mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-29 19:13:49 +01:00
work on the dev menu
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parent
2e3254877f
commit
bc14a6a147
@ -486,6 +486,21 @@
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width: 50%;
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}
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/* Dev menu */
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#dev-menu-container {
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position: fixed;
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padding-top: 10px;
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}
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#dev-menu-text {
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width: 70%;
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margin: 10px;
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}
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#dev-menu-container a {
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width: 50%;
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}
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/* Location */
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#location-container {
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position: fixed;
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25
index.html
25
index.html
@ -480,18 +480,29 @@
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<!-- dev menu -->
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<div id="dev-menu-container" class="generic-menupage-container">
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<p>If you see this menu you can pretty much break the game. It's recommended that you use this menu only to setup a save file appropriate to test a new feature or bug fix.</p>
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<p id='dev-menu-text'>If you see this menu you can pretty much break the game. It's recommended that you use this menu only to setup a save file appropriate to test a new feature or bug fix.</p>
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<a id="dev-need-money" class="a-link-button"> Add $1000t </a>
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<!-- gets populated with the list of all augments -->
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<select id="dev-menu-aug-dropdown" display="none"></select><br>
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<a id="dev-add-aug" class="a-link-button"> Add Augmentation </a><br>
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<select id="dev-menu-aug-dropdown"></select>
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<a id="dev-add-aug" class="a-link-button"> Add Augmentation </a>
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<a id="dev-bit-flume" class="a-link-button"> Trigger BitFlume</a>
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<select id="dev-menu-faction-dropdown"></select>
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<a id="dev-add-faction" class="a-link-button"> Receive invite </a>
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<a id="dev-open-all" class="a-link-button"> NUKE + ports all servers </a>
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<a id="dev-min-security" class="a-link-button"> minimize all servers security </a>
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<a id="dev-max-money" class="a-link-button"> maximize all servers money </a>
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<select id="dev-menu-connect-dropdown"></select>
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<a id="dev-connect" class="a-link-button"> Connect </a>
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<select id="dev-menu-add-program-dropdown"></select>
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<a id="dev-add-program" class="a-link-button"> Add Program </a>
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<!-- modify stats (hacking, int, etc) -->
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<!-- join faction -->
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<!-- nuke everything -->
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<!-- connect to specific server everything -->
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<!-- teleport to bitnode -->
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</div>
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<!-- Location (visiting a location in World) -->
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@ -413,6 +413,14 @@ PlayerObject.prototype.getUpgradeHomeRamCost = function() {
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return cost;
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}
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PlayerObject.prototype.receiveInvite = function(factionName) {
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if(this.factionInvitations.includes(factionName) || this.factions.includes(factionName)) {
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return;
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}
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this.firstFacInvRecvd = true;
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this.factionInvitations.push(factionName);
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}
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//Calculates skill level based on experience. The same formula will be used for every skill
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PlayerObject.prototype.calculateSkill = function(exp) {
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return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1);
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@ -45,7 +45,7 @@ import {updateOnlineScriptTimes,
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import {Player} from "./Player.js";
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import {prestigeAugmentation,
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prestigeSourceFile} from "./Prestige.js";
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import {redPillFlag} from "./RedPill.js";
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import {redPillFlag, hackWorldDaemon} from "./RedPill.js";
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import {saveObject, loadGame} from "./SaveObject.js";
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import {loadAllRunningScripts, scriptEditorInit,
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updateScriptEditorContent} from "./Script.js";
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@ -165,6 +165,16 @@ let Engine = {
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devMenuGiveMoney: null,
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devMenuAugDropdown: null,
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devMenuAddAug: null,
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devMenuTriggerBitFlume: null,
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devMenuFactionDropdown: null,
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devMenuAddFaction: null,
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devMenuOpen: null,
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devMenuMinSecurity: null,
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devMenuMaxMoney: null,
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devMenuConnectDropdown: null,
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devMenuConnect: null,
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devMenuProgramsDropdown: null,
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devMenuAddProgram: null,
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},
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//Display objects
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@ -807,6 +817,16 @@ let Engine = {
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Engine.Clickables.devMenuGiveMoney.style.display = "block";
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Engine.Clickables.devMenuAugDropdown.style.display = "block";
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Engine.Clickables.devMenuAddAug.style.display = "block";
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Engine.Clickables.devMenuTriggerBitFlume.style.display = "block";
