mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 09:43:54 +01:00
commit
b7c16e69a2
@ -73,8 +73,7 @@
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padding: 10px;
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padding: 10px;
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}
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}
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||||||
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||||||
.dialog-box-close-button,
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.dialog-box-close-button {
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||||||
#log-box-close {
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float: right;
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float: right;
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color: #aaa;
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color: #aaa;
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font-size: 20px;
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font-size: 20px;
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@ -89,13 +88,21 @@
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|||||||
|
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||||||
#log-box-close {
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#log-box-close {
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||||||
position: fixed;
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position: fixed;
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||||||
right: 26%;
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right: 27%;
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}
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#log-box-kill-script {
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right: 11%;
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position: relative;
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}
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||||||
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#log-box-close, #log-box-kill-script {
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float:right;
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||||||
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display:inline-block;
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}
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}
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.dialog-box-close-button:hover,
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.dialog-box-close-button:hover,
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.dialog-box-close-button:focus,
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.dialog-box-close-button:focus,{
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#log-box-close:hover,
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||||||
#log-box-close:focus {
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color: white;
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color: white;
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text-decoration: none;
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text-decoration: none;
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cursor: pointer;
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cursor: pointer;
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11711
dist/bundle.js
vendored
11711
dist/bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -781,10 +781,12 @@
|
|||||||
If you purchase access to the TIX API, you will retain that access even after
|
If you purchase access to the TIX API, you will retain that access even after
|
||||||
you 'reset' by installing Augmentations.
|
you 'reset' by installing Augmentations.
|
||||||
</p>
|
</p>
|
||||||
<a id="stock-market-buy-tix-api" class="a-link-button-inactive"> Buy Trade Information eXchange (TIX) API Access - COMING SOON</a>
|
<a id="stock-market-buy-tix-api" class="a-link-button-inactive">Buy Trade Information eXchange (TIX) API Access</a>
|
||||||
<a id="stock-market-investopedia" class='a-link-button'>Investopedia</a>
|
<a id="stock-market-investopedia" class='a-link-button'>Investopedia</a>
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||||||
<p id="stock-market-commission"> </p>
|
<p id="stock-market-commission"> </p>
|
||||||
|
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
||||||
|
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
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||||||
|
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
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||||||
<ul id="stock-market-list" style="list-style:none;">
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<ul id="stock-market-list" style="list-style:none;">
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||||||
</ul>
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</ul>
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||||||
</div>
|
</div>
|
||||||
@ -792,7 +794,8 @@
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|||||||
<!-- Log Box -->
|
<!-- Log Box -->
|
||||||
<div id="log-box-container">
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<div id="log-box-container">
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||||||
<div id="log-box-content">
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<div id="log-box-content">
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||||||
<span id="log-box-close"> × </span>
|
<span id="log-box-close" class="popup-box-button"> Close </span>
|
||||||
|
<span id="log-box-kill-script" class="popup-box-button">Kill Script</span>
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||||||
<p id="log-box-text-header"> </p>
|
<p id="log-box-text-header"> </p>
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||||||
<p id="log-box-text"> </p>
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<p id="log-box-text"> </p>
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||||||
</div>
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</div>
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||||||
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@ -1,3 +1,6 @@
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import {Locations} from "./src/Location.js";
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import {getRandomInt} from "../utils/HelperFunctions.js";
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/*
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/*
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Products
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Products
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For certain industries, players can creat their own custom products
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For certain industries, players can creat their own custom products
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@ -204,3 +207,229 @@ Industries:
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will fluctuate based on company performance. Then you can sell whatever
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will fluctuate based on company performance. Then you can sell whatever
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shares you have left on the stock market.
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shares you have left on the stock market.
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||||||
*/
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*/
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var TOTALSHARES = 1000000000; //Total number of shares you have at your company
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function Material(params={}) {
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this.name = params.name ? params.name : "";
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this.qty = 0; //Quantity
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this.qlt = 0; //Quality
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this.dmd = 0; //Demand
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this.cmp = 0; //Competition
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this.mku = 0; //Markup
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//How much space it takes in a Warehouse
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this.siz = params.size ? params.size : 0;
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this.purc = 0; //How much of this material is being purchased per second
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this.cost = 0; //$ Cost per material
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//Material requirements. An object that maps the name of a material to how much it requires
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//to make 1 unit of the product.
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this.req = params.req ? params.req : {};
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}
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var Materials = {
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Water: new Material({name: "Water", size: 0.1}),
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Energy: new Material
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Food: 13,
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Plants: 14,
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Metal: 15,
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Hardware: 16,
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Chemicals: 17,
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RealEstate: 18,
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Drugs: 19,
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Robots: 20,
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AICores:21,
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SciResearch: 22
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}
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function Product(params={}) {
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"use strict"
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this.name = params.name ? params.name : 0;
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this.dmd = params.demand ? params.demand : 0;
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this.cmp = params.competition ? params.competition : 0;
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this.mku = params.markup ? params.markup : 0;
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this.qlt = params.quality ? params.quality : 0;
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this.qty = 0;
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this.per = params.performance ? params.performance : 0;
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this.dur = params.durability ? params.durability : 0;
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this.rel = params.reliability ? params.reliability : 0;
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this.aes = params.aesthetics ? params.aesthetics : 0;
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this.fea = params.features ? params.features : 0;
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this.loc = params.location ? params.location : "";
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this.siz = params.size ? params.size : 0; //How much space it takes in the warehouse
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//Material requirements. An object that maps the name of a material to how much it requires
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//to make 1 unit of the product.
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this.req = params.req ? params.req : {};
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}
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var Industries = {
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Energy: 50,
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Utilities: 51,
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Agriculture: 52,
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Fishing: 53,
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Mining: 54,
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Food: 55,
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Tobacco: 56,
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Chemical: 57,
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Pharmaceutical: 58,
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Computer: 59,
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Robotics: 60,
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Software: 61,
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Healthcare: 62,
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RealEstate: 63,
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}
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function Industry(params={}) {
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"use strict"
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this.offices = { //Maps locations to offices. 0 if no office at that location
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Locations.Aevum: 0,
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Locations.Chonqing: 0,
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Locations.Sector12: 0,
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Locations.NewTokyo: 0,
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Locations.Ishima: 0,
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Locations.Volhaven: 0
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};
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this.warehouses = { //Maps locations to warehouses. 0 if no warehouse at that location
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Locations.Aevum: 0,
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Locations.Chonqing: 0,
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Locations.Sector12: 0,
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Locations.NewTokyo: 0,
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Locations.Ishima: 0,
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Locations.Volhaven: 0
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};
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this.type = params.type ? params.type : 0;
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this.materials = {}; //Contains both materials that are created and required
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this.products = {};
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this.awareness = 0;
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this.popularity = 0;
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this.startingCost = 0;
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/* The following are factors for how much production/other things are increased by
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different factors. The production increase always has diminishing returns,
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and they are all reprsented by inverse exponentials.
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The number for these properties represent the denominator in the inverse
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exponential (aka higher number = more diminishing returns); */
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this.reFac = 0; //Real estate Factor
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this.sciFac = 0; //Scientific Research Factor
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this.hwFac = 0; //Hardware factor
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this.robFac = 0; //Robotics Factor
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this.aiFac = 0; //AI Cores factor;
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this.advFac = 0; //Advertising factor
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this.init();
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}
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Industry.prototype.init = function() {
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//Set the unique properties of an industry (how much its affected by real estate/scientific research, etc.)
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switch (this.type) {
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case Industries.Energy:
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break;
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case Industries.Utilities:
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break;
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case Industries.Agriculture:
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break;
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case Industries.Fishing:
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break;
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case Industries.Mining:
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break;
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case Industries.Food:
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break;
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case Industries.Tobacco:
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break;
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case Industries.Chemical:
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break;
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case Industries.Pharmaceutical:
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break;
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case Industries.Computer:
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break;
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case Industries.Robotics:
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break;
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case Industries.Software:
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break;
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case Industries.Healthcare:
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break;
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case Industries.RealEstate:
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break;
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default:
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console.log("ERR: Invalid Industry Type passed into Industry.init()");
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return;
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}
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}
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var EmployeePositions = {
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Operations: 1,
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Engineer: 2,
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Business: 3,
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Accounting: 4,
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Management: 5,
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RandD: 6
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}
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|
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function Employee(params={}) {
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"use strict"
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|
if (!(this instanceof Employee)) {
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return new Employee(params);
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}
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this.name = params.name ? params.name : "Bobby";
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this.mor = params.morale ? params.morale : getRandomInt(50, 100);
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this.hap = params.happiness ? params.happiness : getRandomInt(50, 100);
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this.ene = params.energy ? params.energy : getRandomInt(50, 100);
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|
this.age = params.age ? params.age : getRandomInt(20, 50);
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this.int = params.intelligence ? params.intelligence : getRandomInt(10, 50);
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|
this.cha = params.charisma ? params.charisma : getRandomInt(10, 50);
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this.exp = params.experience ? params.experience : getRandomInt(10, 50);
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this.cre = params.creativity ? params.creativity : getRandomInt(10, 50);
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this.eff = params.efficiency ? params.efficiency : getRandomInt(10, 50);
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this.sal = params.salary ? params.salary : getRandomInt(0.1, 5);
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|
this.pro = 0; //Calculated
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|
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this.off = params.officeSpace ? params.officeSpace : {};
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this.loc = params.officeSpace ? params.officeSpace.loc : "";
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this.pos = 0;
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|
}
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|
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|
var OfficeSpaceTiers = {
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Basic: 7,
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|
Enhanced: 8,
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|
Luxurious: 9,
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Extravagant: 10
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|
}
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|
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|
function OfficeSpace(params={}) {
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|
"use strict"
|
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|
this.loc = params.loc ? params.loc : "";
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|
this.cost = params.cost ? params.cost : 1;
|
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|
this.size = params.size ? params.size : 1;
|
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|
this.comf = params.comfort ? params.comfort : 1;
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|
this.beau = parms.beauty ? params.beauty : 1;
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|
this.tier = OfficeSpaceTiers.Basic;
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this.employees = [];
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|
}
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|
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|
function Warehouse(params={}) {
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|
"use strict"
|
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|
this.loc = params.loc ? params.loc : "";
|
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|
this.size = params.size ? params.size : 0;
|
||||||
|
|
||||||
|
this.materials = {};
|
||||||
|
this.products = {};
|
||||||
|
}
|
||||||
|
|
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|
function Company() {
|
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|
"use strict"
|
||||||
|
|
||||||
|
this.industries = [];
|
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|
|
||||||
|
//Financial stats
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||||||
|
this.funds = 0;
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|
this.revenue = 0;
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|
this.expenses = 0;
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|
this.valuation = 0; //Private investory valuation of company before you go public.
