unexport AllServers

This commit is contained in:
Olivier Gagnon 2021-10-07 16:04:04 -04:00
parent 1d488565c6
commit be29481689
27 changed files with 185 additions and 159 deletions

@ -6,11 +6,11 @@ import {
} from "./CodingContracts"; } from "./CodingContracts";
import { Factions } from "./Faction/Factions"; import { Factions } from "./Faction/Factions";
import { Player } from "./Player"; import { Player } from "./Player";
import { AllServers } from "./Server/AllServers"; import { GetAllServers } from "./Server/AllServers";
import { GetServerByHostname } from "./Server/ServerHelpers"; import { getServer } from "./Server/ServerHelpers";
import { SpecialServerNames } from "./Server/SpecialServerIps"; import { SpecialServerNames } from "./Server/SpecialServerIps";
import { Server } from "./Server/Server"; import { Server } from "./Server/Server";
import { HacknetServer } from "./Hacknet/HacknetServer"; import { BaseServer } from "./Server/BaseServer";
import { getRandomInt } from "./utils/helpers/getRandomInt"; import { getRandomInt } from "./utils/helpers/getRandomInt";
@ -68,10 +68,7 @@ export function generateContract(params: IGenerateContractParams): void {
// Server // Server
let server; let server;
if (params.server != null) { if (params.server != null) {
server = GetServerByHostname(params.server); server = getServer(params.server);
if (server == null) {
server = AllServers[params.server];
}
if (server == null) { if (server == null) {
server = getRandomServer(); server = getRandomServer();
} }
@ -165,10 +162,10 @@ function getRandomReward(): ICodingContractReward {
return reward; return reward;
} }
function getRandomServer(): Server | HacknetServer { function getRandomServer(): BaseServer {
const servers = Object.keys(AllServers); const servers = GetAllServers();
let randIndex = getRandomInt(0, servers.length - 1); let randIndex = getRandomInt(0, servers.length - 1);
let randServer = AllServers[servers[randIndex]]; let randServer = servers[randIndex];
// An infinite loop shouldn't ever happen, but to be safe we'll use // An infinite loop shouldn't ever happen, but to be safe we'll use
// a for loop with a limited number of tries // a for loop with a limited number of tries
@ -181,13 +178,13 @@ function getRandomServer(): Server | HacknetServer {
break; break;
} }
randIndex = getRandomInt(0, servers.length - 1); randIndex = getRandomInt(0, servers.length - 1);
randServer = AllServers[servers[randIndex]]; randServer = servers[randIndex];
} }
return randServer; return randServer;
} }
function getRandomFilename(server: Server | HacknetServer, reward: ICodingContractReward): string { function getRandomFilename(server: BaseServer, reward: ICodingContractReward): string {
let contractFn = `contract-${getRandomInt(0, 1e6)}`; let contractFn = `contract-${getRandomInt(0, 1e6)}`;
for (let i = 0; i < 1000; ++i) { for (let i = 0; i < 1000; ++i) {

@ -8,8 +8,8 @@ import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
import Typography from "@mui/material/Typography"; import Typography from "@mui/material/Typography";
import Button from "@mui/material/Button"; import Button from "@mui/material/Button";
import Select, { SelectChangeEvent } from "@mui/material/Select"; import Select, { SelectChangeEvent } from "@mui/material/Select";
import { AllServers } from "../../Server/AllServers"; import { GetAllServers } from "../../Server/AllServers";
import { HacknetServer } from "../../Hacknet/HacknetServer"; import { Server } from "../../Server/Server";
import { GetServerByHostname } from "../../Server/ServerHelpers"; import { GetServerByHostname } from "../../Server/ServerHelpers";
import MenuItem from "@mui/material/MenuItem"; import MenuItem from "@mui/material/MenuItem";
@ -21,7 +21,7 @@ export function Servers(): React.ReactElement {
function rootServer(): void { function rootServer(): void {
const s = GetServerByHostname(server); const s = GetServerByHostname(server);
if (s === null) return; if (s === null) return;
if (s instanceof HacknetServer) return; if (!(s instanceof Server)) return;
s.hasAdminRights = true; s.hasAdminRights = true;
s.sshPortOpen = true; s.sshPortOpen = true;
s.ftpPortOpen = true; s.ftpPortOpen = true;
@ -32,9 +32,8 @@ export function Servers(): React.ReactElement {
} }
function rootAllServers(): void { function rootAllServers(): void {
for (const i in AllServers) { for (const s of GetAllServers()) {
const s = AllServers[i]; if (!(s instanceof Server)) return;
if (s instanceof HacknetServer) return;
s.hasAdminRights = true; s.hasAdminRights = true;
s.sshPortOpen = true; s.sshPortOpen = true;
s.ftpPortOpen = true; s.ftpPortOpen = true;
@ -48,30 +47,28 @@ export function Servers(): React.ReactElement {
function minSecurity(): void { function minSecurity(): void {
const s = GetServerByHostname(server); const s = GetServerByHostname(server);
if (s === null) return; if (s === null) return;
if (s instanceof HacknetServer) return; if (!(s instanceof Server)) return;
s.hackDifficulty = s.minDifficulty; s.hackDifficulty = s.minDifficulty;
} }
function minAllSecurity(): void { function minAllSecurity(): void {
for (const i in AllServers) { for (const s of GetAllServers()) {
const server = AllServers[i]; if (!(s instanceof Server)) return;
if (server instanceof HacknetServer) continue; s.hackDifficulty = s.minDifficulty;
server.hackDifficulty = server.minDifficulty;
} }
} }
function maxMoney(): void { function maxMoney(): void {
const s = GetServerByHostname(server); const s = GetServerByHostname(server);
if (s === null) return; if (s === null) return;
if (s instanceof HacknetServer) return; if (!(s instanceof Server)) return;
s.moneyAvailable = s.moneyMax; s.moneyAvailable = s.moneyMax;
} }
function maxAllMoney(): void { function maxAllMoney(): void {
for (const i in AllServers) { for (const s of GetAllServers()) {
const server = AllServers[i]; if (!(s instanceof Server)) return;
if (server instanceof HacknetServer) continue; s.moneyAvailable = s.moneyMax;
server.moneyAvailable = server.moneyMax;
} }
} }
@ -89,7 +86,7 @@ export function Servers(): React.ReactElement {
</td> </td>
<td colSpan={2}> <td colSpan={2}>
<Select id="dev-servers-dropdown" onChange={setServerDropdown} value={server}> <Select id="dev-servers-dropdown" onChange={setServerDropdown} value={server}>
{Object.values(AllServers).map((server) => ( {GetAllServers().map((server) => (
<MenuItem key={server.hostname} value={server.hostname}> <MenuItem key={server.hostname} value={server.hostname}>
{server.hostname} {server.hostname}
</MenuItem> </MenuItem>

