From c449dee97e573c8b8c763cfdea9c290d534a48c0 Mon Sep 17 00:00:00 2001 From: danielyxie Date: Sun, 15 Jul 2018 13:03:33 -0500 Subject: [PATCH] Fixed bug with Corporaiton healthcare. Fixed bug with new netscript 1.0 JS Interpreter properly throwing errors --- dist/engine.bundle.js | 8004 +++++++++++++++++++------------------- dist/vendor.bundle.js | 517 ++- src/CompanyManagement.js | 5 +- src/NetscriptWorker.js | 14 +- 4 files changed, 4299 insertions(+), 4241 deletions(-) diff --git a/dist/engine.bundle.js b/dist/engine.bundle.js index 30fcd6503..3b1bf8fe9 100644 --- a/dist/engine.bundle.js +++ b/dist/engine.bundle.js @@ -168,17 +168,17 @@ /* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./BitNode */ 16); /* harmony import */ var _Company__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Company */ 11); /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Constants */ 2); -/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./CompanyManagement */ 49); +/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./CompanyManagement */ 47); /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./CreateProgram */ 21); /* harmony import */ var _Crimes__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Crimes */ 31); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./engine */ 6); /* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Gang */ 40); +/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Gang */ 41); /* harmony import */ var _Location__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Location */ 4); /* harmony import */ var _NetscriptFunctions__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./NetscriptFunctions */ 34); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./Server */ 9); /* harmony import */ var _SpecialServerIps__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ./SpecialServerIps */ 19); -/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./SourceFile */ 47); +/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./SourceFile */ 48); /* harmony import */ var decimal_js__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! decimal.js */ 26); /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_16__ = __webpack_require__(/*! ../utils/DialogBox */ 8); /* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_17__ = __webpack_require__(/*! ../utils/uiHelpers/clearEventListeners */ 13); @@ -3205,8 +3205,10 @@ let CONSTANTS = { LatestUpdate: "v0.40.0
" + + "* Added getCurrentAction() to Bladeburner API
" + + "* getSkillLevel() in Bladeburner API now returns an error if no argument is passed in (as opposed to an object with all skill levels). This may break scripts
" + "* Minimum Netscript execution time reduced from 15ms to 10ms (configurable in Options)
" + - "* HP is now reset (restored) when Augmenting
" + + "* HP is now reset (restored) when Augmenting
" + "* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS
" } @@ -3391,7 +3393,7 @@ exports.createElement = createElement; /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return initLocationButtons; }); /* harmony import */ var _Bladeburner__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Bladeburner */ 29); /* harmony import */ var _Company__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Company */ 11); -/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./CompanyManagement */ 49); +/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./CompanyManagement */ 47); /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Constants */ 2); /* harmony import */ var _Crimes__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./Crimes */ 31); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./engine */ 6); @@ -5341,6 +5343,9 @@ function initLocationButtons() { name:companyName, }); displayLocationContent(); + document.getElementById("corporation-tab").style.display = "list-item"; + document.getElementById("world-menu-header").click(); + document.getElementById("world-menu-header").click(); Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_13__["dialogBoxCreate"])("Congratulations! You just started your own corporation. You can visit " + "and manage your company in the City"); return Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_18__[/* yesNoTxtInpBoxClose */ "f"])(); @@ -5368,6 +5373,9 @@ function initLocationButtons() { _Player__WEBPACK_IMPORTED_MODULE_8__[/* Player */ "a"].bladeburner = new _Bladeburner__WEBPACK_IMPORTED_MODULE_0__[/* Bladeburner */ "a"]({new:true}); Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_13__["dialogBoxCreate"])("You have been accepted into the Bladeburner division!"); displayLocationContent(); + document.getElementById("bladeburner-tab").style.display = "list-item"; + document.getElementById("world-menu-header").click(); + document.getElementById("world-menu-header").click(); } else { Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_13__["dialogBoxCreate"])("Rejected! Please apply again when you have 100 of each combat stat (str, def, dex, agi)"); } @@ -5648,30 +5656,30 @@ __webpack_require__.r(__webpack_exports__); /* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3__); /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_4__); -/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 41); +/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 42); /* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); /* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_6__); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__); /* harmony import */ var _utils_LogBox__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/LogBox */ 59); -/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./ActiveScriptsUI */ 48); +/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./ActiveScriptsUI */ 49); /* harmony import */ var _Augmentations__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Augmentations */ 18); /* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./BitNode */ 16); /* harmony import */ var _Bladeburner__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./Bladeburner */ 29); /* harmony import */ var _CinematicText__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ./CinematicText */ 72); /* harmony import */ var _Company__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./Company */ 11); -/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ./CompanyManagement */ 49); +/* harmony import */ var _CompanyManagement__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ./CompanyManagement */ 47); /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_16__ = __webpack_require__(/*! ./Constants */ 2); /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_17__ = __webpack_require__(/*! ./CreateProgram */ 21); /* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_18__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_19__ = __webpack_require__(/*! ./Fconf */ 37); +/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_19__ = __webpack_require__(/*! ./Fconf */ 38); /* harmony import */ var _Location__WEBPACK_IMPORTED_MODULE_20__ = __webpack_require__(/*! ./Location */ 4); -/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_21__ = __webpack_require__(/*! ./Gang */ 40); +/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_21__ = __webpack_require__(/*! ./Gang */ 41); /* harmony import */ var _HacknetNode__WEBPACK_IMPORTED_MODULE_22__ = __webpack_require__(/*! ./HacknetNode */ 44); /* harmony import */ var _InteractiveTutorial__WEBPACK_IMPORTED_MODULE_23__ = __webpack_require__(/*! ./InteractiveTutorial */ 28); /* harmony import */ var _Literature__WEBPACK_IMPORTED_MODULE_24__ = __webpack_require__(/*! ./Literature */ 61); /* harmony import */ var _Message__WEBPACK_IMPORTED_MODULE_25__ = __webpack_require__(/*! ./Message */ 33); -/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_26__ = __webpack_require__(/*! ./Missions */ 38); +/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_26__ = __webpack_require__(/*! ./Missions */ 39); /* harmony import */ var _NetscriptFunctions__WEBPACK_IMPORTED_MODULE_27__ = __webpack_require__(/*! ./NetscriptFunctions */ 34); /* harmony import */ var _NetscriptWorker__WEBPACK_IMPORTED_MODULE_28__ = __webpack_require__(/*! ./NetscriptWorker */ 23); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_29__ = __webpack_require__(/*! ./Player */ 0); @@ -5681,7 +5689,7 @@ __webpack_require__.r(__webpack_exports__); /* harmony import */ var _Script__WEBPACK_IMPORTED_MODULE_33__ = __webpack_require__(/*! ./Script */ 30); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_34__ = __webpack_require__(/*! ./Server */ 9); /* harmony import */ var _Settings__WEBPACK_IMPORTED_MODULE_35__ = __webpack_require__(/*! ./Settings */ 22); -/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_36__ = __webpack_require__(/*! ./SourceFile */ 47); +/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_36__ = __webpack_require__(/*! ./SourceFile */ 48); /* harmony import */ var _SpecialServerIps__WEBPACK_IMPORTED_MODULE_37__ = __webpack_require__(/*! ./SpecialServerIps */ 19); /* harmony import */ var _StockMarket__WEBPACK_IMPORTED_MODULE_38__ = __webpack_require__(/*! ./StockMarket */ 24); /* harmony import */ var _Terminal__WEBPACK_IMPORTED_MODULE_39__ = __webpack_require__(/*! ./Terminal */ 25); @@ -5813,6 +5821,9 @@ let Engine = { factionsMainMenuButton: null, augmentationsMainMenuButton: null, tutorialMainMenuButton: null, + bladeburnerMenuButton: null, + corporationMenuButton: null, + gangMenuButton: null, devMainMenuButton: null, saveMainMenuButton: null, deleteMainMenuButton: null, @@ -6210,6 +6221,9 @@ let Engine = { document.getElementById("tutorial-menu-link").classList.remove("active"); document.getElementById("options-menu-link").classList.remove("active"); document.getElementById("dev-menu-link").classList.remove("active"); + document.getElementById("bladeburner-menu-link").classList.remove("active"); + document.getElementById("corporation-menu-link").classList.remove("active"); + document.getElementById("gang-menu-link").classList.remove("active"); }, displayCharacterOverviewInfo: function() { @@ -6941,6 +6955,9 @@ let Engine = { var city = document.getElementById("city-tab"); var travel = document.getElementById("travel-tab"); var job = document.getElementById("job-tab"); + var bladeburner = document.getElementById("bladeburner-tab"); + var corp = document.getElementById("corporation-tab"); + var gang = document.getElementById("gang-tab"); var tutorial = document.getElementById("tutorial-tab"); var options = document.getElementById("options-tab"); var dev = document.getElementById("dev-tab"); @@ -7033,6 +7050,12 @@ let Engine = { else {travel.style.display = "none";} if (_Player__WEBPACK_IMPORTED_MODULE_29__[/* Player */ "a"].firstProgramAvailable) {visibleMenuTabs.push(createProgram);} else {createProgram.style.display = "none";} + if(_Player__WEBPACK_IMPORTED_MODULE_29__[/* Player */ "a"].bladeburner instanceof _Bladeburner__WEBPACK_IMPORTED_MODULE_12__[/* Bladeburner */ "a"]) {visibleMenuTabs.push(bladeburner);} + else {bladeburner.style.display = "none";} + if(_Player__WEBPACK_IMPORTED_MODULE_29__[/* Player */ "a"].corporation instanceof _CompanyManagement__WEBPACK_IMPORTED_MODULE_15__[/* Corporation */ "a"]) {visibleMenuTabs.push(corp);} + else {corp.style.display = "none";} + if(_Player__WEBPACK_IMPORTED_MODULE_29__[/* Player */ "a"].inGang()) {visibleMenuTabs.push(gang);} + else {gang.style.display = "none";} Engine.closeMainMenuHeader(visibleMenuTabs); } else { @@ -7072,6 +7095,9 @@ let Engine = { job.style.display = "none"; travel.style.display = "none"; createProgram.style.display = "none"; + bladeburner.style.display = "none"; + corp.style.display = "none"; + gang.style.display = "none"; Engine.openMainMenuHeader( [terminal, createScript, activeScripts, stats, @@ -7475,16 +7501,22 @@ let Engine = { var travelLink = document.getElementById("travel-menu-link"); var job = document.getElementById("job-tab"); var jobLink = document.getElementById("job-menu-link"); + var bladeburner = document.getElementById("bladeburner-tab"); + var bladeburnerLink = document.getElementById("bladeburner-menu-link"); + var corporation = document.getElementById("corporation-tab"); + var corporationLink = document.getElementById("corporation-menu-link"); + var gang = document.getElementById("gang-tab"); + var gangLink = document.getElementById("gang-menu-link"); this.classList.toggle("opened"); if (city.style.maxHeight) { Engine.toggleMainMenuHeader(false, - [city, travel, job], - [cityLink, travelLink, jobLink] + [city, travel, job, bladeburner, corporation, gang], + [cityLink, travelLink, jobLink, bladeburnerLink, corporationLink, gangLink] ); } else { Engine.toggleMainMenuHeader(true, - [city, travel, job], - [cityLink, travelLink, jobLink] + [city, travel, job, bladeburner, corporation, gang], + [cityLink, travelLink, jobLink, bladeburnerLink, corporationLink, gangLink] ); } } @@ -7582,6 +7614,23 @@ let Engine = { return false; }); + Engine.Clickables.bladeburnerMenuButton = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3__["clearEventListeners"])("bladeburner-menu-link"); + Engine.Clickables.bladeburnerMenuButton.addEventListener("click", function() { + Engine.loadBladeburnerContent(); + return false; + }); + Engine.Clickables.corporationMenuButton = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3__["clearEventListeners"])("corporation-menu-link"); + Engine.Clickables.corporationMenuButton.addEventListener("click", function() { + Engine.loadCorporationContent(); + return false; + }); + Engine.Clickables.gangMenuButton = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3__["clearEventListeners"])("gang-menu-link"); + Engine.Clickables.gangMenuButton.addEventListener("click", function() { + Engine.loadGangContent(); + return false; + }); + + Engine.Clickables.devMainMenuButton = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_3__["clearEventListeners"])("dev-menu-link"); Engine.Clickables.devMainMenuButton.addEventListener("click", function() { Engine.loadDevMenuContent(); @@ -7761,9 +7810,9 @@ window.onload = function() { /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Server */ 9); /* harmony import */ var _Settings__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Settings */ 22); /* harmony import */ var _Script__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./Script */ 30); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/acorn */ 43); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/acorn */ 37); /* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_8___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_8__); -/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 39); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 40); /* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_9__); /* harmony import */ var _utils_helpers_isValidIPAddress__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../utils/helpers/isValidIPAddress */ 63); /* harmony import */ var _utils_helpers_isValidIPAddress__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isValidIPAddress__WEBPACK_IMPORTED_MODULE_10__); @@ -7783,7 +7832,7 @@ window.onload = function() { -var Promise = __webpack_require__(/*! bluebird */ 131); +var Promise = __webpack_require__(/*! bluebird */ 130); Promise.config({ warnings: false, @@ -11091,7 +11140,7 @@ function getJobRequirementText(company, pos, tooltiptext=false) { /* harmony import */ var _FactionInfo__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./FactionInfo */ 84); /* harmony import */ var _FactionInfo__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(_FactionInfo__WEBPACK_IMPORTED_MODULE_4__); /* harmony import */ var _Location__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Location */ 4); -/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Missions */ 38); +/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Missions */ 39); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./Player */ 0); /* harmony import */ var _Settings__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./Settings */ 22); /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/DialogBox */ 8); @@ -11497,6 +11546,9 @@ function displayFactionContent(factionName) { var hacking = false; if (factionName === "NiteSec" || factionName === "The Black Hand") {hacking = true;} _Player__WEBPACK_IMPORTED_MODULE_7__[/* Player */ "a"].startGang(factionName, hacking); + document.getElementById("gang-tab").style.display = "list-item"; + document.getElementById("world-menu-header").click(); + document.getElementById("world-menu-header").click(); _engine__WEBPACK_IMPORTED_MODULE_3__["Engine"].loadGangContent(); Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_16__[/* yesNoBoxClose */ "a"])(); }); @@ -12523,7 +12575,7 @@ function ipExists(ip) { /* harmony import */ var _SaveObject__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./SaveObject */ 56); /* harmony import */ var _Script__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Script */ 30); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Server */ 9); -/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./SourceFile */ 47); +/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./SourceFile */ 48); /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/DialogBox */ 8); /* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/uiHelpers/createAccordionElement */ 57); /* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_13__); @@ -15599,7 +15651,7 @@ function setSettingsLabels() { /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return addWorkerScript; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "g", function() { return updateOnlineScriptTimes; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "e", function() { return prestigeWorkerScripts; }); -/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 48); +/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 49); /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Constants */ 2); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./engine */ 6); /* harmony import */ var _JSInterpreter__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./JSInterpreter */ 91); @@ -15610,12 +15662,12 @@ function setSettingsLabels() { /* harmony import */ var _NetscriptPort__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./NetscriptPort */ 55); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Server */ 9); /* harmony import */ var _Settings__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Settings */ 22); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/acorn */ 43); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/acorn */ 37); /* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_11__); /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/DialogBox */ 8); /* harmony import */ var _utils_helpers_compareArrays__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/helpers/compareArrays */ 67); /* harmony import */ var _utils_helpers_compareArrays__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_compareArrays__WEBPACK_IMPORTED_MODULE_13__); -/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 39); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 40); /* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_14___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_14__); /* harmony import */ var _utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../utils/helpers/roundToTwo */ 66); /* harmony import */ var _utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_15___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_15__); @@ -15847,20 +15899,20 @@ function startNetscript1Script(workerScript) { resolve(workerScript); } } catch(e) { - if (Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_16__["isString"])(e)) { - workerScript.errorMessage = e; - return reject(workerScript); - } else if (e instanceof WorkerScript) { - return reject(e); - } else { - return reject(workerScript); + e = e.toString(); + if (!Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_5__[/* isScriptErrorMessage */ "b"])(e)) { + e = Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_5__[/* makeRuntimeRejectMsg */ "d"])(workerScript, e); } + workerScript.errorMessage = e; + return reject(workerScript); } } try { runInterpreter(); } catch(e) { + console.log("Caught in original"); + console.log(e); if (Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_16__["isString"])(e)) { workerScript.errorMessage = e; return reject(workerScript); @@ -17478,7 +17530,7 @@ function updateStockOrderList(stock) { /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./CreateProgram */ 21); /* harmony import */ var _DarkWeb__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./DarkWeb */ 60); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./engine */ 6); -/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Fconf */ 37); +/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Fconf */ 38); /* harmony import */ var _HelpText__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./HelpText */ 73); /* harmony import */ var _HelpText__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_HelpText__WEBPACK_IMPORTED_MODULE_6__); /* harmony import */ var _InteractiveTutorial__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./InteractiveTutorial */ 28); @@ -17498,11 +17550,11 @@ function updateStockOrderList(stock) { /* harmony import */ var _TextFile__WEBPACK_IMPORTED_MODULE_19___default = /*#__PURE__*/__webpack_require__.n(_TextFile__WEBPACK_IMPORTED_MODULE_19__); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20__); -/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_21__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 42); +/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_21__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 43); /* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_21___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_21__); /* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_22__ = __webpack_require__(/*! ../utils/helpers/isString */ 32); /* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_22___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_22__); -/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_23__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 39); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_23__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 40); /* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_23___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_23__); /* harmony import */ var _utils_LogBox__WEBPACK_IMPORTED_MODULE_24__ = __webpack_require__(/*! ../utils/LogBox */ 59); /* harmony import */ var _utils_YesNoBox__WEBPACK_IMPORTED_MODULE_25__ = __webpack_require__(/*! ../utils/YesNoBox */ 14); @@ -20305,7 +20357,7 @@ function iTutorialSetText(txt) { /* harmony import */ var _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/JSONReviver */ 10); /* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); /* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_13__); -/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 42); +/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 43); /* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_14___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_14__); /* harmony import */ var _utils_uiHelpers_appendLineBreaks__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../utils/uiHelpers/appendLineBreaks */ 45); /* harmony import */ var _utils_uiHelpers_appendLineBreaks__WEBPACK_IMPORTED_MODULE_15___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_appendLineBreaks__WEBPACK_IMPORTED_MODULE_15__); @@ -20315,7 +20367,7 @@ function iTutorialSetText(txt) { /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_17___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_17__); /* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_18__ = __webpack_require__(/*! ../utils/uiHelpers/createPopup */ 36); /* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_18___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_18__); -/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_19__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 41); +/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_19__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 42); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_20__); /* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_21__ = __webpack_require__(/*! ../utils/helpers/getRandomInt */ 5); @@ -23600,7 +23652,18 @@ Bladeburner.prototype.getActionIdFromTypeAndName = function(type="", name="") { } Bladeburner.prototype.getTypeAndNameFromActionId = function(actionId) { + var res = {}; + let types = Object.keys(ActionTypes); + for (let i = 0; i < types.length; ++i) { + if (actionId.type === ActionTypes[types[i]]) { + res.type = types[i]; + break; + } + } + if (res.type == null) {res.type = "Idle";} + res.name = actionId.name != null ? actionId.name : "Idle"; + return res; } Bladeburner.prototype.getContractNamesNetscriptFn = function() { @@ -23752,9 +23815,7 @@ Bladeburner.prototype.getSkillLevelNetscriptFn = function(skillName, workerScrip skillName + ". Note that the name of the skill is case-sensitive"; if (skillName === "") { - //If skill name isn't specified, return an object with all of the player's skill levels - let copy = Object.assign({}, this.Skills); - return copy; + return -1; } if (!Skills.hasOwnProperty(skillName)) { @@ -24414,7 +24475,7 @@ function initBladeburner() { /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "e", function() { return isScriptFilename; }); /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Constants */ 2); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); -/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Fconf */ 37); +/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Fconf */ 38); /* harmony import */ var _InteractiveTutorial__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./InteractiveTutorial */ 28); /* harmony import */ var _NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./NetscriptEvaluator */ 7); /* harmony import */ var _NetscriptFunctions__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./NetscriptFunctions */ 34); @@ -24425,7 +24486,7 @@ function initBladeburner() { /* harmony import */ var _Terminal__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Terminal */ 25); /* harmony import */ var _TextFile__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./TextFile */ 50); /* harmony import */ var _TextFile__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_TextFile__WEBPACK_IMPORTED_MODULE_11__); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/acorn */ 43); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/acorn */ 37); /* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_12__); /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/DialogBox */ 8); /* harmony import */ var _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/JSONReviver */ 10); @@ -24437,24 +24498,24 @@ function initBladeburner() { /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_17___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_17__); /* harmony import */ var _utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_18__ = __webpack_require__(/*! ../utils/helpers/roundToTwo */ 66); /* harmony import */ var _utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_18___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_roundToTwo__WEBPACK_IMPORTED_MODULE_18__); -var ace = __webpack_require__(/*! brace */ 177); -var beautify = __webpack_require__(/*! js-beautify */ 176).js_beautify; -__webpack_require__(/*! brace/mode/javascript */ 175); +var ace = __webpack_require__(/*! brace */ 176); +var beautify = __webpack_require__(/*! js-beautify */ 175).js_beautify; +__webpack_require__(/*! brace/mode/javascript */ 174); __webpack_require__(/*! ../netscript */ 118); -__webpack_require__(/*! brace/theme/chaos */ 174); -__webpack_require__(/*! brace/theme/chrome */ 173); -__webpack_require__(/*! brace/theme/monokai */ 172); -__webpack_require__(/*! brace/theme/solarized_dark */ 171); -__webpack_require__(/*! brace/theme/solarized_light */ 170); -__webpack_require__(/*! brace/theme/terminal */ 169); -__webpack_require__(/*! brace/theme/twilight */ 168); -__webpack_require__(/*! brace/theme/xcode */ 167); -__webpack_require__(/*! brace/keybinding/vim */ 166); -__webpack_require__(/*! brace/keybinding/emacs */ 165); -__webpack_require__(/*! brace/ext/language_tools */ 164); +__webpack_require__(/*! brace/theme/chaos */ 173); +__webpack_require__(/*! brace/theme/chrome */ 172); +__webpack_require__(/*! brace/theme/monokai */ 171); +__webpack_require__(/*! brace/theme/solarized_dark */ 170); +__webpack_require__(/*! brace/theme/solarized_light */ 169); +__webpack_require__(/*! brace/theme/terminal */ 168); +__webpack_require__(/*! brace/theme/twilight */ 167); +__webpack_require__(/*! brace/theme/xcode */ 166); +__webpack_require__(/*! brace/keybinding/vim */ 165); +__webpack_require__(/*! brace/keybinding/emacs */ 164); +__webpack_require__(/*! brace/ext/language_tools */ 163); // Importing this doesn't work for some reason. -const walk = __webpack_require__(/*! acorn/dist/walk */ 163); +const walk = __webpack_require__(/*! acorn/dist/walk */ 162); @@ -25806,7 +25867,7 @@ exports.isString = isString; /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return Message; }); /* harmony import */ var _Augmentations__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Augmentations */ 18); /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./CreateProgram */ 21); -/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Missions */ 38); +/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Missions */ 39); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Player */ 0); /* harmony import */ var _RedPill__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./RedPill */ 46); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Server */ 9); @@ -26025,7 +26086,7 @@ function initMessages() { /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "e", function() { return hasCorporationSF; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return hasAISF; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return hasBladeburnerSF; }); -/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 48); +/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 49); /* harmony import */ var _Augmentations__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Augmentations */ 18); /* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./BitNode */ 16); /* harmony import */ var _Crimes__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Crimes */ 31); @@ -26035,12 +26096,12 @@ function initMessages() { /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./CreateProgram */ 21); /* harmony import */ var _DarkWeb__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./DarkWeb */ 60); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./engine */ 6); -/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Gang */ 40); +/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Gang */ 41); /* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./Faction */ 12); /* harmony import */ var _HacknetNode__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./HacknetNode */ 44); /* harmony import */ var _Location__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ./Location */ 4); /* harmony import */ var _Message__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./Message */ 33); -/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ./Missions */ 38); +/* harmony import */ var _Missions__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ./Missions */ 39); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_16__ = __webpack_require__(/*! ./Player */ 0); /* harmony import */ var _Script__WEBPACK_IMPORTED_MODULE_17__ = __webpack_require__(/*! ./Script */ 30); /* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_18__ = __webpack_require__(/*! ./Server */ 9); @@ -26057,7 +26118,7 @@ function initMessages() { /* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_28__ = __webpack_require__(/*! ../utils/DialogBox */ 8); /* harmony import */ var _utils_helpers_isPowerOfTwo__WEBPACK_IMPORTED_MODULE_29__ = __webpack_require__(/*! ../utils/helpers/isPowerOfTwo */ 96); /* harmony import */ var _utils_helpers_isPowerOfTwo__WEBPACK_IMPORTED_MODULE_29___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isPowerOfTwo__WEBPACK_IMPORTED_MODULE_29__); -/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_30__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 39); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_30__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 40); /* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_30___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_30__); /* harmony import */ var _utils_IPAddress__WEBPACK_IMPORTED_MODULE_31__ = __webpack_require__(/*! ../utils/IPAddress */ 17); /* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_32__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); @@ -26288,8 +26349,9 @@ function NetscriptFunctions(workerScript) { var expGainedOnSuccess = Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_25__[/* scriptCalculateExpGain */ "g"])(server) * threads; var expGainedOnFailure = (expGainedOnSuccess / 4); if (rand < hackChance) { //Success! - var moneyGained = Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_25__[/* scriptCalculatePercentMoneyHacked */ "k"])(server); - moneyGained = Math.floor(server.moneyAvailable * moneyGained) * threads; + const percentHacked = Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_25__[/* scriptCalculatePercentMoneyHacked */ "k"])(server); + const maxThreadNeeded = Math.ceil(1/percentHacked*(server.moneyAvailable/server.moneyMax)) + let moneyGained = Math.floor(server.moneyAvailable * percentHacked) * threads; //Over-the-top safety checks if (moneyGained <= 0) { @@ -26309,7 +26371,7 @@ function NetscriptFunctions(workerScript) { if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.hack == null) { workerScript.scriptRef.log("Script SUCCESSFULLY hacked " + server.hostname + " for $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_32__["formatNumber"])(moneyGained, 2) + " and " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_32__["formatNumber"])(expGainedOnSuccess, 4) + " exp (t=" + threads + ")"); } - server.fortify(_Constants__WEBPACK_IMPORTED_MODULE_6__[/* CONSTANTS */ "a"].ServerFortifyAmount * threads); + server.fortify(_Constants__WEBPACK_IMPORTED_MODULE_6__[/* CONSTANTS */ "a"].ServerFortifyAmount * Math.min(threads, maxThreadNeeded)); return Promise.resolve(moneyGained); } else { //Player only gains 25% exp for failure? @@ -29307,9 +29369,9 @@ function NetscriptFunctions(workerScript) { if (workerScript.checkingRam) { return updateStaticRam("getCurrentAction", _Constants__WEBPACK_IMPORTED_MODULE_6__[/* CONSTANTS */ "a"].ScriptBladeburnerApiBaseRamCost / 4); } - updateDynamicRam("getCurrentAction", _Constants__WEBPACK_IMPORTED_MODULE_6__[/* CONSTANTS */ "a"].ScriptBladeburnerApiBaseRamCost / 2); + updateDynamicRam("getCurrentAction", _Constants__WEBPACK_IMPORTED_MODULE_6__[/* CONSTANTS */ "a"].ScriptBladeburnerApiBaseRamCost / 4); if (_Player__WEBPACK_IMPORTED_MODULE_16__[/* Player */ "a"].bladeburner instanceof _Bladeburner__WEBPACK_IMPORTED_MODULE_4__[/* Bladeburner */ "a"] && (_Player__WEBPACK_IMPORTED_MODULE_16__[/* Player */ "a"].bitNodeN === 7 || hasBladeburner2079SF)) { - return _Player__WEBPACK_IMPORTED_MODULE_16__[/* Player */ "a"].bladeburner.resetAction(); + return _Player__WEBPACK_IMPORTED_MODULE_16__[/* Player */ "a"].bladeburner.getTypeAndNameFromActionId(_Player__WEBPACK_IMPORTED_MODULE_16__[/* Player */ "a"].bladeburner.action); } throw Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_25__[/* makeRuntimeRejectMsg */ "d"])(workerScript, "getCurrentAction() failed because you do not currently have access to the Bladeburner API. This is either because you are not currently employed " + "at the Bladeburner division or because you do not have Source-File 7"); @@ -29727,3316 +29789,6 @@ exports.createPopup = createPopup; /***/ }), /* 37 */ -/*!**********************!*\ - !*** ./src/Fconf.js ***! - \**********************/ -/*! exports provided: FconfSettings, createFconf, parseFconfSettings, loadFconf */ -/*! exports used: FconfSettings, createFconf, loadFconf, parseFconfSettings */ -/***/ (function(module, __webpack_exports__, __webpack_require__) { - -"use strict"; -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return FconfSettings; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return createFconf; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return parseFconfSettings; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return loadFconf; }); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/acorn */ 43); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_0__); - - -var FconfSettings = { - ENABLE_BASH_HOTKEYS: false, - ENABLE_TIMESTAMPS: false, -} - -var FconfComments = { - ENABLE_BASH_HOTKEYS: "Improved Bash emulation mode. Setting this to 1 enables several\n" + - "new Terminal shortcuts and features that more closely resemble\n" + - "a real Bash-style shell. Note that when this mode is enabled,\n" + - "the default browser shortcuts are overriden by the new Bash\n" + - "shortcuts.\n\n" + - "To see a full list of the Terminal shortcuts that this enables, see:\n" + - "http://bitburner.readthedocs.io/en/latest/shortcuts.html", - ENABLE_TIMESTAMPS: "Terminal commands and log entries will be timestamped. The timestamp\n" + - "will have the format: M/D h:m", -} - -//Parse Fconf settings from the config text -//Throws an exception if parsing fails -function parseFconfSettings(config) { - var ast = Object(_utils_acorn__WEBPACK_IMPORTED_MODULE_0__["parse"])(config, {sourceType:"module"}); - var queue = []; - queue.push(ast); - while (queue.length != 0) { - var exp = queue.shift(); - switch (exp.type) { - case "BlockStatement": - case "Program": - for (var i = 0; i < exp.body.length; ++i) { - if (exp.body[i] instanceof _utils_acorn__WEBPACK_IMPORTED_MODULE_0__["Node"]) { - queue.push(exp.body[i]); - } - } - break; - case "AssignmentExpression": - var setting, value; - if (exp.left != null && exp.left.name != null) { - setting = exp.left.name; - } else { - break; - } - if (exp.right != null && exp.right.raw != null) { - value = exp.right.raw; - } else { - break; - } - parseFconfSetting(setting, value); - break; - default: - break; - } - - for (var prop in exp) { - if (exp.hasOwnProperty(prop)) { - if (exp[prop] instanceof _utils_acorn__WEBPACK_IMPORTED_MODULE_0__["Node"]) { - queue.push(exp[prop]); - } - } - } - } -} - -function parseFconfSetting(setting, value) { - setting = String(setting); - value = String(value); - if (setting == null || value == null || FconfSettings[setting] == null) { - console.log("WARNING: Invalid .fconf setting: " + setting); - return; - } - - //Needed to convert entered value to boolean/strings accordingly - switch(setting) { - case "ENABLE_BASH_HOTKEYS": - case "ENABLE_TIMESTAMPS": - var value = value.toLowerCase(); - if (value === "1" || value === "true" || value === "y") { - value = true; - } else { - value = false; - } - FconfSettings[setting] = value; - break; - default: - break; - } - return; -} - -//Create the .fconf file text from the settings -function createFconf() { - var res = ""; - for (var setting in FconfSettings) { - if (FconfSettings.hasOwnProperty(setting)) { - //Setting comments (description) - var comment = FconfComments[setting]; - if (comment == null) {continue;} - var comment = comment.split("\n"); - for (var i = 0; i < comment.length; ++i) { - res += ("//" + comment[i] + "\n"); - } - - var value = 0; - if (FconfSettings[setting] === true) { - value = "1"; - } else if (FconfSettings[setting] === false) { - value = "0"; - } else { - value = String(FconfSettings[setting]); - } - res += (setting + "=" + value + "\n\n"); - } - } - return res; -} - -function loadFconf(saveString) { - let tempFconfSettings = JSON.parse(saveString); - for (var setting in tempFconfSettings) { - if (tempFconfSettings.hasOwnProperty(setting)) { - FconfSettings[setting] = tempFconfSettings[setting]; - } - } -} - - - - -/***/ }), -/* 38 */ -/*!*************************!*\ - !*** ./src/Missions.js ***! - \*************************/ -/*! exports provided: HackingMission, inMission, setInMission, currMission */ -/*! exports used: HackingMission, currMission, inMission, setInMission */ -/***/ (function(module, __webpack_exports__, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function($) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return HackingMission; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return inMission; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return setInMission; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return currMission; }); -/* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Constants */ 2); -/* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); -/* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Player */ 0); -/* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/DialogBox */ 8); -/* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/uiHelpers/clearEventListeners */ 13); -/* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__); -/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 42); -/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__); -/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/helpers/getRandomInt */ 5); -/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__); -/* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/helpers/isString */ 32); -/* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__); -/* harmony import */ var jsplumb__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! jsplumb */ 178); -/* harmony import */ var jsplumb__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(jsplumb__WEBPACK_IMPORTED_MODULE_10__); - - - - - - - - - - - - -let inMission = false; //Flag to denote whether a mission is running -let currMission = null; -function setInMission(bool, mission) { - inMission = bool; - if (bool) { - currMission = mission; - } else { - currMission = null; - } -} - -//Keyboard shortcuts -$(document).keydown(function(e) { - if (inMission && currMission && currMission.selectedNode.length != 0) { - switch (e.keyCode) { - case 65: //a for Attack - currMission.actionButtons[0].click(); - break; - case 83: //s for Scan - currMission.actionButtons[1].click(); - break; - case 87: //w for Weaken - currMission.actionButtons[2].click(); - break; - case 70: //f for Fortify - currMission.actionButtons[3].click(); - break; - case 82: //r for Overflow - currMission.actionButtons[4].click(); - break; - case 68: //d for Detach connection - currMission.actionButtons[5].click(); - break; - default: - break; - } - } -}); - -let NodeTypes = { - Core: "CPU Core Node", //All actions available - Firewall: "Firewall Node", //No actions available - Database: "Database Node", //No actions available - Spam: "Spam Node", //No actions Available - Transfer: "Transfer Node", //Can Weaken, Scan, Fortify and Overflow - Shield: "Shield Node" //Can Fortify -} - -let NodeActions = { - Attack: "Attacking", //Damaged based on attack stat + hacking level + opp def - Scan: "Scanning", //-Def for target, affected by attack and hacking level - Weaken: "Weakening", //-Attack for target, affected by attack and hacking level - Fortify: "Fortifying", //+Defense for Node, affected by hacking level - Overflow: "Overflowing", //+Attack but -Defense for Node, affected by hacking level -} - -function Node(type, stats) { - this.type = type; - this.atk = stats.atk ? stats.atk : 0; - this.def = stats.def ? stats.def : 0; - this.hp = stats.hp ? stats.hp : 0; - this.maxhp = this.hp; - this.plyrCtrl = false; - this.enmyCtrl = false; - this.pos = [0, 0]; //x, y - this.el = null; //Holds the Node's DOM element - this.action = null; - this.targetedCount = 0; //Count of how many connections this node is the target of - - //Holds the JsPlumb Connection object for this Node, - //where this Node is the Source (since each Node - //can only have 1 outgoing Connection) - this.conn = null; -} - -Node.prototype.setPosition = function(x, y) { - this.pos = [x, y]; -} - -Node.prototype.setControlledByPlayer = function() { - this.plyrCtrl = true; - this.enmyCtrl = false; - if (this.el) { - this.el.classList.remove("hack-mission-enemy-node"); - this.el.classList.add("hack-mission-player-node"); - } -} - -Node.prototype.setControlledByEnemy = function() { - this.plyrCtrl = false; - this.enmyCtrl = true; - if (this.el) { - this.el.classList.remove("hack-mission-player-node"); - this.el.classList.add("hack-mission-enemy-node"); - } -} - -//Sets this node to be the active node -Node.prototype.select = function(actionButtons) { - if (this.enmyCtrl) {return;} - this.el.classList.add("hack-mission-player-node-active"); - - //Make all buttons inactive - for (var i = 0; i < actionButtons.length; ++i) { - actionButtons[i].classList.remove("a-link-button"); - actionButtons[i].classList.add("a-link-button-inactive"); - } - - switch(this.type) { - case NodeTypes.Core: - //All buttons active - for (var i = 0; i < actionButtons.length; ++i) { - actionButtons[i].classList.remove("a-link-button-inactive"); - actionButtons[i].classList.add("a-link-button"); - } - break; - case NodeTypes.Transfer: - actionButtons[1].classList.remove("a-link-button-inactive"); - actionButtons[1].classList.add("a-link-button"); - actionButtons[2].classList.remove("a-link-button-inactive"); - actionButtons[2].classList.add("a-link-button"); - actionButtons[3].classList.remove("a-link-button-inactive"); - actionButtons[3].classList.add("a-link-button"); - actionButtons[4].classList.remove("a-link-button-inactive"); - actionButtons[4].classList.add("a-link-button"); - actionButtons[5].classList.remove("a-link-button-inactive"); - actionButtons[5].classList.add("a-link-button"); - break; - case NodeTypes.Shield: - case NodeTypes.Firewall: - actionButtons[3].classList.remove("a-link-button-inactive"); - actionButtons[3].classList.add("a-link-button"); - break; - default: - break; - } -} - -Node.prototype.deselect = function(actionButtons) { - this.el.classList.remove("hack-mission-player-node-active"); - for (var i = 0; i < actionButtons.length; ++i) { - actionButtons[i].classList.remove("a-link-button"); - actionButtons[i].classList.add("a-link-button-inactive"); - } -} - - -Node.prototype.untarget = function() { - if (this.targetedCount === 0) { - console.log("WARN: Node " + this.el.id + " is being 'untargeted' when it has no target count"); - return; - } - --this.targetedCount; -} - -//Hacking mission instance -//Takes in the reputation of the Faction for which the mission is -//being conducted -function HackingMission(rep, fac) { - this.faction = fac; - - this.started = false; - this.time = 180000; //5 minutes to start, milliseconds - - this.playerCores = []; - this.playerNodes = []; //Non-core nodes - this.playerAtk = 0; - this.playerDef = 0; - - this.enemyCores = []; - this.enemyDatabases = []; - this.enemyNodes = []; //Non-core nodes - this.enemyAtk = 0; - this.enemyDef = 0; - - this.miscNodes = []; - - this.selectedNode = []; //Which of the player's nodes are currently selected - - this.actionButtons = []; //DOM buttons for actions - - this.availablePositions = []; - for (var r = 0; r < 8; ++r) { - for (var c = 0; c < 8; ++c) { - this.availablePositions.push([r, c]); - } - } - - this.map = []; - for (var i = 0; i < 8; ++i) { - this.map.push([null, null, null, null, null, null, null, null]); - } - - this.jsplumbinstance = null; - - this.difficulty = rep / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionRepToDiffConversion + 1; - console.log("difficulty: " + this.difficulty); - this.reward = 250 + (rep / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionRepToRewardConversion); -} - -HackingMission.prototype.init = function() { - //Create Header DOM - this.createPageDom(); - - //Create player starting nodes - var home = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].getHomeComputer() - for (var i = 0; i < home.cpuCores; ++i) { - var stats = { - atk: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 7.5) + 30, - def: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 20), - hp: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 4), - }; - this.playerCores.push(new Node(NodeTypes.Core, stats)); - this.playerCores[i].setControlledByPlayer(); - this.setNodePosition(this.playerCores[i], i, 0); - this.removeAvailablePosition(i, 0); - } - - //Randomly generate enemy nodes (CPU and Firewall) based on difficulty - var numNodes = Math.min(8, Math.max(1, Math.round(this.difficulty / 4))); - var numFirewalls = Math.min(20, - Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(Math.round(this.difficulty/3), Math.round(this.difficulty/3) + 1)); - var numDatabases = Math.min(10, Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(1, Math.round(this.difficulty / 3) + 1)); - var totalNodes = numNodes + numFirewalls + numDatabases; - var xlimit = 7 - Math.floor(totalNodes / 8); - var randMult = Object(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__["addOffset"])(0.8 + (this.difficulty / 5), 10); - for (var i = 0; i < numNodes; ++i) { - var stats = { - atk: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(80, 86), - def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(5, 10), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(210, 230) - } - this.enemyCores.push(new Node(NodeTypes.Core, stats)); - this.enemyCores[i].setControlledByEnemy(); - this.setNodeRandomPosition(this.enemyCores[i], xlimit); - } - for (var i = 0; i < numFirewalls; ++i) { - var stats = { - atk: 0, - def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(10, 20), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(275, 300) - } - this.enemyNodes.push(new Node(NodeTypes.Firewall, stats)); - this.enemyNodes[i].setControlledByEnemy(); - this.setNodeRandomPosition(this.enemyNodes[i], xlimit); - } - for (var i = 0; i < numDatabases; ++i) { - var stats = { - atk: 0, - def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(30, 55), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(210, 275) - } - var node = new Node(NodeTypes.Database, stats); - node.setControlledByEnemy(); - this.setNodeRandomPosition(node, xlimit); - this.enemyDatabases.push(node); - } - this.calculateDefenses(); - this.calculateAttacks(); - this.createMap(); -} - -HackingMission.prototype.createPageDom = function() { - var container = document.getElementById("mission-container"); - - var favorMult = 1 + (this.faction.favor / 100); - var gain = this.reward * _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * favorMult; - var headerText = document.createElement("p"); - headerText.innerHTML = "You are about to start a hacking mission! You will gain " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(gain, 3) + " faction reputation with " + this.faction.name + - " if you win. For more information " + - "about how hacking missions work, click one of the guide links " + - "below (one opens up an in-game guide and the other opens up " + - "the guide from the wiki). Click the 'Start' button to begin."; - headerText.style.display = "block"; - headerText.classList.add("hack-mission-header-element"); - headerText.style.width = "80%"; - - var inGameGuideBtn = document.createElement("a"); - inGameGuideBtn.innerText = "How to Play"; - inGameGuideBtn.classList.add("a-link-button"); - inGameGuideBtn.style.display = "inline-block"; - inGameGuideBtn.classList.add("hack-mission-header-element"); - inGameGuideBtn.addEventListener("click", function() { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])(_Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionHowToPlay); - return false; - }); - - var wikiGuideBtn = document.createElement("a"); - wikiGuideBtn.innerText = "Wiki Guide"; - wikiGuideBtn.classList.add("a-link-button"); - wikiGuideBtn.style.display = "inline-block"; - wikiGuideBtn.classList.add("hack-mission-header-element"); - wikiGuideBtn.target = "_blank"; - //TODO Add link to wiki page wikiGuideBtn.href = - - - //Start button will get replaced with forfeit when game is started - var startBtn = document.createElement("a"); - startBtn.innerHTML = "Start"; - startBtn.setAttribute("id", "hack-mission-start-btn"); - startBtn.classList.add("a-link-button"); - startBtn.classList.add("hack-mission-header-element"); - startBtn.style.display = "inline-block"; - startBtn.addEventListener("click", ()=>{ - this.start(); - return false; - }); - - var forfeitMission = document.createElement("a"); - forfeitMission.innerHTML = "Forfeit Mission (Exit)"; - forfeitMission.classList.add("a-link-button"); - forfeitMission.classList.add("hack-mission-header-element"); - forfeitMission.style.display = "inline-block"; - forfeitMission.addEventListener("click", ()=> { - this.finishMission(false); - return false; - }); - - var timer = document.createElement("p"); - timer.setAttribute("id", "hacking-mission-timer"); - timer.style.display = "inline-block"; - timer.style.margin = "6px"; - - //Create Action Buttons (Attack/Scan/Weaken/ etc...) - var actionsContainer = document.createElement("span"); - actionsContainer.style.display = "block"; - actionsContainer.classList.add("hack-mission-action-buttons-container"); - for (var i = 0; i < 6; ++i) { - this.actionButtons.push(document.createElement("a")); - this.actionButtons[i].style.display = "inline-block"; - this.actionButtons[i].classList.add("a-link-button-inactive"); //Disabled at start - this.actionButtons[i].classList.add("tooltip"); //Disabled at start - this.actionButtons[i].classList.add("hack-mission-header-element"); - actionsContainer.appendChild(this.actionButtons[i]); - } - this.actionButtons[0].innerText = "Attack(a)"; - var atkTooltip = document.createElement("span"); - atkTooltip.classList.add("tooltiptexthigh"); - atkTooltip.innerText = "Lowers the targeted node's HP. The effectiveness of this depends on " + - "this node's Attack level, your hacking level, and the opponent's defense level."; - this.actionButtons[0].appendChild(atkTooltip); - this.actionButtons[1].innerText = "Scan(s)"; - var scanTooltip = document.createElement("span"); - scanTooltip.classList.add("tooltiptexthigh"); - scanTooltip.innerText = "Lowers the targeted node's defense. The effectiveness of this depends on " + - "this node's Attack level, your hacking level, and the opponent's defense level."; - this.actionButtons[1].appendChild(scanTooltip); - this.actionButtons[2].innerText = "Weaken(w)"; - var WeakenTooltip = document.createElement("span"); - WeakenTooltip.classList.add("tooltiptexthigh"); - WeakenTooltip.innerText = "Lowers the targeted node's attack. The effectiveness of this depends on " + - "this node's Attack level, your hacking level, and the opponent's defense level."; - this.actionButtons[2].appendChild(WeakenTooltip); - this.actionButtons[3].innerText = "Fortify(f)"; - var fortifyTooltip = document.createElement("span"); - fortifyTooltip.classList.add("tooltiptexthigh"); - fortifyTooltip.innerText = "Raises this node's Defense level. The effectiveness of this depends on " + - "your hacking level"; - this.actionButtons[3].appendChild(fortifyTooltip); - this.actionButtons[4].innerText = "Overflow(r)"; - var overflowTooltip = document.createElement("span"); - overflowTooltip.classList.add("tooltiptexthigh"); - overflowTooltip.innerText = "Raises this node's Attack level but lowers its Defense level. The effectiveness " + - "of this depends on your hacking level."; - this.actionButtons[4].appendChild(overflowTooltip); - this.actionButtons[5].innerText = "Drop Connection(d)"; - var dropconnTooltip = document.createElement("span"); - dropconnTooltip.classList.add("tooltiptexthigh"); - dropconnTooltip.innerText = "Removes this Node's current connection to some target Node, if it has one. This can " + - "also be done by simply clicking the white connection line."; - this.actionButtons[5].appendChild(dropconnTooltip); - - //Player/enemy defense displays will be in action container - var playerStats = document.createElement("p"); - var enemyStats = document.createElement("p"); - playerStats.style.display = "inline-block"; - enemyStats.style.display = "inline-block"; - playerStats.style.color = "#00ccff"; - enemyStats.style.color = "red"; - playerStats.style.margin = "4px"; - enemyStats.style.margin = "4px"; - playerStats.setAttribute("id", "hacking-mission-player-stats"); - enemyStats.setAttribute("id", "hacking-mission-enemy-stats"); - actionsContainer.appendChild(playerStats); - actionsContainer.appendChild(enemyStats); - - //Set Action Button event listeners - this.actionButtons[0].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - if (this.selectedNode[0].type !== NodeTypes.Core) {return;} - this.setActionButtonsActive(this.selectedNode[0].type); - this.setActionButton(NodeActions.Attack, false); //Set attack button inactive - this.selectedNode.forEach(function(node){ - node.action = NodeActions.Attack; - }); - }); - - this.actionButtons[1].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - var nodeType = this.selectedNode[0].type; //In a multiselect, every Node will have the same type - if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} - this.setActionButtonsActive(nodeType); - this.setActionButton(NodeActions.Scan, false); //Set scan button inactive - this.selectedNode.forEach(function(node){ - node.action = NodeActions.Scan; - }); - }); - - this.actionButtons[2].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - var nodeType = this.selectedNode[0].type; //In a multiselect, every Node will have the same type - if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} - this.setActionButtonsActive(nodeType); - this.setActionButton(NodeActions.Weaken, false); //Set Weaken button inactive - this.selectedNode.forEach(function(node){ - node.action = NodeActions.Weaken; - }); - }); - - this.actionButtons[3].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - this.setActionButtonsActive(this.selectedNode[0].type); - this.setActionButton(NodeActions.Fortify, false); //Set Fortify button inactive - this.selectedNode.forEach(function(node){ - node.action = NodeActions.Fortify; - }); - }); - - this.actionButtons[4].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - var nodeType = this.selectedNode[0].type; - if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} - this.setActionButtonsActive(nodeType); - this.setActionButton(NodeActions.Overflow, false); //Set Overflow button inactive - this.selectedNode.forEach(function(node){ - node.action = NodeActions.Overflow; - }); - }); - - this.actionButtons[5].addEventListener("click", ()=>{ - if (!(this.selectedNode.length > 0)) { - console.log("ERR: Pressing Action button without selected node"); - return; - } - this.selectedNode.forEach(function(node){ - if (node.conn) { - var endpoints = node.conn.endpoints; - endpoints[0].detachFrom(endpoints[1]); - } - node.action = NodeActions.Fortify; - }); - // if (this.selectedNode.conn) { - // var endpoints = this.selectedNode.conn.endpoints; - // endpoints[0].detachFrom(endpoints[1]); - // } - }) - - var timeDisplay = document.createElement("p"); - - container.appendChild(headerText); - container.appendChild(inGameGuideBtn); - container.appendChild(wikiGuideBtn); - container.appendChild(startBtn); - container.appendChild(forfeitMission); - container.appendChild(timer); - container.appendChild(actionsContainer); - container.appendChild(timeDisplay); -} - -HackingMission.prototype.setActionButtonsInactive = function() { - for (var i = 0; i < this.actionButtons.length; ++i) { - this.actionButtons[i].classList.remove("a-link-button"); - this.actionButtons[i].classList.add("a-link-button-inactive"); - } -} - -HackingMission.prototype.setActionButtonsActive = function(nodeType=null) { - for (var i = 0; i < this.actionButtons.length; ++i) { - this.actionButtons[i].classList.add("a-link-button"); - this.actionButtons[i].classList.remove("a-link-button-inactive"); - } - - //For Transfer, FireWall and Shield Nodes, certain buttons should always be disabled - //0 = Attack, 1 = Scan, 2 = Weaken, 3 = Fortify, 4 = overflow, 5 = Drop conn - if (nodeType) { - switch (nodeType) { - case NodeTypes.Firewall: - case NodeTypes.Shield: - this.actionButtons[0].classList.remove("a-link-button"); - this.actionButtons[0].classList.add("a-link-button-inactive"); - this.actionButtons[1].classList.remove("a-link-button"); - this.actionButtons[1].classList.add("a-link-button-inactive"); - this.actionButtons[2].classList.remove("a-link-button"); - this.actionButtons[2].classList.add("a-link-button-inactive"); - this.actionButtons[4].classList.remove("a-link-button"); - this.actionButtons[4].classList.add("a-link-button-inactive"); - this.actionButtons[5].classList.remove("a-link-button"); - this.actionButtons[5].classList.add("a-link-button-inactive"); - break; - case NodeTypes.Transfer: - this.actionButtons[0].classList.remove("a-link-button"); - this.actionButtons[0].classList.add("a-link-button-inactive"); - break; - default: - break; - } - } -} - -//True for active, false for inactive -HackingMission.prototype.setActionButton = function(i, active=true) { - if (Object(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__["isString"])(i)) { - switch (i) { - case NodeActions.Attack: - i = 0; - break; - case NodeActions.Scan: - i = 1; - break; - case NodeActions.Weaken: - i = 2; - break; - case NodeActions.Fortify: - i = 3; - break; - case NodeActions.Overflow: - default: - i = 4; - break; - } - } - if (active) { - this.actionButtons[i].classList.remove("a-link-button-inactive"); - this.actionButtons[i].classList.add("a-link-button"); - } else { - this.actionButtons[i].classList.remove("a-link-button"); - this.actionButtons[i].classList.add("a-link-button-inactive"); - } - -} - -HackingMission.prototype.calculateAttacks = function() { - var total = 0; - for (var i = 0; i < this.playerCores.length; ++i) { - total += this.playerCores[i].atk; - } - for (var i = 0; i < this.playerNodes.length; ++i) { - total += this.playerNodes[i].atk; - } - this.playerAtk = total; - document.getElementById("hacking-mission-player-stats").innerHTML = - "Player Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerAtk, 1) + "
