work on the dev menu

This commit is contained in:
Olivier Gagnon 2018-06-12 15:27:37 -04:00
parent 2e3254877f
commit bc14a6a147
4 changed files with 133 additions and 8 deletions

@ -486,6 +486,21 @@
width: 50%; width: 50%;
} }
/* Dev menu */
#dev-menu-container {
position: fixed;
padding-top: 10px;
}
#dev-menu-text {
width: 70%;
margin: 10px;
}
#dev-menu-container a {
width: 50%;
}
/* Location */ /* Location */
#location-container { #location-container {
position: fixed; position: fixed;

@ -480,18 +480,29 @@
<!-- dev menu --> <!-- dev menu -->
<div id="dev-menu-container" class="generic-menupage-container"> <div id="dev-menu-container" class="generic-menupage-container">
<p>If you see this menu you can pretty much break the game. It's recommended that you use this menu only to setup a save file appropriate to test a new feature or bug fix.</p> <p id='dev-menu-text'>If you see this menu you can pretty much break the game. It's recommended that you use this menu only to setup a save file appropriate to test a new feature or bug fix.</p>
<a id="dev-need-money" class="a-link-button"> Add $1000t </a> <a id="dev-need-money" class="a-link-button"> Add $1000t </a>
<!-- gets populated with the list of all augments --> <!-- gets populated with the list of all augments -->
<select id="dev-menu-aug-dropdown" display="none"></select><br> <select id="dev-menu-aug-dropdown"></select>
<a id="dev-add-aug" class="a-link-button"> Add Augmentation </a><br> <a id="dev-add-aug" class="a-link-button"> Add Augmentation </a>
<a id="dev-bit-flume" class="a-link-button"> Trigger BitFlume</a>
<select id="dev-menu-faction-dropdown"></select>
<a id="dev-add-faction" class="a-link-button"> Receive invite </a>
<a id="dev-open-all" class="a-link-button"> NUKE + ports all servers </a>
<a id="dev-min-security" class="a-link-button"> minimize all servers security </a>
<a id="dev-max-money" class="a-link-button"> maximize all servers money </a>
<select id="dev-menu-connect-dropdown"></select>
<a id="dev-connect" class="a-link-button"> Connect </a>
<select id="dev-menu-add-program-dropdown"></select>
<a id="dev-add-program" class="a-link-button"> Add Program </a>
<!-- modify stats (hacking, int, etc) --> <!-- modify stats (hacking, int, etc) -->
<!-- join faction -->
<!-- nuke everything -->
<!-- connect to specific server everything -->
<!-- teleport to bitnode -->
</div> </div>
<!-- Location (visiting a location in World) --> <!-- Location (visiting a location in World) -->

@ -413,6 +413,14 @@ PlayerObject.prototype.getUpgradeHomeRamCost = function() {
return cost; return cost;
} }
PlayerObject.prototype.receiveInvite = function(factionName) {
if(this.factionInvitations.includes(factionName) || this.factions.includes(factionName)) {
return;
}
this.firstFacInvRecvd = true;
this.factionInvitations.push(factionName);
}
//Calculates skill level based on experience. The same formula will be used for every skill //Calculates skill level based on experience. The same formula will be used for every skill
PlayerObject.prototype.calculateSkill = function(exp) { PlayerObject.prototype.calculateSkill = function(exp) {
return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1); return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1);