@ -1,5 +1,6 @@
import React from "react"; import React from "react";
import { AllServers } from "../Server/AllServers"; import { GetAllServers } from "../Server/AllServers";
import { getServer } from "../Server/ServerHelpers";
import { Modal } from "../ui/React/Modal"; import { Modal } from "../ui/React/Modal";
import { numeralWrapper } from "../ui/numeralFormat"; import { numeralWrapper } from "../ui/numeralFormat";
@ -21,7 +22,8 @@ interface IServerProps {
} }
function ServerAccordion(props: IServerProps): React.ReactElement { function ServerAccordion(props: IServerProps): React.ReactElement {
const server = AllServers[props.ip]; const server = getServer(props.ip);
if (server === null) throw new Error("server should not be null");
let totalSize = 0; let totalSize = 0;
for (const f of server.scripts) { for (const f of server.scripts) {
totalSize += f.code.length; totalSize += f.code.length;
@ -98,9 +100,9 @@ interface IProps {
} }
export function FileDiagnosticModal(props: IProps): React.ReactElement { export function FileDiagnosticModal(props: IProps): React.ReactElement {
const ips: string[] = []; const keys: string[] = [];
for (const ip of Object.keys(AllServers)) { for (const key in GetAllServers()) {
ips.push(ip); keys.push(key);
} }
return ( return (
@ -110,7 +112,7 @@ export function FileDiagnosticModal(props: IProps): React.ReactElement {
Welcome to the file diagnostic! If your save file is really big it's likely because you have too many Welcome to the file diagnostic! If your save file is really big it's likely because you have too many
text/scripts. This tool can help you narrow down where they are. text/scripts. This tool can help you narrow down where they are.
</Typography> </Typography>
{ips.map((ip: string) => ( {keys.map((ip: string) => (
<ServerAccordion key={ip} ip={ip} /> <ServerAccordion key={ip} ip={ip} />
))} ))}
</> </>

@ -19,8 +19,7 @@ import { HashUpgrades } from "./HashUpgrades";
import { generateRandomContract } from "../CodingContractGenerator"; import { generateRandomContract } from "../CodingContractGenerator";
import { iTutorialSteps, iTutorialNextStep, ITutorial } from "../InteractiveTutorial"; import { iTutorialSteps, iTutorialNextStep, ITutorial } from "../InteractiveTutorial";
import { IPlayer } from "../PersonObjects/IPlayer"; import { IPlayer } from "../PersonObjects/IPlayer";
import { AllServers } from "../Server/AllServers"; import { GetServerByHostname, getServer } from "../Server/ServerHelpers";
import { GetServerByHostname } from "../Server/ServerHelpers";
import { Server } from "../Server/Server"; import { Server } from "../Server/Server";
import { SourceFileFlags } from "../SourceFile/SourceFileFlags"; import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
@ -416,8 +415,8 @@ function processAllHacknetServerEarnings(player: IPlayer, numCycles: number): nu
// Also, update the hash rate before processing // Also, update the hash rate before processing
const ip = player.hacknetNodes[i]; const ip = player.hacknetNodes[i];
if (ip instanceof HacknetNode) throw new Error(`player nodes should not be HacketNode`); if (ip instanceof HacknetNode) throw new Error(`player nodes should not be HacketNode`);
const hserver = AllServers[ip]; const hserver = getServer(ip);
if (hserver instanceof Server) throw new Error(`player nodes shoud not be Server`); if (!(hserver instanceof HacknetServer)) throw new Error(`player nodes shoud not be Server`);
hserver.updateHashRate(player.hacknet_node_money_mult); hserver.updateHashRate(player.hacknet_node_money_mult);
const h = hserver.process(numCycles); const h = hserver.process(numCycles);
hashes += h; hashes += h;
@ -448,7 +447,7 @@ export function updateHashManagerCapacity(player: IPlayer): void {
} }
const ip = nodes[i]; const ip = nodes[i];
if (ip instanceof HacknetNode) throw new Error(`player nodes should be string but isn't`); if (ip instanceof HacknetNode) throw new Error(`player nodes should be string but isn't`);
const h = AllServers[ip]; const h = getServer(ip);
if (!(h instanceof HacknetServer)) { if (!(h instanceof HacknetServer)) {
player.hashManager.updateCapacity(0); player.hashManager.updateCapacity(0);
return; return;

@ -7,6 +7,7 @@ import { GeneralInfo } from "./GeneralInfo";
import { HacknetNodeElem } from "./HacknetNodeElem"; import { HacknetNodeElem } from "./HacknetNodeElem";
import { HacknetServerElem } from "./HacknetServerElem"; import { HacknetServerElem } from "./HacknetServerElem";
import { HacknetNode } from "../HacknetNode"; import { HacknetNode } from "../HacknetNode";
import { HacknetServer } from "../HacknetServer";
import { HashUpgradeModal } from "./HashUpgradeModal"; import { HashUpgradeModal } from "./HashUpgradeModal";
import { MultiplierButtons } from "./MultiplierButtons"; import { MultiplierButtons } from "./MultiplierButtons";
import { PlayerInfo } from "./PlayerInfo"; import { PlayerInfo } from "./PlayerInfo";
@ -21,7 +22,7 @@ import {
} from "../HacknetHelpers"; } from "../HacknetHelpers";
import { IPlayer } from "../../PersonObjects/IPlayer"; import { IPlayer } from "../../PersonObjects/IPlayer";
import { AllServers } from "../../Server/AllServers"; import { getServer } from "../../Server/ServerHelpers";
import { Server } from "../../Server/Server"; import { Server } from "../../Server/Server";
import Typography from "@mui/material/Typography"; import Typography from "@mui/material/Typography";
@ -50,8 +51,8 @@ export function HacknetRoot(props: IProps): React.ReactElement {
const node = props.player.hacknetNodes[i]; const node = props.player.hacknetNodes[i];
if (hasHacknetServers(props.player)) { if (hasHacknetServers(props.player)) {
if (node instanceof HacknetNode) throw new Error("node was hacknet node"); // should never happen if (node instanceof HacknetNode) throw new Error("node was hacknet node"); // should never happen
const hserver = AllServers[node]; const hserver = getServer(node);
if (hserver instanceof Server) throw new Error("node was a normal server"); // should never happen if (!(hserver instanceof HacknetServer)) throw new Error("node was not hacknet server"); // should never happen
if (hserver) { if (hserver) {
totalProduction += hserver.hashRate; totalProduction += hserver.hashRate;
} else { } else {
@ -88,11 +89,11 @@ export function HacknetRoot(props: IProps): React.ReactElement {
const nodes = props.player.hacknetNodes.map((node: string | HacknetNode) => { const nodes = props.player.hacknetNodes.map((node: string | HacknetNode) => {
if (hasHacknetServers(props.player)) { if (hasHacknetServers(props.player)) {
if (node instanceof HacknetNode) throw new Error("node was hacknet node"); // should never happen if (node instanceof HacknetNode) throw new Error("node was hacknet node"); // should never happen
const hserver = AllServers[node]; const hserver = getServer(node);
if (hserver == null) { if (hserver == null) {
throw new Error(`Could not find Hacknet Server object in AllServers map for IP: ${node}`); throw new Error(`Could not find Hacknet Server object in AllServers map for IP: ${node}`);
} }
if (hserver instanceof Server) throw new Error("node was normal server"); // should never happen if (!(hserver instanceof HacknetServer)) throw new Error("node was not hacknet server"); // should never happen
return ( return (
<HacknetServerElem <HacknetServerElem
player={props.player} player={props.player}

