diff --git a/src/Constants.ts b/src/Constants.ts index 7be793f1d..45e410177 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -109,7 +109,7 @@ export const CONSTANTS = { // Also update Documentation/doc/changelog.md when appropriate (when doing a release) LatestUpdate: ` -## v2.7.0 Dev: Last updated 15 August 2024 +## v2.7.0 Dev: Last updated 25 November 2024 ### MAJOR ADDITIONS @@ -120,21 +120,32 @@ export const CONSTANTS = { - Tweak Hacknet summary (@catloversg) - Only show relevant changes in "Purchased Augmentations" table (@catloversg) -- Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince) -- Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg) -- Fix misleading favor numbers (@catloversg) -- Sync UI updates to game updates. (@tom.prince) +- Fix: Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince) +- Fix: Misleading favor numbers (@catloversg) - Always show description of faction price multiplier (@catloversg) - Add apostrophe to stanek's gift strings (@faenre) -- Use Autocomplete instead of Select in augmentation tool (@catloversg) - Notify players about documentation tab after getting SF1.1 (@catloversg) +- Remove extra "label=" text from SmartSupply interface (@gmcew) +- Show more information about documentation in last step of tutorial (@catloversg) +- Change description of Documentation button in Script Editor (@catloversg) +- Fix: Wrong size of table cell in Import Save Comparison UI (@catloversg) +- Remove hacknet servers from hash upgrade server dropdowns (@yichizhng) +- Fix: Import paths cannot be resolved in script editor (@lucebac) +- Fix: Missing tooltip when doing faction work (@catloversg) +- Remove unnecessary newlines when augmentation does not have stats (@catloversg) +- Disable font ligatures by default (@catloversg) +- Fix: Crash in theme editor modal (@catloversg) +- Add the ability to change the font size (@G4mingJon4s) +- Change order of information in stats progress bar (@catloversg) +- Auto focus hashnet upgrade modal (@catloversg) +- Show error popup when there are errors instead of only writing to console (@catloversg) ### DOCUMENTATION - Remove obsolete description of killall (@catloversg) - Update description of source files (@catloversg) - Add link to NS API documentation (@catloversg) -- fix a typo in the hamming code problem statement (@jazzybones) +- Fix a typo in the hamming code problem statement (@jazzybones) - Fix broken link in README.md (@ngcthao) - Remove " "s from .getDescription() result (@gmcew) - Typo in ns2 migration doc (@mctylr-gh) @@ -146,59 +157,174 @@ export const CONSTANTS = { - Add GoAnalysis and GoCheat doc namespaces (@catloversg) - Hamming Code parity sentence clarification, "Find All Valid Math Expressions" missing line breaks added, example formatting made consistent (@gmcew) - Outdated formula of favor in tooltip (@catloversg) -- add scoring rules explanations to how to play page and score modal (@ficocelliguy) +- Add scoring rules explanations to how to play page and score modal (@ficocelliguy) - Fix wrong description of ns.singularity.applyToCompany (@catloversg) - Fix errors and warnings shown by api-extractor (@catloversg) - Remove wrong information in ns.weaken (@catloversg) +- Make small tweaks in TSDoc of Corporation APIs (@catloversg) +- Add types for parameters of gym-university-bladeburner API (@catloversg) +- Correct function signature for hashUpgradeCost (@faenre) +- Fix wrong description of ns.corporation.createCorporation (@catloversg) +- Clarify experience gain of sleeves (@bupjae) +- Make small changes (capitalization) in index page of documentation (@catloversg) +- Improve ns.enableLog docs (@Fireball5939) +- Update description of multipliers in BitNodeMultipliers in NetscriptDefinitions.d.ts (@nobody0) +- Fix mangled NS API TSDoc (@catloversg) +- Fix incorrect description of "HammingCodes: Integer to Encoded Binary" contract (@zorbathut) +- Clarify condition of ns.corporation.bribe (@catloversg) +- Clarify "completion" property