;
|
||||
});
|
||||
|
||||
var investopediaButton = clearEventListeners("stock-market-investopedia");
|
||||
investopediaButton.addEventListener("click", function() {
|
||||
var txt = "When making a transaction on the stock market, there are two " +
|
||||
"types of positions: Long and Short. A Long position is the typical " +
|
||||
"scenario where you buy a stock and earn a profit if the price of that " +
|
||||
"stock increases. Meanwhile, a Short position is the exact opposite. " +
|
||||
"In a Short position you purchase shares of a stock and earn a profit " +
|
||||
"if the price of that stock decreases. This is also called 'shorting' a stock.<br><br>" +
|
||||
"NOTE: Shorting stocks is not available immediately, and must be unlocked later on in the game.<br><br>" +
|
||||
"There are three different types of orders you can make to buy or sell " +
|
||||
"stocks on the exchange: Market Order, Limit Order, and Stop Order. " +
|
||||
"Note that Limit Orders and Stop Orders are not available immediately, and must be unlocked " +
|
||||
"later on in the game.<br><br>" +
|
||||
"When you place a Market Order to buy or sell a stock, the order executes " +
|
||||
"immediately at whatever the current price of the stock is. For example " +
|
||||
"if you choose to short a stock with 5000 shares using a Market Order, " +
|
||||
"you immediately purchase those 5000 shares in a Short position at whatever " +
|
||||
"the current market price is for that stock.<br><br>" +
|
||||
"A Limit Order is an order that only executes under certain conditions. " +
|
||||
"A Limit Order is used to buy or sell a stock at a specified price or better. " +
|
||||
"For example, lets say you purchased a Long position of 100 shares of some stock " +
|
||||
"at a price of $10 per share. You can place a Limit Order to sell those 100 shares " +
|
||||
"at $50 or better. The Limit Order will execute when the price of the stock reaches a " +
|
||||
"value of $50 or higher.<br><br>" +
|
||||
"A Stop Order is the opposite of a Limit Order. It is used to buy or sell a stock " +
|
||||
"at a specified price (before the price gets 'worse'). For example, lets say you purchased " +
|
||||
"a Short position of 100 shares of some stock at a price of $100 per share. " +
|
||||
"The current price of the stock is $80 (a profit of $20 per share). You can place a " +
|
||||
"Stop Order to sell the Short position if the stock's price reaches $90 or higher. " +
|
||||
"This can be used to lock in your profits and limit any losses.<br><br>" +
|
||||
"Here is a summary of how each order works and when they execute:<br><br>" +
|
||||
"In a LONG Position:<br><br>" +
|
||||
"A Limit Order to buy will execute if the stock's price <= order's price<br>" +
|
||||
"A Limit Order to sell will execute if the stock's price >= order's price<br>" +
|
||||
"A Stop Order to buy will execute if the stock's price >= order's price<br>" +
|
||||
"A Stop Order to sell will execute if the stock's price <= order's price<br><br>" +
|
||||
"In a SHORT Position:<br><br>" +
|
||||
"A Limit Order to buy will execute if the stock's price >= order's price<br>" +
|
||||
"A Limit Order to sell will execute if the stock's price <= order's price<br>" +
|
||||
"A Stop Order to buy will execute if the stock's price <= order's price<br>" +
|
||||
"A Stop Order to sell will execute if the stock's price >= order's price.";
|
||||
dialogBoxCreate(txt);
|
||||
return false;
|
||||
});
|
||||
|
||||
var stockList = document.getElementById("stock-market-list");
|
||||
if (stockList == null) {return;}
|
||||
|
||||
@ -788,6 +743,84 @@ function displayStockMarketContent() {
|
||||
"This means all your positions are lost, so make sure to sell your stocks before installing " +
|
||||
"Augmentations!";
|
||||
|
||||
var investopediaButton = clearEventListeners("stock-market-investopedia");