@ -11,7 +11,7 @@ import { RamCostConstants } from "./RamCostGenerator";
import { RunningScript } from "../Script/RunningScript"; import { RunningScript } from "../Script/RunningScript";
import { Script } from "../Script/Script"; import { Script } from "../Script/Script";
import { AllServers } from "../Server/AllServers"; import { getServer } from "../Server/ServerHelpers";
import { BaseServer } from "../Server/BaseServer"; import { BaseServer } from "../Server/BaseServer";
import { IMap } from "../types"; import { IMap } from "../types";
@ -118,7 +118,7 @@ export class WorkerScript {
runningScriptObj.pid = sanitizedPid; runningScriptObj.pid = sanitizedPid;
// Get the underlying script's code // Get the underlying script's code
const server = AllServers[this.serverIp]; const server = getServer(this.serverIp);
if (server == null) { if (server == null) {
throw new Error(`WorkerScript constructed with invalid server ip: ${this.serverIp}`); throw new Error(`WorkerScript constructed with invalid server ip: ${this.serverIp}`);
} }
@ -147,7 +147,7 @@ export class WorkerScript {
* Returns the Server on which this script is running * Returns the Server on which this script is running
*/ */
getServer(): BaseServer { getServer(): BaseServer {
const server = AllServers[this.serverIp]; const server = getServer(this.serverIp);
if (server == null) throw new Error(`Script ${this.name} pid ${this.pid} is running on non-existent server?`); if (server == null) throw new Error(`Script ${this.name} pid ${this.pid} is running on non-existent server?`);
return server; return server;
} }

@ -7,7 +7,7 @@ import { workerScripts } from "./WorkerScripts";
import { WorkerScriptStartStopEventEmitter } from "./WorkerScriptStartStopEventEmitter"; import { WorkerScriptStartStopEventEmitter } from "./WorkerScriptStartStopEventEmitter";
import { RunningScript } from "../Script/RunningScript"; import { RunningScript } from "../Script/RunningScript";
import { AllServers } from "../Server/AllServers"; import { getServer } from "../Server/ServerHelpers";
import { compareArrays } from "../utils/helpers/compareArrays"; import { compareArrays } from "../utils/helpers/compareArrays";
import { roundToTwo } from "../utils/helpers/roundToTwo"; import { roundToTwo } from "../utils/helpers/roundToTwo";
@ -84,7 +84,7 @@ function removeWorkerScript(workerScript: WorkerScript, rerenderUi = true): void
const name = workerScript.name; const name = workerScript.name;
// Get the server on which the script runs // Get the server on which the script runs
const server = AllServers[ip]; const server = getServer(ip);
if (server == null) { if (server == null) {
console.error(`Could not find server on which this script is running: ${ip}`); console.error(`Could not find server on which this script is running: ${ip}`);
return; return;

@ -1,5 +1,5 @@
import { isString } from "./utils/helpers/isString"; import { isString } from "./utils/helpers/isString";
import { AllServers } from "./Server/AllServers"; import { getServer } from "./Server/ServerHelpers";
import { WorkerScript } from "./Netscript/WorkerScript"; import { WorkerScript } from "./Netscript/WorkerScript";
export function netscriptDelay(time: number, workerScript: WorkerScript): Promise<void> { export function netscriptDelay(time: number, workerScript: WorkerScript): Promise<void> {
@ -14,7 +14,7 @@ export function netscriptDelay(time: number, workerScript: WorkerScript): Promis
export function makeRuntimeRejectMsg(workerScript: WorkerScript, msg: string): string { export function makeRuntimeRejectMsg(workerScript: WorkerScript, msg: string): string {
const lineNum = ""; const lineNum = "";
const server = AllServers[workerScript.serverIp]; const server = getServer(workerScript.serverIp);
if (server == null) { if (server == null) {
throw new Error(`WorkerScript constructed with invalid server ip: ${workerScript.serverIp}`); throw new Error(`WorkerScript constructed with invalid server ip: ${workerScript.serverIp}`);
} }

@ -101,7 +101,7 @@ import { findRunningScript, findRunningScriptByPid } from "./Script/ScriptHelper
import { isScriptFilename } from "./Script/isScriptFilename"; import { isScriptFilename } from "./Script/isScriptFilename";
import { PromptEvent } from "./ui/React/PromptManager"; import { PromptEvent } from "./ui/React/PromptManager";
import { AllServers, AddToAllServers, createUniqueRandomIp } from "./Server/AllServers"; import { GetAllServers, DeleteServer, AddToAllServers, createUniqueRandomIp } from "./Server/AllServers";
import { RunningScript } from "./Script/RunningScript"; import { RunningScript } from "./Script/RunningScript";
import { import {
GetServerByHostname, GetServerByHostname,
@ -301,8 +301,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
callingFnName = "getRunningScriptgetRunningScriptByPid"; callingFnName = "getRunningScriptgetRunningScriptByPid";
} }
for (const name of Object.keys(AllServers)) { for (const server of GetAllServers()) {
const server = AllServers[name];
const runningScript = findRunningScriptByPid(pid, server); const runningScript = findRunningScriptByPid(pid, server);
if (runningScript) return runningScript; if (runningScript) return runningScript;
} }
@ -2257,7 +2256,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
} }
// Delete from all servers // Delete from all servers
delete AllServers[ip]; DeleteServer(ip);
// Delete from home computer // Delete from home computer
found = false; found = false;

@ -16,7 +16,7 @@ import {
} from "../Hacknet/HacknetHelpers"; } from "../Hacknet/HacknetHelpers";
import { HacknetServer } from "../Hacknet/HacknetServer"; import { HacknetServer } from "../Hacknet/HacknetServer";
import { HacknetNode } from "../Hacknet/HacknetNode"; import { HacknetNode } from "../Hacknet/HacknetNode";
import { AllServers } from "../Server/AllServers"; import { getServer } from "../Server/ServerHelpers";
export interface INetscriptHacknet { export interface INetscriptHacknet {
numNodes(): number; numNodes(): number;
@ -58,7 +58,7 @@ export function NetscriptHacknet(
if (hasHacknetServers(player)) { if (hasHacknetServers(player)) {
const hi = player.hacknetNodes[i]; const hi = player.hacknetNodes[i];
if (typeof hi !== "string") throw new Error("hacknet node was not a string"); if (typeof hi !== "string") throw new Error("hacknet node was not a string");
const hserver = AllServers[hi]; const hserver = getServer(hi);
if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server"); if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server");
if (hserver == null) { if (hserver == null) {
throw helper.makeRuntimeErrorMsg( throw helper.makeRuntimeErrorMsg(

@ -18,7 +18,7 @@ import { RunningScript } from "./Script/RunningScript";
import { getRamUsageFromRunningScript } from "./Script/RunningScriptHelpers"; import { getRamUsageFromRunningScript } from "./Script/RunningScriptHelpers";
import { scriptCalculateOfflineProduction } from "./Script/ScriptHelpers"; import { scriptCalculateOfflineProduction } from "./Script/ScriptHelpers";
import { Script } from "./Script/Script"; import { Script } from "./Script/Script";
import { AllServers } from "./Server/AllServers"; import { GetAllServers } from "./Server/AllServers";
import { BaseServer } from "./Server/BaseServer"; import { BaseServer } from "./Server/BaseServer";
import { Settings } from "./Settings/Settings"; import { Settings } from "./Settings/Settings";
@ -600,10 +600,7 @@ export function loadAllRunningScripts(): void {
if (skipScriptLoad) { if (skipScriptLoad) {
console.info("Skipping the load of any scripts during startup"); console.info("Skipping the load of any scripts during startup");
} }
for (const property in AllServers) { for (const server of GetAllServers()) {
if (AllServers.hasOwnProperty(property)) {
const server = AllServers[property];
// Reset each server's RAM usage to 0 // Reset each server's RAM usage to 0
server.ramUsed = 0; server.ramUsed = 0;
@ -625,7 +622,6 @@ export function loadAllRunningScripts(): void {
} }
} }
} }
}
/** /**
* Run a script from inside another script (run(), exec(), spawn(), etc.) * Run a script from inside another script (run(), exec(), spawn(), etc.)

