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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 17:43:48 +01:00
Remove industry upgrades
There are only two industry upgrades, one of which is buying coffee which is not an upgrade, and for the office not the industry. Moving that to the office leaves just hiring AdVerts, which is better as an explicitly named set of methods.
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@ -14,7 +14,6 @@ import { CorporationUpgrade } from "./data/CorporationUpgrades";
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import { Cities } from "../Locations/Cities";
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import { EmployeePositions } from "./EmployeePositions";
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import { Employee } from "./Employee";
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import { IndustryUpgrades } from "./IndustryUpgrades";
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import { ResearchMap } from "./ResearchMap";
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import { isRelevantMaterial } from "./ui/Helpers";
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@ -334,7 +333,7 @@ export function UpgradeOfficeSize(corp: ICorporation, office: OfficeSpace, size:
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}
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export function BuyCoffee(corp: ICorporation, office: OfficeSpace): boolean {
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const cost = 500e3 * office.employees.length;
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const cost = office.getCoffeeCost();
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if (corp.funds < cost) { return false; }
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if (!office.setCoffee()) { return false; }
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@ -381,15 +380,11 @@ export function UpgradeWarehouse(corp: ICorporation, division: IIndustry, wareho
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corp.funds = corp.funds - sizeUpgradeCost;
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}
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export function HireAdVert(corp: ICorporation, division: IIndustry, office: OfficeSpace): void {
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const upgrade = IndustryUpgrades[1];
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const cost = upgrade[1] * Math.pow(upgrade[2], division.upgrades[1]);
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export function HireAdVert(corp: ICorporation, division: IIndustry): void {
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const cost = division.getAdVertCost();
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if (corp.funds < cost) return;
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corp.funds = corp.funds - cost;
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division.upgrade(upgrade, {
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corporation: corp,
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office: office,
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});
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division.applyAdVert(corp);
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}
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export function MakeProduct(
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@ -3,7 +3,6 @@ import { Warehouse } from "./Warehouse";
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import { ICorporation } from "./ICorporation";
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import { OfficeSpace } from "./OfficeSpace";
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import { Product } from "./Product";
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import { IndustryUpgrade } from "./IndustryUpgrades";
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export interface IIndustry {
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name: string;
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@ -36,12 +35,11 @@ export interface IIndustry {
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thisCycleRevenue: number;
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thisCycleExpenses: number;
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upgrades: number[];
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state: string;
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newInd: boolean;
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warehouses: { [key: string]: Warehouse | 0 };
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offices: { [key: string]: OfficeSpace | 0 };
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numAdVerts: number;
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init(): void;
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getProductDescriptionText(): string;
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@ -56,7 +54,8 @@ export interface IIndustry {
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processProducts(marketCycles: number, corporation: ICorporation): [number, number];
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processProduct(marketCycles: number, product: Product, corporation: ICorporation): number;
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discontinueProduct(product: Product): void;
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upgrade(upgrade: IndustryUpgrade, refs: { corporation: ICorporation; office: OfficeSpace }): void;
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getAdVertCost(): number;
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applyAdVert(corporation: ICorporation): void;
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getOfficeProductivity(office: OfficeSpace, params?: { forProduct?: boolean }): number;
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getBusinessFactor(office: OfficeSpace): number;
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getAdvertisingFactors(): [number, number, number, number];
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@ -14,7 +14,6 @@ import { MaterialSizes } from "./MaterialSizes";
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import { Warehouse } from "./Warehouse";
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import { ICorporation } from "./ICorporation";
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import { IIndustry } from "./IIndustry";
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import { IndustryUpgrade, IndustryUpgrades } from "./IndustryUpgrades";
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interface IParams {
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name?: string;
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@ -59,9 +58,6 @@ export class Industry implements IIndustry {
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thisCycleRevenue: number;
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thisCycleExpenses: number;
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//Upgrades
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upgrades: number[] = Array(Object.keys(IndustryUpgrades).length).fill(0);
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state = "START";
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newInd = true;
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@ -81,6 +77,8 @@ export class Industry implements IIndustry {
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[CityName.Volhaven]: 0,
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};
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numAdVerts = 0;
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constructor(params: IParams = {}) {
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this.name = params.name ? params.name : "";
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this.type = params.type ? params.type : Industries.Agriculture;
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@ -1262,38 +1260,19 @@ export class Industry implements IIndustry {
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}
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}
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upgrade(upgrade: IndustryUpgrade, refs: { corporation: ICorporation; office: OfficeSpace }): void {
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const corporation = refs.corporation;
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const office = refs.office;
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const upgN = upgrade[0];
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while (this.upgrades.length <= upgN) {
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this.upgrades.push(0);
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}
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++this.upgrades[upgN];
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getAdVertCost(): number {