|
||||
investopediaButton.addEventListener("click", function() {
|
||||
var txt = "When making a transaction on the stock market, there are two " +
|
||||
"types of positions: Long and Short. A Long position is the typical " +
|
||||
"scenario where you buy a stock and earn a profit if the price of that " +
|
||||
"stock increases. Meanwhile, a Short position is the exact opposite. " +
|
||||
"In a Short position you purchase shares of a stock and earn a profit " +
|
||||
"if the price of that stock decreases. This is also called 'shorting' a stock.<br><br>" +
|
||||
"NOTE: Shorting stocks is not available immediately, and must be unlocked later on in the game.<br><br>" +
|
||||
"There are three different types of orders you can make to buy or sell " +
|
||||
"stocks on the exchange: Market Order, Limit Order, and Stop Order. " +
|
||||
"Note that Limit Orders and Stop Orders are not available immediately, and must be unlocked " +
|
||||
"later on in the game.<br><br>" +
|
||||
"When you place a Market Order to buy or sell a stock, the order executes " +
|
||||
"immediately at whatever the current price of the stock is. For example " +
|
||||
"if you choose to short a stock with 5000 shares using a Market Order, " +
|
||||
"you immediately purchase those 5000 shares in a Short position at whatever " +
|
||||
"the current market price is for that stock.<br><br>" +
|
||||
"A Limit Order is an order that only executes under certain conditions. " +
|
||||
"A Limit Order is used to buy or sell a stock at a specified price or better. " +
|
||||
"For example, lets say you purchased a Long position of 100 shares of some stock " +
|
||||
"at a price of $10 per share. You can place a Limit Order to sell those 100 shares " +
|
||||
"at $50 or better. The Limit Order will execute when the price of the stock reaches a " +
|
||||
"value of $50 or higher.<br><br>" +
|
||||
"A Stop Order is the opposite of a Limit Order. It is used to buy or sell a stock " +
|
||||
"at a specified price (before the price gets 'worse'). For example, lets say you purchased " +
|
||||
"a Short position of 100 shares of some stock at a price of $100 per share. " +
|
||||
"The current price of the stock is $80 (a profit of $20 per share). You can place a " +
|
||||
"Stop Order to sell the Short position if the stock's price reaches $90 or higher. " +
|
||||
"This can be used to lock in your profits and limit any losses.<br><br>" +
|
||||
"Here is a summary of how each order works and when they execute:<br><br>" +
|
||||
"In a LONG Position:<br><br>" +
|
||||
"A Limit Order to buy will execute if the stock's price <= order's price<br>" +
|
||||
"A Limit Order to sell will execute if the stock's price >= order's price<br>" +
|
||||
"A Stop Order to buy will execute if the stock's price >= order's price<br>" +
|
||||
"A Stop Order to sell will execute if the stock's price <= order's price<br><br>" +
|
||||
"In a SHORT Position:<br><br>" +
|
||||
"A Limit Order to buy will execute if the stock's price >= order's price<br>" +
|
||||
"A Limit Order to sell will execute if the stock's price <= order's price<br>" +
|
||||
"A Stop Order to buy will execute if the stock's price <= order's price<br>" +
|
||||
"A Stop Order to sell will execute if the stock's price >= order's price.";
|
||||
dialogBoxCreate(txt);
|
||||
return false;
|
||||
});
|
||||
|
||||
//Switch to Portfolio Mode Button
|
||||
var modeBtn = clearEventListeners("stock-market-mode");
|
||||
if (modeBtn) {
|
||||
modeBtn.innerHTML = "Switch to 'Portfolio' Mode" +
|
||||
"<span class='tooltiptext'>Displays only the stocks for which you have shares or orders</span>";
|
||||
modeBtn.addEventListener("click", switchToPortfolioMode);
|
||||
}
|
||||
|
||||
//Expand/Collapse tickers buttons
|
||||