@ -18,6 +18,7 @@ import { HashManager } from "../Hacknet/HashManager";
import { HacknetNode } from "../Hacknet/HacknetNode"; import { HacknetNode } from "../Hacknet/HacknetNode";
import { LocationName } from "../Locations/data/LocationNames"; import { LocationName } from "../Locations/data/LocationNames";
import { Server } from "../Server/Server"; import { Server } from "../Server/Server";
import { BaseServer } from "../Server/BaseServer";
import { IPlayerOwnedSourceFile } from "../SourceFile/PlayerOwnedSourceFile"; import { IPlayerOwnedSourceFile } from "../SourceFile/PlayerOwnedSourceFile";
import { MoneySourceTracker } from "../utils/MoneySourceTracker"; import { MoneySourceTracker } from "../utils/MoneySourceTracker";
import { Exploit } from "../Exploits/Exploit"; import { Exploit } from "../Exploits/Exploit";
@ -185,7 +186,7 @@ export interface IPlayer {
gainCharismaExp(exp: number): void; gainCharismaExp(exp: number): void;
gainIntelligenceExp(exp: number): void; gainIntelligenceExp(exp: number): void;
gainMoney(money: number): void; gainMoney(money: number): void;
getCurrentServer(): Server | HacknetServer; getCurrentServer(): BaseServer;
getGangFaction(): Faction; getGangFaction(): Faction;
getGangName(): string; getGangName(): string;
getHomeComputer(): Server; getHomeComputer(): Server;

@ -13,6 +13,7 @@ import { Exploit } from "../../Exploits/Exploit";
import { WorkerScript } from "../../Netscript/WorkerScript"; import { WorkerScript } from "../../Netscript/WorkerScript";
import { CompanyPosition } from "../../Company/CompanyPosition"; import { CompanyPosition } from "../../Company/CompanyPosition";
import { Server } from "../../Server/Server"; import { Server } from "../../Server/Server";
import { BaseServer } from "../../Server/BaseServer";
import { HacknetServer } from "../../Hacknet/HacknetServer"; import { HacknetServer } from "../../Hacknet/HacknetServer";
import { Faction } from "../../Faction/Faction"; import { Faction } from "../../Faction/Faction";
import { Company } from "../../Company/Company"; import { Company } from "../../Company/Company";
@ -192,7 +193,7 @@ export class PlayerObject implements IPlayer {
gainCharismaExp: (exp: number) => void; gainCharismaExp: (exp: number) => void;
gainIntelligenceExp: (exp: number) => void; gainIntelligenceExp: (exp: number) => void;
gainMoney: (money: number) => void; gainMoney: (money: number) => void;
getCurrentServer: () => Server | HacknetServer; getCurrentServer: () => BaseServer;
getGangFaction: () => Faction; getGangFaction: () => Faction;
getGangName: () => string; getGangName: () => string;
getHomeComputer: () => Server; getHomeComputer: () => Server;

@ -32,9 +32,9 @@ import {
getFactionSecurityWorkRepGain, getFactionSecurityWorkRepGain,
getFactionFieldWorkRepGain, getFactionFieldWorkRepGain,
} from "../formulas/reputation"; } from "../formulas/reputation";
import { AllServers, AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers"; import { AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers";
import { Server } from "../../Server/Server"; import { Server } from "../../Server/Server";
import { safetlyCreateUniqueServer } from "../../Server/ServerHelpers"; import { safetlyCreateUniqueServer, getServer } from "../../Server/ServerHelpers";
import { Settings } from "../../Settings/Settings"; import { Settings } from "../../Settings/Settings";
import { SpecialServerIps, SpecialServerNames } from "../../Server/SpecialServerIps"; import { SpecialServerIps, SpecialServerNames } from "../../Server/SpecialServerIps";
import { applySourceFile } from "../../SourceFile/applySourceFile"; import { applySourceFile } from "../../SourceFile/applySourceFile";
@ -44,6 +44,7 @@ import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
import { influenceStockThroughCompanyWork } from "../../StockMarket/PlayerInfluencing"; import { influenceStockThroughCompanyWork } from "../../StockMarket/PlayerInfluencing";
import { getHospitalizationCost } from "../../Hospital/Hospital"; import { getHospitalizationCost } from "../../Hospital/Hospital";
import { WorkerScript } from "../../Netscript/WorkerScript"; import { WorkerScript } from "../../Netscript/WorkerScript";
import { HacknetServer } from "../../Hacknet/HacknetServer";
import Decimal from "decimal.js"; import Decimal from "decimal.js";
@ -578,7 +579,7 @@ export function startWork(this: IPlayer, router: IRouter, companyName: string):
export function cancelationPenalty(this: IPlayer): number { export function cancelationPenalty(this: IPlayer): number {
const specialIp = SpecialServerIps[this.companyName]; const specialIp = SpecialServerIps[this.companyName];
if (typeof specialIp === "string" && specialIp !== "") { if (typeof specialIp === "string" && specialIp !== "") {
const server = AllServers[specialIp]; const server = getServer(specialIp);
if (server instanceof Server) { if (server instanceof Server) {
if (server && server.backdoorInstalled) return 0.75; if (server && server.backdoorInstalled) return 0.75;
} }
@ -2193,7 +2194,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
const fulcrumsecrettechonologiesFac = Factions["Fulcrum Secret Technologies"]; const fulcrumsecrettechonologiesFac = Factions["Fulcrum Secret Technologies"];
const fulcrumIP = SpecialServerIps[SpecialServerNames.BitRunnersServer]; const fulcrumIP = SpecialServerIps[SpecialServerNames.BitRunnersServer];
if (typeof fulcrumIP !== "string") throw new Error("Fulcrum Secret Technologies should be string"); if (typeof fulcrumIP !== "string") throw new Error("Fulcrum Secret Technologies should be string");
const fulcrumSecretServer = AllServers[fulcrumIP]; const fulcrumSecretServer = getServer(fulcrumIP);
if (!(fulcrumSecretServer instanceof Server)) throw new Error("Fulcrum Secret Technologies should be normal server"); if (!(fulcrumSecretServer instanceof Server)) throw new Error("Fulcrum Secret Technologies should be normal server");
if (fulcrumSecretServer == null) { if (fulcrumSecretServer == null) {
console.error("Could not find Fulcrum Secret Technologies Server"); console.error("Could not find Fulcrum Secret Technologies Server");
@ -2213,7 +2214,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
const bitrunnersFac = Factions["BitRunners"]; const bitrunnersFac = Factions["BitRunners"];
const bitrunnerIP = SpecialServerIps[SpecialServerNames.BitRunnersServer]; const bitrunnerIP = SpecialServerIps[SpecialServerNames.BitRunnersServer];
if (typeof bitrunnerIP !== "string") throw new Error("BitRunners should be string"); if (typeof bitrunnerIP !== "string") throw new Error("BitRunners should be string");
const bitrunnersServer = AllServers[bitrunnerIP]; const bitrunnersServer = getServer(bitrunnerIP);
if (!(bitrunnersServer instanceof Server)) throw new Error("BitRunners should be normal server"); if (!(bitrunnersServer instanceof Server)) throw new Error("BitRunners should be normal server");
if (bitrunnersServer == null) { if (bitrunnersServer == null) {
console.error("Could not find BitRunners Server"); console.error("Could not find BitRunners Server");
@ -2231,7 +2232,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
const theblackhandFac = Factions["The Black Hand"]; const theblackhandFac = Factions["The Black Hand"];
const tbhIP = SpecialServerIps[SpecialServerNames.TheBlackHandServer]; const tbhIP = SpecialServerIps[SpecialServerNames.TheBlackHandServer];
if (typeof tbhIP !== "string") throw new Error("TheBlackHand should be string"); if (typeof tbhIP !== "string") throw new Error("TheBlackHand should be string");
const blackhandServer = AllServers[tbhIP]; const blackhandServer = getServer(tbhIP);
if (!(blackhandServer instanceof Server)) throw new Error("TheBlackHand should be normal server"); if (!(blackhandServer instanceof Server)) throw new Error("TheBlackHand should be normal server");
if (blackhandServer == null) { if (blackhandServer == null) {
console.error("Could not find The Black Hand Server"); console.error("Could not find The Black Hand Server");
@ -2248,7 +2249,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
const nitesecFac = Factions["NiteSec"]; const nitesecFac = Factions["NiteSec"];
const nitesecIP = SpecialServerIps[SpecialServerNames.NiteSecServer]; const nitesecIP = SpecialServerIps[SpecialServerNames.NiteSecServer];
if (typeof nitesecIP !== "string") throw new Error("NiteSec should be string"); if (typeof nitesecIP !== "string") throw new Error("NiteSec should be string");
const nitesecServer = AllServers[nitesecIP]; const nitesecServer = getServer(nitesecIP);
if (!(nitesecServer instanceof Server)) throw new Error("NiteSec should be normal server"); if (!(nitesecServer instanceof Server)) throw new Error("NiteSec should be normal server");
if (nitesecServer == null) { if (nitesecServer == null) {
console.error("Could not find NiteSec Server"); console.error("Could not find NiteSec Server");
@ -2447,8 +2448,9 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
for (let i = 0; i < this.hacknetNodes.length; ++i) { for (let i = 0; i < this.hacknetNodes.length; ++i) {
const v = this.hacknetNodes[i]; const v = this.hacknetNodes[i];
if (typeof v === "string") { if (typeof v === "string") {
const hserver = AllServers[v]; const hserver = getServer(v);
if (hserver instanceof Server) throw new Error("player hacknet server was not HacknetServer"); if (hserver === null || !(hserver instanceof HacknetServer))
throw new Error("player hacknet server was not HacknetServer");
totalHacknetLevels += hserver.level; totalHacknetLevels += hserver.level;
totalHacknetRam += hserver.maxRam; totalHacknetRam += hserver.maxRam;
totalHacknetCores += hserver.cores; totalHacknetCores += hserver.cores;
@ -2487,7 +2489,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
const cybersecFac = Factions["CyberSec"]; const cybersecFac = Factions["CyberSec"];
const cyberSecIP = SpecialServerIps[SpecialServerNames.CyberSecServer]; const cyberSecIP = SpecialServerIps[SpecialServerNames.CyberSecServer];
if (typeof cyberSecIP !== "string") throw new Error("cybersec should be string"); if (typeof cyberSecIP !== "string") throw new Error("cybersec should be string");
const cybersecServer = AllServers[cyberSecIP]; const cybersecServer = getServer(cyberSecIP);
if (!(cybersecServer instanceof Server)) throw new Error("cybersec should be normal server"); if (!(cybersecServer instanceof Server)) throw new Error("cybersec should be normal server");
if (cybersecServer == null) { if (cybersecServer == null) {
console.error("Could not find CyberSec Server"); console.error("Could not find CyberSec Server");