of GraftingTask (@catloversg) +- Clarify cyclesWorked of Task (@catloversg) +- Clarify ns.hackAnalyzeThreads (@JMack6490) +- Clarify ns.bladeburner.getSkillUpgradeCost and fix typo in BaseTask (@catloversg) +- Fix typo in Corporation documentation (@catloversg) +- Add more information for deprecated nFormat API (@catloversg) +- Clarify FactionWorkRepGain multiplier (@catloversg) ### MISC -- Fix wrong money source when traveling (@catloversg) -- Update caniuse-lite to latest version (@tom.prince) +- Fix: Wrong money source when traveling (@catloversg) - Use ramOverride() to set compiled script RAM (@d0sboots) -- Remove redundant type of CONSTANTS (@catloversg) -- Add threshold for warning about system clock (@catloversg) - Provide type definitions for \`React\` and \`ReactDOM\` in in-game editor. (@tom.prince) -- Fix "Router called before initialization" race (@d0sboots) +- Fix: "Router called before initialization" race (@d0sboots) - Always include stack trace in Recovery Mode (@d0sboots) -- Add a type annotation to webpack configuration function. (@tom.prince) -- Remove testing code in ScriptTransformer (@catloversg) -- Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince) - Don't spin forever if IDB can't be loaded (@d0sboots) -- Prevent runtime NotAllowedError on Safari (@robofinch) -- Remove unsed attribues of internal \`ScriptDeath\`. (@tom.prince) -- Enable strict typechecking of typescript, and several other typescript improvements (@tom.prince) -- Add some more types to \`webpack.config.js\`. (@tom.prince) -- Minesweepergame minor bugfix, made rounding behavior for height, width and mine count consistent (@mmjr-x) -- Refactor Person.ts and Sleeve.ts (@catloversg) -- Fix crash when accessing nonexist files with file protocol (@catloversg) +- Fix: Prevent runtime NotAllowedError on Safari (@robofinch) +- Enable strict typechecking of typescript, and several other typescript improvements in script editor (@tom.prince) +- Minor bugfix for minesweeper game: made rounding behavior for height, width and mine count consistent (@mmjr-x) +- Fix: Crash when accessing nonexistent files with file protocol in Electron app (@catloversg) - Stop terminal scp from revealing and copying to unreachable servers (@yichizhng) -- Tab completion uses wrong command list (@catloversg) -- Fix: prompt does not reset text value (@catloversg) -- Remove unnecessary dependency in Person class (@catloversg) -- Remove js-sha256 (@catloversg) -- Duplicated program in edge case (@catloversg) -- Small change in devmenu augmentation tool (@catloversg) -- Update Electron to v29 (@catloversg) +- Fix: Tab completion uses wrong command list (@catloversg) +- Fix: Prompt does not reset text value (@catloversg) +- Fix: Duplicated program in edge case (@catloversg) - Improve rep calculation accuracy (@d0sboots) -- CORPORATION: Fix NaN Total Assets caused by bug in bulkPurchase API (#1573) (@catloversg) +- Fix: NaN Total Assets caused by bug in bulkPurchase API (@catloversg) - Cancel infiltration when player is hospitalized (@catloversg) -- Update Node version (@catloversg) +- Fix: Block hacking-related actions on player-owned servers (@catloversg) +- Rework disableLog for efficiency (@d0sboots) +- Improve several things relating to PID lookups (@d0sboots) +- Fix: ns.singularity.donateToFaction being able to donate to SoA (@Fireball5939) +- Throw error when player passes invalid hostname to some APIs (grow, weaken, singularity.installBackdoor) (@catloversg) +- Fix: upgradePurchasedServer API prints wrong error message (@Nolshine) +- Reduced RAM cost for ns.getPurchasedServers (@faenre) +- Fix: Autocomplete shows error popup in some cases (missing error handler when calling libarg) (@catloversg) +- Reduce cost of static information NS APIs to 0 (@faenre) +- Add ns.self() as a free info function (@G4mingJon4s) +- Change generation rate of CCTs for offline bonus (@catloversg) +- Add new Square Root coding contract (@d0sboots) +- Remove mention of