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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 22:23:51 +01:00
add better typing to Electron.tsx
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5490d8c837
commit
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7
src/@types/global.d.ts
vendored
7
src/@types/global.d.ts
vendored
@ -1,8 +1,13 @@
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// Defined by webpack on startup or compilation
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declare let __COMMIT_HASH__: string;
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declare const __COMMIT_HASH__: string;
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// When using file-loader, we'll get a path to the resource
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declare module "*.png" {
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const value: string;
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export default value;
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}
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// Achievements communicated back to Electron shell for Steam.
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declare interface Document {
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achievements: string[];
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}
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@ -798,5 +798,5 @@ export function calculateAchievements(): void {
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// Write all player's achievements to document for Steam/Electron
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// This could be replaced by "availableAchievements"
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// if we don't want to grant the save game achievements to steam but only currently available
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(document as any).achievements = [...Player.achievements.map((a) => a.ID)];
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document.achievements = [...Player.achievements.map((a) => a.ID)];
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}
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@ -11,11 +11,41 @@ import { exportScripts } from "./Terminal/commands/download";
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import { CONSTANTS } from "./Constants";
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import { hash } from "./hash/hash";
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interface IReturnWebStatus extends IReturnStatus {
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data?: Record<string, unknown>;
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}
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declare global {
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interface Window {
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appNotifier: {
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terminal: (message: string, type?: string) => void;
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toast: (message: string, type: ToastVariant, duration?: number) => void;
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};
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appSaveFns: {
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triggerSave: () => Promise<void>;
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triggerGameExport: () => void;
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triggerScriptsExport: () => void;
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getSaveData: () => { save: string; fileName: string };
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getSaveInfo: (base64save: string) => Promise<ImportPlayerData | undefined>;
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pushSaveData: (base64save: string, automatic?: boolean) => void;
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};
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electronBridge: {
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send: (channel: string, data?: unknown) => void;
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receive: (channel: string, func: (...args: any[]) => void) => void;
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};
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}
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interface Document {
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getFiles: () => IReturnWebStatus;
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deleteFile: (filename: string) => IReturnWebStatus;
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saveFile: (filename: string, code: string) => IReturnWebStatus;
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}
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}
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export function initElectron(): void {
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const userAgent = navigator.userAgent.toLowerCase();
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if (userAgent.indexOf(" electron/") > -1) {
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// Electron-specific code
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(document as any).achievements = [];
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document.achievements = [];
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initWebserver();
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initAppNotifier();
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initSaveFunctions();
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@ -24,11 +54,6 @@ export function initElectron(): void {
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}
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function initWebserver(): void {
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interface IReturnWebStatus extends IReturnStatus {
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data?: {
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[propName: string]: any;
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};
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}
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function normalizeFileName(filename: string): string {
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filename = filename.replace(/\/\/+/g, "/");
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filename = removeLeadingSlash(filename);
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@ -38,7 +63,7 @@ function initWebserver(): void {
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return filename;
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}
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(document as any).getFiles = function (): IReturnWebStatus {
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document.getFiles = function (): IReturnWebStatus {
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const home = GetServer("home");
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if (home === null) {
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return {
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@ -58,7 +83,7 @@ function initWebserver(): void {
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};
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};
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(document as any).deleteFile = function (filename: string): IReturnWebStatus {
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document.deleteFile = function (filename: string): IReturnWebStatus {
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filename = normalizeFileName(filename);
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const home = GetServer("home");
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if (home === null) {
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@ -70,7 +95,7 @@ function initWebserver(): void {
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return home.removeFile(filename);
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};
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(document as any).saveFile = function (filename: string, code: string): IReturnWebStatus {
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document.saveFile = function (filename: string, code: string): IReturnWebStatus {
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filename = normalizeFileName(filename);
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code = Buffer.from(code, "base64").toString();
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@ -115,7 +140,7 @@ function initAppNotifier(): void {
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};
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// Will be consumud by the electron wrapper.
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(window as any).appNotifier = funcs;
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window.appNotifier = funcs;
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}
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function initSaveFunctions(): void {
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@ -149,38 +174,38 @@ function initSaveFunctions(): void {
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};
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// Will be consumud by the electron wrapper.
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(window as any).appSaveFns = funcs;
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window.appSaveFns = funcs;
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}
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function initElectronBridge(): void {
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const bridge = (window as any).electronBridge as any;
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const bridge = window.electronBridge;
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if (!bridge) return;
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bridge.receive("get-save-data-request", () => {
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const data = (window as any).appSaveFns.getSaveData();
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const data = window.appSaveFns.getSaveData();
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bridge.send("get-save-data-response", data);
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});
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bridge.receive("get-save-info-request", async (save: string) => {
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const data = await (window as any).appSaveFns.getSaveInfo(save);
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const data = await window.appSaveFns.getSaveInfo(save);
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bridge.send("get-save-info-response", data);
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});
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bridge.receive("push-save-request", ({ save, automatic = false }: { save: string; automatic: boolean }) => {
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(window as any).appSaveFns.pushSaveData(save, automatic);
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window.appSaveFns.pushSaveData(save, automatic);
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});
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bridge.receive("trigger-save", () => {
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return (window as any).appSaveFns
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return window.appSaveFns
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.triggerSave()
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.then(() => {
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bridge.send("save-completed");
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})
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.catch((error: any) => {
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.catch((error: unknown) => {
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console.log(error);
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SnackbarEvents.emit("Could not save game.", ToastVariant.ERROR, 2000);
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});
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});
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bridge.receive("trigger-game-export", () => {
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try {
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(window as any).appSaveFns.triggerGameExport();
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window.appSaveFns.triggerGameExport();
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} catch (error) {
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console.log(error);
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SnackbarEvents.emit("Could not export game.", ToastVariant.ERROR, 2000);
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@ -188,7 +213,7 @@ function initElectronBridge(): void {
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});
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bridge.receive("trigger-scripts-export", () => {
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try {
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(window as any).appSaveFns.triggerScriptsExport();
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window.appSaveFns.triggerScriptsExport();
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} catch (error) {
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console.log(error);
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SnackbarEvents.emit("Could not export scripts.", ToastVariant.ERROR, 2000);
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@ -197,14 +222,14 @@ function initElectronBridge(): void {
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}
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export function pushGameSaved(data: SaveData): void {
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const bridge = (window as any).electronBridge as any;
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const bridge = window.electronBridge;
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if (!bridge) return;
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bridge.send("push-game-saved", data);
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}
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export function pushGameReady(): void {
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const bridge = (window as any).electronBridge as any;
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const bridge = window.electronBridge;
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if (!bridge) return;
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// Send basic information to the electron wrapper
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@ -222,7 +247,7 @@ export function pushGameReady(): void {
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}
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export function pushImportResult(wasImported: boolean): void {
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const bridge = (window as any).electronBridge as any;
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const bridge = window.electronBridge;
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if (!bridge) return;
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bridge.send("push-import-result", { wasImported });
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@ -230,7 +255,7 @@ export function pushImportResult(wasImported: boolean): void {
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}
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export function pushDisableRestore(): void {
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const bridge = (window as any).electronBridge as any;
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const bridge = window.electronBridge;
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if (!bridge) return;
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bridge.send("push-disable-restore", { duration: 1000 * 60 });
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