@ -7,22 +7,24 @@ import { CONSTANTS } from "../../Constants";
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers"; import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
import { Server } from "../../Server/Server"; import { Server } from "../../Server/Server";
import { BaseServer } from "../../Server/BaseServer";
import { HacknetServer } from "../../Hacknet/HacknetServer"; import { HacknetServer } from "../../Hacknet/HacknetServer";
import { AddToAllServers, AllServers, createUniqueRandomIp } from "../../Server/AllServers"; import { AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers";
import { getServer } from "../../Server/ServerHelpers";
import { SpecialServerIps } from "../../Server/SpecialServerIps"; import { SpecialServerIps } from "../../Server/SpecialServerIps";
export function hasTorRouter(this: IPlayer): boolean { export function hasTorRouter(this: IPlayer): boolean {
return SpecialServerIps.hasOwnProperty("Darkweb Server"); return SpecialServerIps.hasOwnProperty("Darkweb Server");
} }
export function getCurrentServer(this: IPlayer): Server | HacknetServer { export function getCurrentServer(this: IPlayer): BaseServer {
const server = AllServers[this.currentServer]; const server = getServer(this.currentServer);
if (server === null) throw new Error("somehow connected to a server that does not exist."); if (server === null) throw new Error("somehow connected to a server that does not exist.");
return server; return server;
} }
export function getHomeComputer(this: IPlayer): Server { export function getHomeComputer(this: IPlayer): Server {
const home = AllServers[this.homeComputer]; const home = getServer(this.homeComputer);
if (home instanceof Server) return home; if (home instanceof Server) return home;
throw new Error("home computer was not a normal server"); throw new Error("home computer was not a normal server");
} }

@ -17,8 +17,8 @@ import { Router } from "./ui/GameRoot";
import { resetPidCounter } from "./Netscript/Pid"; import { resetPidCounter } from "./Netscript/Pid";
import { LiteratureNames } from "./Literature/data/LiteratureNames"; import { LiteratureNames } from "./Literature/data/LiteratureNames";
import { AllServers, AddToAllServers, initForeignServers, prestigeAllServers } from "./Server/AllServers"; import { AddToAllServers, initForeignServers, prestigeAllServers } from "./Server/AllServers";
import { prestigeHomeComputer } from "./Server/ServerHelpers"; import { prestigeHomeComputer, getServer } from "./Server/ServerHelpers";
import { SourceFileFlags, updateSourceFileFlags } from "./SourceFile/SourceFileFlags"; import { SourceFileFlags, updateSourceFileFlags } from "./SourceFile/SourceFileFlags";
import { SpecialServerIps, prestigeSpecialServerIps, SpecialServerNames } from "./Server/SpecialServerIps"; import { SpecialServerIps, prestigeSpecialServerIps, SpecialServerNames } from "./Server/SpecialServerIps";
import { deleteStockMarket, initStockMarket, initSymbolToStockMap } from "./StockMarket/StockMarket"; import { deleteStockMarket, initStockMarket, initSymbolToStockMap } from "./StockMarket/StockMarket";
@ -133,10 +133,10 @@ function prestigeAugmentation(): void {
if (augmentationExists(AugmentationNames.TheRedPill) && Augmentations[AugmentationNames.TheRedPill].owned) { if (augmentationExists(AugmentationNames.TheRedPill) && Augmentations[AugmentationNames.TheRedPill].owned) {
const WorldDaemonIP = SpecialServerIps[SpecialServerNames.WorldDaemon]; const WorldDaemonIP = SpecialServerIps[SpecialServerNames.WorldDaemon];
if (typeof WorldDaemonIP !== "string") throw new Error("WorldDaemonIP should be string"); if (typeof WorldDaemonIP !== "string") throw new Error("WorldDaemonIP should be string");
const WorldDaemon = AllServers[WorldDaemonIP]; const WorldDaemon = getServer(WorldDaemonIP);
const DaedalusServerIP = SpecialServerIps[SpecialServerNames.DaedalusServer]; const DaedalusServerIP = SpecialServerIps[SpecialServerNames.DaedalusServer];
if (typeof DaedalusServerIP !== "string") throw new Error("DaedalusServerIP should be string"); if (typeof DaedalusServerIP !== "string") throw new Error("DaedalusServerIP should be string");
const DaedalusServer = AllServers[DaedalusServerIP]; const DaedalusServer = getServer(DaedalusServerIP);
if (WorldDaemon && DaedalusServer) { if (WorldDaemon && DaedalusServer) {
WorldDaemon.serversOnNetwork.push(DaedalusServer.ip); WorldDaemon.serversOnNetwork.push(DaedalusServer.ip);
DaedalusServer.serversOnNetwork.push(WorldDaemon.ip); DaedalusServer.serversOnNetwork.push(WorldDaemon.ip);