var expandBtn = clearEventListeners("stock-market-expand-tickers"),
|
||||
collapseBtn = clearEventListeners("stock-market-collapse-tickers"),
|
||||
stockList = document.getElementById("stock-market-list");
|
||||
if (expandBtn) {
|
||||
expandBtn.addEventListener("click", ()=>{
|
||||
var tickerHdrs = stockList.getElementsByClassName("accordion-header");
|
||||
for (var i = 0; i < tickerHdrs.length; ++i) {
|
||||
if (!tickerHdrs[i].classList.contains("active")) {
|
||||
tickerHdrs[i].click();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
if (collapseBtn) {
|
||||
collapseBtn.addEventListener("click",()=>{
|
||||
var tickerHdrs = stockList.getElementsByClassName("accordion-header");
|
||||
for (var i = 0; i < tickerHdrs.length; ++i) {
|
||||
if (tickerHdrs[i].classList.contains("active")) {
|
||||
tickerHdrs[i].click();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
for (var name in StockMarket) {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
var stock = StockMarket[name];
|
||||
@ -804,13 +837,74 @@ function displayStockMarketContent() {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
var stock = StockMarket[name];
|
||||
updateStockTicker(stock, null);
|
||||
updateStockPlayerPosition(stock);
|
||||
updateStockOrderList(stock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Displays only stocks you have position/order in
|
||||
function switchToPortfolioMode() {
|
||||
stockMarketPortfolioMode = true;
|
||||
var stockList = document.getElementById("stock-market-list");
|
||||
if (stockList == null) {return;}
|
||||
var modeBtn = clearEventListeners("stock-market-mode");
|
||||
if (modeBtn) {
|
||||
modeBtn.innerHTML = "Switch to 'All stocks' Mode" +
|
||||
"<span class='tooltiptext'>Displays all stocks on the WSE</span>";
|
||||
modeBtn.addEventListener("click", switchToDisplayAllMode);
|
||||
}
|
||||
while(stockList.firstChild) {stockList.removeChild(stockList.firstChild);}
|
||||
|
||||
//Get Order book (create it if it hasn't been created)
|
||||
var orderBook = StockMarket["Orders"];
|
||||
if (orderBook == null) {
|
||||
var orders = {};
|
||||
for (var name in StockMarket) {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
var stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {continue;}
|
||||
orders[stock.symbol] = [];
|
||||
}
|
||||
}
|
||||
StockMarket["Orders"] = orders;
|
||||
}
|
||||
|
||||
for (var name in StockMarket) {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
var stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {continue;} //orders property is an array
|
||||
var stockOrders = orderBook[stock.symbol];
|
||||
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||
stockOrders.length === 0) {continue;}
|
||||
createStockTicker(stock);
|
||||
}
|
||||
}
|
||||
setStockTickerClickHandlers();
|
||||
}
|
||||
|
||||
//Displays all stocks
|
||||
function switchToDisplayAllMode() {
|
||||
stockMarketPortfolioMode = false;
|
||||
var stockList = document.getElementById("stock-market-list");
|
||||
if (stockList == null) {return;}
|
||||
var modeBtn = clearEventListeners("stock-market-mode");
|
||||
if (modeBtn) {
|
||||
modeBtn.innerHTML = "Switch to 'Portfolio' Mode" +
|
||||
"<span class='tooltiptext'>Displays only the stocks for which you have shares or orders</span>";
|
||||
modeBtn.addEventListener("click", switchToPortfolioMode);
|
||||
}
|
||||
while(stockList.firstChild) {stockList.removeChild(stockList.firstChild);}
|
||||
for (var name in StockMarket) {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
var stock = StockMarket[name];
|
||||
if (!(stock instanceof Stock)) {continue;} //orders property is an array
|
||||
createStockTicker(stock);
|
||||
}
|
||||
}
|
||||
setStockTickerClickHandlers();
|
||||
}
|
||||
|
||||
function createStockTicker(stock) {
|
||||
if (!(stock instanceof Stock)) {
