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MISC: Update changelog (#1803)
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src/Constants.ts
208
src/Constants.ts
@ -109,7 +109,7 @@ export const CONSTANTS = {
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// Also update Documentation/doc/changelog.md when appropriate (when doing a release)
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LatestUpdate: `
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## v2.7.0 Dev: Last updated 15 August 2024
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## v2.7.0 Dev: Last updated 25 November 2024
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### MAJOR ADDITIONS
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@ -120,21 +120,32 @@ export const CONSTANTS = {
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- Tweak Hacknet summary (@catloversg)
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- Only show relevant changes in "Purchased Augmentations" table (@catloversg)
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- Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince)
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- Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg)
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- Fix misleading favor numbers (@catloversg)
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- Sync UI updates to game updates. (@tom.prince)
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- Fix: Correctly show remaining grafting/programming time left when cycles are skipped. (@tom.prince)
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- Fix: Misleading favor numbers (@catloversg)
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- Always show description of faction price multiplier (@catloversg)
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- Add apostrophe to stanek's gift strings (@faenre)
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- Use Autocomplete instead of Select in augmentation tool (@catloversg)
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- Notify players about documentation tab after getting SF1.1 (@catloversg)
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- Remove extra "label=" text from SmartSupply interface (@gmcew)
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- Show more information about documentation in last step of tutorial (@catloversg)
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- Change description of Documentation button in Script Editor (@catloversg)
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- Fix: Wrong size of table cell in Import Save Comparison UI (@catloversg)
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- Remove hacknet servers from hash upgrade server dropdowns (@yichizhng)
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- Fix: Import paths cannot be resolved in script editor (@lucebac)
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- Fix: Missing tooltip when doing faction work (@catloversg)
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- Remove unnecessary newlines when augmentation does not have stats (@catloversg)
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- Disable font ligatures by default (@catloversg)
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- Fix: Crash in theme editor modal (@catloversg)
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- Add the ability to change the font size (@G4mingJon4s)
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- Change order of information in stats progress bar (@catloversg)
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- Auto focus hashnet upgrade modal (@catloversg)
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- Show error popup when there are errors instead of only writing to console (@catloversg)
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### DOCUMENTATION
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- Remove obsolete description of killall (@catloversg)
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- Update description of source files (@catloversg)
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- Add link to NS API documentation (@catloversg)
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- fix a typo in the hamming code problem statement (@jazzybones)
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- Fix a typo in the hamming code problem statement (@jazzybones)
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- Fix broken link in README.md (@ngcthao)
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- Remove " "s from .getDescription() result (@gmcew)
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- Typo in ns2 migration doc (@mctylr-gh)
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@ -146,59 +157,174 @@ export const CONSTANTS = {
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- Add GoAnalysis and GoCheat doc namespaces (@catloversg)
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- Hamming Code parity sentence clarification, "Find All Valid Math Expressions" missing line breaks added, example formatting made consistent (@gmcew)
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- Outdated formula of favor in tooltip (@catloversg)
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- add scoring rules explanations to how to play page and score modal (@ficocelliguy)
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- Add scoring rules explanations to how to play page and score modal (@ficocelliguy)
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- Fix wrong description of ns.singularity.applyToCompany (@catloversg)
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- Fix errors and warnings shown by api-extractor (@catloversg)
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- Remove wrong information in ns.weaken (@catloversg)
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- Make small tweaks in TSDoc of Corporation APIs (@catloversg)
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- Add types for parameters of gym-university-bladeburner API (@catloversg)
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- Correct function signature for hashUpgradeCost (@faenre)
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- Fix wrong description of ns.corporation.createCorporation (@catloversg)
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- Clarify experience gain of sleeves (@bupjae)
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- Make small changes (capitalization) in index page of documentation (@catloversg)
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- Improve ns.enableLog docs (@Fireball5939)
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- Update description of multipliers in BitNodeMultipliers in NetscriptDefinitions.d.ts (@nobody0)
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- Fix mangled NS API TSDoc (@catloversg)
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- Fix incorrect description of "HammingCodes: Integer to Encoded Binary" contract (@zorbathut)
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- Clarify condition of ns.corporation.bribe (@catloversg)