" + - "Player Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerDef, 1); - total = 0; - for (var i = 0; i < this.enemyCores.length; ++i) { - total += this.enemyCores[i].atk; - } - for (var i = 0; i < this.enemyDatabases.length; ++i) { - total += this.enemyDatabases[i].atk; - } - for (var i = 0; i < this.enemyNodes.length; ++i) { - total += this.enemyNodes[i].atk; - } - this.enemyAtk = total; - document.getElementById("hacking-mission-enemy-stats").innerHTML = - "Enemy Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyAtk, 1) + "
" + - "Enemy Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyDef, 1); -} - -HackingMission.prototype.calculateDefenses = function() { - var total = 0; - for (var i = 0; i < this.playerCores.length; ++i) { - total += this.playerCores[i].def; - } - for (var i = 0; i < this.playerNodes.length; ++i) { - total += this.playerNodes[i].def; - } - this.playerDef = total; - document.getElementById("hacking-mission-player-stats").innerHTML = - "Player Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerAtk, 1) + "
" + - "Player Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerDef, 1); - total = 0; - for (var i = 0; i < this.enemyCores.length; ++i) { - total += this.enemyCores[i].def; - } - for (var i = 0; i < this.enemyDatabases.length; ++i) { - total += this.enemyDatabases[i].def; - } - for (var i = 0; i < this.enemyNodes.length; ++i) { - total += this.enemyNodes[i].def; - } - this.enemyDef = total; - document.getElementById("hacking-mission-enemy-stats").innerHTML = - "Enemy Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyAtk, 1) + "
" + - "Enemy Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyDef, 1); -} - -HackingMission.prototype.removeAvailablePosition = function(x, y) { - for (var i = 0; i < this.availablePositions.length; ++i) { - if (this.availablePositions[i][0] === x && - this.availablePositions[i][1] === y) { - this.availablePositions.splice(i, 1); - return; - } - } - console.log("WARNING: removeAvailablePosition() did not remove " + x + ", " + y); -} - -HackingMission.prototype.setNodePosition = function(nodeObj, x, y) { - if (!(nodeObj instanceof Node)) { - console.log("WARNING: Non-Node object passed into setNodePOsition"); - return; - } - if (isNaN(x) || isNaN(y)) { - console.log("ERR: Invalid values passed as x and y for setNodePosition"); - console.log(x); - console.log(y); - return; - } - nodeObj.pos = [x, y]; - this.map[x][y] = nodeObj; -} - -HackingMission.prototype.setNodeRandomPosition = function(nodeObj, xlimit=0) { - var i = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.availablePositions.length - 1); - if (this.availablePositions[i][1] < xlimit) { - //Recurse if not within limit - return this.setNodeRandomPosition(nodeObj, xlimit); - } - var pos = this.availablePositions.splice(i, 1); - pos = pos[0]; - this.setNodePosition(nodeObj, pos[0], pos[1]); -} - -HackingMission.prototype.createMap = function() { - //Use a grid - var map = document.createElement("div"); - map.classList.add("hack-mission-grid"); - map.setAttribute("id", "hacking-mission-map"); - document.getElementById("mission-container").appendChild(map); - - //Create random Nodes for every space in the map that - //hasn't been filled yet. The stats of each Node will be based on - //the player/enemy attack - var averageAttack = (this.playerAtk + this.enemyAtk) / 2; - for (var x = 0; x < 8; ++x) { - for (var y = 0; y < 8; ++y) { - if (!(this.map[x][y] instanceof Node)) { - var node, type = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, 2); - var randMult = Object(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__["addOffset"])(0.85 + (this.difficulty / 2), 15); - switch (type) { - case 0: //Spam - var stats = { - atk: 0, - def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(15, 45), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(200, 225) - } - node = new Node(NodeTypes.Spam, stats); - break; - case 1: //Transfer - var stats = { - atk: 0, - def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(15, 45), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(250, 275) - } - node = new Node(NodeTypes.Transfer, stats); - break; - case 2: //Shield - default: - var stats = { - atk: 0, - def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(30, 70), - hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(300, 320) - } - node = new Node(NodeTypes.Shield, stats); - break; - } - this.setNodePosition(node, x, y); - this.removeAvailablePosition(x, y); - this.miscNodes.push(node); - } - } - } - - //Create DOM elements in order - for (var r = 0; r < 8; ++r) { - for (var c = 0; c < 8; ++c) { - this.createNodeDomElement(this.map[r][c]); - } - } - - //Configure all Player CPUS - for (var i = 0; i < this.playerCores.length; ++i) { - console.log("Configuring Player Node: " + this.playerCores[i].el.id); - this.configurePlayerNodeElement(this.playerCores[i].el); - } -} - -HackingMission.prototype.createNodeDomElement = function(nodeObj) { - var nodeDiv = document.createElement("a"), txtEl = document.createElement('p'); - nodeObj.el = nodeDiv; - - //Set the node element's id based on its coordinates - var id = "hacking-mission-node-" + nodeObj.pos[0] + "-" + nodeObj.pos[1]; - nodeDiv.setAttribute("id", id); - txtEl.setAttribute("id", id + "-txt"); - - //Set node classes for owner - nodeDiv.classList.add("hack-mission-node"); - if (nodeObj.plyrCtrl) { - nodeDiv.classList.add("hack-mission-player-node"); - } else if (nodeObj.enmyCtrl) { - nodeDiv.classList.add("hack-mission-enemy-node"); - } - - //Set node classes based on type - var txt; - switch (nodeObj.type) { - case NodeTypes.Core: - txt = "CPU Core
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-cpu-node"); - break; - case NodeTypes.Firewall: - txt = "Firewall
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-firewall-node"); - break; - case NodeTypes.Database: - txt = "Database
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-database-node"); - break; - case NodeTypes.Spam: - txt = "Spam
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-spam-node"); - break; - case NodeTypes.Transfer: - txt = "Transfer
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-transfer-node"); - break; - case NodeTypes.Shield: - default: - txt = "Shield
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - nodeDiv.classList.add("hack-mission-shield-node"); - break; - } - - txt += "
Atk: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.atk, 1) + - "
Def: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.def, 1); - txtEl.innerHTML = txt; - - nodeDiv.appendChild(txtEl); - document.getElementById("hacking-mission-map").appendChild(nodeDiv); -} - -HackingMission.prototype.updateNodeDomElement = function(nodeObj) { - if (nodeObj.el == null) { - console.log("ERR: Calling updateNodeDomElement on a Node without an element"); - return; - } - - var id = "hacking-mission-node-" + nodeObj.pos[0] + "-" + nodeObj.pos[1]; - var nodeDiv = document.getElementById(id), txtEl = document.getElementById(id + "-txt"); - - //Set node classes based on type - var txt; - switch (nodeObj.type) { - case NodeTypes.Core: - txt = "CPU Core
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - case NodeTypes.Firewall: - txt = "Firewall
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - case NodeTypes.Database: - txt = "Database
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - case NodeTypes.Spam: - txt = "Spam
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - case NodeTypes.Transfer: - txt = "Transfer
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - case NodeTypes.Shield: - default: - txt = "Shield
" + "HP: " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); - break; - } - - txt += "
Atk: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.atk, 1) + - "
Def: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.def, 1); - if (nodeObj.action) { - txt += "
" + nodeObj.action; - } - txtEl.innerHTML = txt; -} - -//Gets a Node DOM element's corresponding Node object using its -//element id. Function accepts either the DOM element object or the ID as -//an argument -HackingMission.prototype.getNodeFromElement = function(el) { - var id; - if (Object(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__["isString"])(el)) { - id = el; - } else { - id = el.id; - } - id = id.replace("hacking-mission-node-", ""); - var res = id.split('-'); - if (res.length != 2) { - console.log("ERROR Parsing Hacking Mission Node Id. Could not find coordinates"); - return null; - } - var x = res[0], y = res[1]; - if (isNaN(x) || isNaN(y) || x >= 8 || y >= 8 || x < 0 || y < 0) { - console.log("ERROR: Unexpected values for x and y: " + x + ", " + y); - return null; - } - return this.map[x][y]; -} - -function selectNode(hackMissionInst, el) { - var nodeObj = hackMissionInst.getNodeFromElement(el); - if (nodeObj == null) {console.log("Error getting Node object");} - if (!nodeObj.plyrCtrl) {return;} - - clearAllSelectedNodes(hackMissionInst); - nodeObj.select(hackMissionInst.actionButtons); - hackMissionInst.selectedNode.push(nodeObj); -} - -function multiselectNode(hackMissionInst, el) { - var nodeObj = hackMissionInst.getNodeFromElement(el); - if (nodeObj == null) {console.log("ERROR: Getting Node Object in multiselectNode()");} - if (!nodeObj.plyrCtrl) {return;} - - clearAllSelectedNodes(hackMissionInst); - var type = nodeObj.type; - if (type === NodeTypes.Core) { - hackMissionInst.playerCores.forEach(function(node) { - node.select(hackMissionInst.actionButtons); - hackMissionInst.selectedNode.push(node); - }); - } else { - hackMissionInst.playerNodes.forEach(function(node) { - if (node.type === type) { - node.select(hackMissionInst.actionButtons); - hackMissionInst.selectedNode.push(node); - } - }); - } -} - -function clearAllSelectedNodes(hackMissionInst) { - if (hackMissionInst.selectedNode.length > 0) { - hackMissionInst.selectedNode.forEach(function(node){ - node.deselect(hackMissionInst.actionButtons); - }); - hackMissionInst.selectedNode.length = 0; - } -} - -//Configures a DOM element representing a player-owned node to -//be selectable and actionable -//Note: Does NOT change its css class. This is handled by Node.setControlledBy... -HackingMission.prototype.configurePlayerNodeElement = function(el) { - var nodeObj = this.getNodeFromElement(el); - if (nodeObj == null) {console.log("Error getting Node object");} - - //Add event listener - var self = this; - function selectNodeWrapper() { - selectNode(self, el); - } - el.addEventListener("click", selectNodeWrapper); - - function multiselectNodeWrapper() { - multiselectNode(self, el); - } - el.addEventListener("dblclick", multiselectNodeWrapper); - - - if (el.firstChild) { - el.firstChild.addEventListener("click", selectNodeWrapper); - } -} - -//Configures a DOM element representing an enemy-node by removing -//any event listeners -HackingMission.prototype.configureEnemyNodeElement = function(el) { - //Deselect node if it was the selected node - var nodeObj = this.getNodeFromElement(el); - for (var i = 0; i < this.selectedNode.length; ++i) { - if (this.selectedNode[i] == nodeObj) { - nodeObj.deselect(this.actionButtons); - this.selectedNode.splice(i, 1); - break; - } - } -} - -//Returns bool indicating whether a node is reachable by player -//by checking if any of the adjacent nodes are owned by the player -HackingMission.prototype.nodeReachable = function(node) { - var x = node.pos[0], y = node.pos[1]; - if (x > 0 && this.map[x-1][y].plyrCtrl) {return true;} - if (x < 7 && this.map[x+1][y].plyrCtrl) {return true;} - if (y > 0 && this.map[x][y-1].plyrCtrl) {return true;} - if (y < 7 && this.map[x][y+1].plyrCtrl) {return true;} - return false; -} - -HackingMission.prototype.nodeReachableByEnemy = function(node) { - if (node == null) {return false;} - var x = node.pos[0], y = node.pos[1]; - if (x > 0 && this.map[x-1][y].enmyCtrl) {return true;} - if (x < 7 && this.map[x+1][y].enmyCtrl) {return true;} - if (y > 0 && this.map[x][y-1].enmyCtrl) {return true;} - if (y < 7 && this.map[x][y+1].enmyCtrl) {return true;} - return false; -} - -HackingMission.prototype.start = function() { - this.started = true; - this.initJsPlumb(); - var startBtn = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("hack-mission-start-btn"); - startBtn.classList.remove("a-link-button"); - startBtn.classList.add("a-link-button-inactive"); -} - -HackingMission.prototype.initJsPlumb = function() { - var instance = jsPlumb.getInstance({ - DragOptions:{cursor:"pointer", zIndex:2000}, - PaintStyle: { - gradient: { stops: [ - [ 0, "#FFFFFF" ], - [ 1, "#FFFFFF" ] - ] }, - stroke: "#FFFFFF", - strokeWidth: 8 - }, - }); - - this.jsplumbinstance = instance; - - //All player cores are sources - for (var i = 0; i < this.playerCores.length; ++i) { - instance.makeSource(this.playerCores[i].el, { - deleteEndpointsOnEmpty:true, - maxConnections:1, - anchor:"Continuous", - connector:"Flowchart" - }); - } - - //Everything else is a target - for (var i = 0; i < this.enemyCores.length; ++i) { - instance.makeTarget(this.enemyCores[i].el, { - maxConnections:-1, - anchor:"Continuous", - connector:"Flowchart" - }); - } - for (var i = 0; i < this.enemyDatabases.length; ++i) { - instance.makeTarget(this.enemyDatabases[i].el, { - maxConnections:-1, - anchor:"Continuous", - connector:["Flowchart"] - }); - } - for (var i = 0; i < this.enemyNodes.length; ++i) { - instance.makeTarget(this.enemyNodes[i].el, { - maxConnections:-1, - anchor:"Continuous", - connector:"Flowchart" - }); - } - for (var i = 0; i < this.miscNodes.length; ++i) { - instance.makeTarget(this.miscNodes[i].el, { - maxConnections:-1, - anchor:"Continuous", - connector:"Flowchart" - }); - } - - //Clicking a connection drops it - instance.bind("click", function(conn, originalEvent) { - var endpoints = conn.endpoints; - endpoints[0].detachFrom(endpoints[1]); - }); - - //Connection events - instance.bind("connection", (info)=>{ - var targetNode = this.getNodeFromElement(info.target); - - //Do not detach for enemy nodes - var thisNode = this.getNodeFromElement(info.source); - if (thisNode.enmyCtrl) {return;} - - //If the node is not reachable, drop the connection - if (!this.nodeReachable(targetNode)) { - info.sourceEndpoint.detachFrom(info.targetEndpoint); - return; - } - - var sourceNode = this.getNodeFromElement(info.source); - sourceNode.conn = info.connection; - var targetNode = this.getNodeFromElement(info.target); - ++targetNode.targetedCount; - }); - - //Detach Connection events - instance.bind("connectionDetached", (info, originalEvent)=>{ - var sourceNode = this.getNodeFromElement(info.source); - sourceNode.conn = null; - var targetNode = this.getNodeFromElement(info.target); - targetNode.untarget(); - }); - -} - -//Drops all connections where the specified node is the source -HackingMission.prototype.dropAllConnectionsFromNode = function(node) { - var allConns = this.jsplumbinstance.getAllConnections(); - for (var i = allConns.length-1; i >= 0; --i) { - if (allConns[i].source == node.el) { - allConns[i].endpoints[0].detachFrom(allConns[i].endpoints[1]); - } - } -} - -//Drops all connections where the specified node is the target -HackingMission.prototype.dropAllConnectionsToNode = function(node) { - var allConns = this.jsplumbinstance.getAllConnections(); - for (var i = allConns.length-1; i >= 0; --i) { - if (allConns[i].target == node.el) { - allConns[i].endpoints[0].detachFrom(allConns[i].endpoints[1]); - } - } - node.beingTargeted = false; -} - -var storedCycles = 0; -HackingMission.prototype.process = function(numCycles=1) { - if (!this.started) {return;} - storedCycles += numCycles; - if (storedCycles < 2) {return;} //Only process every 3 cycles minimum - - var res = false; - //Process actions of all player nodes - this.playerCores.forEach((node)=>{ - res |= this.processNode(node, storedCycles); - }); - - this.playerNodes.forEach((node)=>{ - if (node.type === NodeTypes.Transfer || - node.type === NodeTypes.Shield || - node.type === NodeTypes.Firewall) { - res |= this.processNode(node, storedCycles); - } - }); - - //Process actions of all enemy nodes - this.enemyCores.forEach((node)=>{ - this.enemyAISelectAction(node); - res |= this.processNode(node, storedCycles); - }); - - this.enemyNodes.forEach((node)=>{ - if (node.type === NodeTypes.Transfer || - node.type === NodeTypes.Shield || - node.type === NodeTypes.Firewall) { - this.enemyAISelectAction(node); - res |= this.processNode(node, storedCycles); - } - }); - - //The hp of enemy databases increases slowly - this.enemyDatabases.forEach((node)=>{ - node.maxhp += (0.1 * storedCycles); - node.hp += (0.1 * storedCycles); - }); - - if (res) { - this.calculateAttacks(); - this.calculateDefenses(); - } - - //Win if all enemy databases are conquered - if (this.enemyDatabases.length === 0) { - this.finishMission(true); - return; - } - - //Lose if all your cores are gone - if (this.playerCores.length === 0) { - this.finishMission(false); - return; - } - - //Defense/hp of misc nodes increases slowly over time - this.miscNodes.forEach((node)=>{ - node.def += (0.1 * storedCycles); - node.maxhp += (0.05 * storedCycles); - node.hp += (0.1 * storedCycles); - if (node.hp > node.maxhp) {node.hp = node.maxhp;} - this.updateNodeDomElement(node); - }); - - //Update timer and check if player lost - this.time -= (storedCycles * _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"]._idleSpeed); - if (this.time <= 0) { - this.finishMission(false); - return; - } - this.updateTimer(); - - storedCycles = 0; -} - -//Returns a bool representing whether defenses need to be re-calculated -HackingMission.prototype.processNode = function(nodeObj, numCycles=1) { - if (nodeObj.action == null) { - return; - } - - var targetNode = null, def, atk; - if (nodeObj.conn) { - if (nodeObj.conn.target != null) { - targetNode = this.getNodeFromElement(nodeObj.conn.target); - } else { - targetNode = this.getNodeFromElement(nodeObj.conn.targetId); - } - - if (targetNode == null) { - //Player is in the middle of dragging the connection, - //so the target node is null. Do nothing here - } else if (targetNode.plyrCtrl) { - def = this.playerDef; - atk = this.enemyAtk; - } else if (targetNode.enmyCtrl) { - def = this.enemyDef; - atk = this.playerAtk; - } else { //Misc Node - def = targetNode.def; - nodeObj.plyrCtrl ? atk = this.playerAtk : atk = this.enemyAtk; - } - } - - //Calculations are per second, so divide everything by 5 - var calcStats = false, plyr = nodeObj.plyrCtrl; - var enmyHacking = this.difficulty * _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionDifficultyToHacking; - switch(nodeObj.action) { - case NodeActions.Attack: - if (targetNode == null) {break;} - if (nodeObj.conn == null) {break;} - var dmg = this.calculateAttackDamage(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); - targetNode.hp -= (dmg/5 * numCycles); - break; - case NodeActions.Scan: - if (targetNode == null) {break;} - if (nodeObj.conn == null) {break;} - var eff = this.calculateScanEffect(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); - targetNode.def -= (eff/5 * numCycles); - calcStats = true; - break; - case NodeActions.Weaken: - if (targetNode == null) {break;} - if (nodeObj.conn == null) {break;} - var eff = this.calculateWeakenEffect(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); - targetNode.atk -= (eff/5 * numCycles); - calcStats = true; - break; - case NodeActions.Fortify: - var eff = this.calculateFortifyEffect(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill); - nodeObj.def += (eff/5 * numCycles); - calcStats = true; - break; - case NodeActions.Overflow: - var eff = this.calculateOverflowEffect(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill); - if (nodeObj.def < eff) {break;} - nodeObj.def -= (eff/5 * numCycles); - nodeObj.atk += (eff/5 * numCycles); - calcStats = true; - break; - default: - console.log("ERR: Invalid Node Action: " + nodeObj.action); - break; - } - - //Stats can't go below 0 - if (nodeObj.atk < 0) {nodeObj.atk = 0;} - if (nodeObj.def < 0) {nodeObj.def = 0;} - if (targetNode && targetNode.atk < 0) {targetNode.atk = 0;} - if (targetNode && targetNode.def < 0) {targetNode.def = 0;} - - //Conquering a node - if (targetNode && targetNode.hp <= 0) { - var conqueredByPlayer = nodeObj.plyrCtrl; - targetNode.hp = targetNode.maxhp; - targetNode.action = null; - targetNode.conn = null; - if (this.selectedNode == targetNode) { - targetNode.deselect(this.actionButtons); - } - - //The conquered node has its stats reduced - targetNode.atk /= 2; - targetNode.def /= 3.5; - - //Flag for whether the target node was a misc node - var isMiscNode = !targetNode.plyrCtrl && !targetNode.enmyCtrl; - - //Remove all connections from Node - this.dropAllConnectionsToNode(targetNode); - this.dropAllConnectionsFromNode(targetNode); - - //Changes the css class and turn the node into a JsPlumb Source/Target - if (conqueredByPlayer) { - targetNode.setControlledByPlayer(); - this.jsplumbinstance.unmakeTarget(targetNode.el); - this.jsplumbinstance.makeSource(targetNode.el, { - deleteEndpointsOnEmpty:true, - maxConnections:1, - anchor:"Continuous", - connector:"Flowchart" - }); - } else { - targetNode.setControlledByEnemy(); - nodeObj.conn = null; //Clear connection - this.jsplumbinstance.unmakeSource(targetNode.el); - this.jsplumbinstance.makeTarget(targetNode.el, { - maxConnections:-1, - anchor:"Continuous", - connector:["Flowchart"] - }); - } - - calcStats = true; - - //Helper function to swap nodes between the respective enemyNodes/playerNodes arrays - function swapNodes(orig, dest, targetNode) { - for (var i = 0; i < orig.length; ++i) { - if (orig[i] == targetNode) { - var node = orig.splice(i, 1); - node = node[0]; - dest.push(node); - break; - } - } - } - - switch(targetNode.type) { - case NodeTypes.Core: - if (conqueredByPlayer) { - swapNodes(this.enemyCores, this.playerCores, targetNode); - this.configurePlayerNodeElement(targetNode.el); - } else { - swapNodes(this.playerCores, this.enemyCores, targetNode); - this.configureEnemyNodeElement(targetNode.el); - } - break; - case NodeTypes.Firewall: - if (conqueredByPlayer) { - swapNodes(this.enemyNodes, this.playerNodes, targetNode); - } else { - swapNodes(this.playerNodes, this.enemyNodes, targetNode); - this.configureEnemyNodeElement(targetNode.el); - } - break; - case NodeTypes.Database: - if (conqueredByPlayer) { - swapNodes(this.enemyDatabases, this.playerNodes, targetNode); - } else { - swapNodes(this.playerNodes, this.enemyDatabases, targetNode); - } - break; - case NodeTypes.Spam: - if (conqueredByPlayer) { - swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); - //Conquering spam node increases time limit - this.time += _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionSpamTimeIncrease; - } else { - swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); - } - - break; - case NodeTypes.Transfer: - //Conquering a Transfer node increases the attack of all cores by some percentages - if (conqueredByPlayer) { - swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); - this.playerCores.forEach(function(node) { - node.atk *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionTransferAttackIncrease; - }); - this.configurePlayerNodeElement(targetNode.el); - } else { - swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); - this.enemyCores.forEach(function(node) { - node.atk *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionTransferAttackIncrease; - }); - this.configureEnemyNodeElement(targetNode.el); - } - break; - case NodeTypes.Shield: - if (conqueredByPlayer) { - swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); - this.configurePlayerNodeElement(targetNode.el); - } else { - swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); - this.configureEnemyNodeElement(targetNode.el); - } - break; - } - - //If a misc node was conquered, the defense for all misc nodes increases by some fixed amount - if (isMiscNode) { //&& conqueredByPlayer) { - this.miscNodes.forEach((node)=>{ - if (node.targetedCount === 0) { - node.def *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionMiscDefenseIncrease; - } - }); - } - } - - //Update node DOMs - this.updateNodeDomElement(nodeObj); - if (targetNode) {this.updateNodeDomElement(targetNode);} - return calcStats; -} - -//Enemy "AI" for CPU Core and Transfer Nodes -HackingMission.prototype.enemyAISelectAction = function(nodeObj) { - if (nodeObj == null) {return;} - switch(nodeObj.type) { - case NodeTypes.Core: - //Select a single RANDOM target from miscNodes and player's Nodes - //If it is reachable, it will target it. If not, no target will - //be selected for now, and the next time process() gets called this will repeat - if (nodeObj.conn == null) { - if (this.miscNodes.length === 0) { - //Randomly pick a player node and attack it if its reachable - var rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.playerNodes.length-1); - var node; - if (this.playerNodes.length === 0) { - node = null; - } else { - node = this.playerNodes[rand]; - } - if (this.nodeReachableByEnemy(node)) { - //Create connection - nodeObj.conn = this.jsplumbinstance.connect({ - source:nodeObj.el, - target:node.el - }); - ++node.targetedCount; - } else { - //Randomly pick a player core and attack it if its reachable - rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.playerCores.length-1); - if (this.playerCores.length === 0) { - return; //No Misc Nodes, no player Nodes, no Player cores. Player lost - } else { - node = this.playerCores[rand]; - } - - if (this.nodeReachableByEnemy(node)) { - //Create connection - nodeObj.conn = this.jsplumbinstance.connect({ - source:nodeObj.el, - target:node.el - }); - ++node.targetedCount; - } - } - } else { - //Randomly pick a misc node and attack it if its reachable - var rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.miscNodes.length-1); - var node = this.miscNodes[rand]; - if (this.nodeReachableByEnemy(node)) { - nodeObj.conn = this.jsplumbinstance.connect({ - source:nodeObj.el, - target:node.el, - }); - ++node.targetedCount; - } - } - - //If no connection was made, set the Core to Fortify - nodeObj.action = NodeActions.Fortify; - } else { - //If this node has a selected target - var targetNode; - if (nodeObj.conn.target) { - targetNode = this.getNodeFromElement(nodeObj.conn.target); - } else { - targetNode = this.getNodeFromElement(nodeObj.conn.targetId); - } - if (targetNode == null) { - console.log("Error getting Target node Object in enemyAISelectAction()"); - } - - if (targetNode.def > this.enemyAtk + 15) { - if (nodeObj.def < 50) { - nodeObj.action = NodeActions.Fortify; - } else { - nodeObj.action = NodeActions.Overflow; - } - } else if (Math.abs(targetNode.def - this.enemyAtk) <= 15) { - nodeObj.action = NodeActions.Scan; - } else { - nodeObj.action = NodeActions.Attack; - } - } - break; - case NodeTypes.Transfer: - //Switch between fortifying and overflowing as necessary - if (nodeObj.def < 125) { - nodeObj.action = NodeActions.Fortify; - } else { - nodeObj.action = NodeActions.Overflow; - } - break; - case NodeTypes.Firewall: - case NodeTypes.Shield: - nodeObj.action = NodeActions.Fortify; - break; - default: - break; - } -} - -var hackEffWeightSelf = 130; //Weight for Node actions on self -var hackEffWeightTarget = 25; //Weight for Node Actions against Target -var hackEffWeightAttack = 80; //Weight for Attack action - -//Returns damage per cycle based on stats -HackingMission.prototype.calculateAttackDamage = function(atk, def, hacking = 0) { - return Math.max(0.55 * (atk + (hacking / hackEffWeightAttack) - def), 1); -} - -HackingMission.prototype.calculateScanEffect = function(atk, def, hacking=0) { - return Math.max(0.6 * ((atk) + hacking / hackEffWeightTarget - (def * 0.95)), 2); -} - -HackingMission.prototype.calculateWeakenEffect = function(atk, def, hacking=0) { - return Math.max((atk) + hacking / hackEffWeightTarget - (def * 0.95), 2); -} - -HackingMission.prototype.calculateFortifyEffect = function(hacking=0) { - return 0.9 * hacking / hackEffWeightSelf; -} - -HackingMission.prototype.calculateOverflowEffect = function(hacking=0) { - return 0.95 * hacking / hackEffWeightSelf; -} - -//Updates timer display -HackingMission.prototype.updateTimer = function() { - var timer = document.getElementById("hacking-mission-timer"); - - //Convert time remaining to a string of the form mm:ss - var seconds = Math.round(this.time / 1000); - var minutes = Math.trunc(seconds / 60); - seconds %= 60; - var str = ("0" + minutes).slice(-2) + ":" + ("0" + seconds).slice(-2); - timer.innerText = "Time left: " + str; -} - -//The 'win' argument is a bool for whether or not the player won -HackingMission.prototype.finishMission = function(win) { - inMission = false; - currMission = null; - - if (win) { - var favorMult = 1 + (this.faction.favor / 100); - console.log("Hacking mission base reward: " + this.reward); - console.log("favorMult: " + favorMult); - console.log("rep mult: " + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult); - var gain = this.reward * _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * favorMult; - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Mission won! You earned " + - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(gain, 3) + " reputation with " + this.faction.name); - _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gainIntelligenceExp(this.difficulty * _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].IntelligenceHackingMissionBaseExpGain); - this.faction.playerReputation += gain; - } else { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Mission lost/forfeited! You did not gain any faction reputation."); - } - - //Clear mission container - var container = document.getElementById("mission-container"); - while(container.firstChild) { - container.removeChild(container.firstChild); - } - - //Return to Faction page - document.getElementById("mainmenu-container").style.visibility = "visible"; - document.getElementById("character-overview-wrapper").style.visibility = "visible"; - _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].loadFactionContent(); - Object(_Faction__WEBPACK_IMPORTED_MODULE_2__[/* displayFactionContent */ "c"])(this.faction.name); -} - - - -/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! jquery */ 51))) - -/***/ }), -/* 39 */ -/*!****************************************!*\ - !*** ./utils/helpers/arrayToString.ts ***! - \****************************************/ -/*! no static exports found */ -/*! exports used: arrayToString */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -Object.defineProperty(exports, "__esModule", { value: true }); -/** - * Returns the input array as a comma separated string. - */ -function arrayToString(a) { - return `[${a.join(", ")}]`; -} -exports.arrayToString = arrayToString; - - -/***/ }), -/* 40 */ -/*!*********************!*\ - !*** ./src/Gang.js ***! - \*********************/ -/*! exports provided: Gang, displayGangContent, updateGangContent, loadAllGangs, AllGangs, resetGangs, deleteGangDisplayContent */ -/*! exports used: AllGangs, Gang, deleteGangDisplayContent, displayGangContent, loadAllGangs, resetGangs, updateGangContent */ -/***/ (function(module, __webpack_exports__, __webpack_require__) { - -"use strict"; -/* WEBPACK VAR INJECTION */(function($) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return Gang; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return displayGangContent; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "g", function() { return updateGangContent; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "e", function() { return loadAllGangs; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return AllGangs; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "f", function() { return resetGangs; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return deleteGangDisplayContent; }); -/* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Constants */ 2); -/* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); -/* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Player */ 0); -/* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/DialogBox */ 8); -/* harmony import */ var _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/JSONReviver */ 10); -/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/uiHelpers/createAccordionElement */ 57); -/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__); -/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); -/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__); -/* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/uiHelpers/createPopup */ 36); -/* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__); -/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); -/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9__); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__); -/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/helpers/getRandomInt */ 5); -/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__); -/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/uiHelpers/removeChildrenFromElement */ 27); -/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__); -/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/uiHelpers/removeElement */ 54); -/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__); -/* harmony import */ var _utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/uiHelpers/removeElementById */ 20); -/* harmony import */ var _utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__); -/* harmony import */ var _utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../utils/YesNoBox */ 14); - - - - - - - - - - - - - - - - - -/* Gang.js */ -//Switch between territory and management screen with 1 and 2 -$(document).keydown(function(event) { - if (_engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].currentPage == _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].Page.Gang && !_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoBoxOpen */ "e"]) { - if (gangMemberFilter != null && gangMemberFilter === document.activeElement) {return;} - if (event.keyCode === 49) { - if(gangTerritorySubpage.style.display === "block") { - managementButton.click(); - } - } else if (event.keyCode === 50) { - if (gangManagementSubpage.style.display === "block") { - territoryButton.click(); - } - } - } -}); - -//Delete upgrade box when clicking outside -$(document).mousedown(function(event) { - var boxId = "gang-member-upgrade-popup-box"; - var contentId = "gang-member-upgrade-popup-box-content"; - if (gangMemberUpgradeBoxOpened) { - if ( $(event.target).closest("#" + contentId).get(0) == null ) { - //Delete the box - Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(gangMemberUpgradeBox); - gangMemberUpgradeBox = null; - gangMemberUpgradeBoxContent = null; - gangMemberUpgradeBoxOpened = false; - gangMemberUpgradeBoxElements = null; - } - } -}); - -let GangNames = ["Slum Snakes", "Tetrads", "The Syndicate", "The Dark Army", "Speakers for the Dead", - "NiteSec", "The Black Hand"]; -let AllGangs = { - "Slum Snakes" : { - power: 1, - territory: 1/7, - }, - "Tetrads" : { - power: 1, - territory: 1/7, - }, - "The Syndicate" : { - power: 1, - territory: 1/7, - }, - "The Dark Army" : { - power: 1, - territory: 1/7, - }, - "Speakers for the Dead" : { - power: 1, - territory: 1/7, - }, - "NiteSec" : { - power: 1, - territory: 1/7, - }, - "The Black Hand" : { - power: 1, - territory: 1/7, - }, -} - -function resetGangs() { - AllGangs = { - "Slum Snakes" : { - power: 1, - territory: 1/7, - }, - "Tetrads" : { - power: 1, - territory: 1/7, - }, - "The Syndicate" : { - power: 1, - territory: 1/7, - }, - "The Dark Army" : { - power: 1, - territory: 1/7, - }, - "Speakers for the Dead" : { - power: 1, - territory: 1/7, - }, - "NiteSec" : { - power: 1, - territory: 1/7, - }, - "The Black Hand" : { - power: 1, - territory: 1/7, - }, - } -} - -function loadAllGangs(saveString) { - AllGangs = JSON.parse(saveString, _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"]); -} - -//Power is an estimate of a gang's ability to gain/defend territory -let gangStoredPowerCycles = 0; -function processAllGangPowerGains(numCycles=1) { - if (!_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} - gangStoredPowerCycles += numCycles; - if (gangStoredPowerCycles < 150) {return;} - var playerGangName = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName; - for (var name in AllGangs) { - if (AllGangs.hasOwnProperty(name)) { - if (name == playerGangName) { - AllGangs[name].power += _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.calculatePower(); - } else { - var gain = Math.random() * 0.02; //TODO Adjust as necessary - AllGangs[name].power += (gain); - } - } - } - - gangStoredPowerCycles -= 150; -} - -let gangStoredTerritoryCycles = 0; -function processAllGangTerritory(numCycles=1) { - if (!_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} - gangStoredTerritoryCycles += numCycles; - if (gangStoredTerritoryCycles < _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangTerritoryUpdateTimer) {return;} - - for (var i = 0; i < GangNames.length; ++i) { - var other = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__["getRandomInt"])(0, GangNames.length-1); - while(other == i) { - other = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__["getRandomInt"])(0, GangNames.length-1); - } - var thisPwr = AllGangs[GangNames[i]].power; - var otherPwr = AllGangs[GangNames[other]].power; - var thisChance = thisPwr / (thisPwr + otherPwr); - - if (Math.random() < thisChance) { - if (AllGangs[GangNames[other]].territory <= 0) { - return; - } - AllGangs[GangNames[i]].territory += 0.0001; - AllGangs[GangNames[other]].territory -= 0.0001; - } else { - if (AllGangs[GangNames[i]].territory <= 0) { - return; - } - AllGangs[GangNames[i]].territory -= 0.0001; - AllGangs[GangNames[other]].territory += 0.0001; - } - } - - gangStoredTerritoryCycles -= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangTerritoryUpdateTimer; -} - -/* faction - Name of corresponding faction - hacking - Boolean indicating whether its a hacking gang or not - */ -function Gang(facName, hacking=false) { - this.facName = facName; - this.members = []; //Array of GangMembers - this.wanted = 1; - this.respect = 1; - this.power = 0; - - this.isHackingGang = hacking; - - this.respectGainRate = 0; - this.wantedGainRate = 0; - this.moneyGainRate = 0; - - //When processing gains, this stores the number of cycles until some - //limit is reached, and then calculates and applies the gains only at that limit - this.storedCycles = 0; -} - -Gang.prototype.process = function(numCycles=1) { - this.processGains(numCycles); - this.processExperienceGains(numCycles); - processAllGangPowerGains(numCycles); - processAllGangTerritory(numCycles); -} - -Gang.prototype.processGains = function(numCycles=1) { - this.storedCycles += numCycles; - if (isNaN(this.storedCycles)) { - console.log("ERROR: Gang's storedCylces is NaN"); - this.storedCycles = 0; - } - if (this.storedCycles < 25) {return;} //Only process every 5 seconds at least - - //Get gains per cycle - var moneyGains = 0, respectGains = 0, wantedLevelGains = 0; - for (var i = 0; i < this.members.length; ++i) { - respectGains += (this.members[i].calculateRespectGain()); - wantedLevelGains += (this.members[i].calculateWantedLevelGain()); - moneyGains += (this.members[i].calculateMoneyGain()); - } - this.respectGainRate = respectGains; - this.wantedGainRate = wantedLevelGains; - this.moneyGainRate = moneyGains; - - if (!isNaN(respectGains)) { - var gain = respectGains * this.storedCycles; - this.respect += (gain); - //Faction reputation gains is respect gain divided by some constant - var fac = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][this.facName]; - if (!(fac instanceof _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Faction */ "a"])) { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("ERROR: Could not get Faction associates with your gang. This is a bug, please report to game dev"); - } else { - var favorMult = 1 + (fac.favor / 100); - fac.playerReputation += ((_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * gain * favorMult) / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangRespectToReputationRatio); - } - - } else { - console.log("ERROR: respectGains is NaN"); - } - if (!isNaN(wantedLevelGains)) { - if (this.wanted === 1 && wantedLevelGains < 0) { - //Do nothing - } else { - this.wanted += (wantedLevelGains * this.storedCycles); - if (this.wanted < 1) {this.wanted = 1;} - } - } else { - console.log("ERROR: wantedLevelGains is NaN"); - } - if (!isNaN(moneyGains)) { - _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gainMoney(moneyGains * this.storedCycles); - } else { - console.log("ERROR: respectGains is NaN"); - } - - this.storedCycles = 0; -} - -Gang.prototype.processExperienceGains = function(numCycles=1) { - for (var i = 0; i < this.members.length; ++i) { - this.members[i].gainExperience(numCycles); - this.members[i].updateSkillLevels(); - } -} - -//Calculates power GAIN, which is added onto the Gang's existing power -Gang.prototype.calculatePower = function() { - var memberTotal = 0; - for (var i = 0; i < this.members.length; ++i) { - if (this.members[i].task instanceof GangMemberTask && - this.members[i].task.name == "Territory Warfare") { - memberTotal += this.members[i].calculatePower(); - } - } - return (0.0005 * memberTotal); -} - -Gang.prototype.autoAssignMemberToTask = function(taskName) { - for (var i = 0; i < this.members.length; ++i) { - if (this.members[i].task.name === taskName) { - this.members[i].assignToTask(taskName); - return true; - } - } - return false; -} - -Gang.prototype.autoUnassignMemberFromTask = function(taskName) { - for (var i = 0; i < this.members.length; ++i) { - if (this.members[i].task.name === taskName) { - this.members[i].unassignFromTask(); - return true; - } - } - return false; -} - -Gang.prototype.toJSON = function() { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("Gang", this); -} - -Gang.fromJSON = function(value) { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(Gang, value.data); -} - -_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.Gang = Gang; - -/*** Gang Member object ***/ -function GangMember(name) { - this.name = name; - this.task = GangMemberTasks["Unassigned"]; //GangMemberTask object - this.city = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].city; - - this.hack = 1; - this.str = 1; - this.def = 1; - this.dex = 1; - this.agi = 1; - this.cha = 1; - - this.hack_exp = 0; - this.str_exp = 0; - this.def_exp = 0; - this.dex_exp = 0; - this.agi_exp = 0; - this.cha_exp = 0; - - this.hack_mult = 1; - this.str_mult = 1; - this.def_mult = 1; - this.dex_mult = 1; - this.agi_mult = 1; - this.cha_mult = 1; - - this.upgrades = []; //Names of upgrades -} - -//Same formula for Player -GangMember.prototype.calculateSkill = function(exp, mult=1) { - return Math.max(Math.floor(mult*(32 * Math.log(exp + 534.5) - 200)), 1); -} - -GangMember.prototype.updateSkillLevels = function() { - this.hack = this.calculateSkill(this.hack_exp, this.hack_mult); - this.str = this.calculateSkill(this.str_exp, this.str_mult); - this.def = this.calculateSkill(this.def_exp, this.def_mult); - this.dex = this.calculateSkill(this.dex_exp, this.dex_mult); - this.agi = this.calculateSkill(this.agi_exp, this.agi_mult); - this.cha = this.calculateSkill(this.cha_exp, this.cha_mult); -} - -GangMember.prototype.calculatePower = function() { - return (this.hack + this.str + this.def + - this.dex + this.agi + this.cha) / 100; -} - -GangMember.prototype.assignToTask = function(taskName) { - if (GangMemberTasks.hasOwnProperty(taskName)) { - this.task = GangMemberTasks[taskName]; - } else { - this.task = GangMemberTasks["Unassigned"]; - } -} - -GangMember.prototype.unassignFromTask = function() { - if (GangMemberTasks.hasOwnProperty("Unassigned")) { - this.task = GangMemberTasks["Unassigned"]; - } else { - console.log("ERROR: Can't find Unassigned Gang member task"); - this.task = null; - } -} - -//Gains are per cycle -GangMember.prototype.calculateRespectGain = function() { - var task = this.task; - if (task == null || !(task instanceof GangMemberTask) || task.baseRespect === 0) {return 0;} - var statWeight = (task.hackWeight/100) * this.hack + - (task.strWeight/100) * this.str + - (task.defWeight/100) * this.def + - (task.dexWeight/100) * this.dex + - (task.agiWeight/100) * this.agi + - (task.chaWeight/100) * this.cha; - statWeight -= (3.5 * task.difficulty); - if (statWeight <= 0) {return 0;} - var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; - if (territoryMult <= 0) {return 0;} - var respectMult = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); - return 12 * task.baseRespect * statWeight * territoryMult * respectMult; -} - -GangMember.prototype.calculateWantedLevelGain = function() { - var task = this.task; - if (task == null || !(task instanceof GangMemberTask) || task.baseWanted === 0) {return 0;} - var statWeight = (task.hackWeight/100) * this.hack + - (task.strWeight/100) * this.str + - (task.defWeight/100) * this.def + - (task.dexWeight/100) * this.dex + - (task.agiWeight/100) * this.agi + - (task.chaWeight/100) * this.cha; - statWeight -= (3.5 * task.difficulty); - if (statWeight <= 0) {return 0;} - var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; - if (territoryMult <= 0) {return 0;} - if (task.baseWanted < 0) { - return task.baseWanted * statWeight * territoryMult; - } else { - return 6 * task.baseWanted / (3 * statWeight * territoryMult); - } -} - -GangMember.prototype.calculateMoneyGain = function() { - var task = this.task; - if (task == null || !(task instanceof GangMemberTask) || task.baseMoney === 0) {return 0;} - var statWeight = (task.hackWeight/100) * this.hack + - (task.strWeight/100) * this.str + - (task.defWeight/100) * this.def + - (task.dexWeight/100) * this.dex + - (task.agiWeight/100) * this.agi + - (task.chaWeight/100) * this.cha; - statWeight -= (3.5 * task.difficulty); - if (statWeight <= 0) {return 0;} - var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; - if (territoryMult <= 0) {return 0;} - var respectMult = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); - return 5 * task.baseMoney * statWeight * territoryMult * respectMult; -} - -GangMember.prototype.gainExperience = function(numCycles=1) { - var task = this.task; - if (task == null || !(task instanceof GangMemberTask)) {return;} - this.hack_exp += (task.hackWeight / 1500) * task.difficulty * numCycles; - this.str_exp += (task.strWeight / 1500) * task.difficulty * numCycles; - this.def_exp += (task.defWeight / 1500) * task.difficulty * numCycles; - this.dex_exp += (task.dexWeight / 1500) * task.difficulty * numCycles; - this.agi_exp += (task.agiWeight / 1500) * task.difficulty * numCycles; - this.cha_exp += (task.chaWeight / 1500) * task.difficulty * numCycles; -} - -GangMember.prototype.toJSON = function() { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMember", this); -} - -GangMember.fromJSON = function(value) { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMember, value.data); -} - -_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMember = GangMember; - -//Defines tasks that Gang Members can work on -function GangMemberTask(name="", desc="", - params={baseRespect: 0, baseWanted: 0, baseMoney: 0, - hackWeight: 0, strWeight: 0, defWeight: 0, - dexWeight: 0, agiWeight: 0, chaWeight: 0, - difficulty: 0}) { - this.name = name; - this.desc = desc; - - this.baseRespect = params.baseRespect ? params.baseRespect : 0; - this.baseWanted = params.baseWanted ? params.baseWanted : 0; - this.baseMoney = params.baseMoney ? params.baseMoney : 0; - - //Weights must add up to 100 - this.hackWeight = params.hackWeight ? params.hackWeight : 0; - this.strWeight = params.strWeight ? params.strWeight : 0; - this.defWeight = params.defWeight ? params.defWeight : 0; - this.dexWeight = params.dexWeight ? params.dexWeight : 0; - this.agiWeight = params.agiWeight ? params.agiWeight : 0; - this.chaWeight = params.chaWeight ? params.chaWeight : 0; - - //1 - 100 - this.difficulty = params.difficulty ? params.difficulty : 1; -} - -GangMemberTask.prototype.toJSON = function() { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMemberTask", this); -} - -GangMemberTask.fromJSON = function(value) { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMemberTask, value.data); -} - -_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMemberTask = GangMemberTask; - -//TODO Human trafficking and an equivalent hacking crime -let GangMemberTasks = { - "Unassigned" : new GangMemberTask( - "Unassigned", - "This gang member is currently idle"), - "Ransomware" : new GangMemberTask( - "Ransomware", - "Assign this gang member to create and distribute ransomware

