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https://github.com/bitburner-official/bitburner-src.git
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Fixed eslint warning for unused vars
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acfd164927
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@ -17,7 +17,6 @@ import { Employee } from "./Employee";
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import { IndustryUpgrades } from "./IndustryUpgrades";
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import { IndustryUpgrades } from "./IndustryUpgrades";
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import { ResearchMap } from "./ResearchMap";
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import { ResearchMap } from "./ResearchMap";
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import { isRelevantMaterial } from "./ui/Helpers";
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import { isRelevantMaterial } from "./ui/Helpers";
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import { CityName } from "src/Locations/data/CityNames";
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export function NewIndustry(corporation: ICorporation, industry: string, name: string): void {
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export function NewIndustry(corporation: ICorporation, industry: string, name: string): void {
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if (corporation.divisions.find(({ type }) => industry == type))
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if (corporation.divisions.find(({ type }) => industry == type))
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@ -32,8 +32,6 @@ type IProps = {
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export function AugmentationsPage(props: IProps): React.ReactElement {
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export function AugmentationsPage(props: IProps): React.ReactElement {
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const player = use.Player();
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const player = use.Player();
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// Flag for whether the player has a gang with this faction
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const isPlayersGang = player.inGang() && player.getGangName() === props.faction.name;
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const setRerender = useState(false)[1];
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const setRerender = useState(false)[1];
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@ -2,8 +2,6 @@ import React, { useEffect, useState } from "react";
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import { Box, Button, Container, Paper, TableBody, TableRow, Typography } from "@mui/material";
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import { Box, Button, Container, Paper, TableBody, TableRow, Typography } from "@mui/material";
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import { Augmentations } from "../../Augmentation/Augmentations";
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import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { Table, TableCell } from "../../ui/React/Table";
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import { Table, TableCell } from "../../ui/React/Table";
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import { IRouter } from "../../ui/Router";
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import { IRouter } from "../../ui/Router";
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@ -18,7 +18,6 @@ import { Theme } from "@mui/material";
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import { findRunningScript } from "../../Script/ScriptHelpers";
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import { findRunningScript } from "../../Script/ScriptHelpers";
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import { Player } from "../../Player";
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import { Player } from "../../Player";
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import { debounce } from "lodash";
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import { debounce } from "lodash";
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import { WorkerScriptStartStopEventEmitter } from "../../Netscript/WorkerScriptStartStopEventEmitter";
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let layerCounter = 0;
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let layerCounter = 0;
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