|
||||
console.log("Invalid stock in createStockSticker()");
|
||||
@ -825,6 +919,7 @@ function createStockTicker(stock) {
|
||||
//Div for entire panel
|
||||
var stockDiv = document.createElement("div");
|
||||
stockDiv.classList.add("accordion-panel");
|
||||
stockDiv.setAttribute("id", tickerId + "-panel");
|
||||
|
||||
/* Create panel DOM */
|
||||
var qtyInput = document.createElement("input"),
|
||||
@ -832,6 +927,8 @@ function createStockTicker(stock) {
|
||||
orderTypeSelect = document.createElement("select"),
|
||||
buyButton = document.createElement("span"),
|
||||
sellButton = document.createElement("span"),
|
||||
buyMaxButton = document.createElement("span"),
|
||||
sellAllButton = document.createElement("span"),
|
||||
positionTxt = document.createElement("p"),
|
||||
orderList = document.createElement("ul");
|
||||
|
||||
@ -952,6 +1049,76 @@ function createStockTicker(stock) {
|
||||
return false;
|
||||
});
|
||||
|
||||
buyMaxButton.classList.add("stock-market-input");
|
||||
buyMaxButton.classList.add("a-link-button");
|
||||
buyMaxButton.innerHTML = "Buy MAX";
|
||||
buyMaxButton.addEventListener("click", ()=>{
|
||||
var pos = longShortSelect.options[longShortSelect.selectedIndex].text;
|
||||
pos === "Long" ? pos = PositionTypes.Long : pos = PositionTypes.Short;
|
||||
var ordType = orderTypeSelect.options[orderTypeSelect.selectedIndex].text;
|
||||
var money = Player.money.toNumber();
|
||||
switch (ordType) {
|
||||
case "Market Order":
|
||||
var shares = Math.floor((money - COMM) / stock.price);
|
||||
pos === PositionTypes.Long ? buyStock(stock, shares) : shortStock(stock, shares, null);
|
||||
break;
|
||||
case "Limit Order":
|
||||
case "Stop Order":
|
||||
var yesBtn = yesNoTxtInpBoxGetYesButton(),
|
||||
noBtn = yesNoTxtInpBoxGetNoButton();
|
||||
yesBtn.innerText = "Place Buy " + ordType;
|
||||
noBtn.innerText = "Cancel Order";
|
||||
yesBtn.addEventListener("click", ()=>{
|
||||
var price = Number(yesNoTxtInpBoxGetInput()), type;
|
||||
if (ordType === "Limit Order") {
|
||||
type = OrderTypes.LimitBuy;
|
||||
} else {
|
||||
type = OrderTypes.StopBuy;
|
||||
}
|
||||
var shares = Math.floor((money-COMM) / price);
|
||||
placeOrder(stock, shares, price, type, pos);
|
||||
yesNoTxtInpBoxClose();
|
||||
});
|
||||
noBtn.addEventListener("click", ()=>{
|
||||
yesNoTxtInpBoxClose();
|
||||
});
|
||||
yesNoTxtInpBoxCreate("Enter the price for your " + ordType);
|
||||
break;
|
||||
default:
|
||||
console.log("ERROR: Invalid order type");
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
sellAllButton.classList.add("stock-market-input");
|
||||
sellAllButton.classList.add("a-link-button");
|
||||
sellAllButton.innerHTML = "Sell ALL";
|
||||
sellAllButton.addEventListener("click", ()=>{
|
||||
var pos = longShortSelect.options[longShortSelect.selectedIndex].text;
|
||||
pos === "Long" ? pos = PositionTypes.Long : pos = PositionTypes.Short;
|
||||
var ordType = orderTypeSelect.options[orderTypeSelect.selectedIndex].text;
|
||||
switch (ordType) {
|
||||
case "Market Order":
|
||||
if (pos === PositionTypes.Long) {
|
||||
var shares = stock.playerShares;
|
||||
sellStock(stock, shares);
|
||||
} else {
|
||||
var shares = stock.playerShortShares;
|
||||
sellShort(stock, shares, null);
|
||||
}
|
||||
break;
|
||||
case "Limit Order":
|
||||
case "Stop Order":
|
||||
dialogBoxCreate("ERROR: 'Sell All' only works for Market Orders")
|
||||
break;
|
||||
default:
|
||||
console.log("ERROR: Invalid order type");
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
positionTxt.setAttribute("id", tickerId + "-position-text");
|
||||
positionTxt.classList.add("stock-market-position-text");
|
||||
stock.posTxtEl = positionTxt;
|
||||
@ -964,6 +1131,8 @@ function createStockTicker(stock) {
|
||||
stockDiv.appendChild(orderTypeSelect);