|
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|
this.numShares = TOTALSHARES;
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|
this.sharePrice = 0;
|
||||||
|
}
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||||||
|
@ -1,5 +1,5 @@
|
|||||||
let CONSTANTS = {
|
let CONSTANTS = {
|
||||||
Version: "0.32.0",
|
Version: "0.32.1",
|
||||||
|
|
||||||
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||||
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||||
@ -647,10 +647,21 @@ let CONSTANTS = {
|
|||||||
"have purchased. It takes an optional parameter specifying whether the hostname or IP addresses will be returned. If this " +
|
"have purchased. It takes an optional parameter specifying whether the hostname or IP addresses will be returned. If this " +
|
||||||
"parameter is not specified, it is true by default and hostnames will be returned<br><br>" +
|
"parameter is not specified, it is true by default and hostnames will be returned<br><br>" +
|
||||||
"<i><u>round(n)</u></i><br>Rounds the number n to the nearest integer. If the argument passed in is not a number, then the function will return 0.<br><br>" +
|
"<i><u>round(n)</u></i><br>Rounds the number n to the nearest integer. If the argument passed in is not a number, then the function will return 0.<br><br>" +
|
||||||
"<i><u>write(port, data)</u></i><br>Writes data to a port. The first argument must be a number between 1 and 10 that specifies the port. The second " +
|
"<i><u>write(port, data='', mode='a')</u></i><br>This function can be used to either write data to a port or to a text file (.txt).<br><br>" +
|
||||||
"argument defines the data to write to the port. If the second argument is not specified then it will write an empty string to the port.<br><br>" +
|
"If the first argument is a number between 1 and 10, then it specifies a port and this function will write data to a port. If the second " +
|
||||||
"<i><u>read(port)</u></i><br>Reads data from a port. The first argument must be a number between 1 and 10 that specifies the port. A port is a serialized queue. " +
|
"argument is not specified then it will write an empty string to the port. The third argument, mode, is not used when writing data to a port.<br><br>" +
|
||||||
"This function will remove the first element from the queue and return it. If the queue is empty, then the string 'NULL PORT DATA' will be returned. <br><br>" +
|
"If the first argument is a string, then it specifies the name of a text file (.txt) and this function will write data to a text file. " +
|
||||||
|
"The second argument defines the data to be written to the text file. If it is not specified then it is an empty string by default. " +
|
||||||
|
"This third argument, mode, defines how the data will be written to the text file. If mode is set to 'w', then the data is written in 'write' " +
|
||||||
|
"mode which means that it will overwrite the existing data on the file, or it will create a new file if it does not already exist. Otherwise, " +
|
||||||
|
"the data will be written in 'append' mode which means that the data will be added at the end of the existing file, or it will create a new file if it " +
|
||||||
|
"does not already exist. If mode isn't specified then it will be 'a' for 'append' mode by default.<br><br>" +
|
||||||
|
"<i><u>read(port)</u></i><br>This function is used to read data from a port or from a text file (.txt).<br><br>" +
|
||||||
|
"This function takes a single argument. If this argument is a number between 1 and 10, then it specifies a port and it will read data from " +
|
||||||
|
"a port. A port is a serialized queue. This function will remove the first element from the queue and return it. If the queue is empty, " +
|
||||||
|
"then the string 'NULL PORT DATA' will be returned.<br><br>" +
|
||||||
|
"If the first argument is a string, then it specifies the name of a text file and this function will return the data in the " +
|
||||||
|
"specified text file. If the text file does not exist, an empty string will be returned<br><br>" +
|
||||||
"<i><u>scriptRunning(scriptname, hostname/ip)</u></i><br>Returns a boolean indicating whether any instance of the specified script is running " +
|
"<i><u>scriptRunning(scriptname, hostname/ip)</u></i><br>Returns a boolean indicating whether any instance of the specified script is running " +
|
||||||
"on a server, regardless of its arguments. This is different than the isRunning() function because it does not " +
|
"on a server, regardless of its arguments. This is different than the isRunning() function because it does not " +
|
||||||
"try to identify a specific instance of a running script by its arguments.<br><br>" +
|
"try to identify a specific instance of a running script by its arguments.<br><br>" +
|
||||||
@ -696,6 +707,11 @@ let CONSTANTS = {
|
|||||||
"Returns the amount of time in milliseconds that have passed since you last installed Augmentations (or destroyed a BitNode).<br><br>" +
|
"Returns the amount of time in milliseconds that have passed since you last installed Augmentations (or destroyed a BitNode).<br><br>" +
|
||||||
"<i><u>sprintf()/vsprintf()</u></i><br>" +
|
"<i><u>sprintf()/vsprintf()</u></i><br>" +
|
||||||
"<a href='https://github.com/alexei/sprintf.js' target='_blank'>See this link for details</a><br><br>" +
|
"<a href='https://github.com/alexei/sprintf.js' target='_blank'>See this link for details</a><br><br>" +
|
||||||
|
"<i><u>prompt(message)</u></i><br>" +
|
||||||
|
"Prompts the player with a dialog box with two options: 'Yes' and 'No'. This function will returns true if " +
|
||||||
|
"the player clicks 'Yes' and false if the player click's 'No'. The script's execution is halted until the " +
|
||||||
|
"player selects 'Yes' or 'No'. The function takes a single string as an argument which specifies the text " +
|
||||||
|
"that appears on the dialog box.<br><br>" +
|
||||||
"<u><h1>Hacknet Nodes API</h1></u><br>" +
|
"<u><h1>Hacknet Nodes API</h1></u><br>" +
|
||||||
"Netscript provides the following API for accessing and upgrading your Hacknet Nodes through scripts. This API does NOT work offline.<br><br>" +
|
"Netscript provides the following API for accessing and upgrading your Hacknet Nodes through scripts. This API does NOT work offline.<br><br>" +
|
||||||
"<i><u>hacknetnodes</u></i><br>A special variable. This is an array that maps to the Player's Hacknet Nodes. The Hacknet Nodes are accessed through " +
|
"<i><u>hacknetnodes</u></i><br>A special variable. This is an array that maps to the Player's Hacknet Nodes. The Hacknet Nodes are accessed through " +
|
||||||
@ -1096,6 +1112,14 @@ let CONSTANTS = {
|
|||||||
"World Stock Exchange account and TIX API Access<br>",
|
"World Stock Exchange account and TIX API Access<br>",
|
||||||
|
|
||||||
LatestUpdate:
|
LatestUpdate:
|
||||||
|
"v0.32.1<br>" +
|
||||||
|
"-Updated Netscript's 'interpreter/engine' to use the Bluebird promise library instead of native promises. " +
|
||||||
|
"It should now be faster and more memory-efficient. If this has broken any Netscript features please report it through Github or the subreddit (reddit.com/r/bitburner)<br>" +
|
||||||
|
"-Rebalanced stock market (adjusted parameters such as the volatility/trends/starting price of certain stocks)<br>" +
|
||||||
|
"-Added prompt() Netscript function<br>" +
|
||||||
|
"-Added 'Buy Max' and 'Sell All' functions to Stock Market UI<br>" +
|
||||||
|
"-Added 'Portfolio' Mode to Stock Market UI so you can only view stocks you have a position/order in<br>" +
|
||||||
|
"-Added a button to kill a script from its log display box<br><br>" +
|
||||||
"v0.32.0<br>" +
|
"v0.32.0<br>" +
|
||||||
"-Released BitNode-8: Ghost of Wall Street<br>" +
|
"-Released BitNode-8: Ghost of Wall Street<br>" +
|
||||||
"-Re-designed Stock Market UI<br>" +
|
"-Re-designed Stock Market UI<br>" +
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -30,6 +30,7 @@ import {getCostOfNextHacknetNode,
|
|||||||
purchaseHacknet} from "./HacknetNode.js";
|
purchaseHacknet} from "./HacknetNode.js";
|
||||||
import {Locations} from "./Location.js";
|
import {Locations} from "./Location.js";
|
||||||
import {Message, Messages} from "./Message.js";
|