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- Clarify "completion" property of GraftingTask (@catloversg)
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- Clarify cyclesWorked of Task (@catloversg)
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- Clarify ns.hackAnalyzeThreads (@JMack6490)
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- Clarify ns.bladeburner.getSkillUpgradeCost and fix typo in BaseTask (@catloversg)
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- Fix typo in Corporation documentation (@catloversg)
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- Add more information for deprecated nFormat API (@catloversg)
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- Clarify FactionWorkRepGain multiplier (@catloversg)
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### MISC
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- Fix wrong money source when traveling (@catloversg)
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- Update caniuse-lite to latest version (@tom.prince)
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- Fix: Wrong money source when traveling (@catloversg)
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- Use ramOverride() to set compiled script RAM (@d0sboots)
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- Remove redundant type of CONSTANTS (@catloversg)
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- Add threshold for warning about system clock (@catloversg)
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- Provide type definitions for \`React\` and \`ReactDOM\` in in-game editor. (@tom.prince)
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- Fix "Router called before initialization" race (@d0sboots)
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- Fix: "Router called before initialization" race (@d0sboots)
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- Always include stack trace in Recovery Mode (@d0sboots)
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- Add a type annotation to webpack configuration function. (@tom.prince)
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- Remove testing code in ScriptTransformer (@catloversg)
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- Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince)
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- Don't spin forever if IDB can't be loaded (@d0sboots)
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- Prevent runtime NotAllowedError on Safari (@robofinch)
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- Remove unsed attribues of internal \`ScriptDeath\`. (@tom.prince)
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- Enable strict typechecking of typescript, and several other typescript improvements (@tom.prince)
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- Add some more types to \`webpack.config.js\`. (@tom.prince)
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- Minesweepergame minor bugfix, made rounding behavior for height, width and mine count consistent (@mmjr-x)
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- Refactor Person.ts and Sleeve.ts (@catloversg)
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- Fix crash when accessing nonexist files with file protocol (@catloversg)
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- Fix: Prevent runtime NotAllowedError on Safari (@robofinch)
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- Enable strict typechecking of typescript, and several other typescript improvements in script editor (@tom.prince)
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- Minor bugfix for minesweeper game: made rounding behavior for height, width and mine count consistent (@mmjr-x)
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- Fix: Crash when accessing nonexistent files with file protocol in Electron app (@catloversg)
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- Stop terminal scp from revealing and copying to unreachable servers (@yichizhng)
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- Tab completion uses wrong command list (@catloversg)
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- Fix: prompt does not reset text value (@catloversg)
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- Remove unnecessary dependency in Person class (@catloversg)
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- Remove js-sha256 (@catloversg)
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- Duplicated program in edge case (@catloversg)
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- Small change in devmenu augmentation tool (@catloversg)
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- Update Electron to v29 (@catloversg)
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- Fix: Tab completion uses wrong command list (@catloversg)
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- Fix: Prompt does not reset text value (@catloversg)
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- Fix: Duplicated program in edge case (@catloversg)
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- Improve rep calculation accuracy (@d0sboots)
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- CORPORATION: Fix NaN Total Assets caused by bug in bulkPurchase API (#1573) (@catloversg)
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- Fix: NaN Total Assets caused by bug in bulkPurchase API (@catloversg)
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- Cancel infiltration when player is hospitalized (@catloversg)
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- Update Node version (@catloversg)
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- Fix: Block hacking-related actions on player-owned servers (@catloversg)
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- Rework disableLog for efficiency (@d0sboots)
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- Improve several things relating to PID lookups (@d0sboots)
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- Fix: ns.singularity.donateToFaction being able to donate to SoA (@Fireball5939)
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- Throw error when player passes invalid hostname to some APIs (grow, weaken, singularity.installBackdoor) (@catloversg)
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- Fix: upgradePurchasedServer API prints wrong error message (@Nolshine)
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- Reduced RAM cost for ns.getPurchasedServers (@faenre)
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- Fix: Autocomplete shows error popup in some cases (missing error handler when calling libarg) (@catloversg)
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- Reduce cost of static information NS APIs to 0 (@faenre)
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- Add ns.self() as a free info function (@G4mingJon4s)
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- Change generation rate of CCTs for offline bonus (@catloversg)
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- Add new Square Root coding contract (@d0sboots)