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Engine.Clickables.devMenuFactionDropdown.style.display = "block";
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Engine.Clickables.devMenuAddFaction.style.display = "block";
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Engine.Clickables.devMenuOpen.style.display = "block";
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Engine.Clickables.devMenuMinSecurity.style.display = "block";
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Engine.Clickables.devMenuMaxMoney.style.display = "block";
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Engine.Clickables.devMenuConnectDropdown = "block";
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Engine.Clickables.devMenuConnect = "block";
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Engine.Clickables.devMenuProgramsDropdown = "block";
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Engine.Clickables.devMenuAddProgram = "block";
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},
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//Displays the text when a section of the Tutorial is opened
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@ -1481,6 +1501,7 @@ let Engine = {
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Engine.displayTutorialContent();
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});
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// dev menu buttons
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Engine.Clickables.devMenuGiveMoney = document.getElementById("dev-need-money");
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Engine.Clickables.devMenuGiveMoney.addEventListener("click", function() {
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Player.gainMoney(1e15);
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@ -1497,6 +1518,76 @@ let Engine = {
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Player.queueAugmentation(augDD.options[augDD.selectedIndex].value);
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});
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Engine.Clickables.devMenuTriggerBitFlume = document.getElementById("dev-bit-flume");
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Engine.Clickables.devMenuTriggerBitFlume.addEventListener("click", function() {
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hackWorldDaemon(Player.bitNodeN, true);
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});
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Engine.Clickables.devMenuFactionDropdown = document.getElementById("dev-menu-faction-dropdown");
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const facDD = Engine.Clickables.devMenuFactionDropdown;
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for(const i in Factions) {
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facDD.options[facDD.options.length] = new Option(Factions[i].name, Factions[i].name);
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}
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Engine.Clickables.devMenuAddFaction = document.getElementById("dev-add-faction");
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Engine.Clickables.devMenuAddFaction.addEventListener("click", function() {
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const factionName = facDD.options[facDD.selectedIndex].value;
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Player.receiveInvite(factionName);
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});
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Engine.Clickables.devMenuOpen = document.getElementById("dev-open-all");
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Engine.Clickables.devMenuOpen.addEventListener("click", function() {
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for(const i in AllServers) {
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AllServers[i].hasAdminRights = true;
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AllServers[i].sshPortOpen = true;
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AllServers[i].ftpPortOpen = true;
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AllServers[i].smtpPortOpen = true;
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AllServers[i].httpPortOpen = true;
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AllServers[i].sqlPortOpen = true;
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AllServers[i].openPortCount = 5;
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}
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});
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Engine.Clickables.devMenuMinSecurity = document.getElementById("dev-min-security");
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Engine.Clickables.devMenuMinSecurity.addEventListener("click", function() {
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for(const i in AllServers) {
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AllServers[i].hackDifficulty = AllServers[i].minDifficulty;
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}
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});
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Engine.Clickables.devMenuMaxMoney = document.getElementById("dev-max-money");
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Engine.Clickables.devMenuMaxMoney.addEventListener("click", function() {
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for(const i in AllServers) {
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AllServers[i].moneyAvailable = AllServers[i].moneyMax;
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}
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});
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Engine.Clickables.devMenuConnectDropdown = document.getElementById("dev-menu-connect-dropdown");
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const connectDD = Engine.Clickables.devMenuConnectDropdown;
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for(const i in AllServers) {
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connectDD.options[connectDD.options.length] = new Option(AllServers[i].hostname, AllServers[i].hostname);
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}
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Engine.Clickables.devMenuConnect = document.getElementById("dev-connect");
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Engine.Clickables.devMenuConnect.addEventListener("click", function() {
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const host = connectDD.options[connectDD.selectedIndex].value;
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Terminal.connectToServer(host);
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});
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Engine.Clickables.devMenuProgramsDropdown = document.getElementById("dev-menu-add-program-dropdown");
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const programsDD = Engine.Clickables.devMenuProgramsDropdown;
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for(const i in Programs) {
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programsDD.options[programsDD.options.length] = new Option(Programs[i], Programs[i]);
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}
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Engine.Clickables.devMenuAddProgram = document.getElementById("dev-add-program");
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Engine.Clickables.devMenuAddProgram.addEventListener("click", function() {
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const program = programsDD.options[programsDD.selectedIndex].value;;
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if(!Player.hasProgram(program)) {
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Player.getHomeComputer().programs.push(program);
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}
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});
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//If DarkWeb already purchased, disable the button
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if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
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document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");
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