mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-21 23:23:51 +01:00
BUGFIX: Scripts are killed too late when prestiging (#1683)
* Scripts are killed too late when prestiging * Kill all scripts earlier
This commit is contained in:
parent
e644c0e91e
commit
b829534067
@ -12,6 +12,7 @@ import { Router } from "../ui/GameRoot";
|
||||
import { Page } from "../ui/Router";
|
||||
import { mergeMultipliers } from "../PersonObjects/Multipliers";
|
||||
import { currentNodeMults } from "../BitNode/BitNodeMultipliers";
|
||||
import { prestigeWorkerScripts } from "../NetscriptWorker";
|
||||
|
||||
const soaAugmentationNames = [
|
||||
AugmentationName.BeautyOfAphrodite,
|
||||
@ -67,6 +68,10 @@ export function installAugmentations(force?: boolean): boolean {
|
||||
dialogBoxCreate("You have not purchased any Augmentations to install!");
|
||||
return false;
|
||||
}
|
||||
|
||||
// We must kill all scripts before installing augmentations.
|
||||
prestigeWorkerScripts();
|
||||
|
||||
let augmentationList = "";
|
||||
let nfgIndex = -1;
|
||||
for (let i = Player.queuedAugmentations.length - 1; i >= 0; i--) {
|
||||
@ -93,7 +98,7 @@ export function installAugmentations(force?: boolean): boolean {
|
||||
augmentationList += aug.name + level + "\n";
|
||||
}
|
||||
Player.queuedAugmentations = [];
|
||||
if (!force) {
|
||||
if (!force && augmentationList !== "") {
|
||||
dialogBoxCreate(
|
||||
"You slowly drift to sleep as scientists put you under in order " +
|
||||
"to install the following Augmentations:\n" +
|
||||
|
@ -48,6 +48,9 @@ function setInitialExpForPlayer() {
|
||||
|
||||
// Prestige by purchasing augmentation
|
||||
export function prestigeAugmentation(): void {
|
||||
// We must kill all scripts before doing anything else.
|
||||
prestigeWorkerScripts();
|
||||
|
||||
initBitNodeMultipliers();
|
||||
|
||||
// Maintain invites to factions with the 'keepOnInstall' flag, and rumors about others
|
||||
@ -64,9 +67,6 @@ export function prestigeAugmentation(): void {
|
||||
Player.prestigeAugmentation();
|
||||
Go.prestigeAugmentation();
|
||||
|
||||
// Delete all Worker Scripts objects
|
||||
prestigeWorkerScripts();
|
||||
|
||||
const homeComp = Player.getHomeComputer();
|
||||
// Delete all servers except home computer
|
||||
prestigeAllServers();
|
||||
@ -188,13 +188,14 @@ export function prestigeAugmentation(): void {
|
||||
|
||||
// Prestige by destroying Bit Node and gaining a Source File
|
||||
export function prestigeSourceFile(isFlume: boolean): void {
|
||||
// We must kill all scripts before doing anything else.
|
||||
prestigeWorkerScripts();
|
||||
|
||||
initBitNodeMultipliers();
|
||||
|
||||
Player.prestigeSourceFile();
|
||||
Go.prestigeSourceFile();
|
||||
|
||||
prestigeWorkerScripts(); // Delete all Worker Scripts objects
|
||||
|
||||
const homeComp = Player.getHomeComputer();
|
||||
|
||||
// Stop a Terminal action if there is one.
|
||||
|
@ -9,6 +9,7 @@ import { Router } from "./ui/GameRoot";
|
||||
import { Page } from "./ui/Router";
|
||||
import { prestigeSourceFile } from "./Prestige";
|
||||
import { getDefaultBitNodeOptions, setBitNodeOptions } from "./BitNode/BitNodeUtils";
|
||||
import { prestigeWorkerScripts } from "./NetscriptWorker";
|
||||
|
||||
function giveSourceFile(bitNodeNumber: number): void {
|
||||
const sourceFileKey = "SourceFile" + bitNodeNumber.toString();
|
||||
@ -56,6 +57,9 @@ export function enterBitNode(
|
||||
newBitNode: number,
|
||||
bitNodeOptions: BitNodeOptions,
|
||||
): void {
|
||||
// We must kill all scripts before setting up BitNode data and performing the prestige.
|
||||
prestigeWorkerScripts();
|
||||
|
||||
if (!isFlume) {
|
||||
giveSourceFile(destroyedBitNode);
|
||||
} else if (Player.sourceFileLvl(5) === 0 && newBitNode !== 5) {
|
||||
|
Loading…
Reference in New Issue
Block a user