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- Remove mention of Hacking Mission (@catloversg)
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- Fix: Scripts are killed too late when prestiging (@catloversg)
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- Fix: Typos in description of augmentations (@egg362)
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- Fix: Typo in field work description (@Pimvgd)
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- Fix: Fix dynamicRamUsage returned by getRunningScript() (@d0sboots)
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- Add warning when installing backdoor on backdoored server (@catloversg)
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- Expose more information of HiveMind augmentation (@catloversg)
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- Improve tutorial, documentation and discoverability of NS API documentation (@catloversg)
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- Improve exception alert (@catloversg)
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- Improve built-in print APIs when printing Promise objects (@catloversg)
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- Improve built-in print APIs when printing objects containing Map or Set (@catloversg)
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- Validate hostname and port of RFA (@catloversg)
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- Update blood donation (@hydroflame @catloversg)
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- Include React component stack in Recovery Mode report (@catloversg)
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- Always add script's earnings to its parent (@catloversg)
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- nano and vim use wrong template for text files (@catloversg)
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- Add error cause to exception alert and Recovery mode UI (@catloversg)
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- Fix ramOverride check (@jonhartnett)
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- Accept "noscript" as parameter for skipping loading scripts (@catloversg)
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### SPOILER CHANGES
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- Change formula of bladeburner skill cost (@catloversg)
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- Fix wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg)
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- Change formula of Bladeburner skill cost (@catloversg)
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- Fix: Wrong behavior of ns.bladeburner.getSkillUpgradeCost (@catloversg)
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- Disable rumor of Bladeburners in BN8 (@catloversg)
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- Stop current work when starting a program with Singularity (@TheAimMan)
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- Cap Gang recruit member calculation (@TheAimMan)
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- Allow upgrading bladeburner skill level over max safe integer (@catloversg)
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- Wrong countdown of remaining time for Bladeburner action (@catloversg)
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- Duplicated augmentation when buying after grafting (@catloversg)
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- Wrong success range of Bladeburner general action (@catloversg)
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- Fix: Stop current work when starting a program with Singularity (@TheAimMan)
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- Fix: Cap Gang recruit member calculation (@TheAimMan)
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- Fix: Allow upgrading Bladeburner skill level over max safe integer (@catloversg)
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- Fix: Wrong countdown of remaining time for Bladeburner action (@catloversg)
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- Fix: Duplicated augmentation when buying after grafting (@catloversg)
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- Fix: Wrong success range of Bladeburner general action (@catloversg)
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- Add buyAmount and importAmount to Corporation Material API (@yichizhng)
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- Add success chance of Bladeburner action to Sleeves UI (@catloversg)
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- Allow filtering graftable augmentations (@catloversg)
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- Wrong error message when failing to recruit gang member (@catloversg)
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- Fix: Wrong error message when failing to recruit gang member (@catloversg)
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- Add API to calculate max upgrade count of Bladeburner skill (@catloversg)
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- Fix: Bladeburner city chaos reaching Infinity/NaN (@faenre)
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- Use indirect eval for terminal expr and corporation sell prices/amounts (@yichizhng)
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- Fix: Wrong skill multipliers in Bladeburner (@catloversg)
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- Fix: Crash in b1tflum3 and destroyW0r1dD43m0n API (@catloversg)
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- Bladeburner: Est. pop improvement actions always improve est. pop by at least 1 (@faenre)
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- Fix: Typo in description of Stanek's Gift (@Tahvohck)
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- Prevent issues caused by resetting the board while the go AI is in flight (@ficocelliguy)
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- Bladeburner: Use "grow" semantics for population estimate (@d0sboots)
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- Fix: Wrong team size when all team members die in Bladeburner's action (@catloversg)
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- Fix: Wrong parameter requirement of ns.bladeburner.setTeamSize (@catloversg)
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- Make condition of ns.singularity.donateToFaction consistent (@catloversg)
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- Fix: Wrong calculation in team casualties of Bladeburner action (@catloversg)
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- Bladeburner UI shows tooltips on action success chance to indicate which stat it scales with (@Alpheus)
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- Improve discoverability of Corporation documentation (@catloversg)
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- Change type of skill name parameter of ns.formulas.bladeburner.skillMaxUpgradeCount API (@catloversg)
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- Uncheck the 'show prior move' feature when a new Go game is started (@ficocelliguy)