@ -45,7 +45,7 @@ import {updateOnlineScriptTimes,
import {Player} from "./Player.js"; import {Player} from "./Player.js";
import {prestigeAugmentation, import {prestigeAugmentation,
prestigeSourceFile} from "./Prestige.js"; prestigeSourceFile} from "./Prestige.js";
import {redPillFlag} from "./RedPill.js"; import {redPillFlag, hackWorldDaemon} from "./RedPill.js";
import {saveObject, loadGame} from "./SaveObject.js"; import {saveObject, loadGame} from "./SaveObject.js";
import {loadAllRunningScripts, scriptEditorInit, import {loadAllRunningScripts, scriptEditorInit,
updateScriptEditorContent} from "./Script.js"; updateScriptEditorContent} from "./Script.js";
@ -165,6 +165,16 @@ let Engine = {
devMenuGiveMoney: null, devMenuGiveMoney: null,
devMenuAugDropdown: null, devMenuAugDropdown: null,
devMenuAddAug: null, devMenuAddAug: null,
devMenuTriggerBitFlume: null,
devMenuFactionDropdown: null,
devMenuAddFaction: null,
devMenuOpen: null,
devMenuMinSecurity: null,
devMenuMaxMoney: null,
devMenuConnectDropdown: null,
devMenuConnect: null,
devMenuProgramsDropdown: null,
devMenuAddProgram: null,
}, },
//Display objects //Display objects
@ -807,6 +817,16 @@ let Engine = {
Engine.Clickables.devMenuGiveMoney.style.display = "block"; Engine.Clickables.devMenuGiveMoney.style.display = "block";
Engine.Clickables.devMenuAugDropdown.style.display = "block"; Engine.Clickables.devMenuAugDropdown.style.display = "block";
Engine.Clickables.devMenuAddAug.style.display = "block"; Engine.Clickables.devMenuAddAug.style.display = "block";
Engine.Clickables.devMenuTriggerBitFlume.style.display = "block";
Engine.Clickables.devMenuFactionDropdown.style.display = "block";
Engine.Clickables.devMenuAddFaction.style.display = "block";
Engine.Clickables.devMenuOpen.style.display = "block";
Engine.Clickables.devMenuMinSecurity.style.display = "block";
Engine.Clickables.devMenuMaxMoney.style.display = "block";
Engine.Clickables.devMenuConnectDropdown = "block";
Engine.Clickables.devMenuConnect = "block";
Engine.Clickables.devMenuProgramsDropdown = "block";
Engine.Clickables.devMenuAddProgram = "block";
}, },
//Displays the text when a section of the Tutorial is opened //Displays the text when a section of the Tutorial is opened
@ -1481,6 +1501,7 @@ let Engine = {
Engine.displayTutorialContent(); Engine.displayTutorialContent();
}); });
// dev menu buttons
Engine.Clickables.devMenuGiveMoney = document.getElementById("dev-need-money"); Engine.Clickables.devMenuGiveMoney = document.getElementById("dev-need-money");
Engine.Clickables.devMenuGiveMoney.addEventListener("click", function() { Engine.Clickables.devMenuGiveMoney.addEventListener("click", function() {
Player.gainMoney(1e15); Player.gainMoney(1e15);
@ -1497,6 +1518,76 @@ let Engine = {
Player.queueAugmentation(augDD.options[augDD.selectedIndex].value); Player.queueAugmentation(augDD.options[augDD.selectedIndex].value);
}); });
Engine.Clickables.devMenuTriggerBitFlume = document.getElementById("dev-bit-flume");
Engine.Clickables.devMenuTriggerBitFlume.addEventListener("click", function() {
hackWorldDaemon(Player.bitNodeN, true);
});
Engine.Clickables.devMenuFactionDropdown = document.getElementById("dev-menu-faction-dropdown");
const facDD = Engine.Clickables.devMenuFactionDropdown;
for(const i in Factions) {
facDD.options[facDD.options.length] = new Option(Factions[i].name, Factions[i].name);
}
Engine.Clickables.devMenuAddFaction = document.getElementById("dev-add-faction");
Engine.Clickables.devMenuAddFaction.addEventListener("click", function() {
const factionName = facDD.options[facDD.selectedIndex].value;
Player.receiveInvite(factionName);
});
Engine.Clickables.devMenuOpen = document.getElementById("dev-open-all");
Engine.Clickables.devMenuOpen.addEventListener("click", function() {
for(const i in AllServers) {
AllServers[i].hasAdminRights = true;
AllServers[i].sshPortOpen = true;
AllServers[i].ftpPortOpen = true;
AllServers[i].smtpPortOpen = true;
AllServers[i].httpPortOpen = true;
AllServers[i].sqlPortOpen = true;
AllServers[i].openPortCount = 5;
}
});
Engine.Clickables.devMenuMinSecurity = document.getElementById("dev-min-security");
Engine.Clickables.devMenuMinSecurity.addEventListener("click", function() {
for(const i in AllServers) {
AllServers[i].hackDifficulty = AllServers[i].minDifficulty;
}
});
Engine.Clickables.devMenuMaxMoney = document.getElementById("dev-max-money");
Engine.Clickables.devMenuMaxMoney.addEventListener("click", function() {
for(const i in AllServers) {
AllServers[i].moneyAvailable = AllServers[i].moneyMax;
}
});
Engine.Clickables.devMenuConnectDropdown = document.getElementById("dev-menu-connect-dropdown");
const connectDD = Engine.Clickables.devMenuConnectDropdown;
for(const i in AllServers) {
connectDD.options[connectDD.options.length] = new Option(AllServers[i].hostname, AllServers[i].hostname);
}
Engine.Clickables.devMenuConnect = document.getElementById("dev-connect");
Engine.Clickables.devMenuConnect.addEventListener("click", function() {
const host = connectDD.options[connectDD.selectedIndex].value;
Terminal.connectToServer(host);
});
Engine.Clickables.devMenuProgramsDropdown = document.getElementById("dev-menu-add-program-dropdown");
const programsDD = Engine.Clickables.devMenuProgramsDropdown;
for(const i in Programs) {
programsDD.options[programsDD.options.length] = new Option(Programs[i], Programs[i]);
}
Engine.Clickables.devMenuAddProgram = document.getElementById("dev-add-program");
Engine.Clickables.devMenuAddProgram.addEventListener("click", function() {
const program = programsDD.options[programsDD.selectedIndex].value;;
if(!Player.hasProgram(program)) {
Player.getHomeComputer().programs.push(program);
}
});
//If DarkWeb already purchased, disable the button //If DarkWeb already purchased, disable the button
if (SpecialServerIps.hasOwnProperty("Darkweb Server")) { if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive"); document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");