" + - "Earns money - Slightly increases respect - Slightly increases wanted level", - {baseRespect: 0.00005, baseWanted: 0.00001, baseMoney: 1, - hackWeight: 100, difficulty: 1}), - "Phishing" : new GangMemberTask( - "Phishing", - "Assign this gang member to attempt phishing scams and attacks

" + - "Earns money - Slightly increases respect - Slightly increases wanted level", - {baseRespect: 0.00008, baseWanted: 0.001, baseMoney: 2.5, - hackWeight: 85, chaWeight: 15, difficulty: 3}), - "Identity Theft" : new GangMemberTask( - "Identity Theft", - "Assign this gang member to attempt identity theft

" + - "Earns money - Increases respect - Increases wanted level", - {baseRespect: 0.0001, baseWanted: 0.01, baseMoney: 6, - hackWeight: 80, chaWeight: 20, difficulty: 4}), - "DDoS Attacks" : new GangMemberTask( - "DDoS Attacks", - "Assign this gang member to carry out DDoS attacks

" + - "Increases respect - Increases wanted level", - {baseRespect: 0.0004, baseWanted: 0.05, - hackWeight: 100, difficulty: 7}), - "Plant Virus" : new GangMemberTask( - "Plant Virus", - "Assign this gang member to create and distribute malicious viruses

" + - "Increases respect - Increases wanted level", - {baseRespect: 0.0006, baseWanted: 0.05, - hackWeight: 100, difficulty: 10}), - "Fraud & Counterfeiting" : new GangMemberTask( - "Fraud & Counterfeiting", - "Assign this gang member to commit financial fraud and digital counterfeiting

" + - "Earns money - Slightly increases respect - Slightly increases wanted level", - {baseRespect: 0.0005, baseWanted: 0.1, baseMoney: 15, - hackWeight: 80, chaWeight: 20, difficulty: 17}), - "Money Laundering" : new GangMemberTask( - "Money Laundering", - "Assign this gang member to launder money

" + - "Earns money - Increases respect - Increases wanted level", - {baseRespect: 0.0006, baseWanted:0.2, baseMoney: 40, - hackWeight: 75, chaWeight: 25, difficulty: 20}), - "Cyberterrorism" : new GangMemberTask( - "Cyberterrorism", - "Assign this gang member to commit acts of cyberterrorism

" + - "Greatly increases respect - Greatly increases wanted level", - {baseRespect: 0.001, baseWanted: 0.5, - hackWeight: 80, chaWeight: 20, difficulty: 33}), - "Ethical Hacking" : new GangMemberTask( - "Ethical Hacking", - "Assign this gang member to be an ethical hacker for corporations

" + - "Earns money - Lowers wanted level", - {baseWanted: -0.001, baseMoney: 1, - hackWeight: 90, chaWeight: 10, difficulty: 1}), - "Mug People" : new GangMemberTask( - "Mug People", - "Assign this gang member to mug random people on the streets

" + - "Earns money - Slightly increases respect - Very slightly increases wanted level", - {baseRespect: 0.00005, baseWanted: 0.00001, baseMoney: 1, - strWeight: 25, defWeight: 25, dexWeight: 25, agiWeight: 10, chaWeight: 15, difficulty: 1}), - "Deal Drugs" : new GangMemberTask( - "Deal Drugs", - "Assign this gang member to sell drugs.

" + - "Earns money - Slightly increases respect - Slightly increases wanted level", - {baseRespect: 0.00008, baseWanted: 0.001, baseMoney: 4, - agiWeight: 20, dexWeight: 20, chaWeight: 60, difficulty: 3}), - "Run a Con" : new GangMemberTask( - "Run a Con", - "Assign this gang member to run cons

" + - "Earns money - Increases respect - Increases wanted level", - {baseRespect: 0.00015, baseWanted: 0.01, baseMoney: 10, - strWeight: 5, defWeight: 5, agiWeight: 25, dexWeight: 25, chaWeight: 40, difficulty: 10}), - "Armed Robbery" : new GangMemberTask( - "Armed Robbery", - "Assign this gang member to commit armed robbery on stores, banks and armored cars

" + - "Earns money - Increases respect - Increases wanted level", - {baseRespect: 0.00015, baseWanted: 0.05, baseMoney: 25, - hackWeight: 20, strWeight: 15, defWeight: 15, agiWeight: 10, dexWeight: 20, chaWeight: 20, - difficulty: 17}), - "Traffick Illegal Arms" : new GangMemberTask( - "Traffick Illegal Arms", - "Assign this gang member to traffick illegal arms

" + - "Earns money - Increases respect - Increases wanted level", - {baseRespect: 0.0003, baseWanted: 0.1, baseMoney: 40, - hackWeight: 15, strWeight: 20, defWeight: 20, dexWeight: 20, chaWeight: 75, - difficulty: 25}), - "Threaten & Blackmail" : new GangMemberTask( - "Threaten & Blackmail", - "Assign this gang member to threaten and black mail high-profile targets

" + - "Earns money - Slightly increases respect - Slightly increases wanted level", - {baseRespect: 0.0002, baseWanted: 0.05, baseMoney: 15, - hackWeight: 25, strWeight: 25, dexWeight: 25, chaWeight: 25, difficulty: 28}), - "Terrorism" : new GangMemberTask( - "Terrorism", - "Assign this gang member to commit acts of terrorism

" + - "Greatly increases respect - Greatly increases wanted level", - {baseRespect: 0.001, baseWanted: 1, - hackWeight: 20, strWeight: 20, defWeight: 20,dexWeight: 20, chaWeight: 20, - difficulty: 33}), - "Vigilante Justice" : new GangMemberTask( - "Vigilante Justice", - "Assign this gang member to be a vigilante and protect the city from criminals

" + - "Decreases wanted level", - {baseWanted: -0.001, - hackWeight: 20, strWeight: 20, defWeight: 20, dexWeight: 20, agiWeight:20, - difficulty: 1}), - "Train Combat" : new GangMemberTask( - "Train Combat", - "Assign this gang member to increase their combat stats (str, def, dex, agi)", - {strWeight: 25, defWeight: 25, dexWeight: 25, agiWeight: 25, difficulty: 5}), - "Train Hacking" : new GangMemberTask( - "Train Hacking", - "Assign this gang member to train their hacking skills", - {hackWeight: 100, difficulty: 8}), - "Territory Warfare" : new GangMemberTask( - "Territory Warfare", - "Assign this gang member to engage in territorial warfare with other gangs. " + - "Members assigned to this task will help increase your gang's territory " + - "and will defend your territory from being taken.", - {hackWeight: 15, strWeight: 20, defWeight: 20, dexWeight: 20, agiWeight: 20, - chaWeight: 5, difficulty: 3}), -} - - -function GangMemberUpgrade(name="", desc="", cost=0, type="w") { - this.name = name; - this.desc = desc; - this.cost = cost; - this.type = type; //w, a, v, r -} - -//Passes in a GangMember object -GangMemberUpgrade.prototype.apply = function(member) { - switch(this.name) { - case "Baseball Bat": - member.str_mult *= 1.05; - member.def_mult *= 1.05; - break; - case "Katana": - member.str_mult *= 1.1; - member.def_mult *= 1.1; - member.dex_mult *= 1.1; - break; - case "Glock 18C": - member.str_mult *= 1.15; - member.def_mult *= 1.15; - member.dex_mult *= 1.15; - member.agi_mult *= 1.15; - break; - case "P90C": - member.str_mult *= 1.2; - member.def_mult *= 1.2; - member.agi_mult *= 1.1; - break; - case "Steyr AUG": - member.str_mult *= 1.25; - member.def_mult *= 1.25; - break; - case "AK-47": - member.str_mult *= 1.5; - member.def_mult *= 1.5; - break; - case "M15A10 Assault Rifle": - member.str_mult *= 1.6; - member.def_mult *= 1.6; - break; - case "AWM Sniper Rifle": - member.str_mult *= 1.5; - member.dex_mult *= 1.5; - member.agi_mult *= 1.5; - break; - case "Bulletproof Vest": - member.def_mult *= 1.05; - break; - case "Full Body Armor": - member.def_mult *= 1.1; - break; - case "Liquid Body Armor": - member.def_mult *= 1.25; - member.agi_mult *= 1.25; - break; - case "Graphene Plating Armor": - member.def_mult *= 1.5; - break; - case "Ford Flex V20": - member.agi_mult *= 1.1; - member.cha_mult *= 1.1; - break; - case "ATX1070 Superbike": - member.agi_mult *= 1.15; - member.cha_mult *= 1.15; - break; - case "Mercedes-Benz S9001": - member.agi_mult *= 1.2; - member.cha_mult *= 1.2; - break; - case "White Ferrari": - member.agi_mult *= 1.25; - member.cha_mult *= 1.25; - break; - case "NUKE Rootkit": - member.hack_mult *= 1.1; - break; - case "Soulstealer Rootkit": - member.hack_mult *= 1.2; - break; - case "Demon Rootkit": - member.hack_mult *= 1.3; - break; - default: - console.log("ERROR: Could not find this upgrade: " + this.name); - break; - } -} - -GangMemberUpgrade.prototype.toJSON = function() { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMemberUpgrade", this); -} - -GangMemberUpgrade.fromJSON = function(value) { - return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMemberUpgrade, value.data); -} - -_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMemberUpgrade = GangMemberUpgrade; - -let GangMemberUpgrades = { - "Baseball Bat" : new GangMemberUpgrade("Baseball Bat", - "Increases strength and defense by 5%", 1e6, "w"), - "Katana" : new GangMemberUpgrade("Katana", - "Increases strength, defense, and dexterity by 10%", 12e6, "w"), - "Glock 18C" : new GangMemberUpgrade("Glock 18C", - "Increases strength, defense, dexterity, and agility by 15%", 25e6, "w"), - "P90C" : new GangMemberUpgrade("P90C", - "Increases strength and defense by 20%. Increases agility by 10%", 50e6, "w"), - "Steyr AUG" : new GangMemberUpgrade("Steyr AUG", - "Increases strength and defense by 25%", 60e6, "w"), - "AK-47" : new GangMemberUpgrade("AK-47", - "Increases strength and defense by 50%", 100e6, "w"), - "M15A10 Assault Rifle" : new GangMemberUpgrade("M15A10 Assault Rifle", - "Increases strength and defense by 60%", 150e6, "w"), - "AWM Sniper Rifle" : new GangMemberUpgrade("AWM Sniper Rifle", - "Increases strength, dexterity, and agility by 50%", 225e6, "w"), - "Bulletproof Vest" : new GangMemberUpgrade("Bulletproof Vest", - "Increases defense by 5%", 2e6, "a"), - "Full Body Armor" : new GangMemberUpgrade("Full Body Armor", - "Increases defense by 10%", 5e6, "a"), - "Liquid Body Armor" : new GangMemberUpgrade("Liquid Body Armor", - "Increases defense and agility by 25%", 25e6, "a"), - "Graphene Plating Armor" : new GangMemberUpgrade("Graphene Plating Armor", - "Increases defense by 50%", 40e6, "a"), - "Ford Flex V20" : new GangMemberUpgrade("Ford Flex V20", - "Increases agility and charisma by 10%", 3e6, "v"), - "ATX1070 Superbike" : new GangMemberUpgrade("ATX1070 Superbike", - "Increases agility and charisma by 15%", 9e6, "v"), - "Mercedes-Benz S9001" : new GangMemberUpgrade("Mercedes-Benz S9001", - "Increases agility and charisma by 20%", 18e6, "v"), - "White Ferrari" : new GangMemberUpgrade("White Ferrari", - "Increases agility and charisma by 25%", 30e6, "v"), - "NUKE Rootkit" : new GangMemberUpgrade("NUKE Rootkit", - "Increases hacking by 10%", 5e6, "r"), - "Soulstealer Rootkit" : new GangMemberUpgrade("Soulstealer Rootkit", - "Increases hacking by 20%", 15e6, "r"), - "Demon Rootkit" : new GangMemberUpgrade("Demon Rootkit", - "Increases hacking by 30%", 50e6, "r"), -} - -//Create a pop-up box that lets player purchase upgrades -let gangMemberUpgradeBoxOpened = false; -function createGangMemberUpgradeBox(initialFilter="") { - var boxId = "gang-member-upgrade-popup-box"; - if (gangMemberUpgradeBoxOpened) { - //Already opened, refreshing - if (gangMemberUpgradeBoxElements == null || gangMemberUpgradeBox == null || gangMemberUpgradeBoxContent == null) { - console.log("ERROR: Refreshing Gang member upgrade box throws error because required elements are null"); - return; - } - - for (var i = 1; i < gangMemberUpgradeBoxElements.length; ++i) { - Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(gangMemberUpgradeBoxElements[i]); - } - gangMemberUpgradeBoxElements = [gangMemberUpgradeBoxFilter]; - - var filter = gangMemberUpgradeBoxFilter.value.toString(); - for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name.indexOf(filter) > -1 || _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].task.name.indexOf(filter) > -1) { - var newPanel = createGangMemberUpgradePanel(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i]); - gangMemberUpgradeBoxContent.appendChild(newPanel); - gangMemberUpgradeBoxElements.push(newPanel); - } - } - } else { - //New popup - gangMemberUpgradeBoxFilter = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("input", { - type:"text", placeholder:"Filter gang members", - value:initialFilter, - onkeyup:()=>{ - var filterValue = gangMemberUpgradeBoxFilter.value.toString(); - createGangMemberUpgradeBox(filterValue); - } - }); - - gangMemberUpgradeBoxElements = [gangMemberUpgradeBoxFilter]; - - var filter = gangMemberUpgradeBoxFilter.value.toString(); - for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name.indexOf(filter) > -1 || _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].task.name.indexOf(filter) > -1) { - gangMemberUpgradeBoxElements.push(createGangMemberUpgradePanel(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i])); - } - } - - gangMemberUpgradeBox = Object(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__["createPopup"])(boxId, gangMemberUpgradeBoxElements); - gangMemberUpgradeBoxContent = document.getElementById(boxId + "-content"); - gangMemberUpgradeBoxOpened = true; - } -} - -//Create upgrade panels for each individual Gang Member -function createGangMemberUpgradePanel(memberObj) { - var container = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - border:"1px solid white", - }); - - var header = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("h1", { - innerText:memberObj.name + " (" + memberObj.task.name + ")" - }); - container.appendChild(header); - - var text = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("pre", { - fontSize:"14px", display: "inline-block", width:"20%", - innerText: - "Hack: " + memberObj.hack + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.hack_mult, 2) + ")\n" + - "Str: " + memberObj.str + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.str_mult, 2) + ")\n" + - "Def: " + memberObj.def + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.def_mult, 2) + ")\n" + - "Dex: " + memberObj.dex + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.dex_mult, 2) + ")\n" + - "Agi: " + memberObj.agi + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.agi_mult, 2) + ")\n" + - "Cha: " + memberObj.cha + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.cha_mult, 2) + ")\n", - }); - - //Already purchased upgrades - var ownedUpgradesElements = []; - for (var i = 0; i < memberObj.upgrades.length; ++i) { - var upg = GangMemberUpgrades[memberObj.upgrades[i]]; - if (upg == null) { - console.log("ERR: Could not find this upgrade: " + memberObj.upgrades[i]); - continue; - } - var e = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - border:"1px solid white", innerText:memberObj.upgrades[i], - margin:"1px", padding:"1px", tooltip:upg.desc, fontSize:"12px", - }); - ownedUpgradesElements.push(e); - } - var ownedUpgrades = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - display:"inline-block", marginLeft:"6px", width:"75%", innerText:"Purchased Upgrades:", - }); - for (var i = 0; i < ownedUpgradesElements.length; ++i) { - ownedUpgrades.appendChild(ownedUpgradesElements[i]); - } - container.appendChild(text); - container.appendChild(ownedUpgrades); - container.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - //Upgrade buttons. Only show upgrades that can be afforded - var weaponUpgrades = [], armorUpgrades = [], vehicleUpgrades = [], rootkitUpgrades = []; - for (var upgName in GangMemberUpgrades) { - if (GangMemberUpgrades.hasOwnProperty(upgName)) { - var upg = GangMemberUpgrades[upgName]; - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].money.lt(upg.cost) || memberObj.upgrades.includes(upgName)) {continue;} - switch (upg.type) { - case "w": - weaponUpgrades.push(upg); - break; - case "a": - armorUpgrades.push(upg); - break; - case "v": - vehicleUpgrades.push(upg); - break; - case "r": - rootkitUpgrades.push(upg); - break; - default: - console.log("ERROR: Invalid Gang Member Upgrade Type: " + upg.type); - } - } - } - - var weaponDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); - var armorDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); - var vehicleDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); - var rootkitDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); - var upgrades = [weaponUpgrades, armorUpgrades, vehicleUpgrades, rootkitUpgrades]; - var divs = [weaponDiv, armorDiv, vehicleDiv, rootkitDiv]; - - for (var i = 0; i < upgrades.length; ++i) { - var upgradeArray = upgrades[i]; - var div = divs[i]; - for (var j = 0; j < upgradeArray.length; ++j) { - var upg = upgradeArray[j]; - (function (upg, div, memberObj) { - div.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - innerText:upg.name + " - " + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(upg.cost).format("$0.000a"), - class:"a-link-button", margin:"2px", padding:"2px", display:"block", - fontSize:"12px", - tooltip:upg.desc, - clickListener:()=>{ - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].money.lt(upg.cost)) {return false;} - _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].loseMoney(upg.cost); - memberObj.upgrades.push(upg.name); - upg.apply(memberObj); - var initFilterValue = gangMemberUpgradeBoxFilter.value.toString(); - createGangMemberUpgradeBox(initFilterValue); - return false; - } - })); - })(upg, div, memberObj); - } - } - - container.appendChild(weaponDiv); - container.appendChild(armorDiv); - container.appendChild(vehicleDiv); - container.appendChild(rootkitDiv); - return container; -} - -//Gang DOM elements -let gangContentCreated = false, - gangContainer = null, managementButton = null, territoryButton = null; - -//Subpages -let gangManagementSubpage = null, gangTerritorySubpage = null; - -//Gang Management Elements -let gangDesc = null, gangInfo = null, - gangRecruitMemberButton = null, gangRecruitRequirementText = null, - gangExpandAllButton = null, gangCollapseAllButton, gangMemberFilter = null, - gangManageEquipmentButton = null, - gangMemberList = null; - -//Gang Equipment Upgrade Elements -let gangMemberUpgradeBox = null, gangMemberUpgradeBoxContent = null, - gangMemberUpgradeBoxFilter = null, gangMemberUpgradeBoxElements = null; - - -//Gang Territory Elements -let gangTerritoryDescText = null, gangTerritoryInfoText = null; - -function displayGangContent() { - if (!gangContentCreated || gangContainer == null) { - gangContentCreated = true; - - //Create gang container - gangContainer = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - id:"gang-container", class:"generic-menupage-container", - }); - - //Get variables - var facName = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName, - members = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members, - wanted = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted, - respect = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect; - - //Back button - gangContainer.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - class:"a-link-button", display:"inline-block", innerText:"Back", - clickListener:()=>{ - _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].loadFactionContent(); - Object(_Faction__WEBPACK_IMPORTED_MODULE_2__[/* displayFactionContent */ "c"])(facName); - return false; - } - })); - - //Buttons to switch between panels - managementButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - id:"gang-management-subpage-button", class:"a-link-button-inactive", - display:"inline-block", innerHTML: "Gang Management (1)", - clickListener:()=>{ - gangManagementSubpage.style.display = "block"; - gangTerritorySubpage.style.display = "none"; - managementButton.classList.toggle("a-link-button-inactive"); - managementButton.classList.toggle("a-link-button"); - territoryButton.classList.toggle("a-link-button-inactive"); - territoryButton.classList.toggle("a-link-button"); - updateGangContent(); - return false; - } - }) - territoryButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - id:"gang-territory-subpage-button", class:"a-link-button", - display:"inline-block", innerHTML:"Gang Territory (2)", - clickListener:()=>{ - gangManagementSubpage.style.display = "none"; - gangTerritorySubpage.style.display = "block"; - managementButton.classList.toggle("a-link-button-inactive"); - managementButton.classList.toggle("a-link-button"); - territoryButton.classList.toggle("a-link-button-inactive"); - territoryButton.classList.toggle("a-link-button"); - updateGangContent(); - return false; - } - }); - gangContainer.appendChild(managementButton); - gangContainer.appendChild(territoryButton); - - //Subpage for managing gang members - gangManagementSubpage = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - display:"block", id:"gang-management-subpage", - }); - - var lowerWantedTask = ""; - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.isHackingGang) { - lowerWantedTask = "Ethical Hacking"; - } else { - lowerWantedTask = "Vigilante Justice"; - } - gangDesc = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {width:"70%", - innerHTML: - "This page is used to manage your gang members and get an overview of your " + - "gang's stats.

" + - "If a gang member is not earning much money or respect, the task that you " + - "have assigned to that member might be too difficult. Consider training that " + - "member's stats or choosing an easier task. The tasks closer to the " + - "top of the dropdown list are generally easier. Alternatively, the gang member's " + - "low production might be due to the fact that your wanted level is too high. " + - "Consider assigning a few members to the '" + lowerWantedTask + "' " + - "task to lower your wanted level.

" + - "Installing Augmentations does NOT reset your progress with your Gang. " + - "Furthermore, after installing Augmentations, you will " + - "automatically be a member of whatever Faction you created your gang with.

" - }); - gangManagementSubpage.appendChild(gangDesc); - - gangInfo = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:"gang-info", width:"70%"}); - gangManagementSubpage.appendChild(gangInfo); - - gangRecruitMemberButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - id:"gang-management-recruit-member-btn", class:"a-link-button-inactive", - innerHTML:"Recruit Gang Member", display:"inline-block", margin:"10px", - clickListener:()=>{ - var yesBtn = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetYesButton */ "j"])(), noBtn = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetNoButton */ "i"])(); - yesBtn.innerHTML = "Recruit Gang Member"; - noBtn.innerHTML = "Cancel"; - yesBtn.addEventListener("click", ()=>{ - var name = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetInput */ "h"])(); - if (name === "") { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("You must enter a name for your Gang member!"); - } else { - for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { - if (name == _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name) { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("You already have a gang member with this name!"); - return false; - } - } - var member = new GangMember(name); - _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.push(member); - createGangMemberDisplayElement(member); - updateGangContent(); - } - Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxClose */ "f"])(); - }); - noBtn.addEventListener("click", ()=>{ - Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxClose */ "f"])(); - }); - Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxCreate */ "g"])("Please enter a name for your new Gang member:"); - return false; - } - }); - gangManagementSubpage.appendChild(gangRecruitMemberButton); - - //Text for how much reputation is required for recruiting next memberList - gangRecruitRequirementText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {color:"red", id:"gang-recruit-requirement-text"}); - gangManagementSubpage.appendChild(gangRecruitRequirementText); - - //Gang Member List management buttons (Expand/Collapse All, select a single member) - gangManagementSubpage.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - gangExpandAllButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - class:"a-link-button", display:"inline-block", - innerHTML:"Expand All", - clickListener:()=>{ - var allHeaders = gangManagementSubpage.getElementsByClassName("accordion-header"); - for (var i = 0; i < allHeaders.length; ++i) { - var hdr = allHeaders[i]; - if (!hdr.classList.contains("active")) { - hdr.click(); - } - } - return false; - } - }); - gangCollapseAllButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - class:"a-link-button", display:"inline-block", - innerHTML:"Collapse All", - clickListener:()=>{ - var allHeaders = gangManagementSubpage.getElementsByClassName("accordion-header"); - for (var i = 0; i < allHeaders.length; ++i) { - var hdr = allHeaders[i]; - if (hdr.classList.contains("active")) { - hdr.click(); - } - } - return false; - } - }); - gangMemberFilter = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("input", { - type:"text", placeholder:"Filter gang members", margin:"5px", padding:"5px", - onkeyup:()=>{ - displayGangMemberList(); - } - }); - gangManageEquipmentButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { - class:"a-link-button", display:"inline-block", - innerHTML:"Manage Equipment", - clickListener:()=>{ - createGangMemberUpgradeBox(); - } - }); - gangManagementSubpage.appendChild(gangExpandAllButton); - gangManagementSubpage.appendChild(gangCollapseAllButton); - gangManagementSubpage.appendChild(gangMemberFilter); - gangManagementSubpage.appendChild(gangManageEquipmentButton); - - //Gang Member list - gangMemberList = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("ul", {id:"gang-member-list"}); - displayGangMemberList(); - gangManagementSubpage.appendChild(gangMemberList); - - //Subpage for seeing gang territory information - gangTerritorySubpage = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - id:"gang-territory-subpage", display:"none" - }); - - //Info text for territory page - gangTerritoryDescText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { - width:"70%", - innerHTML:"This page shows how much territory your Gang controls. This statistic is listed as a percentage, " + - "which represents how much of the total territory you control.

" + - "Territory gain and loss is processed automatically and is updated every ~30 seconds. Your chances " + - "to gain and lose territory depend on your Gang's power, which is listed in the display below. " + - "Your gang's power is determined by the stats of all Gang members you have assigned to the " + - "'Territory Warfare' task. Gang members that are not assigned to this task do not contribute to " + - "your Gang's power.

" + - "The amount of territory you have affects all aspects of your Gang members' production, including " + - "money, respect, and wanted level. It is very beneficial to have high territory control.

" - }); - gangTerritorySubpage.appendChild(gangTerritoryDescText); - - var territoryBorder = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("fieldset", {width:"50%", display:"inline-block"}); - - gangTerritoryInfoText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:"gang-territory-info"}); - - territoryBorder.appendChild(gangTerritoryInfoText); - gangTerritorySubpage.appendChild(territoryBorder); - - gangContainer.appendChild(gangTerritorySubpage); - gangContainer.appendChild(gangManagementSubpage); - document.getElementById("entire-game-container").appendChild(gangContainer); - } - gangContainer.style.display = "block"; - updateGangContent(); -} - -function displayGangMemberList() { - Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(gangMemberList); - var members = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members; - var filter = gangMemberFilter.value.toString(); - for (var i = 0; i < members.length; ++i) { - if (members[i].name.indexOf(filter) > -1 || members[i].task.name.indexOf(filter) > -1) { - createGangMemberDisplayElement(members[i]); - } - } - //setGangMemberClickHandlers(); //Set buttons to toggle the gang member info panels -} - -function updateGangContent() { - if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} - - if(gangTerritorySubpage.style.display === "block") { - //Update territory information - gangTerritoryInfoText.innerHTML = ""; - for (var gangname in AllGangs) { - if (AllGangs.hasOwnProperty(gangname)) { - var gangTerritoryInfo = AllGangs[gangname]; - let territory = gangTerritoryInfo.territory*100; - - //Fix some rounding issues graphically - let displayNumber; - if (territory <= 0) { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(0, 2); - } else if (territory >= 100) { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(100, 2); - } else { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(territory, 2); - } - - if (gangname == _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName) { - gangTerritoryInfoText.innerHTML += ("" + gangname + "
(Power: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(gangTerritoryInfo.power, 6) + "): " + - displayNumber + "%

"); - } else { - gangTerritoryInfoText.innerHTML += (gangname + "
(Power: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(gangTerritoryInfo.power, 6) + "): " + - displayNumber + "%

"); - } - } - } - } else { - //Update information for overall gang - if (gangInfo instanceof Element) { - var faction = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName]; - var rep; - if (!(faction instanceof _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Faction */ "a"])) { - rep = "ERROR"; - } else { - rep = faction.playerReputation; - } - Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(gangInfo); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Respect - display:"inline-block", - innerText:"Respect: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect, 6) + - " (" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respectGainRate, 6) + " / sec)", - tooltip:"Represents the amount of respect your gang has from other gangs and criminal " + - "organizations. Your respect affects the amount of money " + - "your gang members will earn, and also determines how much " + - "reputation you are earning with your gang's corresponding Faction." - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Wanted level - display:"inline-block", - innerText:"Wanted Level: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted, 6) + - " (" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wantedGainRate, 6) + " / sec)", - tooltip:"Represents how much the gang is wanted by law enforcement. The higher " + - "your gang's wanted level, the harder it will be for your gang members " + - "to make money and earn respect. Note that the minimum wanted level is 1." - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - var wantedPenalty = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); - wantedPenalty = (1 - wantedPenalty) * 100; - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Wanted Level multiplier - display:"inline-block", - innerText:"Wanted Level Penalty: -" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(wantedPenalty, 2) + "%", - tooltip:"Penalty for respect and money gain rates due to Wanted Level" - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Money gain rate - display:"inline-block", - innerText:"Money gain rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.moneyGainRate, 2) + - " / sec", - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - //Fix some rounding issues graphically - var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory * 100; - let displayNumber; - if (territoryMult <= 0) { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(0, 2); - } else if (territoryMult >= 100) { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(100, 2); - } else { - displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(territoryMult, 2); - } - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Territory multiplier - display:"inline-block", - innerText:"Territory: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(displayNumber, 3) + "%", - tooltip:"The percentage of total territory your Gang controls" - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Faction reputation - display:"inline-block", - innerText:"Faction reputation: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(rep, 3) - })); - gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); - } else { - console.log("ERROR: gang-info DOM element DNE"); - } - - //Toggle the 'Recruit member button' if valid - var numMembers = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; - var repCost = 0; - if (numMembers > 0) { - var repCost = Math.pow(_Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangRecruitCostMultiplier, numMembers); - } - var faction = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName]; - if (faction == null) { - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Could not find your gang's faction. This is probably a bug please report to dev"); - return; - } - var btn = gangRecruitMemberButton; - if (numMembers >= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].MaximumGangMembers) { - btn.className = "a-link-button-inactive"; - gangRecruitRequirementText.style.display = "block"; - gangRecruitRequirementText.innerHTML = - "You have reached the maximum amount of gang members"; - } else if (faction.playerReputation >= repCost) { - btn.className = "a-link-button"; - gangRecruitRequirementText.style.display = "none"; - } else { - btn.className = "a-link-button-inactive"; - gangRecruitRequirementText.style.display = "block"; - gangRecruitRequirementText.innerHTML = - Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(repCost, 2) + " Faction reputation needed to recruit next member"; - } - - //Update information for each gang member - for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { - updateGangMemberDisplayElement(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i]); - } - } -} - -//Takes in a GangMember object -function createGangMemberDisplayElement(memberObj) { - if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} - var name = memberObj.name; - - var accordion = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__["createAccordionElement"])({ - id:name + "gang-member", - hdrText:name, - }); - var li = accordion[0]; - var hdr = accordion[1]; - var gangMemberDiv = accordion[2]; - - //Gang member content divided into 3 panels: - //Stats Panel - var statsDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - id: name + "gang-member-stats", class: "gang-member-info-div", - width:"30%", display:"inline" - }); - var statsP = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { - id:name + "gang-member-stats-text", display:"inline" - }); - - statsDiv.appendChild(statsP); - //statsDiv.appendChild(upgradeButton); - - //Panel for Selecting task and show respect/wanted gain - var taskDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - id: name + "gang-member-task", class:"gang-member-info-div", - width:"30%", display:"inline" - }); - var taskSelector = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("select", { - color:"white", backgroundColor:"black", - id:name + "gang-member-task-selector" - }); - - var tasks = null; - if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.isHackingGang) { - tasks = ["---", "Ransomware", "Phishing", "Identity Theft", "DDoS Attacks", - "Plant Virus", "Fraud & Counterfeiting","Money Laundering", - "Cyberterrorism", "Ethical Hacking", "Train Combat", - "Train Hacking", "Territory Warfare"]; - } else { - tasks = ["---", "Mug People", "Deal Drugs", "Run a Con", "Armed Robbery", - "Traffick Illegal Arms", "Threaten & Blackmail", - "Terrorism", "Vigilante Justice", "Train Combat", - "Train Hacking", "Territory Warfare"]; - } - for (var i = 0; i < tasks.length; ++i) { - var option = document.createElement("option"); - option.text = tasks[i]; - taskSelector.add(option); - } - taskSelector.addEventListener("change", function() { - var task = taskSelector.options[taskSelector.selectedIndex].text; - memberObj.assignToTask(task); - setGangMemberTaskDescription(memberObj, task); - updateGangContent(); - }); - //Set initial task in selector element - if (memberObj.task instanceof GangMemberTask) { - var taskName = memberObj.task.name; - var taskIndex = 0; - for (let i = 0; i < tasks.length; ++i) { - if (taskName == tasks[i]) { - taskIndex = i; - break; - } - } - taskSelector.selectedIndex = taskIndex; - } - - var gainInfo = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:name + "gang-member-gain-info"}); - taskDiv.appendChild(taskSelector); - taskDiv.appendChild(gainInfo); - - //Panel for Description of task - var taskDescDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { - id:name + "gang-member-task-desc", class:"gang-member-info-div", - width:"30%", display:"inline" - }); - - var taskDescP = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id: name + "gang-member-task-description", display:"inline"}); - taskDescDiv.appendChild(taskDescP); - - statsDiv.style.width = "30%"; - taskDiv.style.width = "30%"; - taskDescDiv.style.width = "30%"; - statsDiv.style.display = "inline"; - taskDiv.style.display = "inline"; - taskDescDiv.style.display = "inline"; - gangMemberDiv.appendChild(statsDiv); - gangMemberDiv.appendChild(taskDiv); - gangMemberDiv.appendChild(taskDescDiv); - - gangMemberList.appendChild(li); - setGangMemberTaskDescription(memberObj, taskName); //Initialize description - updateGangMemberDisplayElement(memberObj); -} - -function updateGangMemberDisplayElement(memberObj) { - if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} - var name = memberObj.name; - - //TODO Add upgrade information - var stats = document.getElementById(name + "gang-member-stats-text"); - if (stats) { - stats.innerHTML = - "Hacking: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.hack, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.hack_exp).format('(0.00a)') + " exp)
" + - "Strength: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.str, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.str_exp).format('(0.00a)') + " exp)
" + - "Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.def, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.def_exp).format('(0.00a)') + " exp)
" + - "Dexterity: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.dex, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.dex_exp).format('(0.00a)') + " exp)
" + - "Agility: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.agi, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.agi_exp).format('(0.00a)') + " exp)
" + - "Charisma: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.cha, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.cha_exp).format('(0.00a)') + " exp)
"; - } - - var gainInfo = document.getElementById(name + "gang-member-gain-info"); - if (gainInfo) { - gainInfo.innerHTML = - "Money: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateMoneyGain(), 2) + " / sec
" + - "Respect: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateRespectGain(), 6) + " / sec
" + - "Wanted Level: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateWantedLevelGain(), 6) + " / sec
"; - } -} - -function setGangMemberTaskDescription(memberObj, taskName) { - var name = memberObj.name; - var taskDesc = document.getElementById(name + "gang-member-task-description"); - if (taskDesc) { - var task = GangMemberTasks[taskName]; - if (task == null) {return;} - var desc = task.desc; - taskDesc.innerHTML = desc; - } -} - -function deleteGangDisplayContent() { - if (gangContainer != null) {Object(_utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__["removeElementById"])(gangContainer.id);} - - gangContentCreated = false; - gangContainer = null; - managementButton = null; - territoryButton = null; - - //Subpages - gangManagementSubpage = null; - gangTerritorySubpage = null; - - //Gang Management Elements - gangDesc = null; - gangInfo = null; - gangRecruitMemberButton = null; - gangRecruitRequirementText = null; - gangExpandAllButton = null; - gangCollapseAllButton = null; - gangMemberFilter = null; - gangManageEquipmentButton = null; - gangMemberList = null; - - //Gang Equipment Upgrade Elements - gangMemberUpgradeBox = null; - gangMemberUpgradeBoxContent = null; - gangMemberUpgradeBoxFilter = null; - gangMemberUpgradeBoxElements = null; -} - - - -/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! jquery */ 51))) - -/***/ }), -/* 41 */ -/*!*****************************************!*\ - !*** ./utils/helpers/exceptionAlert.js ***! - \*****************************************/ -/*! exports provided: exceptionAlert */ -/*! exports used: exceptionAlert */ -/***/ (function(module, __webpack_exports__, __webpack_require__) { - -"use strict"; -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return exceptionAlert; }); -/* harmony import */ var _DialogBox__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../DialogBox */ 8); - - -function exceptionAlert(e) { - Object(_DialogBox__WEBPACK_IMPORTED_MODULE_0__["dialogBoxCreate"])("Caught an exception: " + e + "

" + - "Filename: " + (e.fileName || "UNKNOWN FILE NAME") + "

" + - "Line Number: " + (e.lineNumber || "UNKNOWN LINE NUMBER") + "

" + - "This is a bug, please report to game developer with this " + - "message as well as details about how to reproduce the bug.