@ -230,8 +230,8 @@ export const programsMetadata: IProgramCreationParams[] = [
return; return;
} }
if (targetServer instanceof HacknetServer) { if (!(targetServer instanceof Server)) {
terminal.print(`ServerProfiler.exe cannot be run on a Hacknet Server.`); terminal.print(`ServerProfiler.exe can only be run on normal servers.`);
return; return;
} }

@ -5,7 +5,7 @@ import { Factions, loadFactions } from "./Faction/Factions";
import { loadAllGangs, AllGangs } from "./Gang/AllGangs"; import { loadAllGangs, AllGangs } from "./Gang/AllGangs";
import { loadMessages, initMessages, Messages } from "./Message/MessageHelpers"; import { loadMessages, initMessages, Messages } from "./Message/MessageHelpers";
import { Player, loadPlayer } from "./Player"; import { Player, loadPlayer } from "./Player";
import { AllServers, loadAllServers } from "./Server/AllServers"; import { saveAllServers, loadAllServers } from "./Server/AllServers";
import { Settings } from "./Settings/Settings"; import { Settings } from "./Settings/Settings";
import { loadSpecialServerIps, SpecialServerIps } from "./Server/SpecialServerIps"; import { loadSpecialServerIps, SpecialServerIps } from "./Server/SpecialServerIps";
import { SourceFileFlags } from "./SourceFile/SourceFileFlags"; import { SourceFileFlags } from "./SourceFile/SourceFileFlags";
@ -41,21 +41,7 @@ class BitburnerSaveObject {
getSaveString(): string { getSaveString(): string {
this.PlayerSave = JSON.stringify(Player); this.PlayerSave = JSON.stringify(Player);
// Delete all logs from all running scripts this.AllServersSave = saveAllServers();
const TempAllServers = JSON.parse(JSON.stringify(AllServers), Reviver);
for (const ip in TempAllServers) {
const server = TempAllServers[ip];
if (server == null) {
continue;
}
for (let i = 0; i < server.runningScripts.length; ++i) {
const runningScriptObj = server.runningScripts[i];
runningScriptObj.logs.length = 0;
runningScriptObj.logs = [];
}
}
this.AllServersSave = JSON.stringify(TempAllServers);
this.CompaniesSave = JSON.stringify(Companies); this.CompaniesSave = JSON.stringify(Companies);
this.FactionsSave = JSON.stringify(Factions); this.FactionsSave = JSON.stringify(Factions);
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps); this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);

@ -1,4 +1,4 @@
import { AllServers } from "../Server/AllServers"; import { getServer } from "../Server/ServerHelpers";
import { RunningScript } from "./RunningScript"; import { RunningScript } from "./RunningScript";
export function getRamUsageFromRunningScript(script: RunningScript): number { export function getRamUsageFromRunningScript(script: RunningScript): number {
@ -6,7 +6,7 @@ export function getRamUsageFromRunningScript(script: RunningScript): number {
return script.ramUsage; // Use cached value return script.ramUsage; // Use cached value
} }
const server = AllServers[script.server]; const server = getServer(script.server);
if (server == null) { if (server == null) {
return 0; return 0;
} }

@ -1,10 +1,9 @@
import { CONSTANTS } from "../Constants"; import { CONSTANTS } from "../Constants";
import { Player } from "../Player"; import { Player } from "../Player";
import { AllServers } from "../Server/AllServers";
import { BaseServer } from "../Server/BaseServer"; import { BaseServer } from "../Server/BaseServer";
import { Server } from "../Server/Server"; import { Server } from "../Server/Server";
import { RunningScript } from "../Script/RunningScript"; import { RunningScript } from "../Script/RunningScript";
import { processSingleServerGrowth } from "../Server/ServerHelpers"; import { processSingleServerGrowth, getServer } from "../Server/ServerHelpers";
import { numeralWrapper } from "../ui/numeralFormat"; import { numeralWrapper } from "../ui/numeralFormat";
@ -32,7 +31,7 @@ export function scriptCalculateOfflineProduction(runningScript: RunningScript):
if (runningScript.dataMap[ip][2] == 0 || runningScript.dataMap[ip][2] == null) { if (runningScript.dataMap[ip][2] == 0 || runningScript.dataMap[ip][2] == null) {
continue; continue;
} }
const serv = AllServers[ip]; const serv = getServer(ip);
if (serv == null) { if (serv == null) {
continue; continue;
} }
@ -40,7 +39,8 @@ export function scriptCalculateOfflineProduction(runningScript: RunningScript):
((0.5 * runningScript.dataMap[ip][2]) / runningScript.onlineRunningTime) * timePassed, ((0.5 * runningScript.dataMap[ip][2]) / runningScript.onlineRunningTime) * timePassed,
); );
runningScript.log(`Called on ${serv.hostname} ${timesGrown} times while offline`); runningScript.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
const host = AllServers[runningScript.server]; const host = getServer(runningScript.server);
if (host === null) throw new Error("getServer of null key?");
if (!(serv instanceof Server)) throw new Error("trying to grow a non-normal server"); if (!(serv instanceof Server)) throw new Error("trying to grow a non-normal server");
const growth = processSingleServerGrowth(serv, timesGrown, Player, host.cpuCores); const growth = processSingleServerGrowth(serv, timesGrown, Player, host.cpuCores);
runningScript.log( runningScript.log(
@ -64,13 +64,14 @@ export function scriptCalculateOfflineProduction(runningScript: RunningScript):
if (runningScript.dataMap[ip][3] == 0 || runningScript.dataMap[ip][3] == null) { if (runningScript.dataMap[ip][3] == 0 || runningScript.dataMap[ip][3] == null) {
continue; continue;
} }
const serv = AllServers[ip]; const serv = getServer(ip);
if (serv == null) { if (serv == null) {
continue; continue;
} }
if (!(serv instanceof Server)) throw new Error("trying to weaken a non-normal server"); if (!(serv instanceof Server)) throw new Error("trying to weaken a non-normal server");
const host = AllServers[runningScript.server]; const host = getServer(runningScript.server);
if (host === null) throw new Error("getServer of null key?");
const timesWeakened = Math.round( const timesWeakened = Math.round(
((0.5 * runningScript.dataMap[ip][3]) / runningScript.onlineRunningTime) * timePassed, ((0.5 * runningScript.dataMap[ip][3]) / runningScript.onlineRunningTime) * timePassed,
); );