import {Message, Messages} from "./Message.js";
|
||||||
|
import {inMission} from "./Missions.js";
|
||||||
import {Player} from "./Player.js";
|
import {Player} from "./Player.js";
|
||||||
import {Script, findRunningScript, RunningScript} from "./Script.js";
|
import {Script, findRunningScript, RunningScript} from "./Script.js";
|
||||||
import {Server, getServer, AddToAllServers,
|
import {Server, getServer, AddToAllServers,
|
||||||
@ -59,6 +60,9 @@ import {dialogBoxCreate} from "../utils/DialogBox.js"
|
|||||||
import {printArray, powerOfTwo} from "../utils/HelperFunctions.js";
|
import {printArray, powerOfTwo} from "../utils/HelperFunctions.js";
|
||||||
import {createRandomIp} from "../utils/IPAddress.js";
|
import {createRandomIp} from "../utils/IPAddress.js";
|
||||||
import {formatNumber, isString, isHTML} from "../utils/StringHelperFunctions.js";
|
import {formatNumber, isString, isHTML} from "../utils/StringHelperFunctions.js";
|
||||||
|
import {yesNoBoxClose, yesNoBoxGetYesButton,
|
||||||
|
yesNoBoxGetNoButton, yesNoBoxCreate,
|
||||||
|
yesNoBoxOpen} from "../utils/YesNoBox.js";
|
||||||
|
|
||||||
var hasSingularitySF=false, hasAISF=false, hasBn11SF=false, hasWallStreetSF=false;
|
var hasSingularitySF=false, hasAISF=false, hasBn11SF=false, hasWallStreetSF=false;
|
||||||
var singularitySFLvl=1, wallStreetSFLvl=1;
|
var singularitySFLvl=1, wallStreetSFLvl=1;
|
||||||
@ -1346,15 +1350,40 @@ function NetscriptFunctions(workerScript) {
|
|||||||
getTimeSinceLastAug : function() {
|
getTimeSinceLastAug : function() {
|
||||||
return Player.playtimeSinceLastAug;
|
return Player.playtimeSinceLastAug;
|
||||||
},
|
},
|
||||||
|
prompt : function(txt) {
|
||||||
|
if (yesNoBoxOpen) {
|
||||||
|
workerScript.scriptRef.log("ERROR: confirm() failed because a pop-up dialog box is already open");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!isString(txt)) {txt = String(txt);}
|
||||||
|
var yesBtn = yesNoBoxGetYesButton(), noBtn = yesNoBoxGetNoButton();
|
||||||
|
yesBtn.innerHTML = "Yes";
|
||||||
|
noBtn.innerHTML = "No";
|
||||||
|
return new Promise(function(resolve, reject) {
|
||||||
|
yesBtn.addEventListener("click", ()=>{
|
||||||
|
yesNoBoxClose();
|
||||||
|
resolve(true);
|
||||||
|
});
|
||||||
|
noBtn.addEventListener("click", ()=>{
|
||||||
|
yesNoBoxClose();
|
||||||
|
resolve(false);
|
||||||
|
});
|
||||||
|
yesNoBoxCreate(txt);
|
||||||
|
});
|
||||||
|
},
|
||||||
|
|
||||||
/* Singularity Functions */
|
/* Singularity Functions */
|
||||||
universityCourse(universityName, className) {
|
universityCourse : function(universityName, className) {
|
||||||
if (Player.bitNodeN != 4) {
|
if (Player.bitNodeN != 4) {
|
||||||
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
||||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run universityCourse(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
throw makeRuntimeRejectMsg(workerScript, "Cannot run universityCourse(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (Player.isWorking) {
|
if (Player.isWorking) {
|
||||||
var txt = Player.singularityStopWork();
|
var txt = Player.singularityStopWork();
|
||||||
workerScript.scriptRef.log(txt);
|
workerScript.scriptRef.log(txt);
|
||||||
@ -1423,13 +1452,17 @@ function NetscriptFunctions(workerScript) {
|
|||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
|
|
||||||
gymWorkout(gymName, stat) {
|
gymWorkout : function(gymName, stat) {
|
||||||
if (Player.bitNodeN != 4) {
|
if (Player.bitNodeN != 4) {
|
||||||
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
if (!(hasSingularitySF && singularitySFLvl >= 1)) {
|
||||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run gymWorkout(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
throw makeRuntimeRejectMsg(workerScript, "Cannot run gymWorkout(). It is a Singularity Function and requires SourceFile-4 (level 1) to run.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (Player.isWorking) {
|
if (Player.isWorking) {
|
||||||
var txt = Player.singularityStopWork();
|
var txt = Player.singularityStopWork();
|
||||||
workerScript.scriptRef.log(txt);
|
workerScript.scriptRef.log(txt);
|
||||||
@ -1757,6 +1790,11 @@ function NetscriptFunctions(workerScript) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (Player.companyPosition == "" || !(Player.companyPosition instanceof CompanyPosition)) {
|
if (Player.companyPosition == "" || !(Player.companyPosition instanceof CompanyPosition)) {
|
||||||
workerScript.scriptRef.log("ERROR: workForCompany() failed because you do not have a job");
|
workerScript.scriptRef.log("ERROR: workForCompany() failed because you do not have a job");
|
||||||
return false;
|
return false;
|
||||||
@ -1910,6 +1948,11 @@ function NetscriptFunctions(workerScript) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!factionExists(name)) {
|
if (!factionExists(name)) {
|
||||||
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not exist.");
|
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not exist.");
|
||||||
return false;
|
return false;
|
||||||
@ -2005,7 +2048,10 @@ function NetscriptFunctions(workerScript) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (Player.isWorking) {
|
if (Player.isWorking) {
|
||||||
var txt = Player.singularityStopWork();
|
var txt = Player.singularityStopWork();
|
||||||
workerScript.scriptRef.log(txt);
|
workerScript.scriptRef.log(txt);
|
||||||
@ -2085,14 +2131,17 @@ function NetscriptFunctions(workerScript) {
|
|||||||
workerScript.scriptRef.log("Began creating program: " + name);
|
workerScript.scriptRef.log("Began creating program: " + name);
|
||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
commitCrime(crime) {
|
commitCrime : function(crime) {
|
||||||
if (Player.bitNodeN != 4) {
|
if (Player.bitNodeN != 4) {
|
||||||
if (!(hasSingularitySF && singularitySFLvl >= 3)) {
|
if (!(hasSingularitySF && singularitySFLvl >= 3)) {
|
||||||
throw makeRuntimeRejectMsg(workerScript, "Cannot run commitCrime(). It is a Singularity Function and requires SourceFile-4 (level 3) to run.");
|
throw makeRuntimeRejectMsg(workerScript, "Cannot run commitCrime(). It is a Singularity Function and requires SourceFile-4 (level 3) to run.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (inMission) {
|
||||||
|
workerScript.scriptRef.log("ERROR: universityCourse() failed because you are in the middle of a mission.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (Player.isWorking) {
|
if (Player.isWorking) {
|
||||||
var txt = Player.singularityStopWork();
|
var txt = Player.singularityStopWork();
|
||||||
workerScript.scriptRef.log(txt);
|
workerScript.scriptRef.log(txt);
|
||||||
|
@ -4,7 +4,8 @@ import {addActiveScriptsItem,
|
|||||||
import {CONSTANTS} from "./Constants.js";
|
import {CONSTANTS} from "./Constants.js";
|
||||||
import {Engine} from "./engine.js";
|
import {Engine} from "./engine.js";
|
||||||
import {Environment} from "./NetscriptEnvironment.js";
|
import {Environment} from "./NetscriptEnvironment.js";
|
||||||
import {evaluate, isScriptErrorMessage} from "./NetscriptEvaluator.js";
|
import {evaluate, isScriptErrorMessage,
|
||||||
|
killNetscriptDelay} from "./NetscriptEvaluator.js";
|
||||||
import {AllServers} from "./Server.js";
|
import {AllServers} from "./Server.js";
|
||||||
import {Settings} from "./Settings.js";
|
import {Settings} from "./Settings.js";
|
||||||
|
|
||||||
@ -24,7 +25,8 @@ function WorkerScript(runningScriptObj) {
|
|||||||
this.scriptRef = runningScriptObj;
|
this.scriptRef = runningScriptObj;
|
||||||
this.errorMessage = "";
|
this.errorMessage = "";
|
||||||
this.args = runningScriptObj.args;
|
this.args = runningScriptObj.args;
|
||||||
this.killTrigger = function() {}; //CB func used to clear any delays (netscriptDelay())
|
//this.killTrigger = function() {}; //CB func used to clear any delays (netscriptDelay())
|
||||||
|
this.delay = null;
|
||||||
this.fnWorker = null; //Workerscript for a function call
|
this.fnWorker = null; //Workerscript for a function call
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -110,8 +112,8 @@ function runScriptsLoop() {
|
|||||||
w.running = false;
|
w.running = false;
|
||||||
w.env.stopFlag = true;
|
w.env.stopFlag = true;
|
||||||
