mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 06:03:50 +01:00
Merge pull request #4104 from Mughur/dev
MISC: multiple hasAugmentation checks didn't check if the augment was installed
This commit is contained in:
commit
c449680256
@ -69,7 +69,7 @@ function checkForMessagesToSend(): void {
|
||||
const truthGazer = Messages[MessageFilenames.TruthGazer];
|
||||
const redpill = Messages[MessageFilenames.RedPill];
|
||||
|
||||
if (Player.hasAugmentation(AugmentationNames.TheRedPill)) {
|
||||
if (Player.hasAugmentation(AugmentationNames.TheRedPill, true)) {
|
||||
//Get the world daemon required hacking level
|
||||
const worldDaemon = GetServer(SpecialServers.WorldDaemon);
|
||||
if (!(worldDaemon instanceof Server)) {
|
||||
|
@ -142,7 +142,7 @@ export function NetscriptStanek(): InternalAPI<IStanek> {
|
||||
//Return true iff the player is in CotMG and has the first Stanek aug installed
|
||||
return (
|
||||
Factions[FactionNames.ChurchOfTheMachineGod].isMember &&
|
||||
player.hasAugmentation(AugmentationNames.StaneksGift1)
|
||||
player.hasAugmentation(AugmentationNames.StaneksGift1, true)
|
||||
);
|
||||
},
|
||||
};
|
||||
|
@ -1462,7 +1462,7 @@ export function sourceFileLvl(this: IPlayer, n: number): number {
|
||||
|
||||
export function focusPenalty(this: IPlayer): number {
|
||||
let focus = 1;
|
||||
if (!this.hasAugmentation(AugmentationNames["NeuroreceptorManager"])) {
|
||||
if (!this.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focus = this.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
return focus;
|
||||
|
@ -55,15 +55,15 @@ export function prestigeAugmentation(): void {
|
||||
AddToAllServers(homeComp);
|
||||
prestigeHomeComputer(Player, homeComp);
|
||||
|
||||
if (augmentationExists(AugmentationNames.Neurolink) && Player.hasAugmentation(AugmentationNames.Neurolink)) {
|
||||
if (augmentationExists(AugmentationNames.Neurolink) && Player.hasAugmentation(AugmentationNames.Neurolink, true)) {
|
||||
homeComp.programs.push(Programs.FTPCrackProgram.name);
|
||||
homeComp.programs.push(Programs.RelaySMTPProgram.name);
|
||||
}
|
||||
if (augmentationExists(AugmentationNames.CashRoot) && Player.hasAugmentation(AugmentationNames.CashRoot)) {
|
||||
if (augmentationExists(AugmentationNames.CashRoot) && Player.hasAugmentation(AugmentationNames.CashRoot, true)) {
|
||||
Player.setMoney(1e6);
|
||||
homeComp.programs.push(Programs.BruteSSHProgram.name);
|
||||
}
|
||||
if (augmentationExists(AugmentationNames.PCMatrix) && Player.hasAugmentation(AugmentationNames.PCMatrix)) {
|
||||
if (augmentationExists(AugmentationNames.PCMatrix) && Player.hasAugmentation(AugmentationNames.PCMatrix, true)) {
|
||||
homeComp.programs.push(Programs.DeepscanV1.name);
|
||||
homeComp.programs.push(Programs.AutoLink.name);
|
||||
}
|
||||
@ -151,7 +151,7 @@ export function prestigeAugmentation(): void {
|
||||
}
|
||||
|
||||
// Red Pill
|
||||
if (augmentationExists(AugmentationNames.TheRedPill) && Player.hasAugmentation(AugmentationNames.TheRedPill)) {
|
||||
if (augmentationExists(AugmentationNames.TheRedPill) && Player.hasAugmentation(AugmentationNames.TheRedPill, true)) {
|
||||
const WorldDaemon = GetServer(SpecialServers.WorldDaemon);
|
||||
const DaedalusServer = GetServer(SpecialServers.DaedalusServer);
|
||||
if (WorldDaemon && DaedalusServer) {
|
||||
@ -160,7 +160,10 @@ export function prestigeAugmentation(): void {
|
||||
}
|
||||
}
|
||||
|
||||
if (augmentationExists(AugmentationNames.StaneksGift1) && Player.hasAugmentation(AugmentationNames.StaneksGift1)) {
|
||||
if (
|
||||
augmentationExists(AugmentationNames.StaneksGift1) &&
|
||||
Player.hasAugmentation(AugmentationNames.StaneksGift1, true)
|
||||
) {
|
||||
joinFaction(Factions[FactionNames.ChurchOfTheMachineGod]);
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,7 @@ export class CompanyWork extends Work {
|
||||
|
||||
getGainRates(player: IPlayer): WorkStats {
|
||||
let focusBonus = 1;
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager)) {
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focusBonus = player.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
return scaleWorkStats(calculateCompanyWorkStats(player, player, this.getCompany()), focusBonus);
|
||||
|
@ -58,7 +58,7 @@ export class CreateProgramWork extends Work {
|
||||
|
||||
process(player: IPlayer, cycles: number): boolean {
|
||||
let focusBonus = 1;
|
||||
if (!player.hasAugmentation(AugmentationNames["NeuroreceptorManager"])) {
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focusBonus = player.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
//Higher hacking skill will allow you to create programs faster
|
||||
|
@ -39,7 +39,7 @@ export class FactionWork extends Work {
|
||||
|
||||
getReputationRate(player: IPlayer): number {
|
||||
let focusBonus = 1;
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager)) {
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focusBonus = player.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
return calculateFactionRep(player, this.factionWorkType, this.getFaction().favor) * focusBonus;
|
||||
@ -47,7 +47,7 @@ export class FactionWork extends Work {
|
||||
|
||||
getExpRates(player: IPlayer): WorkStats {
|
||||
let focusBonus = 1;
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager)) {
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focusBonus = player.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
const rate = calculateFactionExp(player, this.factionWorkType);
|
||||
|
@ -37,7 +37,7 @@ export class GraftingWork extends Work {
|
||||
|
||||
process(player: IPlayer, cycles: number): boolean {
|
||||
let focusBonus = 1;
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager)) {
|
||||
if (!player.hasAugmentation(AugmentationNames.NeuroreceptorManager, true)) {
|
||||
focusBonus = player.focus ? 1 : CONSTANTS.BaseFocusBonus;
|
||||
}
|
||||
|
||||
@ -52,7 +52,7 @@ export class GraftingWork extends Work {
|
||||
if (!cancelled) {
|
||||
applyAugmentation({ name: augName, level: 1 });
|
||||
|
||||
if (!player.hasAugmentation(AugmentationNames.CongruityImplant)) {
|
||||
if (!player.hasAugmentation(AugmentationNames.CongruityImplant, true)) {
|
||||
player.entropy += 1;
|
||||
player.applyEntropy(player.entropy);
|
||||
}
|
||||
@ -62,7 +62,7 @@ export class GraftingWork extends Work {
|
||||
<>
|
||||
You've finished grafting {augName}.<br />
|
||||
The augmentation has been applied to your body{" "}
|
||||
{player.hasAugmentation(AugmentationNames.CongruityImplant) ? "." : ", but you feel a bit off."}
|
||||
{player.hasAugmentation(AugmentationNames.CongruityImplant, true) ? "." : ", but you feel a bit off."}
|
||||
</>,
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user