@ -1,4 +1,5 @@
import { Server } from "./Server"; import { Server } from "./Server";
import { BaseServer } from "./BaseServer";
import { SpecialServerIps } from "./SpecialServerIps"; import { SpecialServerIps } from "./SpecialServerIps";
import { serverMetadata } from "./data/servers"; import { serverMetadata } from "./data/servers";
@ -14,7 +15,28 @@ import { Reviver } from "../utils/JSONReviver";
* Key (string) = IP * Key (string) = IP
* Value = Server object * Value = Server object
*/ */
export let AllServers: IMap<Server | HacknetServer> = {}; let AllServers: IMap<Server | HacknetServer> = {};
export function GetServerByIP(ip: string): Server | HacknetServer | undefined {
return AllServers[ip];
}
export function GetAllServers(): BaseServer[] {
const servers: BaseServer[] = [];
for (const key in AllServers) {
servers.push(AllServers[key]);
}
return servers;
}
export function DeleteServer(serverkey: string): void {
for (const key in AllServers) {
const server = AllServers[key];
if (server.ip !== serverkey && server.hostname !== serverkey) continue;
delete AllServers[key];
break;
}
}
export function ipExists(ip: string): boolean { export function ipExists(ip: string): boolean {
return AllServers[ip] != null; return AllServers[ip] != null;
@ -148,5 +170,18 @@ export function prestigeAllServers(): void {
export function loadAllServers(saveString: string): void { export function loadAllServers(saveString: string): void {
AllServers = JSON.parse(saveString, Reviver); AllServers = JSON.parse(saveString, Reviver);
console.log(AllServers); }
export function saveAllServers(): string {
const TempAllServers = JSON.parse(JSON.stringify(AllServers), Reviver);
for (const key in TempAllServers) {
const server = TempAllServers[key];
for (let i = 0; i < server.runningScripts.length; ++i) {
const runningScriptObj = server.runningScripts[i];
runningScriptObj.logs.length = 0;
runningScriptObj.logs = [];
}
}
return JSON.stringify(TempAllServers);
} }

@ -1,4 +1,4 @@
import { AllServers, createUniqueRandomIp, ipExists } from "./AllServers"; import { GetAllServers, GetServerByIP, createUniqueRandomIp, ipExists } from "./AllServers";
import { Server, IConstructorParams } from "./Server"; import { Server, IConstructorParams } from "./Server";
import { BaseServer } from "./BaseServer"; import { BaseServer } from "./BaseServer";
import { calculateServerGrowth } from "./formulas/grow"; import { calculateServerGrowth } from "./formulas/grow";
@ -121,12 +121,10 @@ export function prestigeHomeComputer(homeComp: Server): void {
//Returns server object with corresponding hostname //Returns server object with corresponding hostname
// Relatively slow, would rather not use this a lot // Relatively slow, would rather not use this a lot
export function GetServerByHostname(hostname: string): Server | HacknetServer | null { export function GetServerByHostname(hostname: string): BaseServer | null {
for (const ip in AllServers) { for (const server of GetAllServers()) {
if (AllServers.hasOwnProperty(ip)) { if (server.hostname == hostname) {
if (AllServers[ip].hostname == hostname) { return server;
return AllServers[ip];
}
} }
} }
@ -134,12 +132,13 @@ export function GetServerByHostname(hostname: string): Server | HacknetServer |
} }
//Get server by IP or hostname. Returns null if invalid //Get server by IP or hostname. Returns null if invalid
export function getServer(s: string): Server | HacknetServer | null { export function getServer(s: string): BaseServer | null {
if (!isValidIPAddress(s)) { if (!isValidIPAddress(s)) {
return GetServerByHostname(s); return GetServerByHostname(s);
} }
if (AllServers[s] !== undefined) { const server = GetServerByIP(s);
return AllServers[s]; if (server !== undefined) {
return server;
} }
return null; return null;
@ -148,17 +147,17 @@ export function getServer(s: string): Server | HacknetServer | null {
// Returns the i-th server on the specified server's network // Returns the i-th server on the specified server's network
// A Server's serverOnNetwork property holds only the IPs. This function returns // A Server's serverOnNetwork property holds only the IPs. This function returns
// the actual Server object // the actual Server object
export function getServerOnNetwork(server: BaseServer, i: number): Server | HacknetServer | null { export function getServerOnNetwork(server: BaseServer, i: number): BaseServer | null {
if (i > server.serversOnNetwork.length) { if (i > server.serversOnNetwork.length) {
console.error("Tried to get server on network that was out of range"); console.error("Tried to get server on network that was out of range");
return null; return null;
} }
return AllServers[server.serversOnNetwork[i]]; return getServer(server.serversOnNetwork[i]);
} }
export function isBackdoorInstalled(server: Server | HacknetServer): boolean { export function isBackdoorInstalled(server: BaseServer): boolean {
if ("backdoorInstalled" in server) { if (server instanceof Server) {
return server.backdoorInstalled; return server.backdoorInstalled;
} }
return false; return false;

@ -12,7 +12,7 @@ import { TextFile } from "../TextFile";
import { Script } from "../Script/Script"; import { Script } from "../Script/Script";
import { isScriptFilename } from "../Script/isScriptFilename"; import { isScriptFilename } from "../Script/isScriptFilename";
import { CONSTANTS } from "../Constants"; import { CONSTANTS } from "../Constants";
import { AllServers } from "../Server/AllServers"; import { GetAllServers } from "../Server/AllServers";
import { removeLeadingSlash, isInRootDirectory, evaluateFilePath } from "./DirectoryHelpers"; import { removeLeadingSlash, isInRootDirectory, evaluateFilePath } from "./DirectoryHelpers";
import { checkIfConnectedToDarkweb } from "../DarkWeb/DarkWeb"; import { checkIfConnectedToDarkweb } from "../DarkWeb/DarkWeb";
@ -116,6 +116,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateHackingTime(server, player) / 4, "h"); this.startAction(calculateHackingTime(server, player) / 4, "h");
} }
@ -125,6 +126,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateGrowTime(server, player) / 16, "g"); this.startAction(calculateGrowTime(server, player) / 16, "g");
} }
startWeaken(player: IPlayer): void { startWeaken(player: IPlayer): void {
@ -133,6 +135,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateWeakenTime(server, player) / 16, "w"); this.startAction(calculateWeakenTime(server, player) / 16, "w");
} }
@ -143,6 +146,7 @@ export class Terminal implements ITerminal {
this.error("Cannot backdoor this kind of server"); this.error("Cannot backdoor this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateHackingTime(server, player) / 4, "b"); this.startAction(calculateHackingTime(server, player) / 4, "b");
} }
@ -163,6 +167,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
// Calculate whether hack was successful // Calculate whether hack was successful
const hackChance = calculateHackingChance(server, player); const hackChance = calculateHackingChance(server, player);
@ -218,6 +223,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
const expGain = calculateHackingExpGain(server, player); const expGain = calculateHackingExpGain(server, player);
const growth = processSingleServerGrowth(server, 1, player, server.cpuCores) - 1; const growth = processSingleServerGrowth(server, 1, player, server.cpuCores) - 1;
this.print( this.print(
@ -235,6 +241,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
const expGain = calculateHackingExpGain(server, player); const expGain = calculateHackingExpGain(server, player);
server.weaken(CONSTANTS.ServerWeakenAmount); server.weaken(CONSTANTS.ServerWeakenAmount);
this.print( this.print(
@ -251,6 +258,7 @@ export class Terminal implements ITerminal {
this.error("Cannot hack this kind of server"); this.error("Cannot hack this kind of server");
return; return;
} }
if (!(server instanceof Server)) throw new Error("server should be normal server");
if ( if (
SpecialServerIps[SpecialServerNames.WorldDaemon] && SpecialServerIps[SpecialServerNames.WorldDaemon] &&
SpecialServerIps[SpecialServerNames.WorldDaemon] == server.ip SpecialServerIps[SpecialServerNames.WorldDaemon] == server.ip
@ -287,7 +295,7 @@ export class Terminal implements ITerminal {
} }
this.print( this.print(
`Total money available on server: ${ `Total money available on server: ${
!(currServ instanceof HacknetServer) ? numeralWrapper.formatMoney(currServ.moneyAvailable) : "N/A" currServ instanceof Server ? numeralWrapper.formatMoney(currServ.moneyAvailable) : "N/A"
}`, }`,
); );
if (currServ instanceof Server) { if (currServ instanceof Server) {
@ -449,8 +457,8 @@ export class Terminal implements ITerminal {
const visited: { const visited: {
[key: string]: number | undefined; [key: string]: number | undefined;
} = {}; } = {};
for (const ip in AllServers) { for (const server of GetAllServers()) {
visited[ip] = 0; visited[server.hostname] = 0;
} }
const stack: BaseServer[] = []; const stack: BaseServer[] = [];
@ -465,12 +473,12 @@ export class Terminal implements ITerminal {
const isHacknet = s instanceof HacknetServer; const isHacknet = s instanceof HacknetServer;
if (!all && (s as any).purchasedByPlayer && s.hostname != "home") { if (!all && (s as any).purchasedByPlayer && s.hostname != "home") {
continue; // Purchased server continue; // Purchased server
} else if (visited[s.ip] || d > depth) { } else if (visited[s.hostname] || d > depth) {
continue; // Already visited or out-of-depth continue; // Already visited or out-of-depth
} else if (!all && isHacknet) { } else if (!all && isHacknet) {
continue; // Hacknet Server continue; // Hacknet Server
} else { } else {
visited[s.ip] = 1; visited[s.hostname] = 1;
} }
for (let i = s.serversOnNetwork.length - 1; i >= 0; --i) { for (let i = s.serversOnNetwork.length - 1; i >= 0; --i) {
const newS = getServerOnNetwork(s, i); const newS = getServerOnNetwork(s, i);