w.scriptRef.log("Script finished running");
|
w.scriptRef.log("Script finished running");
|
||||||
}, function(w) {
|
}).catch(function(w) {
|
||||||
//console.log(w);
|
console.log(w);
|
||||||
if (w instanceof Error) {
|
if (w instanceof Error) {
|
||||||
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
||||||
console.log("ERROR: Evaluating workerscript returns an Error. THIS SHOULDN'T HAPPEN: " + w.toString());
|
console.log("ERROR: Evaluating workerscript returns an Error. THIS SHOULDN'T HAPPEN: " + w.toString());
|
||||||
@ -165,10 +167,10 @@ function killWorkerScript(runningScriptObj, serverIp) {
|
|||||||
if (workerScripts[i].name == runningScriptObj.filename && workerScripts[i].serverIp == serverIp &&
|
if (workerScripts[i].name == runningScriptObj.filename && workerScripts[i].serverIp == serverIp &&
|
||||||
compareArrays(workerScripts[i].args, runningScriptObj.args)) {
|
compareArrays(workerScripts[i].args, runningScriptObj.args)) {
|
||||||
workerScripts[i].env.stopFlag = true;
|
workerScripts[i].env.stopFlag = true;
|
||||||
workerScripts[i].killTrigger();
|
killNetscriptDelay(workerScripts[i]);
|
||||||
if (workerScripts[i].fnWorker) {
|
if (workerScripts[i].fnWorker) {
|
||||||
workerScripts[i].fnWorker.env.stopFlag = true;
|
workerScripts[i].fnWorker.env.stopFlag = true;
|
||||||
workerScripts[i].fnWorker.killTrigger();
|
killNetscriptDelay(workerScripts[i].fnWorker);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -190,8 +190,11 @@ function PlayerObject() {
|
|||||||
this.totalPlaytime = 0;
|
this.totalPlaytime = 0;
|
||||||
this.playtimeSinceLastAug = 0;
|
this.playtimeSinceLastAug = 0;
|
||||||
|
|
||||||
//Script production since last Aug installation
|
//Production since last Augmentation installation
|
||||||
this.scriptProdSinceLastAug = 0;
|
this.scriptProdSinceLastAug = 0;
|
||||||
|
this.stockProdSinceLastAug = 0;
|
||||||
|
this.crimeProdSinceLastAug = 0;
|
||||||
|
this.jobProdSinceLastAug = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
PlayerObject.prototype.init = function() {
|
PlayerObject.prototype.init = function() {
|
||||||
|
@ -265,6 +265,10 @@ function loadBitVerse(destroyedBitNodeNum) {
|
|||||||
return writeRedPillLine(".......................................");
|
return writeRedPillLine(".......................................");
|
||||||
}).then(function() {
|
}).then(function() {
|
||||||
return writeRedPillLine("Welcome to the Bitverse...");
|
return writeRedPillLine("Welcome to the Bitverse...");
|
||||||
|
}).then(function() {
|
||||||
|
return writeRedPillLine(" ");
|
||||||
|
}).then(function() {
|
||||||
|
return writeRedPillLine("(Enter a new BitNode using the image above)");
|
||||||
}).then(function() {
|
}).then(function() {
|
||||||
return Promise.resolve(true);
|
return Promise.resolve(true);
|
||||||
}).catch(function(e){
|
}).catch(function(e){
|
||||||
|
@ -82,12 +82,12 @@ BitburnerSaveObject.prototype.saveGame = function(db) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
request.onsuccess = function(e) {
|
request.onsuccess = function(e) {
|
||||||
console.log("Saved game to IndexedDB!");
|
//console.log("Saved game to IndexedDB!");
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
window.localStorage.setItem("bitburnerSave", saveString);
|
window.localStorage.setItem("bitburnerSave", saveString);
|
||||||
console.log("Saved game to LocalStorage!");
|
//console.log("Saved game to LocalStorage!");
|
||||||
} catch(e) {
|
} catch(e) {
|
||||||
if (e.code == 22) {
|
if (e.code == 22) {
|
||||||
Engine.createStatusText("Save failed for localStorage! Check console(F12)");
|
Engine.createStatusText("Save failed for localStorage! Check console(F12)");
|
||||||
|
@ -528,6 +528,7 @@ function RunningScript(script, args) {
|
|||||||
this.server = script.server; //IP Address only
|
this.server = script.server; //IP Address only
|
||||||
|
|
||||||
this.logs = []; //Script logging. Array of strings, with each element being a log entry
|
this.logs = []; //Script logging. Array of strings, with each element being a log entry
|
||||||
|
this.logUpd = false;
|
||||||
|
|
||||||
//Stats to display on the Scripts menu, and used to determine offline progress
|
//Stats to display on the Scripts menu, and used to determine offline progress
|
||||||
this.offlineRunningTime = 0.01; //Seconds
|
this.offlineRunningTime = 0.01; //Seconds
|
||||||
@ -551,6 +552,7 @@ RunningScript.prototype.log = function(txt) {
|
|||||||
this.logs.shift();
|
this.logs.shift();
|
||||||
}
|
}
|
||||||
this.logs.push(txt);
|
this.logs.push(txt);
|
||||||
|
this.logUpd = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
RunningScript.prototype.displayLog = function() {
|
RunningScript.prototype.displayLog = function() {
|
||||||
|
@ -6,7 +6,9 @@ import {WorkerScript} from "./NetscriptWorker.js";
|
|||||||
import {Player} from "./Player.js";
|
import {Player} from "./Player.js";
|
||||||
|
|
||||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||||
import {clearEventListeners, getRandomInt} from "../utils/HelperFunctions.js";
|
import {clearEventListeners, getRandomInt,
|
||||||
|
removeElementById,
|
||||||
|
clearEventListenersEl} from "../utils/HelperFunctions.js";
|
||||||
import {Reviver, Generic_toJSON,
|
import {Reviver, Generic_toJSON,
|
||||||
Generic_fromJSON} from "../utils/JSONReviver.js";
|
Generic_fromJSON} from "../utils/JSONReviver.js";
|
||||||
import numeral from "../utils/numeral.min.js";
|
import numeral from "../utils/numeral.min.js";
|
||||||
@ -247,11 +249,11 @@ function initStockMarket() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var ecorp = Locations.AevumECorp;
|
var ecorp = Locations.AevumECorp;
|
||||||
var ecorpStk = new Stock(ecorp, StockSymbols[ecorp], 0.5, true, 16, getRandomInt(20000, 25000));
|
var ecorpStk = new Stock(ecorp, StockSymbols[ecorp], 0.45, true, 19, getRandomInt(20000, 25000));
|
||||||
StockMarket[ecorp] = ecorpStk;
|
StockMarket[ecorp] = ecorpStk;
|
||||||
|
|
||||||
var megacorp = Locations.Sector12MegaCorp;
|
var megacorp = Locations.Sector12MegaCorp;
|
||||||
var megacorpStk = new Stock(megacorp, StockSymbols[megacorp], 0.5, true, 16, getRandomInt(25000, 33000));
|
var megacorpStk = new Stock(megacorp, StockSymbols[megacorp], 0.45, true, 19, getRandomInt(25000, 33000));
|
||||||
StockMarket[megacorp] = megacorpStk;
|
StockMarket[megacorp] = megacorpStk;
|
||||||
|
|
||||||
var blade = Locations.Sector12BladeIndustries;
|
var blade = Locations.Sector12BladeIndustries;
|
||||||
@ -267,7 +269,7 @@ function initStockMarket() {
|
|||||||
StockMarket[omnitek] = omnitekStk;
|
StockMarket[omnitek] = omnitekStk;
|
||||||
|
|
||||||
var foursigma = Locations.Sector12FourSigma;
|
var foursigma = Locations.Sector12FourSigma;
|
||||||
var foursigmaStk = new Stock(foursigma, StockSymbols[foursigma], 1.1, true, 18, getRandomInt(60000, 70000));
|
var foursigmaStk = new Stock(foursigma, StockSymbols[foursigma], 1.05, true, 18, getRandomInt(60000, 70000));
|
||||||
StockMarket[foursigma] = foursigmaStk;
|
StockMarket[foursigma] = foursigmaStk;
|
||||||
|
|
||||||
var kuaigong = Locations.ChongqingKuaiGongInternational;
|
var kuaigong = Locations.ChongqingKuaiGongInternational;
|
||||||
@ -275,7 +277,7 @@ function initStockMarket() {
|
|||||||
StockMarket[kuaigong] = kuaigongStk;
|
StockMarket[kuaigong] = kuaigongStk;
|
||||||
|
|
||||||
var fulcrum = Locations.AevumFulcrumTechnologies;
|
var fulcrum = Locations.AevumFulcrumTechnologies;
|
||||||
var fulcrumStk = new Stock(fulcrum, StockSymbols[fulcrum], 1.25, true, 17, getRandomInt(30000, 35000));
|
var fulcrumStk = new Stock(fulcrum, StockSymbols[fulcrum], 1.25, true, 16, getRandomInt(30000, 35000));
|
||||||
StockMarket[fulcrum] = fulcrumStk;
|
StockMarket[fulcrum] = fulcrumStk;
|
||||||
|
|
||||||
var storm = Locations.IshimaStormTechnologies;
|
var storm = Locations.IshimaStormTechnologies;
|
||||||
@ -335,7 +337,7 @@ function initStockMarket() {
|
|||||||
StockMarket[rho] = rhoStk;
|
StockMarket[rho] = rhoStk;
|
||||||
|
|
||||||
var alpha = Locations.Sector12AlphaEnterprises;
|
var alpha = Locations.Sector12AlphaEnterprises;
|
||||||
var alphaStk = new Stock(alpha, StockSymbols[alpha], 2, true, 10, getRandomInt(5000, 7500));
|
