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https://github.com/bitburner-official/bitburner-src.git
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Added option to disable hospitalization popup message
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2
dist/engine.bundle.js
vendored
2
dist/engine.bundle.js
vendored
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29
dist/engine.css
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29
dist/engine.css
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@ -388,32 +388,29 @@ a:visited {
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/* Status text */
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@-webkit-keyframes status-text {
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from {
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opacity: 1;
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top: 0; }
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opacity: 1; }
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to {
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opacity: 0;
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top: 0; } }
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opacity: 0; } }
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.status-text {
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display: inline;
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display: inline-block;
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height: 15%;
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position: fixed;
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top: 0;
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-webkit-animation: status-text 3s 1;
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background-color: transparent;
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height: 15%; }
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z-index: 2;
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-webkit-animation: status-text 3s 1; }
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#status-text-container {
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background-color: transparent; }
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#status-text {
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font-size: 20px;
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color: #fff;
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right: 0;
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bottom: 0;
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padding: 4px;
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margin-right: 14px;
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background-color: transparent;
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z-index: 2;
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font-size: 20px;
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bottom: 0;
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color: #fff;
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margin-right: 14px;
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padding: 4px;
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right: 0;
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top: 0;
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width: auto; }
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/* Character Overview */
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114
dist/vendor.bundle.js
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dist/vendor.bundle.js
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10
index.html
10
index.html
@ -932,6 +932,16 @@
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<input type="checkbox" name="settingsSuppressBuyAugmentationConfirmation" id="settingsSuppressBuyAugmentationConfirmation">
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</fieldset>
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<!-- Hospitalization Popup -->
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<fieldset>
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<label for="settingsSuppressHospitalizationPopup" class="tooltip">Suppress Hospitalization popup:
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<span class="tooltiptext">
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If this is set, a popup message will no longer be shown when you are hospitalized after taking too much damage.
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</span>
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</label>
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<input type="checkbox" name="settingsSuppressHospitalizationPopup" id="settingsSuppressHospitalizationPopup">
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</fieldset>
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<!-- Disable Terminal and Navigation Shortcuts -->
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<fieldset>
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<label for="settingsDisableHotkeys" class="tooltip">Disable Hotkeys:
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@ -504,6 +504,7 @@ let CONSTANTS = {
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"*** The number (count) of Operations should now increase significantly faster<br>" +
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"*** There are now, on average, more Synthoid communities in a city<br>" +
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"*** If automation is enabled (the feature in Bladeburner console), then switching to another action such as working for a company will now disable the automation<br>" +
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"* There is now a setting for enabling/disabling the popup that appears when you are hospitalized<br>" +
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"* Bug Fix: Stock market should now be correctly initialized in BitNode-8 (by Kline-)<br>" +
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"* Bug Fix: bladeburner.getCurrentAction() should now properly an 'Idle' object rather than null (by Kline-)<br>" +
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"* Bug Fix: Bladeburner skill cost multiplier should now properly increase in BitNode-12 (by hydroflame)<br>"
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@ -16,6 +16,7 @@ import {Gang, resetGangs} from "./Gang";
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import {Locations} from "./Locations";
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import {hasBn11SF, hasWallStreetSF,hasAISF} from "./NetscriptFunctions";
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import {AllServers, Server, AddToAllServers} from "./Server";
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import {Settings} from "./Settings";
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import {SpecialServerIps, SpecialServerNames} from "./SpecialServerIps";
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import {SourceFiles, applySourceFile} from "./SourceFile";
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@ -1692,9 +1693,14 @@ PlayerObject.prototype.takeDamage = function(amt) {
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}
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PlayerObject.prototype.hospitalize = function() {
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dialogBoxCreate("You were in critical condition! You were taken to the hospital where " +
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"luckily they were able to save your life. You were charged $" +
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formatNumber(this.max_hp * CONSTANTS.HospitalCostPerHp, 2));
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if (Settings.SuppressHospitalizationPopup === false) {
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dialogBoxCreate(
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"You were in critical condition! You were taken to the hospital where " +
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"luckily they were able to save your life. You were charged " +
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numeral(this.max_hp * CONSTANTS.HospitalCostPerHp).format('$0.000a')
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);
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}
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this.loseMoney(this.max_hp * CONSTANTS.HospitalCostPerHp);
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this.hp = this.max_hp;
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}
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@ -48,6 +48,11 @@ interface IDefaultSettings {
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* Whether the user should be asked to confirm travelling between cities.
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*/
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SuppressTravelConfirmation: boolean;
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/**
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* Whether to show a popup message when player is hospitalized from taking too much damage
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*/
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SuppressHospitalizationPopup: boolean;
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}
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/**
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@ -92,6 +97,7 @@ const defaultSettings: IDefaultSettings = {
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SuppressFactionInvites: false,
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SuppressMessages: false,
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SuppressTravelConfirmation: false,
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SuppressHospitalizationPopup: false,
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};
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/**
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@ -110,6 +116,7 @@ export const Settings: ISettings & ISelfInitializer & ISelfLoading = {
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SuppressFactionInvites: defaultSettings.SuppressFactionInvites,
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SuppressMessages: defaultSettings.SuppressMessages,
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SuppressTravelConfirmation: defaultSettings.SuppressTravelConfirmation,
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SuppressHospitalizationPopup: defaultSettings.SuppressHospitalizationPopup,
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ThemeBackgroundColor: "#000000",
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ThemeFontColor: "#66ff33",
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ThemeHighlightColor: "#ffffff",
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@ -9,6 +9,7 @@ function setSettingsLabels() {
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var suppressFactionInv = document.getElementById("settingsSuppressFactionInvites")
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var suppressTravelConfirmation = document.getElementById("settingsSuppressTravelConfirmation");
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var suppressBuyAugmentationConfirmation = document.getElementById("settingsSuppressBuyAugmentationConfirmation");
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var suppressHospitalizationPopup = document.getElementById("settingsSuppressHospitalizationPopup");
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var autosaveInterval = document.getElementById("settingsAutosaveIntervalValLabel");
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var disableHotkeys = document.getElementById("settingsDisableHotkeys");
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@ -20,6 +21,7 @@ function setSettingsLabels() {
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suppressFactionInv.checked = Settings.SuppressFactionInvites;
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suppressTravelConfirmation.checked = Settings.SuppressTravelConfirmation;
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suppressBuyAugmentationConfirmation.checked = Settings.SuppressBuyAugmentationConfirmation;
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suppressHospitalizationPopup.checked = Settings.SuppressHospitalizationPopup;
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autosaveInterval.innerHTML = Settings.AutosaveInterval;
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disableHotkeys.checked = Settings.DisableHotkeys;
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@ -72,9 +74,12 @@ function setSettingsLabels() {
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suppressBuyAugmentationConfirmation.onclick = function() {
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Settings.SuppressBuyAugmentationConfirmation = this.checked;
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console.log('sup buy: '+Settings.SuppressBuyAugmentationConfirmation);
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};
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suppressHospitalizationPopup.onclick = function() {
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Settings.SuppressHospitalizationPopup = this.checked;
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}
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disableHotkeys.onclick = function() {
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Settings.DisableHotkeys = this.checked;
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}
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