" + - "If you want to be safe, I suggest refreshing the game WITHOUT saving so that your " + - "safe doesn't get corrupted"); -} - - - - -/***/ }), -/* 42 */ -/*!************************************!*\ - !*** ./utils/helpers/addOffset.ts ***! - \************************************/ -/*! no static exports found */ -/*! exports used: addOffset */ -/***/ (function(module, exports, __webpack_require__) { - -"use strict"; - -Object.defineProperty(exports, "__esModule", { value: true }); -/** - * Adds a random offset to a number within a certain percentage - * @example - * // Returns between 95-105 - * addOffset(100, 5); - * @example - * // Returns between 63-77 - * addOffSet(70, 10); - * @param midpoint The number to be the midpoint of the offset range - * @param percentage The percentage (in a range of 0-100) to offset - */ -function addOffset(midpoint, percentage) { - const maxPercent = 100; - if (percentage < 0 || percentage > maxPercent) { - return midpoint; - } - const offset = midpoint * (percentage / maxPercent); - // Double the range to account for both sides of the midpoint. - // tslint:disable-next-line:no-magic-numbers - return midpoint + ((Math.random() * (offset * 2)) - offset); -} -exports.addOffset = addOffset; - - -/***/ }), -/* 43 */ /*!************************!*\ !*** ./utils/acorn.js ***! \************************/ @@ -36675,6 +33427,3316 @@ Object.defineProperty(exports, '__esModule', { value: true }); }))); +/***/ }), +/* 38 */ +/*!**********************!*\ + !*** ./src/Fconf.js ***! + \**********************/ +/*! exports provided: FconfSettings, createFconf, parseFconfSettings, loadFconf */ +/*! exports used: FconfSettings, createFconf, loadFconf, parseFconfSettings */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return FconfSettings; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return createFconf; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return parseFconfSettings; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return loadFconf; }); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/acorn */ 37); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_0__); + + +var FconfSettings = { + ENABLE_BASH_HOTKEYS: false, + ENABLE_TIMESTAMPS: false, +} + +var FconfComments = { + ENABLE_BASH_HOTKEYS: "Improved Bash emulation mode. Setting this to 1 enables several\n" + + "new Terminal shortcuts and features that more closely resemble\n" + + "a real Bash-style shell. Note that when this mode is enabled,\n" + + "the default browser shortcuts are overriden by the new Bash\n" + + "shortcuts.\n\n" + + "To see a full list of the Terminal shortcuts that this enables, see:\n" + + "http://bitburner.readthedocs.io/en/latest/shortcuts.html", + ENABLE_TIMESTAMPS: "Terminal commands and log entries will be timestamped. The timestamp\n" + + "will have the format: M/D h:m", +} + +//Parse Fconf settings from the config text +//Throws an exception if parsing fails +function parseFconfSettings(config) { + var ast = Object(_utils_acorn__WEBPACK_IMPORTED_MODULE_0__["parse"])(config, {sourceType:"module"}); + var queue = []; + queue.push(ast); + while (queue.length != 0) { + var exp = queue.shift(); + switch (exp.type) { + case "BlockStatement": + case "Program": + for (var i = 0; i < exp.body.length; ++i) { + if (exp.body[i] instanceof _utils_acorn__WEBPACK_IMPORTED_MODULE_0__["Node"]) { + queue.push(exp.body[i]); + } + } + break; + case "AssignmentExpression": + var setting, value; + if (exp.left != null && exp.left.name != null) { + setting = exp.left.name; + } else { + break; + } + if (exp.right != null && exp.right.raw != null) { + value = exp.right.raw; + } else { + break; + } + parseFconfSetting(setting, value); + break; + default: + break; + } + + for (var prop in exp) { + if (exp.hasOwnProperty(prop)) { + if (exp[prop] instanceof _utils_acorn__WEBPACK_IMPORTED_MODULE_0__["Node"]) { + queue.push(exp[prop]); + } + } + } + } +} + +function parseFconfSetting(setting, value) { + setting = String(setting); + value = String(value); + if (setting == null || value == null || FconfSettings[setting] == null) { + console.log("WARNING: Invalid .fconf setting: " + setting); + return; + } + + //Needed to convert entered value to boolean/strings accordingly + switch(setting) { + case "ENABLE_BASH_HOTKEYS": + case "ENABLE_TIMESTAMPS": + var value = value.toLowerCase(); + if (value === "1" || value === "true" || value === "y") { + value = true; + } else { + value = false; + } + FconfSettings[setting] = value; + break; + default: + break; + } + return; +} + +//Create the .fconf file text from the settings +function createFconf() { + var res = ""; + for (var setting in FconfSettings) { + if (FconfSettings.hasOwnProperty(setting)) { + //Setting comments (description) + var comment = FconfComments[setting]; + if (comment == null) {continue;} + var comment = comment.split("\n"); + for (var i = 0; i < comment.length; ++i) { + res += ("//" + comment[i] + "\n"); + } + + var value = 0; + if (FconfSettings[setting] === true) { + value = "1"; + } else if (FconfSettings[setting] === false) { + value = "0"; + } else { + value = String(FconfSettings[setting]); + } + res += (setting + "=" + value + "\n\n"); + } + } + return res; +} + +function loadFconf(saveString) { + let tempFconfSettings = JSON.parse(saveString); + for (var setting in tempFconfSettings) { + if (tempFconfSettings.hasOwnProperty(setting)) { + FconfSettings[setting] = tempFconfSettings[setting]; + } + } +} + + + + +/***/ }), +/* 39 */ +/*!*************************!*\ + !*** ./src/Missions.js ***! + \*************************/ +/*! exports provided: HackingMission, inMission, setInMission, currMission */ +/*! exports used: HackingMission, currMission, inMission, setInMission */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function($) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return HackingMission; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return inMission; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return setInMission; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return currMission; }); +/* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Constants */ 2); +/* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); +/* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Faction */ 12); +/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Player */ 0); +/* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/DialogBox */ 8); +/* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/uiHelpers/clearEventListeners */ 13); +/* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__); +/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/helpers/addOffset */ 43); +/* harmony import */ var _utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__); +/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/helpers/getRandomInt */ 5); +/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__); +/* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/helpers/isString */ 32); +/* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__); +/* harmony import */ var jsplumb__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! jsplumb */ 177); +/* harmony import */ var jsplumb__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(jsplumb__WEBPACK_IMPORTED_MODULE_10__); + + + + + + + + + + + + +let inMission = false; //Flag to denote whether a mission is running +let currMission = null; +function setInMission(bool, mission) { + inMission = bool; + if (bool) { + currMission = mission; + } else { + currMission = null; + } +} + +//Keyboard shortcuts +$(document).keydown(function(e) { + if (inMission && currMission && currMission.selectedNode.length != 0) { + switch (e.keyCode) { + case 65: //a for Attack + currMission.actionButtons[0].click(); + break; + case 83: //s for Scan + currMission.actionButtons[1].click(); + break; + case 87: //w for Weaken + currMission.actionButtons[2].click(); + break; + case 70: //f for Fortify + currMission.actionButtons[3].click(); + break; + case 82: //r for Overflow + currMission.actionButtons[4].click(); + break; + case 68: //d for Detach connection + currMission.actionButtons[5].click(); + break; + default: + break; + } + } +}); + +let NodeTypes = { + Core: "CPU Core Node", //All actions available + Firewall: "Firewall Node", //No actions available + Database: "Database Node", //No actions available + Spam: "Spam Node", //No actions Available + Transfer: "Transfer Node", //Can Weaken, Scan, Fortify and Overflow + Shield: "Shield Node" //Can Fortify +} + +let NodeActions = { + Attack: "Attacking", //Damaged based on attack stat + hacking level + opp def + Scan: "Scanning", //-Def for target, affected by attack and hacking level + Weaken: "Weakening", //-Attack for target, affected by attack and hacking level + Fortify: "Fortifying", //+Defense for Node, affected by hacking level + Overflow: "Overflowing", //+Attack but -Defense for Node, affected by hacking level +} + +function Node(type, stats) { + this.type = type; + this.atk = stats.atk ? stats.atk : 0; + this.def = stats.def ? stats.def : 0; + this.hp = stats.hp ? stats.hp : 0; + this.maxhp = this.hp; + this.plyrCtrl = false; + this.enmyCtrl = false; + this.pos = [0, 0]; //x, y + this.el = null; //Holds the Node's DOM element + this.action = null; + this.targetedCount = 0; //Count of how many connections this node is the target of + + //Holds the JsPlumb Connection object for this Node, + //where this Node is the Source (since each Node + //can only have 1 outgoing Connection) + this.conn = null; +} + +Node.prototype.setPosition = function(x, y) { + this.pos = [x, y]; +} + +Node.prototype.setControlledByPlayer = function() { + this.plyrCtrl = true; + this.enmyCtrl = false; + if (this.el) { + this.el.classList.remove("hack-mission-enemy-node"); + this.el.classList.add("hack-mission-player-node"); + } +} + +Node.prototype.setControlledByEnemy = function() { + this.plyrCtrl = false; + this.enmyCtrl = true; + if (this.el) { + this.el.classList.remove("hack-mission-player-node"); + this.el.classList.add("hack-mission-enemy-node"); + } +} + +//Sets this node to be the active node +Node.prototype.select = function(actionButtons) { + if (this.enmyCtrl) {return;} + this.el.classList.add("hack-mission-player-node-active"); + + //Make all buttons inactive + for (var i = 0; i < actionButtons.length; ++i) { + actionButtons[i].classList.remove("a-link-button"); + actionButtons[i].classList.add("a-link-button-inactive"); + } + + switch(this.type) { + case NodeTypes.Core: + //All buttons active + for (var i = 0; i < actionButtons.length; ++i) { + actionButtons[i].classList.remove("a-link-button-inactive"); + actionButtons[i].classList.add("a-link-button"); + } + break; + case NodeTypes.Transfer: + actionButtons[1].classList.remove("a-link-button-inactive"); + actionButtons[1].classList.add("a-link-button"); + actionButtons[2].classList.remove("a-link-button-inactive"); + actionButtons[2].classList.add("a-link-button"); + actionButtons[3].classList.remove("a-link-button-inactive"); + actionButtons[3].classList.add("a-link-button"); + actionButtons[4].classList.remove("a-link-button-inactive"); + actionButtons[4].classList.add("a-link-button"); + actionButtons[5].classList.remove("a-link-button-inactive"); + actionButtons[5].classList.add("a-link-button"); + break; + case NodeTypes.Shield: + case NodeTypes.Firewall: + actionButtons[3].classList.remove("a-link-button-inactive"); + actionButtons[3].classList.add("a-link-button"); + break; + default: + break; + } +} + +Node.prototype.deselect = function(actionButtons) { + this.el.classList.remove("hack-mission-player-node-active"); + for (var i = 0; i < actionButtons.length; ++i) { + actionButtons[i].classList.remove("a-link-button"); + actionButtons[i].classList.add("a-link-button-inactive"); + } +} + + +Node.prototype.untarget = function() { + if (this.targetedCount === 0) { + console.log("WARN: Node " + this.el.id + " is being 'untargeted' when it has no target count"); + return; + } + --this.targetedCount; +} + +//Hacking mission instance +//Takes in the reputation of the Faction for which the mission is +//being conducted +function HackingMission(rep, fac) { + this.faction = fac; + + this.started = false; + this.time = 180000; //5 minutes to start, milliseconds + + this.playerCores = []; + this.playerNodes = []; //Non-core nodes + this.playerAtk = 0; + this.playerDef = 0; + + this.enemyCores = []; + this.enemyDatabases = []; + this.enemyNodes = []; //Non-core nodes + this.enemyAtk = 0; + this.enemyDef = 0; + + this.miscNodes = []; + + this.selectedNode = []; //Which of the player's nodes are currently selected + + this.actionButtons = []; //DOM buttons for actions + + this.availablePositions = []; + for (var r = 0; r < 8; ++r) { + for (var c = 0; c < 8; ++c) { + this.availablePositions.push([r, c]); + } + } + + this.map = []; + for (var i = 0; i < 8; ++i) { + this.map.push([null, null, null, null, null, null, null, null]); + } + + this.jsplumbinstance = null; + + this.difficulty = rep / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionRepToDiffConversion + 1; + console.log("difficulty: " + this.difficulty); + this.reward = 250 + (rep / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionRepToRewardConversion); +} + +HackingMission.prototype.init = function() { + //Create Header DOM + this.createPageDom(); + + //Create player starting nodes + var home = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].getHomeComputer() + for (var i = 0; i < home.cpuCores; ++i) { + var stats = { + atk: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 7.5) + 30, + def: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 20), + hp: (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill / 4), + }; + this.playerCores.push(new Node(NodeTypes.Core, stats)); + this.playerCores[i].setControlledByPlayer(); + this.setNodePosition(this.playerCores[i], i, 0); + this.removeAvailablePosition(i, 0); + } + + //Randomly generate enemy nodes (CPU and Firewall) based on difficulty + var numNodes = Math.min(8, Math.max(1, Math.round(this.difficulty / 4))); + var numFirewalls = Math.min(20, + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(Math.round(this.difficulty/3), Math.round(this.difficulty/3) + 1)); + var numDatabases = Math.min(10, Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(1, Math.round(this.difficulty / 3) + 1)); + var totalNodes = numNodes + numFirewalls + numDatabases; + var xlimit = 7 - Math.floor(totalNodes / 8); + var randMult = Object(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__["addOffset"])(0.8 + (this.difficulty / 5), 10); + for (var i = 0; i < numNodes; ++i) { + var stats = { + atk: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(80, 86), + def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(5, 10), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(210, 230) + } + this.enemyCores.push(new Node(NodeTypes.Core, stats)); + this.enemyCores[i].setControlledByEnemy(); + this.setNodeRandomPosition(this.enemyCores[i], xlimit); + } + for (var i = 0; i < numFirewalls; ++i) { + var stats = { + atk: 0, + def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(10, 20), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(275, 300) + } + this.enemyNodes.push(new Node(NodeTypes.Firewall, stats)); + this.enemyNodes[i].setControlledByEnemy(); + this.setNodeRandomPosition(this.enemyNodes[i], xlimit); + } + for (var i = 0; i < numDatabases; ++i) { + var stats = { + atk: 0, + def: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(30, 55), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(210, 275) + } + var node = new Node(NodeTypes.Database, stats); + node.setControlledByEnemy(); + this.setNodeRandomPosition(node, xlimit); + this.enemyDatabases.push(node); + } + this.calculateDefenses(); + this.calculateAttacks(); + this.createMap(); +} + +HackingMission.prototype.createPageDom = function() { + var container = document.getElementById("mission-container"); + + var favorMult = 1 + (this.faction.favor / 100); + var gain = this.reward * _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * favorMult; + var headerText = document.createElement("p"); + headerText.innerHTML = "You are about to start a hacking mission! You will gain " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(gain, 3) + " faction reputation with " + this.faction.name + + " if you win. For more information " + + "about how hacking missions work, click one of the guide links " + + "below (one opens up an in-game guide and the other opens up " + + "the guide from the wiki). Click the 'Start' button to begin."; + headerText.style.display = "block"; + headerText.classList.add("hack-mission-header-element"); + headerText.style.width = "80%"; + + var inGameGuideBtn = document.createElement("a"); + inGameGuideBtn.innerText = "How to Play"; + inGameGuideBtn.classList.add("a-link-button"); + inGameGuideBtn.style.display = "inline-block"; + inGameGuideBtn.classList.add("hack-mission-header-element"); + inGameGuideBtn.addEventListener("click", function() { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])(_Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionHowToPlay); + return false; + }); + + var wikiGuideBtn = document.createElement("a"); + wikiGuideBtn.innerText = "Wiki Guide"; + wikiGuideBtn.classList.add("a-link-button"); + wikiGuideBtn.style.display = "inline-block"; + wikiGuideBtn.classList.add("hack-mission-header-element"); + wikiGuideBtn.target = "_blank"; + //TODO Add link to wiki page wikiGuideBtn.href = + + + //Start button will get replaced with forfeit when game is started + var startBtn = document.createElement("a"); + startBtn.innerHTML = "Start"; + startBtn.setAttribute("id", "hack-mission-start-btn"); + startBtn.classList.add("a-link-button"); + startBtn.classList.add("hack-mission-header-element"); + startBtn.style.display = "inline-block"; + startBtn.addEventListener("click", ()=>{ + this.start(); + return false; + }); + + var forfeitMission = document.createElement("a"); + forfeitMission.innerHTML = "Forfeit Mission (Exit)"; + forfeitMission.classList.add("a-link-button"); + forfeitMission.classList.add("hack-mission-header-element"); + forfeitMission.style.display = "inline-block"; + forfeitMission.addEventListener("click", ()=> { + this.finishMission(false); + return false; + }); + + var timer = document.createElement("p"); + timer.setAttribute("id", "hacking-mission-timer"); + timer.style.display = "inline-block"; + timer.style.margin = "6px"; + + //Create Action Buttons (Attack/Scan/Weaken/ etc...) + var actionsContainer = document.createElement("span"); + actionsContainer.style.display = "block"; + actionsContainer.classList.add("hack-mission-action-buttons-container"); + for (var i = 0; i < 6; ++i) { + this.actionButtons.push(document.createElement("a")); + this.actionButtons[i].style.display = "inline-block"; + this.actionButtons[i].classList.add("a-link-button-inactive"); //Disabled at start + this.actionButtons[i].classList.add("tooltip"); //Disabled at start + this.actionButtons[i].classList.add("hack-mission-header-element"); + actionsContainer.appendChild(this.actionButtons[i]); + } + this.actionButtons[0].innerText = "Attack(a)"; + var atkTooltip = document.createElement("span"); + atkTooltip.classList.add("tooltiptexthigh"); + atkTooltip.innerText = "Lowers the targeted node's HP. The effectiveness of this depends on " + + "this node's Attack level, your hacking level, and the opponent's defense level."; + this.actionButtons[0].appendChild(atkTooltip); + this.actionButtons[1].innerText = "Scan(s)"; + var scanTooltip = document.createElement("span"); + scanTooltip.classList.add("tooltiptexthigh"); + scanTooltip.innerText = "Lowers the targeted node's defense. The effectiveness of this depends on " + + "this node's Attack level, your hacking level, and the opponent's defense level."; + this.actionButtons[1].appendChild(scanTooltip); + this.actionButtons[2].innerText = "Weaken(w)"; + var WeakenTooltip = document.createElement("span"); + WeakenTooltip.classList.add("tooltiptexthigh"); + WeakenTooltip.innerText = "Lowers the targeted node's attack. The effectiveness of this depends on " + + "this node's Attack level, your hacking level, and the opponent's defense level."; + this.actionButtons[2].appendChild(WeakenTooltip); + this.actionButtons[3].innerText = "Fortify(f)"; + var fortifyTooltip = document.createElement("span"); + fortifyTooltip.classList.add("tooltiptexthigh"); + fortifyTooltip.innerText = "Raises this node's Defense level. The effectiveness of this depends on " + + "your hacking level"; + this.actionButtons[3].appendChild(fortifyTooltip); + this.actionButtons[4].innerText = "Overflow(r)"; + var overflowTooltip = document.createElement("span"); + overflowTooltip.classList.add("tooltiptexthigh"); + overflowTooltip.innerText = "Raises this node's Attack level but lowers its Defense level. The effectiveness " + + "of this depends on your hacking level."; + this.actionButtons[4].appendChild(overflowTooltip); + this.actionButtons[5].innerText = "Drop Connection(d)"; + var dropconnTooltip = document.createElement("span"); + dropconnTooltip.classList.add("tooltiptexthigh"); + dropconnTooltip.innerText = "Removes this Node's current connection to some target Node, if it has one. This can " + + "also be done by simply clicking the white connection line."; + this.actionButtons[5].appendChild(dropconnTooltip); + + //Player/enemy defense displays will be in action container + var playerStats = document.createElement("p"); + var enemyStats = document.createElement("p"); + playerStats.style.display = "inline-block"; + enemyStats.style.display = "inline-block"; + playerStats.style.color = "#00ccff"; + enemyStats.style.color = "red"; + playerStats.style.margin = "4px"; + enemyStats.style.margin = "4px"; + playerStats.setAttribute("id", "hacking-mission-player-stats"); + enemyStats.setAttribute("id", "hacking-mission-enemy-stats"); + actionsContainer.appendChild(playerStats); + actionsContainer.appendChild(enemyStats); + + //Set Action Button event listeners + this.actionButtons[0].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + if (this.selectedNode[0].type !== NodeTypes.Core) {return;} + this.setActionButtonsActive(this.selectedNode[0].type); + this.setActionButton(NodeActions.Attack, false); //Set attack button inactive + this.selectedNode.forEach(function(node){ + node.action = NodeActions.Attack; + }); + }); + + this.actionButtons[1].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + var nodeType = this.selectedNode[0].type; //In a multiselect, every Node will have the same type + if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} + this.setActionButtonsActive(nodeType); + this.setActionButton(NodeActions.Scan, false); //Set scan button inactive + this.selectedNode.forEach(function(node){ + node.action = NodeActions.Scan; + }); + }); + + this.actionButtons[2].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + var nodeType = this.selectedNode[0].type; //In a multiselect, every Node will have the same type + if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} + this.setActionButtonsActive(nodeType); + this.setActionButton(NodeActions.Weaken, false); //Set Weaken button inactive + this.selectedNode.forEach(function(node){ + node.action = NodeActions.Weaken; + }); + }); + + this.actionButtons[3].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + this.setActionButtonsActive(this.selectedNode[0].type); + this.setActionButton(NodeActions.Fortify, false); //Set Fortify button inactive + this.selectedNode.forEach(function(node){ + node.action = NodeActions.Fortify; + }); + }); + + this.actionButtons[4].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + var nodeType = this.selectedNode[0].type; + if (nodeType !== NodeTypes.Core && nodeType !== NodeTypes.Transfer) {return;} + this.setActionButtonsActive(nodeType); + this.setActionButton(NodeActions.Overflow, false); //Set Overflow button inactive + this.selectedNode.forEach(function(node){ + node.action = NodeActions.Overflow; + }); + }); + + this.actionButtons[5].addEventListener("click", ()=>{ + if (!(this.selectedNode.length > 0)) { + console.log("ERR: Pressing Action button without selected node"); + return; + } + this.selectedNode.forEach(function(node){ + if (node.conn) { + var endpoints = node.conn.endpoints; + endpoints[0].detachFrom(endpoints[1]); + } + node.action = NodeActions.Fortify; + }); + // if (this.selectedNode.conn) { + // var endpoints = this.selectedNode.conn.endpoints; + // endpoints[0].detachFrom(endpoints[1]); + // } + }) + + var timeDisplay = document.createElement("p"); + + container.appendChild(headerText); + container.appendChild(inGameGuideBtn); + container.appendChild(wikiGuideBtn); + container.appendChild(startBtn); + container.appendChild(forfeitMission); + container.appendChild(timer); + container.appendChild(actionsContainer); + container.appendChild(timeDisplay); +} + +HackingMission.prototype.setActionButtonsInactive = function() { + for (var i = 0; i < this.actionButtons.length; ++i) { + this.actionButtons[i].classList.remove("a-link-button"); + this.actionButtons[i].classList.add("a-link-button-inactive"); + } +} + +HackingMission.prototype.setActionButtonsActive = function(nodeType=null) { + for (var i = 0; i < this.actionButtons.length; ++i) { + this.actionButtons[i].classList.add("a-link-button"); + this.actionButtons[i].classList.remove("a-link-button-inactive"); + } + + //For Transfer, FireWall and Shield Nodes, certain buttons should always be disabled + //0 = Attack, 1 = Scan, 2 = Weaken, 3 = Fortify, 4 = overflow, 5 = Drop conn + if (nodeType) { + switch (nodeType) { + case NodeTypes.Firewall: + case NodeTypes.Shield: + this.actionButtons[0].classList.remove("a-link-button"); + this.actionButtons[0].classList.add("a-link-button-inactive"); + this.actionButtons[1].classList.remove("a-link-button"); + this.actionButtons[1].classList.add("a-link-button-inactive"); + this.actionButtons[2].classList.remove("a-link-button"); + this.actionButtons[2].classList.add("a-link-button-inactive"); + this.actionButtons[4].classList.remove("a-link-button"); + this.actionButtons[4].classList.add("a-link-button-inactive"); + this.actionButtons[5].classList.remove("a-link-button"); + this.actionButtons[5].classList.add("a-link-button-inactive"); + break; + case NodeTypes.Transfer: + this.actionButtons[0].classList.remove("a-link-button"); + this.actionButtons[0].classList.add("a-link-button-inactive"); + break; + default: + break; + } + } +} + +//True for active, false for inactive +HackingMission.prototype.setActionButton = function(i, active=true) { + if (Object(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__["isString"])(i)) { + switch (i) { + case NodeActions.Attack: + i = 0; + break; + case NodeActions.Scan: + i = 1; + break; + case NodeActions.Weaken: + i = 2; + break; + case NodeActions.Fortify: + i = 3; + break; + case NodeActions.Overflow: + default: + i = 4; + break; + } + } + if (active) { + this.actionButtons[i].classList.remove("a-link-button-inactive"); + this.actionButtons[i].classList.add("a-link-button"); + } else { + this.actionButtons[i].classList.remove("a-link-button"); + this.actionButtons[i].classList.add("a-link-button-inactive"); + } + +} + +HackingMission.prototype.calculateAttacks = function() { + var total = 0; + for (var i = 0; i < this.playerCores.length; ++i) { + total += this.playerCores[i].atk; + } + for (var i = 0; i < this.playerNodes.length; ++i) { + total += this.playerNodes[i].atk; + } + this.playerAtk = total; + document.getElementById("hacking-mission-player-stats").innerHTML = + "Player Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerAtk, 1) + "
" + + "Player Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerDef, 1); + total = 0; + for (var i = 0; i < this.enemyCores.length; ++i) { + total += this.enemyCores[i].atk; + } + for (var i = 0; i < this.enemyDatabases.length; ++i) { + total += this.enemyDatabases[i].atk; + } + for (var i = 0; i < this.enemyNodes.length; ++i) { + total += this.enemyNodes[i].atk; + } + this.enemyAtk = total; + document.getElementById("hacking-mission-enemy-stats").innerHTML = + "Enemy Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyAtk, 1) + "
" + + "Enemy Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyDef, 1); +} + +HackingMission.prototype.calculateDefenses = function() { + var total = 0; + for (var i = 0; i < this.playerCores.length; ++i) { + total += this.playerCores[i].def; + } + for (var i = 0; i < this.playerNodes.length; ++i) { + total += this.playerNodes[i].def; + } + this.playerDef = total; + document.getElementById("hacking-mission-player-stats").innerHTML = + "Player Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerAtk, 1) + "
" + + "Player Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.playerDef, 1); + total = 0; + for (var i = 0; i < this.enemyCores.length; ++i) { + total += this.enemyCores[i].def; + } + for (var i = 0; i < this.enemyDatabases.length; ++i) { + total += this.enemyDatabases[i].def; + } + for (var i = 0; i < this.enemyNodes.length; ++i) { + total += this.enemyNodes[i].def; + } + this.enemyDef = total; + document.getElementById("hacking-mission-enemy-stats").innerHTML = + "Enemy Attack: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyAtk, 1) + "
" + + "Enemy Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(this.enemyDef, 1); +} + +HackingMission.prototype.removeAvailablePosition = function(x, y) { + for (var i = 0; i < this.availablePositions.length; ++i) { + if (this.availablePositions[i][0] === x && + this.availablePositions[i][1] === y) { + this.availablePositions.splice(i, 1); + return; + } + } + console.log("WARNING: removeAvailablePosition() did not remove " + x + ", " + y); +} + +HackingMission.prototype.setNodePosition = function(nodeObj, x, y) { + if (!(nodeObj instanceof Node)) { + console.log("WARNING: Non-Node object passed into setNodePOsition"); + return; + } + if (isNaN(x) || isNaN(y)) { + console.log("ERR: Invalid values passed as x and y for setNodePosition"); + console.log(x); + console.log(y); + return; + } + nodeObj.pos = [x, y]; + this.map[x][y] = nodeObj; +} + +HackingMission.prototype.setNodeRandomPosition = function(nodeObj, xlimit=0) { + var i = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.availablePositions.length - 1); + if (this.availablePositions[i][1] < xlimit) { + //Recurse if not within limit + return this.setNodeRandomPosition(nodeObj, xlimit); + } + var pos = this.availablePositions.splice(i, 1); + pos = pos[0]; + this.setNodePosition(nodeObj, pos[0], pos[1]); +} + +HackingMission.prototype.createMap = function() { + //Use a grid + var map = document.createElement("div"); + map.classList.add("hack-mission-grid"); + map.setAttribute("id", "hacking-mission-map"); + document.getElementById("mission-container").appendChild(map); + + //Create random Nodes for every space in the map that + //hasn't been filled yet. The stats of each Node will be based on + //the player/enemy attack + var averageAttack = (this.playerAtk + this.enemyAtk) / 2; + for (var x = 0; x < 8; ++x) { + for (var y = 0; y < 8; ++y) { + if (!(this.map[x][y] instanceof Node)) { + var node, type = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, 2); + var randMult = Object(_utils_helpers_addOffset__WEBPACK_IMPORTED_MODULE_6__["addOffset"])(0.85 + (this.difficulty / 2), 15); + switch (type) { + case 0: //Spam + var stats = { + atk: 0, + def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(15, 45), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(200, 225) + } + node = new Node(NodeTypes.Spam, stats); + break; + case 1: //Transfer + var stats = { + atk: 0, + def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(15, 45), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(250, 275) + } + node = new Node(NodeTypes.Transfer, stats); + break; + case 2: //Shield + default: + var stats = { + atk: 0, + def: averageAttack * 1.1 + Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(30, 70), + hp: randMult * Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(300, 320) + } + node = new Node(NodeTypes.Shield, stats); + break; + } + this.setNodePosition(node, x, y); + this.removeAvailablePosition(x, y); + this.miscNodes.push(node); + } + } + } + + //Create DOM elements in order + for (var r = 0; r < 8; ++r) { + for (var c = 0; c < 8; ++c) { + this.createNodeDomElement(this.map[r][c]); + } + } + + //Configure all Player CPUS + for (var i = 0; i < this.playerCores.length; ++i) { + console.log("Configuring Player Node: " + this.playerCores[i].el.id); + this.configurePlayerNodeElement(this.playerCores[i].el); + } +} + +HackingMission.prototype.createNodeDomElement = function(nodeObj) { + var nodeDiv = document.createElement("a"), txtEl = document.createElement('p'); + nodeObj.el = nodeDiv; + + //Set the node element's id based on its coordinates + var id = "hacking-mission-node-" + nodeObj.pos[0] + "-" + nodeObj.pos[1]; + nodeDiv.setAttribute("id", id); + txtEl.setAttribute("id", id + "-txt"); + + //Set node classes for owner + nodeDiv.classList.add("hack-mission-node"); + if (nodeObj.plyrCtrl) { + nodeDiv.classList.add("hack-mission-player-node"); + } else if (nodeObj.enmyCtrl) { + nodeDiv.classList.add("hack-mission-enemy-node"); + } + + //Set node classes based on type + var txt; + switch (nodeObj.type) { + case NodeTypes.Core: + txt = "CPU Core
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-cpu-node"); + break; + case NodeTypes.Firewall: + txt = "Firewall
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-firewall-node"); + break; + case NodeTypes.Database: + txt = "Database
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-database-node"); + break; + case NodeTypes.Spam: + txt = "Spam
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-spam-node"); + break; + case NodeTypes.Transfer: + txt = "Transfer
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-transfer-node"); + break; + case NodeTypes.Shield: + default: + txt = "Shield
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + nodeDiv.classList.add("hack-mission-shield-node"); + break; + } + + txt += "
Atk: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.atk, 1) + + "
Def: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.def, 1); + txtEl.innerHTML = txt; + + nodeDiv.appendChild(txtEl); + document.getElementById("hacking-mission-map").appendChild(nodeDiv); +} + +HackingMission.prototype.updateNodeDomElement = function(nodeObj) { + if (nodeObj.el == null) { + console.log("ERR: Calling updateNodeDomElement on a Node without an element"); + return; + } + + var id = "hacking-mission-node-" + nodeObj.pos[0] + "-" + nodeObj.pos[1]; + var nodeDiv = document.getElementById(id), txtEl = document.getElementById(id + "-txt"); + + //Set node classes based on type + var txt; + switch (nodeObj.type) { + case NodeTypes.Core: + txt = "CPU Core
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + case NodeTypes.Firewall: + txt = "Firewall
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + case NodeTypes.Database: + txt = "Database
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + case NodeTypes.Spam: + txt = "Spam
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + case NodeTypes.Transfer: + txt = "Transfer
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + case NodeTypes.Shield: + default: + txt = "Shield
" + "HP: " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.hp, 1); + break; + } + + txt += "
Atk: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.atk, 1) + + "
Def: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(nodeObj.def, 1); + if (nodeObj.action) { + txt += "
" + nodeObj.action; + } + txtEl.innerHTML = txt; +} + +//Gets a Node DOM element's corresponding Node object using its +//element id. Function accepts either the DOM element object or the ID as +//an argument +HackingMission.prototype.getNodeFromElement = function(el) { + var id; + if (Object(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_9__["isString"])(el)) { + id = el; + } else { + id = el.id; + } + id = id.replace("hacking-mission-node-", ""); + var res = id.split('-'); + if (res.length != 2) { + console.log("ERROR Parsing Hacking Mission Node Id. Could not find coordinates"); + return null; + } + var x = res[0], y = res[1]; + if (isNaN(x) || isNaN(y) || x >= 8 || y >= 8 || x < 0 || y < 0) { + console.log("ERROR: Unexpected values for x and y: " + x + ", " + y); + return null; + } + return this.map[x][y]; +} + +function selectNode(hackMissionInst, el) { + var nodeObj = hackMissionInst.getNodeFromElement(el); + if (nodeObj == null) {console.log("Error getting Node object");} + if (!nodeObj.plyrCtrl) {return;} + + clearAllSelectedNodes(hackMissionInst); + nodeObj.select(hackMissionInst.actionButtons); + hackMissionInst.selectedNode.push(nodeObj); +} + +function multiselectNode(hackMissionInst, el) { + var nodeObj = hackMissionInst.getNodeFromElement(el); + if (nodeObj == null) {console.log("ERROR: Getting Node Object in multiselectNode()");} + if (!nodeObj.plyrCtrl) {return;} + + clearAllSelectedNodes(hackMissionInst); + var type = nodeObj.type; + if (type === NodeTypes.Core) { + hackMissionInst.playerCores.forEach(function(node) { + node.select(hackMissionInst.actionButtons); + hackMissionInst.selectedNode.push(node); + }); + } else { + hackMissionInst.playerNodes.forEach(function(node) { + if (node.type === type) { + node.select(hackMissionInst.actionButtons); + hackMissionInst.selectedNode.push(node); + } + }); + } +} + +function clearAllSelectedNodes(hackMissionInst) { + if (hackMissionInst.selectedNode.length > 0) { + hackMissionInst.selectedNode.forEach(function(node){ + node.deselect(hackMissionInst.actionButtons); + }); + hackMissionInst.selectedNode.length = 0; + } +} + +//Configures a DOM element representing a player-owned node to +//be selectable and actionable +//Note: Does NOT change its css class. This is handled by Node.setControlledBy... +HackingMission.prototype.configurePlayerNodeElement = function(el) { + var nodeObj = this.getNodeFromElement(el); + if (nodeObj == null) {console.log("Error getting Node object");} + + //Add event listener + var self = this; + function selectNodeWrapper() { + selectNode(self, el); + } + el.addEventListener("click", selectNodeWrapper); + + function multiselectNodeWrapper() { + multiselectNode(self, el); + } + el.addEventListener("dblclick", multiselectNodeWrapper); + + + if (el.firstChild) { + el.firstChild.addEventListener("click", selectNodeWrapper); + } +} + +//Configures a DOM element representing an enemy-node by removing +//any event listeners +HackingMission.prototype.configureEnemyNodeElement = function(el) { + //Deselect node if it was the selected node + var nodeObj = this.getNodeFromElement(el); + for (var i = 0; i < this.selectedNode.length; ++i) { + if (this.selectedNode[i] == nodeObj) { + nodeObj.deselect(this.actionButtons); + this.selectedNode.splice(i, 1); + break; + } + } +} + +//Returns bool indicating whether a node is reachable by player +//by checking if any of the adjacent nodes are owned by the player +HackingMission.prototype.nodeReachable = function(node) { + var x = node.pos[0], y = node.pos[1]; + if (x > 0 && this.map[x-1][y].plyrCtrl) {return true;} + if (x < 7 && this.map[x+1][y].plyrCtrl) {return true;} + if (y > 0 && this.map[x][y-1].plyrCtrl) {return true;} + if (y < 7 && this.map[x][y+1].plyrCtrl) {return true;} + return false; +} + +HackingMission.prototype.nodeReachableByEnemy = function(node) { + if (node == null) {return false;} + var x = node.pos[0], y = node.pos[1]; + if (x > 0 && this.map[x-1][y].enmyCtrl) {return true;} + if (x < 7 && this.map[x+1][y].enmyCtrl) {return true;} + if (y > 0 && this.map[x][y-1].enmyCtrl) {return true;} + if (y < 7 && this.map[x][y+1].enmyCtrl) {return true;} + return false; +} + +HackingMission.prototype.start = function() { + this.started = true; + this.initJsPlumb(); + var startBtn = Object(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_5__["clearEventListeners"])("hack-mission-start-btn"); + startBtn.classList.remove("a-link-button"); + startBtn.classList.add("a-link-button-inactive"); +} + +HackingMission.prototype.initJsPlumb = function() { + var instance = jsPlumb.getInstance({ + DragOptions:{cursor:"pointer", zIndex:2000}, + PaintStyle: { + gradient: { stops: [ + [ 0, "#FFFFFF" ], + [ 1, "#FFFFFF" ] + ] }, + stroke: "#FFFFFF", + strokeWidth: 8 + }, + }); + + this.jsplumbinstance = instance; + + //All player cores are sources + for (var i = 0; i < this.playerCores.length; ++i) { + instance.makeSource(this.playerCores[i].el, { + deleteEndpointsOnEmpty:true, + maxConnections:1, + anchor:"Continuous", + connector:"Flowchart" + }); + } + + //Everything else is a target + for (var i = 0; i < this.enemyCores.length; ++i) { + instance.makeTarget(this.enemyCores[i].el, { + maxConnections:-1, + anchor:"Continuous", + connector:"Flowchart" + }); + } + for (var i = 0; i < this.enemyDatabases.length; ++i) { + instance.makeTarget(this.enemyDatabases[i].el, { + maxConnections:-1, + anchor:"Continuous", + connector:["Flowchart"] + }); + } + for (var i = 0; i < this.enemyNodes.length; ++i) { + instance.makeTarget(this.enemyNodes[i].el, { + maxConnections:-1, + anchor:"Continuous", + connector:"Flowchart" + }); + } + for (var i = 0; i < this.miscNodes.length; ++i) { + instance.makeTarget(this.miscNodes[i].el, { + maxConnections:-1, + anchor:"Continuous", + connector:"Flowchart" + }); + } + + //Clicking a connection drops it + instance.bind("click", function(conn, originalEvent) { + var endpoints = conn.endpoints; + endpoints[0].detachFrom(endpoints[1]); + }); + + //Connection events + instance.bind("connection", (info)=>{ + var targetNode = this.getNodeFromElement(info.target); + + //Do not detach for enemy nodes + var thisNode = this.getNodeFromElement(info.source); + if (thisNode.enmyCtrl) {return;} + + //If the node is not reachable, drop the connection + if (!this.nodeReachable(targetNode)) { + info.sourceEndpoint.detachFrom(info.targetEndpoint); + return; + } + + var sourceNode = this.getNodeFromElement(info.source); + sourceNode.conn = info.connection; + var targetNode = this.getNodeFromElement(info.target); + ++targetNode.targetedCount; + }); + + //Detach Connection events + instance.bind("connectionDetached", (info, originalEvent)=>{ + var sourceNode = this.getNodeFromElement(info.source); + sourceNode.conn = null; + var targetNode = this.getNodeFromElement(info.target); + targetNode.untarget(); + }); + +} + +//Drops all connections where the specified node is the source +HackingMission.prototype.dropAllConnectionsFromNode = function(node) { + var allConns = this.jsplumbinstance.getAllConnections(); + for (var i = allConns.length-1; i >= 0; --i) { + if (allConns[i].source == node.el) { + allConns[i].endpoints[0].detachFrom(allConns[i].endpoints[1]); + } + } +} + +//Drops all connections where the specified node is the target +HackingMission.prototype.dropAllConnectionsToNode = function(node) { + var allConns = this.jsplumbinstance.getAllConnections(); + for (var i = allConns.length-1; i >= 0; --i) { + if (allConns[i].target == node.el) { + allConns[i].endpoints[0].detachFrom(allConns[i].endpoints[1]); + } + } + node.beingTargeted = false; +} + +var storedCycles = 0; +HackingMission.prototype.process = function(numCycles=1) { + if (!this.started) {return;} + storedCycles += numCycles; + if (storedCycles < 2) {return;} //Only process every 3 cycles minimum + + var res = false; + //Process actions of all player nodes + this.playerCores.forEach((node)=>{ + res |= this.processNode(node, storedCycles); + }); + + this.playerNodes.forEach((node)=>{ + if (node.type === NodeTypes.Transfer || + node.type === NodeTypes.Shield || + node.type === NodeTypes.Firewall) { + res |= this.processNode(node, storedCycles); + } + }); + + //Process actions of all enemy nodes + this.enemyCores.forEach((node)=>{ + this.enemyAISelectAction(node); + res |= this.processNode(node, storedCycles); + }); + + this.enemyNodes.forEach((node)=>{ + if (node.type === NodeTypes.Transfer || + node.type === NodeTypes.Shield || + node.type === NodeTypes.Firewall) { + this.enemyAISelectAction(node); + res |= this.processNode(node, storedCycles); + } + }); + + //The hp of enemy databases increases slowly + this.enemyDatabases.forEach((node)=>{ + node.maxhp += (0.1 * storedCycles); + node.hp += (0.1 * storedCycles); + }); + + if (res) { + this.calculateAttacks(); + this.calculateDefenses(); + } + + //Win if all enemy databases are conquered + if (this.enemyDatabases.length === 0) { + this.finishMission(true); + return; + } + + //Lose if all your cores are gone + if (this.playerCores.length === 0) { + this.finishMission(false); + return; + } + + //Defense/hp of misc nodes increases slowly over time + this.miscNodes.forEach((node)=>{ + node.def += (0.1 * storedCycles); + node.maxhp += (0.05 * storedCycles); + node.hp += (0.1 * storedCycles); + if (node.hp > node.maxhp) {node.hp = node.maxhp;} + this.updateNodeDomElement(node); + }); + + //Update timer and check if player lost + this.time -= (storedCycles * _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"]._idleSpeed); + if (this.time <= 0) { + this.finishMission(false); + return; + } + this.updateTimer(); + + storedCycles = 0; +} + +//Returns a bool representing whether defenses need to be re-calculated +HackingMission.prototype.processNode = function(nodeObj, numCycles=1) { + if (nodeObj.action == null) { + return; + } + + var targetNode = null, def, atk; + if (nodeObj.conn) { + if (nodeObj.conn.target != null) { + targetNode = this.getNodeFromElement(nodeObj.conn.target); + } else { + targetNode = this.getNodeFromElement(nodeObj.conn.targetId); + } + + if (targetNode == null) { + //Player is in the middle of dragging the connection, + //so the target node is null. Do nothing here + } else if (targetNode.plyrCtrl) { + def = this.playerDef; + atk = this.enemyAtk; + } else if (targetNode.enmyCtrl) { + def = this.enemyDef; + atk = this.playerAtk; + } else { //Misc Node + def = targetNode.def; + nodeObj.plyrCtrl ? atk = this.playerAtk : atk = this.enemyAtk; + } + } + + //Calculations are per second, so divide everything by 5 + var calcStats = false, plyr = nodeObj.plyrCtrl; + var enmyHacking = this.difficulty * _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionDifficultyToHacking; + switch(nodeObj.action) { + case NodeActions.Attack: + if (targetNode == null) {break;} + if (nodeObj.conn == null) {break;} + var dmg = this.calculateAttackDamage(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); + targetNode.hp -= (dmg/5 * numCycles); + break; + case NodeActions.Scan: + if (targetNode == null) {break;} + if (nodeObj.conn == null) {break;} + var eff = this.calculateScanEffect(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); + targetNode.def -= (eff/5 * numCycles); + calcStats = true; + break; + case NodeActions.Weaken: + if (targetNode == null) {break;} + if (nodeObj.conn == null) {break;} + var eff = this.calculateWeakenEffect(atk, def, plyr ? _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill : enmyHacking); + targetNode.atk -= (eff/5 * numCycles); + calcStats = true; + break; + case NodeActions.Fortify: + var eff = this.calculateFortifyEffect(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill); + nodeObj.def += (eff/5 * numCycles); + calcStats = true; + break; + case NodeActions.Overflow: + var eff = this.calculateOverflowEffect(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].hacking_skill); + if (nodeObj.def < eff) {break;} + nodeObj.def -= (eff/5 * numCycles); + nodeObj.atk += (eff/5 * numCycles); + calcStats = true; + break; + default: + console.log("ERR: Invalid Node Action: " + nodeObj.action); + break; + } + + //Stats can't go below 0 + if (nodeObj.atk < 0) {nodeObj.atk = 0;} + if (nodeObj.def < 0) {nodeObj.def = 0;} + if (targetNode && targetNode.atk < 0) {targetNode.atk = 0;} + if (targetNode && targetNode.def < 0) {targetNode.def = 0;} + + //Conquering a node + if (targetNode && targetNode.hp <= 0) { + var conqueredByPlayer = nodeObj.plyrCtrl; + targetNode.hp = targetNode.maxhp; + targetNode.action = null; + targetNode.conn = null; + if (this.selectedNode == targetNode) { + targetNode.deselect(this.actionButtons); + } + + //The conquered node has its stats reduced + targetNode.atk /= 2; + targetNode.def /= 3.5; + + //Flag for whether the target node was a misc node + var isMiscNode = !targetNode.plyrCtrl && !targetNode.enmyCtrl; + + //Remove all connections from Node + this.dropAllConnectionsToNode(targetNode); + this.dropAllConnectionsFromNode(targetNode); + + //Changes the css class and turn the node into a JsPlumb Source/Target + if (conqueredByPlayer) { + targetNode.setControlledByPlayer(); + this.jsplumbinstance.unmakeTarget(targetNode.el); + this.jsplumbinstance.makeSource(targetNode.el, { + deleteEndpointsOnEmpty:true, + maxConnections:1, + anchor:"Continuous", + connector:"Flowchart" + }); + } else { + targetNode.setControlledByEnemy(); + nodeObj.conn = null; //Clear connection + this.jsplumbinstance.unmakeSource(targetNode.el); + this.jsplumbinstance.makeTarget(targetNode.el, { + maxConnections:-1, + anchor:"Continuous", + connector:["Flowchart"] + }); + } + + calcStats = true; + + //Helper function to swap nodes between the respective enemyNodes/playerNodes arrays + function swapNodes(orig, dest, targetNode) { + for (var i = 0; i < orig.length; ++i) { + if (orig[i] == targetNode) { + var node = orig.splice(i, 1); + node = node[0]; + dest.push(node); + break; + } + } + } + + switch(targetNode.type) { + case NodeTypes.Core: + if (conqueredByPlayer) { + swapNodes(this.enemyCores, this.playerCores, targetNode); + this.configurePlayerNodeElement(targetNode.el); + } else { + swapNodes(this.playerCores, this.enemyCores, targetNode); + this.configureEnemyNodeElement(targetNode.el); + } + break; + case NodeTypes.Firewall: + if (conqueredByPlayer) { + swapNodes(this.enemyNodes, this.playerNodes, targetNode); + } else { + swapNodes(this.playerNodes, this.enemyNodes, targetNode); + this.configureEnemyNodeElement(targetNode.el); + } + break; + case NodeTypes.Database: + if (conqueredByPlayer) { + swapNodes(this.enemyDatabases, this.playerNodes, targetNode); + } else { + swapNodes(this.playerNodes, this.enemyDatabases, targetNode); + } + break; + case NodeTypes.Spam: + if (conqueredByPlayer) { + swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); + //Conquering spam node increases time limit + this.time += _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionSpamTimeIncrease; + } else { + swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); + } + + break; + case NodeTypes.Transfer: + //Conquering a Transfer node increases the attack of all cores by some percentages + if (conqueredByPlayer) { + swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); + this.playerCores.forEach(function(node) { + node.atk *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionTransferAttackIncrease; + }); + this.configurePlayerNodeElement(targetNode.el); + } else { + swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); + this.enemyCores.forEach(function(node) { + node.atk *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionTransferAttackIncrease; + }); + this.configureEnemyNodeElement(targetNode.el); + } + break; + case NodeTypes.Shield: + if (conqueredByPlayer) { + swapNodes(isMiscNode ? this.miscNodes : this.enemyNodes, this.playerNodes, targetNode); + this.configurePlayerNodeElement(targetNode.el); + } else { + swapNodes(isMiscNode ? this.miscNodes : this.playerNodes, this.enemyNodes, targetNode); + this.configureEnemyNodeElement(targetNode.el); + } + break; + } + + //If a misc node was conquered, the defense for all misc nodes increases by some fixed amount + if (isMiscNode) { //&& conqueredByPlayer) { + this.miscNodes.forEach((node)=>{ + if (node.targetedCount === 0) { + node.def *= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].HackingMissionMiscDefenseIncrease; + } + }); + } + } + + //Update node DOMs + this.updateNodeDomElement(nodeObj); + if (targetNode) {this.updateNodeDomElement(targetNode);} + return calcStats; +} + +//Enemy "AI" for CPU Core and Transfer Nodes +HackingMission.prototype.enemyAISelectAction = function(nodeObj) { + if (nodeObj == null) {return;} + switch(nodeObj.type) { + case NodeTypes.Core: + //Select a single RANDOM target from miscNodes and player's Nodes + //If it is reachable, it will target it. If not, no target will + //be selected for now, and the next time process() gets called this will repeat + if (nodeObj.conn == null) { + if (this.miscNodes.length === 0) { + //Randomly pick a player node and attack it if its reachable + var rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.playerNodes.length-1); + var node; + if (this.playerNodes.length === 0) { + node = null; + } else { + node = this.playerNodes[rand]; + } + if (this.nodeReachableByEnemy(node)) { + //Create connection + nodeObj.conn = this.jsplumbinstance.connect({ + source:nodeObj.el, + target:node.el + }); + ++node.targetedCount; + } else { + //Randomly pick a player core and attack it if its reachable + rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.playerCores.length-1); + if (this.playerCores.length === 0) { + return; //No Misc Nodes, no player Nodes, no Player cores. Player lost + } else { + node = this.playerCores[rand]; + } + + if (this.nodeReachableByEnemy(node)) { + //Create connection + nodeObj.conn = this.jsplumbinstance.connect({ + source:nodeObj.el, + target:node.el + }); + ++node.targetedCount; + } + } + } else { + //Randomly pick a misc node and attack it if its reachable + var rand = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_8__["getRandomInt"])(0, this.miscNodes.length-1); + var node = this.miscNodes[rand]; + if (this.nodeReachableByEnemy(node)) { + nodeObj.conn = this.jsplumbinstance.connect({ + source:nodeObj.el, + target:node.el, + }); + ++node.targetedCount; + } + } + + //If no connection was made, set the Core to Fortify + nodeObj.action = NodeActions.Fortify; + } else { + //If this node has a selected target + var targetNode; + if (nodeObj.conn.target) { + targetNode = this.getNodeFromElement(nodeObj.conn.target); + } else { + targetNode = this.getNodeFromElement(nodeObj.conn.targetId); + } + if (targetNode == null) { + console.log("Error getting Target node Object in enemyAISelectAction()"); + } + + if (targetNode.def > this.enemyAtk + 15) { + if (nodeObj.def < 50) { + nodeObj.action = NodeActions.Fortify; + } else { + nodeObj.action = NodeActions.Overflow; + } + } else if (Math.abs(targetNode.def - this.enemyAtk) <= 15) { + nodeObj.action = NodeActions.Scan; + } else { + nodeObj.action = NodeActions.Attack; + } + } + break; + case NodeTypes.Transfer: + //Switch between fortifying and overflowing as necessary + if (nodeObj.def < 125) { + nodeObj.action = NodeActions.Fortify; + } else { + nodeObj.action = NodeActions.Overflow; + } + break; + case NodeTypes.Firewall: + case NodeTypes.Shield: + nodeObj.action = NodeActions.Fortify; + break; + default: + break; + } +} + +var hackEffWeightSelf = 130; //Weight for Node actions on self +var hackEffWeightTarget = 25; //Weight for Node Actions against Target +var hackEffWeightAttack = 80; //Weight for Attack action + +//Returns damage per cycle based on stats +HackingMission.prototype.calculateAttackDamage = function(atk, def, hacking = 0) { + return Math.max(0.55 * (atk + (hacking / hackEffWeightAttack) - def), 1); +} + +HackingMission.prototype.calculateScanEffect = function(atk, def, hacking=0) { + return Math.max(0.6 * ((atk) + hacking / hackEffWeightTarget - (def * 0.95)), 2); +} + +HackingMission.prototype.calculateWeakenEffect = function(atk, def, hacking=0) { + return Math.max((atk) + hacking / hackEffWeightTarget - (def * 0.95), 2); +} + +HackingMission.prototype.calculateFortifyEffect = function(hacking=0) { + return 0.9 * hacking / hackEffWeightSelf; +} + +HackingMission.prototype.calculateOverflowEffect = function(hacking=0) { + return 0.95 * hacking / hackEffWeightSelf; +} + +//Updates timer display +HackingMission.prototype.updateTimer = function() { + var timer = document.getElementById("hacking-mission-timer"); + + //Convert time remaining to a string of the form mm:ss + var seconds = Math.round(this.time / 1000); + var minutes = Math.trunc(seconds / 60); + seconds %= 60; + var str = ("0" + minutes).slice(-2) + ":" + ("0" + seconds).slice(-2); + timer.innerText = "Time left: " + str; +} + +//The 'win' argument is a bool for whether or not the player won +HackingMission.prototype.finishMission = function(win) { + inMission = false; + currMission = null; + + if (win) { + var favorMult = 1 + (this.faction.favor / 100); + console.log("Hacking mission base reward: " + this.reward); + console.log("favorMult: " + favorMult); + console.log("rep mult: " + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult); + var gain = this.reward * _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * favorMult; + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Mission won! You earned " + + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_7__["formatNumber"])(gain, 3) + " reputation with " + this.faction.name); + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gainIntelligenceExp(this.difficulty * _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].IntelligenceHackingMissionBaseExpGain); + this.faction.playerReputation += gain; + } else { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Mission lost/forfeited! You did not gain any faction reputation."); + } + + //Clear mission container + var container = document.getElementById("mission-container"); + while(container.firstChild) { + container.removeChild(container.firstChild); + } + + //Return to Faction page + document.getElementById("mainmenu-container").style.visibility = "visible"; + document.getElementById("character-overview-wrapper").style.visibility = "visible"; + _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].loadFactionContent(); + Object(_Faction__WEBPACK_IMPORTED_MODULE_2__[/* displayFactionContent */ "c"])(this.faction.name); +} + + + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! jquery */ 51))) + +/***/ }), +/* 40 */ +/*!****************************************!*\ + !*** ./utils/helpers/arrayToString.ts ***! + \****************************************/ +/*! no static exports found */ +/*! exports used: arrayToString */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + +Object.defineProperty(exports, "__esModule", { value: true }); +/** + * Returns the input array as a comma separated string. + */ +function arrayToString(a) { + return `[${a.join(", ")}]`; +} +exports.arrayToString = arrayToString; + + +/***/ }), +/* 41 */ +/*!*********************!*\ + !*** ./src/Gang.js ***! + \*********************/ +/*! exports provided: Gang, displayGangContent, updateGangContent, loadAllGangs, AllGangs, resetGangs, deleteGangDisplayContent */ +/*! exports used: AllGangs, Gang, deleteGangDisplayContent, displayGangContent, loadAllGangs, resetGangs, updateGangContent */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function($) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return Gang; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return displayGangContent; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "g", function() { return updateGangContent; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "e", function() { return loadAllGangs; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return AllGangs; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "f", function() { return resetGangs; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return deleteGangDisplayContent; }); +/* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Constants */ 2); +/* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); +/* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Faction */ 12); +/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Player */ 0); +/* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/DialogBox */ 8); +/* harmony import */ var _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/JSONReviver */ 10); +/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/uiHelpers/createAccordionElement */ 57); +/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__); +/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); +/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__); +/* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/uiHelpers/createPopup */ 36); +/* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__); +/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); +/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9__); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__); +/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/helpers/getRandomInt */ 5); +/* harmony import */ var _utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__); +/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/uiHelpers/removeChildrenFromElement */ 27); +/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__); +/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/uiHelpers/removeElement */ 54); +/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__); +/* harmony import */ var _utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../utils/uiHelpers/removeElementById */ 20); +/* harmony import */ var _utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__); +/* harmony import */ var _utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../utils/YesNoBox */ 14); + + + + + + + + + + + + + + + + + +/* Gang.js */ +//Switch between territory and management screen with 1 and 2 +$(document).keydown(function(event) { + if (_engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].currentPage == _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].Page.Gang && !_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoBoxOpen */ "e"]) { + if (gangMemberFilter != null && gangMemberFilter === document.activeElement) {return;} + if (event.keyCode === 49) { + if(gangTerritorySubpage.style.display === "block") { + managementButton.click(); + } + } else if (event.keyCode === 50) { + if (gangManagementSubpage.style.display === "block") { + territoryButton.click(); + } + } + } +}); + +//Delete upgrade box when clicking outside +$(document).mousedown(function(event) { + var boxId = "gang-member-upgrade-popup-box"; + var contentId = "gang-member-upgrade-popup-box-content"; + if (gangMemberUpgradeBoxOpened) { + if ( $(event.target).closest("#" + contentId).get(0) == null ) { + //Delete the box + Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(gangMemberUpgradeBox); + gangMemberUpgradeBox = null; + gangMemberUpgradeBoxContent = null; + gangMemberUpgradeBoxOpened = false; + gangMemberUpgradeBoxElements = null; + } + } +}); + +let GangNames = ["Slum Snakes", "Tetrads", "The Syndicate", "The Dark Army", "Speakers for the Dead", + "NiteSec", "The Black Hand"]; +let AllGangs = { + "Slum Snakes" : { + power: 1, + territory: 1/7, + }, + "Tetrads" : { + power: 1, + territory: 1/7, + }, + "The Syndicate" : { + power: 1, + territory: 1/7, + }, + "The Dark Army" : { + power: 1, + territory: 1/7, + }, + "Speakers for the Dead" : { + power: 1, + territory: 1/7, + }, + "NiteSec" : { + power: 1, + territory: 1/7, + }, + "The Black Hand" : { + power: 1, + territory: 1/7, + }, +} + +function resetGangs() { + AllGangs = { + "Slum Snakes" : { + power: 1, + territory: 1/7, + }, + "Tetrads" : { + power: 1, + territory: 1/7, + }, + "The Syndicate" : { + power: 1, + territory: 1/7, + }, + "The Dark Army" : { + power: 1, + territory: 1/7, + }, + "Speakers for the Dead" : { + power: 1, + territory: 1/7, + }, + "NiteSec" : { + power: 1, + territory: 1/7, + }, + "The Black Hand" : { + power: 1, + territory: 1/7, + }, + } +} + +function loadAllGangs(saveString) { + AllGangs = JSON.parse(saveString, _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"]); +} + +//Power is an estimate of a gang's ability to gain/defend territory +let gangStoredPowerCycles = 0; +function processAllGangPowerGains(numCycles=1) { + if (!_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} + gangStoredPowerCycles += numCycles; + if (gangStoredPowerCycles < 150) {return;} + var playerGangName = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName; + for (var name in AllGangs) { + if (AllGangs.hasOwnProperty(name)) { + if (name == playerGangName) { + AllGangs[name].power += _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.calculatePower(); + } else { + var gain = Math.random() * 0.02; //TODO Adjust as necessary + AllGangs[name].power += (gain); + } + } + } + + gangStoredPowerCycles -= 150; +} + +let gangStoredTerritoryCycles = 0; +function processAllGangTerritory(numCycles=1) { + if (!_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} + gangStoredTerritoryCycles += numCycles; + if (gangStoredTerritoryCycles < _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangTerritoryUpdateTimer) {return;} + + for (var i = 0; i < GangNames.length; ++i) { + var other = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__["getRandomInt"])(0, GangNames.length-1); + while(other == i) { + other = Object(_utils_helpers_getRandomInt__WEBPACK_IMPORTED_MODULE_11__["getRandomInt"])(0, GangNames.length-1); + } + var thisPwr = AllGangs[GangNames[i]].power; + var otherPwr = AllGangs[GangNames[other]].power; + var thisChance = thisPwr / (thisPwr + otherPwr); + + if (Math.random() < thisChance) { + if (AllGangs[GangNames[other]].territory <= 0) { + return; + } + AllGangs[GangNames[i]].territory += 0.0001; + AllGangs[GangNames[other]].territory -= 0.0001; + } else { + if (AllGangs[GangNames[i]].territory <= 0) { + return; + } + AllGangs[GangNames[i]].territory -= 0.0001; + AllGangs[GangNames[other]].territory += 0.0001; + } + } + + gangStoredTerritoryCycles -= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangTerritoryUpdateTimer; +} + +/* faction - Name of corresponding faction + hacking - Boolean indicating whether its a hacking gang or not + */ +function Gang(facName, hacking=false) { + this.facName = facName; + this.members = []; //Array of GangMembers + this.wanted = 1; + this.respect = 1; + this.power = 0; + + this.isHackingGang = hacking; + + this.respectGainRate = 0; + this.wantedGainRate = 0; + this.moneyGainRate = 0; + + //When processing gains, this stores the number of cycles until some + //limit is reached, and then calculates and applies the gains only at that limit + this.storedCycles = 0; +} + +Gang.prototype.process = function(numCycles=1) { + this.processGains(numCycles); + this.processExperienceGains(numCycles); + processAllGangPowerGains(numCycles); + processAllGangTerritory(numCycles); +} + +Gang.prototype.processGains = function(numCycles=1) { + this.storedCycles += numCycles; + if (isNaN(this.storedCycles)) { + console.log("ERROR: Gang's storedCylces is NaN"); + this.storedCycles = 0; + } + if (this.storedCycles < 25) {return;} //Only process every 5 seconds at least + + //Get gains per cycle + var moneyGains = 0, respectGains = 0, wantedLevelGains = 0; + for (var i = 0; i < this.members.length; ++i) { + respectGains += (this.members[i].calculateRespectGain()); + wantedLevelGains += (this.members[i].calculateWantedLevelGain()); + moneyGains += (this.members[i].calculateMoneyGain()); + } + this.respectGainRate = respectGains; + this.wantedGainRate = wantedLevelGains; + this.moneyGainRate = moneyGains; + + if (!isNaN(respectGains)) { + var gain = respectGains * this.storedCycles; + this.respect += (gain); + //Faction reputation gains is respect gain divided by some constant + var fac = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][this.facName]; + if (!(fac instanceof _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Faction */ "a"])) { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("ERROR: Could not get Faction associates with your gang. This is a bug, please report to game dev"); + } else { + var favorMult = 1 + (fac.favor / 100); + fac.playerReputation += ((_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].faction_rep_mult * gain * favorMult) / _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangRespectToReputationRatio); + } + + } else { + console.log("ERROR: respectGains is NaN"); + } + if (!isNaN(wantedLevelGains)) { + if (this.wanted === 1 && wantedLevelGains < 0) { + //Do nothing + } else { + this.wanted += (wantedLevelGains * this.storedCycles); + if (this.wanted < 1) {this.wanted = 1;} + } + } else { + console.log("ERROR: wantedLevelGains is NaN"); + } + if (!isNaN(moneyGains)) { + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gainMoney(moneyGains * this.storedCycles); + } else { + console.log("ERROR: respectGains is NaN"); + } + + this.storedCycles = 0; +} + +Gang.prototype.processExperienceGains = function(numCycles=1) { + for (var i = 0; i < this.members.length; ++i) { + this.members[i].gainExperience(numCycles); + this.members[i].updateSkillLevels(); + } +} + +//Calculates power GAIN, which is added onto the Gang's existing power +Gang.prototype.calculatePower = function() { + var memberTotal = 0; + for (var i = 0; i < this.members.length; ++i) { + if (this.members[i].task instanceof GangMemberTask && + this.members[i].task.name == "Territory Warfare") { + memberTotal += this.members[i].calculatePower(); + } + } + return (0.0005 * memberTotal); +} + +Gang.prototype.autoAssignMemberToTask = function(taskName) { + for (var i = 0; i < this.members.length; ++i) { + if (this.members[i].task.name === taskName) { + this.members[i].assignToTask(taskName); + return true; + } + } + return false; +} + +Gang.prototype.autoUnassignMemberFromTask = function(taskName) { + for (var i = 0; i < this.members.length; ++i) { + if (this.members[i].task.name === taskName) { + this.members[i].unassignFromTask(); + return true; + } + } + return false; +} + +Gang.prototype.toJSON = function() { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("Gang", this); +} + +Gang.fromJSON = function(value) { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(Gang, value.data); +} + +_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.Gang = Gang; + +/*** Gang Member object ***/ +function GangMember(name) { + this.name = name; + this.task = GangMemberTasks["Unassigned"]; //GangMemberTask object + this.city = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].city; + + this.hack = 1; + this.str = 1; + this.def = 1; + this.dex = 1; + this.agi = 1; + this.cha = 1; + + this.hack_exp = 0; + this.str_exp = 0; + this.def_exp = 0; + this.dex_exp = 0; + this.agi_exp = 0; + this.cha_exp = 0; + + this.hack_mult = 1; + this.str_mult = 1; + this.def_mult = 1; + this.dex_mult = 1; + this.agi_mult = 1; + this.cha_mult = 1; + + this.upgrades = []; //Names of upgrades +} + +//Same formula for Player +GangMember.prototype.calculateSkill = function(exp, mult=1) { + return Math.max(Math.floor(mult*(32 * Math.log(exp + 534.5) - 200)), 1); +} + +GangMember.prototype.updateSkillLevels = function() { + this.hack = this.calculateSkill(this.hack_exp, this.hack_mult); + this.str = this.calculateSkill(this.str_exp, this.str_mult); + this.def = this.calculateSkill(this.def_exp, this.def_mult); + this.dex = this.calculateSkill(this.dex_exp, this.dex_mult); + this.agi = this.calculateSkill(this.agi_exp, this.agi_mult); + this.cha = this.calculateSkill(this.cha_exp, this.cha_mult); +} + +GangMember.prototype.calculatePower = function() { + return (this.hack + this.str + this.def + + this.dex + this.agi + this.cha) / 100; +} + +GangMember.prototype.assignToTask = function(taskName) { + if (GangMemberTasks.hasOwnProperty(taskName)) { + this.task = GangMemberTasks[taskName]; + } else { + this.task = GangMemberTasks["Unassigned"]; + } +} + +GangMember.prototype.unassignFromTask = function() { + if (GangMemberTasks.hasOwnProperty("Unassigned")) { + this.task = GangMemberTasks["Unassigned"]; + } else { + console.log("ERROR: Can't find Unassigned Gang member task"); + this.task = null; + } +} + +//Gains are per cycle +GangMember.prototype.calculateRespectGain = function() { + var task = this.task; + if (task == null || !(task instanceof GangMemberTask) || task.baseRespect === 0) {return 0;} + var statWeight = (task.hackWeight/100) * this.hack + + (task.strWeight/100) * this.str + + (task.defWeight/100) * this.def + + (task.dexWeight/100) * this.dex + + (task.agiWeight/100) * this.agi + + (task.chaWeight/100) * this.cha; + statWeight -= (3.5 * task.difficulty); + if (statWeight <= 0) {return 0;} + var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; + if (territoryMult <= 0) {return 0;} + var respectMult = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); + return 12 * task.baseRespect * statWeight * territoryMult * respectMult; +} + +GangMember.prototype.calculateWantedLevelGain = function() { + var task = this.task; + if (task == null || !(task instanceof GangMemberTask) || task.baseWanted === 0) {return 0;} + var statWeight = (task.hackWeight/100) * this.hack + + (task.strWeight/100) * this.str + + (task.defWeight/100) * this.def + + (task.dexWeight/100) * this.dex + + (task.agiWeight/100) * this.agi + + (task.chaWeight/100) * this.cha; + statWeight -= (3.5 * task.difficulty); + if (statWeight <= 0) {return 0;} + var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; + if (territoryMult <= 0) {return 0;} + if (task.baseWanted < 0) { + return task.baseWanted * statWeight * territoryMult; + } else { + return 6 * task.baseWanted / (3 * statWeight * territoryMult); + } +} + +GangMember.prototype.calculateMoneyGain = function() { + var task = this.task; + if (task == null || !(task instanceof GangMemberTask) || task.baseMoney === 0) {return 0;} + var statWeight = (task.hackWeight/100) * this.hack + + (task.strWeight/100) * this.str + + (task.defWeight/100) * this.def + + (task.dexWeight/100) * this.dex + + (task.agiWeight/100) * this.agi + + (task.chaWeight/100) * this.cha; + statWeight -= (3.5 * task.difficulty); + if (statWeight <= 0) {return 0;} + var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory; + if (territoryMult <= 0) {return 0;} + var respectMult = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); + return 5 * task.baseMoney * statWeight * territoryMult * respectMult; +} + +GangMember.prototype.gainExperience = function(numCycles=1) { + var task = this.task; + if (task == null || !(task instanceof GangMemberTask)) {return;} + this.hack_exp += (task.hackWeight / 1500) * task.difficulty * numCycles; + this.str_exp += (task.strWeight / 1500) * task.difficulty * numCycles; + this.def_exp += (task.defWeight / 1500) * task.difficulty * numCycles; + this.dex_exp += (task.dexWeight / 1500) * task.difficulty * numCycles; + this.agi_exp += (task.agiWeight / 1500) * task.difficulty * numCycles; + this.cha_exp += (task.chaWeight / 1500) * task.difficulty * numCycles; +} + +GangMember.prototype.toJSON = function() { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMember", this); +} + +GangMember.fromJSON = function(value) { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMember, value.data); +} + +_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMember = GangMember; + +//Defines tasks that Gang Members can work on +function GangMemberTask(name="", desc="", + params={baseRespect: 0, baseWanted: 0, baseMoney: 0, + hackWeight: 0, strWeight: 0, defWeight: 0, + dexWeight: 0, agiWeight: 0, chaWeight: 0, + difficulty: 0}) { + this.name = name; + this.desc = desc; + + this.baseRespect = params.baseRespect ? params.baseRespect : 0; + this.baseWanted = params.baseWanted ? params.baseWanted : 0; + this.baseMoney = params.baseMoney ? params.baseMoney : 0; + + //Weights must add up to 100 + this.hackWeight = params.hackWeight ? params.hackWeight : 0; + this.strWeight = params.strWeight ? params.strWeight : 0; + this.defWeight = params.defWeight ? params.defWeight : 0; + this.dexWeight = params.dexWeight ? params.dexWeight : 0; + this.agiWeight = params.agiWeight ? params.agiWeight : 0; + this.chaWeight = params.chaWeight ? params.chaWeight : 0; + + //1 - 100 + this.difficulty = params.difficulty ? params.difficulty : 1; +} + +GangMemberTask.prototype.toJSON = function() { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMemberTask", this); +} + +GangMemberTask.fromJSON = function(value) { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMemberTask, value.data); +} + +_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMemberTask = GangMemberTask; + +//TODO Human trafficking and an equivalent hacking crime +let GangMemberTasks = { + "Unassigned" : new GangMemberTask( + "Unassigned", + "This gang member is currently idle"), + "Ransomware" : new GangMemberTask( + "Ransomware", + "Assign this gang member to create and distribute ransomware