var alphaStk = new Stock(alpha, StockSymbols[alpha], 1.9, true, 10, getRandomInt(5000, 7500));
|
||||||
StockMarket[alpha] = alphaStk;
|
StockMarket[alpha] = alphaStk;
|
||||||
|
|
||||||
var syscore = Locations.VolhavenSysCoreSecurities;
|
var syscore = Locations.VolhavenSysCoreSecurities;
|
||||||
@ -359,15 +361,15 @@ function initStockMarket() {
|
|||||||
StockMarket[fns] = fnsStk;
|
StockMarket[fns] = fnsStk;
|
||||||
|
|
||||||
var sigmacosm = "Sigma Cosmetics";
|
var sigmacosm = "Sigma Cosmetics";
|
||||||
var sigmacosmStk = new Stock(sigmacosm, StockSymbols[sigmacosm], 3, true, 0, getRandomInt(2000, 3000));
|
var sigmacosmStk = new Stock(sigmacosm, StockSymbols[sigmacosm], 2.8, true, 0, getRandomInt(2000, 3000));
|
||||||
StockMarket[sigmacosm] = sigmacosmStk;
|
StockMarket[sigmacosm] = sigmacosmStk;
|
||||||
|
|
||||||
var joesguns = "Joes Guns";
|
var joesguns = "Joes Guns";
|
||||||
var joesgunsStk = new Stock(joesguns, StockSymbols[joesguns], 4, true, 1, getRandomInt(500, 1000));
|
var joesgunsStk = new Stock(joesguns, StockSymbols[joesguns], 3.8, true, 1, getRandomInt(500, 1000));
|
||||||
StockMarket[joesguns] = joesgunsStk;
|
StockMarket[joesguns] = joesgunsStk;
|
||||||
|
|
||||||
var catalyst = "Catalyst Ventures";
|
var catalyst = "Catalyst Ventures";
|
||||||
var catalystStk = new Stock(catalyst, StockSymbols[catalyst], 1.6, true, 20, getRandomInt(500, 1000));
|
var catalystStk = new Stock(catalyst, StockSymbols[catalyst], 1.5, true, 14, getRandomInt(500, 1000));
|
||||||
StockMarket[catalyst] = catalystStk;
|
StockMarket[catalyst] = catalystStk;
|
||||||
|
|
||||||
var microdyne = "Microdyne Technologies";
|
var microdyne = "Microdyne Technologies";
|
||||||
@ -502,9 +504,7 @@ function shortStock(stock, shares, workerScript=null) {
|
|||||||
var newTotal = origTotal + totalPrice;
|
var newTotal = origTotal + totalPrice;
|
||||||
stock.playerShortShares += shares;
|
stock.playerShortShares += shares;
|
||||||
stock.playerAvgShortPx = newTotal / stock.playerShortShares;
|
stock.playerAvgShortPx = newTotal / stock.playerShortShares;
|
||||||
if (Engine.currentPage === Engine.Page.StockMarket) {
|
updateStockPlayerPosition(stock);
|
||||||
updateStockPlayerPosition(stock);
|
|
||||||
}
|
|
||||||
if (tixApi) {
|
if (tixApi) {
|
||||||
workerScript.scriptRef.log("Bought a short position of " + formatNumber(shares, 0) + " shares of " + stock.symbol + " at " +
|
workerScript.scriptRef.log("Bought a short position of " + formatNumber(shares, 0) + " shares of " + stock.symbol + " at " +
|
||||||
numeral(stock.price).format('($0.000a)') + " per share. Paid " +
|
numeral(stock.price).format('($0.000a)') + " per share. Paid " +
|
||||||
@ -546,9 +546,7 @@ function sellShort(stock, shares, workerScript=null) {
|
|||||||
if (stock.playerShortShares === 0) {
|
if (stock.playerShortShares === 0) {
|
||||||
stock.playerAvgShortPx = 0;
|
stock.playerAvgShortPx = 0;
|
||||||
}
|
}
|
||||||
if (Engine.currentPage === Engine.Page.StockMarket) {
|
updateStockPlayerPosition(stock);
|
||||||
updateStockPlayerPosition(stock);
|
|
||||||
}
|
|
||||||
if (tixApi) {
|
if (tixApi) {
|
||||||
workerScript.scriptRef.log("Sold your short position of " + shares + " shares of " + stock.symbol + " at " +
|
workerScript.scriptRef.log("Sold your short position of " + shares + " shares of " + stock.symbol + " at " +
|
||||||
numeral(stock.price).format('($0.000a)') + " per share. After commissions, you gained " +
|
numeral(stock.price).format('($0.000a)') + " per share. After commissions, you gained " +
|
||||||
@ -685,6 +683,8 @@ function setStockMarketContentCreated(b) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var stockMarketContentCreated = false;
|
var stockMarketContentCreated = false;
|
||||||
|
var stockMarketPortfolioMode = false;
|
||||||
|
var COMM = CONSTANTS.StockMarketCommission;
|
||||||
function displayStockMarketContent() {
|
function displayStockMarketContent() {
|
||||||
if (Player.hasWseAccount == null) {Player.hasWseAccount = false;}
|
if (Player.hasWseAccount == null) {Player.hasWseAccount = false;}
|
||||||
if (Player.hasTixApiAccess == null) {Player.hasTixApiAccess = false;}
|
if (Player.hasTixApiAccess == null) {Player.hasTixApiAccess = false;}
|
||||||
@ -722,51 +722,6 @@ function displayStockMarketContent() {
|
|||||||
return false;
|
return false;
|
||||||
});
|
});
|
||||||
|
|
||||||
var investopediaButton = clearEventListeners("stock-market-investopedia");
|
|
||||||
investopediaButton.addEventListener("click", function() {
|
|
||||||
var txt = "When making a transaction on the stock market, there are two " +
|
|
||||||
"types of positions: Long and Short. A Long position is the typical " +
|
|
||||||
"scenario where you buy a stock and earn a profit if the price of that " +
|
|
||||||
"stock increases. Meanwhile, a Short position is the exact opposite. " +
|
|
||||||
"In a Short position you purchase shares of a stock and earn a profit " +
|
|
||||||
"if the price of that stock decreases. This is also called 'shorting' a stock.<br><br>" +
|
|
||||||
"NOTE: Shorting stocks is not available immediately, and must be unlocked later on in the game.<br><br>" +
|
|
||||||
"There are three different types of orders you can make to buy or sell " +
|
|
||||||
"stocks on the exchange: Market Order, Limit Order, and Stop Order. " +
|
|
||||||
"Note that Limit Orders and Stop Orders are not available immediately, and must be unlocked " +
|
|
||||||
"later on in the game.<br><br>" +
|
|
||||||
"When you place a Market Order to buy or sell a stock, the order executes " +
|
|
||||||
"immediately at whatever the current price of the stock is. For example " +
|
|
||||||
"if you choose to short a stock with 5000 shares using a Market Order, " +
|
|
||||||
"you immediately purchase those 5000 shares in a Short position at whatever " +
|
|
||||||
"the current market price is for that stock.<br><br>" +
|
|
||||||
"A Limit Order is an order that only executes under certain conditions. " +
|
|
||||||
"A Limit Order is used to buy or sell a stock at a specified price or better. " +
|
|
||||||
"For example, lets say you purchased a Long position of 100 shares of some stock " +
|
|
||||||
"at a price of $10 per share. You can place a Limit Order to sell those 100 shares " +
|
|
||||||
"at $50 or better. The Limit Order will execute when the price of the stock reaches a " +
|
|
||||||
"value of $50 or higher.<br><br>" +
|
|
||||||
"A Stop Order is the opposite of a Limit Order. It is used to buy or sell a stock " +
|
|
||||||
"at a specified price (before the price gets 'worse'). For example, lets say you purchased " +
|
|
||||||
"a Short position of 100 shares of some stock at a price of $100 per share. " +
|
|
||||||
"The current price of the stock is $80 (a profit of $20 per share). You can place a " +
|
|
||||||
"Stop Order to sell the Short position if the stock's price reaches $90 or higher. " +
|
|
||||||
"This can be used to lock in your profits and limit any losses.<br><br>" +
|
|
||||||
"Here is a summary of how each order works and when they execute:<br><br>" +
|
|
||||||
"In a LONG Position:<br><br>" +
|
|
||||||
"A Limit Order to buy will execute if the stock's price <= order's price<br>" +
|
|
||||||
"A Limit Order to sell will execute if the stock's price >= order's price<br>" +
|
|
||||||
"A Stop Order to buy will execute if the stock's price >= order's price<br>" +
|
|
||||||
"A Stop Order to sell will execute if the stock's price <= order's price<br><br>" +
|
|
||||||
"In a SHORT Position:<br><br>" +
|
|
||||||
"A Limit Order to buy will execute if the stock's price >= order's price<br>" +
|
|
||||||
"A Limit Order to sell will execute if the stock's price <= order's price<br>" +
|
|
||||||
"A Stop Order to buy will execute if the stock's price <= order's price<br>" +
|
|
||||||
"A Stop Order to sell will execute if the stock's price >= order's price.";
|
|
||||||
dialogBoxCreate(txt);
|
|
||||||
return false;
|
|
||||||
});
|
|
||||||
|
|
||||||
var stockList = document.getElementById("stock-market-list");
|
var stockList = document.getElementById("stock-market-list");
|
||||||
if (stockList == null) {return;}
|
if (stockList == null) {return;}
|
||||||
|
|
||||||
@ -788,6 +743,84 @@ function displayStockMarketContent() {