@ -5,7 +5,8 @@ import { Aliases, GlobalAliases } from "../Alias";
import { DarkWebItems } from "../DarkWeb/DarkWebItems"; import { DarkWebItems } from "../DarkWeb/DarkWebItems";
import { Message } from "../Message/Message"; import { Message } from "../Message/Message";
import { IPlayer } from "../PersonObjects/IPlayer"; import { IPlayer } from "../PersonObjects/IPlayer";
import { AllServers } from "../Server/AllServers"; import { GetAllServers } from "../Server/AllServers";
import { getServer } from "../Server/ServerHelpers";
// An array of all Terminal commands // An array of all Terminal commands
const commands = [ const commands = [
@ -223,9 +224,9 @@ export function determineAllPossibilitiesForTabCompletion(
} }
if (isCommand("scp") && index === 1) { if (isCommand("scp") && index === 1) {
for (const iphostname in AllServers) { for (const server of GetAllServers()) {
allPos.push(AllServers[iphostname].ip); allPos.push(server.ip);
allPos.push(AllServers[iphostname].hostname); allPos.push(server.hostname);
} }
return allPos; return allPos;
@ -243,7 +244,7 @@ export function determineAllPossibilitiesForTabCompletion(
if (isCommand("connect")) { if (isCommand("connect")) {
// All network connections // All network connections
for (let i = 0; i < currServ.serversOnNetwork.length; ++i) { for (let i = 0; i < currServ.serversOnNetwork.length; ++i) {
const serv = AllServers[currServ.serversOnNetwork[i]]; const serv = getServer(currServ.serversOnNetwork[i]);
if (serv == null) { if (serv == null) {
continue; continue;
} }

@ -16,7 +16,7 @@ import { ITutorialEvents } from "./InteractiveTutorial/ITutorialEvents";
import { Faction } from "../Faction/Faction"; import { Faction } from "../Faction/Faction";
import { prestigeAugmentation } from "../Prestige"; import { prestigeAugmentation } from "../Prestige";
import { dialogBoxCreate } from "./React/DialogBox"; import { dialogBoxCreate } from "./React/DialogBox";
import { AllServers } from "../Server/AllServers"; import { GetAllServers } from "../Server/AllServers";
import { Factions } from "../Faction/Factions"; import { Factions } from "../Faction/Factions";
import { buyStock, sellStock, shortStock, sellShort } from "../StockMarket/BuyingAndSelling"; import { buyStock, sellStock, shortStock, sellShort } from "../StockMarket/BuyingAndSelling";
import { import {
@ -356,8 +356,8 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
save={() => saveObject.saveGame()} save={() => saveObject.saveGame()}
export={() => saveObject.exportGame()} export={() => saveObject.exportGame()}
forceKill={() => { forceKill={() => {
for (const hostname of Object.keys(AllServers)) { for (const server of GetAllServers()) {
AllServers[hostname].runningScripts = []; server.runningScripts = [];
} }
dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page."); dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
}} }}

@ -8,7 +8,6 @@ import Button from "@mui/material/Button";
import Paper from "@mui/material/Paper"; import Paper from "@mui/material/Paper";
import Draggable from "react-draggable"; import Draggable from "react-draggable";
import { ResizableBox } from "react-resizable"; import { ResizableBox } from "react-resizable";
import { Theme } from "@mui/material";
import makeStyles from "@mui/styles/makeStyles"; import makeStyles from "@mui/styles/makeStyles";
import createStyles from "@mui/styles/createStyles"; import createStyles from "@mui/styles/createStyles";
import ArrowForwardIosIcon from "@mui/icons-material/ArrowForwardIos"; import ArrowForwardIosIcon from "@mui/icons-material/ArrowForwardIos";

@ -4,8 +4,9 @@
* Configurable to only contain certain types of servers * Configurable to only contain certain types of servers
*/ */
import React from "react"; import React from "react";
import { AllServers } from "../../Server/AllServers"; import { GetAllServers } from "../../Server/AllServers";
import { Server } from "../../Server/Server"; import { Server } from "../../Server/Server";
import { BaseServer } from "../../Server/BaseServer";
import { HacknetServer } from "../../Hacknet/HacknetServer"; import { HacknetServer } from "../../Hacknet/HacknetServer";
import Select, { SelectChangeEvent } from "@mui/material/Select"; import Select, { SelectChangeEvent } from "@mui/material/Select";
@ -30,7 +31,7 @@ export function ServerDropdown(props: IProps): React.ReactElement {
* Checks if the server should be shown in the dropdown menu, based on the * Checks if the server should be shown in the dropdown menu, based on the
* 'serverType' property * 'serverType' property
*/ */
function isValidServer(s: Server | HacknetServer): boolean { function isValidServer(s: BaseServer): boolean {
const purchased = s instanceof Server && s.purchasedByPlayer; const purchased = s instanceof Server && s.purchasedByPlayer;
const type = props.serverType; const type = props.serverType;
switch (type) { switch (type) {
@ -49,8 +50,7 @@ export function ServerDropdown(props: IProps): React.ReactElement {
} }
const servers = []; const servers = [];
for (const serverName in AllServers) { for (const server of GetAllServers()) {
const server = AllServers[serverName];
if (isValidServer(server)) { if (isValidServer(server)) {
servers.push( servers.push(
<MenuItem key={server.hostname} value={server.hostname}> <MenuItem key={server.hostname} value={server.hostname}>