" + + "Earns money - Slightly increases respect - Slightly increases wanted level", + {baseRespect: 0.00005, baseWanted: 0.00001, baseMoney: 1, + hackWeight: 100, difficulty: 1}), + "Phishing" : new GangMemberTask( + "Phishing", + "Assign this gang member to attempt phishing scams and attacks

" + + "Earns money - Slightly increases respect - Slightly increases wanted level", + {baseRespect: 0.00008, baseWanted: 0.001, baseMoney: 2.5, + hackWeight: 85, chaWeight: 15, difficulty: 3}), + "Identity Theft" : new GangMemberTask( + "Identity Theft", + "Assign this gang member to attempt identity theft

" + + "Earns money - Increases respect - Increases wanted level", + {baseRespect: 0.0001, baseWanted: 0.01, baseMoney: 6, + hackWeight: 80, chaWeight: 20, difficulty: 4}), + "DDoS Attacks" : new GangMemberTask( + "DDoS Attacks", + "Assign this gang member to carry out DDoS attacks

" + + "Increases respect - Increases wanted level", + {baseRespect: 0.0004, baseWanted: 0.05, + hackWeight: 100, difficulty: 7}), + "Plant Virus" : new GangMemberTask( + "Plant Virus", + "Assign this gang member to create and distribute malicious viruses

" + + "Increases respect - Increases wanted level", + {baseRespect: 0.0006, baseWanted: 0.05, + hackWeight: 100, difficulty: 10}), + "Fraud & Counterfeiting" : new GangMemberTask( + "Fraud & Counterfeiting", + "Assign this gang member to commit financial fraud and digital counterfeiting

" + + "Earns money - Slightly increases respect - Slightly increases wanted level", + {baseRespect: 0.0005, baseWanted: 0.1, baseMoney: 15, + hackWeight: 80, chaWeight: 20, difficulty: 17}), + "Money Laundering" : new GangMemberTask( + "Money Laundering", + "Assign this gang member to launder money

" + + "Earns money - Increases respect - Increases wanted level", + {baseRespect: 0.0006, baseWanted:0.2, baseMoney: 40, + hackWeight: 75, chaWeight: 25, difficulty: 20}), + "Cyberterrorism" : new GangMemberTask( + "Cyberterrorism", + "Assign this gang member to commit acts of cyberterrorism

" + + "Greatly increases respect - Greatly increases wanted level", + {baseRespect: 0.001, baseWanted: 0.5, + hackWeight: 80, chaWeight: 20, difficulty: 33}), + "Ethical Hacking" : new GangMemberTask( + "Ethical Hacking", + "Assign this gang member to be an ethical hacker for corporations

" + + "Earns money - Lowers wanted level", + {baseWanted: -0.001, baseMoney: 1, + hackWeight: 90, chaWeight: 10, difficulty: 1}), + "Mug People" : new GangMemberTask( + "Mug People", + "Assign this gang member to mug random people on the streets

" + + "Earns money - Slightly increases respect - Very slightly increases wanted level", + {baseRespect: 0.00005, baseWanted: 0.00001, baseMoney: 1, + strWeight: 25, defWeight: 25, dexWeight: 25, agiWeight: 10, chaWeight: 15, difficulty: 1}), + "Deal Drugs" : new GangMemberTask( + "Deal Drugs", + "Assign this gang member to sell drugs.

" + + "Earns money - Slightly increases respect - Slightly increases wanted level", + {baseRespect: 0.00008, baseWanted: 0.001, baseMoney: 4, + agiWeight: 20, dexWeight: 20, chaWeight: 60, difficulty: 3}), + "Run a Con" : new GangMemberTask( + "Run a Con", + "Assign this gang member to run cons

" + + "Earns money - Increases respect - Increases wanted level", + {baseRespect: 0.00015, baseWanted: 0.01, baseMoney: 10, + strWeight: 5, defWeight: 5, agiWeight: 25, dexWeight: 25, chaWeight: 40, difficulty: 10}), + "Armed Robbery" : new GangMemberTask( + "Armed Robbery", + "Assign this gang member to commit armed robbery on stores, banks and armored cars

" + + "Earns money - Increases respect - Increases wanted level", + {baseRespect: 0.00015, baseWanted: 0.05, baseMoney: 25, + hackWeight: 20, strWeight: 15, defWeight: 15, agiWeight: 10, dexWeight: 20, chaWeight: 20, + difficulty: 17}), + "Traffick Illegal Arms" : new GangMemberTask( + "Traffick Illegal Arms", + "Assign this gang member to traffick illegal arms

" + + "Earns money - Increases respect - Increases wanted level", + {baseRespect: 0.0003, baseWanted: 0.1, baseMoney: 40, + hackWeight: 15, strWeight: 20, defWeight: 20, dexWeight: 20, chaWeight: 75, + difficulty: 25}), + "Threaten & Blackmail" : new GangMemberTask( + "Threaten & Blackmail", + "Assign this gang member to threaten and black mail high-profile targets

" + + "Earns money - Slightly increases respect - Slightly increases wanted level", + {baseRespect: 0.0002, baseWanted: 0.05, baseMoney: 15, + hackWeight: 25, strWeight: 25, dexWeight: 25, chaWeight: 25, difficulty: 28}), + "Terrorism" : new GangMemberTask( + "Terrorism", + "Assign this gang member to commit acts of terrorism

" + + "Greatly increases respect - Greatly increases wanted level", + {baseRespect: 0.001, baseWanted: 1, + hackWeight: 20, strWeight: 20, defWeight: 20,dexWeight: 20, chaWeight: 20, + difficulty: 33}), + "Vigilante Justice" : new GangMemberTask( + "Vigilante Justice", + "Assign this gang member to be a vigilante and protect the city from criminals

" + + "Decreases wanted level", + {baseWanted: -0.001, + hackWeight: 20, strWeight: 20, defWeight: 20, dexWeight: 20, agiWeight:20, + difficulty: 1}), + "Train Combat" : new GangMemberTask( + "Train Combat", + "Assign this gang member to increase their combat stats (str, def, dex, agi)", + {strWeight: 25, defWeight: 25, dexWeight: 25, agiWeight: 25, difficulty: 5}), + "Train Hacking" : new GangMemberTask( + "Train Hacking", + "Assign this gang member to train their hacking skills", + {hackWeight: 100, difficulty: 8}), + "Territory Warfare" : new GangMemberTask( + "Territory Warfare", + "Assign this gang member to engage in territorial warfare with other gangs. " + + "Members assigned to this task will help increase your gang's territory " + + "and will defend your territory from being taken.", + {hackWeight: 15, strWeight: 20, defWeight: 20, dexWeight: 20, agiWeight: 20, + chaWeight: 5, difficulty: 3}), +} + + +function GangMemberUpgrade(name="", desc="", cost=0, type="w") { + this.name = name; + this.desc = desc; + this.cost = cost; + this.type = type; //w, a, v, r +} + +//Passes in a GangMember object +GangMemberUpgrade.prototype.apply = function(member) { + switch(this.name) { + case "Baseball Bat": + member.str_mult *= 1.05; + member.def_mult *= 1.05; + break; + case "Katana": + member.str_mult *= 1.1; + member.def_mult *= 1.1; + member.dex_mult *= 1.1; + break; + case "Glock 18C": + member.str_mult *= 1.15; + member.def_mult *= 1.15; + member.dex_mult *= 1.15; + member.agi_mult *= 1.15; + break; + case "P90C": + member.str_mult *= 1.2; + member.def_mult *= 1.2; + member.agi_mult *= 1.1; + break; + case "Steyr AUG": + member.str_mult *= 1.25; + member.def_mult *= 1.25; + break; + case "AK-47": + member.str_mult *= 1.5; + member.def_mult *= 1.5; + break; + case "M15A10 Assault Rifle": + member.str_mult *= 1.6; + member.def_mult *= 1.6; + break; + case "AWM Sniper Rifle": + member.str_mult *= 1.5; + member.dex_mult *= 1.5; + member.agi_mult *= 1.5; + break; + case "Bulletproof Vest": + member.def_mult *= 1.05; + break; + case "Full Body Armor": + member.def_mult *= 1.1; + break; + case "Liquid Body Armor": + member.def_mult *= 1.25; + member.agi_mult *= 1.25; + break; + case "Graphene Plating Armor": + member.def_mult *= 1.5; + break; + case "Ford Flex V20": + member.agi_mult *= 1.1; + member.cha_mult *= 1.1; + break; + case "ATX1070 Superbike": + member.agi_mult *= 1.15; + member.cha_mult *= 1.15; + break; + case "Mercedes-Benz S9001": + member.agi_mult *= 1.2; + member.cha_mult *= 1.2; + break; + case "White Ferrari": + member.agi_mult *= 1.25; + member.cha_mult *= 1.25; + break; + case "NUKE Rootkit": + member.hack_mult *= 1.1; + break; + case "Soulstealer Rootkit": + member.hack_mult *= 1.2; + break; + case "Demon Rootkit": + member.hack_mult *= 1.3; + break; + default: + console.log("ERROR: Could not find this upgrade: " + this.name); + break; + } +} + +GangMemberUpgrade.prototype.toJSON = function() { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_toJSON"])("GangMemberUpgrade", this); +} + +GangMemberUpgrade.fromJSON = function(value) { + return Object(_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Generic_fromJSON"])(GangMemberUpgrade, value.data); +} + +_utils_JSONReviver__WEBPACK_IMPORTED_MODULE_5__["Reviver"].constructors.GangMemberUpgrade = GangMemberUpgrade; + +let GangMemberUpgrades = { + "Baseball Bat" : new GangMemberUpgrade("Baseball Bat", + "Increases strength and defense by 5%", 1e6, "w"), + "Katana" : new GangMemberUpgrade("Katana", + "Increases strength, defense, and dexterity by 10%", 12e6, "w"), + "Glock 18C" : new GangMemberUpgrade("Glock 18C", + "Increases strength, defense, dexterity, and agility by 15%", 25e6, "w"), + "P90C" : new GangMemberUpgrade("P90C", + "Increases strength and defense by 20%. Increases agility by 10%", 50e6, "w"), + "Steyr AUG" : new GangMemberUpgrade("Steyr AUG", + "Increases strength and defense by 25%", 60e6, "w"), + "AK-47" : new GangMemberUpgrade("AK-47", + "Increases strength and defense by 50%", 100e6, "w"), + "M15A10 Assault Rifle" : new GangMemberUpgrade("M15A10 Assault Rifle", + "Increases strength and defense by 60%", 150e6, "w"), + "AWM Sniper Rifle" : new GangMemberUpgrade("AWM Sniper Rifle", + "Increases strength, dexterity, and agility by 50%", 225e6, "w"), + "Bulletproof Vest" : new GangMemberUpgrade("Bulletproof Vest", + "Increases defense by 5%", 2e6, "a"), + "Full Body Armor" : new GangMemberUpgrade("Full Body Armor", + "Increases defense by 10%", 5e6, "a"), + "Liquid Body Armor" : new GangMemberUpgrade("Liquid Body Armor", + "Increases defense and agility by 25%", 25e6, "a"), + "Graphene Plating Armor" : new GangMemberUpgrade("Graphene Plating Armor", + "Increases defense by 50%", 40e6, "a"), + "Ford Flex V20" : new GangMemberUpgrade("Ford Flex V20", + "Increases agility and charisma by 10%", 3e6, "v"), + "ATX1070 Superbike" : new GangMemberUpgrade("ATX1070 Superbike", + "Increases agility and charisma by 15%", 9e6, "v"), + "Mercedes-Benz S9001" : new GangMemberUpgrade("Mercedes-Benz S9001", + "Increases agility and charisma by 20%", 18e6, "v"), + "White Ferrari" : new GangMemberUpgrade("White Ferrari", + "Increases agility and charisma by 25%", 30e6, "v"), + "NUKE Rootkit" : new GangMemberUpgrade("NUKE Rootkit", + "Increases hacking by 10%", 5e6, "r"), + "Soulstealer Rootkit" : new GangMemberUpgrade("Soulstealer Rootkit", + "Increases hacking by 20%", 15e6, "r"), + "Demon Rootkit" : new GangMemberUpgrade("Demon Rootkit", + "Increases hacking by 30%", 50e6, "r"), +} + +//Create a pop-up box that lets player purchase upgrades +let gangMemberUpgradeBoxOpened = false; +function createGangMemberUpgradeBox(initialFilter="") { + var boxId = "gang-member-upgrade-popup-box"; + if (gangMemberUpgradeBoxOpened) { + //Already opened, refreshing + if (gangMemberUpgradeBoxElements == null || gangMemberUpgradeBox == null || gangMemberUpgradeBoxContent == null) { + console.log("ERROR: Refreshing Gang member upgrade box throws error because required elements are null"); + return; + } + + for (var i = 1; i < gangMemberUpgradeBoxElements.length; ++i) { + Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(gangMemberUpgradeBoxElements[i]); + } + gangMemberUpgradeBoxElements = [gangMemberUpgradeBoxFilter]; + + var filter = gangMemberUpgradeBoxFilter.value.toString(); + for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name.indexOf(filter) > -1 || _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].task.name.indexOf(filter) > -1) { + var newPanel = createGangMemberUpgradePanel(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i]); + gangMemberUpgradeBoxContent.appendChild(newPanel); + gangMemberUpgradeBoxElements.push(newPanel); + } + } + } else { + //New popup + gangMemberUpgradeBoxFilter = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("input", { + type:"text", placeholder:"Filter gang members", + value:initialFilter, + onkeyup:()=>{ + var filterValue = gangMemberUpgradeBoxFilter.value.toString(); + createGangMemberUpgradeBox(filterValue); + } + }); + + gangMemberUpgradeBoxElements = [gangMemberUpgradeBoxFilter]; + + var filter = gangMemberUpgradeBoxFilter.value.toString(); + for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name.indexOf(filter) > -1 || _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].task.name.indexOf(filter) > -1) { + gangMemberUpgradeBoxElements.push(createGangMemberUpgradePanel(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i])); + } + } + + gangMemberUpgradeBox = Object(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_8__["createPopup"])(boxId, gangMemberUpgradeBoxElements); + gangMemberUpgradeBoxContent = document.getElementById(boxId + "-content"); + gangMemberUpgradeBoxOpened = true; + } +} + +//Create upgrade panels for each individual Gang Member +function createGangMemberUpgradePanel(memberObj) { + var container = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + border:"1px solid white", + }); + + var header = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("h1", { + innerText:memberObj.name + " (" + memberObj.task.name + ")" + }); + container.appendChild(header); + + var text = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("pre", { + fontSize:"14px", display: "inline-block", width:"20%", + innerText: + "Hack: " + memberObj.hack + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.hack_mult, 2) + ")\n" + + "Str: " + memberObj.str + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.str_mult, 2) + ")\n" + + "Def: " + memberObj.def + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.def_mult, 2) + ")\n" + + "Dex: " + memberObj.dex + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.dex_mult, 2) + ")\n" + + "Agi: " + memberObj.agi + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.agi_mult, 2) + ")\n" + + "Cha: " + memberObj.cha + " (x" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.cha_mult, 2) + ")\n", + }); + + //Already purchased upgrades + var ownedUpgradesElements = []; + for (var i = 0; i < memberObj.upgrades.length; ++i) { + var upg = GangMemberUpgrades[memberObj.upgrades[i]]; + if (upg == null) { + console.log("ERR: Could not find this upgrade: " + memberObj.upgrades[i]); + continue; + } + var e = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + border:"1px solid white", innerText:memberObj.upgrades[i], + margin:"1px", padding:"1px", tooltip:upg.desc, fontSize:"12px", + }); + ownedUpgradesElements.push(e); + } + var ownedUpgrades = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + display:"inline-block", marginLeft:"6px", width:"75%", innerText:"Purchased Upgrades:", + }); + for (var i = 0; i < ownedUpgradesElements.length; ++i) { + ownedUpgrades.appendChild(ownedUpgradesElements[i]); + } + container.appendChild(text); + container.appendChild(ownedUpgrades); + container.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + //Upgrade buttons. Only show upgrades that can be afforded + var weaponUpgrades = [], armorUpgrades = [], vehicleUpgrades = [], rootkitUpgrades = []; + for (var upgName in GangMemberUpgrades) { + if (GangMemberUpgrades.hasOwnProperty(upgName)) { + var upg = GangMemberUpgrades[upgName]; + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].money.lt(upg.cost) || memberObj.upgrades.includes(upgName)) {continue;} + switch (upg.type) { + case "w": + weaponUpgrades.push(upg); + break; + case "a": + armorUpgrades.push(upg); + break; + case "v": + vehicleUpgrades.push(upg); + break; + case "r": + rootkitUpgrades.push(upg); + break; + default: + console.log("ERROR: Invalid Gang Member Upgrade Type: " + upg.type); + } + } + } + + var weaponDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); + var armorDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); + var vehicleDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); + var rootkitDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", {width:"20%", display:"inline-block",}); + var upgrades = [weaponUpgrades, armorUpgrades, vehicleUpgrades, rootkitUpgrades]; + var divs = [weaponDiv, armorDiv, vehicleDiv, rootkitDiv]; + + for (var i = 0; i < upgrades.length; ++i) { + var upgradeArray = upgrades[i]; + var div = divs[i]; + for (var j = 0; j < upgradeArray.length; ++j) { + var upg = upgradeArray[j]; + (function (upg, div, memberObj) { + div.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + innerText:upg.name + " - " + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(upg.cost).format("$0.000a"), + class:"a-link-button", margin:"2px", padding:"2px", display:"block", + fontSize:"12px", + tooltip:upg.desc, + clickListener:()=>{ + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].money.lt(upg.cost)) {return false;} + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].loseMoney(upg.cost); + memberObj.upgrades.push(upg.name); + upg.apply(memberObj); + var initFilterValue = gangMemberUpgradeBoxFilter.value.toString(); + createGangMemberUpgradeBox(initFilterValue); + return false; + } + })); + })(upg, div, memberObj); + } + } + + container.appendChild(weaponDiv); + container.appendChild(armorDiv); + container.appendChild(vehicleDiv); + container.appendChild(rootkitDiv); + return container; +} + +//Gang DOM elements +let gangContentCreated = false, + gangContainer = null, managementButton = null, territoryButton = null; + +//Subpages +let gangManagementSubpage = null, gangTerritorySubpage = null; + +//Gang Management Elements +let gangDesc = null, gangInfo = null, + gangRecruitMemberButton = null, gangRecruitRequirementText = null, + gangExpandAllButton = null, gangCollapseAllButton, gangMemberFilter = null, + gangManageEquipmentButton = null, + gangMemberList = null; + +//Gang Equipment Upgrade Elements +let gangMemberUpgradeBox = null, gangMemberUpgradeBoxContent = null, + gangMemberUpgradeBoxFilter = null, gangMemberUpgradeBoxElements = null; + + +//Gang Territory Elements +let gangTerritoryDescText = null, gangTerritoryInfoText = null; + +function displayGangContent() { + if (!gangContentCreated || gangContainer == null) { + gangContentCreated = true; + + //Create gang container + gangContainer = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + id:"gang-container", class:"generic-menupage-container", + }); + + //Get variables + var facName = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName, + members = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members, + wanted = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted, + respect = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect; + + //Back button + gangContainer.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + class:"a-link-button", display:"inline-block", innerText:"Back", + clickListener:()=>{ + _engine__WEBPACK_IMPORTED_MODULE_1__["Engine"].loadFactionContent(); + Object(_Faction__WEBPACK_IMPORTED_MODULE_2__[/* displayFactionContent */ "c"])(facName); + return false; + } + })); + + //Buttons to switch between panels + managementButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + id:"gang-management-subpage-button", class:"a-link-button-inactive", + display:"inline-block", innerHTML: "Gang Management (1)", + clickListener:()=>{ + gangManagementSubpage.style.display = "block"; + gangTerritorySubpage.style.display = "none"; + managementButton.classList.toggle("a-link-button-inactive"); + managementButton.classList.toggle("a-link-button"); + territoryButton.classList.toggle("a-link-button-inactive"); + territoryButton.classList.toggle("a-link-button"); + updateGangContent(); + return false; + } + }) + territoryButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + id:"gang-territory-subpage-button", class:"a-link-button", + display:"inline-block", innerHTML:"Gang Territory (2)", + clickListener:()=>{ + gangManagementSubpage.style.display = "none"; + gangTerritorySubpage.style.display = "block"; + managementButton.classList.toggle("a-link-button-inactive"); + managementButton.classList.toggle("a-link-button"); + territoryButton.classList.toggle("a-link-button-inactive"); + territoryButton.classList.toggle("a-link-button"); + updateGangContent(); + return false; + } + }); + gangContainer.appendChild(managementButton); + gangContainer.appendChild(territoryButton); + + //Subpage for managing gang members + gangManagementSubpage = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + display:"block", id:"gang-management-subpage", + }); + + var lowerWantedTask = ""; + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.isHackingGang) { + lowerWantedTask = "Ethical Hacking"; + } else { + lowerWantedTask = "Vigilante Justice"; + } + gangDesc = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {width:"70%", + innerHTML: + "This page is used to manage your gang members and get an overview of your " + + "gang's stats.