Hacking Mission (@catloversg) +- Fix: Scripts are killed too late when prestiging (@catloversg) +- Fix: Typos in description of augmentations (@egg362) +- Fix: Typo in field work description (@Pimvgd) +- Fix: Fix dynamicRamUsage returned by getRunningScript() (@d0sboots) +- Add warning when installing backdoor on backdoored server (@catloversg) +- Expose more information of HiveMind augmentation (@catloversg) +- Improve tutorial, documentation and discoverability of NS API documentation (@catloversg) +- Improve exception alert (@catloversg) +- Improve built-in print APIs when printing Promise objects (@catloversg) +- Improve built-in print APIs when printing objects containing Map or Set (@catloversg) +- Validate hostname and port of RFA (@catloversg) +- Update blood donation (@hydroflame @catloversg) +- Include React component stack in Recovery Mode report (@catloversg) +- Always add script's earnings to its parent (@catloversg) +- nano and vim use wrong template for text files (@catloversg) +- Add error cause to exception alert and Recovery mode UI (@catloversg) +- Fix ramOverride check (@jonhartnett) +- Accept "noscript" as parameter for skipping loading scripts (@catloversg) ### SPOILER CHANGES -- Change formula of bladeburner skill cost (@catloversg) -- Fix wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg) +- Change formula of Bladeburner skill cost (@catloversg) +- Fix: Wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg) - Disable rumor of Bladeburners in BN8 (@catloversg) -- Stop current work when starting a program with Singularity (@TheAimMan) -- Cap Gang recruit member calculation (@TheAimMan) -- Allow upgrading bladeburner skill level over max safe integer (@catloversg) -- Wrong countdown of remaining time for Bladeburner action (@catloversg) -- Duplicated augmentation when buying after grafting (@catloversg) -- Wrong success range of Bladeburner general action (@catloversg) +- Fix: Stop current work when starting a program with Singularity (@TheAimMan) +- Fix: Cap Gang recruit member calculation (@TheAimMan) +- Fix: Allow upgrading Bladeburner skill level over max safe integer (@catloversg) +- Fix: Wrong countdown of remaining time for Bladeburner action (@catloversg) +- Fix: Duplicated augmentation when buying after grafting (@catloversg) +- Fix: Wrong success range of Bladeburner general action (@catloversg) - Add buyAmount and importAmount to Corporation Material API (@yichizhng) - Add success chance of Bladeburner action to Sleeves UI (@catloversg) - Allow filtering graftable augmentations (@catloversg) -- Wrong error message when failing to recruit gang member (@catloversg) +- Fix: Wrong error message when failing to recruit gang member (@catloversg) +- Add API to calculate max upgrade count of Bladeburner skill (@catloversg) +- Fix: Bladeburner city chaos reaching Infinity/NaN (@faenre) +- Use indirect eval for terminal expr and corporation sell prices/amounts (@yichizhng) +- Fix: Wrong skill multipliers in Bladeburner (@catloversg) +- Fix: Crash in b1tflum3 and destroyW0r1dD43m0n API (@catloversg) +- Bladeburner: Est. pop improvement actions always improve est. pop by at least 1 (@faenre) +- Fix: Typo in description of Stanek's Gift (@Tahvohck) +- Prevent issues caused by resetting the board while the go AI is in flight (@ficocelliguy) +- Bladeburner: Use "grow" semantics for population estimate (@d0sboots) +- Fix: Wrong team size when all team members die in Bladeburner's action (@catloversg) +- Fix: Wrong parameter requirement of ns.bladeburner.setTeamSize (@catloversg) +- Make condition of ns.singularity.donateToFaction consistent (@catloversg) +- Fix: Wrong calculation in team casualties of Bladeburner action (@catloversg) +- Bladeburner UI shows tooltips on action success chance to indicate which stat it scales with (@Alpheus) +- Improve discoverability of Corporation documentation (@catloversg) +- Change type of skill name parameter of ns.formulas.bladeburner.skillMaxUpgradeCount API (@catloversg) +- Uncheck the 'show prior move' feature when a new Go game is started (@ficocelliguy) +- Add optional board state argument to the go analysis functions (@ficocelliguy) +- Add ns.go.cheat.getCheatCount (@ballardrog) +- Fix: Typo in Covenant's shop (@catloversg) +- Disable "+1" button when Bladeburner skill level reaches max safe integer and refactor some checks (@catloversg) +- Show confirmation popup if player enables territory clashes while being too weak (@catloversg) +- Expose valuation via ns.corporation.getCorporation (@catloversg) +- Return active SF levels in ns.singularity.getOwnedSourceFiles and ResetInfo.ownedSF (@catloversg) +- Fix: Negative stored material in Corporation (@catloversg) +- Remove WD from Hashnet server list if TRP not installed (@gmcew) +- Deduct karma when successfully completing action involving killing (@catloversg) +- Fix: Hashserver UI shows wrong server list when purchasing upgrades (@catloversg) + +### CODEBASE/REFACTOR + +- Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg) +- Sync UI updates to game updates. (@tom.prince) +- Use Autocomplete instead of Select in devmenu augmentation tool (@catloversg) +- Update caniuse-lite to latest version (@tom.prince) +- Remove redundant type of CONSTANTS (@catloversg) +- Add a type annotation to webpack configuration function. (@tom.prince) +- Remove testing code in ScriptTransformer (@catloversg) +- Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince) +- Remove unused attributes of internal \`ScriptDeath\`. (@tom.prince) +- Add some more types to \`webpack.config.js\`. (@tom.prince) +- Refactor Person.ts and Sleeve.ts (@catloversg) +- Remove unnecessary dependency in Person class (@catloversg) +- Remove js-sha256 (@catloversg) +- Small change in devmenu augmentation tool (@catloversg) +- Update Electron to v29 (@catloversg) +- Update Node version in CI workflows (@catloversg) +- Increase minimum Node version (@catloversg) +- Rename getRandomArbitrary (@catloversg) +- Expose internal data in dev build (@catloversg) +- Don't make dynamicLoadedFns entries for free functions (@yichizhng) +- Use Autocomplete instead of Select in more devmenu tools (@catloversg) +- Reduce number of random tests for testing calculateMaxUpgradeCount (@cmfrydos) +- Improve performance of Jest tests by removing barrels (@cmfrydos) +- Refactor Bladeburner Identifier Lookup (@Alpheus) +- Refactor coding contracts for type safety (@d0sboots) +- Update version of babel-plugin-transform-barrels (@cmfrydos) +- Move Bladeburner team losses to Casualties (@Alpheus) +- Add tests to cover Bladeburner console commands (@Alpheus) +- Remove google analytics config (@shyguy1412) +- Add stopFlag check before running main (@Caldwell-74) +- Update ScriptDeath to extend Error (@alainbryden) +- Add tests to cover Bladeburner action completion (@Alpheus) +- Reset other gangs when leaving gang by using devmenu (@catloversg) +- Fix lint errors (@catloversg @ficocelliguy) +- Remove duplicate getRecruitmentSuccessChance in Bladeburner code (@catloversg) +- Change sleeveSize from property to getter (@catloversg) +- Minor code change in SkillElem.tsx (@catloversg) +- Add generic type as returned type for action and checking (@catloversg) +- Add proper type check to AST walking code (@catloversg) +- Update monaco-editor to 0.52.0 (using this version fixes "loadForeignModule" error) (@catloversg) +- Rewrite validation code for strings of price and quantity (@catloversg) +- Add comments to Generic_fromJSON (@catloversg) +- Better casting in JSONReviver.ts (@d0sboots) +- Remove duplicate usages of special server's hostname (@catloversg) +- Recheck all usages of typecasting with JSON.parse (@catloversg) +- Fix: Missing migration code for v0.56.0 (@catloversg) +- Fix: Wrong usage of delete operator in Settings.load (@catloversg) +- Mitigate cyclic dependency between Jsonable classes (@catloversg) +- Fix: Generic Reviver does not handle Message class (@catloversg) `, } as const;