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return 1e9 * Math.pow(1.06, this.numAdVerts);
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}
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switch (upgN) {
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case 0: {
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//Coffee, 5% energy per employee
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for (let i = 0; i < office.employees.length; ++i) {
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office.employees[i].ene = Math.min(office.employees[i].ene * 1.05, office.maxEne);
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}
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break;
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}
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case 1: {
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//AdVert.Inc,
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const advMult = corporation.getAdvertisingMultiplier() * this.getAdvertisingMultiplier();
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const awareness = (this.awareness + 3 * advMult) * (1.01 * advMult);
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this.awareness = Math.min(awareness, Number.MAX_VALUE);
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applyAdVert(corporation: ICorporation): void {
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const advMult = corporation.getAdvertisingMultiplier() * this.getAdvertisingMultiplier();
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const awareness = (this.awareness + 3 * advMult) * (1.01 * advMult);
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this.awareness = Math.min(awareness, Number.MAX_VALUE);
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const popularity = (this.popularity + 1 * advMult) * ((1 + getRandomInt(1, 3) / 100) * advMult);
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this.popularity = Math.min(popularity, Number.MAX_VALUE);
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break;
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}
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default: {
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console.error(`Un-implemented function index: ${upgN}`);
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break;
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}
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}
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const popularity = (this.popularity + 1 * advMult) * ((1 + getRandomInt(1, 3) / 100) * advMult);
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this.popularity = Math.min(popularity, Number.MAX_VALUE);
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++this.numAdVerts;
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}
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// Returns how much of a material can be produced based of office productivity (employee stats)
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@ -1,22 +0,0 @@
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import { IMap } from "../types";
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export type IndustryUpgrade = [number, number, number, number, string, string];
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// Industry upgrades
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// The data structure is an array with the following format:
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// [index in array, base price, price mult, benefit mult (if applicable), name, desc]
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export const IndustryUpgrades: IMap<IndustryUpgrade> = {
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"0": [0, 500e3, 1, 1.05, "Coffee", "Provide your employees with coffee, increasing their energy by 5%."],
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"1": [
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1,
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1e9,
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1.06,
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1.03,
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"AdVert.Inc",
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"Hire AdVert.Inc to advertise your company. Each level of " +
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"this upgrade grants your company a static increase of 3 and 1 to its awareness and " +
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"popularity, respectively. It will then increase your company's awareness by 1%, and its popularity " +
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"by a random percentage between 1% and 3%. These effects are increased by other upgrades " +
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"that increase the power of your advertising.",
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],
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};
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@ -251,6 +251,10 @@ export class OfficeSpace {
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return count === target;
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}
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getCoffeeCost(): number {
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return 500e3 * this.employees.length;
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}
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setCoffee(mult = 1.05): boolean {
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if (mult > 1 && this.coffeeMult === 0 && !this.autoCoffee && this.employees.length > 0) {
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this.coffeeMult = mult;
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@ -2,11 +2,9 @@
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// (top-left panel in the Industry UI)
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import React, { useState } from "react";
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import { BuyCoffee } from "../Actions";
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import { OfficeSpace } from "../OfficeSpace";
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import { Industries } from "../IndustryData";
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import { IndustryUpgrades } from "../IndustryUpgrades";
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import { BuyCoffee, HireAdVert } from "../Actions";
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import { numeralWrapper } from "../../ui/numeralFormat";
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import { createProgressBarText } from "../../utils/helpers/createProgressBarText";
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import { MakeProductModal } from "./modals/MakeProductModal";
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@ -209,69 +207,40 @@ function Text(): React.ReactElement {
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</Button>
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<ResearchModal open={researchOpen} onClose={() => setResearchOpen(false)} industry={division} />
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</Box>
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<Typography>Purchases & Upgrades</Typography>
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<Box display="flex" alignItems="center">
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<Tooltip title={"Provide your employees with coffee, increasing their energy by 5%."}>
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<span>
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<Button disabled={false} onClick={() => undefined}>
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{"coffee"} -
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<MoneyCost money={1e6} corp={corp} />
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</Button>
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</span>
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</Tooltip>
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<Tooltip
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title={
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<Typography>
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Hire AdVert.Inc to advertise your company. Each level of
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this upgrade grants your company a static increase of 3 and 1 to its awareness and
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popularity, respectively. It will then increase your company's awareness by 1%, and its popularity
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by a random percentage between 1% and 3%. These effects are increased by other upgrades
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that increase the power of your advertising.