|
|||||||
"This means all your positions are lost, so make sure to sell your stocks before installing " +
|
"This means all your positions are lost, so make sure to sell your stocks before installing " +
|
||||||
"Augmentations!";
|
"Augmentations!";
|
||||||
|
|
||||||
|
var investopediaButton = clearEventListeners("stock-market-investopedia");
|
||||||
|
investopediaButton.addEventListener("click", function() {
|
||||||
|
var txt = "When making a transaction on the stock market, there are two " +
|
||||||
|
"types of positions: Long and Short. A Long position is the typical " +
|
||||||
|
"scenario where you buy a stock and earn a profit if the price of that " +
|
||||||
|
"stock increases. Meanwhile, a Short position is the exact opposite. " +
|
||||||
|
"In a Short position you purchase shares of a stock and earn a profit " +
|
||||||
|
"if the price of that stock decreases. This is also called 'shorting' a stock.<br><br>" +
|
||||||
|
"NOTE: Shorting stocks is not available immediately, and must be unlocked later on in the game.<br><br>" +
|
||||||
|
"There are three different types of orders you can make to buy or sell " +
|
||||||
|
"stocks on the exchange: Market Order, Limit Order, and Stop Order. " +
|
||||||
|
"Note that Limit Orders and Stop Orders are not available immediately, and must be unlocked " +
|
||||||
|
"later on in the game.<br><br>" +
|
||||||
|
"When you place a Market Order to buy or sell a stock, the order executes " +
|
||||||
|
"immediately at whatever the current price of the stock is. For example " +
|
||||||
|
"if you choose to short a stock with 5000 shares using a Market Order, " +
|
||||||
|
"you immediately purchase those 5000 shares in a Short position at whatever " +
|
||||||
|
"the current market price is for that stock.<br><br>" +
|
||||||
|
"A Limit Order is an order that only executes under certain conditions. " +
|
||||||
|
"A Limit Order is used to buy or sell a stock at a specified price or better. " +
|
||||||
|
"For example, lets say you purchased a Long position of 100 shares of some stock " +
|
||||||
|
"at a price of $10 per share. You can place a Limit Order to sell those 100 shares " +
|
||||||
|
"at $50 or better. The Limit Order will execute when the price of the stock reaches a " +
|
||||||
|
"value of $50 or higher.<br><br>" +
|
||||||
|
"A Stop Order is the opposite of a Limit Order. It is used to buy or sell a stock " +
|
||||||
|
"at a specified price (before the price gets 'worse'). For example, lets say you purchased " +
|
||||||
|
"a Short position of 100 shares of some stock at a price of $100 per share. " +
|
||||||
|
"The current price of the stock is $80 (a profit of $20 per share). You can place a " +
|
||||||
|
"Stop Order to sell the Short position if the stock's price reaches $90 or higher. " +
|
||||||
|
"This can be used to lock in your profits and limit any losses.<br><br>" +
|
||||||
|
"Here is a summary of how each order works and when they execute:<br><br>" +
|
||||||
|
"In a LONG Position:<br><br>" +
|
||||||
|
"A Limit Order to buy will execute if the stock's price <= order's price<br>" +
|
||||||
|
"A Limit Order to sell will execute if the stock's price >= order's price<br>" +
|
||||||
|
"A Stop Order to buy will execute if the stock's price >= order's price<br>" +
|
||||||
|
"A Stop Order to sell will execute if the stock's price <= order's price<br><br>" +
|
||||||
|
"In a SHORT Position:<br><br>" +
|
||||||
|
"A Limit Order to buy will execute if the stock's price >= order's price<br>" +
|
||||||
|
"A Limit Order to sell will execute if the stock's price <= order's price<br>" +
|
||||||
|
"A Stop Order to buy will execute if the stock's price <= order's price<br>" +
|
||||||
|
"A Stop Order to sell will execute if the stock's price >= order's price.";
|
||||||
|
dialogBoxCreate(txt);
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
//Switch to Portfolio Mode Button
|
||||||
|
var modeBtn = clearEventListeners("stock-market-mode");
|
||||||
|
if (modeBtn) {
|
||||||
|
modeBtn.innerHTML = "Switch to 'Portfolio' Mode" +
|
||||||
|
"<span class='tooltiptext'>Displays only the stocks for which you have shares or orders</span>";
|
||||||
|
modeBtn.addEventListener("click", switchToPortfolioMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Expand/Collapse tickers buttons
|
||||||
|
var expandBtn = clearEventListeners("stock-market-expand-tickers"),
|
||||||
|
collapseBtn = clearEventListeners("stock-market-collapse-tickers"),
|
||||||
|
stockList = document.getElementById("stock-market-list");
|
||||||
|
if (expandBtn) {
|
||||||
|
expandBtn.addEventListener("click", ()=>{
|
||||||
|
var tickerHdrs = stockList.getElementsByClassName("accordion-header");
|
||||||
|
for (var i = 0; i < tickerHdrs.length; ++i) {
|
||||||
|
if (!tickerHdrs[i].classList.contains("active")) {
|
||||||
|
tickerHdrs[i].click();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (collapseBtn) {
|
||||||
|
collapseBtn.addEventListener("click",()=>{
|
||||||
|
var tickerHdrs = stockList.getElementsByClassName("accordion-header");
|
||||||
|
for (var i = 0; i < tickerHdrs.length; ++i) {
|
||||||
|
if (tickerHdrs[i].classList.contains("active")) {
|
||||||
|
tickerHdrs[i].click();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
for (var name in StockMarket) {
|
for (var name in StockMarket) {
|
||||||
if (StockMarket.hasOwnProperty(name)) {
|
if (StockMarket.hasOwnProperty(name)) {
|
||||||
var stock = StockMarket[name];
|
var stock = StockMarket[name];
|
||||||
@ -804,13 +837,74 @@ function displayStockMarketContent() {
|
|||||||
if (StockMarket.hasOwnProperty(name)) {
|
if (StockMarket.hasOwnProperty(name)) {
|
||||||
var stock = StockMarket[name];
|
var stock = StockMarket[name];
|
||||||
updateStockTicker(stock, null);
|
updateStockTicker(stock, null);
|
||||||
updateStockPlayerPosition(stock);
|
|
||||||
updateStockOrderList(stock);
|
updateStockOrderList(stock);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Displays only stocks you have position/order in
|
||||||
|
function switchToPortfolioMode() {
|
||||||
|
stockMarketPortfolioMode = true;
|
||||||
|
var stockList = document.getElementById("stock-market-list");
|
||||||
|
if (stockList == null) {return;}
|
||||||
|
var modeBtn = clearEventListeners("stock-market-mode");
|
||||||
|
if (modeBtn) {
|
||||||
|
modeBtn.innerHTML = "Switch to 'All stocks' Mode" +
|
||||||
|
"<span class='tooltiptext'>Displays all stocks on the WSE</span>";
|
||||||
|
modeBtn.addEventListener("click", switchToDisplayAllMode);
|
||||||
|
}
|
||||||
|
while(stockList.firstChild) {stockList.removeChild(stockList.firstChild);}
|
||||||
|
|
||||||
|
//Get Order book (create it if it hasn't been created)
|
||||||
|
var orderBook = StockMarket["Orders"];
|
||||||
|
if (orderBook == null) {
|
||||||
|
var orders = {};
|
||||||
|
for (var name in StockMarket) {
|
||||||
|
if (StockMarket.hasOwnProperty(name)) {
|
||||||
|
var stock = StockMarket[name];
|
||||||
|
if (!(stock instanceof Stock)) {continue;}
|
||||||
|
orders[stock.symbol] = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
StockMarket["Orders"] = orders;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (var name in StockMarket) {
|
||||||
|
if (StockMarket.hasOwnProperty(name)) {
|
||||||
|
var stock = StockMarket[name];
|
||||||
|
if (!(stock instanceof Stock)) {continue;} //orders property is an array
|
||||||
|
var stockOrders = orderBook[stock.symbol];
|
||||||
|
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||||
|
stockOrders.length === 0) {continue;}
|
||||||
|
createStockTicker(stock);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
setStockTickerClickHandlers();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Displays all stocks
|
||||||
|
function switchToDisplayAllMode() {
|
||||||
|
stockMarketPortfolioMode = false;
|
||||||
|
var stockList = document.getElementById("stock-market-list");
|
||||||
|
if (stockList == null) {return;}
|
||||||
|
var modeBtn = clearEventListeners("stock-market-mode");
|
||||||
|
if (modeBtn) {
|
||||||
|
modeBtn.innerHTML = "Switch to 'Portfolio' Mode" +
|
||||||
|
"<span class='tooltiptext'>Displays only the stocks for which you have shares or orders</span>";
