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BUGFIX: BB Sleeves cannot be assigned to contract programmatically (#1314)
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@ -238,23 +238,24 @@ export function NetscriptSleeve(): InternalAPI<NetscriptSleeve> {
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const action = helpers.string(ctx, "action", _action);
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checkSleeveAPIAccess(ctx);
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checkSleeveNumber(ctx, sleeveNumber);
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let contractName = undefined;
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if (action === "Take on contracts") {
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const contract = getEnumHelper("BladeContractName").nsGetMember(ctx, _contract);
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const contractEnum = getEnumHelper("BladeContractName").nsGetMember(ctx, _contract);
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contractName = helpers.string(ctx, "contract", _contract);
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for (let i = 0; i < Player.sleeves.length; ++i) {
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if (i === sleeveNumber) continue;
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const otherWork = Player.sleeves[i].currentWork;
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if (otherWork?.type === SleeveWorkType.BLADEBURNER && otherWork.actionId.name === contract) {
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if (otherWork?.type === SleeveWorkType.BLADEBURNER && otherWork.actionId.name === contractEnum) {
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throw helpers.errorMessage(
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ctx,
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`Sleeve ${sleeveNumber} cannot take on contracts because Sleeve ${i} is already performing that action.`,
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);
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}
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}
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const actionId: ActionIdentifier = { type: BladeActionType.contract, name: contract };
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const actionId: ActionIdentifier = { type: BladeActionType.contract, name: contractEnum };
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Player.sleeves[sleeveNumber].startWork(new SleeveBladeburnerWork({ actionId }));
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}
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return Player.sleeves[sleeveNumber].bladeburner(action);
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return Player.sleeves[sleeveNumber].bladeburner(action, contractName);
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},
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};
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