From c47990ef566cf9429c47dee38c95387f1ddf6e51 Mon Sep 17 00:00:00 2001 From: Tesseract1234567890 Date: Thu, 3 Jun 2021 11:35:02 -0400 Subject: [PATCH] Fixed RNG generation for augment --- src/Augmentation/AugmentationHelpers.jsx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Augmentation/AugmentationHelpers.jsx b/src/Augmentation/AugmentationHelpers.jsx index f2e398627..1cd245fd3 100644 --- a/src/Augmentation/AugmentationHelpers.jsx +++ b/src/Augmentation/AugmentationHelpers.jsx @@ -43,9 +43,9 @@ function initAugmentations() { name:AugmentationNames.CircadianRhythm, moneyCost: 0, repCost:0, info:"An injection which improves your perception by a variable amount.

" + "This augmentation increases the player's hacking skill by a variable amount.", - hacking_mult: (1 + new WHRNG(Player.lastUpdate).random()), + hacking_mult: (0.9 + 1.1 * (new WHRNG(Player.lastUpdate).random())), }); - CircadianRhythm.addToFactions(["VitaLife"]); + CircadianRhythm.addToFactions(["Illuminati"]); if (augmentationExists(AugmentationNames.CircadianRhythm)) { delete Augmentations[AugmentationNames.CircadianRhythm]; }