|
||||
stockDiv.appendChild(buyButton);
|
||||
stockDiv.appendChild(sellButton);
|
||||
stockDiv.appendChild(buyMaxButton);
|
||||
stockDiv.appendChild(sellAllButton);
|
||||
stockDiv.appendChild(positionTxt);
|
||||
stockDiv.appendChild(orderList);
|
||||
|
||||
@ -972,6 +1141,7 @@ function createStockTicker(stock) {
|
||||
document.getElementById("stock-market-list").appendChild(li);
|
||||
|
||||
updateStockTicker(stock, true);
|
||||
updateStockPlayerPosition(stock);
|
||||
updateStockOrderList(stock);
|
||||
}
|
||||
|
||||
@ -1008,11 +1178,11 @@ function updateStockTicker(stock, increase) {
|
||||
var hdr = document.getElementById(tickerId + "-hdr");
|
||||
|
||||
if (hdr == null) {
|
||||
console.log("ERROR: Couldn't find ticker element for stock: " + stock.symbol);
|
||||
if (!stockMarketPortfolioMode) {console.log("ERROR: Couldn't find ticker element for stock: " + stock.symbol);}
|
||||
return;
|
||||
}
|
||||
hdr.innerHTML = stock.name + " - " + stock.symbol + " - $" + formatNumber(stock.price, 2);
|
||||
if (increase !== null) {
|
||||
if (increase != null) {
|
||||
increase ? hdr.style.color = "#66ff33" : hdr.style.color = "red";
|
||||
}
|
||||
|
||||
@ -1029,6 +1199,25 @@ function updateStockPlayerPosition(stock) {
|
||||
return;
|
||||
}
|
||||
var tickerId = "stock-market-ticker-" + stock.symbol;
|
||||
|
||||
if (stockMarketPortfolioMode) {
|
||||
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||
StockMarket["Orders"] && StockMarket["Orders"][stock.symbol] &&
|
||||
StockMarket["Orders"][stock.symbol].length === 0) {
|
||||
removeElementById(tickerId + "-hdr");
|
||||
removeElementById(tickerId + "-panel");
|
||||
return;
|
||||
} else {
|
||||
//If the ticker hasn't been created, create it (handles updating)
|
||||
//If it has been created, continue normally
|
||||
if (document.getElementById(tickerId + "-hdr") == null) {
|
||||
createStockTicker(stock);
|
||||
setStockTickerClickHandlers();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!(stock.posTxtEl instanceof Element)) {
|
||||
stock.posTxtEl = document.getElementById(tickerId + "-position-text");
|
||||
}
|
||||
@ -1077,7 +1266,7 @@ function updateStockOrderList(stock) {
|
||||
var tickerId = "stock-market-ticker-" + stock.symbol;
|
||||
var orderList = document.getElementById(tickerId + "-order-list");
|
||||
if (orderList == null) {
|
||||
console.log("ERROR: Could not find order list for " + stock.symbol);
|
||||
if (!stockMarketPortfolioMode) {console.log("ERROR: Could not find order list for " + stock.symbol);}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1092,6 +1281,24 @@ function updateStockOrderList(stock) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (stockMarketPortfolioMode) {
|
||||
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||
StockMarket["Orders"] && StockMarket["Orders"][stock.symbol] &&
|
||||
StockMarket["Orders"][stock.symbol].length === 0) {
|
||||
removeElementById(tickerId + "-hdr");
|
||||
removeElementById(tickerId + "-panel");
|
||||
return;
|
||||
} else {
|
||||
//If the ticker hasn't been created, create it (handles updating)
|
||||
//If it has been created, continue normally
|
||||
if (document.getElementById(tickerId + "-hdr") == null) {
|
||||
createStockTicker(stock);
|
||||
setStockTickerClickHandlers();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Remove everything from list
|
||||
while (orderList.firstChild) {
|
||||
orderList.removeChild(orderList.firstChild);
|
||||
|
@ -493,7 +493,7 @@ let Terminal = {
|
||||
else {rootAccess = "NO";}
|
||||
post("Root Access: " + rootAccess);
|
||||
post("Required hacking skill: " + Player.getCurrentServer().requiredHackingSkill);
|
||||
post("Estimated server security level(1-100): " + formatNumber(addOffset(Player.getCurrentServer().hackDifficulty, 5), 3));
|
||||