|
||||||
|
modeBtn.addEventListener("click", switchToPortfolioMode);
|
||||||
|
}
|
||||||
|
while(stockList.firstChild) {stockList.removeChild(stockList.firstChild);}
|
||||||
|
for (var name in StockMarket) {
|
||||||
|
if (StockMarket.hasOwnProperty(name)) {
|
||||||
|
var stock = StockMarket[name];
|
||||||
|
if (!(stock instanceof Stock)) {continue;} //orders property is an array
|
||||||
|
createStockTicker(stock);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
setStockTickerClickHandlers();
|
||||||
|
}
|
||||||
|
|
||||||
function createStockTicker(stock) {
|
function createStockTicker(stock) {
|
||||||
if (!(stock instanceof Stock)) {
|
if (!(stock instanceof Stock)) {
|
||||||
console.log("Invalid stock in createStockSticker()");
|
console.log("Invalid stock in createStockSticker()");
|
||||||
@ -825,6 +919,7 @@ function createStockTicker(stock) {
|
|||||||
//Div for entire panel
|
//Div for entire panel
|
||||||
var stockDiv = document.createElement("div");
|
var stockDiv = document.createElement("div");
|
||||||
stockDiv.classList.add("accordion-panel");
|
stockDiv.classList.add("accordion-panel");
|
||||||
|
stockDiv.setAttribute("id", tickerId + "-panel");
|
||||||
|
|
||||||
/* Create panel DOM */
|
/* Create panel DOM */
|
||||||
var qtyInput = document.createElement("input"),
|
var qtyInput = document.createElement("input"),
|
||||||
@ -832,6 +927,8 @@ function createStockTicker(stock) {
|
|||||||
orderTypeSelect = document.createElement("select"),
|
orderTypeSelect = document.createElement("select"),
|
||||||
buyButton = document.createElement("span"),
|
buyButton = document.createElement("span"),
|
||||||
sellButton = document.createElement("span"),
|
sellButton = document.createElement("span"),
|
||||||
|
buyMaxButton = document.createElement("span"),
|
||||||
|
sellAllButton = document.createElement("span"),
|
||||||
positionTxt = document.createElement("p"),
|
positionTxt = document.createElement("p"),
|
||||||
orderList = document.createElement("ul");
|
orderList = document.createElement("ul");
|
||||||
|
|
||||||
@ -952,6 +1049,76 @@ function createStockTicker(stock) {
|
|||||||
return false;
|
return false;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
buyMaxButton.classList.add("stock-market-input");
|
||||||
|
buyMaxButton.classList.add("a-link-button");
|
||||||
|
buyMaxButton.innerHTML = "Buy MAX";
|
||||||
|
buyMaxButton.addEventListener("click", ()=>{
|
||||||
|
var pos = longShortSelect.options[longShortSelect.selectedIndex].text;
|
||||||
|
pos === "Long" ? pos = PositionTypes.Long : pos = PositionTypes.Short;
|
||||||
|
var ordType = orderTypeSelect.options[orderTypeSelect.selectedIndex].text;
|
||||||
|
var money = Player.money.toNumber();
|
||||||
|
switch (ordType) {
|
||||||
|
case "Market Order":
|
||||||
|
var shares = Math.floor((money - COMM) / stock.price);
|
||||||
|
pos === PositionTypes.Long ? buyStock(stock, shares) : shortStock(stock, shares, null);
|
||||||
|
break;
|
||||||
|
case "Limit Order":
|
||||||
|
case "Stop Order":
|
||||||
|
var yesBtn = yesNoTxtInpBoxGetYesButton(),
|
||||||
|
noBtn = yesNoTxtInpBoxGetNoButton();
|
||||||
|
yesBtn.innerText = "Place Buy " + ordType;
|
||||||
|
noBtn.innerText = "Cancel Order";
|
||||||
|
yesBtn.addEventListener("click", ()=>{
|
||||||
|
var price = Number(yesNoTxtInpBoxGetInput()), type;
|
||||||
|
if (ordType === "Limit Order") {
|
||||||
|
type = OrderTypes.LimitBuy;
|
||||||
|
} else {
|
||||||
|
type = OrderTypes.StopBuy;
|
||||||
|
}
|
||||||
|
var shares = Math.floor((money-COMM) / price);
|
||||||
|
placeOrder(stock, shares, price, type, pos);
|
||||||
|
yesNoTxtInpBoxClose();
|
||||||
|
});
|
||||||
|
noBtn.addEventListener("click", ()=>{
|
||||||
|
yesNoTxtInpBoxClose();
|
||||||
|
});
|
||||||
|
yesNoTxtInpBoxCreate("Enter the price for your " + ordType);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
console.log("ERROR: Invalid order type");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
sellAllButton.classList.add("stock-market-input");
|
||||||
|
sellAllButton.classList.add("a-link-button");
|
||||||
|
sellAllButton.innerHTML = "Sell ALL";
|
||||||
|
sellAllButton.addEventListener("click", ()=>{
|
||||||
|
var pos = longShortSelect.options[longShortSelect.selectedIndex].text;
|
||||||
|
pos === "Long" ? pos = PositionTypes.Long : pos = PositionTypes.Short;
|
||||||
|
var ordType = orderTypeSelect.options[orderTypeSelect.selectedIndex].text;
|
||||||
|
switch (ordType) {
|
||||||
|
case "Market Order":
|
||||||
|
if (pos === PositionTypes.Long) {
|
||||||
|
var shares = stock.playerShares;
|
||||||
|
sellStock(stock, shares);
|
||||||
|
} else {
|
||||||
|
var shares = stock.playerShortShares;
|
||||||
|
sellShort(stock, shares, null);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "Limit Order":
|
||||||
|
case "Stop Order":
|
||||||
|
dialogBoxCreate("ERROR: 'Sell All' only works for Market Orders")
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
console.log("ERROR: Invalid order type");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
|
||||||
positionTxt.setAttribute("id", tickerId + "-position-text");
|
positionTxt.setAttribute("id", tickerId + "-position-text");
|
||||||
positionTxt.classList.add("stock-market-position-text");
|
positionTxt.classList.add("stock-market-position-text");
|
||||||
stock.posTxtEl = positionTxt;
|
stock.posTxtEl = positionTxt;
|
||||||
@ -964,6 +1131,8 @@ function createStockTicker(stock) {
|
|||||||
stockDiv.appendChild(orderTypeSelect);
|
stockDiv.appendChild(orderTypeSelect);
|
||||||
stockDiv.appendChild(buyButton);
|
stockDiv.appendChild(buyButton);
|
||||||
stockDiv.appendChild(sellButton);
|
stockDiv.appendChild(sellButton);
|
||||||
|
stockDiv.appendChild(buyMaxButton);
|
||||||
|
stockDiv.appendChild(sellAllButton);
|
||||||
stockDiv.appendChild(positionTxt);
|
stockDiv.appendChild(positionTxt);
|
||||||
stockDiv.appendChild(orderList);
|
stockDiv.appendChild(orderList);
|
||||||
|
|
||||||
@ -972,6 +1141,7 @@ function createStockTicker(stock) {
|
|||||||
document.getElementById("stock-market-list").appendChild(li);
|
document.getElementById("stock-market-list").appendChild(li);
|
||||||
|
|
||||||
updateStockTicker(stock, true);
|
updateStockTicker(stock, true);
|
||||||
|
updateStockPlayerPosition(stock);
|
||||||
updateStockOrderList(stock);
|
updateStockOrderList(stock);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1008,11 +1178,11 @@ function updateStockTicker(stock, increase) {
|
|||||||
var hdr = document.getElementById(tickerId + "-hdr");
|
var hdr = document.getElementById(tickerId + "-hdr");
|
||||||
|
|
||||||
if (hdr == null) {
|
if (hdr == null) {
|
||||||
console.log("ERROR: Couldn't find ticker element for stock: " + stock.symbol);
|
if (!stockMarketPortfolioMode) {console.log("ERROR: Couldn't find ticker element for stock: " + stock.symbol);}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
hdr.innerHTML = stock.name + " - " + stock.symbol + " - $" + formatNumber(stock.price, 2);
|
hdr.innerHTML = stock.name + " - " + stock.symbol + " - $" + formatNumber(stock.price, 2);
|
||||||
if (increase !== null) {
|
if (increase != null) {
|
||||||
increase ? hdr.style.color = "#66ff33" : hdr.style.color = "red";
|
increase ? hdr.style.color = "#66ff33" : hdr.style.color = "red";
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1029,6 +1199,25 @@ function updateStockPlayerPosition(stock) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var tickerId = "stock-market-ticker-" + stock.symbol;
|
var tickerId = "stock-market-ticker-" + stock.symbol;
|
||||||
|
|
||||||
|
if (stockMarketPortfolioMode) {
|
||||||
|
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||||
|
StockMarket["Orders"] && StockMarket["Orders"][stock.symbol] &&
|
||||||
|
StockMarket["Orders"][stock.symbol].length === 0) {
|
||||||
|
removeElementById(tickerId + "-hdr");
|
||||||
|
removeElementById(tickerId + "-panel");
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
//If the ticker hasn't been created, create it (handles updating)
|
||||||
|
//If it has been created, continue normally
|
||||||
|
if (document.getElementById(tickerId + "-hdr") == null) {
|
||||||
|
createStockTicker(stock);