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- Add optional board state argument to the go analysis functions (@ficocelliguy)
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- Add ns.go.cheat.getCheatCount (@ballardrog)
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- Fix: Typo in Covenant's shop (@catloversg)
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- Disable "+1" button when Bladeburner skill level reaches max safe integer and refactor some checks (@catloversg)
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- Show confirmation popup if player enables territory clashes while being too weak (@catloversg)
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- Expose valuation via ns.corporation.getCorporation (@catloversg)
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- Return active SF levels in ns.singularity.getOwnedSourceFiles and ResetInfo.ownedSF (@catloversg)
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- Fix: Negative stored material in Corporation (@catloversg)
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- Remove WD from Hashnet server list if TRP not installed (@gmcew)
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- Deduct karma when successfully completing action involving killing (@catloversg)
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- Fix: Hashserver UI shows wrong server list when purchasing upgrades (@catloversg)
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### CODEBASE/REFACTOR
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- Update monaco-editor to 0.50.0 and work around a bug (@tom.prince, @catloversg)
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- Sync UI updates to game updates. (@tom.prince)
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- Use Autocomplete instead of Select in devmenu augmentation tool (@catloversg)
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- Update caniuse-lite to latest version (@tom.prince)
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- Remove redundant type of CONSTANTS (@catloversg)
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- Add a type annotation to webpack configuration function. (@tom.prince)
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- Remove testing code in ScriptTransformer (@catloversg)
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- Use mathjax from npm, rather than vendored copy. Also fix mathjax path. (@tom.prince)
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- Remove unused attributes of internal \`ScriptDeath\`. (@tom.prince)
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- Add some more types to \`webpack.config.js\`. (@tom.prince)
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- Refactor Person.ts and Sleeve.ts (@catloversg)
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- Remove unnecessary dependency in Person class (@catloversg)
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- Remove js-sha256 (@catloversg)
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- Small change in devmenu augmentation tool (@catloversg)
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- Update Electron to v29 (@catloversg)
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- Update Node version in CI workflows (@catloversg)
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- Increase minimum Node version (@catloversg)
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- Rename getRandomArbitrary (@catloversg)
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- Expose internal data in dev build (@catloversg)
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- Don't make dynamicLoadedFns entries for free functions (@yichizhng)
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- Use Autocomplete instead of Select in more devmenu tools (@catloversg)
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- Reduce number of random tests for testing calculateMaxUpgradeCount (@cmfrydos)
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- Improve performance of Jest tests by removing barrels (@cmfrydos)
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- Refactor Bladeburner Identifier Lookup (@Alpheus)
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- Refactor coding contracts for type safety (@d0sboots)
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- Update version of babel-plugin-transform-barrels (@cmfrydos)
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- Move Bladeburner team losses to Casualties (@Alpheus)
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- Add tests to cover Bladeburner console commands (@Alpheus)
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- Remove google analytics config (@shyguy1412)
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- Add stopFlag check before running main (@Caldwell-74)
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- Update ScriptDeath to extend Error (@alainbryden)
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- Add tests to cover Bladeburner action completion (@Alpheus)
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- Reset other gangs when leaving gang by using devmenu (@catloversg)
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- Fix lint errors (@catloversg @ficocelliguy)
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- Remove duplicate getRecruitmentSuccessChance in Bladeburner code (@catloversg)
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- Change sleeveSize from property to getter (@catloversg)
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- Minor code change in SkillElem.tsx (@catloversg)
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- Add generic type as returned type for action and checking (@catloversg)
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- Add proper type check to AST walking code (@catloversg)
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- Update monaco-editor to 0.52.0 (using this version fixes "loadForeignModule" error) (@catloversg)
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- Rewrite validation code for strings of price and quantity (@catloversg)
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- Add comments to Generic_fromJSON (@catloversg)
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- Better casting in JSONReviver.ts (@d0sboots)
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- Remove duplicate usages of special server's hostname (@catloversg)
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- Recheck all usages of typecasting with JSON.parse (@catloversg)
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- Fix: Missing migration code for v0.56.0 (@catloversg)
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- Fix: Wrong usage of delete operator in Settings.load (@catloversg)
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- Mitigate cyclic dependency between Jsonable classes (@catloversg)
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- Fix: Generic Reviver does not handle Message class (@catloversg)
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`,
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} as const;
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