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</Typography>
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}>
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<span>
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<Button disabled={division.getAdVertCost() > corp.funds} onClick={() => HireAdVert(corp, division)}>
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{"Hire AdVert"} -
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<MoneyCost money={division.getAdVertCost()} corp={corp} />
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</Button>
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</span>
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</Tooltip>
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</Box>
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</>
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);
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}
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function Upgrades(props: { office: OfficeSpace; rerender: () => void }): React.ReactElement {
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const corp = useCorporation();
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const division = useDivision();
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const upgrades = [];
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for (const index of Object.keys(IndustryUpgrades)) {
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const upgrade = IndustryUpgrades[index];
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// AutoBrew research disables the Coffee upgrade
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if (division.hasResearch("AutoBrew") && upgrade[4] === "Coffee") {
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continue;
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}
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const i = upgrade[0];
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const baseCost = upgrade[1];
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const priceMult = upgrade[2];
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let cost = 0;
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let disabled = false;
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switch (i) {
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case 0: //Coffee, cost is static per employee
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cost = props.office.employees.length * baseCost;
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disabled = cost > corp.funds || props.office.coffeeMult > 0;
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break;
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default:
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cost = baseCost * Math.pow(priceMult, division.upgrades[i]);
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disabled = cost > corp.funds;
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break;
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}
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function onClick(): void {
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if (corp.funds < cost) return;
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corp.funds = corp.funds - cost;
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if (i == 0) {
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BuyCoffee(corp, props.office);
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} else {
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division.upgrade(upgrade, {
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corporation: corp,
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office: props.office,
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});
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}
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props.rerender();
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}
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upgrades.push(
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<Tooltip key={index} title={upgrade[5]}>
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<span>
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<Button disabled={disabled} onClick={onClick}>
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{upgrade[4]} -
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<MoneyCost money={cost} corp={corp} />
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</Button>
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</span>
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</Tooltip>,
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);
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}
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return <>{upgrades}</>;
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}
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interface IProps {
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currentCity: string;
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office: OfficeSpace;
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@ -285,8 +254,6 @@ export function IndustryOverview(props: IProps): React.ReactElement {
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<Paper>
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<Text />
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<br />
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<Typography>Purchases & Upgrades</Typography>
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<Upgrades office={props.office} rerender={props.rerender} /> <br />
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{division.makesProducts && <MakeProductButton />}
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</Paper>
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);
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@ -64,7 +64,6 @@ import { calculateIntelligenceBonus } from "../PersonObjects/formulas/intelligen
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import { Industry } from "../Corporation/Industry";
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import { IndustryResearchTrees, IndustryStartingCosts } from "../Corporation/IndustryData";
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import { CorporationConstants } from "../Corporation/data/Constants";
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import { IndustryUpgrades } from "../Corporation/IndustryUpgrades";
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import { ResearchMap } from "../Corporation/ResearchMap";
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import { Factions } from "../Faction/Factions";
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import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
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@ -303,7 +302,7 @@ export function NetscriptCorporation(player: IPlayer, workerScript: WorkerScript
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lastCycleExpenses: division.lastCycleExpenses,
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thisCycleRevenue: division.thisCycleRevenue,
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thisCycleExpenses: division.thisCycleExpenses,
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upgrades: division.upgrades.slice(),
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upgrades: [0, division.numAdVerts],
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cities: cities,
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products: division.products === undefined ? [] : Object.keys(division.products),
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makesProducts: division.makesProducts,
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@ -659,8 +658,7 @@ export function NetscriptCorporation(player: IPlayer, workerScript: WorkerScript
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checkAccess(ctx, 8);
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const divisionName = ctx.helper.string("divisionName", _divisionName);
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const division = getDivision(divisionName);
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const upgrade = IndustryUpgrades[1];
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return upgrade[1] * Math.pow(upgrade[2], division.upgrades[1]);
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return division.getAdVertCost();
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},
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getHireAdVertCount:
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(ctx: NetscriptContext) =>
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@ -668,7 +666,7 @@ export function NetscriptCorporation(player: IPlayer, workerScript: WorkerScript
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checkAccess(ctx, 8);
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const divisionName = ctx.helper.string("divisionName", _divisionName);
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const division = getDivision(divisionName);
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return division.upgrades[1];
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return division.numAdVerts;
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},
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getResearchCost:
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(ctx: NetscriptContext) =>
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@ -802,7 +800,7 @@ export function NetscriptCorporation(player: IPlayer, workerScript: WorkerScript
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checkAccess(ctx, 8);
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const divisionName = ctx.helper.string("divisionName", _divisionName);
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const corporation = getCorporation();
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HireAdVert(corporation, getDivision(divisionName), getOffice(divisionName, "Sector-12"));
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HireAdVert(corporation, getDivision(divisionName));
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},
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research:
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(ctx: NetscriptContext) =>
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