" + + "If a gang member is not earning much money or respect, the task that you " + + "have assigned to that member might be too difficult. Consider training that " + + "member's stats or choosing an easier task. The tasks closer to the " + + "top of the dropdown list are generally easier. Alternatively, the gang member's " + + "low production might be due to the fact that your wanted level is too high. " + + "Consider assigning a few members to the '" + lowerWantedTask + "' " + + "task to lower your wanted level.

" + + "Installing Augmentations does NOT reset your progress with your Gang. " + + "Furthermore, after installing Augmentations, you will " + + "automatically be a member of whatever Faction you created your gang with.

" + }); + gangManagementSubpage.appendChild(gangDesc); + + gangInfo = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:"gang-info", width:"70%"}); + gangManagementSubpage.appendChild(gangInfo); + + gangRecruitMemberButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + id:"gang-management-recruit-member-btn", class:"a-link-button-inactive", + innerHTML:"Recruit Gang Member", display:"inline-block", margin:"10px", + clickListener:()=>{ + var yesBtn = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetYesButton */ "j"])(), noBtn = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetNoButton */ "i"])(); + yesBtn.innerHTML = "Recruit Gang Member"; + noBtn.innerHTML = "Cancel"; + yesBtn.addEventListener("click", ()=>{ + var name = Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxGetInput */ "h"])(); + if (name === "") { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("You must enter a name for your Gang member!"); + } else { + for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { + if (name == _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i].name) { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("You already have a gang member with this name!"); + return false; + } + } + var member = new GangMember(name); + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.push(member); + createGangMemberDisplayElement(member); + updateGangContent(); + } + Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxClose */ "f"])(); + }); + noBtn.addEventListener("click", ()=>{ + Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxClose */ "f"])(); + }); + Object(_utils_YesNoBox__WEBPACK_IMPORTED_MODULE_15__[/* yesNoTxtInpBoxCreate */ "g"])("Please enter a name for your new Gang member:"); + return false; + } + }); + gangManagementSubpage.appendChild(gangRecruitMemberButton); + + //Text for how much reputation is required for recruiting next memberList + gangRecruitRequirementText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {color:"red", id:"gang-recruit-requirement-text"}); + gangManagementSubpage.appendChild(gangRecruitRequirementText); + + //Gang Member List management buttons (Expand/Collapse All, select a single member) + gangManagementSubpage.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + gangExpandAllButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + class:"a-link-button", display:"inline-block", + innerHTML:"Expand All", + clickListener:()=>{ + var allHeaders = gangManagementSubpage.getElementsByClassName("accordion-header"); + for (var i = 0; i < allHeaders.length; ++i) { + var hdr = allHeaders[i]; + if (!hdr.classList.contains("active")) { + hdr.click(); + } + } + return false; + } + }); + gangCollapseAllButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + class:"a-link-button", display:"inline-block", + innerHTML:"Collapse All", + clickListener:()=>{ + var allHeaders = gangManagementSubpage.getElementsByClassName("accordion-header"); + for (var i = 0; i < allHeaders.length; ++i) { + var hdr = allHeaders[i]; + if (hdr.classList.contains("active")) { + hdr.click(); + } + } + return false; + } + }); + gangMemberFilter = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("input", { + type:"text", placeholder:"Filter gang members", margin:"5px", padding:"5px", + onkeyup:()=>{ + displayGangMemberList(); + } + }); + gangManageEquipmentButton = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("a", { + class:"a-link-button", display:"inline-block", + innerHTML:"Manage Equipment", + clickListener:()=>{ + createGangMemberUpgradeBox(); + } + }); + gangManagementSubpage.appendChild(gangExpandAllButton); + gangManagementSubpage.appendChild(gangCollapseAllButton); + gangManagementSubpage.appendChild(gangMemberFilter); + gangManagementSubpage.appendChild(gangManageEquipmentButton); + + //Gang Member list + gangMemberList = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("ul", {id:"gang-member-list"}); + displayGangMemberList(); + gangManagementSubpage.appendChild(gangMemberList); + + //Subpage for seeing gang territory information + gangTerritorySubpage = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + id:"gang-territory-subpage", display:"none" + }); + + //Info text for territory page + gangTerritoryDescText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { + width:"70%", + innerHTML:"This page shows how much territory your Gang controls. This statistic is listed as a percentage, " + + "which represents how much of the total territory you control.

" + + "Territory gain and loss is processed automatically and is updated every ~30 seconds. Your chances " + + "to gain and lose territory depend on your Gang's power, which is listed in the display below. " + + "Your gang's power is determined by the stats of all Gang members you have assigned to the " + + "'Territory Warfare' task. Gang members that are not assigned to this task do not contribute to " + + "your Gang's power.

" + + "The amount of territory you have affects all aspects of your Gang members' production, including " + + "money, respect, and wanted level. It is very beneficial to have high territory control.

" + }); + gangTerritorySubpage.appendChild(gangTerritoryDescText); + + var territoryBorder = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("fieldset", {width:"50%", display:"inline-block"}); + + gangTerritoryInfoText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:"gang-territory-info"}); + + territoryBorder.appendChild(gangTerritoryInfoText); + gangTerritorySubpage.appendChild(territoryBorder); + + gangContainer.appendChild(gangTerritorySubpage); + gangContainer.appendChild(gangManagementSubpage); + document.getElementById("entire-game-container").appendChild(gangContainer); + } + gangContainer.style.display = "block"; + updateGangContent(); +} + +function displayGangMemberList() { + Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(gangMemberList); + var members = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members; + var filter = gangMemberFilter.value.toString(); + for (var i = 0; i < members.length; ++i) { + if (members[i].name.indexOf(filter) > -1 || members[i].task.name.indexOf(filter) > -1) { + createGangMemberDisplayElement(members[i]); + } + } + //setGangMemberClickHandlers(); //Set buttons to toggle the gang member info panels +} + +function updateGangContent() { + if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} + + if(gangTerritorySubpage.style.display === "block") { + //Update territory information + gangTerritoryInfoText.innerHTML = ""; + for (var gangname in AllGangs) { + if (AllGangs.hasOwnProperty(gangname)) { + var gangTerritoryInfo = AllGangs[gangname]; + let territory = gangTerritoryInfo.territory*100; + + //Fix some rounding issues graphically + let displayNumber; + if (territory <= 0) { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(0, 2); + } else if (territory >= 100) { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(100, 2); + } else { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(territory, 2); + } + + if (gangname == _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName) { + gangTerritoryInfoText.innerHTML += ("" + gangname + "
(Power: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(gangTerritoryInfo.power, 6) + "): " + + displayNumber + "%

"); + } else { + gangTerritoryInfoText.innerHTML += (gangname + "
(Power: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(gangTerritoryInfo.power, 6) + "): " + + displayNumber + "%

"); + } + } + } + } else { + //Update information for overall gang + if (gangInfo instanceof Element) { + var faction = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName]; + var rep; + if (!(faction instanceof _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Faction */ "a"])) { + rep = "ERROR"; + } else { + rep = faction.playerReputation; + } + Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(gangInfo); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Respect + display:"inline-block", + innerText:"Respect: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect, 6) + + " (" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respectGainRate, 6) + " / sec)", + tooltip:"Represents the amount of respect your gang has from other gangs and criminal " + + "organizations. Your respect affects the amount of money " + + "your gang members will earn, and also determines how much " + + "reputation you are earning with your gang's corresponding Faction." + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Wanted level + display:"inline-block", + innerText:"Wanted Level: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted, 6) + + " (" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wantedGainRate, 6) + " / sec)", + tooltip:"Represents how much the gang is wanted by law enforcement. The higher " + + "your gang's wanted level, the harder it will be for your gang members " + + "to make money and earn respect. Note that the minimum wanted level is 1." + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + var wantedPenalty = (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect) / (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.respect + _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.wanted); + wantedPenalty = (1 - wantedPenalty) * 100; + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Wanted Level multiplier + display:"inline-block", + innerText:"Wanted Level Penalty: -" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(wantedPenalty, 2) + "%", + tooltip:"Penalty for respect and money gain rates due to Wanted Level" + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Money gain rate + display:"inline-block", + innerText:"Money gain rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.moneyGainRate, 2) + + " / sec", + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + //Fix some rounding issues graphically + var territoryMult = AllGangs[_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName].territory * 100; + let displayNumber; + if (territoryMult <= 0) { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(0, 2); + } else if (territoryMult >= 100) { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(100, 2); + } else { + displayNumber = Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(territoryMult, 2); + } + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Territory multiplier + display:"inline-block", + innerText:"Territory: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(displayNumber, 3) + "%", + tooltip:"The percentage of total territory your Gang controls" + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { //Faction reputation + display:"inline-block", + innerText:"Faction reputation: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(rep, 3) + })); + gangInfo.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br", {})); + } else { + console.log("ERROR: gang-info DOM element DNE"); + } + + //Toggle the 'Recruit member button' if valid + var numMembers = _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; + var repCost = 0; + if (numMembers > 0) { + var repCost = Math.pow(_Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].GangRecruitCostMultiplier, numMembers); + } + var faction = _Faction__WEBPACK_IMPORTED_MODULE_2__[/* Factions */ "b"][_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.facName]; + if (faction == null) { + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Could not find your gang's faction. This is probably a bug please report to dev"); + return; + } + var btn = gangRecruitMemberButton; + if (numMembers >= _Constants__WEBPACK_IMPORTED_MODULE_0__[/* CONSTANTS */ "a"].MaximumGangMembers) { + btn.className = "a-link-button-inactive"; + gangRecruitRequirementText.style.display = "block"; + gangRecruitRequirementText.innerHTML = + "You have reached the maximum amount of gang members"; + } else if (faction.playerReputation >= repCost) { + btn.className = "a-link-button"; + gangRecruitRequirementText.style.display = "none"; + } else { + btn.className = "a-link-button-inactive"; + gangRecruitRequirementText.style.display = "block"; + gangRecruitRequirementText.innerHTML = + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(repCost, 2) + " Faction reputation needed to recruit next member"; + } + + //Update information for each gang member + for (var i = 0; i < _Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members.length; ++i) { + updateGangMemberDisplayElement(_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.members[i]); + } + } +} + +//Takes in a GangMember object +function createGangMemberDisplayElement(memberObj) { + if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} + var name = memberObj.name; + + var accordion = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_6__["createAccordionElement"])({ + id:name + "gang-member", + hdrText:name, + }); + var li = accordion[0]; + var hdr = accordion[1]; + var gangMemberDiv = accordion[2]; + + //Gang member content divided into 3 panels: + //Stats Panel + var statsDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + id: name + "gang-member-stats", class: "gang-member-info-div", + width:"30%", display:"inline" + }); + var statsP = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { + id:name + "gang-member-stats-text", display:"inline" + }); + + statsDiv.appendChild(statsP); + //statsDiv.appendChild(upgradeButton); + + //Panel for Selecting task and show respect/wanted gain + var taskDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + id: name + "gang-member-task", class:"gang-member-info-div", + width:"30%", display:"inline" + }); + var taskSelector = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("select", { + color:"white", backgroundColor:"black", + id:name + "gang-member-task-selector" + }); + + var tasks = null; + if (_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].gang.isHackingGang) { + tasks = ["---", "Ransomware", "Phishing", "Identity Theft", "DDoS Attacks", + "Plant Virus", "Fraud & Counterfeiting","Money Laundering", + "Cyberterrorism", "Ethical Hacking", "Train Combat", + "Train Hacking", "Territory Warfare"]; + } else { + tasks = ["---", "Mug People", "Deal Drugs", "Run a Con", "Armed Robbery", + "Traffick Illegal Arms", "Threaten & Blackmail", + "Terrorism", "Vigilante Justice", "Train Combat", + "Train Hacking", "Territory Warfare"]; + } + for (var i = 0; i < tasks.length; ++i) { + var option = document.createElement("option"); + option.text = tasks[i]; + taskSelector.add(option); + } + taskSelector.addEventListener("change", function() { + var task = taskSelector.options[taskSelector.selectedIndex].text; + memberObj.assignToTask(task); + setGangMemberTaskDescription(memberObj, task); + updateGangContent(); + }); + //Set initial task in selector element + if (memberObj.task instanceof GangMemberTask) { + var taskName = memberObj.task.name; + var taskIndex = 0; + for (let i = 0; i < tasks.length; ++i) { + if (taskName == tasks[i]) { + taskIndex = i; + break; + } + } + taskSelector.selectedIndex = taskIndex; + } + + var gainInfo = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id:name + "gang-member-gain-info"}); + taskDiv.appendChild(taskSelector); + taskDiv.appendChild(gainInfo); + + //Panel for Description of task + var taskDescDiv = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("div", { + id:name + "gang-member-task-desc", class:"gang-member-info-div", + width:"30%", display:"inline" + }); + + var taskDescP = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", {id: name + "gang-member-task-description", display:"inline"}); + taskDescDiv.appendChild(taskDescP); + + statsDiv.style.width = "30%"; + taskDiv.style.width = "30%"; + taskDescDiv.style.width = "30%"; + statsDiv.style.display = "inline"; + taskDiv.style.display = "inline"; + taskDescDiv.style.display = "inline"; + gangMemberDiv.appendChild(statsDiv); + gangMemberDiv.appendChild(taskDiv); + gangMemberDiv.appendChild(taskDescDiv); + + gangMemberList.appendChild(li); + setGangMemberTaskDescription(memberObj, taskName); //Initialize description + updateGangMemberDisplayElement(memberObj); +} + +function updateGangMemberDisplayElement(memberObj) { + if (!gangContentCreated || !_Player__WEBPACK_IMPORTED_MODULE_3__[/* Player */ "a"].inGang()) {return;} + var name = memberObj.name; + + //TODO Add upgrade information + var stats = document.getElementById(name + "gang-member-stats-text"); + if (stats) { + stats.innerHTML = + "Hacking: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.hack, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.hack_exp).format('(0.00a)') + " exp)
" + + "Strength: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.str, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.str_exp).format('(0.00a)') + " exp)
" + + "Defense: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.def, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.def_exp).format('(0.00a)') + " exp)
" + + "Dexterity: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.dex, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.dex_exp).format('(0.00a)') + " exp)
" + + "Agility: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.agi, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.agi_exp).format('(0.00a)') + " exp)
" + + "Charisma: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(memberObj.cha, 0) + " (" + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_9___default()(memberObj.cha_exp).format('(0.00a)') + " exp)
"; + } + + var gainInfo = document.getElementById(name + "gang-member-gain-info"); + if (gainInfo) { + gainInfo.innerHTML = + "Money: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateMoneyGain(), 2) + " / sec
" + + "Respect: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateRespectGain(), 6) + " / sec
" + + "Wanted Level: " + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_10__["formatNumber"])(5*memberObj.calculateWantedLevelGain(), 6) + " / sec
"; + } +} + +function setGangMemberTaskDescription(memberObj, taskName) { + var name = memberObj.name; + var taskDesc = document.getElementById(name + "gang-member-task-description"); + if (taskDesc) { + var task = GangMemberTasks[taskName]; + if (task == null) {return;} + var desc = task.desc; + taskDesc.innerHTML = desc; + } +} + +function deleteGangDisplayContent() { + if (gangContainer != null) {Object(_utils_uiHelpers_removeElementById__WEBPACK_IMPORTED_MODULE_14__["removeElementById"])(gangContainer.id);} + + gangContentCreated = false; + gangContainer = null; + managementButton = null; + territoryButton = null; + + //Subpages + gangManagementSubpage = null; + gangTerritorySubpage = null; + + //Gang Management Elements + gangDesc = null; + gangInfo = null; + gangRecruitMemberButton = null; + gangRecruitRequirementText = null; + gangExpandAllButton = null; + gangCollapseAllButton = null; + gangMemberFilter = null; + gangManageEquipmentButton = null; + gangMemberList = null; + + //Gang Equipment Upgrade Elements + gangMemberUpgradeBox = null; + gangMemberUpgradeBoxContent = null; + gangMemberUpgradeBoxFilter = null; + gangMemberUpgradeBoxElements = null; +} + + + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! jquery */ 51))) + +/***/ }), +/* 42 */ +/*!*****************************************!*\ + !*** ./utils/helpers/exceptionAlert.js ***! + \*****************************************/ +/*! exports provided: exceptionAlert */ +/*! exports used: exceptionAlert */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return exceptionAlert; }); +/* harmony import */ var _DialogBox__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../DialogBox */ 8); + + +function exceptionAlert(e) { + Object(_DialogBox__WEBPACK_IMPORTED_MODULE_0__["dialogBoxCreate"])("Caught an exception: " + e + "

" + + "Filename: " + (e.fileName || "UNKNOWN FILE NAME") + "

" + + "Line Number: " + (e.lineNumber || "UNKNOWN LINE NUMBER") + "

" + + "This is a bug, please report to game developer with this " + + "message as well as details about how to reproduce the bug.

" + + "If you want to be safe, I suggest refreshing the game WITHOUT saving so that your " + + "safe doesn't get corrupted"); +} + + + + +/***/ }), +/* 43 */ +/*!************************************!*\ + !*** ./utils/helpers/addOffset.ts ***! + \************************************/ +/*! no static exports found */ +/*! exports used: addOffset */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + +Object.defineProperty(exports, "__esModule", { value: true }); +/** + * Adds a random offset to a number within a certain percentage + * @example + * // Returns between 95-105 + * addOffset(100, 5); + * @example + * // Returns between 63-77 + * addOffSet(70, 10); + * @param midpoint The number to be the midpoint of the offset range + * @param percentage The percentage (in a range of 0-100) to offset + */ +function addOffset(midpoint, percentage) { + const maxPercent = 100; + if (percentage < 0 || percentage > maxPercent) { + return midpoint; + } + const offset = midpoint * (percentage / maxPercent); + // Double the range to account for both sides of the midpoint. + // tslint:disable-next-line:no-magic-numbers + return midpoint + ((Math.random() * (offset * 2)) - offset); +} +exports.addOffset = addOffset; + + /***/ }), /* 44 */ /*!****************************!*\ @@ -37384,7 +37446,7 @@ exports.appendLineBreaks = appendLineBreaks; /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./engine */ 6); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Player */ 0); /* harmony import */ var _Prestige__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Prestige */ 64); -/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./SourceFile */ 47); +/* harmony import */ var _SourceFile__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./SourceFile */ 48); /* harmony import */ var _Terminal__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Terminal */ 25); /* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/uiHelpers/clearEventListeners */ 13); /* harmony import */ var _utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_6__); @@ -37725,588 +37787,6 @@ function createBitNodeYesNoEventListeners(newBitNode, destroyedBitNode, flume=fa /***/ }), /* 47 */ -/*!***************************!*\ - !*** ./src/SourceFile.js ***! - \***************************/ -/*! exports provided: SourceFiles, PlayerOwnedSourceFile, applySourceFile, initSourceFiles */ -/*! exports used: PlayerOwnedSourceFile, SourceFiles, applySourceFile, initSourceFiles */ -/***/ (function(module, __webpack_exports__, __webpack_require__) { - -"use strict"; -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return SourceFiles; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return PlayerOwnedSourceFile; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return applySourceFile; }); -/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return initSourceFiles; }); -/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Player */ 0); -/* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./BitNode */ 16); - - - -/* SourceFile.js */ -//Each SourceFile corresponds to a BitNode with the same number -function SourceFile(number, info="") { - var bitnodeKey = "BitNode" + number; - var bitnode = _BitNode__WEBPACK_IMPORTED_MODULE_1__[/* BitNodes */ "b"][bitnodeKey]; - if (bitnode == null) { - throw new Error("Invalid Bit Node for this Source File"); - } - - this.n = number; - this.name = "Source-File " + number + ": " + bitnode.name; - this.lvl = 1; - this.info = info; - this.owned = false; -} - -let SourceFiles = {}; -function initSourceFiles() { - SourceFiles = {}; - SourceFiles["SourceFile1"] = new SourceFile(1, "This Source-File lets the player start with 32GB of RAM on his/her " + - "home computer. It also increases all of the player's multipliers by:

" + - "Level 1: 16%
" + - "Level 2: 24%
" + - "Level 3: 28%"); - SourceFiles["SourceFile2"] = new SourceFile(2, "This Source-File increases the player's crime success rate, crime money, and charisma " + - "multipliers by:

" + - "Level 1: 20%
" + - "Level 2: 30%
" + - "Level 3: 35%"); - SourceFiles["SourceFile3"] = new SourceFile(3,"This Source-File lets you create corporations on other BitNodes (although " + - "some BitNodes will disable this mechanic). This Source-File also increases your charisma and company salary multipliers by:
" + - "Level 1: 8%
" + - "Level 2: 12%
" + - "Level 3: 14%"); - SourceFiles["SourceFile4"] = new SourceFile(4, "This Source-File lets you access and use the Singularity Functions in every BitNode. Every " + - "level of this Source-File opens up more of the Singularity Functions you can use."); - SourceFiles["SourceFile5"] = new SourceFile(5, "This Source-File grants a special new stat called Intelligence. Intelligence " + - "is unique because it is permanent and persistent (it never gets reset back to 1). However, " + - "gaining Intelligence experience is much slower than other stats, and it is also hidden (you won't " + - "know when you gain experience and how much). Higher Intelligence levels will boost your production " + - "for many actions in the game. In addition, this Source-File will unlock the getBitNodeMultipliers() " + - "Netscript function, and will raise all of your hacking-related multipliers by:

" + - "Level 1: 8%
" + - "Level 2: 12%
" + - "Level 3: 14%"); - SourceFiles["SourceFile6"] = new SourceFile(6, "This Source-File allows you to access the NSA's Bladeburner Division in other " + - "BitNodes. In addition, this Source-File will raise the experience gain rate of all your combat stats by:

" + - "Level 1: 8%
" + - "Level 2: 12%
" + - "Level 3: 14%"); - SourceFiles["SourceFile7"] = new SourceFile(7, "This Source-File allows you to access the Bladeburner Netscript API in other " + - "BitNodes. In addition, this Source-File will increase all of your Bladeburner multipliers by:

" + - "Level 1: 8%
" + - "Level 2: 12%
" + - "Level 3: 14%"); - SourceFiles["SourceFile8"] = new SourceFile(8, "This Source-File grants the following benefits:

" + - "Level 1: Permanent access to WSE and TIX API
" + - "Level 2: Ability to short stocks in other BitNodes
" + - "Level 3: Ability to use limit/stop orders in other BitNodes

" + - "This Source-File also increases your hacking growth multipliers by: " + - "
Level 1: 12%
Level 2: 18%
Level 3: 21%"); - SourceFiles["SourceFile9"] = new SourceFile(9); - SourceFiles["SourceFile10"] = new SourceFile(10); - SourceFiles["SourceFile11"] = new SourceFile(11, "This Source-File makes it so that company favor increases BOTH the player's salary and reputation gain rate " + - "at that company by 1% per favor (rather than just the reputation gain). This Source-File also " + - " increases the player's company salary and reputation gain multipliers by:

" + - "Level 1: 24%
" + - "Level 2: 36%
" + - "Level 3: 42%
"); - SourceFiles["SourceFile12"] = new SourceFile(12, "This Source-File increases all your multipliers by 1% per level. This effect is additive with itself, " + - "NOT multiplicative. In other words, level N of this Source-File will increase all of your multipliers by N%"); -} - -function PlayerOwnedSourceFile(number, level) { - this.n = number; - this.lvl = level; -} - -//Takes in a PlayerOwnedSourceFile as the "srcFile" argument -function applySourceFile(srcFile) { - var srcFileKey = "SourceFile" + srcFile.n; - var sourceFileObject = SourceFiles[srcFileKey]; - if (sourceFileObject == null) { - console.log("ERROR: Invalid source file number: " + srcFile.n); - return; - } - - switch(srcFile.n) { - case 1: // The Source Genesis - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (16 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - var decMult = 1 - (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].faction_rep_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_purchase_cost_mult *= decMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_ram_cost_mult *= decMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_core_cost_mult *= decMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_level_cost_mult *= decMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; - break; - case 2: //Rise of the Underworld - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (20 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; - break; - case 3: //Corporatocracy - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (8 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; - break; - case 4: //The Singularity - //No effects, just gives access to Singularity functions - break; - case 5: //Artificial Intelligence - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (8 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= incMult; - break; - case 6: //Bladeburner - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (8 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= incMult; - break; - case 7: //Bladeburner 2079 - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (8 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_max_stamina_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_stamina_gain_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_analysis_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_success_chance_mult *= incMult; - break; - case 8: //Ghost of Wall Street - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (12 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; - break; - case 11: //The Big Crash - var mult = 0; - for (var i = 0; i < srcFile.lvl; ++i) { - mult += (24 / (Math.pow(2, i))); - } - var incMult = 1 + (mult / 100); - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= incMult; - break; - case 12: //The Recursion - var inc = 1 + (srcFile.lvl/100); - var dec = 1 - (srcFile.lvl/100); - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= inc; - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= inc; - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_exp_mult *= inc; - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].faction_rep_mult *= inc; - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= inc; - - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_money_mult *= inc; - _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_purchase_cost_mult *= dec; 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-/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 39); -/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__); -/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); -/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__); -/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 41); -/* harmony import */ var _utils_LogBox__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/LogBox */ 59); -/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); -/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10__); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); -/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__); -/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/uiHelpers/removeChildrenFromElement */ 27); -/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__); -/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/uiHelpers/removeElement */ 54); -/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__); - - - - - - - - - - - - - - - -/* { - * serverName: { - * header: Server Header Element - * panel: Server Panel List (ul) element - * scripts: { - * script id: Ref to Script information - * } - * } - * ... - */ -let ActiveScriptsUI = {}; -let ActiveScriptsTasks = []; //Sequentially schedule the creation/deletion of UI elements - -function createActiveScriptsServerPanel(server) { - let hostname = server.hostname; - - var activeScriptsList = document.getElementById("active-scripts-list"); - - let res = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__["createAccordionElement"])({hdrText:hostname}); - let li = res[0]; - var hdr = res[1]; - let panel = res[2]; - - if (ActiveScriptsUI[hostname] != null) { - console.log("WARNING: Tried to create already-existing Active Scripts Server panel. This is most likely fine. It probably means many scripts just got started up on a new server. Aborting"); - return; - } - - var panelScriptList = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("ul"); - panel.appendChild(panelScriptList); - activeScriptsList.appendChild(li); - - ActiveScriptsUI[hostname] = { - header: hdr, - panel: panel, - panelList: panelScriptList, - scripts: {}, //Holds references to li elements for each active script - scriptHdrs: {}, //Holds references to header elements for each active script - scriptStats: {} //Holds references to the p elements containing text for each active script - }; - - return li; -} - -//Deletes the info for a particular server (Dropdown header + Panel with all info) -//in the Active Scripts page if it exists -function deleteActiveScriptsServerPanel(server) { - let hostname = server.hostname; - if (ActiveScriptsUI[hostname] == null) { - console.log("WARNING: Tried to delete non-existent Active Scripts Server panel. Aborting"); - return; - } - - //Make sure it's empty - if (Object.keys(ActiveScriptsUI[hostname].scripts).length > 0) { - console.log("WARNING: Tried to delete Active Scripts Server panel that still has scripts. Aborting"); - return; - } - - Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(ActiveScriptsUI[hostname].panel); - Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(ActiveScriptsUI[hostname].header); - delete ActiveScriptsUI[hostname]; -} - -function addActiveScriptsItem(workerscript) { - var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); - if (server == null) { - console.log("ERROR: Invalid server IP for workerscript in addActiveScriptsItem()"); - return; - } - let hostname = server.hostname; - - ActiveScriptsTasks.push(function(workerscript, hostname) { - if (ActiveScriptsUI[hostname] == null) { - createActiveScriptsServerPanel(server); - } - - //Create the unique identifier (key) for this script - var itemNameArray = ["active", "scripts", hostname, workerscript.name]; - for (var i = 0; i < workerscript.args.length; ++i) { - itemNameArray.push(String(workerscript.args[i])); - } - var itemName = itemNameArray.join("-"); - - let res = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__["createAccordionElement"])({hdrText:workerscript.name}); - let li = res[0]; - let hdr = res[1]; - let panel = res[2]; - - hdr.classList.remove("accordion-header"); - hdr.classList.add("active-scripts-script-header"); - panel.classList.remove("accordion-panel"); - panel.classList.add("active-scripts-script-panel"); - - //Handle the constant elements on the panel that don't change after creation - //Threads, args, kill/log button - panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { - innerHTML: "Threads: " + workerscript.scriptRef.threads + "
" + - "Args: " + Object(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__["arrayToString"])(workerscript.args) - })); - var panelText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { - innerText:"Loading...", fontSize:"14px", - }); - panel.appendChild(panelText); - panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br")); - panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("span", { - innerText:"Log", class:"active-scripts-button", margin:"4px", padding:"4px", - clickListener:()=>{ - Object(_utils_LogBox__WEBPACK_IMPORTED_MODULE_9__[/* logBoxCreate */ "a"])(workerscript.scriptRef); - return false; - } - })); - panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("span", { - innerText:"Kill Script", class:"active-scripts-button", margin:"4px", padding:"4px", - clickListener:()=>{ - Object(_NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* killWorkerScript */ "d"])(workerscript.scriptRef, workerscript.scriptRef.scriptRef.server); - Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Killing script, may take a few minutes to complete..."); - return false; - } - })); - - //Append element to list - ActiveScriptsUI[hostname]["panelList"].appendChild(li); - ActiveScriptsUI[hostname].scripts[itemName] = li; - ActiveScriptsUI[hostname].scriptHdrs[itemName] = hdr; - ActiveScriptsUI[hostname].scriptStats[itemName] = panelText; - }.bind(null, workerscript, hostname)); -} - -function deleteActiveScriptsItem(workerscript) { - ActiveScriptsTasks.push(function(workerscript) { - var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); - if (server == null) { - throw new Error("ERROR: Invalid server IP for workerscript. This most likely occurred because " + - "you tried to delete a large number of scripts and also deleted servers at the " + - "same time. It's not a big deal, just save and refresh the game."); - return; - } - let hostname = server.hostname; - if (ActiveScriptsUI[hostname] == null) { - console.log("ERROR: Trying to delete Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname); - return; - } - - var itemNameArray = ["active", "scripts", server.hostname, workerscript.name]; - for (var i = 0; i < workerscript.args.length; ++i) { - itemNameArray.push(String(workerscript.args[i])); - } - var itemName = itemNameArray.join("-"); - - let li = ActiveScriptsUI[hostname].scripts[itemName]; - if (li == null) { - console.log("ERROR: Cannot find Active Script UI element for workerscript: "); - console.log(workerscript); - return; - } - Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(li); - delete ActiveScriptsUI[hostname].scripts[itemName]; - delete ActiveScriptsUI[hostname].scriptHdrs[itemName]; - delete ActiveScriptsUI[hostname].scriptStats[itemName]; - if (Object.keys(ActiveScriptsUI[hostname].scripts).length === 0) { - deleteActiveScriptsServerPanel(server); - } - }.bind(null, workerscript)); -} - -//Update the ActiveScriptsItems array -function updateActiveScriptsItems(maxTasks=150) { - //Run tasks that need to be done sequentially (adding items, creating/deleting server panels) - //We'll limit this to 150 at a time in case someone decides to start a bunch of scripts all at once... - let numTasks = Math.min(maxTasks, ActiveScriptsTasks.length); - for (let i = 0; i < numTasks; ++i) { - let task = ActiveScriptsTasks.shift(); - try { - task(); - } catch(e) { - Object(_utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__[/* exceptionAlert */ "a"])(e); - console.log(task); - } - } - - if (_engine__WEBPACK_IMPORTED_MODULE_0__["Engine"].currentPage !== _engine__WEBPACK_IMPORTED_MODULE_0__["Engine"].Page.ActiveScripts) {return;} - var total = 0; - for (var i = 0; i < _NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* workerScripts */ "h"].length; ++i) { - try { - total += updateActiveScriptsItemContent(_NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* workerScripts */ "h"][i]); - } catch(e) { - Object(_utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__[/* exceptionAlert */ "a"])(e); - } - } - document.getElementById("active-scripts-total-prod").innerHTML = - "Total online production of Active Scripts: " + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(total).format('$0.000a') + " / sec
" + - "Total online production since last Aug installation: " + - numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].scriptProdSinceLastAug).format('$0.000a') + " (" + - numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].scriptProdSinceLastAug / (_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].playtimeSinceLastAug/1000)).format('$0.000a') + " / sec)"; - return total; -} - -//Updates the content of the given item in the Active Scripts list -function updateActiveScriptsItemContent(workerscript) { - var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); - if (server == null) { - console.log("ERROR: Invalid server IP for workerscript."); - return; - } - let hostname = server.hostname; - if (ActiveScriptsUI[hostname] == null) { - return; //Hasn't been created yet. We'll skip it - } - - var itemNameArray = ["active", "scripts", server.hostname, workerscript.name]; - for (var i = 0; i < workerscript.args.length; ++i) { - itemNameArray.push(String(workerscript.args[i])); - } - var itemName = itemNameArray.join("-"); - - if (ActiveScriptsUI[hostname].scriptStats[itemName] == null) { - return; //Hasn't been fully added yet. We'll skip it - } - var item = ActiveScriptsUI[hostname].scriptStats[itemName]; - - //Update the text if necessary. This fn returns the online $/s production - return updateActiveScriptsText(workerscript, item, itemName); -} - -function updateActiveScriptsText(workerscript, item, itemName) { - var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); - if (server == null) { - console.log("ERROR: Invalid server IP for workerscript."); - return; - } - let hostname = server.hostname; - if (ActiveScriptsUI[hostname] == null || ActiveScriptsUI[hostname].scriptHdrs[itemName] == null) { - console.log("ERROR: Trying to update Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname); - return; - } - - var onlineMps = workerscript.scriptRef.onlineMoneyMade / workerscript.scriptRef.onlineRunningTime; - - //Only update if the item is visible - if (ActiveScriptsUI[hostname].header.classList.contains("active") === false) {return onlineMps;} - if (ActiveScriptsUI[hostname].scriptHdrs[itemName].classList.contains("active") === false) {return onlineMps;} - - Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(item); - - //Online - var onlineTotalMoneyMade = "Total online production: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.onlineMoneyMade, 2); - var onlineTotalExpEarned = (Array(26).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.onlineExpGained, 2) + " hacking exp").replace( / /g, " "); - - var onlineMpsText = "Online production rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(onlineMps, 2) + "/second"; - var onlineEps = workerscript.scriptRef.onlineExpGained / workerscript.scriptRef.onlineRunningTime; - var onlineEpsText = (Array(25).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(onlineEps, 4) + " hacking exp/second").replace( / /g, " "); - - //Offline - var offlineTotalMoneyMade = "Total offline production: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.offlineMoneyMade, 2); - var offlineTotalExpEarned = (Array(27).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.offlineExpGained, 2) + " hacking exp").replace( / /g, " "); - - var offlineMps = workerscript.scriptRef.offlineMoneyMade / workerscript.scriptRef.offlineRunningTime; - var offlineMpsText = "Offline production rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(offlineMps, 2) + "/second"; - var offlineEps = workerscript.scriptRef.offlineExpGained / workerscript.scriptRef.offlineRunningTime; - var offlineEpsText = (Array(26).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(offlineEps, 4) + " hacking exp/second").replace( / /g, " "); - - item.innerHTML = onlineTotalMoneyMade + "
" + onlineTotalExpEarned + "
" + - onlineMpsText + "
" + onlineEpsText + "
" + offlineTotalMoneyMade + "
" + offlineTotalExpEarned + "
" + - offlineMpsText + "
" + offlineEpsText + "
"; - return onlineMps; -} - - - - -/***/ }), -/* 49 */ /*!**********************************!*\ !*** ./src/CompanyManagement.js ***! \**********************************/ @@ -39214,7 +38694,7 @@ Industry.prototype.getProductDescriptionText = function() { case Industries.Software: return "develop computer software"; break; - case Industries.HealthCare: + case Industries.Healthcare: return "build and manage hospitals"; break; case Industries.RealEstate: @@ -42574,7 +42054,7 @@ Corporation.prototype.displayDivisionContent = function(division, city) { createProductButtonText = "Develop Software"; createProductPopupText = "Develop a new piece of software!"; break; - case Industries.HealthCare: + case Industries.Healthcare: createProductButtonText = "Build Hospital"; createProductPopupText = "Build and manage a new hospital!"; break; @@ -43267,6 +42747,587 @@ _utils_JSONReviver__WEBPACK_IMPORTED_MODULE_9__["Reviver"].constructors.Corporat +/***/ }), +/* 48 */ +/*!***************************!*\ + !*** ./src/SourceFile.js ***! + \***************************/ +/*! exports provided: SourceFiles, PlayerOwnedSourceFile, applySourceFile, initSourceFiles */ +/*! exports used: PlayerOwnedSourceFile, SourceFiles, applySourceFile, initSourceFiles */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return SourceFiles; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return PlayerOwnedSourceFile; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return applySourceFile; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "d", function() { return initSourceFiles; }); +/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Player */ 0); +/* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./BitNode */ 16); + + + +/* SourceFile.js */ +//Each SourceFile corresponds to a BitNode with the same number +function SourceFile(number, info="") { + var bitnodeKey = "BitNode" + number; + var bitnode = _BitNode__WEBPACK_IMPORTED_MODULE_1__[/* BitNodes */ "b"][bitnodeKey]; + if (bitnode == null) { + throw new Error("Invalid Bit Node for this Source File"); + } + + this.n = number; + this.name = "Source-File " + number + ": " + bitnode.name; + this.lvl = 1; + this.info = info; + this.owned = false; +} + +let SourceFiles = {}; +function initSourceFiles() { + SourceFiles = {}; + SourceFiles["SourceFile1"] = new SourceFile(1, "This Source-File lets the player start with 32GB of RAM on his/her " + + "home computer. It also increases all of the player's multipliers by:

" + + "Level 1: 16%
" + + "Level 2: 24%
" + + "Level 3: 28%"); + SourceFiles["SourceFile2"] = new SourceFile(2, "This Source-File increases the player's crime success rate, crime money, and charisma " + + "multipliers by:

" + + "Level 1: 20%
" + + "Level 2: 30%
" + + "Level 3: 35%"); + SourceFiles["SourceFile3"] = new SourceFile(3,"This Source-File lets you create corporations on other BitNodes (although " + + "some BitNodes will disable this mechanic). This Source-File also increases your charisma and company salary multipliers by:
" + + "Level 1: 8%
" + + "Level 2: 12%
" + + "Level 3: 14%"); + SourceFiles["SourceFile4"] = new SourceFile(4, "This Source-File lets you access and use the Singularity Functions in every BitNode. Every " + + "level of this Source-File opens up more of the Singularity Functions you can use."); + SourceFiles["SourceFile5"] = new SourceFile(5, "This Source-File grants a special new stat called Intelligence. Intelligence " + + "is unique because it is permanent and persistent (it never gets reset back to 1). However, " + + "gaining Intelligence experience is much slower than other stats, and it is also hidden (you won't " + + "know when you gain experience and how much). Higher Intelligence levels will boost your production " + + "for many actions in the game. In addition, this Source-File will unlock the getBitNodeMultipliers() " + + "Netscript function, and will raise all of your hacking-related multipliers by:

" + + "Level 1: 8%
" + + "Level 2: 12%
" + + "Level 3: 14%"); + SourceFiles["SourceFile6"] = new SourceFile(6, "This Source-File allows you to access the NSA's Bladeburner Division in other " + + "BitNodes. In addition, this Source-File will raise the experience gain rate of all your combat stats by:

" + + "Level 1: 8%
" + + "Level 2: 12%
" + + "Level 3: 14%"); + SourceFiles["SourceFile7"] = new SourceFile(7, "This Source-File allows you to access the Bladeburner Netscript API in other " + + "BitNodes. In addition, this Source-File will increase all of your Bladeburner multipliers by:

" + + "Level 1: 8%
" + + "Level 2: 12%
" + + "Level 3: 14%"); + SourceFiles["SourceFile8"] = new SourceFile(8, "This Source-File grants the following benefits:

" + + "Level 1: Permanent access to WSE and TIX API
" + + "Level 2: Ability to short stocks in other BitNodes
" + + "Level 3: Ability to use limit/stop orders in other BitNodes

" + + "This Source-File also increases your hacking growth multipliers by: " + + "
Level 1: 12%
Level 2: 18%
Level 3: 21%"); + SourceFiles["SourceFile9"] = new SourceFile(9); + SourceFiles["SourceFile10"] = new SourceFile(10); + SourceFiles["SourceFile11"] = new SourceFile(11, "This Source-File makes it so that company favor increases BOTH the player's salary and reputation gain rate " + + "at that company by 1% per favor (rather than just the reputation gain). This Source-File also " + + " increases the player's company salary and reputation gain multipliers by:

" + + "Level 1: 24%
" + + "Level 2: 36%
" + + "Level 3: 42%
"); + SourceFiles["SourceFile12"] = new SourceFile(12, "This Source-File increases all your multipliers by 1% per level. This effect is additive with itself, " + + "NOT multiplicative. In other words, level N of this Source-File will increase all of your multipliers by N%"); +} + +function PlayerOwnedSourceFile(number, level) { + this.n = number; + this.lvl = level; +} + +//Takes in a PlayerOwnedSourceFile as the "srcFile" argument +function applySourceFile(srcFile) { + var srcFileKey = "SourceFile" + srcFile.n; + var sourceFileObject = SourceFiles[srcFileKey]; + if (sourceFileObject == null) { + console.log("ERROR: Invalid source file number: " + srcFile.n); + return; + } + + switch(srcFile.n) { + case 1: // The Source Genesis + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (16 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + var decMult = 1 - (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].faction_rep_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_purchase_cost_mult *= decMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_ram_cost_mult *= decMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_core_cost_mult *= decMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_level_cost_mult *= decMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; + break; + case 2: //Rise of the Underworld + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (20 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; + break; + case 3: //Corporatocracy + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (8 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; + break; + case 4: //The Singularity + //No effects, just gives access to Singularity functions + break; + case 5: //Artificial Intelligence + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (8 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= incMult; + break; + case 6: //Bladeburner + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (8 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= incMult; + break; + case 7: //Bladeburner 2079 + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (8 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_max_stamina_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_stamina_gain_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_analysis_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].bladeburner_success_chance_mult *= incMult; + break; + case 8: //Ghost of Wall Street + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (12 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= incMult; + break; + case 11: //The Big Crash + var mult = 0; + for (var i = 0; i < srcFile.lvl; ++i) { + mult += (24 / (Math.pow(2, i))); + } + var incMult = 1 + (mult / 100); + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= incMult; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= incMult; + break; + case 12: //The Recursion + var inc = 1 + (srcFile.lvl/100); + var dec = 1 - (srcFile.lvl/100); + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_chance_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_speed_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_money_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_grow_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_mult *= inc; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_mult *= inc; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacking_exp_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].strength_exp_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].defense_exp_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].dexterity_exp_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].agility_exp_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].charisma_exp_mult *= inc; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].company_rep_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].faction_rep_mult *= inc; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_money_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].crime_success_mult *= inc; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_money_mult *= inc; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_purchase_cost_mult *= dec; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_ram_cost_mult *= dec; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_core_cost_mult *= dec; + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].hacknet_node_level_cost_mult *= dec; + + _Player__WEBPACK_IMPORTED_MODULE_0__[/* Player */ "a"].work_money_mult *= inc; + default: + console.log("ERROR: Invalid source file number: " + srcFile.n); + break; + } + + sourceFileObject.owned = true; +} + + + + +/***/ }), +/* 49 */ +/*!********************************!*\ + !*** ./src/ActiveScriptsUI.js ***! + \********************************/ +/*! exports provided: addActiveScriptsItem, deleteActiveScriptsItem, updateActiveScriptsItems */ +/*! exports used: addActiveScriptsItem, deleteActiveScriptsItem, updateActiveScriptsItems */ +/***/ (function(module, __webpack_exports__, __webpack_require__) { + +"use strict"; +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return addActiveScriptsItem; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return deleteActiveScriptsItem; }); +/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "c", function() { return updateActiveScriptsItems; }); +/* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./engine */ 6); +/* harmony import */ var _NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./NetscriptWorker */ 23); +/* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Player */ 0); +/* harmony import */ var _Server__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Server */ 9); +/* harmony import */ var _utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/DialogBox */ 8); +/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../utils/uiHelpers/createAccordionElement */ 57); +/* harmony import */ var _utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../utils/helpers/arrayToString */ 40); +/* harmony import */ var _utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__); +/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); +/* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__); +/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 42); +/* harmony import */ var _utils_LogBox__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../utils/LogBox */ 59); +/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! numeral/min/numeral.min */ 15); +/* harmony import */ var numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default = /*#__PURE__*/__webpack_require__.n(numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10__); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../utils/StringHelperFunctions */ 1); +/* harmony import */ var _utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11___default = /*#__PURE__*/__webpack_require__.n(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__); +/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../utils/uiHelpers/removeChildrenFromElement */ 27); +/* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__); +/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../utils/uiHelpers/removeElement */ 54); +/* harmony import */ var _utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__); + + + + + + + + + + + + + + + +/* { + * serverName: { + * header: Server Header Element + * panel: Server Panel List (ul) element + * scripts: { + * script id: Ref to Script information + * } + * } + * ... + */ +let ActiveScriptsUI = {}; +let ActiveScriptsTasks = []; //Sequentially schedule the creation/deletion of UI elements + +function createActiveScriptsServerPanel(server) { + let hostname = server.hostname; + + var activeScriptsList = document.getElementById("active-scripts-list"); + + let res = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__["createAccordionElement"])({hdrText:hostname}); + let li = res[0]; + var hdr = res[1]; + let panel = res[2]; + + if (ActiveScriptsUI[hostname] != null) { + console.log("WARNING: Tried to create already-existing Active Scripts Server panel. This is most likely fine. It probably means many scripts just got started up on a new server. Aborting"); + return; + } + + var panelScriptList = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("ul"); + panel.appendChild(panelScriptList); + activeScriptsList.appendChild(li); + + ActiveScriptsUI[hostname] = { + header: hdr, + panel: panel, + panelList: panelScriptList, + scripts: {}, //Holds references to li elements for each active script + scriptHdrs: {}, //Holds references to header elements for each active script + scriptStats: {} //Holds references to the p elements containing text for each active script + }; + + return li; +} + +//Deletes the info for a particular server (Dropdown header + Panel with all info) +//in the Active Scripts page if it exists +function deleteActiveScriptsServerPanel(server) { + let hostname = server.hostname; + if (ActiveScriptsUI[hostname] == null) { + console.log("WARNING: Tried to delete non-existent Active Scripts Server panel. Aborting"); + return; + } + + //Make sure it's empty + if (Object.keys(ActiveScriptsUI[hostname].scripts).length > 0) { + console.log("WARNING: Tried to delete Active Scripts Server panel that still has scripts. Aborting"); + return; + } + + Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(ActiveScriptsUI[hostname].panel); + Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(ActiveScriptsUI[hostname].header); + delete ActiveScriptsUI[hostname]; +} + +function addActiveScriptsItem(workerscript) { + var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); + if (server == null) { + console.log("ERROR: Invalid server IP for workerscript in addActiveScriptsItem()"); + return; + } + let hostname = server.hostname; + + ActiveScriptsTasks.push(function(workerscript, hostname) { + if (ActiveScriptsUI[hostname] == null) { + createActiveScriptsServerPanel(server); + } + + //Create the unique identifier (key) for this script + var itemNameArray = ["active", "scripts", hostname, workerscript.name]; + for (var i = 0; i < workerscript.args.length; ++i) { + itemNameArray.push(String(workerscript.args[i])); + } + var itemName = itemNameArray.join("-"); + + let res = Object(_utils_uiHelpers_createAccordionElement__WEBPACK_IMPORTED_MODULE_5__["createAccordionElement"])({hdrText:workerscript.name}); + let li = res[0]; + let hdr = res[1]; + let panel = res[2]; + + hdr.classList.remove("accordion-header"); + hdr.classList.add("active-scripts-script-header"); + panel.classList.remove("accordion-panel"); + panel.classList.add("active-scripts-script-panel"); + + //Handle the constant elements on the panel that don't change after creation + //Threads, args, kill/log button + panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { + innerHTML: "Threads: " + workerscript.scriptRef.threads + "
" + + "Args: " + Object(_utils_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_6__["arrayToString"])(workerscript.args) + })); + var panelText = Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("p", { + innerText:"Loading...", fontSize:"14px", + }); + panel.appendChild(panelText); + panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("br")); + panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("span", { + innerText:"Log", class:"active-scripts-button", margin:"4px", padding:"4px", + clickListener:()=>{ + Object(_utils_LogBox__WEBPACK_IMPORTED_MODULE_9__[/* logBoxCreate */ "a"])(workerscript.scriptRef); + return false; + } + })); + panel.appendChild(Object(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_7__["createElement"])("span", { + innerText:"Kill Script", class:"active-scripts-button", margin:"4px", padding:"4px", + clickListener:()=>{ + Object(_NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* killWorkerScript */ "d"])(workerscript.scriptRef, workerscript.scriptRef.scriptRef.server); + Object(_utils_DialogBox__WEBPACK_IMPORTED_MODULE_4__["dialogBoxCreate"])("Killing script, may take a few minutes to complete..."); + return false; + } + })); + + //Append element to list + ActiveScriptsUI[hostname]["panelList"].appendChild(li); + ActiveScriptsUI[hostname].scripts[itemName] = li; + ActiveScriptsUI[hostname].scriptHdrs[itemName] = hdr; + ActiveScriptsUI[hostname].scriptStats[itemName] = panelText; + }.bind(null, workerscript, hostname)); +} + +function deleteActiveScriptsItem(workerscript) { + ActiveScriptsTasks.push(function(workerscript) { + var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); + if (server == null) { + throw new Error("ERROR: Invalid server IP for workerscript. This most likely occurred because " + + "you tried to delete a large number of scripts and also deleted servers at the " + + "same time. It's not a big deal, just save and refresh the game."); + return; + } + let hostname = server.hostname; + if (ActiveScriptsUI[hostname] == null) { + console.log("ERROR: Trying to delete Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname); + return; + } + + var itemNameArray = ["active", "scripts", server.hostname, workerscript.name]; + for (var i = 0; i < workerscript.args.length; ++i) { + itemNameArray.push(String(workerscript.args[i])); + } + var itemName = itemNameArray.join("-"); + + let li = ActiveScriptsUI[hostname].scripts[itemName]; + if (li == null) { + console.log("ERROR: Cannot find Active Script UI element for workerscript: "); + console.log(workerscript); + return; + } + Object(_utils_uiHelpers_removeElement__WEBPACK_IMPORTED_MODULE_13__["removeElement"])(li); + delete ActiveScriptsUI[hostname].scripts[itemName]; + delete ActiveScriptsUI[hostname].scriptHdrs[itemName]; + delete ActiveScriptsUI[hostname].scriptStats[itemName]; + if (Object.keys(ActiveScriptsUI[hostname].scripts).length === 0) { + deleteActiveScriptsServerPanel(server); + } + }.bind(null, workerscript)); +} + +//Update the ActiveScriptsItems array +function updateActiveScriptsItems(maxTasks=150) { + //Run tasks that need to be done sequentially (adding items, creating/deleting server panels) + //We'll limit this to 150 at a time in case someone decides to start a bunch of scripts all at once... + let numTasks = Math.min(maxTasks, ActiveScriptsTasks.length); + for (let i = 0; i < numTasks; ++i) { + let task = ActiveScriptsTasks.shift(); + try { + task(); + } catch(e) { + Object(_utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__[/* exceptionAlert */ "a"])(e); + console.log(task); + } + } + + if (_engine__WEBPACK_IMPORTED_MODULE_0__["Engine"].currentPage !== _engine__WEBPACK_IMPORTED_MODULE_0__["Engine"].Page.ActiveScripts) {return;} + var total = 0; + for (var i = 0; i < _NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* workerScripts */ "h"].length; ++i) { + try { + total += updateActiveScriptsItemContent(_NetscriptWorker__WEBPACK_IMPORTED_MODULE_1__[/* workerScripts */ "h"][i]); + } catch(e) { + Object(_utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_8__[/* exceptionAlert */ "a"])(e); + } + } + document.getElementById("active-scripts-total-prod").innerHTML = + "Total online production of Active Scripts: " + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(total).format('$0.000a') + " / sec
" + + "Total online production since last Aug installation: " + + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].scriptProdSinceLastAug).format('$0.000a') + " (" + + numeral_min_numeral_min__WEBPACK_IMPORTED_MODULE_10___default()(_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].scriptProdSinceLastAug / (_Player__WEBPACK_IMPORTED_MODULE_2__[/* Player */ "a"].playtimeSinceLastAug/1000)).format('$0.000a') + " / sec)"; + return total; +} + +//Updates the content of the given item in the Active Scripts list +function updateActiveScriptsItemContent(workerscript) { + var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); + if (server == null) { + console.log("ERROR: Invalid server IP for workerscript."); + return; + } + let hostname = server.hostname; + if (ActiveScriptsUI[hostname] == null) { + return; //Hasn't been created yet. We'll skip it + } + + var itemNameArray = ["active", "scripts", server.hostname, workerscript.name]; + for (var i = 0; i < workerscript.args.length; ++i) { + itemNameArray.push(String(workerscript.args[i])); + } + var itemName = itemNameArray.join("-"); + + if (ActiveScriptsUI[hostname].scriptStats[itemName] == null) { + return; //Hasn't been fully added yet. We'll skip it + } + var item = ActiveScriptsUI[hostname].scriptStats[itemName]; + + //Update the text if necessary. This fn returns the online $/s production + return updateActiveScriptsText(workerscript, item, itemName); +} + +function updateActiveScriptsText(workerscript, item, itemName) { + var server = Object(_Server__WEBPACK_IMPORTED_MODULE_3__[/* getServer */ "e"])(workerscript.serverIp); + if (server == null) { + console.log("ERROR: Invalid server IP for workerscript."); + return; + } + let hostname = server.hostname; + if (ActiveScriptsUI[hostname] == null || ActiveScriptsUI[hostname].scriptHdrs[itemName] == null) { + console.log("ERROR: Trying to update Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname); + return; + } + + var onlineMps = workerscript.scriptRef.onlineMoneyMade / workerscript.scriptRef.onlineRunningTime; + + //Only update if the item is visible + if (ActiveScriptsUI[hostname].header.classList.contains("active") === false) {return onlineMps;} + if (ActiveScriptsUI[hostname].scriptHdrs[itemName].classList.contains("active") === false) {return onlineMps;} + + Object(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_12__["removeChildrenFromElement"])(item); + + //Online + var onlineTotalMoneyMade = "Total online production: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.onlineMoneyMade, 2); + var onlineTotalExpEarned = (Array(26).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.onlineExpGained, 2) + " hacking exp").replace( / /g, " "); + + var onlineMpsText = "Online production rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(onlineMps, 2) + "/second"; + var onlineEps = workerscript.scriptRef.onlineExpGained / workerscript.scriptRef.onlineRunningTime; + var onlineEpsText = (Array(25).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(onlineEps, 4) + " hacking exp/second").replace( / /g, " "); + + //Offline + var offlineTotalMoneyMade = "Total offline production: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.offlineMoneyMade, 2); + var offlineTotalExpEarned = (Array(27).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(workerscript.scriptRef.offlineExpGained, 2) + " hacking exp").replace( / /g, " "); + + var offlineMps = workerscript.scriptRef.offlineMoneyMade / workerscript.scriptRef.offlineRunningTime; + var offlineMpsText = "Offline production rate: $" + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(offlineMps, 2) + "/second"; + var offlineEps = workerscript.scriptRef.offlineExpGained / workerscript.scriptRef.offlineRunningTime; + var offlineEpsText = (Array(26).join(" ") + Object(_utils_StringHelperFunctions__WEBPACK_IMPORTED_MODULE_11__["formatNumber"])(offlineEps, 4) + " hacking exp/second").replace( / /g, " "); + + item.innerHTML = onlineTotalMoneyMade + "
" + onlineTotalExpEarned + "
" + + onlineMpsText + "
" + onlineEpsText + "
" + offlineTotalMoneyMade + "
" + offlineTotalExpEarned + "
" + + offlineMpsText + "
" + offlineEpsText + "
"; + return onlineMps; +} + + + /***/ }), /* 50 */ @@ -43552,8 +43613,8 @@ NetscriptPort.prototype.clear = function() { /* harmony import */ var _Constants__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Constants */ 2); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./engine */ 6); /* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Fconf */ 37); -/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Gang */ 40); +/* harmony import */ var _Fconf__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./Fconf */ 38); +/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./Gang */ 41); /* harmony import */ var _HacknetNode__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./HacknetNode */ 44); /* harmony import */ var _Message__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./Message */ 33); /* harmony import */ var _Player__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Player */ 0); @@ -44290,7 +44351,7 @@ exports.clearObject = clearObject; /* harmony import */ var _src_NetscriptWorker__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../src/NetscriptWorker */ 23); /* harmony import */ var _uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./uiHelpers/clearEventListeners */ 13); /* harmony import */ var _uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_uiHelpers_clearEventListeners__WEBPACK_IMPORTED_MODULE_1__); -/* harmony import */ var _helpers_arrayToString__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./helpers/arrayToString */ 39); +/* harmony import */ var _helpers_arrayToString__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./helpers/arrayToString */ 40); /* harmony import */ var _helpers_arrayToString__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(_helpers_arrayToString__WEBPACK_IMPORTED_MODULE_2__); @@ -45046,7 +45107,7 @@ exports.isValidIPAddress = isValidIPAddress; "use strict"; /* WEBPACK VAR INJECTION */(function($) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return prestigeAugmentation; }); /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "b", function() { return prestigeSourceFile; }); -/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 48); +/* harmony import */ var _ActiveScriptsUI__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./ActiveScriptsUI */ 49); /* harmony import */ var _Augmentations__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Augmentations */ 18); /* harmony import */ var _BitNode__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./BitNode */ 16); /* harmony import */ var _Bladeburner__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Bladeburner */ 29); @@ -45055,7 +45116,7 @@ exports.isValidIPAddress = isValidIPAddress; /* harmony import */ var _CreateProgram__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./CreateProgram */ 21); /* harmony import */ var _engine__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./engine */ 6); /* harmony import */ var _Faction__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./Faction */ 12); -/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Gang */ 40); +/* harmony import */ var _Gang__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./Gang */ 41); /* harmony import */ var _Location__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./Location */ 4); /* harmony import */ var _Message__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./Message */ 33); /* harmony import */ var _NetscriptFunctions__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./NetscriptFunctions */ 34); @@ -45073,7 +45134,7 @@ exports.isValidIPAddress = isValidIPAddress; /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_22___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_22__); /* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_23__ = __webpack_require__(/*! ../utils/uiHelpers/createPopup */ 36); /* harmony import */ var _utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_23___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createPopup__WEBPACK_IMPORTED_MODULE_23__); -/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_24__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 41); +/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_24__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 42); /* harmony import */ var _utils_YesNoBox__WEBPACK_IMPORTED_MODULE_25__ = __webpack_require__(/*! ../utils/YesNoBox */ 14); @@ -45523,7 +45584,7 @@ exports.getRandomByte = getRandomByte; /* harmony import */ var _utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_removeChildrenFromElement__WEBPACK_IMPORTED_MODULE_1__); /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../utils/uiHelpers/createElement */ 3); /* harmony import */ var _utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(_utils_uiHelpers_createElement__WEBPACK_IMPORTED_MODULE_2__); -/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 41); +/* harmony import */ var _utils_helpers_exceptionAlert__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../utils/helpers/exceptionAlert */ 42); /* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../utils/helpers/isString */ 32); /* harmony import */ var _utils_helpers_isString__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(_utils_helpers_isString__WEBPACK_IMPORTED_MODULE_4__); @@ -46349,7 +46410,7 @@ exports.FactionInfos = { "use strict"; /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return Interpreter; }); -/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/acorn */ 43); +/* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../utils/acorn */ 37); /* harmony import */ var _utils_acorn__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_utils_acorn__WEBPACK_IMPORTED_MODULE_0__); /** @@ -52048,8 +52109,7 @@ exports.Mode = Mode; /* 153 */, /* 154 */, /* 155 */, -/* 156 */, -/* 157 */ +/* 156 */ /*!**********************!*\ !*** util (ignored) ***! \**********************/ @@ -52060,7 +52120,7 @@ exports.Mode = Mode; /* (ignored) */ /***/ }), -/* 158 */ +/* 157 */ /*!**********************!*\ !*** util (ignored) ***! \**********************/ diff --git a/dist/vendor.bundle.js b/dist/vendor.bundle.js index 249837061..bdc32a5c1 100644 --- a/dist/vendor.bundle.js +++ b/dist/vendor.bundle.js @@ -15252,9 +15252,9 @@ return jQuery; var support = __webpack_require__(/*! ./support */ 75); -var base64 = __webpack_require__(/*! ./base64 */ 152); +var base64 = __webpack_require__(/*! ./base64 */ 151); var nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ 102); -var setImmediate = __webpack_require__(/*! core-js/library/fn/set-immediate */ 243); +var setImmediate = __webpack_require__(/*! core-js/library/fn/set-immediate */ 242); var external = __webpack_require__(/*! ./external */ 87); @@ -16256,7 +16256,7 @@ else { } try { - exports.nodestream = !!__webpack_require__(/*! readable-stream */ 161).Readable; + exports.nodestream = !!__webpack_require__(/*! readable-stream */ 160).Readable; } catch(e) { exports.nodestream = false; } @@ -16687,7 +16687,7 @@ exports.AssertionError = __webpack_require__(/*! assertion-error */ 129); * Utils for plugins (not exported) */ -var util = __webpack_require__(/*! ./chai/utils */ 200); +var util = __webpack_require__(/*! ./chai/utils */ 199); /** * # .use(function) @@ -16725,35 +16725,35 @@ exports.config = config; * Primary `Assertion` prototype */ -var assertion = __webpack_require__(/*! ./chai/assertion */ 184); +var assertion = __webpack_require__(/*! ./chai/assertion */ 183); exports.use(assertion); /*! * Core Assertions */ -var core = __webpack_require__(/*! ./chai/core/assertions */ 183); +var core = __webpack_require__(/*! ./chai/core/assertions */ 182); exports.use(core); /*! * Expect interface */ -var expect = __webpack_require__(/*! ./chai/interface/expect */ 182); +var expect = __webpack_require__(/*! ./chai/interface/expect */ 181); exports.use(expect); /*! * Should interface */ -var should = __webpack_require__(/*! ./chai/interface/should */ 181); +var should = __webpack_require__(/*! ./chai/interface/should */ 180); exports.use(should); /*! * Assert interface */ -var assert = __webpack_require__(/*! ./chai/interface/assert */ 180); +var assert = __webpack_require__(/*! ./chai/interface/assert */ 179); exports.use(assert); @@ -16816,7 +16816,7 @@ var util = __webpack_require__(/*! core-util-is */ 88); util.inherits = __webpack_require__(/*! inherits */ 85); /**/ -var Readable = __webpack_require__(/*! ./_stream_readable */ 160); +var Readable = __webpack_require__(/*! ./_stream_readable */ 159); var Writable = __webpack_require__(/*! ./_stream_writable */ 115); util.inherits(Duplex, Readable); @@ -17237,7 +17237,7 @@ var ES6Promise = null; if (typeof Promise !== "undefined") { ES6Promise = Promise; } else { - ES6Promise = __webpack_require__(/*! lie */ 229); + ES6Promise = __webpack_require__(/*! lie */ 228); } /** @@ -17582,9 +17582,9 @@ process.umask = function() { return 0; }; -var base64 = __webpack_require__(/*! base64-js */ 254) -var ieee754 = __webpack_require__(/*! ieee754 */ 253) -var isArray = __webpack_require__(/*! isarray */ 162) +var base64 = __webpack_require__(/*! base64-js */ 253) +var ieee754 = __webpack_require__(/*! ieee754 */ 252) +var isArray = __webpack_require__(/*! isarray */ 161) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer @@ -19628,7 +19628,7 @@ module.exports = function isProxyEnabled() { var getName = __webpack_require__(/*! get-func-name */ 127); var getProperties = __webpack_require__(/*! ./getProperties */ 126); -var getEnumerableProperties = __webpack_require__(/*! ./getEnumerableProperties */ 195); +var getEnumerableProperties = __webpack_require__(/*! ./getEnumerableProperties */ 194); var config = __webpack_require__(/*! ../config */ 78); module.exports = inspect; @@ -20226,8 +20226,8 @@ function nextTick(fn, arg1, arg2, arg3) { /*! exports used: default */ /***/ (function(module, exports, __webpack_require__) { -var rng = __webpack_require__(/*! ./lib/rng */ 205); -var bytesToUuid = __webpack_require__(/*! ./lib/bytesToUuid */ 204); +var rng = __webpack_require__(/*! ./lib/rng */ 204); +var bytesToUuid = __webpack_require__(/*! ./lib/bytesToUuid */ 203); function v4(options, buf, offset) { var i = buf && offset || 0; @@ -20449,7 +20449,7 @@ var saveAs = saveAs || (function(view) { if (typeof module !== "undefined" && module.exports) { module.exports.saveAs = saveAs; -} else if (("function" !== "undefined" && __webpack_require__(/*! !webpack amd define */ 122) !== null) && (__webpack_require__(/*! !webpack amd options */ 206) !== null)) { +} else if (("function" !== "undefined" && __webpack_require__(/*! !webpack amd define */ 122) !== null) && (__webpack_require__(/*! !webpack amd options */ 205) !== null)) { !(__WEBPACK_AMD_DEFINE_RESULT__ = (function() { return saveAs; }).call(exports, __webpack_require__, exports, module), @@ -20504,10 +20504,10 @@ function JSZip() { return newObj; }; } -JSZip.prototype = __webpack_require__(/*! ./object */ 255); -JSZip.prototype.loadAsync = __webpack_require__(/*! ./load */ 211); +JSZip.prototype = __webpack_require__(/*! ./object */ 254); +JSZip.prototype.loadAsync = __webpack_require__(/*! ./load */ 210); JSZip.support = __webpack_require__(/*! ./support */ 75); -JSZip.defaults = __webpack_require__(/*! ./defaults */ 146); +JSZip.defaults = __webpack_require__(/*! ./defaults */ 145); // TODO find a better way to handle this version, // a require('package.json').version doesn't work with webpack, see #327 @@ -21067,10 +21067,10 @@ module.exports = function crc32wrapper(input, crc) { var external = __webpack_require__(/*! ./external */ 87); -var DataWorker = __webpack_require__(/*! ./stream/DataWorker */ 145); -var DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ 144); -var Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ 143); -var DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ 144); +var DataWorker = __webpack_require__(/*! ./stream/DataWorker */ 144); +var DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ 143); +var Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ 142); +var DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ 143); /** * Represent a compressed object, with everything needed to decompress it. @@ -21151,7 +21151,7 @@ module.exports = CompressedObject; /***/ (function(module, exports, __webpack_require__) { // Thank's IE8 for his funny defineProperty -module.exports = !__webpack_require__(/*! ./_fails */ 149)(function(){ +module.exports = !__webpack_require__(/*! ./_fails */ 148)(function(){ return Object.defineProperty({}, 'a', {get: function(){ return 7; }}).a != 7; }); @@ -21250,12 +21250,12 @@ util.inherits = __webpack_require__(/*! inherits */ 85); /**/ var internalUtil = { - deprecate: __webpack_require__(/*! util-deprecate */ 249) + deprecate: __webpack_require__(/*! util-deprecate */ 248) }; /**/ /**/ -var Stream = __webpack_require__(/*! ./internal/streams/stream */ 159); +var Stream = __webpack_require__(/*! ./internal/streams/stream */ 158); /**/ /**/ @@ -21271,7 +21271,7 @@ function _isUint8Array(obj) { /**/ -var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ 156); +var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ 155); util.inherits(Writable, Stream); @@ -21855,7 +21855,7 @@ Writable.prototype._destroy = function (err, cb) { this.end(); cb(err); }; -/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../process/browser.js */ 89), __webpack_require__(/*! ./../../timers-browserify/main.js */ 155).setImmediate, __webpack_require__(/*! ./../../webpack/buildin/global.js */ 71))) +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../process/browser.js */ 89), __webpack_require__(/*! ./../../timers-browserify/main.js */ 154).setImmediate, __webpack_require__(/*! ./../../webpack/buildin/global.js */ 71))) /***/ }), /* 116 */ @@ -21866,13 +21866,13 @@ Writable.prototype._destroy = function (err, cb) { /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -exports = module.exports = __webpack_require__(/*! ./lib/_stream_readable.js */ 160); +exports = module.exports = __webpack_require__(/*! ./lib/_stream_readable.js */ 159); exports.Stream = exports; exports.Readable = exports; exports.Writable = __webpack_require__(/*! ./lib/_stream_writable.js */ 115); exports.Duplex = __webpack_require__(/*! ./lib/_stream_duplex.js */ 80); -exports.Transform = __webpack_require__(/*! ./lib/_stream_transform.js */ 153); -exports.PassThrough = __webpack_require__(/*! ./lib/_stream_passthrough.js */ 248); +exports.Transform = __webpack_require__(/*! ./lib/_stream_transform.js */ 152); +exports.PassThrough = __webpack_require__(/*! ./lib/_stream_passthrough.js */ 247); /***/ }), @@ -26639,8 +26639,7 @@ AssertionError.prototype.toJSON = function (stack) { /***/ }), -/* 130 */, -/* 131 */ +/* 130 */ /*!******************************************************!*\ !*** ./node_modules/bluebird/js/browser/bluebird.js ***! \******************************************************/ @@ -31950,10 +31949,10 @@ module.exports = ret; },{"./es5":13}]},{},[4])(4) }); ;if (typeof window !== 'undefined' && window !== null) { window.P = window.Promise; } else if (typeof self !== 'undefined' && self !== null) { self.P = self.Promise; } -/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ 89), __webpack_require__(/*! ./../../../webpack/buildin/global.js */ 71), __webpack_require__(/*! ./../../../timers-browserify/main.js */ 155).setImmediate)) +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../process/browser.js */ 89), __webpack_require__(/*! ./../../../webpack/buildin/global.js */ 71), __webpack_require__(/*! ./../../../timers-browserify/main.js */ 154).setImmediate)) /***/ }), -/* 132 */ +/* 131 */ /*!***********************************************************!*\ !*** ./node_modules/jszip/lib/reader/Uint8ArrayReader.js ***! \***********************************************************/ @@ -31963,7 +31962,7 @@ module.exports = ret; "use strict"; -var ArrayReader = __webpack_require__(/*! ./ArrayReader */ 134); +var ArrayReader = __webpack_require__(/*! ./ArrayReader */ 133); var utils = __webpack_require__(/*! ../utils */ 52); function Uint8ArrayReader(data) { @@ -31987,7 +31986,7 @@ module.exports = Uint8ArrayReader; /***/ }), -/* 133 */ +/* 132 */ /*!*****************************************************!*\ !*** ./node_modules/jszip/lib/reader/DataReader.js ***! \*****************************************************/ @@ -32115,7 +32114,7 @@ module.exports = DataReader; /***/ }), -/* 134 */ +/* 133 */ /*!******************************************************!*\ !*** ./node_modules/jszip/lib/reader/ArrayReader.js ***! \******************************************************/ @@ -32125,7 +32124,7 @@ module.exports = DataReader; "use strict"; -var DataReader = __webpack_require__(/*! ./DataReader */ 133); +var DataReader = __webpack_require__(/*! ./DataReader */ 132); var utils = __webpack_require__(/*! ../utils */ 52); function ArrayReader(data) { @@ -32184,7 +32183,7 @@ module.exports = ArrayReader; /***/ }), -/* 135 */ +/* 134 */ /*!****************************************************!*\ !*** ./node_modules/jszip/lib/reader/readerFor.js ***! \****************************************************/ @@ -32197,10 +32196,10 @@ module.exports = ArrayReader; var utils = __webpack_require__(/*! ../utils */ 52); var support = __webpack_require__(/*! ../support */ 75); -var ArrayReader = __webpack_require__(/*! ./ArrayReader */ 134); -var StringReader = __webpack_require__(/*! ./StringReader */ 209); -var NodeBufferReader = __webpack_require__(/*! ./NodeBufferReader */ 208); -var Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ 132); +var ArrayReader = __webpack_require__(/*! ./ArrayReader */ 133); +var StringReader = __webpack_require__(/*! ./StringReader */ 208); +var NodeBufferReader = __webpack_require__(/*! ./NodeBufferReader */ 207); +var Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ 131); /** * Create a reader adapted to the data. @@ -32224,7 +32223,7 @@ module.exports = function (data) { /***/ }), -/* 136 */ +/* 135 */ /*!*********************************************!*\ !*** ./node_modules/jszip/lib/signature.js ***! \*********************************************/ @@ -32243,7 +32242,7 @@ exports.DATA_DESCRIPTOR = "PK\x07\x08"; /***/ }), -/* 137 */ +/* 136 */ /*!*************************************************!*\ !*** ./node_modules/pako/lib/zlib/constants.js ***! \*************************************************/ @@ -32323,7 +32322,7 @@ module.exports = { /***/ }), -/* 138 */ +/* 137 */ /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/zstream.js ***! \***********************************************/ @@ -32382,7 +32381,7 @@ module.exports = ZStream; /***/ }), -/* 139 */ +/* 138 */ /*!************************************************!*\ !*** ./node_modules/pako/lib/utils/strings.js ***! \************************************************/ @@ -32579,7 +32578,7 @@ exports.utf8border = function (buf, max) { /***/ }), -/* 140 */ +/* 139 */ /*!*********************************************!*\ !*** ./node_modules/pako/lib/zlib/crc32.js ***! \*********************************************/ @@ -32650,7 +32649,7 @@ module.exports = crc32; /***/ }), -/* 141 */ +/* 140 */ /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/adler32.js ***! \***********************************************/ @@ -32713,7 +32712,7 @@ module.exports = adler32; /***/ }), -/* 142 */ +/* 141 */ /*!************************************************!*\ !*** ./node_modules/jszip/lib/compressions.js ***! \************************************************/ @@ -32735,11 +32734,11 @@ exports.STORE = { return new GenericWorker("STORE decompression"); } }; -exports.DEFLATE = __webpack_require__(/*! ./flate */ 223); +exports.DEFLATE = __webpack_require__(/*! ./flate */ 222); /***/ }), -/* 143 */ +/* 142 */ /*!*****************************************************!*\ !*** ./node_modules/jszip/lib/stream/Crc32Probe.js ***! \*****************************************************/ @@ -32775,7 +32774,7 @@ module.exports = Crc32Probe; /***/ }), -/* 144 */ +/* 143 */ /*!**********************************************************!*\ !*** ./node_modules/jszip/lib/stream/DataLengthProbe.js ***! \**********************************************************/ @@ -32816,7 +32815,7 @@ module.exports = DataLengthProbe; /***/ }), -/* 145 */ +/* 144 */ /*!*****************************************************!*\ !*** ./node_modules/jszip/lib/stream/DataWorker.js ***! \*****************************************************/ @@ -32944,7 +32943,7 @@ module.exports = DataWorker; /***/ }), -/* 146 */ +/* 145 */ /*!********************************************!*\ !*** ./node_modules/jszip/lib/defaults.js ***! \********************************************/ @@ -32967,7 +32966,7 @@ exports.dosPermissions = null; /***/ }), -/* 147 */ +/* 146 */ /*!*******************************************************!*\ !*** ./node_modules/jszip/lib/stream/StreamHelper.js ***! \*******************************************************/ @@ -32979,16 +32978,16 @@ exports.dosPermissions = null; /* WEBPACK VAR INJECTION */(function(Buffer) { var utils = __webpack_require__(/*! ../utils */ 52); -var ConvertWorker = __webpack_require__(/*! ./ConvertWorker */ 227); +var ConvertWorker = __webpack_require__(/*! ./ConvertWorker */ 226); var GenericWorker = __webpack_require__(/*! ./GenericWorker */ 65); -var base64 = __webpack_require__(/*! ../base64 */ 152); +var base64 = __webpack_require__(/*! ../base64 */ 151); var support = __webpack_require__(/*! ../support */ 75); var external = __webpack_require__(/*! ../external */ 87); var NodejsStreamOutputAdapter = null; if (support.nodestream) { try { - NodejsStreamOutputAdapter = __webpack_require__(/*! ../nodejs/NodejsStreamOutputAdapter */ 226); + NodejsStreamOutputAdapter = __webpack_require__(/*! ../nodejs/NodejsStreamOutputAdapter */ 225); } catch(e) {} } @@ -33192,7 +33191,7 @@ module.exports = StreamHelper; /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../buffer/index.js */ 90).Buffer)) /***/ }), -/* 148 */ +/* 147 */ /*!********************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_dom-create.js ***! \********************************************************************************/ @@ -33209,7 +33208,7 @@ module.exports = function(it){ }; /***/ }), -/* 149 */ +/* 148 */ /*!***************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_fails.js ***! \***************************************************************************/ @@ -33226,7 +33225,7 @@ module.exports = function(exec){ }; /***/ }), -/* 150 */ +/* 149 */ /*!*************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_ctx.js ***! \*************************************************************************/ @@ -33235,7 +33234,7 @@ module.exports = function(exec){ /***/ (function(module, exports, __webpack_require__) { // optional / simple context binding -var aFunction = __webpack_require__(/*! ./_a-function */ 240); +var aFunction = __webpack_require__(/*! ./_a-function */ 239); module.exports = function(fn, that, length){ aFunction(fn); if(that === undefined)return fn; @@ -33256,7 +33255,7 @@ module.exports = function(fn, that, length){ }; /***/ }), -/* 151 */ +/* 150 */ /*!**************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_core.js ***! \**************************************************************************/ @@ -33268,7 +33267,7 @@ var core = module.exports = {version: '2.3.0'}; if(typeof __e == 'number')__e = core; // eslint-disable-line no-undef /***/ }), -/* 152 */ +/* 151 */ /*!******************************************!*\ !*** ./node_modules/jszip/lib/base64.js ***! \******************************************/ @@ -33386,7 +33385,7 @@ exports.decode = function(input) { /***/ }), -/* 153 */ +/* 152 */ /*!***************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_transform.js ***! \***************************************************************/ @@ -33611,7 +33610,7 @@ function done(stream, er, data) { } /***/ }), -/* 154 */ +/* 153 */ /*!***********************************************************!*\ !*** ./node_modules/string_decoder/lib/string_decoder.js ***! \***********************************************************/ @@ -33894,7 +33893,7 @@ function simpleEnd(buf) { } /***/ }), -/* 155 */ +/* 154 */ /*!************************************************!*\ !*** ./node_modules/timers-browserify/main.js ***! \************************************************/ @@ -33955,7 +33954,7 @@ exports._unrefActive = exports.active = function(item) { }; // setimmediate attaches itself to the global object -__webpack_require__(/*! setimmediate */ 250); +__webpack_require__(/*! setimmediate */ 249); // On some exotic environments, it's not clear which object `setimmediate` was // able to install onto. Search each possibility in the same order as the // `setimmediate` library. @@ -33969,7 +33968,7 @@ exports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) || /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ 71))) /***/ }), -/* 156 */ +/* 155 */ /*!**********************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/destroy.js ***! \**********************************************************************/ @@ -34054,9 +34053,9 @@ module.exports = { }; /***/ }), +/* 156 */, /* 157 */, -/* 158 */, -/* 159 */ +/* 158 */ /*!*****************************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/stream-browser.js ***! \*****************************************************************************/ @@ -34068,7 +34067,7 @@ module.exports = __webpack_require__(/*! events */ 117).EventEmitter; /***/ }), -/* 160 */ +/* 159 */ /*!**************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_readable.js ***! \**************************************************************/ @@ -34108,7 +34107,7 @@ var processNextTick = __webpack_require__(/*! process-nextick-args */ 104).nextT module.exports = Readable; /**/ -var isArray = __webpack_require__(/*! isarray */ 162); +var isArray = __webpack_require__(/*! isarray */ 161); /**/ /**/ @@ -34126,7 +34125,7 @@ var EElistenerCount = function (emitter, type) { /**/ /**/ -var Stream = __webpack_require__(/*! ./internal/streams/stream */ 159); +var Stream = __webpack_require__(/*! ./internal/streams/stream */ 158); /**/ /**/ @@ -34148,7 +34147,7 @@ util.inherits = __webpack_require__(/*! inherits */ 85); /**/ /**/ -var debugUtil = __webpack_require__(/*! util */ 158); +var debugUtil = __webpack_require__(/*! util */ 157); var debug = void 0; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); @@ -34157,8 +34156,8 @@ if (debugUtil && debugUtil.debuglog) { } /**/ -var BufferList = __webpack_require__(/*! ./internal/streams/BufferList */ 251); -var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ 156); +var BufferList = __webpack_require__(/*! ./internal/streams/BufferList */ 250); +var destroyImpl = __webpack_require__(/*! ./internal/streams/destroy */ 155); var StringDecoder; util.inherits(Readable, Stream); @@ -34248,7 +34247,7 @@ function ReadableState(options, stream) { this.decoder = null; this.encoding = null; if (options.encoding) { - if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ 154).StringDecoder; + if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ 153).StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } @@ -34404,7 +34403,7 @@ Readable.prototype.isPaused = function () { // backwards compatibility. Readable.prototype.setEncoding = function (enc) { - if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ 154).StringDecoder; + if (!StringDecoder) StringDecoder = __webpack_require__(/*! string_decoder/ */ 153).StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; @@ -35095,7 +35094,7 @@ function indexOf(xs, x) { /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../webpack/buildin/global.js */ 71), __webpack_require__(/*! ./../../process/browser.js */ 89))) /***/ }), -/* 161 */ +/* 160 */ /*!***********************************************************!*\ !*** ./node_modules/jszip/lib/readable-stream-browser.js ***! \***********************************************************/ @@ -35111,11 +35110,11 @@ function indexOf(xs, x) { * reduce the final size of the bundle (only one stream implementation, not * two). */ -module.exports = __webpack_require__(/*! stream */ 252); +module.exports = __webpack_require__(/*! stream */ 251); /***/ }), -/* 162 */ +/* 161 */ /*!***************************************!*\ !*** ./node_modules/isarray/index.js ***! \***************************************/ @@ -35131,7 +35130,7 @@ module.exports = Array.isArray || function (arr) { /***/ }), -/* 163 */ +/* 162 */ /*!*****************************************!*\ !*** ./node_modules/acorn/dist/walk.js ***! \*****************************************/ @@ -35577,7 +35576,7 @@ Object.defineProperty(exports, '__esModule', { value: true }); /***/ }), -/* 164 */ +/* 163 */ /*!**************************************************!*\ !*** ./node_modules/brace/ext/language_tools.js ***! \**************************************************/ @@ -37543,7 +37542,7 @@ acequire("../config").defineOptions(Editor.prototype, "editor", { /***/ }), -/* 165 */ +/* 164 */ /*!************************************************!*\ !*** ./node_modules/brace/keybinding/emacs.js ***! \************************************************/ @@ -38735,7 +38734,7 @@ exports.killRing = { /***/ }), -/* 166 */ +/* 165 */ /*!**********************************************!*\ !*** ./node_modules/brace/keybinding/vim.js ***! \**********************************************/ @@ -44344,7 +44343,7 @@ dom.importCssString(".normal-mode .ace_cursor{\ /***/ }), -/* 167 */ +/* 166 */ /*!*******************************************!*\ !*** ./node_modules/brace/theme/xcode.js ***! \*******************************************/ @@ -44443,7 +44442,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 168 */ +/* 167 */ /*!**********************************************!*\ !*** ./node_modules/brace/theme/twilight.js ***! \**********************************************/ @@ -44563,7 +44562,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 169 */ +/* 168 */ /*!**********************************************!*\ !*** ./node_modules/brace/theme/terminal.js ***! \**********************************************/ @@ -44688,7 +44687,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 170 */ +/* 169 */ /*!*****************************************************!*\ !*** ./node_modules/brace/theme/solarized_light.js ***! \*****************************************************/ @@ -44790,7 +44789,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 171 */ +/* 170 */ /*!****************************************************!*\ !*** ./node_modules/brace/theme/solarized_dark.js ***! \****************************************************/ @@ -44889,7 +44888,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 172 */ +/* 171 */ /*!*********************************************!*\ !*** ./node_modules/brace/theme/monokai.js ***! \*********************************************/ @@ -45005,7 +45004,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 173 */ +/* 172 */ /*!********************************************!*\ !*** ./node_modules/brace/theme/chrome.js ***! \********************************************/ @@ -45144,7 +45143,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 174 */ +/* 173 */ /*!*******************************************!*\ !*** ./node_modules/brace/theme/chaos.js ***! \*******************************************/ @@ -45311,7 +45310,7 @@ dom.importCssString(exports.cssText, exports.cssClass); /***/ }), -/* 175 */ +/* 174 */ /*!***********************************************!*\ !*** ./node_modules/brace/mode/javascript.js ***! \***********************************************/ @@ -46111,7 +46110,7 @@ exports.Mode = Mode; /***/ }), -/* 176 */ +/* 175 */ /*!**********************************************!*\ !*** ./node_modules/js-beautify/js/index.js ***! \**********************************************/ @@ -46186,7 +46185,7 @@ if (true) { !(__WEBPACK_AMD_DEFINE_ARRAY__ = [ __webpack_require__(/*! ./lib/beautify */ 121), __webpack_require__(/*! ./lib/beautify-css */ 120), - __webpack_require__(/*! ./lib/beautify-html */ 256) + __webpack_require__(/*! ./lib/beautify-html */ 255) ], __WEBPACK_AMD_DEFINE_RESULT__ = (function(js_beautify, css_beautify, html_beautify) { return get_beautify(js_beautify, css_beautify, html_beautify); }).apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), @@ -46194,7 +46193,7 @@ if (true) { } else {} /***/ }), -/* 177 */ +/* 176 */ /*!*************************************!*\ !*** ./node_modules/brace/index.js ***! \*************************************/ @@ -66476,7 +66475,7 @@ exports.version = "1.2.9"; module.exports = window.ace.acequire("ace/ace"); /***/ }), -/* 178 */ +/* 177 */ /*!*************************************************!*\ !*** ./node_modules/jsplumb/dist/js/jsplumb.js ***! \*************************************************/ @@ -81173,7 +81172,7 @@ module.exports = window.ace.acequire("ace/ace"); /***/ }), -/* 179 */ +/* 178 */ /*!***************************************************************!*\ !*** ./node_modules/chai-as-promised/lib/chai-as-promised.js ***! \***************************************************************/ @@ -81546,7 +81545,7 @@ module.exports.transformAsserterArgs = values => values; /***/ }), -/* 180 */ +/* 179 */ /*!********************************************************!*\ !*** ./node_modules/chai/lib/chai/interface/assert.js ***! \********************************************************/ @@ -84655,7 +84654,7 @@ module.exports = function (chai, util) { /***/ }), -/* 181 */ +/* 180 */ /*!********************************************************!*\ !*** ./node_modules/chai/lib/chai/interface/should.js ***! \********************************************************/ @@ -84870,7 +84869,7 @@ module.exports = function (chai, util) { /***/ }), -/* 182 */ +/* 181 */ /*!********************************************************!*\ !*** ./node_modules/chai/lib/chai/interface/expect.js ***! \********************************************************/ @@ -84915,7 +84914,7 @@ module.exports = function (chai, util) { /***/ }), -/* 183 */ +/* 182 */ /*!*******************************************************!*\ !*** ./node_modules/chai/lib/chai/core/assertions.js ***! \*******************************************************/ @@ -88655,7 +88654,7 @@ module.exports = function (chai, _) { /***/ }), -/* 184 */ +/* 183 */ /*!*************************************************!*\ !*** ./node_modules/chai/lib/chai/assertion.js ***! \*************************************************/ @@ -88831,7 +88830,7 @@ module.exports = function (_chai, util) { /***/ }), -/* 185 */ +/* 184 */ /*!***************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/isNaN.js ***! \***************************************************/ @@ -88868,7 +88867,7 @@ module.exports = Number.isNaN || isNaN; /***/ }), -/* 186 */ +/* 185 */ /*!************************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/getOwnEnumerableProperties.js ***! \************************************************************************/ @@ -88908,7 +88907,7 @@ module.exports = function getOwnEnumerableProperties(obj) { /***/ }), -/* 187 */ +/* 186 */ /*!**************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/compareByInspect.js ***! \**************************************************************/ @@ -88950,7 +88949,7 @@ module.exports = function compareByInspect(a, b) { /***/ }), -/* 188 */ +/* 187 */ /*!**********************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/overwriteChainableMethod.js ***! \**********************************************************************/ @@ -89030,7 +89029,7 @@ module.exports = function overwriteChainableMethod(ctx, name, method, chainingBe /***/ }), -/* 189 */ +/* 188 */ /*!****************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/addChainableMethod.js ***! \****************************************************************/ @@ -89193,7 +89192,7 @@ module.exports = function addChainableMethod(ctx, name, method, chainingBehavior /***/ }), -/* 190 */ +/* 189 */ /*!*************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/overwriteMethod.js ***! \*************************************************************/ @@ -89296,7 +89295,7 @@ module.exports = function overwriteMethod(ctx, name, method) { /***/ }), -/* 191 */ +/* 190 */ /*!***************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/overwriteProperty.js ***! \***************************************************************/ @@ -89399,7 +89398,7 @@ module.exports = function overwriteProperty(ctx, name, getter) { /***/ }), -/* 192 */ +/* 191 */ /*!*******************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/addMethod.js ***! \*******************************************************/ @@ -89478,7 +89477,7 @@ module.exports = function addMethod(ctx, name, method) { /***/ }), -/* 193 */ +/* 192 */ /*!*********************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/addProperty.js ***! \*********************************************************/ @@ -89561,7 +89560,7 @@ module.exports = function addProperty(ctx, name, getter) { /***/ }), -/* 194 */ +/* 193 */ /*!****************************************!*\ !*** ./node_modules/deep-eql/index.js ***! \****************************************/ @@ -90028,7 +90027,7 @@ function isPrimitive(value) { /***/ }), -/* 195 */ +/* 194 */ /*!*********************************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/getEnumerableProperties.js ***! \*********************************************************************/ @@ -90065,7 +90064,7 @@ module.exports = function getEnumerableProperties(object) { /***/ }), -/* 196 */ +/* 195 */ /*!********************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/getMessage.js ***! \********************************************************/ @@ -90127,7 +90126,7 @@ module.exports = function getMessage(obj, args) { /***/ }), -/* 197 */ +/* 196 */ /*!*********************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/expectTypes.js ***! \*********************************************************/ @@ -90189,7 +90188,7 @@ module.exports = function expectTypes(obj, types) { /***/ }), -/* 198 */ +/* 197 */ /*!**************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/test.js ***! \**************************************************/ @@ -90228,7 +90227,7 @@ module.exports = function test(obj, args) { /***/ }), -/* 199 */ +/* 198 */ /*!***************************************!*\ !*** ./node_modules/pathval/index.js ***! \***************************************/ @@ -90531,7 +90530,7 @@ module.exports = { /***/ }), -/* 200 */ +/* 199 */ /*!***************************************************!*\ !*** ./node_modules/chai/lib/chai/utils/index.js ***! \***************************************************/ @@ -90549,13 +90548,13 @@ module.exports = { * Dependencies that are used for multiple exports are required here only once */ -var pathval = __webpack_require__(/*! pathval */ 199); +var pathval = __webpack_require__(/*! pathval */ 198); /*! * test utility */ -exports.test = __webpack_require__(/*! ./test */ 198); +exports.test = __webpack_require__(/*! ./test */ 197); /*! * type utility @@ -90566,13 +90565,13 @@ exports.type = __webpack_require__(/*! type-detect */ 108); /*! * expectTypes utility */ -exports.expectTypes = __webpack_require__(/*! ./expectTypes */ 197); +exports.expectTypes = __webpack_require__(/*! ./expectTypes */ 196); /*! * message utility */ -exports.getMessage = __webpack_require__(/*! ./getMessage */ 196); +exports.getMessage = __webpack_require__(/*! ./getMessage */ 195); /*! * actual utility @@ -90608,7 +90607,7 @@ exports.transferFlags = __webpack_require__(/*! ./transferFlags */ 77); * Deep equal utility */ -exports.eql = __webpack_require__(/*! deep-eql */ 194); +exports.eql = __webpack_require__(/*! deep-eql */ 193); /*! * Deep path info @@ -90632,43 +90631,43 @@ exports.getName = __webpack_require__(/*! get-func-name */ 127); * add Property */ -exports.addProperty = __webpack_require__(/*! ./addProperty */ 193); +exports.addProperty = __webpack_require__(/*! ./addProperty */ 192); /*! * add Method */ -exports.addMethod = __webpack_require__(/*! ./addMethod */ 192); +exports.addMethod = __webpack_require__(/*! ./addMethod */ 191); /*! * overwrite Property */ -exports.overwriteProperty = __webpack_require__(/*! ./overwriteProperty */ 191); +exports.overwriteProperty = __webpack_require__(/*! ./overwriteProperty */ 190); /*! * overwrite Method */ -exports.overwriteMethod = __webpack_require__(/*! ./overwriteMethod */ 190); +exports.overwriteMethod = __webpack_require__(/*! ./overwriteMethod */ 189); /*! * Add a chainable method */ -exports.addChainableMethod = __webpack_require__(/*! ./addChainableMethod */ 189); +exports.addChainableMethod = __webpack_require__(/*! ./addChainableMethod */ 188); /*! * Overwrite chainable method */ -exports.overwriteChainableMethod = __webpack_require__(/*! ./overwriteChainableMethod */ 188); +exports.overwriteChainableMethod = __webpack_require__(/*! ./overwriteChainableMethod */ 187); /*! * Compare by inspect method */ -exports.compareByInspect = __webpack_require__(/*! ./compareByInspect */ 187); +exports.compareByInspect = __webpack_require__(/*! ./compareByInspect */ 186); /*! * Get own enumerable property symbols method @@ -90680,7 +90679,7 @@ exports.getOwnEnumerablePropertySymbols = __webpack_require__(/*! ./getOwnEnumer * Get own enumerable properties method */ -exports.getOwnEnumerableProperties = __webpack_require__(/*! ./getOwnEnumerableProperties */ 186); +exports.getOwnEnumerableProperties = __webpack_require__(/*! ./getOwnEnumerableProperties */ 185); /*! * Checks error against a given set of criteria @@ -90710,11 +90709,11 @@ exports.isProxyEnabled = __webpack_require__(/*! ./isProxyEnabled */ 99); * isNaN method */ -exports.isNaN = __webpack_require__(/*! ./isNaN */ 185); +exports.isNaN = __webpack_require__(/*! ./isNaN */ 184); /***/ }), -/* 201 */ +/* 200 */ /*!************************************!*\ !*** ./node_modules/chai/index.js ***! \************************************/ @@ -90726,9 +90725,9 @@ module.exports = __webpack_require__(/*! ./lib/chai */ 79); /***/ }), +/* 201 */, /* 202 */, -/* 203 */, -/* 204 */ +/* 203 */ /*!**********************************************!*\ !*** ./node_modules/uuid/lib/bytesToUuid.js ***! \**********************************************/ @@ -90762,7 +90761,7 @@ module.exports = bytesToUuid; /***/ }), -/* 205 */ +/* 204 */ /*!**********************************************!*\ !*** ./node_modules/uuid/lib/rng-browser.js ***! \**********************************************/ @@ -90805,7 +90804,7 @@ if (getRandomValues) { /***/ }), -/* 206 */ +/* 205 */ /*!****************************************!*\ !*** (webpack)/buildin/amd-options.js ***! \****************************************/ @@ -90819,7 +90818,7 @@ module.exports = __webpack_amd_options__; /* WEBPACK VAR INJECTION */}.call(this, {})) /***/ }), -/* 207 */ +/* 206 */ /*!********************************************!*\ !*** ./node_modules/jszip/lib/zipEntry.js ***! \********************************************/ @@ -90829,12 +90828,12 @@ module.exports = __webpack_amd_options__; "use strict"; -var readerFor = __webpack_require__(/*! ./reader/readerFor */ 135); +var readerFor = __webpack_require__(/*! ./reader/readerFor */ 134); var utils = __webpack_require__(/*! ./utils */ 52); var CompressedObject = __webpack_require__(/*! ./compressedObject */ 112); var crc32fn = __webpack_require__(/*! ./crc32 */ 111); var utf8 = __webpack_require__(/*! ./utf8 */ 86); -var compressions = __webpack_require__(/*! ./compressions */ 142); +var compressions = __webpack_require__(/*! ./compressions */ 141); var support = __webpack_require__(/*! ./support */ 75); var MADE_BY_DOS = 0x00; @@ -91123,7 +91122,7 @@ module.exports = ZipEntry; /***/ }), -/* 208 */ +/* 207 */ /*!***********************************************************!*\ !*** ./node_modules/jszip/lib/reader/NodeBufferReader.js ***! \***********************************************************/ @@ -91133,7 +91132,7 @@ module.exports = ZipEntry; "use strict"; -var Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ 132); +var Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ 131); var utils = __webpack_require__(/*! ../utils */ 52); function NodeBufferReader(data) { @@ -91154,7 +91153,7 @@ module.exports = NodeBufferReader; /***/ }), -/* 209 */ +/* 208 */ /*!*******************************************************!*\ !*** ./node_modules/jszip/lib/reader/StringReader.js ***! \*******************************************************/ @@ -91164,7 +91163,7 @@ module.exports = NodeBufferReader; "use strict"; -var DataReader = __webpack_require__(/*! ./DataReader */ 133); +var DataReader = __webpack_require__(/*! ./DataReader */ 132); var utils = __webpack_require__(/*! ../utils */ 52); function StringReader(data) { @@ -91204,7 +91203,7 @@ module.exports = StringReader; /***/ }), -/* 210 */ +/* 209 */ /*!**********************************************!*\ !*** ./node_modules/jszip/lib/zipEntries.js ***! \**********************************************/ @@ -91214,10 +91213,10 @@ module.exports = StringReader; "use strict"; -var readerFor = __webpack_require__(/*! ./reader/readerFor */ 135); +var readerFor = __webpack_require__(/*! ./reader/readerFor */ 134); var utils = __webpack_require__(/*! ./utils */ 52); -var sig = __webpack_require__(/*! ./signature */ 136); -var ZipEntry = __webpack_require__(/*! ./zipEntry */ 207); +var sig = __webpack_require__(/*! ./signature */ 135); +var ZipEntry = __webpack_require__(/*! ./zipEntry */ 206); var utf8 = __webpack_require__(/*! ./utf8 */ 86); var support = __webpack_require__(/*! ./support */ 75); // class ZipEntries {{{ @@ -91478,7 +91477,7 @@ module.exports = ZipEntries; /***/ }), -/* 211 */ +/* 210 */ /*!****************************************!*\ !*** ./node_modules/jszip/lib/load.js ***! \****************************************/ @@ -91492,8 +91491,8 @@ var utils = __webpack_require__(/*! ./utils */ 52); var external = __webpack_require__(/*! ./external */ 87); var utf8 = __webpack_require__(/*! ./utf8 */ 86); var utils = __webpack_require__(/*! ./utils */ 52); -var ZipEntries = __webpack_require__(/*! ./zipEntries */ 210); -var Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ 143); +var ZipEntries = __webpack_require__(/*! ./zipEntries */ 209); +var Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ 142); var nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ 102); /** @@ -91572,7 +91571,7 @@ module.exports = function(data, options) { /***/ }), -/* 212 */ +/* 211 */ /*!*******************************************************************!*\ !*** ./node_modules/jszip/lib/nodejs/NodejsStreamInputAdapter.js ***! \*******************************************************************/ @@ -91658,7 +91657,7 @@ module.exports = NodejsStreamInputAdapter; /***/ }), -/* 213 */ +/* 212 */ /*!**********************************************************!*\ !*** ./node_modules/jszip/lib/generate/ZipFileWorker.js ***! \**********************************************************/ @@ -91673,7 +91672,7 @@ var utils = __webpack_require__(/*! ../utils */ 52); var GenericWorker = __webpack_require__(/*! ../stream/GenericWorker */ 65); var utf8 = __webpack_require__(/*! ../utf8 */ 86); var crc32 = __webpack_require__(/*! ../crc32 */ 111); -var signature = __webpack_require__(/*! ../signature */ 136); +var signature = __webpack_require__(/*! ../signature */ 135); /** * Transform an integer into a string in hexadecimal. @@ -92210,7 +92209,7 @@ module.exports = ZipFileWorker; /***/ }), -/* 214 */ +/* 213 */ /*!************************************************!*\ !*** ./node_modules/pako/lib/zlib/gzheader.js ***! \************************************************/ @@ -92280,7 +92279,7 @@ module.exports = GZheader; /***/ }), -/* 215 */ +/* 214 */ /*!************************************************!*\ !*** ./node_modules/pako/lib/zlib/inftrees.js ***! \************************************************/ @@ -92635,7 +92634,7 @@ module.exports = function inflate_table(type, lens, lens_index, codes, table, ta /***/ }), -/* 216 */ +/* 215 */ /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/inffast.js ***! \***********************************************/ @@ -92992,7 +92991,7 @@ module.exports = function inflate_fast(strm, start) { /***/ }), -/* 217 */ +/* 216 */ /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/inflate.js ***! \***********************************************/ @@ -93023,10 +93022,10 @@ module.exports = function inflate_fast(strm, start) { // 3. This notice may not be removed or altered from any source distribution. var utils = __webpack_require__(/*! ../utils/common */ 74); -var adler32 = __webpack_require__(/*! ./adler32 */ 141); -var crc32 = __webpack_require__(/*! ./crc32 */ 140); -var inflate_fast = __webpack_require__(/*! ./inffast */ 216); -var inflate_table = __webpack_require__(/*! ./inftrees */ 215); +var adler32 = __webpack_require__(/*! ./adler32 */ 140); +var crc32 = __webpack_require__(/*! ./crc32 */ 139); +var inflate_fast = __webpack_require__(/*! ./inffast */ 215); +var inflate_table = __webpack_require__(/*! ./inftrees */ 214); var CODES = 0; var LENS = 1; @@ -94560,7 +94559,7 @@ exports.inflateUndermine = inflateUndermine; /***/ }), -/* 218 */ +/* 217 */ /*!******************************************!*\ !*** ./node_modules/pako/lib/inflate.js ***! \******************************************/ @@ -94572,13 +94571,13 @@ exports.inflateUndermine = inflateUndermine; -var zlib_inflate = __webpack_require__(/*! ./zlib/inflate */ 217); +var zlib_inflate = __webpack_require__(/*! ./zlib/inflate */ 216); var utils = __webpack_require__(/*! ./utils/common */ 74); -var strings = __webpack_require__(/*! ./utils/strings */ 139); -var c = __webpack_require__(/*! ./zlib/constants */ 137); +var strings = __webpack_require__(/*! ./utils/strings */ 138); +var c = __webpack_require__(/*! ./zlib/constants */ 136); var msg = __webpack_require__(/*! ./zlib/messages */ 110); -var ZStream = __webpack_require__(/*! ./zlib/zstream */ 138); -var GZheader = __webpack_require__(/*! ./zlib/gzheader */ 214); +var ZStream = __webpack_require__(/*! ./zlib/zstream */ 137); +var GZheader = __webpack_require__(/*! ./zlib/gzheader */ 213); var toString = Object.prototype.toString; @@ -94990,7 +94989,7 @@ exports.ungzip = inflate; /***/ }), -/* 219 */ +/* 218 */ /*!*********************************************!*\ !*** ./node_modules/pako/lib/zlib/trees.js ***! \*********************************************/ @@ -96222,7 +96221,7 @@ exports._tr_align = _tr_align; /***/ }), -/* 220 */ +/* 219 */ /*!***********************************************!*\ !*** ./node_modules/pako/lib/zlib/deflate.js ***! \***********************************************/ @@ -96253,9 +96252,9 @@ exports._tr_align = _tr_align; // 3. This notice may not be removed or altered from any source distribution. var utils = __webpack_require__(/*! ../utils/common */ 74); -var trees = __webpack_require__(/*! ./trees */ 219); -var adler32 = __webpack_require__(/*! ./adler32 */ 141); -var crc32 = __webpack_require__(/*! ./crc32 */ 140); +var trees = __webpack_require__(/*! ./trees */ 218); +var adler32 = __webpack_require__(/*! ./adler32 */ 140); +var crc32 = __webpack_require__(/*! ./crc32 */ 139); var msg = __webpack_require__(/*! ./messages */ 110); /* Public constants ==========================================================*/ @@ -98108,7 +98107,7 @@ exports.deflateTune = deflateTune; /***/ }), -/* 221 */ +/* 220 */ /*!******************************************!*\ !*** ./node_modules/pako/lib/deflate.js ***! \******************************************/ @@ -98120,11 +98119,11 @@ exports.deflateTune = deflateTune; -var zlib_deflate = __webpack_require__(/*! ./zlib/deflate */ 220); +var zlib_deflate = __webpack_require__(/*! ./zlib/deflate */ 219); var utils = __webpack_require__(/*! ./utils/common */ 74); -var strings = __webpack_require__(/*! ./utils/strings */ 139); +var strings = __webpack_require__(/*! ./utils/strings */ 138); var msg = __webpack_require__(/*! ./zlib/messages */ 110); -var ZStream = __webpack_require__(/*! ./zlib/zstream */ 138); +var ZStream = __webpack_require__(/*! ./zlib/zstream */ 137); var toString = Object.prototype.toString; @@ -98520,7 +98519,7 @@ exports.gzip = gzip; /***/ }), -/* 222 */ +/* 221 */ /*!************************************!*\ !*** ./node_modules/pako/index.js ***! \************************************/ @@ -98534,9 +98533,9 @@ exports.gzip = gzip; var assign = __webpack_require__(/*! ./lib/utils/common */ 74).assign; -var deflate = __webpack_require__(/*! ./lib/deflate */ 221); -var inflate = __webpack_require__(/*! ./lib/inflate */ 218); -var constants = __webpack_require__(/*! ./lib/zlib/constants */ 137); +var deflate = __webpack_require__(/*! ./lib/deflate */ 220); +var inflate = __webpack_require__(/*! ./lib/inflate */ 217); +var constants = __webpack_require__(/*! ./lib/zlib/constants */ 136); var pako = {}; @@ -98546,7 +98545,7 @@ module.exports = pako; /***/ }), -/* 223 */ +/* 222 */ /*!*****************************************!*\ !*** ./node_modules/jszip/lib/flate.js ***! \*****************************************/ @@ -98558,7 +98557,7 @@ module.exports = pako; var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined'); -var pako = __webpack_require__(/*! pako */ 222); +var pako = __webpack_require__(/*! pako */ 221); var utils = __webpack_require__(/*! ./utils */ 52); var GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ 65); @@ -98643,7 +98642,7 @@ exports.uncompressWorker = function () { /***/ }), -/* 224 */ +/* 223 */ /*!**************************************************!*\ !*** ./node_modules/jszip/lib/generate/index.js ***! \**************************************************/ @@ -98654,8 +98653,8 @@ exports.uncompressWorker = function () { "use strict"; -var compressions = __webpack_require__(/*! ../compressions */ 142); -var ZipFileWorker = __webpack_require__(/*! ./ZipFileWorker */ 213); +var compressions = __webpack_require__(/*! ../compressions */ 141); +var ZipFileWorker = __webpack_require__(/*! ./ZipFileWorker */ 212); /** * Find the compression to use. @@ -98712,7 +98711,7 @@ exports.generateWorker = function (zip, options, comment) { /***/ }), -/* 225 */ +/* 224 */ /*!*********************************************!*\ !*** ./node_modules/jszip/lib/zipObject.js ***! \*********************************************/ @@ -98723,8 +98722,8 @@ exports.generateWorker = function (zip, options, comment) { "use strict"; -var StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ 147); -var DataWorker = __webpack_require__(/*! ./stream/DataWorker */ 145); +var StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ 146); +var DataWorker = __webpack_require__(/*! ./stream/DataWorker */ 144); var utf8 = __webpack_require__(/*! ./utf8 */ 86); var CompressedObject = __webpack_require__(/*! ./compressedObject */ 112); var GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ 65); @@ -98857,7 +98856,7 @@ module.exports = ZipObject; /***/ }), -/* 226 */ +/* 225 */ /*!********************************************************************!*\ !*** ./node_modules/jszip/lib/nodejs/NodejsStreamOutputAdapter.js ***! \********************************************************************/ @@ -98868,7 +98867,7 @@ module.exports = ZipObject; "use strict"; -var Readable = __webpack_require__(/*! readable-stream */ 161).Readable; +var Readable = __webpack_require__(/*! readable-stream */ 160).Readable; var utils = __webpack_require__(/*! ../utils */ 52); utils.inherits(NodejsStreamOutputAdapter, Readable); @@ -98911,7 +98910,7 @@ module.exports = NodejsStreamOutputAdapter; /***/ }), -/* 227 */ +/* 226 */ /*!********************************************************!*\ !*** ./node_modules/jszip/lib/stream/ConvertWorker.js ***! \********************************************************/ @@ -98949,7 +98948,7 @@ module.exports = ConvertWorker; /***/ }), -/* 228 */ +/* 227 */ /*!***********************************************!*\ !*** ./node_modules/immediate/lib/browser.js ***! \***********************************************/ @@ -99031,7 +99030,7 @@ function immediate(task) { /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../webpack/buildin/global.js */ 71))) /***/ }), -/* 229 */ +/* 228 */ /*!*****************************************!*\ !*** ./node_modules/lie/lib/browser.js ***! \*****************************************/ @@ -99041,7 +99040,7 @@ function immediate(task) { "use strict"; -var immediate = __webpack_require__(/*! immediate */ 228); +var immediate = __webpack_require__(/*! immediate */ 227); /* istanbul ignore next */ function INTERNAL() {} @@ -99296,7 +99295,7 @@ function race(iterable) { /***/ }), -/* 230 */ +/* 229 */ /*!*************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_cof.js ***! \*************************************************************************/ @@ -99311,7 +99310,7 @@ module.exports = function(it){ }; /***/ }), -/* 231 */ +/* 230 */ /*!**************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_html.js ***! \**************************************************************************/ @@ -99322,7 +99321,7 @@ module.exports = function(it){ module.exports = __webpack_require__(/*! ./_global */ 101).document && document.documentElement; /***/ }), -/* 232 */ +/* 231 */ /*!****************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_invoke.js ***! \****************************************************************************/ @@ -99348,7 +99347,7 @@ module.exports = function(fn, args, that){ }; /***/ }), -/* 233 */ +/* 232 */ /*!**************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_task.js ***! \**************************************************************************/ @@ -99356,10 +99355,10 @@ module.exports = function(fn, args, that){ /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -var ctx = __webpack_require__(/*! ./_ctx */ 150) - , invoke = __webpack_require__(/*! ./_invoke */ 232) - , html = __webpack_require__(/*! ./_html */ 231) - , cel = __webpack_require__(/*! ./_dom-create */ 148) +var ctx = __webpack_require__(/*! ./_ctx */ 149) + , invoke = __webpack_require__(/*! ./_invoke */ 231) + , html = __webpack_require__(/*! ./_html */ 230) + , cel = __webpack_require__(/*! ./_dom-create */ 147) , global = __webpack_require__(/*! ./_global */ 101) , process = global.process , setTask = global.setImmediate @@ -99395,7 +99394,7 @@ if(!setTask || !clearTask){ delete queue[id]; }; // Node.js 0.8- - if(__webpack_require__(/*! ./_cof */ 230)(process) == 'process'){ + if(__webpack_require__(/*! ./_cof */ 229)(process) == 'process'){ defer = function(id){ process.nextTick(ctx(run, id, 1)); }; @@ -99433,7 +99432,7 @@ module.exports = { }; /***/ }), -/* 234 */ +/* 233 */ /*!***********************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_property-desc.js ***! \***********************************************************************************/ @@ -99451,7 +99450,7 @@ module.exports = function(bitmap, value){ }; /***/ }), -/* 235 */ +/* 234 */ /*!**********************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_to-primitive.js ***! \**********************************************************************************/ @@ -99473,7 +99472,7 @@ module.exports = function(it, S){ }; /***/ }), -/* 236 */ +/* 235 */ /*!************************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_ie8-dom-define.js ***! \************************************************************************************/ @@ -99481,12 +99480,12 @@ module.exports = function(it, S){ /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -module.exports = !__webpack_require__(/*! ./_descriptors */ 113) && !__webpack_require__(/*! ./_fails */ 149)(function(){ - return Object.defineProperty(__webpack_require__(/*! ./_dom-create */ 148)('div'), 'a', {get: function(){ return 7; }}).a != 7; +module.exports = !__webpack_require__(/*! ./_descriptors */ 113) && !__webpack_require__(/*! ./_fails */ 148)(function(){ + return Object.defineProperty(__webpack_require__(/*! ./_dom-create */ 147)('div'), 'a', {get: function(){ return 7; }}).a != 7; }); /***/ }), -/* 237 */ +/* 236 */ /*!*******************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_an-object.js ***! \*******************************************************************************/ @@ -99501,7 +99500,7 @@ module.exports = function(it){ }; /***/ }), -/* 238 */ +/* 237 */ /*!*******************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_object-dp.js ***! \*******************************************************************************/ @@ -99509,9 +99508,9 @@ module.exports = function(it){ /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -var anObject = __webpack_require__(/*! ./_an-object */ 237) - , IE8_DOM_DEFINE = __webpack_require__(/*! ./_ie8-dom-define */ 236) - , toPrimitive = __webpack_require__(/*! ./_to-primitive */ 235) +var anObject = __webpack_require__(/*! ./_an-object */ 236) + , IE8_DOM_DEFINE = __webpack_require__(/*! ./_ie8-dom-define */ 235) + , toPrimitive = __webpack_require__(/*! ./_to-primitive */ 234) , dP = Object.defineProperty; exports.f = __webpack_require__(/*! ./_descriptors */ 113) ? Object.defineProperty : function defineProperty(O, P, Attributes){ @@ -99527,7 +99526,7 @@ exports.f = __webpack_require__(/*! ./_descriptors */ 113) ? Object.defineProper }; /***/ }), -/* 239 */ +/* 238 */ /*!**************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_hide.js ***! \**************************************************************************/ @@ -99535,8 +99534,8 @@ exports.f = __webpack_require__(/*! ./_descriptors */ 113) ? Object.defineProper /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -var dP = __webpack_require__(/*! ./_object-dp */ 238) - , createDesc = __webpack_require__(/*! ./_property-desc */ 234); +var dP = __webpack_require__(/*! ./_object-dp */ 237) + , createDesc = __webpack_require__(/*! ./_property-desc */ 233); module.exports = __webpack_require__(/*! ./_descriptors */ 113) ? function(object, key, value){ return dP.f(object, key, createDesc(1, value)); } : function(object, key, value){ @@ -99545,7 +99544,7 @@ module.exports = __webpack_require__(/*! ./_descriptors */ 113) ? function(objec }; /***/ }), -/* 240 */ +/* 239 */ /*!********************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_a-function.js ***! \********************************************************************************/ @@ -99559,7 +99558,7 @@ module.exports = function(it){ }; /***/ }), -/* 241 */ +/* 240 */ /*!****************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/_export.js ***! \****************************************************************************/ @@ -99568,9 +99567,9 @@ module.exports = function(it){ /***/ (function(module, exports, __webpack_require__) { var global = __webpack_require__(/*! ./_global */ 101) - , core = __webpack_require__(/*! ./_core */ 151) - , ctx = __webpack_require__(/*! ./_ctx */ 150) - , hide = __webpack_require__(/*! ./_hide */ 239) + , core = __webpack_require__(/*! ./_core */ 150) + , ctx = __webpack_require__(/*! ./_ctx */ 149) + , hide = __webpack_require__(/*! ./_hide */ 238) , PROTOTYPE = 'prototype'; var $export = function(type, name, source){ @@ -99630,7 +99629,7 @@ $export.R = 128; // real proto method for `library` module.exports = $export; /***/ }), -/* 242 */ +/* 241 */ /*!**********************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/modules/web.immediate.js ***! \**********************************************************************************/ @@ -99638,15 +99637,15 @@ module.exports = $export; /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -var $export = __webpack_require__(/*! ./_export */ 241) - , $task = __webpack_require__(/*! ./_task */ 233); +var $export = __webpack_require__(/*! ./_export */ 240) + , $task = __webpack_require__(/*! ./_task */ 232); $export($export.G + $export.B, { setImmediate: $task.set, clearImmediate: $task.clear }); /***/ }), -/* 243 */ +/* 242 */ /*!*****************************************************************************!*\ !*** ./node_modules/jszip/node_modules/core-js/library/fn/set-immediate.js ***! \*****************************************************************************/ @@ -99654,11 +99653,11 @@ $export($export.G + $export.B, { /*! all exports used */ /***/ (function(module, exports, __webpack_require__) { -__webpack_require__(/*! ../modules/web.immediate */ 242); -module.exports = __webpack_require__(/*! ../modules/_core */ 151).setImmediate; +__webpack_require__(/*! ../modules/web.immediate */ 241); +module.exports = __webpack_require__(/*! ../modules/_core */ 150).setImmediate; /***/ }), -/* 244 */ +/* 243 */ /*!*****************************************************!*\ !*** ./node_modules/readable-stream/passthrough.js ***! \*****************************************************/ @@ -99670,7 +99669,7 @@ module.exports = __webpack_require__(/*! ./readable */ 116).PassThrough /***/ }), -/* 245 */ +/* 244 */ /*!***************************************************!*\ !*** ./node_modules/readable-stream/transform.js ***! \***************************************************/ @@ -99682,7 +99681,7 @@ module.exports = __webpack_require__(/*! ./readable */ 116).Transform /***/ }), -/* 246 */ +/* 245 */ /*!********************************************************!*\ !*** ./node_modules/readable-stream/duplex-browser.js ***! \********************************************************/ @@ -99694,7 +99693,7 @@ module.exports = __webpack_require__(/*! ./lib/_stream_duplex.js */ 80); /***/ }), -/* 247 */ +/* 246 */ /*!**********************************************************!*\ !*** ./node_modules/readable-stream/writable-browser.js ***! \**********************************************************/ @@ -99706,7 +99705,7 @@ module.exports = __webpack_require__(/*! ./lib/_stream_writable.js */ 115); /***/ }), -/* 248 */ +/* 247 */ /*!*****************************************************************!*\ !*** ./node_modules/readable-stream/lib/_stream_passthrough.js ***! \*****************************************************************/ @@ -99744,7 +99743,7 @@ module.exports = __webpack_require__(/*! ./lib/_stream_writable.js */ 115); module.exports = PassThrough; -var Transform = __webpack_require__(/*! ./_stream_transform */ 153); +var Transform = __webpack_require__(/*! ./_stream_transform */ 152); /**/ var util = __webpack_require__(/*! core-util-is */ 88); @@ -99764,7 +99763,7 @@ PassThrough.prototype._transform = function (chunk, encoding, cb) { }; /***/ }), -/* 249 */ +/* 248 */ /*!************************************************!*\ !*** ./node_modules/util-deprecate/browser.js ***! \************************************************/ @@ -99843,7 +99842,7 @@ function config (name) { /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ 71))) /***/ }), -/* 250 */ +/* 249 */ /*!***************************************************!*\ !*** ./node_modules/setimmediate/setImmediate.js ***! \***************************************************/ @@ -100041,7 +100040,7 @@ function config (name) { /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ 71), __webpack_require__(/*! ./../process/browser.js */ 89))) /***/ }), -/* 251 */ +/* 250 */ /*!*************************************************************************!*\ !*** ./node_modules/readable-stream/lib/internal/streams/BufferList.js ***! \*************************************************************************/ @@ -100055,7 +100054,7 @@ function config (name) { function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = __webpack_require__(/*! safe-buffer */ 103).Buffer; -var util = __webpack_require__(/*! util */ 157); +var util = __webpack_require__(/*! util */ 156); function copyBuffer(src, target, offset) { src.copy(target, offset); @@ -100131,7 +100130,7 @@ if (util && util.inspect && util.inspect.custom) { } /***/ }), -/* 252 */ +/* 251 */ /*!*************************************************!*\ !*** ./node_modules/stream-browserify/index.js ***! \*************************************************/ @@ -100167,10 +100166,10 @@ var inherits = __webpack_require__(/*! inherits */ 85); inherits(Stream, EE); Stream.Readable = __webpack_require__(/*! readable-stream/readable.js */ 116); -Stream.Writable = __webpack_require__(/*! readable-stream/writable.js */ 247); -Stream.Duplex = __webpack_require__(/*! readable-stream/duplex.js */ 246); -Stream.Transform = __webpack_require__(/*! readable-stream/transform.js */ 245); -Stream.PassThrough = __webpack_require__(/*! readable-stream/passthrough.js */ 244); +Stream.Writable = __webpack_require__(/*! readable-stream/writable.js */ 246); +Stream.Duplex = __webpack_require__(/*! readable-stream/duplex.js */ 245); +Stream.Transform = __webpack_require__(/*! readable-stream/transform.js */ 244); +Stream.PassThrough = __webpack_require__(/*! readable-stream/passthrough.js */ 243); // Backwards-compat with node 0.4.x Stream.Stream = Stream; @@ -100269,7 +100268,7 @@ Stream.prototype.pipe = function(dest, options) { /***/ }), -/* 253 */ +/* 252 */ /*!***************************************!*\ !*** ./node_modules/ieee754/index.js ***! \***************************************/ @@ -100364,7 +100363,7 @@ exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { /***/ }), -/* 254 */ +/* 253 */ /*!*****************************************!*\ !*** ./node_modules/base64-js/index.js ***! \*****************************************/ @@ -100527,7 +100526,7 @@ function fromByteArray (uint8) { /***/ }), -/* 255 */ +/* 254 */ /*!******************************************!*\ !*** ./node_modules/jszip/lib/object.js ***! \******************************************/ @@ -100540,13 +100539,13 @@ function fromByteArray (uint8) { var utf8 = __webpack_require__(/*! ./utf8 */ 86); var utils = __webpack_require__(/*! ./utils */ 52); var GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ 65); -var StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ 147); -var defaults = __webpack_require__(/*! ./defaults */ 146); +var StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ 146); +var defaults = __webpack_require__(/*! ./defaults */ 145); var CompressedObject = __webpack_require__(/*! ./compressedObject */ 112); -var ZipObject = __webpack_require__(/*! ./zipObject */ 225); -var generate = __webpack_require__(/*! ./generate */ 224); +var ZipObject = __webpack_require__(/*! ./zipObject */ 224); +var generate = __webpack_require__(/*! ./generate */ 223); var nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ 102); -var NodejsStreamInputAdapter = __webpack_require__(/*! ./nodejs/NodejsStreamInputAdapter */ 212); +var NodejsStreamInputAdapter = __webpack_require__(/*! ./nodejs/NodejsStreamInputAdapter */ 211); /** @@ -100928,7 +100927,7 @@ module.exports = out; /***/ }), -/* 256 */ +/* 255 */ /*!**********************************************************!*\ !*** ./node_modules/js-beautify/js/lib/beautify-html.js ***! \**********************************************************/ diff --git a/src/CompanyManagement.js b/src/CompanyManagement.js index 68eee692b..18eaf4beb 100644 --- a/src/CompanyManagement.js +++ b/src/CompanyManagement.js @@ -873,7 +873,7 @@ Industry.prototype.getProductDescriptionText = function() { case Industries.Software: return "develop computer software"; break; - case Industries.HealthCare: + case Industries.Healthcare: return "build and manage hospitals"; break; case Industries.RealEstate: @@ -4233,7 +4233,7 @@ Corporation.prototype.displayDivisionContent = function(division, city) { createProductButtonText = "Develop Software"; createProductPopupText = "Develop a new piece of software!"; break; - case Industries.HealthCare: + case Industries.Healthcare: createProductButtonText = "Build Hospital"; createProductPopupText = "Build and manage a new hospital!"; break; @@ -4924,4 +4924,3 @@ Corporation.fromJSON = function(value) { Reviver.constructors.Corporation = Corporation; export {Corporation}; - diff --git a/src/NetscriptWorker.js b/src/NetscriptWorker.js index 660791f41..fa02ae8ab 100644 --- a/src/NetscriptWorker.js +++ b/src/NetscriptWorker.js @@ -228,20 +228,20 @@ function startNetscript1Script(workerScript) { resolve(workerScript); } } catch(e) { - if (isString(e)) { - workerScript.errorMessage = e; - return reject(workerScript); - } else if (e instanceof WorkerScript) { - return reject(e); - } else { - return reject(workerScript); + e = e.toString(); + if (!isScriptErrorMessage(e)) { + e = makeRuntimeRejectMsg(workerScript, e); } + workerScript.errorMessage = e; + return reject(workerScript); } } try { runInterpreter(); } catch(e) { + console.log("Caught in original"); + console.log(e); if (isString(e)) { workerScript.errorMessage = e; return reject(workerScript);