|
||||||
|
setStockTickerClickHandlers();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!(stock.posTxtEl instanceof Element)) {
|
if (!(stock.posTxtEl instanceof Element)) {
|
||||||
stock.posTxtEl = document.getElementById(tickerId + "-position-text");
|
stock.posTxtEl = document.getElementById(tickerId + "-position-text");
|
||||||
}
|
}
|
||||||
@ -1077,7 +1266,7 @@ function updateStockOrderList(stock) {
|
|||||||
var tickerId = "stock-market-ticker-" + stock.symbol;
|
var tickerId = "stock-market-ticker-" + stock.symbol;
|
||||||
var orderList = document.getElementById(tickerId + "-order-list");
|
var orderList = document.getElementById(tickerId + "-order-list");
|
||||||
if (orderList == null) {
|
if (orderList == null) {
|
||||||
console.log("ERROR: Could not find order list for " + stock.symbol);
|
if (!stockMarketPortfolioMode) {console.log("ERROR: Could not find order list for " + stock.symbol);}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1092,6 +1281,24 @@ function updateStockOrderList(stock) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (stockMarketPortfolioMode) {
|
||||||
|
if (stock.playerShares === 0 && stock.playerShortShares === 0 &&
|
||||||
|
StockMarket["Orders"] && StockMarket["Orders"][stock.symbol] &&
|
||||||
|
StockMarket["Orders"][stock.symbol].length === 0) {
|
||||||
|
removeElementById(tickerId + "-hdr");
|
||||||
|
removeElementById(tickerId + "-panel");
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
//If the ticker hasn't been created, create it (handles updating)
|
||||||
|
//If it has been created, continue normally
|
||||||
|
if (document.getElementById(tickerId + "-hdr") == null) {
|
||||||
|
createStockTicker(stock);
|
||||||
|
setStockTickerClickHandlers();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//Remove everything from list
|
//Remove everything from list
|
||||||
while (orderList.firstChild) {
|
while (orderList.firstChild) {
|
||||||
orderList.removeChild(orderList.firstChild);
|
orderList.removeChild(orderList.firstChild);
|
||||||
|
@ -493,7 +493,7 @@ let Terminal = {
|
|||||||
else {rootAccess = "NO";}
|
else {rootAccess = "NO";}
|
||||||
post("Root Access: " + rootAccess);
|
post("Root Access: " + rootAccess);
|
||||||
post("Required hacking skill: " + Player.getCurrentServer().requiredHackingSkill);
|
post("Required hacking skill: " + Player.getCurrentServer().requiredHackingSkill);
|
||||||
post("Estimated server security level(1-100): " + formatNumber(addOffset(Player.getCurrentServer().hackDifficulty, 5), 3));
|
post("Estimated server security level: " + formatNumber(addOffset(Player.getCurrentServer().hackDifficulty, 5), 3));
|
||||||
post("Estimated chance to hack: " + formatNumber(addOffset(Player.calculateHackingChance() * 100, 5), 2) + "%");
|
post("Estimated chance to hack: " + formatNumber(addOffset(Player.calculateHackingChance() * 100, 5), 2) + "%");
|
||||||
post("Estimated time to hack: " + formatNumber(addOffset(Player.calculateHackingTime(), 5), 3) + " seconds");
|
post("Estimated time to hack: " + formatNumber(addOffset(Player.calculateHackingTime(), 5), 3) + " seconds");
|
||||||
post("Estimated total money available on server: $" + formatNumber(addOffset(Player.getCurrentServer().moneyAvailable, 5), 2));
|
post("Estimated total money available on server: $" + formatNumber(addOffset(Player.getCurrentServer().moneyAvailable, 5), 2));
|
||||||
|
@ -38,6 +38,14 @@ function clearEventListenersEl(el) {
|
|||||||
return newElem;
|
return newElem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Given its id, this function removes an element AND its children
|
||||||
|
function removeElementById(id) {
|
||||||
|
var elem = document.getElementById(id);
|
||||||
|
if (elem == null) {return;}
|
||||||
|
while(elem.firstChild) {elem.removeChild(elem.firstChild);}
|
||||||
|
elem.parentNode.removeChild(elem);
|
||||||
|
}
|
||||||
|
|
||||||
function getRandomInt(min, max) {
|
function getRandomInt(min, max) {
|
||||||
if (min > max) {return getRandomInt(max, min);}
|
if (min > max) {return getRandomInt(max, min);}
|
||||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||||
@ -67,4 +75,5 @@ function powerOfTwo(n) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export {sizeOfObject, addOffset, clearEventListeners, getRandomInt,
|
export {sizeOfObject, addOffset, clearEventListeners, getRandomInt,
|
||||||
compareArrays, printArray, powerOfTwo, clearEventListenersEl};
|
compareArrays, printArray, powerOfTwo, clearEventListenersEl,
|
||||||
|
removeElementById};
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
import {printArray} from "./HelperFunctions.js";
|
import {killWorkerScript} from "../src/NetscriptWorker.js";
|
||||||
|
import {printArray, clearEventListeners} from "./HelperFunctions.js";
|
||||||
|
|
||||||
$(document).keydown(function(event) {
|
$(document).keydown(function(event) {
|
||||||
if (logBoxOpened && event.keyCode == 27) {
|
if (logBoxOpened && event.keyCode == 27) {
|
||||||
@ -15,6 +16,7 @@ function logBoxInit() {
|
|||||||
logBoxClose();
|
logBoxClose();
|
||||||
return false;
|
return false;
|
||||||
});
|
});
|
||||||
|
document.getElementById("log-box-text-header").style.display = "inline-block";
|
||||||
};
|
};
|
||||||
|
|
||||||
document.addEventListener("DOMContentLoaded", logBoxInit, false);
|
document.addEventListener("DOMContentLoaded", logBoxInit, false);
|
||||||
@ -35,23 +37,30 @@ function logBoxOpen() {
|
|||||||
|
|
||||||
var logBoxOpened = false;
|
var logBoxOpened = false;
|
||||||
var logBoxCurrentScript = null;
|
var logBoxCurrentScript = null;
|
||||||
//ram argument is in GB
|
|
||||||
function logBoxCreate(script) {
|
function logBoxCreate(script) {
|
||||||
logBoxCurrentScript = script;
|
logBoxCurrentScript = script;
|
||||||
|
var killScriptBtn = clearEventListeners("log-box-kill-script");
|
||||||
|
killScriptBtn.addEventListener("click", ()=>{
|
||||||
|
killWorkerScript(script, script.server);
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
document.getElementById('log-box-kill-script').style.display = "inline-block";
|
||||||
logBoxOpen();
|
logBoxOpen();
|
||||||
document.getElementById("log-box-text-header").innerHTML =
|
document.getElementById("log-box-text-header").innerHTML =
|
||||||
logBoxCurrentScript.filename + " " + printArray(logBoxCurrentScript.args) + ":<br><br>";
|
logBoxCurrentScript.filename + " " + printArray(logBoxCurrentScript.args) + ":<br><br>";
|
||||||
|
logBoxCurrentScript.logUpd = true;
|
||||||
logBoxUpdateText();
|
logBoxUpdateText();
|
||||||
}
|
}
|
||||||
|
|
||||||
function logBoxUpdateText() {
|
function logBoxUpdateText() {
|
||||||
var txt = document.getElementById("log-box-text");
|
var txt = document.getElementById("log-box-text");
|
||||||
if (logBoxCurrentScript && logBoxOpened && txt) {
|
if (logBoxCurrentScript && logBoxOpened && txt && logBoxCurrentScript.logUpd) {
|
||||||
txt.innerHTML = "";
|
txt.innerHTML = "";
|
||||||
for (var i = 0; i < logBoxCurrentScript.logs.length; ++i) {
|
for (var i = 0; i < logBoxCurrentScript.logs.length; ++i) {
|
||||||
txt.innerHTML += logBoxCurrentScript.logs[i];
|
txt.innerHTML += logBoxCurrentScript.logs[i];
|
||||||
txt.innerHTML += "<br>";
|
txt.innerHTML += "<br>";
|
||||||
}
|
}
|
||||||
|
logBoxCurrentScript.logUpd = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -22,6 +22,7 @@ function yesNoBoxGetNoButton() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function yesNoBoxCreate(txt) {
|
function yesNoBoxCreate(txt) {
|
||||||
|
if (yesNoBoxOpen) {return false;} //Already open
|
||||||
yesNoBoxOpen = true;
|
yesNoBoxOpen = true;
|
||||||
var textElement = document.getElementById("yes-no-box-text");
|
var textElement = document.getElementById("yes-no-box-text");
|
||||||
if (textElement) {
|
if (textElement) {
|
||||||
@ -34,6 +35,7 @@ function yesNoBoxCreate(txt) {
|
|||||||
} else {
|
} else {
|
||||||
console.log("ERROR: Container not found for YesNoBox");
|
console.log("ERROR: Container not found for YesNoBox");
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Generic Yes-No POp-up Box with Text input */
|
/* Generic Yes-No POp-up Box with Text input */
|
||||||
|
Loading…
Reference in New Issue
Block a user