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Fix UI regression for crime in progress (#621)
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@ -1,8 +1,5 @@
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import React from "react";
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import { Box, Container, Paper, Table, TableBody, TableRow, TableCell, Tooltip } from "@mui/material";
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import Button from "@mui/material/Button";
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import Typography from "@mui/material/Typography";
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import { Box, Button, Container, Paper, Table, TableBody, Tooltip, Typography } from "@mui/material";
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import { Player } from "@player";
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import { FactionWorkType, LocationName } from "@enums";
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@ -220,14 +217,12 @@ export function WorkInProgressRoot(): React.ReactElement {
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title: `You are attempting ${crime.workName}`,
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gains: [
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<TableRow key="header">
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<TableCell>
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<Typography>Success chance: ${formatPercent(successChance)}</Typography>
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</TableCell>
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<TableCell>
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<tr key="header">
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<td>
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<Typography>Success chance: {formatPercent(successChance)}</Typography>
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<Typography>Gains (on success)</Typography>
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</TableCell>
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</TableRow>,
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</td>
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</tr>,
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<StatsRow key="money" name="Money:" color={Settings.theme.money}>
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<Typography>
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<Money money={gains.money} />
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