post("Estimated server security level: " + formatNumber(addOffset(Player.getCurrentServer().hackDifficulty, 5), 3));
|
||||
post("Estimated chance to hack: " + formatNumber(addOffset(Player.calculateHackingChance() * 100, 5), 2) + "%");
|
||||
post("Estimated time to hack: " + formatNumber(addOffset(Player.calculateHackingTime(), 5), 3) + " seconds");
|
||||
post("Estimated total money available on server: $" + formatNumber(addOffset(Player.getCurrentServer().moneyAvailable, 5), 2));
|
||||
|
@ -38,6 +38,14 @@ function clearEventListenersEl(el) {
|
||||
return newElem;
|
||||
}
|
||||
|
||||
//Given its id, this function removes an element AND its children
|
||||
function removeElementById(id) {
|
||||
var elem = document.getElementById(id);
|
||||
if (elem == null) {return;}
|
||||
while(elem.firstChild) {elem.removeChild(elem.firstChild);}
|
||||
elem.parentNode.removeChild(elem);
|
||||
}
|
||||
|
||||
function getRandomInt(min, max) {
|
||||
if (min > max) {return getRandomInt(max, min);}
|
||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
@ -67,4 +75,5 @@ function powerOfTwo(n) {
|
||||
}
|
||||
|
||||
export {sizeOfObject, addOffset, clearEventListeners, getRandomInt,
|
||||
compareArrays, printArray, powerOfTwo, clearEventListenersEl};
|
||||
compareArrays, printArray, powerOfTwo, clearEventListenersEl,
|
||||
removeElementById};
|
||||
|
@ -1,4 +1,5 @@
|
||||
import {printArray} from "./HelperFunctions.js";
|
||||
import {killWorkerScript} from "../src/NetscriptWorker.js";
|
||||
import {printArray, clearEventListeners} from "./HelperFunctions.js";
|
||||
|
||||
$(document).keydown(function(event) {
|
||||
if (logBoxOpened && event.keyCode == 27) {
|
||||
@ -15,6 +16,7 @@ function logBoxInit() {
|
||||
logBoxClose();
|
||||
return false;
|
||||
});
|
||||
document.getElementById("log-box-text-header").style.display = "inline-block";
|
||||
};
|
||||
|
||||
document.addEventListener("DOMContentLoaded", logBoxInit, false);
|
||||
@ -35,23 +37,30 @@ function logBoxOpen() {
|
||||
|
||||
var logBoxOpened = false;
|
||||
var logBoxCurrentScript = null;
|
||||
//ram argument is in GB
|
||||
function logBoxCreate(script) {
|
||||
logBoxCurrentScript = script;
|
||||
var killScriptBtn = clearEventListeners("log-box-kill-script");
|
||||
killScriptBtn.addEventListener("click", ()=>{
|
||||
killWorkerScript(script, script.server);
|
||||
return false;
|
||||
});
|
||||
document.getElementById('log-box-kill-script').style.display = "inline-block";
|
||||
logBoxOpen();
|
||||
document.getElementById("log-box-text-header").innerHTML =
|
||||
logBoxCurrentScript.filename + " " + printArray(logBoxCurrentScript.args) + ":<br><br>";
|
||||
logBoxCurrentScript.logUpd = true;
|
||||
logBoxUpdateText();
|
||||
}
|
||||
|
||||
function logBoxUpdateText() {
|
||||
var txt = document.getElementById("log-box-text");
|
||||
if (logBoxCurrentScript && logBoxOpened && txt) {
|
||||
if (logBoxCurrentScript && logBoxOpened && txt && logBoxCurrentScript.logUpd) {
|
||||
txt.innerHTML = "";
|
||||
for (var i = 0; i < logBoxCurrentScript.logs.length; ++i) {
|
||||
txt.innerHTML += logBoxCurrentScript.logs[i];
|
||||
txt.innerHTML += "<br>";
|
||||
}
|
||||
logBoxCurrentScript.logUpd = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,7 @@ function yesNoBoxGetNoButton() {
|
||||
}
|
||||
|
||||
function yesNoBoxCreate(txt) {
|
||||
if (yesNoBoxOpen) {return false;} //Already open
|
||||
yesNoBoxOpen = true;
|
||||
var textElement = document.getElementById("yes-no-box-text");
|
||||
if (textElement) {
|
||||
@ -34,6 +35,7 @@ function yesNoBoxCreate(txt) {
|
||||
} else {
|
||||
console.log("ERROR: Container not found for YesNoBox");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Generic Yes-No POp-up Box with Text input */
|
||||
|
Loading…
Reference in New Issue
Block a user